tumbledemerald-legacy/src/pokenav_region_map.c

743 lines
21 KiB
C
Executable File

#include "global.h"
#include "bg.h"
#include "decompress.h"
#include "landmark.h"
#include "main.h"
#include "menu.h"
#include "palette.h"
#include "pokenav.h"
#include "region_map.h"
#include "sound.h"
#include "sprite.h"
#include "string_util.h"
#include "task.h"
#include "text_window.h"
#include "window.h"
#include "constants/rgb.h"
#include "constants/songs.h"
#include "constants/region_map_sections.h"
#define GFXTAG_CITY_ZOOM 6
#define PALTAG_CITY_ZOOM 11
#define NUM_CITY_MAPS 22
struct Pokenav_RegionMapMenu
{
u8 unused[12];
bool32 zoomDisabled;
u32 (*callback)(struct Pokenav_RegionMapMenu *);
};
struct Pokenav_RegionMapGfx
{
bool32 (*isTaskActiveCB)(void);
u32 loopTaskId;
u16 infoWindowId;
struct Sprite *cityZoomTextSprites[3];
u8 tilemapBuffer[BG_SCREEN_SIZE];
u8 cityZoomPics[NUM_CITY_MAPS][200];
};
struct CityMapEntry
{
u16 mapSecId;
u16 index;
const u32 *tilemap;
};
static u32 HandleRegionMapInput(struct Pokenav_RegionMapMenu *);
static u32 HandleRegionMapInputZoomDisabled(struct Pokenav_RegionMapMenu *);
static u32 GetExitRegionMapMenuId(struct Pokenav_RegionMapMenu *);
static u32 LoopedTask_OpenRegionMap(s32);
static u32 LoopedTask_DecompressCityMaps(s32);
static bool32 GetCurrentLoopedTaskActive(void);
static void FreeCityZoomViewGfx(void);
static void LoadCityZoomViewGfx(void);
static void DecompressCityMaps(void);
static bool32 IsDecompressCityMapsActive(void);
static void LoadPokenavRegionMapGfx(struct Pokenav_RegionMapGfx *);
static bool32 TryFreeTempTileDataBuffers(void);
static void UpdateMapSecInfoWindow(struct Pokenav_RegionMapGfx *);
static bool32 IsDma3ManagerBusyWithBgCopy_(struct Pokenav_RegionMapGfx *);
static void ChangeBgYForZoom(bool32);
static bool32 IsChangeBgYForZoomActive(void);
static void CreateCityZoomTextSprites(void);
static void DrawCityMap(struct Pokenav_RegionMapGfx *, int, int);
static void PrintLandmarkNames(struct Pokenav_RegionMapGfx *, int, int);
static void SetCityZoomTextInvisibility(bool32);
static void Task_ChangeBgYForZoom(u8 taskId);
static void UpdateCityZoomTextPosition(void);
static void SpriteCB_CityZoomText(struct Sprite *sprite);
static u32 LoopedTask_UpdateInfoAfterCursorMove(s32);
static u32 LoopedTask_RegionMapZoomOut(s32);
static u32 LoopedTask_RegionMapZoomIn(s32);
static u32 LoopedTask_ExitRegionMap(s32);
extern const u16 gRegionMapCityZoomTiles_Pal[];
extern const u32 gRegionMapCityZoomText_Gfx[];
static const u16 sMapSecInfoWindow_Pal[] = INCBIN_U16("graphics/pokenav/region_map/info_window.gbapal");
static const u32 sRegionMapCityZoomTiles_Gfx[] = INCBIN_U32("graphics/pokenav/zoom_tiles.4bpp.lz");
#include "data/region_map/city_map_tilemaps.h"
static const struct BgTemplate sRegionMapBgTemplates[3] =
{
{
.bg = 1,
.charBaseIndex = 1,
.mapBaseIndex = 0x1F,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0
},
{
.bg = 2,
.charBaseIndex = 2,
.mapBaseIndex = 0x06,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0
},
{
.bg = 2,
.charBaseIndex = 0,
.mapBaseIndex = 0x00,
.screenSize = 2,
.paletteMode = 0,
.priority = 3,
.baseTile = 0
},
};
static const LoopedTask sRegionMapLoopTaskFuncs[] =
{
[POKENAV_MAP_FUNC_NONE] = NULL,
[POKENAV_MAP_FUNC_CURSOR_MOVED] = LoopedTask_UpdateInfoAfterCursorMove,
[POKENAV_MAP_FUNC_ZOOM_OUT] = LoopedTask_RegionMapZoomOut,
[POKENAV_MAP_FUNC_ZOOM_IN] = LoopedTask_RegionMapZoomIn,
[POKENAV_MAP_FUNC_EXIT] = LoopedTask_ExitRegionMap
};
static const struct CompressedSpriteSheet sCityZoomTextSpriteSheet[1] =
{
{gRegionMapCityZoomText_Gfx, 0x800, GFXTAG_CITY_ZOOM}
};
static const struct SpritePalette sCityZoomTilesSpritePalette[] =
{
{gRegionMapCityZoomTiles_Pal, PALTAG_CITY_ZOOM},
{}
};
static const struct WindowTemplate sMapSecInfoWindowTemplate =
{
.bg = 1,
.tilemapLeft = 17,
.tilemapTop = 4,
.width = 12,
.height = 13,
.paletteNum = 1,
.baseBlock = 0x4C
};
#include "data/region_map/city_map_entries.h"
const struct OamData sCityZoomTextSprite_OamData =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x8),
.x = 0,
.size = SPRITE_SIZE(32x8),
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
};
static const struct SpriteTemplate sCityZoomTextSpriteTemplate =
{
.tileTag = GFXTAG_CITY_ZOOM,
.paletteTag = PALTAG_CITY_ZOOM,
.oam = &sCityZoomTextSprite_OamData,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_CityZoomText,
};
u32 PokenavCallback_Init_RegionMap(void)
{
struct Pokenav_RegionMapMenu *state = AllocSubstruct(POKENAV_SUBSTRUCT_REGION_MAP_STATE, sizeof(struct Pokenav_RegionMapMenu));
if (!state)
return FALSE;
if (!AllocSubstruct(POKENAV_SUBSTRUCT_REGION_MAP, sizeof(struct RegionMap)))
return FALSE;
state->zoomDisabled = IsEventIslandMapSecId(gMapHeader.regionMapSectionId);
if (!state->zoomDisabled)
state->callback = HandleRegionMapInput;
else
state->callback = HandleRegionMapInputZoomDisabled;
return TRUE;
}
void FreeRegionMapSubstruct1(void)
{
gSaveBlock2Ptr->regionMapZoom = IsRegionMapZoomed();
FreePokenavSubstruct(POKENAV_SUBSTRUCT_REGION_MAP);
FreePokenavSubstruct(POKENAV_SUBSTRUCT_REGION_MAP_STATE);
}
u32 GetRegionMapCallback(void)
{
struct Pokenav_RegionMapMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_STATE);
return state->callback(state);
}
static u32 HandleRegionMapInput(struct Pokenav_RegionMapMenu *state)
{
switch (DoRegionMapInputCallback())
{
case MAP_INPUT_MOVE_END:
return POKENAV_MAP_FUNC_CURSOR_MOVED;
case MAP_INPUT_A_BUTTON:
if (!IsRegionMapZoomed())
return POKENAV_MAP_FUNC_ZOOM_IN;
return POKENAV_MAP_FUNC_ZOOM_OUT;
case MAP_INPUT_B_BUTTON:
state->callback = GetExitRegionMapMenuId;
return POKENAV_MAP_FUNC_EXIT;
}
return POKENAV_MAP_FUNC_NONE;
}
static u32 HandleRegionMapInputZoomDisabled(struct Pokenav_RegionMapMenu *state)
{
if (JOY_NEW(B_BUTTON))
{
state->callback = GetExitRegionMapMenuId;
return POKENAV_MAP_FUNC_EXIT;
}
return POKENAV_MAP_FUNC_NONE;
}
static u32 GetExitRegionMapMenuId(struct Pokenav_RegionMapMenu *state)
{
return POKENAV_MAIN_MENU_CURSOR_ON_MAP;
}
bool32 GetZoomDisabled(void)
{
struct Pokenav_RegionMapMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_STATE);
return state->zoomDisabled;
}
bool32 OpenPokenavRegionMap(void)
{
struct Pokenav_RegionMapGfx *state = AllocSubstruct(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM, sizeof(struct Pokenav_RegionMapGfx));
if (!state)
return FALSE;
state->loopTaskId = CreateLoopedTask(LoopedTask_OpenRegionMap, 1);
state->isTaskActiveCB = GetCurrentLoopedTaskActive;
return TRUE;
}
void CreateRegionMapLoopedTask(s32 index)
{
struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM);
state->loopTaskId = CreateLoopedTask(sRegionMapLoopTaskFuncs[index], 1);
state->isTaskActiveCB = GetCurrentLoopedTaskActive;
}
bool32 IsRegionMapLoopedTaskActive(void)
{
struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM);
return state->isTaskActiveCB();
}
void FreeRegionMapSubstruct2(void)
{
struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM);
FreeRegionMapIconResources();
FreeCityZoomViewGfx();
RemoveWindow(state->infoWindowId);
FreePokenavSubstruct(POKENAV_SUBSTRUCT_REGION_MAP);
FreePokenavSubstruct(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM);
SetPokenavVBlankCallback();
SetBgMode(0);
}
static void VBlankCB_RegionMap(void)
{
TransferPlttBuffer();
LoadOam();
ProcessSpriteCopyRequests();
UpdateRegionMapVideoRegs();
}
static bool32 GetCurrentLoopedTaskActive(void)
{
struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM);
return IsLoopedTaskActive(state->loopTaskId);
}
static bool8 ShouldOpenRegionMapZoomed(void)
{
if (GetZoomDisabled())
return FALSE;
return gSaveBlock2Ptr->regionMapZoom == TRUE;
}
static u32 LoopedTask_OpenRegionMap(s32 taskState)
{
int menuGfxId;
struct RegionMap *regionMap;
struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM);
switch (taskState)
{
case 0:
SetVBlankCallback_(NULL);
HideBg(1);
HideBg(2);
HideBg(3);
SetBgMode(1);
InitBgTemplates(sRegionMapBgTemplates, ARRAY_COUNT(sRegionMapBgTemplates) - 1);
regionMap = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP);
InitRegionMapData(regionMap, &sRegionMapBgTemplates[1], ShouldOpenRegionMapZoomed());
LoadCityZoomViewGfx();
return LT_INC_AND_PAUSE;
case 1:
if (LoadRegionMapGfx())
return LT_PAUSE;
if (!GetZoomDisabled())
{
CreateRegionMapPlayerIcon(4, 9);
CreateRegionMapCursor(5, 10);
TrySetPlayerIconBlink();
}
else
{
// Dim the region map when zoom is disabled
// (when the player is off the map)
BlendRegionMap(RGB_BLACK, 6);
}
return LT_INC_AND_PAUSE;
case 2:
DecompressCityMaps();
return LT_INC_AND_CONTINUE;
case 3:
if (IsDecompressCityMapsActive())
return LT_PAUSE;
LoadPokenavRegionMapGfx(state);
return LT_INC_AND_CONTINUE;
case 4:
if (TryFreeTempTileDataBuffers())
return LT_PAUSE;
UpdateMapSecInfoWindow(state);
FadeToBlackExceptPrimary();
return LT_INC_AND_PAUSE;
case 5:
if (IsDma3ManagerBusyWithBgCopy_(state))
return LT_PAUSE;
ShowBg(1);
ShowBg(2);
SetVBlankCallback_(VBlankCB_RegionMap);
return LT_INC_AND_PAUSE;
case 6:
if (!ShouldOpenRegionMapZoomed())
menuGfxId = POKENAV_GFX_MAP_MENU_ZOOMED_OUT;
else
menuGfxId = POKENAV_GFX_MAP_MENU_ZOOMED_IN;
LoadLeftHeaderGfxForIndex(menuGfxId);
ShowLeftHeaderGfx(menuGfxId, 1, 1);
PokenavFadeScreen(POKENAV_FADE_FROM_BLACK);
return LT_INC_AND_PAUSE;
case 7:
if (IsPaletteFadeActive() || AreLeftHeaderSpritesMoving())
return LT_PAUSE;
return LT_INC_AND_CONTINUE;
default:
return LT_FINISH;
}
}
static u32 LoopedTask_UpdateInfoAfterCursorMove(s32 taskState)
{
struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM);
switch (taskState)
{
case 0:
UpdateMapSecInfoWindow(state);
return LT_INC_AND_PAUSE;
case 1:
if (IsDma3ManagerBusyWithBgCopy_(state))
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 LoopedTask_RegionMapZoomOut(s32 taskState)
{
switch (taskState)
{
case 0:
PlaySE(SE_SELECT);
ChangeBgYForZoom(FALSE);
SetRegionMapDataForZoom();
return LT_INC_AND_PAUSE;
case 1:
if (UpdateRegionMapZoom() || IsChangeBgYForZoomActive())
return LT_PAUSE;
PrintHelpBarText(HELPBAR_MAP_ZOOMED_OUT);
return LT_INC_AND_PAUSE;
case 2:
if (WaitForHelpBar())
return LT_PAUSE;
UpdateRegionMapRightHeaderTiles(POKENAV_GFX_MAP_MENU_ZOOMED_OUT);
break;
}
return LT_FINISH;
}
static u32 LoopedTask_RegionMapZoomIn(s32 taskState)
{
struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM);
switch (taskState)
{
case 0:
PlaySE(SE_SELECT);
UpdateMapSecInfoWindow(state);
return LT_INC_AND_PAUSE;
case 1:
if (IsDma3ManagerBusyWithBgCopy_(state))
return LT_PAUSE;
ChangeBgYForZoom(TRUE);
SetRegionMapDataForZoom();
return LT_INC_AND_PAUSE;
case 2:
if (UpdateRegionMapZoom() || IsChangeBgYForZoomActive())
return LT_PAUSE;
PrintHelpBarText(HELPBAR_MAP_ZOOMED_IN);
return LT_INC_AND_PAUSE;
case 3:
if (WaitForHelpBar())
return LT_PAUSE;
UpdateRegionMapRightHeaderTiles(POKENAV_GFX_MAP_MENU_ZOOMED_IN);
break;
}
return LT_FINISH;
}
static u32 LoopedTask_ExitRegionMap(s32 taskState)
{
switch (taskState)
{
case 0:
PlaySE(SE_SELECT);
PokenavFadeScreen(POKENAV_FADE_TO_BLACK);
return LT_INC_AND_PAUSE;
case 1:
if (IsPaletteFadeActive())
return LT_PAUSE;
SetLeftHeaderSpritesInvisibility();
SlideMenuHeaderDown();
return LT_INC_AND_PAUSE;
case 2:
if (MainMenuLoopedTaskIsBusy())
return LT_PAUSE;
HideBg(1);
HideBg(2);
HideBg(3);
return LT_INC_AND_PAUSE;
}
return LT_FINISH;
}
static void LoadCityZoomViewGfx(void)
{
int i;
for (i = 0; i < ARRAY_COUNT(sCityZoomTextSpriteSheet); i++)
LoadCompressedSpriteSheet(&sCityZoomTextSpriteSheet[i]);
Pokenav_AllocAndLoadPalettes(sCityZoomTilesSpritePalette);
CreateCityZoomTextSprites();
}
static void FreeCityZoomViewGfx(void)
{
int i;
struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM);
FreeSpriteTilesByTag(GFXTAG_CITY_ZOOM);
FreeSpritePaletteByTag(PALTAG_CITY_ZOOM);
for (i = 0; i < (int)ARRAY_COUNT(state->cityZoomTextSprites); i++)
DestroySprite(state->cityZoomTextSprites[i]);
}
static void LoadPokenavRegionMapGfx(struct Pokenav_RegionMapGfx *state)
{
BgDmaFill(1, PIXEL_FILL(0), 0x40, 1);
BgDmaFill(1, PIXEL_FILL(1), 0x41, 1);
CpuFill16(0x1040, state->tilemapBuffer, 0x800);
SetBgTilemapBuffer(1, state->tilemapBuffer);
state->infoWindowId = AddWindow(&sMapSecInfoWindowTemplate);
LoadUserWindowBorderGfx_(state->infoWindowId, 0x42, 0x40);
DrawTextBorderOuter(state->infoWindowId, 0x42, 4);
DecompressAndCopyTileDataToVram(1, sRegionMapCityZoomTiles_Gfx, 0, 0, 0);
FillWindowPixelBuffer(state->infoWindowId, PIXEL_FILL(1));
PutWindowTilemap(state->infoWindowId);
CopyWindowToVram(state->infoWindowId, COPYWIN_FULL);
CopyPaletteIntoBufferUnfaded(sMapSecInfoWindow_Pal, 0x10, 0x20);
CopyPaletteIntoBufferUnfaded(gRegionMapCityZoomTiles_Pal, 0x30, 0x20);
if (!IsRegionMapZoomed())
ChangeBgY(1, -0x6000, BG_COORD_SET);
else
ChangeBgY(1, 0, BG_COORD_SET);
ChangeBgX(1, 0, BG_COORD_SET);
}
static bool32 TryFreeTempTileDataBuffers(void)
{
return FreeTempTileDataBuffersIfPossible();
}
static void UpdateMapSecInfoWindow(struct Pokenav_RegionMapGfx *state)
{
struct RegionMap *regionMap = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP);
switch (regionMap->mapSecType)
{
case MAPSECTYPE_CITY_CANFLY:
FillWindowPixelBuffer(state->infoWindowId, PIXEL_FILL(1));
PutWindowRectTilemap(state->infoWindowId, 0, 0, 12, 2);
AddTextPrinterParameterized(state->infoWindowId, FONT_NARROW, regionMap->mapSecName, 0, 1, TEXT_SKIP_DRAW, NULL);
DrawCityMap(state, regionMap->mapSecId, regionMap->posWithinMapSec);
CopyWindowToVram(state->infoWindowId, COPYWIN_FULL);
SetCityZoomTextInvisibility(FALSE);
break;
case MAPSECTYPE_CITY_CANTFLY:
FillWindowPixelBuffer(state->infoWindowId, PIXEL_FILL(1));
PutWindowRectTilemap(state->infoWindowId, 0, 0, 12, 2);
AddTextPrinterParameterized(state->infoWindowId, FONT_NARROW, regionMap->mapSecName, 0, 1, TEXT_SKIP_DRAW, NULL);
FillBgTilemapBufferRect(1, 0x1041, 17, 6, 12, 11, 17);
CopyWindowToVram(state->infoWindowId, COPYWIN_FULL);
SetCityZoomTextInvisibility(TRUE);
break;
case MAPSECTYPE_ROUTE:
case MAPSECTYPE_BATTLE_FRONTIER:
FillWindowPixelBuffer(state->infoWindowId, PIXEL_FILL(1));
PutWindowTilemap(state->infoWindowId);
AddTextPrinterParameterized(state->infoWindowId, FONT_NARROW, regionMap->mapSecName, 0, 1, TEXT_SKIP_DRAW, NULL);
PrintLandmarkNames(state, regionMap->mapSecId, regionMap->posWithinMapSec);
CopyWindowToVram(state->infoWindowId, COPYWIN_FULL);
SetCityZoomTextInvisibility(TRUE);
break;
case MAPSECTYPE_NONE:
FillBgTilemapBufferRect(1, 0x1041, 17, 4, 12, 13, 17);
CopyBgTilemapBufferToVram(1);
SetCityZoomTextInvisibility(TRUE);
break;
}
}
static bool32 IsDma3ManagerBusyWithBgCopy_(struct Pokenav_RegionMapGfx *state)
{
return IsDma3ManagerBusyWithBgCopy();
}
#define tZoomIn data[0]
static void ChangeBgYForZoom(bool32 zoomIn)
{
u8 taskId = CreateTask(Task_ChangeBgYForZoom, 3);
gTasks[taskId].tZoomIn = zoomIn;
}
static bool32 IsChangeBgYForZoomActive(void)
{
return FuncIsActiveTask(Task_ChangeBgYForZoom);
}
static void Task_ChangeBgYForZoom(u8 taskId)
{
if (gTasks[taskId].tZoomIn)
{
if (ChangeBgY(1, 0x480, BG_COORD_ADD) >= 0)
{
ChangeBgY(1, 0, BG_COORD_SET);
DestroyTask(taskId);
}
UpdateCityZoomTextPosition();
}
else
{
if (ChangeBgY(1, 0x480, BG_COORD_SUB) <= -0x6000)
{
ChangeBgY(1, -0x6000, BG_COORD_SET);
DestroyTask(taskId);
}
UpdateCityZoomTextPosition();
}
}
#undef tZoomIn
static void DecompressCityMaps(void)
{
CreateLoopedTask(LoopedTask_DecompressCityMaps, 1);
}
static bool32 IsDecompressCityMapsActive(void)
{
return FuncIsActiveLoopedTask(LoopedTask_DecompressCityMaps);
}
static u32 LoopedTask_DecompressCityMaps(s32 taskState)
{
struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM);
if (taskState < NUM_CITY_MAPS)
{
LZ77UnCompWram(sPokenavCityMaps[taskState].tilemap, state->cityZoomPics[taskState]);
return LT_INC_AND_CONTINUE;
}
return LT_FINISH;
}
static void DrawCityMap(struct Pokenav_RegionMapGfx *state, int mapSecId, int pos)
{
int i;
for (i = 0; i < NUM_CITY_MAPS && (sPokenavCityMaps[i].mapSecId != mapSecId || sPokenavCityMaps[i].index != pos); i++)
;
if (i == NUM_CITY_MAPS)
return;
FillBgTilemapBufferRect_Palette0(1, 0x1041, 17, 6, 12, 11);
CopyToBgTilemapBufferRect(1, state->cityZoomPics[i], 18, 6, 10, 10);
}
static void PrintLandmarkNames(struct Pokenav_RegionMapGfx *state, int mapSecId, int pos)
{
int i = 0;
while (1)
{
const u8 *landmarkName = GetLandmarkName(mapSecId, pos, i);
if (!landmarkName)
break;
StringCopyPadded(gStringVar1, landmarkName, CHAR_SPACE, 12);
AddTextPrinterParameterized(state->infoWindowId, FONT_NARROW, gStringVar1, 0, i * 16 + 17, TEXT_SKIP_DRAW, NULL);
i++;
}
}
static void CreateCityZoomTextSprites(void)
{
int i;
int y;
struct Sprite *sprite;
struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM);
// When not zoomed in the text is still created but its pushed off screen
if (!IsRegionMapZoomed())
y = 228;
else
y = 132;
for (i = 0; i < (int)ARRAY_COUNT(state->cityZoomTextSprites); i++)
{
u8 spriteId = CreateSprite(&sCityZoomTextSpriteTemplate, 152 + i * 32, y, 8);
sprite = &gSprites[spriteId];
sprite->data[0] = 0;
sprite->data[1] = i * 4;
sprite->data[2] = sprite->oam.tileNum;
sprite->data[3] = 150;
sprite->data[4] = i * 4;
sprite->oam.tileNum += i * 4;
state->cityZoomTextSprites[i] = sprite;
}
}
// Slide and cycle through the text key showing what the features on the zoomed city map are
static void SpriteCB_CityZoomText(struct Sprite *sprite)
{
if (sprite->data[3])
{
sprite->data[3]--;
return;
}
if (++sprite->data[0] > 11)
sprite->data[0] = 0;
if (++sprite->data[1] > 60)
sprite->data[1] = 0;
sprite->oam.tileNum = sprite->data[2] + sprite->data[1];
if (sprite->data[5] < 4)
{
if (sprite->data[0] == 0)
{
sprite->data[5]++;
sprite->data[3] = 120;
}
}
else
{
if (sprite->data[1] == sprite->data[4])
{
sprite->data[5] = 0;
sprite->data[0] = 0;
sprite->data[3] = 120;
}
}
}
static void UpdateCityZoomTextPosition(void)
{
int i;
struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM);
int y = 132 - (GetBgY(1) >> 8);
for (i = 0; i < (int)ARRAY_COUNT(state->cityZoomTextSprites); i++)
state->cityZoomTextSprites[i]->y = y;
}
static void SetCityZoomTextInvisibility(bool32 invisible)
{
int i;
struct Pokenav_RegionMapGfx *state = GetSubstructPtr(POKENAV_SUBSTRUCT_REGION_MAP_ZOOM);
for (i = 0; i < (int)ARRAY_COUNT(state->cityZoomTextSprites); i++)
state->cityZoomTextSprites[i]->invisible = invisible;
}