tumbledemerald-legacy/src/pokenav_conditions_gfx.c

893 lines
30 KiB
C

#include "global.h"
#include "bg.h"
#include "window.h"
#include "pokenav.h"
#include "decompress.h"
#include "gpu_regs.h"
#include "graphics.h"
#include "menu.h"
#include "menu_specialized.h"
#include "mon_markings.h"
#include "palette.h"
#include "pokenav.h"
#include "scanline_effect.h"
#include "string_util.h"
#include "strings.h"
#include "text.h"
static u32 LoopedTask_TransitionMons(s32);
static u32 LoopedTask_ExitConditionGraphMenu(s32);
static u32 LoopedTask_MoveCursorNoTransition(s32);
static u32 LoopedTask_SlideMonOut(s32);
static u32 LoopedTask_OpenMonMarkingsWindow(s32);
static u32 LoopedTask_CloseMonMarkingsWindow(s32);
static u8 sInitialLoadId; // Never read
const u16 gConditionGraphData_Pal[] = INCBIN_U16("graphics/pokenav/condition/graph_data.gbapal");
const u16 gConditionText_Pal[] = INCBIN_U16("graphics/pokenav/condition/text.gbapal");
static const u32 sConditionGraphData_Gfx[] = INCBIN_U32("graphics/pokenav/condition/graph_data.4bpp.lz");
static const u32 sConditionGraphData_Tilemap[] = INCBIN_U32("graphics/pokenav/condition/graph_data.bin.lz");
static const u16 sMonMarkings_Pal[] = INCBIN_U16("graphics/pokenav/condition/mon_markings.gbapal");
static const struct BgTemplate sMenuBgTemplates[3] =
{
{
.bg = 1,
.charBaseIndex = 1,
.mapBaseIndex = 0x1F,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0
},
{
.bg = 2,
.charBaseIndex = 3,
.mapBaseIndex = 0x1D,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0
},
{
.bg = 3,
.charBaseIndex = 2,
.mapBaseIndex = 0x1E,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0
}
};
static const struct WindowTemplate sMonNameGenderWindowTemplate =
{
.bg = 1,
.tilemapLeft = 13,
.tilemapTop = 1,
.width = 13,
.height = 4,
.paletteNum = 15,
.baseBlock = 2
};
static const struct WindowTemplate sListIndexWindowTemplate =
{
.bg = 1,
.tilemapLeft = 1,
.tilemapTop = 6,
.width = 7,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x36
};
static const struct WindowTemplate sUnusedWindowTemplate1 =
{
.bg = 1,
.tilemapLeft = 1,
.tilemapTop = 0x1C,
.width = 5,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x44
};
static const struct WindowTemplate sUnusedWindowTemplate2 =
{
.bg = 1,
.tilemapLeft = 13,
.tilemapTop = 0x1C,
.width = 3,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x44
};
static const LoopedTask sLoopedTaskFuncs[] =
{
[CONDITION_FUNC_NONE] = NULL,
[CONDITION_FUNC_SLIDE_MON_IN] = LoopedTask_TransitionMons,
[CONDITION_FUNC_RETURN] = LoopedTask_ExitConditionGraphMenu,
[CONDITION_FUNC_NO_TRANSITION] = LoopedTask_MoveCursorNoTransition,
[CONDITION_FUNC_SLIDE_MON_OUT] = LoopedTask_SlideMonOut,
[CONDITION_FUNC_ADD_MARKINGS] = LoopedTask_OpenMonMarkingsWindow,
[CONDITION_FUNC_CLOSE_MARKINGS] = LoopedTask_CloseMonMarkingsWindow
};
struct Pokenav_ConditionMenuGfx
{
u32 loopedTaskId;
u8 tilemapBuffers[3][BG_SCREEN_SIZE];
u8 filler[2];
u8 partyPokeballSpriteIds[PARTY_SIZE + 1];
u32 (*callback)(void);
s16 monTransitionX;
u8 monPicSpriteId;
u16 monPalIndex;
u16 monGfxTileStart;
void *monGfxPtr;
u8 nameGenderWindowId;
u8 listIndexWindowId;
u8 unusedWindowId1;
u8 unusedWindowId2;
struct MonMarkingsMenu marksMenu;
struct Sprite *monMarksSprite;
struct Sprite *conditionSparkleSprites[MAX_CONDITION_SPARKLES];
u8 windowModeState;
u8 filler2[0xFA3];
};
extern s8 GetConditionGraphMenuCurrentLoadIndex(void); // This function's declaration here is s8 vs. u8 in pokenav_conditions.c
static u32 LoopedTask_OpenConditionGraphMenu(s32);
static u32 GetConditionGraphMenuLoopedTaskActive(void);
static void CreateConditionMonPic(u8);
static void CreateMonMarkingsOrPokeballIndicators(void);
static void CopyUnusedConditionWindowsToVram(void);
static bool32 UpdateConditionGraphMenuWindows(u8, u16, bool8);
static void VBlankCB_PokenavConditionGraph(void);
static void DoConditionGraphEnterTransition(void);
static void DoConditionGraphExitTransition(void);
static void SetExitVBlank(void);
static void ToggleGraphData(bool8);
bool32 OpenConditionGraphMenu(void)
{
struct Pokenav_ConditionMenuGfx *menu = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX, sizeof(struct Pokenav_ConditionMenuGfx));
if (menu == NULL)
return FALSE;
menu->monPicSpriteId = SPRITE_NONE;
menu->loopedTaskId = CreateLoopedTask(LoopedTask_OpenConditionGraphMenu, 1);
menu->callback = GetConditionGraphMenuLoopedTaskActive;
menu->windowModeState = 0;
return TRUE;
}
void CreateConditionGraphMenuLoopedTask(s32 id)
{
struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX);
menu->loopedTaskId = CreateLoopedTask(sLoopedTaskFuncs[id], 1);
menu->callback = GetConditionGraphMenuLoopedTaskActive;
}
u32 IsConditionGraphMenuLoopedTaskActive(void)
{
struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX);
return menu->callback();
}
static u32 GetConditionGraphMenuLoopedTaskActive(void)
{
struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX);
return IsLoopedTaskActive(menu->loopedTaskId);
}
static u32 LoopedTask_OpenConditionGraphMenu(s32 state)
{
struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX);
switch (state)
{
case 0:
if (LoadConditionGraphMenuGfx() != TRUE)
return LT_PAUSE;
return LT_INC_AND_PAUSE;
case 1:
InitBgTemplates(sMenuBgTemplates, ARRAY_COUNT(sMenuBgTemplates));
ChangeBgX(1, 0, BG_COORD_SET);
ChangeBgY(1, 0, BG_COORD_SET);
ChangeBgX(2, 0, BG_COORD_SET);
ChangeBgY(2, 0, BG_COORD_SET);
ChangeBgX(3, 0, BG_COORD_SET);
ChangeBgY(3, 0, BG_COORD_SET);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_WIN1_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG3_ON);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG2 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG3);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4));
DecompressAndCopyTileDataToVram(3, gPokenavCondition_Gfx, 0, 0, 0);
return LT_INC_AND_PAUSE;
case 2:
if (FreeTempTileDataBuffersIfPossible())
return LT_PAUSE;
DecompressAndCopyTileDataToVram(2, sConditionGraphData_Gfx, 0, 0, 0);
return LT_INC_AND_PAUSE;
case 3:
if (FreeTempTileDataBuffersIfPossible())
return LT_PAUSE;
LZ77UnCompVram(gPokenavCondition_Tilemap, menu->tilemapBuffers[0]);
SetBgTilemapBuffer(3, menu->tilemapBuffers[0]);
if (IsConditionMenuSearchMode() == TRUE)
CopyToBgTilemapBufferRect(3, gPokenavOptions_Tilemap, 0, 5, 9, 4);
CopyBgTilemapBufferToVram(3);
CopyPaletteIntoBufferUnfaded(gPokenavCondition_Pal, 0x10, 0x20);
CopyPaletteIntoBufferUnfaded(gConditionText_Pal, 0xF0, 0x20);
menu->monTransitionX = -80;
return LT_INC_AND_PAUSE;
case 4:
if (FreeTempTileDataBuffersIfPossible())
return LT_PAUSE;
LZ77UnCompVram(sConditionGraphData_Tilemap, menu->tilemapBuffers[2]);
SetBgTilemapBuffer(2, menu->tilemapBuffers[2]);
CopyBgTilemapBufferToVram(2);
CopyPaletteIntoBufferUnfaded(gConditionGraphData_Pal, 0x30, 0x20);
ConditionGraph_InitWindow(2);
return LT_INC_AND_PAUSE;
case 5:
BgDmaFill(1, 0, 0, 1);
BgDmaFill(1, 17, 1, 1);
CpuFill32(0, menu->tilemapBuffers[1], BG_SCREEN_SIZE);
SetBgTilemapBuffer(1, menu->tilemapBuffers[1]);
return LT_INC_AND_PAUSE;
case 6:
if (FreeTempTileDataBuffersIfPossible())
return LT_PAUSE;
menu->nameGenderWindowId = AddWindow(&sMonNameGenderWindowTemplate);
if (IsConditionMenuSearchMode() == TRUE)
{
menu->listIndexWindowId = AddWindow(&sListIndexWindowTemplate);
menu->unusedWindowId1 = AddWindow(&sUnusedWindowTemplate1);
menu->unusedWindowId2 = AddWindow(&sUnusedWindowTemplate2);
}
DeactivateAllTextPrinters();
return LT_INC_AND_PAUSE;
case 7:
CreateConditionMonPic(0);
return LT_INC_AND_PAUSE;
case 8:
CreateMonMarkingsOrPokeballIndicators();
return LT_INC_AND_PAUSE;
case 9:
if (IsConditionMenuSearchMode() == TRUE)
CopyUnusedConditionWindowsToVram();
return LT_INC_AND_PAUSE;
case 10:
UpdateConditionGraphMenuWindows(0, GetConditionGraphMenuCurrentLoadIndex(), TRUE);
return LT_INC_AND_PAUSE;
case 11:
UpdateConditionGraphMenuWindows(1, GetConditionGraphMenuCurrentLoadIndex(), TRUE);
return LT_INC_AND_PAUSE;
case 12:
UpdateConditionGraphMenuWindows(2, GetConditionGraphMenuCurrentLoadIndex(), TRUE);
return LT_INC_AND_PAUSE;
case 13:
if (UpdateConditionGraphMenuWindows(3, GetConditionGraphMenuCurrentLoadIndex(), TRUE) != TRUE)
return LT_PAUSE;
PutWindowTilemap(menu->nameGenderWindowId);
if (IsConditionMenuSearchMode() == TRUE)
{
PutWindowTilemap(menu->listIndexWindowId);
PutWindowTilemap(menu->unusedWindowId1);
PutWindowTilemap(menu->unusedWindowId2);
}
return LT_INC_AND_PAUSE;
case 14:
ShowBg(1);
HideBg(2);
ShowBg(3);
if (IsConditionMenuSearchMode() == TRUE)
PrintHelpBarText(HELPBAR_CONDITION_MON_STATUS);
return LT_INC_AND_PAUSE;
case 15:
PokenavFadeScreen(POKENAV_FADE_FROM_BLACK);
if (!IsConditionMenuSearchMode())
{
LoadLeftHeaderGfxForIndex(POKENAV_GFX_PARTY_MENU);
ShowLeftHeaderGfx(POKENAV_GFX_CONDITION_MENU, TRUE, 0);
ShowLeftHeaderGfx(POKENAV_GFX_PARTY_MENU, TRUE, 0);
}
return LT_INC_AND_PAUSE;
case 16:
if (IsPaletteFadeActive())
return LT_PAUSE;
if (!IsConditionMenuSearchMode() && AreLeftHeaderSpritesMoving())
return LT_PAUSE;
SetVBlankCallback_(VBlankCB_PokenavConditionGraph);
return LT_INC_AND_PAUSE;
case 17:
DoConditionGraphEnterTransition();
ConditionGraph_InitResetScanline(GetConditionGraphPtr());
return LT_INC_AND_PAUSE;
case 18:
if (ConditionGraph_ResetScanline(GetConditionGraphPtr()))
return LT_PAUSE;
return LT_INC_AND_PAUSE;
case 19:
ToggleGraphData(TRUE);
return LT_INC_AND_PAUSE;
case 20:
if (!ConditionMenu_UpdateMonEnter(GetConditionGraphPtr(), &menu->monTransitionX))
{
ResetConditionSparkleSprites(menu->conditionSparkleSprites);
if (IsConditionMenuSearchMode() == TRUE || GetConditionGraphCurrentListIndex() != GetMonListCount())
CreateConditionSparkleSprites(menu->conditionSparkleSprites, menu->monPicSpriteId, GetNumConditionMonSparkles());
return LT_FINISH;
}
return LT_PAUSE;
}
return LT_FINISH;
}
static u32 LoopedTask_ExitConditionGraphMenu(s32 state)
{
struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX);
switch (state)
{
case 0:
DoConditionGraphExitTransition();
DestroyConditionSparkleSprites(menu->conditionSparkleSprites);
return LT_INC_AND_CONTINUE;
case 1:
if (ConditionMenu_UpdateMonExit(GetConditionGraphPtr(), &menu->monTransitionX))
return 2;
ToggleGraphData(FALSE);
return LT_INC_AND_CONTINUE;
case 2:
PokenavFadeScreen(POKENAV_FADE_TO_BLACK);
if (!IsConditionMenuSearchMode())
SlideMenuHeaderDown();
return LT_INC_AND_PAUSE;
case 3:
if (IsPaletteFadeActive() || MainMenuLoopedTaskIsBusy())
return LT_PAUSE;
FreeConditionSparkles(menu->conditionSparkleSprites);
HideBg(1);
HideBg(2);
HideBg(3);
return LT_INC_AND_CONTINUE;
}
return LT_FINISH;
}
static u32 LoopedTask_TransitionMons(s32 state)
{
struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX);
struct ConditionGraph *graph = GetConditionGraphPtr();
switch (state)
{
case 0:
LoadNextConditionMenuMonData(CONDITION_LOAD_MON_INFO);
return LT_INC_AND_CONTINUE;
case 1:
LoadNextConditionMenuMonData(CONDITION_LOAD_GRAPH);
return LT_INC_AND_CONTINUE;
case 2:
LoadNextConditionMenuMonData(CONDITION_LOAD_MON_PIC);
DestroyConditionSparkleSprites(menu->conditionSparkleSprites);
return LT_INC_AND_CONTINUE;
case 3:
ConditionGraph_TryUpdate(graph);
return LT_INC_AND_CONTINUE;
case 4:
if (!MoveConditionMonOffscreen(&menu->monTransitionX))
{
CreateConditionMonPic(GetConditionGraphMenuCurrentLoadIndex());
return LT_INC_AND_CONTINUE;
}
return LT_PAUSE;
case 5:
UpdateConditionGraphMenuWindows(0, GetConditionGraphMenuCurrentLoadIndex(), FALSE);
return LT_INC_AND_CONTINUE;
case 6:
UpdateConditionGraphMenuWindows(1, GetConditionGraphMenuCurrentLoadIndex(), FALSE);
return LT_INC_AND_CONTINUE;
case 7:
UpdateConditionGraphMenuWindows(2, GetConditionGraphMenuCurrentLoadIndex(), FALSE);
return LT_INC_AND_CONTINUE;
case 8:
if (UpdateConditionGraphMenuWindows(3, GetConditionGraphMenuCurrentLoadIndex(), FALSE) == TRUE)
return LT_INC_AND_CONTINUE;
return LT_PAUSE;
case 9:
graph = GetConditionGraphPtr();
if (!ConditionMenu_UpdateMonEnter(graph, &menu->monTransitionX))
{
ResetConditionSparkleSprites(menu->conditionSparkleSprites);
if (IsConditionMenuSearchMode() != TRUE && GetConditionGraphCurrentListIndex() == GetMonListCount())
return LT_INC_AND_CONTINUE;
CreateConditionSparkleSprites(menu->conditionSparkleSprites, menu->monPicSpriteId, GetNumConditionMonSparkles());
return LT_INC_AND_CONTINUE;
}
return LT_PAUSE;
}
return LT_FINISH;
}
static u32 LoopedTask_MoveCursorNoTransition(s32 state)
{
struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX);
switch (state)
{
case 0:
LoadNextConditionMenuMonData(CONDITION_LOAD_MON_INFO);
return LT_INC_AND_CONTINUE;
case 1:
LoadNextConditionMenuMonData(CONDITION_LOAD_GRAPH);
return LT_INC_AND_CONTINUE;
case 2:
LoadNextConditionMenuMonData(CONDITION_LOAD_MON_PIC);
return LT_INC_AND_CONTINUE;
case 3:
CreateConditionMonPic(GetConditionGraphMenuCurrentLoadIndex());
return LT_INC_AND_CONTINUE;
case 4:
UpdateConditionGraphMenuWindows(0, GetConditionGraphMenuCurrentLoadIndex(), FALSE);
return LT_INC_AND_CONTINUE;
case 5:
UpdateConditionGraphMenuWindows(1, GetConditionGraphMenuCurrentLoadIndex(), FALSE);
return LT_INC_AND_CONTINUE;
case 6:
UpdateConditionGraphMenuWindows(2, GetConditionGraphMenuCurrentLoadIndex(), FALSE);
return LT_INC_AND_CONTINUE;
case 7:
if (UpdateConditionGraphMenuWindows(3, GetConditionGraphMenuCurrentLoadIndex(), FALSE) == TRUE)
return LT_INC_AND_CONTINUE;
return LT_PAUSE;
case 8:
if (!ConditionMenu_UpdateMonEnter(GetConditionGraphPtr(), &menu->monTransitionX))
{
ResetConditionSparkleSprites(menu->conditionSparkleSprites);
CreateConditionSparkleSprites(menu->conditionSparkleSprites, menu->monPicSpriteId, GetNumConditionMonSparkles());
return LT_INC_AND_CONTINUE;
}
return LT_PAUSE;
}
return LT_FINISH;
}
static u32 LoopedTask_SlideMonOut(s32 state)
{
struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX);
switch (state)
{
case 0:
LoadNextConditionMenuMonData(CONDITION_LOAD_MON_INFO);
return LT_INC_AND_CONTINUE;
case 1:
LoadNextConditionMenuMonData(CONDITION_LOAD_GRAPH);
return LT_INC_AND_CONTINUE;
case 2:
LoadNextConditionMenuMonData(CONDITION_LOAD_MON_PIC);
DestroyConditionSparkleSprites(menu->conditionSparkleSprites);
return LT_INC_AND_CONTINUE;
case 3:
if (!ConditionMenu_UpdateMonExit(GetConditionGraphPtr(), &menu->monTransitionX))
return LT_INC_AND_CONTINUE;
return LT_PAUSE;
case 4:
UpdateConditionGraphMenuWindows(0, GetConditionGraphMenuCurrentLoadIndex(), FALSE);
return LT_INC_AND_CONTINUE;
case 5:
UpdateConditionGraphMenuWindows(1, GetConditionGraphMenuCurrentLoadIndex(), FALSE);
return LT_INC_AND_CONTINUE;
case 6:
UpdateConditionGraphMenuWindows(2, GetConditionGraphMenuCurrentLoadIndex(), FALSE);
return LT_INC_AND_CONTINUE;
case 7:
if (UpdateConditionGraphMenuWindows(3, GetConditionGraphMenuCurrentLoadIndex(), FALSE) == TRUE)
return LT_INC_AND_CONTINUE;
return LT_PAUSE;
}
return LT_FINISH;
}
static u32 LoopedTask_OpenMonMarkingsWindow(s32 state)
{
switch (state)
{
case 0:
OpenMonMarkingsMenu(TryGetMonMarkId(), 176, 32);
return LT_INC_AND_CONTINUE;
case 1:
PrintHelpBarText(HELPBAR_CONDITION_MARKINGS);
return LT_INC_AND_CONTINUE;
case 2:
if (WaitForHelpBar() == TRUE)
return LT_PAUSE;
return LT_INC_AND_CONTINUE;
}
return LT_FINISH;
}
static u32 LoopedTask_CloseMonMarkingsWindow(s32 state)
{
switch (state)
{
case 0:
FreeMonMarkingsMenu();
return LT_INC_AND_CONTINUE;
case 1:
PrintHelpBarText(HELPBAR_CONDITION_MON_STATUS);
return LT_INC_AND_CONTINUE;
case 2:
if (WaitForHelpBar() == TRUE)
return LT_PAUSE;
return LT_INC_AND_CONTINUE;
}
return LT_FINISH;
}
static u8 *UnusedPrintNumberString(u8 *dst, u16 num)
{
u8 *txtPtr = ConvertIntToDecimalStringN(dst, num, STR_CONV_MODE_RIGHT_ALIGN, 4);
txtPtr = StringCopy(txtPtr, gText_Number2);
return txtPtr;
}
static bool32 UpdateConditionGraphMenuWindows(u8 mode, u16 bufferIndex, bool8 winMode)
{
u8 text[32];
const u8 *str;
struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX);
switch (mode)
{
case 0:
FillWindowPixelBuffer(menu->nameGenderWindowId, 0);
if (IsConditionMenuSearchMode() == TRUE)
FillWindowPixelBuffer(menu->listIndexWindowId, 0);
break;
case 1:
if (GetConditionGraphCurrentListIndex() != GetMonListCount() - 1 || IsConditionMenuSearchMode() == TRUE)
{
str = GetConditionMonNameText(bufferIndex);
AddTextPrinterParameterized(menu->nameGenderWindowId, FONT_NORMAL, str, 0, 1, 0, NULL);
}
break;
case 2:
if (IsConditionMenuSearchMode() == TRUE)
{
str = GetConditionMonLocationText(bufferIndex);
AddTextPrinterParameterized(menu->nameGenderWindowId, FONT_NORMAL, str, 0, 17, 0, NULL);
text[0] = EXT_CTRL_CODE_BEGIN;
text[1] = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
text[2] = TEXT_COLOR_BLUE;
text[3] = TEXT_COLOR_TRANSPARENT;
text[4] = TEXT_COLOR_LIGHT_BLUE;
StringCopy(&text[5], gText_Number2);
AddTextPrinterParameterized(menu->listIndexWindowId, FONT_NORMAL, text, 4, 1, 0, NULL);
ConvertIntToDecimalStringN(&text[5], GetConditionMonDataBuffer(), STR_CONV_MODE_RIGHT_ALIGN, 4);
AddTextPrinterParameterized(menu->listIndexWindowId, FONT_NORMAL, text, 28, 1, 0, NULL);
}
break;
case 3:
switch (menu->windowModeState)
{
case 0:
if (winMode)
CopyWindowToVram(menu->nameGenderWindowId, COPYWIN_FULL);
else
CopyWindowToVram(menu->nameGenderWindowId, COPYWIN_GFX);
if (IsConditionMenuSearchMode() == TRUE)
{
menu->windowModeState++;
return FALSE;
}
else
{
menu->windowModeState = 0;
return TRUE;
}
case 1:
if (winMode)
CopyWindowToVram(menu->listIndexWindowId, COPYWIN_FULL);
else
CopyWindowToVram(menu->listIndexWindowId, COPYWIN_GFX);
menu->windowModeState = 0;
return TRUE;
}
}
return FALSE;
}
static void CopyUnusedConditionWindowsToVram(void)
{
struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX);
CopyWindowToVram(menu->unusedWindowId1, COPYWIN_FULL);
CopyWindowToVram(menu->unusedWindowId2, COPYWIN_FULL);
}
static void SpriteCB_PartyPokeball(struct Sprite *sprite)
{
if (sprite->data[0] == GetConditionGraphCurrentListIndex())
StartSpriteAnim(sprite, CONDITION_ICON_SELECTED);
else
StartSpriteAnim(sprite, CONDITION_ICON_UNSELECTED);
}
void HighlightCurrentPartyIndexPokeball(struct Sprite *sprite)
{
if (GetConditionGraphCurrentListIndex() == GetMonListCount() - 1)
sprite->oam.paletteNum = IndexOfSpritePaletteTag(TAG_CONDITION_BALL);
else
sprite->oam.paletteNum = IndexOfSpritePaletteTag(TAG_CONDITION_CANCEL);
}
void MonMarkingsCallback(struct Sprite *sprite)
{
StartSpriteAnim(sprite, TryGetMonMarkId());
}
static void CreateMonMarkingsOrPokeballIndicators(void)
{
struct SpriteSheet sprSheets[4];
struct SpriteTemplate sprTemplate;
struct SpritePalette sprPals[3];
struct SpriteSheet sprSheet;
struct Sprite *sprite;
u16 i, spriteId;
struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX);
LoadConditionSelectionIcons(sprSheets, &sprTemplate, sprPals);
if (IsConditionMenuSearchMode() == TRUE)
{
// Search Mode, load markings menu
menu->marksMenu.baseTileTag = TAG_CONDITION_MARKINGS_MENU;
menu->marksMenu.basePaletteTag = TAG_CONDITION_MARKINGS_MENU;
InitMonMarkingsMenu(&menu->marksMenu);
BufferMonMarkingsMenuTiles();
sprite = CreateMonMarkingAllCombosSprite(TAG_CONDITION_MON_MARKINGS, TAG_CONDITION_MON_MARKINGS, sMonMarkings_Pal);
sprite->oam.priority = 3;
sprite->x = 192;
sprite->y = 32;
sprite->callback = MonMarkingsCallback;
menu->monMarksSprite = sprite;
PokenavFillPalette(IndexOfSpritePaletteTag(TAG_CONDITION_MON_MARKINGS), 0);
}
else
{
// Party Mode, load Pokéball selection icons
LoadSpriteSheets(sprSheets);
Pokenav_AllocAndLoadPalettes(sprPals);
// Add icons for occupied slots
for (i = 0; i < GetMonListCount() - 1; i++)
{
spriteId = CreateSprite(&sprTemplate, 226, (i * 20) + 8, 0);
if (spriteId != MAX_SPRITES)
{
menu->partyPokeballSpriteIds[i] = spriteId;
gSprites[spriteId].data[0] = i;
gSprites[spriteId].callback = SpriteCB_PartyPokeball;
}
else
{
menu->partyPokeballSpriteIds[i] = SPRITE_NONE;
}
}
// Add icons for empty slots
sprTemplate.tileTag = TAG_CONDITION_BALL_PLACEHOLDER;
sprTemplate.callback = SpriteCallbackDummy;
for (; i < PARTY_SIZE; i++)
{
spriteId = CreateSprite(&sprTemplate, 230, (i * 20) + 8, 0);
if (spriteId != MAX_SPRITES)
{
menu->partyPokeballSpriteIds[i] = spriteId;
gSprites[spriteId].oam.size = 0;
}
else
{
menu->partyPokeballSpriteIds[i] = SPRITE_NONE;
}
}
// Add cancel icon
sprTemplate.tileTag = TAG_CONDITION_CANCEL;
sprTemplate.callback = HighlightCurrentPartyIndexPokeball;
spriteId = CreateSprite(&sprTemplate, 222, (i * 20) + 8, 0);
if (spriteId != MAX_SPRITES)
{
menu->partyPokeballSpriteIds[i] = spriteId;
gSprites[spriteId].oam.shape = SPRITE_SHAPE(32x16);
gSprites[spriteId].oam.size = SPRITE_SIZE(32x16);
}
else
{
menu->partyPokeballSpriteIds[i] = SPRITE_NONE;
}
}
LoadConditionSparkle(&sprSheet, &sprPals[0]);
LoadSpriteSheet(&sprSheet);
sprPals[1].data = NULL;
Pokenav_AllocAndLoadPalettes(sprPals);
}
static void FreeConditionMenuGfx(struct Pokenav_ConditionMenuGfx *menu)
{
u8 i;
if (IsConditionMenuSearchMode() == TRUE)
{
DestroySprite(menu->monMarksSprite);
FreeSpriteTilesByTag(TAG_CONDITION_MARKINGS_MENU);
FreeSpriteTilesByTag(TAG_CONDITION_MON_MARKINGS);
FreeSpritePaletteByTag(TAG_CONDITION_MARKINGS_MENU);
FreeSpritePaletteByTag(TAG_CONDITION_MON_MARKINGS);
}
else
{
for (i = 0; i < PARTY_SIZE + 1; i++)
DestroySprite(&gSprites[menu->partyPokeballSpriteIds[i]]);
FreeSpriteTilesByTag(TAG_CONDITION_BALL);
FreeSpriteTilesByTag(TAG_CONDITION_CANCEL);
FreeSpriteTilesByTag(TAG_CONDITION_BALL_PLACEHOLDER);
FreeSpritePaletteByTag(TAG_CONDITION_BALL);
FreeSpritePaletteByTag(TAG_CONDITION_CANCEL);
}
if (menu->monPicSpriteId != SPRITE_NONE)
{
DestroySprite(&gSprites[menu->monPicSpriteId]);
FreeSpriteTilesByTag(TAG_CONDITION_MON);
FreeSpritePaletteByTag(TAG_CONDITION_MON);
}
}
void FreeConditionGraphMenuSubstruct2(void)
{
struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX);
RemoveWindow(menu->nameGenderWindowId);
if (IsConditionMenuSearchMode() == TRUE)
{
RemoveWindow(menu->listIndexWindowId);
RemoveWindow(menu->unusedWindowId1);
RemoveWindow(menu->unusedWindowId2);
}
else
{
SetLeftHeaderSpritesInvisibility();
}
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP);
FreeConditionMenuGfx(menu);
SetExitVBlank();
FreePokenavSubstruct(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX);
}
void MonPicGfxSpriteCallback(struct Sprite *sprite)
{
struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX);
sprite->x = menu->monTransitionX + 38;
}
static void CreateConditionMonPic(u8 id)
{
struct SpriteTemplate sprTemplate;
struct SpriteSheet sprSheet;
struct SpritePalette sprPal;
u8 spriteId;
struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX);
if (menu->monPicSpriteId == SPRITE_NONE)
{
LoadConditionMonPicTemplate(&sprSheet, &sprTemplate, &sprPal);
sprSheet.data = GetConditionMonPicGfx(id);
sprPal.data = GetConditionMonPal(id);
menu->monPalIndex = LoadSpritePalette(&sprPal);
menu->monGfxTileStart = LoadSpriteSheet(&sprSheet);
spriteId = CreateSprite(&sprTemplate, 38, 104, 0);
menu->monPicSpriteId = spriteId;
if (spriteId == MAX_SPRITES)
{
FreeSpriteTilesByTag(TAG_CONDITION_MON);
FreeSpritePaletteByTag(TAG_CONDITION_MON);
menu->monPicSpriteId = SPRITE_NONE;
}
else
{
menu->monPicSpriteId = spriteId;
gSprites[menu->monPicSpriteId].callback = MonPicGfxSpriteCallback;
menu->monGfxPtr = (void*)VRAM + BG_VRAM_SIZE + (menu->monGfxTileStart * 32);
menu->monPalIndex = (menu->monPalIndex * 16) + 0x100;
}
}
else
{
DmaCopy16Defvars(3, GetConditionMonPicGfx(id), menu->monGfxPtr, MON_PIC_SIZE);
LoadPalette(GetConditionMonPal(id), menu->monPalIndex, 0x20);
}
}
static void VBlankCB_PokenavConditionGraph(void)
{
struct ConditionGraph *graph = GetConditionGraphPtr();
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
ConditionGraph_Draw(graph);
ScanlineEffect_InitHBlankDmaTransfer();
}
static void SetExitVBlank(void)
{
SetPokenavVBlankCallback();
}
static void ToggleGraphData(bool8 showBg)
{
if (showBg)
ShowBg(2);
else
HideBg(2);
}
static void DoConditionGraphEnterTransition(void)
{
struct ConditionGraph *graph = GetConditionGraphPtr();
u8 id = GetConditionGraphMenuCurrentLoadIndex();
sInitialLoadId = id;
ConditionGraph_SetNewPositions(graph, graph->savedPositions[CONDITION_GRAPH_LOAD_MAX - 1], graph->savedPositions[id]);
ConditionGraph_TryUpdate(graph);
}
// Transition the graph back to empty before exiting.
// This is skipped if the player is in party mode and the cursor
// is on Cancel, in which case the graph is already empty.
static void DoConditionGraphExitTransition(void)
{
struct ConditionGraph *graph = GetConditionGraphPtr();
if (IsConditionMenuSearchMode() || GetConditionGraphCurrentListIndex() != GetMonListCount() - 1)
ConditionGraph_SetNewPositions(graph, graph->savedPositions[GetConditionGraphMenuCurrentLoadIndex()], graph->savedPositions[CONDITION_GRAPH_LOAD_MAX - 1]);
}
u8 GetMonMarkingsData(void)
{
struct Pokenav_ConditionMenuGfx *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_GRAPH_MENU_GFX);
if (IsConditionMenuSearchMode() == 1)
return menu->marksMenu.markings;
else
return 0;
}