tumbledemerald-legacy/src/pokemon_summary_screen.c

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#include "global.h"
#include "main.h"
#include "battle.h"
#include "battle_anim.h"
#include "frontier_util.h"
#include "battle_message.h"
#include "battle_tent.h"
#include "battle_factory.h"
#include "bg.h"
#include "contest.h"
#include "contest_effect.h"
#include "data.h"
#include "daycare.h"
#include "decompress.h"
#include "dynamic_placeholder_text_util.h"
#include "event_data.h"
#include "gpu_regs.h"
#include "graphics.h"
#include "international_string_util.h"
#include "item.h"
#include "link.h"
#include "m4a.h"
#include "malloc.h"
#include "menu.h"
#include "menu_helpers.h"
#include "mon_markings.h"
#include "party_menu.h"
#include "palette.h"
#include "pokeball.h"
#include "pokemon.h"
#include "pokemon_storage_system.h"
#include "pokemon_summary_screen.h"
#include "region_map.h"
#include "scanline_effect.h"
#include "sound.h"
#include "sprite.h"
#include "string_util.h"
#include "strings.h"
#include "task.h"
#include "text.h"
#include "tv.h"
#include "window.h"
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/party_menu.h"
#include "constants/region_map_sections.h"
#include "constants/rgb.h"
#include "constants/songs.h"
enum {
PSS_PAGE_INFO,
PSS_PAGE_SKILLS,
PSS_PAGE_BATTLE_MOVES,
PSS_PAGE_CONTEST_MOVES,
PSS_PAGE_COUNT,
};
// Screen titles (upper left)
#define PSS_LABEL_WINDOW_POKEMON_INFO_TITLE 0
#define PSS_LABEL_WINDOW_POKEMON_SKILLS_TITLE 1
#define PSS_LABEL_WINDOW_BATTLE_MOVES_TITLE 2
#define PSS_LABEL_WINDOW_CONTEST_MOVES_TITLE 3
// Button control text (upper right)
#define PSS_LABEL_WINDOW_PROMPT_CANCEL 4
#define PSS_LABEL_WINDOW_PROMPT_INFO 5
#define PSS_LABEL_WINDOW_PROMPT_SWITCH 6
#define PSS_LABEL_WINDOW_UNUSED1 7
// Info screen
#define PSS_LABEL_WINDOW_POKEMON_INFO_RENTAL 8
#define PSS_LABEL_WINDOW_POKEMON_INFO_TYPE 9
// Skills screen
#define PSS_LABEL_WINDOW_POKEMON_SKILLS_STATS_LEFT 10 // HP, Attack, Defense
#define PSS_LABEL_WINDOW_POKEMON_SKILLS_STATS_RIGHT 11 // Sp. Attack, Sp. Defense, Speed
#define PSS_LABEL_WINDOW_POKEMON_SKILLS_EXP 12 // EXP, Next Level
#define PSS_LABEL_WINDOW_POKEMON_SKILLS_STATUS 13
// Moves screen
#define PSS_LABEL_WINDOW_MOVES_POWER_ACC 14 // Also contains the power and accuracy values
#define PSS_LABEL_WINDOW_MOVES_APPEAL_JAM 15
#define PSS_LABEL_WINDOW_UNUSED2 16
// Above/below the pokemon's portrait (left)
#define PSS_LABEL_WINDOW_PORTRAIT_DEX_NUMBER 17
#define PSS_LABEL_WINDOW_PORTRAIT_NICKNAME 18 // The upper name
#define PSS_LABEL_WINDOW_PORTRAIT_SPECIES 19 // The lower name
#define PSS_LABEL_WINDOW_END 20
// Dynamic fields for the Pokemon Info page
#define PSS_DATA_WINDOW_INFO_ORIGINAL_TRAINER 0
#define PSS_DATA_WINDOW_INFO_ID 1
#define PSS_DATA_WINDOW_INFO_ABILITY 2
#define PSS_DATA_WINDOW_INFO_MEMO 3
// Dynamic fields for the Pokemon Skills page
#define PSS_DATA_WINDOW_SKILLS_HELD_ITEM 0
#define PSS_DATA_WINDOW_SKILLS_RIBBON_COUNT 1
#define PSS_DATA_WINDOW_SKILLS_STATS_LEFT 2 // HP, Attack, Defense
#define PSS_DATA_WINDOW_SKILLS_STATS_RIGHT 3 // Sp. Attack, Sp. Defense, Speed
#define PSS_DATA_WINDOW_EXP 4 // Exp, next level
// Dynamic fields for the Battle Moves and Contest Moves pages.
#define PSS_DATA_WINDOW_MOVE_NAMES 0
#define PSS_DATA_WINDOW_MOVE_PP 1
#define PSS_DATA_WINDOW_MOVE_DESCRIPTION 2
#define MOVE_SELECTOR_SPRITES_COUNT 10
// for the spriteIds field in PokemonSummaryScreenData
enum
{
SPRITE_ARR_ID_MON,
SPRITE_ARR_ID_BALL,
SPRITE_ARR_ID_STATUS,
SPRITE_ARR_ID_TYPE, // 2 for mon types, 5 for move types(4 moves and 1 to learn), used interchangeably, because mon types and move types aren't shown on the same screen
SPRITE_ARR_ID_MOVE_SELECTOR1 = SPRITE_ARR_ID_TYPE + 5, // 10 sprites that make up the selector
SPRITE_ARR_ID_MOVE_SELECTOR2 = SPRITE_ARR_ID_MOVE_SELECTOR1 + MOVE_SELECTOR_SPRITES_COUNT,
SPRITE_ARR_ID_COUNT = SPRITE_ARR_ID_MOVE_SELECTOR2 + MOVE_SELECTOR_SPRITES_COUNT
};
#define TILE_EMPTY_APPEAL_HEART 0x1039
#define TILE_FILLED_APPEAL_HEART 0x103A
#define TILE_FILLED_JAM_HEART 0x103C
#define TILE_EMPTY_JAM_HEART 0x103D
static EWRAM_DATA struct PokemonSummaryScreenData
{
/*0x00*/ union {
struct Pokemon *mons;
struct BoxPokemon *boxMons;
} monList;
/*0x04*/ MainCallback callback;
/*0x08*/ struct Sprite *markingsSprite;
/*0x0C*/ struct Pokemon currentMon;
/*0x70*/ struct PokeSummary
{
u16 species; // 0x0
u16 species2; // 0x2
u8 isEgg; // 0x4
u8 level; // 0x5
u8 ribbonCount; // 0x6
u8 ailment; // 0x7
u8 abilityNum; // 0x8
u8 metLocation; // 0x9
u8 metLevel; // 0xA
u8 metGame; // 0xB
u32 pid; // 0xC
u32 exp; // 0x10
u16 moves[MAX_MON_MOVES]; // 0x14
u8 pp[MAX_MON_MOVES]; // 0x1C
u16 currentHP; // 0x20
u16 maxHP; // 0x22
u16 atk; // 0x24
u16 def; // 0x26
u16 spatk; // 0x28
u16 spdef; // 0x2A
u16 speed; // 0x2C
u16 item; // 0x2E
u16 friendship; // 0x30
u8 OTGender; // 0x32
u8 nature; // 0x33
u8 ppBonuses; // 0x34
u8 sanity; // 0x35
u8 OTName[17]; // 0x36
u32 OTID; // 0x48
} summary;
u16 bgTilemapBuffers[PSS_PAGE_COUNT][2][0x400];
u8 mode;
bool8 isBoxMon;
u8 curMonIndex;
u8 maxMonIndex;
u8 currPageIndex;
u8 minPageIndex;
u8 maxPageIndex;
bool8 lockMonFlag; // This is used to prevent the player from changing pokemon in the move deleter select, etc, but it is not needed because the input is handled differently there
u16 newMove;
u8 firstMoveIndex;
u8 secondMoveIndex;
bool8 lockMovesFlag; // This is used to prevent the player from changing position of moves in a battle or when trading.
u8 bgDisplayOrder; // Determines the order page backgrounds are loaded while scrolling between them
u8 filler40CA;
u8 windowIds[8];
u8 spriteIds[SPRITE_ARR_ID_COUNT];
bool8 unk40EF;
s16 switchCounter; // Used for various switch statement cases that decompress/load graphics or pokemon data
u8 unk_filler4[6];
} *sMonSummaryScreen = NULL;
EWRAM_DATA u8 gLastViewedMonIndex = 0;
static EWRAM_DATA u8 sMoveSlotToReplace = 0;
ALIGNED(4) static EWRAM_DATA u8 sAnimDelayTaskId = 0;
// forward declarations
static bool8 LoadGraphics(void);
static void CB2_InitSummaryScreen(void);
static void InitBGs(void);
static bool8 DecompressGraphics(void);
static void CopyMonToSummaryStruct(struct Pokemon* a);
static bool8 ExtractMonDataToSummaryStruct(struct Pokemon* a);
static void SetDefaultTilemaps(void);
static void CloseSummaryScreen(u8 taskId);
static void Task_HandleInput(u8 taskId);
static void ChangeSummaryPokemon(u8 taskId, s8 a);
static void Task_ChangeSummaryMon(u8 taskId);
static s8 AdvanceMonIndex(s8 delta);
static s8 AdvanceMultiBattleMonIndex(s8 delta);
static bool8 IsValidToViewInMulti(struct Pokemon* mon);
static void ChangePage(u8 taskId, s8 a);
static void PssScrollRight(u8 taskId);
static void PssScrollRightEnd(u8 taskId);
static void PssScrollLeft(u8 taskId);
static void PssScrollLeftEnd(u8 taskId);
static void TryDrawExperienceProgressBar(void);
static void SwitchToMoveSelection(u8 taskId);
static void Task_HandleInput_MoveSelect(u8 taskId);
static bool8 HasMoreThanOneMove(void);
static void ChangeSelectedMove(s16 *taskData, s8 direction, u8 *moveIndexPtr);
static void CloseMoveSelectMode(u8 taskId);
static void SwitchToMovePositionSwitchMode(u8 a);
static void Task_HandleInput_MovePositionSwitch(u8 taskId);
static void ExitMovePositionSwitchMode(u8 taskId, bool8 swapMoves);
static void SwapMonMoves(struct Pokemon *mon, u8 moveIndex1, u8 moveIndex2);
static void SwapBoxMonMoves(struct BoxPokemon *mon, u8 moveIndex1, u8 moveIndex2);
static void Task_SetHandleReplaceMoveInput(u8 taskId);
static void Task_HandleReplaceMoveInput(u8 taskId);
static bool8 CanReplaceMove(void);
static void ShowCantForgetHMsWindow(u8 taskId);
static void Task_HandleInputCantForgetHMsMoves(u8 taskId);
static void DrawPagination(void);
static void HandlePowerAccTilemap(u16 a, s16 b);
static void Task_ShowPowerAccWindow(u8 taskId);
static void HandleAppealJamTilemap(u16 a, s16 b, u16 c);
static void Task_ShowAppealJamWindow(u8 taskId);
static void HandleStatusTilemap(u16 a, s16 b);
static void Task_ShowStatusWindow(u8 taskId);
static void TilemapFiveMovesDisplay(u16 *dst, u16 palette, bool8 remove);
static void DrawPokerusCuredSymbol(struct Pokemon* mon);
static void DrawExperienceProgressBar(struct Pokemon* mon);
static void DrawContestMoveHearts(u16 move);
static void LimitEggSummaryPageDisplay(void);
static void ResetWindows(void);
static void PrintMonInfo(void);
static void PrintNotEggInfo(void);
static void PrintEggInfo(void);
static void PrintGenderSymbol(struct Pokemon *mon, u16 a);
static void PrintPageNamesAndStats(void);
static void PutPageWindowTilemaps(u8 a);
static void ClearPageWindowTilemaps(u8 a);
static void RemoveWindowByIndex(u8 a);
static void PrintPageSpecificText(u8 a);
static void CreateTextPrinterTask(u8 a);
static void PrintInfoPageText(void);
static void Task_PrintInfoPage(u8 taskId);
static void PrintMonOTName(void);
static void PrintMonOTID(void);
static void PrintMonAbilityName(void);
static void PrintMonAbilityDescription(void);
static void BufferMonTrainerMemo(void);
static void PrintMonTrainerMemo(void);
static void BufferNatureString(void);
static void GetMetLevelString(u8 *a);
static bool8 DoesMonOTMatchOwner(void);
static bool8 DidMonComeFromGBAGames(void);
static bool8 IsInGamePartnerMon(void);
static void PrintEggOTName(void);
static void PrintEggOTID(void);
static void PrintEggState(void);
static void PrintEggMemo(void);
static void Task_PrintSkillsPage(u8 taskId);
static void PrintHeldItemName(void);
static void PrintSkillsPageText(void);
static void PrintRibbonCount(void);
static void BufferLeftColumnStats(void);
static void PrintLeftColumnStats(void);
static void BufferRightColumnStats(void);
static void PrintRightColumnStats(void);
static void PrintExpPointsNextLevel(void);
static void PrintBattleMoves(void);
static void Task_PrintBattleMoves(u8 taskId);
static void PrintMoveNameAndPP(u8 a);
static void PrintContestMoves(void);
static void Task_PrintContestMoves(u8 taskId);
static void PrintContestMoveDescription(u8 a);
static void PrintMoveDetails(u16 a);
static void PrintNewMoveDetailsOrCancelText(void);
static void AddAndFillMoveNamesWindow(void);
static void SwapMovesNamesPP(u8 moveIndex1, u8 moveIndex2);
static void PrintHMMovesCantBeForgotten(void);
static void ResetSpriteIds(void);
static void SetSpriteInvisibility(u8 spriteArrayId, bool8 invisible);
static void HidePageSpecificSprites(void);
static void SetTypeIcons(void);
static void CreateMoveTypeIcons(void);
static void SetMonTypeIcons(void);
static void SetMoveTypeIcons(void);
static void SetContestMoveTypeIcons(void);
static void SetNewMoveTypeIcon(void);
static void SwapMovesTypeSprites(u8 moveIndex1, u8 moveIndex2);
static u8 LoadMonGfxAndSprite(struct Pokemon *a, s16 *b);
static u8 CreateMonSprite(struct Pokemon *unused);
static void SpriteCB_Pokemon(struct Sprite *);
static void StopPokemonAnimations(void);
static void CreateMonMarkingsSprite(struct Pokemon *mon);
static void RemoveAndCreateMonMarkingsSprite(struct Pokemon *mon);
static void CreateCaughtBallSprite(struct Pokemon *mon);
static void CreateSetStatusSprite(void);
static void CreateMoveSelectorSprites(u8 idArrayStart);
static void SpriteCb_MoveSelector(struct Sprite *sprite);
static void DestroyMoveSelectorSprites(u8 firstArrayId);
static void SetMainMoveSelectorColor(u8 whichColor);
static void KeepMoveSelectorVisible(u8 firstSpriteId);
static void SummaryScreen_DestroyAnimDelayTask(void);
// const rom data
#include "data/text/move_descriptions.h"
#include "data/text/nature_names.h"
static const struct BgTemplate sBgTemplates[] =
{
{
.bg = 0,
.charBaseIndex = 0,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0,
},
{
.bg = 1,
.charBaseIndex = 2,
.mapBaseIndex = 27,
.screenSize = 1,
.paletteMode = 0,
.priority = 1,
.baseTile = 0,
},
{
.bg = 2,
.charBaseIndex = 2,
.mapBaseIndex = 25,
.screenSize = 1,
.paletteMode = 0,
.priority = 2,
.baseTile = 0,
},
{
.bg = 3,
.charBaseIndex = 2,
.mapBaseIndex = 29,
.screenSize = 1,
.paletteMode = 0,
.priority = 3,
.baseTile = 0,
},
};
struct TilemapCtrl
{
const u16 *gfx;
u16 field_4;
u8 field_6;
u8 field_7;
u8 field_8;
u8 field_9;
};
static const u16 sStatusTilemap[] = INCBIN_U16("graphics/interface/status_tilemap.bin");
static const struct TilemapCtrl sStatusTilemapCtrl1 =
{
sStatusTilemap, 1, 10, 2, 0, 18
};
static const struct TilemapCtrl sStatusTilemapCtrl2 =
{
sStatusTilemap, 1, 10, 2, 0, 50
};
static const struct TilemapCtrl sBattleMoveTilemapCtrl =
{
gSummaryScreenPowAcc_Tilemap, 0, 10, 7, 0, 45
};
static const struct TilemapCtrl sContestMoveTilemapCtrl =
{
gSummaryScreenAppealJam_Tilemap, 0, 10, 7, 0, 45
};
static const s8 sMultiBattleOrder[] = {0, 2, 3, 1, 4, 5};
static const struct WindowTemplate sSummaryTemplate[] =
{
[PSS_LABEL_WINDOW_POKEMON_INFO_TITLE] = {
.bg = 0,
.tilemapLeft = 0,
.tilemapTop = 0,
.width = 11,
.height = 2,
.paletteNum = 6,
.baseBlock = 1,
},
[PSS_LABEL_WINDOW_POKEMON_SKILLS_TITLE] = {
.bg = 0,
.tilemapLeft = 0,
.tilemapTop = 0,
.width = 11,
.height = 2,
.paletteNum = 6,
.baseBlock = 23,
},
[PSS_LABEL_WINDOW_BATTLE_MOVES_TITLE] = {
.bg = 0,
.tilemapLeft = 0,
.tilemapTop = 0,
.width = 11,
.height = 2,
.paletteNum = 6,
.baseBlock = 45,
},
[PSS_LABEL_WINDOW_CONTEST_MOVES_TITLE] = {
.bg = 0,
.tilemapLeft = 0,
.tilemapTop = 0,
.width = 11,
.height = 2,
.paletteNum = 6,
.baseBlock = 67,
},
[PSS_LABEL_WINDOW_PROMPT_CANCEL] = {
.bg = 0,
.tilemapLeft = 22,
.tilemapTop = 0,
.width = 8,
.height = 2,
.paletteNum = 7,
.baseBlock = 89,
},
[PSS_LABEL_WINDOW_PROMPT_INFO] = {
.bg = 0,
.tilemapLeft = 22,
.tilemapTop = 0,
.width = 8,
.height = 2,
.paletteNum = 7,
.baseBlock = 105,
},
[PSS_LABEL_WINDOW_PROMPT_SWITCH] = {
.bg = 0,
.tilemapLeft = 22,
.tilemapTop = 0,
.width = 8,
.height = 2,
.paletteNum = 7,
.baseBlock = 121,
},
[PSS_LABEL_WINDOW_UNUSED1] = {
.bg = 0,
.tilemapLeft = 11,
.tilemapTop = 4,
.width = 0,
.height = 2,
.paletteNum = 6,
.baseBlock = 137,
},
[PSS_LABEL_WINDOW_POKEMON_INFO_RENTAL] = {
.bg = 0,
.tilemapLeft = 11,
.tilemapTop = 4,
.width = 18,
.height = 2,
.paletteNum = 6,
.baseBlock = 137,
},
[PSS_LABEL_WINDOW_POKEMON_INFO_TYPE] = {
.bg = 0,
.tilemapLeft = 11,
.tilemapTop = 6,
.width = 18,
.height = 2,
.paletteNum = 6,
.baseBlock = 173,
},
[PSS_LABEL_WINDOW_POKEMON_SKILLS_STATS_LEFT] = {
.bg = 0,
.tilemapLeft = 10,
.tilemapTop = 7,
.width = 6,
.height = 6,
.paletteNum = 6,
.baseBlock = 209,
},
[PSS_LABEL_WINDOW_POKEMON_SKILLS_STATS_RIGHT] = {
.bg = 0,
.tilemapLeft = 22,
.tilemapTop = 7,
.width = 5,
.height = 6,
.paletteNum = 6,
.baseBlock = 245,
},
[PSS_LABEL_WINDOW_POKEMON_SKILLS_EXP] = {
.bg = 0,
.tilemapLeft = 10,
.tilemapTop = 14,
.width = 11,
.height = 4,
.paletteNum = 6,
.baseBlock = 275,
},
[PSS_LABEL_WINDOW_POKEMON_SKILLS_STATUS] = {
.bg = 0,
.tilemapLeft = 0,
.tilemapTop = 18,
.width = 6,
.height = 2,
.paletteNum = 6,
.baseBlock = 319,
},
[PSS_LABEL_WINDOW_MOVES_POWER_ACC] = {
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 15,
.width = 9,
.height = 4,
.paletteNum = 6,
.baseBlock = 331,
},
[PSS_LABEL_WINDOW_MOVES_APPEAL_JAM] = {
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 15,
.width = 5,
.height = 4,
.paletteNum = 6,
.baseBlock = 367,
},
[PSS_LABEL_WINDOW_UNUSED2] = {
.bg = 0,
.tilemapLeft = 22,
.tilemapTop = 4,
.width = 0,
.height = 2,
.paletteNum = 6,
.baseBlock = 387,
},
[PSS_LABEL_WINDOW_PORTRAIT_DEX_NUMBER] = {
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 2,
.width = 4,
.height = 2,
.paletteNum = 7,
.baseBlock = 387,
},
[PSS_LABEL_WINDOW_PORTRAIT_NICKNAME] = {
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 12,
.width = 9,
.height = 2,
.paletteNum = 6,
.baseBlock = 395,
},
[PSS_LABEL_WINDOW_PORTRAIT_SPECIES] = {
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 14,
.width = 9,
.height = 4,
.paletteNum = 6,
.baseBlock = 413,
},
[PSS_LABEL_WINDOW_END] = DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate sPageInfoTemplate[] =
{
[PSS_DATA_WINDOW_INFO_ORIGINAL_TRAINER] = {
.bg = 0,
.tilemapLeft = 11,
.tilemapTop = 4,
.width = 11,
.height = 2,
.paletteNum = 6,
.baseBlock = 449,
},
[PSS_DATA_WINDOW_INFO_ID] = {
.bg = 0,
.tilemapLeft = 22,
.tilemapTop = 4,
.width = 7,
.height = 2,
.paletteNum = 6,
.baseBlock = 471,
},
[PSS_DATA_WINDOW_INFO_ABILITY] = {
.bg = 0,
.tilemapLeft = 11,
.tilemapTop = 9,
.width = 18,
.height = 4,
.paletteNum = 6,
.baseBlock = 485,
},
[PSS_DATA_WINDOW_INFO_MEMO] = {
.bg = 0,
.tilemapLeft = 11,
.tilemapTop = 14,
.width = 18,
.height = 6,
.paletteNum = 6,
.baseBlock = 557,
},
};
static const struct WindowTemplate sPageSkillsTemplate[] =
{
[PSS_DATA_WINDOW_SKILLS_HELD_ITEM] = {
.bg = 0,
.tilemapLeft = 10,
.tilemapTop = 4,
.width = 10,
.height = 2,
.paletteNum = 6,
.baseBlock = 449,
},
[PSS_DATA_WINDOW_SKILLS_RIBBON_COUNT] = {
.bg = 0,
.tilemapLeft = 20,
.tilemapTop = 4,
.width = 10,
.height = 2,
.paletteNum = 6,
.baseBlock = 469,
},
[PSS_DATA_WINDOW_SKILLS_STATS_LEFT] = {
.bg = 0,
.tilemapLeft = 16,
.tilemapTop = 7,
.width = 6,
.height = 6,
.paletteNum = 6,
.baseBlock = 489,
},
[PSS_DATA_WINDOW_SKILLS_STATS_RIGHT] = {
.bg = 0,
.tilemapLeft = 27,
.tilemapTop = 7,
.width = 3,
.height = 6,
.paletteNum = 6,
.baseBlock = 525,
},
[PSS_DATA_WINDOW_EXP] = {
.bg = 0,
.tilemapLeft = 24,
.tilemapTop = 14,
.width = 6,
.height = 4,
.paletteNum = 6,
.baseBlock = 543,
},
};
static const struct WindowTemplate sPageMovesTemplate[] = // This is used for both battle and contest moves
{
[PSS_DATA_WINDOW_MOVE_NAMES] = {
.bg = 0,
.tilemapLeft = 15,
.tilemapTop = 4,
.width = 9,
.height = 10,
.paletteNum = 6,
.baseBlock = 449,
},
[PSS_DATA_WINDOW_MOVE_PP] = {
.bg = 0,
.tilemapLeft = 24,
.tilemapTop = 4,
.width = 6,
.height = 10,
.paletteNum = 8,
.baseBlock = 539,
},
[PSS_DATA_WINDOW_MOVE_DESCRIPTION] = {
.bg = 0,
.tilemapLeft = 10,
.tilemapTop = 15,
.width = 20,
.height = 4,
.paletteNum = 6,
.baseBlock = 599,
},
};
static const u8 sTextColors[][3] =
{
{0, 1, 2},
{0, 3, 4},
{0, 5, 6},
{0, 7, 8},
{0, 9, 10},
{0, 11, 12},
{0, 13, 14},
{0, 7, 8},
{13, 15, 14},
{0, 1, 2},
{0, 3, 4},
{0, 5, 6},
{0, 7, 8}
};
static const u8 sSummaryAButtonBitmap[] = INCBIN_U8("graphics/interface/summary_a_button.4bpp");
static const u8 sSummaryBButtonBitmap[] = INCBIN_U8("graphics/interface/summary_b_button.4bpp");
static void (*const sTextPrinterFunctions[])(void) =
{
[PSS_PAGE_INFO] = PrintInfoPageText,
[PSS_PAGE_SKILLS] = PrintSkillsPageText,
[PSS_PAGE_BATTLE_MOVES] = PrintBattleMoves,
[PSS_PAGE_CONTEST_MOVES] = PrintContestMoves
};
static void (*const sTextPrinterTasks[])(u8 taskId) =
{
[PSS_PAGE_INFO] = Task_PrintInfoPage,
[PSS_PAGE_SKILLS] = Task_PrintSkillsPage,
[PSS_PAGE_BATTLE_MOVES] = Task_PrintBattleMoves,
[PSS_PAGE_CONTEST_MOVES] = Task_PrintContestMoves
};
static const u8 sMemoNatureTextColor[] = _("{COLOR LIGHT_RED}{SHADOW GREEN}");
static const u8 sMemoMiscTextColor[] = _("{COLOR WHITE}{SHADOW DARK_GRAY}"); // This is also affected by palettes, apparently
static const u8 sStatsLeftColumnLayout[] = _("{DYNAMIC 0}/{DYNAMIC 1}\n{DYNAMIC 2}\n{DYNAMIC 3}");
static const u8 sStatsRightColumnLayout[] = _("{DYNAMIC 0}\n{DYNAMIC 1}\n{DYNAMIC 2}");
static const u8 sMovesPPLayout[] = _("{PP}{DYNAMIC 0}/{DYNAMIC 1}");
#define TAG_MOVE_SELECTOR 30000
#define TAG_MON_STATUS 30001
#define TAG_MOVE_TYPES 30002
#define TAG_MON_MARKINGS 30003
static const struct OamData sOamData_MoveTypes =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x16),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(32x16),
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
.affineParam = 0,
};
static const union AnimCmd sSpriteAnim_TypeNormal[] = {
ANIMCMD_FRAME(TYPE_NORMAL * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_TypeFighting[] = {
ANIMCMD_FRAME(TYPE_FIGHTING * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_TypeFlying[] = {
ANIMCMD_FRAME(TYPE_FLYING * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_TypePoison[] = {
ANIMCMD_FRAME(TYPE_POISON * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_TypeGround[] = {
ANIMCMD_FRAME(TYPE_GROUND * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_TypeRock[] = {
ANIMCMD_FRAME(TYPE_ROCK * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_TypeBug[] = {
ANIMCMD_FRAME(TYPE_BUG * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_TypeGhost[] = {
ANIMCMD_FRAME(TYPE_GHOST * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_TypeSteel[] = {
ANIMCMD_FRAME(TYPE_STEEL * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_TypeMystery[] = {
ANIMCMD_FRAME(TYPE_MYSTERY * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_TypeFire[] = {
ANIMCMD_FRAME(TYPE_FIRE * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_TypeWater[] = {
ANIMCMD_FRAME(TYPE_WATER * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_TypeGrass[] = {
ANIMCMD_FRAME(TYPE_GRASS * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_TypeElectric[] = {
ANIMCMD_FRAME(TYPE_ELECTRIC * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_TypePsychic[] = {
ANIMCMD_FRAME(TYPE_PSYCHIC * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_TypeIce[] = {
ANIMCMD_FRAME(TYPE_ICE * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_TypeDragon[] = {
ANIMCMD_FRAME(TYPE_DRAGON * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_TypeDark[] = {
ANIMCMD_FRAME(TYPE_DARK * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_CategoryCool[] = {
ANIMCMD_FRAME((CONTEST_CATEGORY_COOL + NUMBER_OF_MON_TYPES) * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_CategoryBeauty[] = {
ANIMCMD_FRAME((CONTEST_CATEGORY_BEAUTY + NUMBER_OF_MON_TYPES) * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_CategoryCute[] = {
ANIMCMD_FRAME((CONTEST_CATEGORY_CUTE + NUMBER_OF_MON_TYPES) * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_CategorySmart[] = {
ANIMCMD_FRAME((CONTEST_CATEGORY_SMART + NUMBER_OF_MON_TYPES) * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_CategoryTough[] = {
ANIMCMD_FRAME((CONTEST_CATEGORY_TOUGH + NUMBER_OF_MON_TYPES) * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_MoveTypes[NUMBER_OF_MON_TYPES + CONTEST_CATEGORIES_COUNT] = {
sSpriteAnim_TypeNormal,
sSpriteAnim_TypeFighting,
sSpriteAnim_TypeFlying,
sSpriteAnim_TypePoison,
sSpriteAnim_TypeGround,
sSpriteAnim_TypeRock,
sSpriteAnim_TypeBug,
sSpriteAnim_TypeGhost,
sSpriteAnim_TypeSteel,
sSpriteAnim_TypeMystery,
sSpriteAnim_TypeFire,
sSpriteAnim_TypeWater,
sSpriteAnim_TypeGrass,
sSpriteAnim_TypeElectric,
sSpriteAnim_TypePsychic,
sSpriteAnim_TypeIce,
sSpriteAnim_TypeDragon,
sSpriteAnim_TypeDark,
sSpriteAnim_CategoryCool,
sSpriteAnim_CategoryBeauty,
sSpriteAnim_CategoryCute,
sSpriteAnim_CategorySmart,
sSpriteAnim_CategoryTough,
};
static const struct CompressedSpriteSheet sSpriteSheet_MoveTypes =
{
.data = gMoveTypes_Gfx,
.size = (NUMBER_OF_MON_TYPES + CONTEST_CATEGORIES_COUNT) * 0x100,
.tag = TAG_MOVE_TYPES
};
static const struct SpriteTemplate sSpriteTemplate_MoveTypes =
{
.tileTag = TAG_MOVE_TYPES,
.paletteTag = TAG_MOVE_TYPES,
.oam = &sOamData_MoveTypes,
.anims = sSpriteAnimTable_MoveTypes,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const u8 sMoveTypeToOamPaletteNum[NUMBER_OF_MON_TYPES + CONTEST_CATEGORIES_COUNT] =
{
[TYPE_NORMAL] = 13,
[TYPE_FIGHTING] = 13,
[TYPE_FLYING] = 14,
[TYPE_POISON] = 14,
[TYPE_GROUND] = 13,
[TYPE_ROCK] = 13,
[TYPE_BUG] = 15,
[TYPE_GHOST] = 14,
[TYPE_STEEL] = 13,
[TYPE_MYSTERY] = 15,
[TYPE_FIRE] = 13,
[TYPE_WATER] = 14,
[TYPE_GRASS] = 15,
[TYPE_ELECTRIC] = 13,
[TYPE_PSYCHIC] = 14,
[TYPE_ICE] = 14,
[TYPE_DRAGON] = 15,
[TYPE_DARK] = 13,
[NUMBER_OF_MON_TYPES + CONTEST_CATEGORY_COOL] = 13,
[NUMBER_OF_MON_TYPES + CONTEST_CATEGORY_BEAUTY] = 14,
[NUMBER_OF_MON_TYPES + CONTEST_CATEGORY_CUTE] = 14,
[NUMBER_OF_MON_TYPES + CONTEST_CATEGORY_SMART] = 15,
[NUMBER_OF_MON_TYPES + CONTEST_CATEGORY_TOUGH] = 13,
};
static const struct OamData sOamData_MoveSelector =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(16x16),
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
.affineParam = 0,
};
static const union AnimCmd sSpriteAnim_MoveSelector0[] = {
ANIMCMD_FRAME(0, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_MoveSelector1[] = {
ANIMCMD_FRAME(4, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_MoveSelector2[] = {
ANIMCMD_FRAME(8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_MoveSelector3[] = {
ANIMCMD_FRAME(12, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_MoveSelectorLeft[] = {
ANIMCMD_FRAME(16, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_MoveSelectorRight[] = {
ANIMCMD_FRAME(16, 0, TRUE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_MoveSelectorMiddle[] = {
ANIMCMD_FRAME(20, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_MoveSelector7[] = {
ANIMCMD_FRAME(24, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_MoveSelector8[] = {
ANIMCMD_FRAME(24, 0, TRUE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_MoveSelector9[] = {
ANIMCMD_FRAME(28, 0, FALSE, FALSE),
ANIMCMD_END
};
// All except left, middle and right are unused
static const union AnimCmd *const sSpriteAnimTable_MoveSelector[] = {
sSpriteAnim_MoveSelector0,
sSpriteAnim_MoveSelector1,
sSpriteAnim_MoveSelector2,
sSpriteAnim_MoveSelector3,
sSpriteAnim_MoveSelectorLeft,
sSpriteAnim_MoveSelectorRight,
sSpriteAnim_MoveSelectorMiddle,
sSpriteAnim_MoveSelector7,
sSpriteAnim_MoveSelector8,
sSpriteAnim_MoveSelector9,
};
static const struct CompressedSpriteSheet sMoveSelectorSpriteSheet =
{
.data = gSummaryMoveSelect_Gfx,
.size = 0x400,
.tag = TAG_MOVE_SELECTOR
};
static const struct CompressedSpritePalette sMoveSelectorSpritePal =
{
.data = gSummaryMoveSelect_Pal,
.tag = TAG_MOVE_SELECTOR
};
static const struct SpriteTemplate sMoveSelectorSpriteTemplate =
{
.tileTag = TAG_MOVE_SELECTOR,
.paletteTag = TAG_MOVE_SELECTOR,
.oam = &sOamData_MoveSelector,
.anims = sSpriteAnimTable_MoveSelector,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct OamData sOamData_StatusCondition =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x8),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(32x8),
.tileNum = 0,
.priority = 3,
.paletteNum = 0,
.affineParam = 0,
};
static const union AnimCmd sSpriteAnim_StatusPoison[] = {
ANIMCMD_FRAME(0, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_StatusParalyzed[] = {
ANIMCMD_FRAME(4, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_StatusSleep[] = {
ANIMCMD_FRAME(8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_StatusFrozen[] = {
ANIMCMD_FRAME(12, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_StatusBurn[] = {
ANIMCMD_FRAME(16, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_StatusPokerus[] = {
ANIMCMD_FRAME(20, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_StatusFaint[] = {
ANIMCMD_FRAME(24, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_StatusCondition[] = {
sSpriteAnim_StatusPoison,
sSpriteAnim_StatusParalyzed,
sSpriteAnim_StatusSleep,
sSpriteAnim_StatusFrozen,
sSpriteAnim_StatusBurn,
sSpriteAnim_StatusPokerus,
sSpriteAnim_StatusFaint,
};
static const struct CompressedSpriteSheet sStatusIconsSpriteSheet =
{
.data = gStatusGfx_Icons,
.size = 0x380,
.tag = TAG_MON_STATUS
};
static const struct CompressedSpritePalette sStatusIconsSpritePalette =
{
.data = gStatusPal_Icons,
.tag = TAG_MON_STATUS
};
static const struct SpriteTemplate sSpriteTemplate_StatusCondition =
{
.tileTag = TAG_MON_STATUS,
.paletteTag = TAG_MON_STATUS,
.oam = &sOamData_StatusCondition,
.anims = sSpriteAnimTable_StatusCondition,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const u16 sSummaryMarkingsPalette[] = INCBIN_U16("graphics/interface/summary_markings.gbapal");
// code
void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void))
{
sMonSummaryScreen = AllocZeroed(sizeof(*sMonSummaryScreen));
sMonSummaryScreen->mode = mode;
sMonSummaryScreen->monList.mons = mons;
sMonSummaryScreen->curMonIndex = monIndex;
sMonSummaryScreen->maxMonIndex = maxMonIndex;
sMonSummaryScreen->callback = callback;
if (mode == SUMMARY_MODE_BOX)
sMonSummaryScreen->isBoxMon = TRUE;
else
sMonSummaryScreen->isBoxMon = FALSE;
switch (mode)
{
case SUMMARY_MODE_NORMAL:
case SUMMARY_MODE_BOX:
sMonSummaryScreen->minPageIndex = 0;
sMonSummaryScreen->maxPageIndex = PSS_PAGE_COUNT - 1;
break;
case SUMMARY_MODE_LOCK_MOVES:
sMonSummaryScreen->minPageIndex = 0;
sMonSummaryScreen->maxPageIndex = PSS_PAGE_COUNT - 1;
sMonSummaryScreen->lockMovesFlag = TRUE;
break;
case SUMMARY_MODE_SELECT_MOVE:
sMonSummaryScreen->minPageIndex = PSS_PAGE_BATTLE_MOVES;
sMonSummaryScreen->maxPageIndex = PSS_PAGE_COUNT - 1;
sMonSummaryScreen->lockMonFlag = TRUE;
break;
}
sMonSummaryScreen->currPageIndex = sMonSummaryScreen->minPageIndex;
SummaryScreen_SetAnimDelayTaskId(TASK_NONE);
if (gMonSpritesGfxPtr == NULL)
CreateMonSpritesGfxManager();
SetMainCallback2(CB2_InitSummaryScreen);
}
void ShowSelectMovePokemonSummaryScreen(struct Pokemon *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void), u16 newMove)
{
ShowPokemonSummaryScreen(SUMMARY_MODE_SELECT_MOVE, mons, monIndex, maxMonIndex, callback);
sMonSummaryScreen->newMove = newMove;
}
void ShowPokemonSummaryScreenSet40EF(u8 mode, struct BoxPokemon *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void))
{
ShowPokemonSummaryScreen(mode, mons, monIndex, maxMonIndex, callback);
sMonSummaryScreen->unk40EF = TRUE;
}
static void MainCB2(void)
{
RunTasks();
AnimateSprites();
BuildOamBuffer();
DoScheduledBgTilemapCopiesToVram();
UpdatePaletteFade();
}
static void VBlank(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
static void CB2_InitSummaryScreen(void)
{
while (MenuHelpers_ShouldWaitForLinkRecv() != TRUE && LoadGraphics() != TRUE && MenuHelpers_IsLinkActive() != TRUE);
}
static bool8 LoadGraphics(void)
{
switch (gMain.state)
{
case 0:
SetVBlankHBlankCallbacksToNull();
ResetVramOamAndBgCntRegs();
ClearScheduledBgCopiesToVram();
gMain.state++;
break;
case 1:
ScanlineEffect_Stop();
gMain.state++;
break;
case 2:
ResetPaletteFade();
gPaletteFade.bufferTransferDisabled = 1;
gMain.state++;
break;
case 3:
ResetSpriteData();
gMain.state++;
break;
case 4:
FreeAllSpritePalettes();
gMain.state++;
break;
case 5:
InitBGs();
sMonSummaryScreen->switchCounter = 0;
gMain.state++;
break;
case 6:
if (DecompressGraphics() != FALSE)
gMain.state++;
break;
case 7:
ResetWindows();
gMain.state++;
break;
case 8:
DrawPagination();
gMain.state++;
break;
case 9:
CopyMonToSummaryStruct(&sMonSummaryScreen->currentMon);
sMonSummaryScreen->switchCounter = 0;
gMain.state++;
break;
case 10:
if (ExtractMonDataToSummaryStruct(&sMonSummaryScreen->currentMon) != 0)
gMain.state++;
break;
case 11:
PrintMonInfo();
gMain.state++;
break;
case 12:
PrintPageNamesAndStats();
gMain.state++;
break;
case 13:
PrintPageSpecificText(sMonSummaryScreen->currPageIndex);
gMain.state++;
break;
case 14:
SetDefaultTilemaps();
gMain.state++;
break;
case 15:
PutPageWindowTilemaps(sMonSummaryScreen->currPageIndex);
gMain.state++;
break;
case 16:
ResetSpriteIds();
CreateMoveTypeIcons();
sMonSummaryScreen->switchCounter = 0;
gMain.state++;
break;
case 17:
sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_MON] = LoadMonGfxAndSprite(&sMonSummaryScreen->currentMon, &sMonSummaryScreen->switchCounter);
if (sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_MON] != SPRITE_NONE)
{
sMonSummaryScreen->switchCounter = 0;
gMain.state++;
}
break;
case 18:
CreateMonMarkingsSprite(&sMonSummaryScreen->currentMon);
gMain.state++;
break;
case 19:
CreateCaughtBallSprite(&sMonSummaryScreen->currentMon);
gMain.state++;
break;
case 20:
CreateSetStatusSprite();
gMain.state++;
break;
case 21:
SetTypeIcons();
gMain.state++;
break;
case 22:
if (sMonSummaryScreen->mode != SUMMARY_MODE_SELECT_MOVE)
CreateTask(Task_HandleInput, 0);
else
CreateTask(Task_SetHandleReplaceMoveInput, 0);
gMain.state++;
break;
case 23:
BlendPalettes(PALETTES_ALL, 16, 0);
gMain.state++;
break;
case 24:
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
gPaletteFade.bufferTransferDisabled = 0;
gMain.state++;
break;
default:
SetVBlankCallback(VBlank);
SetMainCallback2(MainCB2);
return TRUE;
}
return FALSE;
}
static void InitBGs(void)
{
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates));
SetBgTilemapBuffer(1, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_BATTLE_MOVES][0]);
SetBgTilemapBuffer(2, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_SKILLS][0]);
SetBgTilemapBuffer(3, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_INFO][0]);
ResetAllBgsCoordinates();
ScheduleBgCopyTilemapToVram(1);
ScheduleBgCopyTilemapToVram(2);
ScheduleBgCopyTilemapToVram(3);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
ShowBg(0);
ShowBg(1);
ShowBg(2);
ShowBg(3);
}
static bool8 DecompressGraphics(void)
{
switch (sMonSummaryScreen->switchCounter)
{
case 0:
ResetTempTileDataBuffers();
DecompressAndCopyTileDataToVram(1, &gSummaryScreen_Gfx, 0, 0, 0);
sMonSummaryScreen->switchCounter++;
break;
case 1:
if (FreeTempTileDataBuffersIfPossible() != 1)
{
LZDecompressWram(gSummaryPage_Info_Tilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_INFO][0]);
sMonSummaryScreen->switchCounter++;
}
break;
case 2:
LZDecompressWram(gSummaryPage_InfoCopy_Tilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_INFO][1]);
sMonSummaryScreen->switchCounter++;
break;
case 3:
LZDecompressWram(gSummaryPage_Skills_Tilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_SKILLS][1]);
sMonSummaryScreen->switchCounter++;
break;
case 4:
LZDecompressWram(gSummaryPage_BattleMoves_Tilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_BATTLE_MOVES][1]);
sMonSummaryScreen->switchCounter++;
break;
case 5:
LZDecompressWram(gSummaryPage_ContestMoves_Tilemap, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_CONTEST_MOVES][1]);
sMonSummaryScreen->switchCounter++;
break;
case 6:
LoadCompressedPalette(gSummaryScreen_Pal, 0, 0x100);
LoadPalette(&gPPTextPalette, 0x81, 0x1E);
sMonSummaryScreen->switchCounter++;
break;
case 7:
LoadCompressedSpriteSheet(&sSpriteSheet_MoveTypes);
sMonSummaryScreen->switchCounter++;
break;
case 8:
LoadCompressedSpriteSheet(&sMoveSelectorSpriteSheet);
sMonSummaryScreen->switchCounter++;
break;
case 9:
LoadCompressedSpriteSheet(&sStatusIconsSpriteSheet);
sMonSummaryScreen->switchCounter++;
break;
case 10:
LoadCompressedSpritePalette(&sStatusIconsSpritePalette);
sMonSummaryScreen->switchCounter++;
break;
case 11:
LoadCompressedSpritePalette(&sMoveSelectorSpritePal);
sMonSummaryScreen->switchCounter++;
break;
case 12:
LoadCompressedPalette(gMoveTypes_Pal, 0x1D0, 0x60);
sMonSummaryScreen->switchCounter = 0;
return TRUE;
}
return FALSE;
}
static void CopyMonToSummaryStruct(struct Pokemon *mon)
{
if (!sMonSummaryScreen->isBoxMon)
{
struct Pokemon *partyMon = sMonSummaryScreen->monList.mons;
*mon = partyMon[sMonSummaryScreen->curMonIndex];
}
else
{
struct BoxPokemon *boxMon = sMonSummaryScreen->monList.boxMons;
BoxMonToMon(&boxMon[sMonSummaryScreen->curMonIndex], mon);
}
}
static bool8 ExtractMonDataToSummaryStruct(struct Pokemon *mon)
{
u32 i;
struct PokeSummary *sum = &sMonSummaryScreen->summary;
// Spread the data extraction over multiple frames.
switch (sMonSummaryScreen->switchCounter)
{
case 0:
sum->species = GetMonData(mon, MON_DATA_SPECIES);
sum->species2 = GetMonData(mon, MON_DATA_SPECIES2);
sum->exp = GetMonData(mon, MON_DATA_EXP);
sum->level = GetMonData(mon, MON_DATA_LEVEL);
sum->abilityNum = GetMonData(mon, MON_DATA_ABILITY_NUM);
sum->item = GetMonData(mon, MON_DATA_HELD_ITEM);
sum->pid = GetMonData(mon, MON_DATA_PERSONALITY);
sum->sanity = GetMonData(mon, MON_DATA_SANITY_IS_BAD_EGG);
if (sum->sanity)
sum->isEgg = TRUE;
else
sum->isEgg = GetMonData(mon, MON_DATA_IS_EGG);
break;
case 1:
for (i = 0; i < MAX_MON_MOVES; i++)
{
sum->moves[i] = GetMonData(mon, MON_DATA_MOVE1+i);
sum->pp[i] = GetMonData(mon, MON_DATA_PP1+i);
}
sum->ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES);
break;
case 2:
if (sMonSummaryScreen->monList.mons == gPlayerParty || sMonSummaryScreen->mode == SUMMARY_MODE_BOX || sMonSummaryScreen->unk40EF == TRUE)
{
sum->nature = GetNature(mon);
sum->currentHP = GetMonData(mon, MON_DATA_HP);
sum->maxHP = GetMonData(mon, MON_DATA_MAX_HP);
sum->atk = GetMonData(mon, MON_DATA_ATK);
sum->def = GetMonData(mon, MON_DATA_DEF);
sum->spatk = GetMonData(mon, MON_DATA_SPATK);
sum->spdef = GetMonData(mon, MON_DATA_SPDEF);
sum->speed = GetMonData(mon, MON_DATA_SPEED);
}
else
{
sum->nature = GetNature(mon);
sum->currentHP = GetMonData(mon, MON_DATA_HP);
sum->maxHP = GetMonData(mon, MON_DATA_MAX_HP);
sum->atk = GetMonData(mon, MON_DATA_ATK2);
sum->def = GetMonData(mon, MON_DATA_DEF2);
sum->spatk = GetMonData(mon, MON_DATA_SPATK2);
sum->spdef = GetMonData(mon, MON_DATA_SPDEF2);
sum->speed = GetMonData(mon, MON_DATA_SPEED2);
}
break;
case 3:
GetMonData(mon, MON_DATA_OT_NAME, sum->OTName);
ConvertInternationalString(sum->OTName, GetMonData(mon, MON_DATA_LANGUAGE));
sum->ailment = GetMonAilment(mon);
sum->OTGender = GetMonData(mon, MON_DATA_OT_GENDER);
sum->OTID = GetMonData(mon, MON_DATA_OT_ID);
sum->metLocation = GetMonData(mon, MON_DATA_MET_LOCATION);
sum->metLevel = GetMonData(mon, MON_DATA_MET_LEVEL);
sum->metGame = GetMonData(mon, MON_DATA_MET_GAME);
sum->friendship = GetMonData(mon, MON_DATA_FRIENDSHIP);
break;
default:
sum->ribbonCount = GetMonData(mon, MON_DATA_RIBBON_COUNT);
return TRUE;
}
sMonSummaryScreen->switchCounter++;
return FALSE;
}
static void SetDefaultTilemaps(void)
{
if (sMonSummaryScreen->currPageIndex != PSS_PAGE_BATTLE_MOVES && sMonSummaryScreen->currPageIndex != PSS_PAGE_CONTEST_MOVES)
{
HandlePowerAccTilemap(0, 0xFF);
HandleAppealJamTilemap(0, 0xFF, 0);
}
else
{
DrawContestMoveHearts(sMonSummaryScreen->summary.moves[sMonSummaryScreen->firstMoveIndex]);
TilemapFiveMovesDisplay(sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_BATTLE_MOVES][0], 3, FALSE);
TilemapFiveMovesDisplay(sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_CONTEST_MOVES][0], 1, FALSE);
SetBgTilemapBuffer(1, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_CONTEST_MOVES][0]);
SetBgTilemapBuffer(2, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_BATTLE_MOVES][0]);
ChangeBgX(2, 0x10000, BG_COORD_ADD);
ClearWindowTilemap(PSS_LABEL_WINDOW_PORTRAIT_SPECIES);
ClearWindowTilemap(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATUS);
}
if (sMonSummaryScreen->summary.ailment == AILMENT_NONE)
HandleStatusTilemap(0, 0xFF);
else if (sMonSummaryScreen->currPageIndex != PSS_PAGE_BATTLE_MOVES && sMonSummaryScreen->currPageIndex != PSS_PAGE_CONTEST_MOVES)
PutWindowTilemap(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATUS);
LimitEggSummaryPageDisplay();
DrawPokerusCuredSymbol(&sMonSummaryScreen->currentMon);
}
static void FreeSummaryScreen(void)
{
FreeAllWindowBuffers();
Free(sMonSummaryScreen);
}
static void BeginCloseSummaryScreen(u8 taskId)
{
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
gTasks[taskId].func = CloseSummaryScreen;
}
static void CloseSummaryScreen(u8 taskId)
{
if (MenuHelpers_ShouldWaitForLinkRecv() != TRUE && !gPaletteFade.active)
{
SetMainCallback2(sMonSummaryScreen->callback);
gLastViewedMonIndex = sMonSummaryScreen->curMonIndex;
SummaryScreen_DestroyAnimDelayTask();
ResetSpriteData();
FreeAllSpritePalettes();
StopCryAndClearCrySongs();
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
if (gMonSpritesGfxPtr == NULL)
DestroyMonSpritesGfxManager();
FreeSummaryScreen();
DestroyTask(taskId);
}
}
static void Task_HandleInput(u8 taskId)
{
if (MenuHelpers_ShouldWaitForLinkRecv() != TRUE && !gPaletteFade.active)
{
if (JOY_NEW(DPAD_UP))
{
ChangeSummaryPokemon(taskId, -1);
}
else if (JOY_NEW(DPAD_DOWN))
{
ChangeSummaryPokemon(taskId, 1);
}
else if ((JOY_NEW(DPAD_LEFT)) || GetLRKeysPressed() == MENU_L_PRESSED)
{
ChangePage(taskId, -1);
}
else if ((JOY_NEW(DPAD_RIGHT)) || GetLRKeysPressed() == MENU_R_PRESSED)
{
ChangePage(taskId, 1);
}
else if (JOY_NEW(A_BUTTON))
{
if (sMonSummaryScreen->currPageIndex != PSS_PAGE_SKILLS)
{
if (sMonSummaryScreen->currPageIndex == PSS_PAGE_INFO)
{
StopPokemonAnimations();
PlaySE(SE_SELECT);
BeginCloseSummaryScreen(taskId);
}
else // Contest or Battle Moves
{
PlaySE(SE_SELECT);
SwitchToMoveSelection(taskId);
}
}
}
else if (JOY_NEW(B_BUTTON))
{
StopPokemonAnimations();
PlaySE(SE_SELECT);
BeginCloseSummaryScreen(taskId);
}
}
}
static void ChangeSummaryPokemon(u8 taskId, s8 delta)
{
s8 monId;
if (!sMonSummaryScreen->lockMonFlag)
{
if (sMonSummaryScreen->isBoxMon == TRUE)
{
if (sMonSummaryScreen->currPageIndex != PSS_PAGE_INFO)
{
if (delta == 1)
delta = 0;
else
delta = 2;
}
else
{
if (delta == 1)
delta = 1;
else
delta = 3;
}
monId = AdvanceStorageMonIndex(sMonSummaryScreen->monList.boxMons, sMonSummaryScreen->curMonIndex, sMonSummaryScreen->maxMonIndex, delta);
}
else if (IsMultiBattle() == TRUE)
{
monId = AdvanceMultiBattleMonIndex(delta);
}
else
{
monId = AdvanceMonIndex(delta);
}
if (monId != -1)
{
PlaySE(SE_SELECT);
if (sMonSummaryScreen->summary.ailment != AILMENT_NONE)
{
SetSpriteInvisibility(SPRITE_ARR_ID_STATUS, TRUE);
ClearWindowTilemap(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATUS);
ScheduleBgCopyTilemapToVram(0);
HandleStatusTilemap(0, 2);
}
sMonSummaryScreen->curMonIndex = monId;
gTasks[taskId].data[0] = 0;
gTasks[taskId].func = Task_ChangeSummaryMon;
}
}
}
static void Task_ChangeSummaryMon(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (data[0])
{
case 0:
StopCryAndClearCrySongs();
break;
case 1:
SummaryScreen_DestroyAnimDelayTask();
DestroySpriteAndFreeResources(&gSprites[sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_MON]]);
break;
case 2:
DestroySpriteAndFreeResources(&gSprites[sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_BALL]]);
break;
case 3:
CopyMonToSummaryStruct(&sMonSummaryScreen->currentMon);
sMonSummaryScreen->switchCounter = 0;
break;
case 4:
if (ExtractMonDataToSummaryStruct(&sMonSummaryScreen->currentMon) == FALSE)
return;
break;
case 5:
RemoveAndCreateMonMarkingsSprite(&sMonSummaryScreen->currentMon);
break;
case 6:
CreateCaughtBallSprite(&sMonSummaryScreen->currentMon);
break;
case 7:
if (sMonSummaryScreen->summary.ailment != AILMENT_NONE)
HandleStatusTilemap(10, -2);
DrawPokerusCuredSymbol(&sMonSummaryScreen->currentMon);
data[1] = 0;
break;
case 8:
sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_MON] = LoadMonGfxAndSprite(&sMonSummaryScreen->currentMon, &data[1]);
if (sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_MON] == SPRITE_NONE)
return;
gSprites[sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_MON]].data[2] = 1;
TryDrawExperienceProgressBar();
data[1] = 0;
break;
case 9:
SetTypeIcons();
break;
case 10:
PrintMonInfo();
break;
case 11:
PrintPageSpecificText(sMonSummaryScreen->currPageIndex);
LimitEggSummaryPageDisplay();
break;
case 12:
gSprites[sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_MON]].data[2] = 0;
break;
default:
if (!MenuHelpers_ShouldWaitForLinkRecv() && !FuncIsActiveTask(Task_ShowStatusWindow))
{
data[0] = 0;
gTasks[taskId].func = Task_HandleInput;
}
return;
}
data[0]++;
}
static s8 AdvanceMonIndex(s8 delta)
{
struct Pokemon *mon = sMonSummaryScreen->monList.mons;
if (sMonSummaryScreen->currPageIndex == PSS_PAGE_INFO)
{
if (delta == -1 && sMonSummaryScreen->curMonIndex == 0)
return -1;
else if (delta == 1 && sMonSummaryScreen->curMonIndex >= sMonSummaryScreen->maxMonIndex)
return -1;
else
return sMonSummaryScreen->curMonIndex + delta;
}
else
{
s8 index = sMonSummaryScreen->curMonIndex;
do
{
index += delta;
if (index < 0 || index > sMonSummaryScreen->maxMonIndex)
return -1;
} while (GetMonData(&mon[index], MON_DATA_IS_EGG));
return index;
}
}
static s8 AdvanceMultiBattleMonIndex(s8 delta)
{
struct Pokemon *mons = sMonSummaryScreen->monList.mons;
s8 index, arrId = 0;
u8 i;
for (i = 0; i < PARTY_SIZE; i++)
{
if (sMultiBattleOrder[i] == sMonSummaryScreen->curMonIndex)
{
arrId = i;
break;
}
}
while (TRUE)
{
const s8 *order = sMultiBattleOrder;
arrId += delta;
if (arrId < 0 || arrId >= PARTY_SIZE)
return -1;
index = order[arrId];
if (IsValidToViewInMulti(&mons[index]) == TRUE)
return index;
}
}
static bool8 IsValidToViewInMulti(struct Pokemon* mon)
{
if (GetMonData(mon, MON_DATA_SPECIES) == SPECIES_NONE)
return FALSE;
else if (sMonSummaryScreen->curMonIndex != 0 || !GetMonData(mon, MON_DATA_IS_EGG))
return TRUE;
else
return FALSE;
}
static void ChangePage(u8 taskId, s8 delta)
{
struct PokeSummary *summary = &sMonSummaryScreen->summary;
s16 *data = gTasks[taskId].data;
if (summary->isEgg)
return;
else if (delta == -1 && sMonSummaryScreen->currPageIndex == sMonSummaryScreen->minPageIndex)
return;
else if (delta == 1 && sMonSummaryScreen->currPageIndex == sMonSummaryScreen->maxPageIndex)
return;
PlaySE(SE_SELECT);
ClearPageWindowTilemaps(sMonSummaryScreen->currPageIndex);
sMonSummaryScreen->currPageIndex += delta;
data[0] = 0;
if (delta == 1)
SetTaskFuncWithFollowupFunc(taskId, PssScrollRight, gTasks[taskId].func);
else
SetTaskFuncWithFollowupFunc(taskId, PssScrollLeft, gTasks[taskId].func);
CreateTextPrinterTask(sMonSummaryScreen->currPageIndex);
HidePageSpecificSprites();
}
static void PssScrollRight(u8 taskId) // Scroll right
{
s16 *data = gTasks[taskId].data;
if (data[0] == 0)
{
if (sMonSummaryScreen->bgDisplayOrder == 0)
{
data[1] = 1;
SetBgAttribute(1, BG_ATTR_PRIORITY, 1);
SetBgAttribute(2, BG_ATTR_PRIORITY, 2);
ScheduleBgCopyTilemapToVram(1);
}
else
{
data[1] = 2;
SetBgAttribute(2, BG_ATTR_PRIORITY, 1);
SetBgAttribute(1, BG_ATTR_PRIORITY, 2);
ScheduleBgCopyTilemapToVram(2);
}
ChangeBgX(data[1], 0, BG_COORD_SET);
SetBgTilemapBuffer(data[1], sMonSummaryScreen->bgTilemapBuffers[sMonSummaryScreen->currPageIndex][0]);
ShowBg(1);
ShowBg(2);
}
ChangeBgX(data[1], 0x2000, BG_COORD_ADD);
data[0] += 32;
if (data[0] > 0xFF)
gTasks[taskId].func = PssScrollRightEnd;
}
static void PssScrollRightEnd(u8 taskId) // display right
{
s16 *data = gTasks[taskId].data;
sMonSummaryScreen->bgDisplayOrder ^= 1;
data[1] = 0;
data[0] = 0;
DrawPagination();
PutPageWindowTilemaps(sMonSummaryScreen->currPageIndex);
SetTypeIcons();
TryDrawExperienceProgressBar();
SwitchTaskToFollowupFunc(taskId);
}
static void PssScrollLeft(u8 taskId) // Scroll left
{
s16 *data = gTasks[taskId].data;
if (data[0] == 0)
{
if (sMonSummaryScreen->bgDisplayOrder == 0)
data[1] = 2;
else
data[1] = 1;
ChangeBgX(data[1], 0x10000, BG_COORD_SET);
}
ChangeBgX(data[1], 0x2000, BG_COORD_SUB);
data[0] += 32;
if (data[0] > 0xFF)
gTasks[taskId].func = PssScrollLeftEnd;
}
static void PssScrollLeftEnd(u8 taskId) // display left
{
s16 *data = gTasks[taskId].data;
if (sMonSummaryScreen->bgDisplayOrder == 0)
{
SetBgAttribute(1, BG_ATTR_PRIORITY, 1);
SetBgAttribute(2, BG_ATTR_PRIORITY, 2);
ScheduleBgCopyTilemapToVram(2);
}
else
{
SetBgAttribute(2, BG_ATTR_PRIORITY, 1);
SetBgAttribute(1, BG_ATTR_PRIORITY, 2);
ScheduleBgCopyTilemapToVram(1);
}
if (sMonSummaryScreen->currPageIndex > 1)
{
SetBgTilemapBuffer(data[1], sMonSummaryScreen->bgTilemapBuffers[sMonSummaryScreen->currPageIndex - 1][0]);
ChangeBgX(data[1], 0x10000, BG_COORD_SET);
}
ShowBg(1);
ShowBg(2);
sMonSummaryScreen->bgDisplayOrder ^= 1;
data[1] = 0;
data[0] = 0;
DrawPagination();
PutPageWindowTilemaps(sMonSummaryScreen->currPageIndex);
SetTypeIcons();
TryDrawExperienceProgressBar();
SwitchTaskToFollowupFunc(taskId);
}
static void TryDrawExperienceProgressBar(void)
{
if (sMonSummaryScreen->currPageIndex == PSS_PAGE_SKILLS)
DrawExperienceProgressBar(&sMonSummaryScreen->currentMon);
}
static void SwitchToMoveSelection(u8 taskId)
{
u16 move;
sMonSummaryScreen->firstMoveIndex = 0;
move = sMonSummaryScreen->summary.moves[sMonSummaryScreen->firstMoveIndex];
ClearWindowTilemap(PSS_LABEL_WINDOW_PORTRAIT_SPECIES);
if (!gSprites[sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_STATUS]].invisible)
ClearWindowTilemap(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATUS);
HandlePowerAccTilemap(9, -3);
HandleAppealJamTilemap(9, -3, move);
if (!sMonSummaryScreen->lockMovesFlag)
{
ClearWindowTilemap(PSS_LABEL_WINDOW_PROMPT_INFO);
PutWindowTilemap(PSS_LABEL_WINDOW_PROMPT_SWITCH);
}
TilemapFiveMovesDisplay(sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_BATTLE_MOVES][0], 3, FALSE);
TilemapFiveMovesDisplay(sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_CONTEST_MOVES][0], 1, FALSE);
PrintMoveDetails(move);
PrintNewMoveDetailsOrCancelText();
SetNewMoveTypeIcon();
ScheduleBgCopyTilemapToVram(0);
ScheduleBgCopyTilemapToVram(1);
ScheduleBgCopyTilemapToVram(2);
CreateMoveSelectorSprites(SPRITE_ARR_ID_MOVE_SELECTOR1);
gTasks[taskId].func = Task_HandleInput_MoveSelect;
}
static void Task_HandleInput_MoveSelect(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (MenuHelpers_ShouldWaitForLinkRecv() != TRUE)
{
if (JOY_NEW(DPAD_UP))
{
data[0] = 4;
ChangeSelectedMove(data, -1, &sMonSummaryScreen->firstMoveIndex);
}
else if (JOY_NEW(DPAD_DOWN))
{
data[0] = 4;
ChangeSelectedMove(data, 1, &sMonSummaryScreen->firstMoveIndex);
}
else if (JOY_NEW(A_BUTTON))
{
if (sMonSummaryScreen->lockMovesFlag == TRUE
|| (sMonSummaryScreen->newMove == MOVE_NONE && sMonSummaryScreen->firstMoveIndex == MAX_MON_MOVES))
{
PlaySE(SE_SELECT);
CloseMoveSelectMode(taskId);
}
else if (HasMoreThanOneMove() == TRUE)
{
PlaySE(SE_SELECT);
SwitchToMovePositionSwitchMode(taskId);
}
else
{
PlaySE(SE_FAILURE);
}
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
CloseMoveSelectMode(taskId);
}
}
}
static bool8 HasMoreThanOneMove(void)
{
u8 i;
for (i = 1; i < MAX_MON_MOVES; i++)
{
if (sMonSummaryScreen->summary.moves[i] != 0)
return TRUE;
}
return FALSE;
}
static void ChangeSelectedMove(s16 *taskData, s8 direction, u8 *moveIndexPtr)
{
s8 i, newMoveIndex;
u16 move;
PlaySE(SE_SELECT);
newMoveIndex = *moveIndexPtr;
for (i = 0; i < MAX_MON_MOVES; i++)
{
newMoveIndex += direction;
if (newMoveIndex > taskData[0])
newMoveIndex = 0;
else if (newMoveIndex < 0)
newMoveIndex = taskData[0];
if (newMoveIndex == MAX_MON_MOVES)
{
move = sMonSummaryScreen->newMove;
break;
}
move = sMonSummaryScreen->summary.moves[newMoveIndex];
if (move != 0)
break;
}
DrawContestMoveHearts(move);
ScheduleBgCopyTilemapToVram(1);
ScheduleBgCopyTilemapToVram(2);
PrintMoveDetails(move);
if ((*moveIndexPtr == MAX_MON_MOVES && sMonSummaryScreen->newMove == MOVE_NONE)
|| taskData[1] == 1)
{
ClearWindowTilemap(PSS_LABEL_WINDOW_PORTRAIT_SPECIES);
if (!gSprites[sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_STATUS]].invisible)
ClearWindowTilemap(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATUS);
ScheduleBgCopyTilemapToVram(0);
HandlePowerAccTilemap(9, -3);
HandleAppealJamTilemap(9, -3, move);
}
if (*moveIndexPtr != MAX_MON_MOVES
&& newMoveIndex == MAX_MON_MOVES
&& sMonSummaryScreen->newMove == MOVE_NONE)
{
ClearWindowTilemap(PSS_LABEL_WINDOW_MOVES_POWER_ACC);
ClearWindowTilemap(PSS_LABEL_WINDOW_MOVES_APPEAL_JAM);
ScheduleBgCopyTilemapToVram(0);
HandlePowerAccTilemap(0, 3);
HandleAppealJamTilemap(0, 3, 0);
}
*moveIndexPtr = newMoveIndex;
// Get rid of the 'flicker' effect(while idle) when scrolling.
if (moveIndexPtr == &sMonSummaryScreen->firstMoveIndex)
KeepMoveSelectorVisible(SPRITE_ARR_ID_MOVE_SELECTOR1);
else
KeepMoveSelectorVisible(SPRITE_ARR_ID_MOVE_SELECTOR2);
}
static void CloseMoveSelectMode(u8 taskId)
{
DestroyMoveSelectorSprites(SPRITE_ARR_ID_MOVE_SELECTOR1);
ClearWindowTilemap(PSS_LABEL_WINDOW_PROMPT_SWITCH);
PutWindowTilemap(PSS_LABEL_WINDOW_PROMPT_INFO);
PrintMoveDetails(0);
TilemapFiveMovesDisplay(sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_BATTLE_MOVES][0], 3, TRUE);
TilemapFiveMovesDisplay(sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_CONTEST_MOVES][0], 1, TRUE);
AddAndFillMoveNamesWindow(); // This function seems to have no effect.
if (sMonSummaryScreen->firstMoveIndex != MAX_MON_MOVES)
{
ClearWindowTilemap(PSS_LABEL_WINDOW_MOVES_POWER_ACC);
ClearWindowTilemap(PSS_LABEL_WINDOW_MOVES_APPEAL_JAM);
HandlePowerAccTilemap(0, 3);
HandleAppealJamTilemap(0, 3, 0);
}
ScheduleBgCopyTilemapToVram(0);
ScheduleBgCopyTilemapToVram(1);
ScheduleBgCopyTilemapToVram(2);
gTasks[taskId].func = Task_HandleInput;
}
static void SwitchToMovePositionSwitchMode(u8 taskId)
{
sMonSummaryScreen->secondMoveIndex = sMonSummaryScreen->firstMoveIndex;
SetMainMoveSelectorColor(1);
CreateMoveSelectorSprites(SPRITE_ARR_ID_MOVE_SELECTOR2);
gTasks[taskId].func = Task_HandleInput_MovePositionSwitch;
}
static void Task_HandleInput_MovePositionSwitch(u8 taskId)
{
s16* data = gTasks[taskId].data;
if (MenuHelpers_ShouldWaitForLinkRecv() != TRUE)
{
if (JOY_NEW(DPAD_UP))
{
data[0] = 3;
ChangeSelectedMove(&data[0], -1, &sMonSummaryScreen->secondMoveIndex);
}
else if (JOY_NEW(DPAD_DOWN))
{
data[0] = 3;
ChangeSelectedMove(&data[0], 1, &sMonSummaryScreen->secondMoveIndex);
}
else if (JOY_NEW(A_BUTTON))
{
if (sMonSummaryScreen->firstMoveIndex == sMonSummaryScreen->secondMoveIndex)
ExitMovePositionSwitchMode(taskId, FALSE);
else
ExitMovePositionSwitchMode(taskId, TRUE);
}
else if (JOY_NEW(B_BUTTON))
{
ExitMovePositionSwitchMode(taskId, FALSE);
}
}
}
static void ExitMovePositionSwitchMode(u8 taskId, bool8 swapMoves)
{
u16 move;
PlaySE(SE_SELECT);
SetMainMoveSelectorColor(0);
DestroyMoveSelectorSprites(SPRITE_ARR_ID_MOVE_SELECTOR2);
if (swapMoves == TRUE)
{
if (!sMonSummaryScreen->isBoxMon)
{
struct Pokemon *mon = sMonSummaryScreen->monList.mons;
SwapMonMoves(&mon[sMonSummaryScreen->curMonIndex], sMonSummaryScreen->firstMoveIndex, sMonSummaryScreen->secondMoveIndex);
}
else
{
struct BoxPokemon *boxMon = sMonSummaryScreen->monList.boxMons;
SwapBoxMonMoves(&boxMon[sMonSummaryScreen->curMonIndex], sMonSummaryScreen->firstMoveIndex, sMonSummaryScreen->secondMoveIndex);
}
CopyMonToSummaryStruct(&sMonSummaryScreen->currentMon);
SwapMovesNamesPP(sMonSummaryScreen->firstMoveIndex, sMonSummaryScreen->secondMoveIndex);
SwapMovesTypeSprites(sMonSummaryScreen->firstMoveIndex, sMonSummaryScreen->secondMoveIndex);
sMonSummaryScreen->firstMoveIndex = sMonSummaryScreen->secondMoveIndex;
}
move = sMonSummaryScreen->summary.moves[sMonSummaryScreen->firstMoveIndex];
PrintMoveDetails(move);
DrawContestMoveHearts(move);
ScheduleBgCopyTilemapToVram(1);
ScheduleBgCopyTilemapToVram(2);
gTasks[taskId].func = Task_HandleInput_MoveSelect;
}
static void SwapMonMoves(struct Pokemon *mon, u8 moveIndex1, u8 moveIndex2)
{
struct PokeSummary* summary = &sMonSummaryScreen->summary;
u16 move1 = summary->moves[moveIndex1];
u16 move2 = summary->moves[moveIndex2];
u8 move1pp = summary->pp[moveIndex1];
u8 move2pp = summary->pp[moveIndex2];
u8 ppBonuses = summary->ppBonuses;
// Calculate PP bonuses
u8 ppUpMask1 = gPPUpGetMask[moveIndex1];
u8 ppBonusMove1 = (ppBonuses & ppUpMask1) >> (moveIndex1 * 2);
u8 ppUpMask2 = gPPUpGetMask[moveIndex2];
u8 ppBonusMove2 = (ppBonuses & ppUpMask2) >> (moveIndex2 * 2);
ppBonuses &= ~ppUpMask1;
ppBonuses &= ~ppUpMask2;
ppBonuses |= (ppBonusMove1 << (moveIndex2 * 2)) + (ppBonusMove2 << (moveIndex1 * 2));
// Swap the moves
SetMonData(mon, MON_DATA_MOVE1 + moveIndex1, &move2);
SetMonData(mon, MON_DATA_MOVE1 + moveIndex2, &move1);
SetMonData(mon, MON_DATA_PP1 + moveIndex1, &move2pp);
SetMonData(mon, MON_DATA_PP1 + moveIndex2, &move1pp);
SetMonData(mon, MON_DATA_PP_BONUSES, &ppBonuses);
summary->moves[moveIndex1] = move2;
summary->moves[moveIndex2] = move1;
summary->pp[moveIndex1] = move2pp;
summary->pp[moveIndex2] = move1pp;
summary->ppBonuses = ppBonuses;
}
static void SwapBoxMonMoves(struct BoxPokemon *mon, u8 moveIndex1, u8 moveIndex2)
{
struct PokeSummary* summary = &sMonSummaryScreen->summary;
u16 move1 = summary->moves[moveIndex1];
u16 move2 = summary->moves[moveIndex2];
u8 move1pp = summary->pp[moveIndex1];
u8 move2pp = summary->pp[moveIndex2];
u8 ppBonuses = summary->ppBonuses;
// Calculate PP bonuses
u8 ppUpMask1 = gPPUpGetMask[moveIndex1];
u8 ppBonusMove1 = (ppBonuses & ppUpMask1) >> (moveIndex1 * 2);
u8 ppUpMask2 = gPPUpGetMask[moveIndex2];
u8 ppBonusMove2 = (ppBonuses & ppUpMask2) >> (moveIndex2 * 2);
ppBonuses &= ~ppUpMask1;
ppBonuses &= ~ppUpMask2;
ppBonuses |= (ppBonusMove1 << (moveIndex2 * 2)) + (ppBonusMove2 << (moveIndex1 * 2));
// Swap the moves
SetBoxMonData(mon, MON_DATA_MOVE1 + moveIndex1, &move2);
SetBoxMonData(mon, MON_DATA_MOVE1 + moveIndex2, &move1);
SetBoxMonData(mon, MON_DATA_PP1 + moveIndex1, &move2pp);
SetBoxMonData(mon, MON_DATA_PP1 + moveIndex2, &move1pp);
SetBoxMonData(mon, MON_DATA_PP_BONUSES, &ppBonuses);
summary->moves[moveIndex1] = move2;
summary->moves[moveIndex2] = move1;
summary->pp[moveIndex1] = move2pp;
summary->pp[moveIndex2] = move1pp;
summary->ppBonuses = ppBonuses;
}
static void Task_SetHandleReplaceMoveInput(u8 taskId)
{
SetNewMoveTypeIcon();
CreateMoveSelectorSprites(SPRITE_ARR_ID_MOVE_SELECTOR1);
gTasks[taskId].func = Task_HandleReplaceMoveInput;
}
static void Task_HandleReplaceMoveInput(u8 taskId)
{
s16* data = gTasks[taskId].data;
if (MenuHelpers_ShouldWaitForLinkRecv() != TRUE)
{
if (gPaletteFade.active != TRUE)
{
if (JOY_NEW(DPAD_UP))
{
data[0] = 4;
ChangeSelectedMove(data, -1, &sMonSummaryScreen->firstMoveIndex);
}
else if (JOY_NEW(DPAD_DOWN))
{
data[0] = 4;
ChangeSelectedMove(data, 1, &sMonSummaryScreen->firstMoveIndex);
}
else if (JOY_NEW(DPAD_LEFT) || GetLRKeysPressed() == MENU_L_PRESSED)
{
ChangePage(taskId, -1);
}
else if (JOY_NEW(DPAD_RIGHT) || GetLRKeysPressed() == MENU_R_PRESSED)
{
ChangePage(taskId, 1);
}
else if (JOY_NEW(A_BUTTON))
{
if (CanReplaceMove() == TRUE)
{
StopPokemonAnimations();
PlaySE(SE_SELECT);
sMoveSlotToReplace = sMonSummaryScreen->firstMoveIndex;
gSpecialVar_0x8005 = sMoveSlotToReplace;
BeginCloseSummaryScreen(taskId);
}
else
{
PlaySE(SE_FAILURE);
ShowCantForgetHMsWindow(taskId);
}
}
else if (JOY_NEW(B_BUTTON))
{
StopPokemonAnimations();
PlaySE(SE_SELECT);
sMoveSlotToReplace = MAX_MON_MOVES;
gSpecialVar_0x8005 = MAX_MON_MOVES;
BeginCloseSummaryScreen(taskId);
}
}
}
}
static bool8 CanReplaceMove(void)
{
if (sMonSummaryScreen->firstMoveIndex == MAX_MON_MOVES
|| sMonSummaryScreen->newMove == MOVE_NONE
|| IsMoveHm(sMonSummaryScreen->summary.moves[sMonSummaryScreen->firstMoveIndex]) != TRUE)
return TRUE;
else
return FALSE;
}
static void ShowCantForgetHMsWindow(u8 taskId)
{
ClearWindowTilemap(PSS_LABEL_WINDOW_MOVES_POWER_ACC);
ClearWindowTilemap(PSS_LABEL_WINDOW_MOVES_APPEAL_JAM);
ScheduleBgCopyTilemapToVram(0);
HandlePowerAccTilemap(0, 3);
HandleAppealJamTilemap(0, 3, 0);
PrintHMMovesCantBeForgotten();
gTasks[taskId].func = Task_HandleInputCantForgetHMsMoves;
}
// This redraws the power/accuracy window when the player scrolls out of the "HM Moves can't be forgotten" message
static void Task_HandleInputCantForgetHMsMoves(u8 taskId)
{
s16* data = gTasks[taskId].data;
u16 move;
if (FuncIsActiveTask(Task_ShowPowerAccWindow) != 1)
{
if (JOY_NEW(DPAD_UP))
{
data[1] = 1;
data[0] = 4;
ChangeSelectedMove(&data[0], -1, &sMonSummaryScreen->firstMoveIndex);
data[1] = 0;
gTasks[taskId].func = Task_HandleReplaceMoveInput;
}
else if (JOY_NEW(DPAD_DOWN))
{
data[1] = 1;
data[0] = 4;
ChangeSelectedMove(&data[0], 1, &sMonSummaryScreen->firstMoveIndex);
data[1] = 0;
gTasks[taskId].func = Task_HandleReplaceMoveInput;
}
else if (JOY_NEW(DPAD_LEFT) || GetLRKeysPressed() == MENU_L_PRESSED)
{
if (sMonSummaryScreen->currPageIndex != PSS_PAGE_BATTLE_MOVES)
{
ClearWindowTilemap(PSS_LABEL_WINDOW_PORTRAIT_SPECIES);
if (!gSprites[sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_STATUS]].invisible)
ClearWindowTilemap(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATUS);
move = sMonSummaryScreen->summary.moves[sMonSummaryScreen->firstMoveIndex];
gTasks[taskId].func = Task_HandleReplaceMoveInput;
ChangePage(taskId, -1);
HandlePowerAccTilemap(9, -2);
HandleAppealJamTilemap(9, -2, move);
}
}
else if (JOY_NEW(DPAD_RIGHT) || GetLRKeysPressed() == MENU_R_PRESSED)
{
if (sMonSummaryScreen->currPageIndex != PSS_PAGE_CONTEST_MOVES)
{
ClearWindowTilemap(PSS_LABEL_WINDOW_PORTRAIT_SPECIES);
if (!gSprites[sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_STATUS]].invisible)
ClearWindowTilemap(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATUS);
move = sMonSummaryScreen->summary.moves[sMonSummaryScreen->firstMoveIndex];
gTasks[taskId].func = Task_HandleReplaceMoveInput;
ChangePage(taskId, 1);
HandlePowerAccTilemap(9, -2);
HandleAppealJamTilemap(9, -2, move);
}
}
else if (JOY_NEW(A_BUTTON | B_BUTTON))
{
ClearWindowTilemap(PSS_LABEL_WINDOW_PORTRAIT_SPECIES);
if (!gSprites[sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_STATUS]].invisible)
ClearWindowTilemap(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATUS);
move = sMonSummaryScreen->summary.moves[sMonSummaryScreen->firstMoveIndex];
PrintMoveDetails(move);
ScheduleBgCopyTilemapToVram(0);
HandlePowerAccTilemap(9, -3);
HandleAppealJamTilemap(9, -3, move);
gTasks[taskId].func = Task_HandleReplaceMoveInput;
}
}
}
u8 GetMoveSlotToReplace(void)
{
return sMoveSlotToReplace;
}
static void DrawPagination(void) // Updates the pagination dots at the top of the summary screen
{
u16 *alloced = Alloc(32);
u8 i;
for (i = 0; i < 4; i++)
{
u8 j = i * 2;
if (i < sMonSummaryScreen->minPageIndex)
{
alloced[j + 0] = 0x40;
alloced[j + 1] = 0x40;
alloced[j + 8] = 0x50;
alloced[j + 9] = 0x50;
}
else if (i > sMonSummaryScreen->maxPageIndex)
{
alloced[j + 0] = 0x4A;
alloced[j + 1] = 0x4A;
alloced[j + 8] = 0x5A;
alloced[j + 9] = 0x5A;
}
else if (i < sMonSummaryScreen->currPageIndex)
{
alloced[j + 0] = 0x46;
alloced[j + 1] = 0x47;
alloced[j + 8] = 0x56;
alloced[j + 9] = 0x57;
}
else if (i == sMonSummaryScreen->currPageIndex)
{
if (i != sMonSummaryScreen->maxPageIndex)
{
alloced[j + 0] = 0x41;
alloced[j + 1] = 0x42;
alloced[j + 8] = 0x51;
alloced[j + 9] = 0x52;
}
else
{
alloced[j + 0] = 0x4B;
alloced[j + 1] = 0x4C;
alloced[j + 8] = 0x5B;
alloced[j + 9] = 0x5C;
}
}
else if (i != sMonSummaryScreen->maxPageIndex)
{
alloced[j + 0] = 0x43;
alloced[j + 1] = 0x44;
alloced[j + 8] = 0x53;
alloced[j + 9] = 0x54;
}
else
{
alloced[j + 0] = 0x48;
alloced[j + 1] = 0x49;
alloced[j + 8] = 0x58;
alloced[j + 9] = 0x59;
}
}
CopyToBgTilemapBufferRect_ChangePalette(3, alloced, 11, 0, 8, 2, 16);
ScheduleBgCopyTilemapToVram(3);
Free(alloced);
}
static void ChangeTilemap(const struct TilemapCtrl *unkStruct, u16 *dest, u8 c, bool8 d)
{
u16 i;
u16 *alloced = Alloc(unkStruct->field_6 * 2 * unkStruct->field_7);
CpuFill16(unkStruct->field_4, alloced, unkStruct->field_6 * 2 * unkStruct->field_7);
if (unkStruct->field_6 != c)
{
if (!d)
{
for (i = 0; i < unkStruct->field_7; i++)
CpuCopy16(&unkStruct->gfx[c + unkStruct->field_6 * i], &alloced[unkStruct->field_6 * i], (unkStruct->field_6 - c) * 2);
}
else
{
for (i = 0; i < unkStruct->field_7; i++)
CpuCopy16(&unkStruct->gfx[unkStruct->field_6 * i], &alloced[c + unkStruct->field_6 * i], (unkStruct->field_6 - c) * 2);
}
}
for (i = 0; i < unkStruct->field_7; i++)
CpuCopy16(&alloced[unkStruct->field_6 * i], &dest[(unkStruct->field_9 + i) * 32 + unkStruct->field_8], unkStruct->field_6 * 2);
Free(alloced);
}
static void HandlePowerAccTilemap(u16 a, s16 b)
{
if (b > sBattleMoveTilemapCtrl.field_6)
b = sBattleMoveTilemapCtrl.field_6;
if (b == 0 || b == sBattleMoveTilemapCtrl.field_6)
{
ChangeTilemap(&sBattleMoveTilemapCtrl, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_BATTLE_MOVES][0], b, TRUE);
}
else
{
u8 taskId = FindTaskIdByFunc(Task_ShowPowerAccWindow);
if (taskId == TASK_NONE)
taskId = CreateTask(Task_ShowPowerAccWindow, 8);
gTasks[taskId].data[0] = b;
gTasks[taskId].data[1] = a;
}
}
static void Task_ShowPowerAccWindow(u8 taskId)
{
s16 *data = gTasks[taskId].data;
data[1] += data[0];
if (data[1] < 0)
{
data[1] = 0;
}
else if (data[1] > sBattleMoveTilemapCtrl.field_6)
{
data[1] = sBattleMoveTilemapCtrl.field_6;
}
ChangeTilemap(&sBattleMoveTilemapCtrl, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_BATTLE_MOVES][0], data[1], TRUE);
if (data[1] <= 0 || data[1] >= sBattleMoveTilemapCtrl.field_6)
{
if (data[0] < 0)
{
if (sMonSummaryScreen->currPageIndex == 2)
PutWindowTilemap(PSS_LABEL_WINDOW_MOVES_POWER_ACC);
}
else
{
if (!gSprites[sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_STATUS]].invisible)
PutWindowTilemap(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATUS);
PutWindowTilemap(PSS_LABEL_WINDOW_PORTRAIT_SPECIES);
}
ScheduleBgCopyTilemapToVram(0);
DestroyTask(taskId);
}
ScheduleBgCopyTilemapToVram(1);
ScheduleBgCopyTilemapToVram(2);
}
static void HandleAppealJamTilemap(u16 a, s16 b, u16 move)
{
if (b > sContestMoveTilemapCtrl.field_6)
b = sContestMoveTilemapCtrl.field_6;
if (b == 0 || b == sContestMoveTilemapCtrl.field_6)
{
ChangeTilemap(&sContestMoveTilemapCtrl, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_CONTEST_MOVES][0], b, TRUE);
}
else
{
u8 taskId = FindTaskIdByFunc(Task_ShowAppealJamWindow);
if (taskId == TASK_NONE)
taskId = CreateTask(Task_ShowAppealJamWindow, 8);
gTasks[taskId].data[0] = b;
gTasks[taskId].data[1] = a;
gTasks[taskId].data[2] = move;
}
}
static void Task_ShowAppealJamWindow(u8 taskId)
{
s16 *data = gTasks[taskId].data;
data[1] += data[0];
if (data[1] < 0)
{
data[1] = 0;
}
else if (data[1] > sContestMoveTilemapCtrl.field_6)
{
data[1] = sContestMoveTilemapCtrl.field_6;
}
ChangeTilemap(&sContestMoveTilemapCtrl, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_CONTEST_MOVES][0], data[1], TRUE);
if (data[1] <= 0 || data[1] >= sContestMoveTilemapCtrl.field_6)
{
if (data[0] < 0)
{
if (sMonSummaryScreen->currPageIndex == 3 && FuncIsActiveTask(PssScrollRight) == 0)
PutWindowTilemap(PSS_LABEL_WINDOW_MOVES_APPEAL_JAM);
DrawContestMoveHearts(data[2]);
}
else
{
if (!gSprites[sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_STATUS]].invisible)
{
PutWindowTilemap(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATUS);
}
PutWindowTilemap(PSS_LABEL_WINDOW_PORTRAIT_SPECIES);
}
ScheduleBgCopyTilemapToVram(0);
DestroyTask(taskId);
}
ScheduleBgCopyTilemapToVram(1);
ScheduleBgCopyTilemapToVram(2);
}
static void HandleStatusTilemap(u16 a, s16 b)
{
if (b > sStatusTilemapCtrl1.field_6)
b = sStatusTilemapCtrl1.field_6;
if (b == 0 || b == sStatusTilemapCtrl1.field_6)
{
ChangeTilemap(&sStatusTilemapCtrl1, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_INFO][0], b, FALSE);
ChangeTilemap(&sStatusTilemapCtrl2, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_INFO][0], b, FALSE);
}
else
{
u8 taskId = CreateTask(Task_ShowStatusWindow, 8);
gTasks[taskId].data[0] = b;
gTasks[taskId].data[1] = a;
}
}
static void Task_ShowStatusWindow(u8 taskId)
{
s16 *data = gTasks[taskId].data;
data[1] += data[0];
if (data[1] < 0)
data[1] = 0;
else if (data[1] > sStatusTilemapCtrl1.field_6)
data[1] = sStatusTilemapCtrl1.field_6;
ChangeTilemap(&sStatusTilemapCtrl1, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_INFO][0], data[1], FALSE);
ChangeTilemap(&sStatusTilemapCtrl2, sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_INFO][0], data[1], FALSE);
ScheduleBgCopyTilemapToVram(3);
if (data[1] <= 0 || data[1] >= sStatusTilemapCtrl1.field_6)
{
if (data[0] < 0)
{
CreateSetStatusSprite();
PutWindowTilemap(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATUS);
ScheduleBgCopyTilemapToVram(0);
}
DestroyTask(taskId);
}
}
static void TilemapFiveMovesDisplay(u16 *dst, u16 palette, bool8 remove)
{
u16 i, id;
palette *= 0x1000;
id = 0x56A;
if (!remove)
{
for (i = 0; i < 20; i++)
{
dst[id + i] = gSummaryScreenWindow_Tilemap[i] + palette;
dst[id + i + 0x20] = gSummaryScreenWindow_Tilemap[i] + palette;
dst[id + i + 0x40] = gSummaryScreenWindow_Tilemap[i + 20] + palette;
}
}
else // Remove
{
for (i = 0; i < 20; i++)
{
dst[id + i] = gSummaryScreenWindow_Tilemap[i + 20] + palette;
dst[id + i + 0x20] = gSummaryScreenWindow_Tilemap[i + 40] + palette;
dst[id + i + 0x40] = gSummaryScreenWindow_Tilemap[i + 40] + palette;
}
}
}
static void DrawPokerusCuredSymbol(struct Pokemon *mon) // This checks if the mon has been cured of pokerus
{
if (!CheckPartyPokerus(mon, 0) && CheckPartyHasHadPokerus(mon, 0)) // If yes it draws the cured symbol
{
sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_INFO][0][0x223] = 0x2C;
sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_INFO][1][0x223] = 0x2C;
}
else
{
sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_INFO][0][0x223] = 0x81A;
sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_INFO][1][0x223] = 0x81A;
}
ScheduleBgCopyTilemapToVram(3);
}
static void SetMonPicBackgroundPalette(bool8 isMonShiny)
{
if (!isMonShiny)
SetBgTilemapPalette(3, 1, 4, 8, 8, 0);
else
SetBgTilemapPalette(3, 1, 4, 8, 8, 5);
ScheduleBgCopyTilemapToVram(3);
}
static void DrawExperienceProgressBar(struct Pokemon *unused)
{
s64 numExpProgressBarTicks;
struct PokeSummary *summary = &sMonSummaryScreen->summary;
u16 *dst;
u8 i;
if (summary->level < MAX_LEVEL)
{
u32 expBetweenLevels = gExperienceTables[gBaseStats[summary->species].growthRate][summary->level + 1] - gExperienceTables[gBaseStats[summary->species].growthRate][summary->level];
u32 expSinceLastLevel = summary->exp - gExperienceTables[gBaseStats[summary->species].growthRate][summary->level];
// Calculate the number of 1-pixel "ticks" to illuminate in the experience progress bar.
// There are 8 tiles that make up the bar, and each tile has 8 "ticks". Hence, the numerator
// is multiplied by 64.
numExpProgressBarTicks = expSinceLastLevel * 64 / expBetweenLevels;
if (numExpProgressBarTicks == 0 && expSinceLastLevel != 0)
numExpProgressBarTicks = 1;
}
else
{
numExpProgressBarTicks = 0;
}
dst = &sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_SKILLS][1][0x255];
for (i = 0; i < 8; i++)
{
if (numExpProgressBarTicks > 7)
dst[i] = 0x206A;
else
dst[i] = 0x2062 + (numExpProgressBarTicks % 8);
numExpProgressBarTicks -= 8;
if (numExpProgressBarTicks < 0)
numExpProgressBarTicks = 0;
}
if (GetBgTilemapBuffer(1) == sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_SKILLS][0])
ScheduleBgCopyTilemapToVram(1);
else
ScheduleBgCopyTilemapToVram(2);
}
static void DrawContestMoveHearts(u16 move)
{
u16 *tilemap = sMonSummaryScreen->bgTilemapBuffers[PSS_PAGE_CONTEST_MOVES][1];
u8 i;
if (move != MOVE_NONE)
{
// Draw appeal hearts
u8 effectValue = gContestEffects[gContestMoves[move].effect].appeal;
if (effectValue != 0xFF)
effectValue /= 10;
for (i = 0; i < MAX_CONTEST_MOVE_HEARTS; i++)
{
if (effectValue != 0xFF && i < effectValue)
tilemap[(i / 4 * 32) + (i & 3) + 0x1E6] = TILE_FILLED_APPEAL_HEART;
else
tilemap[(i / 4 * 32) + (i & 3) + 0x1E6] = TILE_EMPTY_APPEAL_HEART;
}
// Draw jam hearts
effectValue = gContestEffects[gContestMoves[move].effect].jam;
if (effectValue != 0xFF)
effectValue /= 10;
for (i = 0; i < MAX_CONTEST_MOVE_HEARTS; i++)
{
if (effectValue != 0xFF && i < effectValue)
tilemap[(i / 4 * 32) + (i & 3) + 0x226] = TILE_FILLED_JAM_HEART;
else
tilemap[(i / 4 * 32) + (i & 3) + 0x226] = TILE_EMPTY_JAM_HEART;
}
}
}
static void LimitEggSummaryPageDisplay(void) // If the pokemon is an egg, limit the number of pages displayed to 1
{
if (sMonSummaryScreen->summary.isEgg)
ChangeBgX(3, 0x10000, BG_COORD_SET);
else
ChangeBgX(3, 0, BG_COORD_SET);
}
static void ResetWindows(void)
{
u8 i;
InitWindows(sSummaryTemplate);
DeactivateAllTextPrinters();
for (i = 0; i < PSS_LABEL_WINDOW_END; i++)
FillWindowPixelBuffer(i, PIXEL_FILL(0));
for (i = 0; i < ARRAY_COUNT(sMonSummaryScreen->windowIds); i++)
sMonSummaryScreen->windowIds[i] = WINDOW_NONE;
}
static void PrintTextOnWindow(u8 windowId, const u8 *string, u8 x, u8 y, u8 lineSpacing, u8 colorId)
{
AddTextPrinterParameterized4(windowId, FONT_NORMAL, x, y, 0, lineSpacing, sTextColors[colorId], 0, string);
}
static void PrintMonInfo(void)
{
FillWindowPixelBuffer(PSS_LABEL_WINDOW_PORTRAIT_DEX_NUMBER, PIXEL_FILL(0));
FillWindowPixelBuffer(PSS_LABEL_WINDOW_PORTRAIT_NICKNAME, PIXEL_FILL(0));
FillWindowPixelBuffer(PSS_LABEL_WINDOW_PORTRAIT_SPECIES, PIXEL_FILL(0));
if (!sMonSummaryScreen->summary.isEgg)
PrintNotEggInfo();
else
PrintEggInfo();
ScheduleBgCopyTilemapToVram(0);
}
static void PrintNotEggInfo(void)
{
u8 strArray[16];
struct Pokemon *mon = &sMonSummaryScreen->currentMon;
struct PokeSummary *summary = &sMonSummaryScreen->summary;
u16 dexNum = SpeciesToPokedexNum(summary->species);
if (dexNum != 0xFFFF)
{
StringCopy(gStringVar1, &gText_NumberClear01[0]);
ConvertIntToDecimalStringN(gStringVar2, dexNum, STR_CONV_MODE_LEADING_ZEROS, 3);
StringAppend(gStringVar1, gStringVar2);
if (!IsMonShiny(mon))
{
PrintTextOnWindow(PSS_LABEL_WINDOW_PORTRAIT_DEX_NUMBER, gStringVar1, 0, 1, 0, 1);
SetMonPicBackgroundPalette(FALSE);
}
else
{
PrintTextOnWindow(PSS_LABEL_WINDOW_PORTRAIT_DEX_NUMBER, gStringVar1, 0, 1, 0, 7);
SetMonPicBackgroundPalette(TRUE);
}
PutWindowTilemap(PSS_LABEL_WINDOW_PORTRAIT_DEX_NUMBER);
}
else
{
ClearWindowTilemap(PSS_LABEL_WINDOW_PORTRAIT_DEX_NUMBER);
if (!IsMonShiny(mon))
SetMonPicBackgroundPalette(FALSE);
else
SetMonPicBackgroundPalette(TRUE);
}
StringCopy(gStringVar1, gText_LevelSymbol);
ConvertIntToDecimalStringN(gStringVar2, summary->level, STR_CONV_MODE_LEFT_ALIGN, 3);
StringAppend(gStringVar1, gStringVar2);
PrintTextOnWindow(PSS_LABEL_WINDOW_PORTRAIT_SPECIES, gStringVar1, 24, 17, 0, 1);
GetMonNickname(mon, gStringVar1);
PrintTextOnWindow(PSS_LABEL_WINDOW_PORTRAIT_NICKNAME, gStringVar1, 0, 1, 0, 1);
strArray[0] = CHAR_SLASH;
StringCopy(&strArray[1], &gSpeciesNames[summary->species2][0]);
PrintTextOnWindow(PSS_LABEL_WINDOW_PORTRAIT_SPECIES, strArray, 0, 1, 0, 1);
PrintGenderSymbol(mon, summary->species2);
PutWindowTilemap(PSS_LABEL_WINDOW_PORTRAIT_NICKNAME);
PutWindowTilemap(PSS_LABEL_WINDOW_PORTRAIT_SPECIES);
}
static void PrintEggInfo(void)
{
GetMonNickname(&sMonSummaryScreen->currentMon, gStringVar1);
PrintTextOnWindow(PSS_LABEL_WINDOW_PORTRAIT_NICKNAME, gStringVar1, 0, 1, 0, 1);
PutWindowTilemap(PSS_LABEL_WINDOW_PORTRAIT_NICKNAME);
ClearWindowTilemap(PSS_LABEL_WINDOW_PORTRAIT_DEX_NUMBER);
ClearWindowTilemap(PSS_LABEL_WINDOW_PORTRAIT_SPECIES);
}
static void PrintGenderSymbol(struct Pokemon *mon, u16 species)
{
if (species != SPECIES_NIDORAN_M && species != SPECIES_NIDORAN_F)
{
switch (GetMonGender(mon))
{
case MON_MALE:
PrintTextOnWindow(PSS_LABEL_WINDOW_PORTRAIT_SPECIES, gText_MaleSymbol, 57, 17, 0, 3);
break;
case MON_FEMALE:
PrintTextOnWindow(PSS_LABEL_WINDOW_PORTRAIT_SPECIES, gText_FemaleSymbol, 57, 17, 0, 4);
break;
}
}
}
static void PrintAOrBButtonIcon(u8 windowId, bool8 bButton, u32 x)
{
// sSummaryBButtonBitmap - 0x80 = sSummaryAButtonBitmap
BlitBitmapToWindow(windowId, (bButton) ? sSummaryBButtonBitmap : sSummaryBButtonBitmap - 0x80, x, 0, 16, 16);
}
static void PrintPageNamesAndStats(void)
{
int stringXPos;
int iconXPos;
int statsXPos;
PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_INFO_TITLE, gText_PkmnInfo, 2, 1, 0, 1);
PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_SKILLS_TITLE, gText_PkmnSkills, 2, 1, 0, 1);
PrintTextOnWindow(PSS_LABEL_WINDOW_BATTLE_MOVES_TITLE, gText_BattleMoves, 2, 1, 0, 1);
PrintTextOnWindow(PSS_LABEL_WINDOW_CONTEST_MOVES_TITLE, gText_ContestMoves, 2, 1, 0, 1);
stringXPos = GetStringRightAlignXOffset(FONT_NORMAL, gText_Cancel2, 62);
iconXPos = stringXPos - 16;
if (iconXPos < 0)
iconXPos = 0;
PrintAOrBButtonIcon(PSS_LABEL_WINDOW_PROMPT_CANCEL, FALSE, iconXPos);
PrintTextOnWindow(PSS_LABEL_WINDOW_PROMPT_CANCEL, gText_Cancel2, stringXPos, 1, 0, 0);
stringXPos = GetStringRightAlignXOffset(FONT_NORMAL, gText_Info, 62);
iconXPos = stringXPos - 16;
if (iconXPos < 0)
iconXPos = 0;
PrintAOrBButtonIcon(PSS_LABEL_WINDOW_PROMPT_INFO, FALSE, iconXPos);
PrintTextOnWindow(PSS_LABEL_WINDOW_PROMPT_INFO, gText_Info, stringXPos, 1, 0, 0);
stringXPos = GetStringRightAlignXOffset(FONT_NORMAL, gText_Switch, 62);
iconXPos = stringXPos - 16;
if (iconXPos < 0)
iconXPos = 0;
PrintAOrBButtonIcon(PSS_LABEL_WINDOW_PROMPT_SWITCH, FALSE, iconXPos);
PrintTextOnWindow(PSS_LABEL_WINDOW_PROMPT_SWITCH, gText_Switch, stringXPos, 1, 0, 0);
PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_INFO_RENTAL, gText_RentalPkmn, 0, 1, 0, 1);
PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_INFO_TYPE, gText_TypeSlash, 0, 1, 0, 0);
statsXPos = 6 + GetStringCenterAlignXOffset(FONT_NORMAL, gText_HP4, 42);
PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATS_LEFT, gText_HP4, statsXPos, 1, 0, 1);
statsXPos = 6 + GetStringCenterAlignXOffset(FONT_NORMAL, gText_Attack3, 42);
PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATS_LEFT, gText_Attack3, statsXPos, 17, 0, 1);
statsXPos = 6 + GetStringCenterAlignXOffset(FONT_NORMAL, gText_Defense3, 42);
PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATS_LEFT, gText_Defense3, statsXPos, 33, 0, 1);
statsXPos = 2 + GetStringCenterAlignXOffset(FONT_NORMAL, gText_SpAtk4, 36);
PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATS_RIGHT, gText_SpAtk4, statsXPos, 1, 0, 1);
statsXPos = 2 + GetStringCenterAlignXOffset(FONT_NORMAL, gText_SpDef4, 36);
PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATS_RIGHT, gText_SpDef4, statsXPos, 17, 0, 1);
statsXPos = 2 + GetStringCenterAlignXOffset(FONT_NORMAL, gText_Speed2, 36);
PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATS_RIGHT, gText_Speed2, statsXPos, 33, 0, 1);
PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_SKILLS_EXP, gText_ExpPoints, 6, 1, 0, 1);
PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_SKILLS_EXP, gText_NextLv, 6, 17, 0, 1);
PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATUS, gText_Status, 2, 1, 0, 1);
PrintTextOnWindow(PSS_LABEL_WINDOW_MOVES_POWER_ACC, gText_Power, 0, 1, 0, 1);
PrintTextOnWindow(PSS_LABEL_WINDOW_MOVES_POWER_ACC, gText_Accuracy2, 0, 17, 0, 1);
PrintTextOnWindow(PSS_LABEL_WINDOW_MOVES_APPEAL_JAM, gText_Appeal, 0, 1, 0, 1);
PrintTextOnWindow(PSS_LABEL_WINDOW_MOVES_APPEAL_JAM, gText_Jam, 0, 17, 0, 1);
}
static void PutPageWindowTilemaps(u8 page)
{
u8 i;
ClearWindowTilemap(PSS_LABEL_WINDOW_POKEMON_INFO_TITLE);
ClearWindowTilemap(PSS_LABEL_WINDOW_POKEMON_SKILLS_TITLE);
ClearWindowTilemap(PSS_LABEL_WINDOW_BATTLE_MOVES_TITLE);
ClearWindowTilemap(PSS_LABEL_WINDOW_CONTEST_MOVES_TITLE);
switch (page)
{
case PSS_PAGE_INFO:
PutWindowTilemap(PSS_LABEL_WINDOW_POKEMON_INFO_TITLE);
PutWindowTilemap(PSS_LABEL_WINDOW_PROMPT_CANCEL);
if (InBattleFactory() == TRUE || InSlateportBattleTent() == TRUE)
PutWindowTilemap(PSS_LABEL_WINDOW_POKEMON_INFO_RENTAL);
PutWindowTilemap(PSS_LABEL_WINDOW_POKEMON_INFO_TYPE);
break;
case PSS_PAGE_SKILLS:
PutWindowTilemap(PSS_LABEL_WINDOW_POKEMON_SKILLS_TITLE);
PutWindowTilemap(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATS_LEFT);
PutWindowTilemap(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATS_RIGHT);
PutWindowTilemap(PSS_LABEL_WINDOW_POKEMON_SKILLS_EXP);
break;
case PSS_PAGE_BATTLE_MOVES:
PutWindowTilemap(PSS_LABEL_WINDOW_BATTLE_MOVES_TITLE);
if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE)
{
if (sMonSummaryScreen->newMove != MOVE_NONE || sMonSummaryScreen->firstMoveIndex != MAX_MON_MOVES)
PutWindowTilemap(PSS_LABEL_WINDOW_MOVES_POWER_ACC);
}
else
{
PutWindowTilemap(PSS_LABEL_WINDOW_PROMPT_INFO);
}
break;
case PSS_PAGE_CONTEST_MOVES:
PutWindowTilemap(PSS_LABEL_WINDOW_CONTEST_MOVES_TITLE);
if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE)
{
if (sMonSummaryScreen->newMove != MOVE_NONE || sMonSummaryScreen->firstMoveIndex != MAX_MON_MOVES)
PutWindowTilemap(PSS_LABEL_WINDOW_MOVES_APPEAL_JAM);
}
else
{
PutWindowTilemap(PSS_LABEL_WINDOW_PROMPT_INFO);
}
break;
}
for (i = 0; i < ARRAY_COUNT(sMonSummaryScreen->windowIds); i++)
PutWindowTilemap(sMonSummaryScreen->windowIds[i]);
ScheduleBgCopyTilemapToVram(0);
}
static void ClearPageWindowTilemaps(u8 page)
{
u8 i;
switch (page)
{
case PSS_PAGE_INFO:
ClearWindowTilemap(PSS_LABEL_WINDOW_PROMPT_CANCEL);
if (InBattleFactory() == TRUE || InSlateportBattleTent() == TRUE)
ClearWindowTilemap(PSS_LABEL_WINDOW_POKEMON_INFO_RENTAL);
ClearWindowTilemap(PSS_LABEL_WINDOW_POKEMON_INFO_TYPE);
break;
case PSS_PAGE_SKILLS:
ClearWindowTilemap(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATS_LEFT);
ClearWindowTilemap(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATS_RIGHT);
ClearWindowTilemap(PSS_LABEL_WINDOW_POKEMON_SKILLS_EXP);
break;
case PSS_PAGE_BATTLE_MOVES:
if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE)
{
if (sMonSummaryScreen->newMove != MOVE_NONE || sMonSummaryScreen->firstMoveIndex != MAX_MON_MOVES)
ClearWindowTilemap(PSS_LABEL_WINDOW_MOVES_POWER_ACC);
}
else
{
ClearWindowTilemap(PSS_LABEL_WINDOW_PROMPT_INFO);
}
break;
case PSS_PAGE_CONTEST_MOVES:
if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE)
{
if (sMonSummaryScreen->newMove != MOVE_NONE || sMonSummaryScreen->firstMoveIndex != MAX_MON_MOVES)
ClearWindowTilemap(PSS_LABEL_WINDOW_MOVES_APPEAL_JAM);
}
else
{
ClearWindowTilemap(PSS_LABEL_WINDOW_PROMPT_INFO);
}
break;
}
for (i = 0; i < ARRAY_COUNT(sMonSummaryScreen->windowIds); i++)
RemoveWindowByIndex(i);
ScheduleBgCopyTilemapToVram(0);
}
static u8 AddWindowFromTemplateList(const struct WindowTemplate *template, u8 templateId)
{
u8 *windowIdPtr = &sMonSummaryScreen->windowIds[templateId];
if (*windowIdPtr == WINDOW_NONE)
{
*windowIdPtr = AddWindow(&template[templateId]);
FillWindowPixelBuffer(*windowIdPtr, PIXEL_FILL(0));
}
return *windowIdPtr;
}
static void RemoveWindowByIndex(u8 windowIndex)
{
u8 *windowIdPtr = &sMonSummaryScreen->windowIds[windowIndex];
if (*windowIdPtr != WINDOW_NONE)
{
ClearWindowTilemap(*windowIdPtr);
RemoveWindow(*windowIdPtr);
*windowIdPtr = WINDOW_NONE;
}
}
static void PrintPageSpecificText(u8 pageIndex)
{
u16 i;
for (i = 0; i < ARRAY_COUNT(sMonSummaryScreen->windowIds); i++)
{
if (sMonSummaryScreen->windowIds[i] != WINDOW_NONE)
FillWindowPixelBuffer(sMonSummaryScreen->windowIds[i], PIXEL_FILL(0));
}
sTextPrinterFunctions[pageIndex]();
}
static void CreateTextPrinterTask(u8 pageIndex)
{
CreateTask(sTextPrinterTasks[pageIndex], 16);
}
static void PrintInfoPageText(void)
{
if (sMonSummaryScreen->summary.isEgg)
{
PrintEggOTName();
PrintEggOTID();
PrintEggState();
PrintEggMemo();
}
else
{
PrintMonOTName();
PrintMonOTID();
PrintMonAbilityName();
PrintMonAbilityDescription();
BufferMonTrainerMemo();
PrintMonTrainerMemo();
}
}
static void Task_PrintInfoPage(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (data[0])
{
case 1:
PrintMonOTName();
break;
case 2:
PrintMonOTID();
break;
case 3:
PrintMonAbilityName();
break;
case 4:
PrintMonAbilityDescription();
break;
case 5:
BufferMonTrainerMemo();
break;
case 6:
PrintMonTrainerMemo();
break;
case 7:
DestroyTask(taskId);
return;
}
data[0]++;
}
static void PrintMonOTName(void)
{
int x, windowId;
if (InBattleFactory() != TRUE && InSlateportBattleTent() != TRUE)
{
windowId = AddWindowFromTemplateList(sPageInfoTemplate, PSS_DATA_WINDOW_INFO_ORIGINAL_TRAINER);
PrintTextOnWindow(windowId, gText_OTSlash, 0, 1, 0, 1);
x = GetStringWidth(FONT_NORMAL, gText_OTSlash, 0);
if (sMonSummaryScreen->summary.OTGender == 0)
PrintTextOnWindow(windowId, sMonSummaryScreen->summary.OTName, x, 1, 0, 5);
else
PrintTextOnWindow(windowId, sMonSummaryScreen->summary.OTName, x, 1, 0, 6);
}
}
static void PrintMonOTID(void)
{
int xPos;
if (InBattleFactory() != TRUE && InSlateportBattleTent() != TRUE)
{
ConvertIntToDecimalStringN(StringCopy(gStringVar1, gText_IDNumber2), (u16)sMonSummaryScreen->summary.OTID, STR_CONV_MODE_LEADING_ZEROS, 5);
xPos = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar1, 56);
PrintTextOnWindow(AddWindowFromTemplateList(sPageInfoTemplate, PSS_DATA_WINDOW_INFO_ID), gStringVar1, xPos, 1, 0, 1);
}
}
static void PrintMonAbilityName(void)
{
u8 ability = GetAbilityBySpecies(sMonSummaryScreen->summary.species, sMonSummaryScreen->summary.abilityNum);
PrintTextOnWindow(AddWindowFromTemplateList(sPageInfoTemplate, PSS_DATA_WINDOW_INFO_ABILITY), gAbilityNames[ability], 0, 1, 0, 1);
}
static void PrintMonAbilityDescription(void)
{
u8 ability = GetAbilityBySpecies(sMonSummaryScreen->summary.species, sMonSummaryScreen->summary.abilityNum);
PrintTextOnWindow(AddWindowFromTemplateList(sPageInfoTemplate, PSS_DATA_WINDOW_INFO_ABILITY), gAbilityDescriptionPointers[ability], 0, 17, 0, 0);
}
static void BufferMonTrainerMemo(void)
{
struct PokeSummary *sum = &sMonSummaryScreen->summary;
const u8 *text;
DynamicPlaceholderTextUtil_Reset();
DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sMemoNatureTextColor);
DynamicPlaceholderTextUtil_SetPlaceholderPtr(1, sMemoMiscTextColor);
BufferNatureString();
if (InBattleFactory() == TRUE || InSlateportBattleTent() == TRUE || IsInGamePartnerMon() == TRUE)
{
DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gText_XNature);
}
else
{
u8 *metLevelString = Alloc(32);
u8 *metLocationString = Alloc(32);
GetMetLevelString(metLevelString);
if (sum->metLocation < MAPSEC_NONE)
{
GetMapNameHandleAquaHideout(metLocationString, sum->metLocation);
DynamicPlaceholderTextUtil_SetPlaceholderPtr(4, metLocationString);
}
if (DoesMonOTMatchOwner() == TRUE)
{
if (sum->metLevel == 0)
text = (sum->metLocation >= MAPSEC_NONE) ? gText_XNatureHatchedSomewhereAt : gText_XNatureHatchedAtYZ;
else
text = (sum->metLocation >= MAPSEC_NONE) ? gText_XNatureMetSomewhereAt : gText_XNatureMetAtYZ;
}
else if (sum->metLocation == METLOC_FATEFUL_ENCOUNTER)
{
text = gText_XNatureFatefulEncounter;
}
else if (sum->metLocation != METLOC_IN_GAME_TRADE && DidMonComeFromGBAGames())
{
text = (sum->metLocation >= MAPSEC_NONE) ? gText_XNatureObtainedInTrade : gText_XNatureProbablyMetAt;
}
else
{
text = gText_XNatureObtainedInTrade;
}
DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, text);
Free(metLevelString);
Free(metLocationString);
}
}
static void PrintMonTrainerMemo(void)
{
PrintTextOnWindow(AddWindowFromTemplateList(sPageInfoTemplate, PSS_DATA_WINDOW_INFO_MEMO), gStringVar4, 0, 1, 0, 0);
}
static void BufferNatureString(void)
{
struct PokemonSummaryScreenData *sumStruct = sMonSummaryScreen;
DynamicPlaceholderTextUtil_SetPlaceholderPtr(2, gNatureNamePointers[sumStruct->summary.nature]);
DynamicPlaceholderTextUtil_SetPlaceholderPtr(5, gText_EmptyString5);
}
static void GetMetLevelString(u8 *output)
{
u8 level = sMonSummaryScreen->summary.metLevel;
if (level == 0)
level = EGG_HATCH_LEVEL;
ConvertIntToDecimalStringN(output, level, STR_CONV_MODE_LEFT_ALIGN, 3);
DynamicPlaceholderTextUtil_SetPlaceholderPtr(3, output);
}
static bool8 DoesMonOTMatchOwner(void)
{
struct PokeSummary *sum = &sMonSummaryScreen->summary;
u32 trainerId;
u8 gender;
if (sMonSummaryScreen->monList.mons == gEnemyParty)
{
u8 multiID = GetMultiplayerId() ^ 1;
trainerId = gLinkPlayers[multiID].trainerId & 0xFFFF;
gender = gLinkPlayers[multiID].gender;
StringCopy(gStringVar1, gLinkPlayers[multiID].name);
}
else
{
trainerId = GetPlayerIDAsU32() & 0xFFFF;
gender = gSaveBlock2Ptr->playerGender;
StringCopy(gStringVar1, gSaveBlock2Ptr->playerName);
}
if (gender != sum->OTGender || trainerId != (sum->OTID & 0xFFFF) || StringCompareWithoutExtCtrlCodes(gStringVar1, sum->OTName))
return FALSE;
else
return TRUE;
}
static bool8 DidMonComeFromGBAGames(void)
{
struct PokeSummary *sum = &sMonSummaryScreen->summary;
if (sum->metGame > 0 && sum->metGame <= VERSION_LEAF_GREEN)
return TRUE;
return FALSE;
}
bool8 DidMonComeFromRSE(void)
{
struct PokeSummary *sum = &sMonSummaryScreen->summary;
if (sum->metGame > 0 && sum->metGame <= VERSION_EMERALD)
return TRUE;
return FALSE;
}
static bool8 IsInGamePartnerMon(void)
{
if ((gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) && gMain.inBattle)
{
if (sMonSummaryScreen->curMonIndex == 1 || sMonSummaryScreen->curMonIndex == 4 || sMonSummaryScreen->curMonIndex == 5)
return TRUE;
}
return FALSE;
}
static void PrintEggOTName(void)
{
u32 windowId = AddWindowFromTemplateList(sPageInfoTemplate, PSS_DATA_WINDOW_INFO_ORIGINAL_TRAINER);
u32 width = GetStringWidth(FONT_NORMAL, gText_OTSlash, 0);
PrintTextOnWindow(windowId, gText_OTSlash, 0, 1, 0, 1);
PrintTextOnWindow(windowId, gText_FiveMarks, width, 1, 0, 1);
}
static void PrintEggOTID(void)
{
int x;
StringCopy(gStringVar1, gText_IDNumber2);
StringAppend(gStringVar1, gText_FiveMarks);
x = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar1, 56);
PrintTextOnWindow(AddWindowFromTemplateList(sPageInfoTemplate, PSS_DATA_WINDOW_INFO_ID), gStringVar1, x, 1, 0, 1);
}
static void PrintEggState(void)
{
const u8 *text;
struct PokeSummary *sum = &sMonSummaryScreen->summary;
if (sMonSummaryScreen->summary.sanity == TRUE)
text = gText_EggWillTakeALongTime;
else if (sum->friendship <= 5)
text = gText_EggAboutToHatch;
else if (sum->friendship <= 10)
text = gText_EggWillHatchSoon;
else if (sum->friendship <= 40)
text = gText_EggWillTakeSomeTime;
else
text = gText_EggWillTakeALongTime;
PrintTextOnWindow(AddWindowFromTemplateList(sPageInfoTemplate, PSS_DATA_WINDOW_INFO_ABILITY), text, 0, 1, 0, 0);
}
static void PrintEggMemo(void)
{
const u8 *text;
struct PokeSummary *sum = &sMonSummaryScreen->summary;
if (sMonSummaryScreen->summary.sanity != 1)
{
if (sum->metLocation == METLOC_FATEFUL_ENCOUNTER)
text = gText_PeculiarEggNicePlace;
else if (DidMonComeFromGBAGames() == FALSE || DoesMonOTMatchOwner() == FALSE)
text = gText_PeculiarEggTrade;
else if (sum->metLocation == METLOC_SPECIAL_EGG)
text = (DidMonComeFromRSE() == TRUE) ? gText_EggFromHotSprings : gText_EggFromTraveler;
else
text = gText_OddEggFoundByCouple;
}
else
{
text = gText_OddEggFoundByCouple;
}
PrintTextOnWindow(AddWindowFromTemplateList(sPageInfoTemplate, PSS_DATA_WINDOW_INFO_MEMO), text, 0, 1, 0, 0);
}
static void PrintSkillsPageText(void)
{
PrintHeldItemName();
PrintRibbonCount();
BufferLeftColumnStats();
PrintLeftColumnStats();
BufferRightColumnStats();
PrintRightColumnStats();
PrintExpPointsNextLevel();
}
static void Task_PrintSkillsPage(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (data[0])
{
case 1:
PrintHeldItemName();
break;
case 2:
PrintRibbonCount();
break;
case 3:
BufferLeftColumnStats();
break;
case 4:
PrintLeftColumnStats();
break;
case 5:
BufferRightColumnStats();
break;
case 6:
PrintRightColumnStats();
break;
case 7:
PrintExpPointsNextLevel();
break;
case 8:
DestroyTask(taskId);
return;
}
data[0]++;
}
static void PrintHeldItemName(void)
{
const u8 *text;
int x;
if (sMonSummaryScreen->summary.item == ITEM_ENIGMA_BERRY
&& IsMultiBattle() == TRUE
&& (sMonSummaryScreen->curMonIndex == 1 || sMonSummaryScreen->curMonIndex == 4 || sMonSummaryScreen->curMonIndex == 5))
{
text = ItemId_GetName(ITEM_ENIGMA_BERRY);
}
else if (sMonSummaryScreen->summary.item == ITEM_NONE)
{
text = gText_None;
}
else
{
CopyItemName(sMonSummaryScreen->summary.item, gStringVar1);
text = gStringVar1;
}
x = GetStringCenterAlignXOffset(FONT_NORMAL, text, 72) + 6;
PrintTextOnWindow(AddWindowFromTemplateList(sPageSkillsTemplate, PSS_DATA_WINDOW_SKILLS_HELD_ITEM), text, x, 1, 0, 0);
}
static void PrintRibbonCount(void)
{
const u8 *text;
int x;
if (sMonSummaryScreen->summary.ribbonCount == 0)
{
text = gText_None;
}
else
{
ConvertIntToDecimalStringN(gStringVar1, sMonSummaryScreen->summary.ribbonCount, STR_CONV_MODE_RIGHT_ALIGN, 2);
StringExpandPlaceholders(gStringVar4, gText_RibbonsVar1);
text = gStringVar4;
}
x = GetStringCenterAlignXOffset(FONT_NORMAL, text, 70) + 6;
PrintTextOnWindow(AddWindowFromTemplateList(sPageSkillsTemplate, PSS_DATA_WINDOW_SKILLS_RIBBON_COUNT), text, x, 1, 0, 0);
}
static void BufferLeftColumnStats(void)
{
u8 *currentHPString = Alloc(8);
u8 *maxHPString = Alloc(8);
u8 *attackString = Alloc(8);
u8 *defenseString = Alloc(8);
ConvertIntToDecimalStringN(currentHPString, sMonSummaryScreen->summary.currentHP, STR_CONV_MODE_RIGHT_ALIGN, 3);
ConvertIntToDecimalStringN(maxHPString, sMonSummaryScreen->summary.maxHP, STR_CONV_MODE_RIGHT_ALIGN, 3);
ConvertIntToDecimalStringN(attackString, sMonSummaryScreen->summary.atk, STR_CONV_MODE_RIGHT_ALIGN, 7);
ConvertIntToDecimalStringN(defenseString, sMonSummaryScreen->summary.def, STR_CONV_MODE_RIGHT_ALIGN, 7);
DynamicPlaceholderTextUtil_Reset();
DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, currentHPString);
DynamicPlaceholderTextUtil_SetPlaceholderPtr(1, maxHPString);
DynamicPlaceholderTextUtil_SetPlaceholderPtr(2, attackString);
DynamicPlaceholderTextUtil_SetPlaceholderPtr(3, defenseString);
DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, sStatsLeftColumnLayout);
Free(currentHPString);
Free(maxHPString);
Free(attackString);
Free(defenseString);
}
static void PrintLeftColumnStats(void)
{
PrintTextOnWindow(AddWindowFromTemplateList(sPageSkillsTemplate, PSS_DATA_WINDOW_SKILLS_STATS_LEFT), gStringVar4, 4, 1, 0, 0);
}
static void BufferRightColumnStats(void)
{
ConvertIntToDecimalStringN(gStringVar1, sMonSummaryScreen->summary.spatk, STR_CONV_MODE_RIGHT_ALIGN, 3);
ConvertIntToDecimalStringN(gStringVar2, sMonSummaryScreen->summary.spdef, STR_CONV_MODE_RIGHT_ALIGN, 3);
ConvertIntToDecimalStringN(gStringVar3, sMonSummaryScreen->summary.speed, STR_CONV_MODE_RIGHT_ALIGN, 3);
DynamicPlaceholderTextUtil_Reset();
DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, gStringVar1);
DynamicPlaceholderTextUtil_SetPlaceholderPtr(1, gStringVar2);
DynamicPlaceholderTextUtil_SetPlaceholderPtr(2, gStringVar3);
DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, sStatsRightColumnLayout);
}
static void PrintRightColumnStats(void)
{
PrintTextOnWindow(AddWindowFromTemplateList(sPageSkillsTemplate, PSS_DATA_WINDOW_SKILLS_STATS_RIGHT), gStringVar4, 2, 1, 0, 0);
}
static void PrintExpPointsNextLevel(void)
{
struct PokeSummary *sum = &sMonSummaryScreen->summary;
u8 windowId = AddWindowFromTemplateList(sPageSkillsTemplate, PSS_DATA_WINDOW_EXP);
int x;
u32 expToNextLevel;
ConvertIntToDecimalStringN(gStringVar1, sum->exp, STR_CONV_MODE_RIGHT_ALIGN, 7);
x = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar1, 42) + 2;
PrintTextOnWindow(windowId, gStringVar1, x, 1, 0, 0);
if (sum->level < MAX_LEVEL)
expToNextLevel = gExperienceTables[gBaseStats[sum->species].growthRate][sum->level + 1] - sum->exp;
else
expToNextLevel = 0;
ConvertIntToDecimalStringN(gStringVar1, expToNextLevel, STR_CONV_MODE_RIGHT_ALIGN, 6);
x = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar1, 42) + 2;
PrintTextOnWindow(windowId, gStringVar1, x, 17, 0, 0);
}
static void PrintBattleMoves(void)
{
PrintMoveNameAndPP(0);
PrintMoveNameAndPP(1);
PrintMoveNameAndPP(2);
PrintMoveNameAndPP(3);
if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE)
{
PrintNewMoveDetailsOrCancelText();
if (sMonSummaryScreen->firstMoveIndex == MAX_MON_MOVES)
{
if (sMonSummaryScreen->newMove != MOVE_NONE)
PrintMoveDetails(sMonSummaryScreen->newMove);
}
else
{
PrintMoveDetails(sMonSummaryScreen->summary.moves[sMonSummaryScreen->firstMoveIndex]);
}
}
}
static void Task_PrintBattleMoves(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (data[0])
{
case 1:
PrintMoveNameAndPP(0);
break;
case 2:
PrintMoveNameAndPP(1);
break;
case 3:
PrintMoveNameAndPP(2);
break;
case 4:
PrintMoveNameAndPP(3);
break;
case 5:
if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE)
PrintNewMoveDetailsOrCancelText();
break;
case 6:
if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE)
{
if (sMonSummaryScreen->firstMoveIndex == MAX_MON_MOVES)
data[1] = sMonSummaryScreen->newMove;
else
data[1] = sMonSummaryScreen->summary.moves[sMonSummaryScreen->firstMoveIndex];
}
break;
case 7:
if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE)
{
if (sMonSummaryScreen->newMove != MOVE_NONE || sMonSummaryScreen->firstMoveIndex != MAX_MON_MOVES)
PrintMoveDetails(data[1]);
}
break;
case 8:
DestroyTask(taskId);
return;
}
data[0]++;
}
static void PrintMoveNameAndPP(u8 moveIndex)
{
u8 pp;
int ppState, x;
const u8 *text;
struct PokeSummary *summary = &sMonSummaryScreen->summary;
u8 moveNameWindowId = AddWindowFromTemplateList(sPageMovesTemplate, PSS_DATA_WINDOW_MOVE_NAMES);
u8 ppValueWindowId = AddWindowFromTemplateList(sPageMovesTemplate, PSS_DATA_WINDOW_MOVE_PP);
u16 move = summary->moves[moveIndex];
if (move != 0)
{
pp = CalculatePPWithBonus(move, summary->ppBonuses, moveIndex);
PrintTextOnWindow(moveNameWindowId, gMoveNames[move], 0, moveIndex * 16 + 1, 0, 1);
ConvertIntToDecimalStringN(gStringVar1, summary->pp[moveIndex], STR_CONV_MODE_RIGHT_ALIGN, 2);
ConvertIntToDecimalStringN(gStringVar2, pp, STR_CONV_MODE_RIGHT_ALIGN, 2);
DynamicPlaceholderTextUtil_Reset();
DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, gStringVar1);
DynamicPlaceholderTextUtil_SetPlaceholderPtr(1, gStringVar2);
DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, sMovesPPLayout);
text = gStringVar4;
ppState = GetCurrentPpToMaxPpState(summary->pp[moveIndex], pp) + 9;
x = GetStringRightAlignXOffset(FONT_NORMAL, text, 44);
}
else
{
PrintTextOnWindow(moveNameWindowId, gText_OneDash, 0, moveIndex * 16 + 1, 0, 1);
text = gText_TwoDashes;
ppState = 12;
x = GetStringCenterAlignXOffset(FONT_NORMAL, text, 44);
}
PrintTextOnWindow(ppValueWindowId, text, x, moveIndex * 16 + 1, 0, ppState);
}
static void PrintMovePowerAndAccuracy(u16 moveIndex)
{
const u8 *text;
if (moveIndex != 0)
{
FillWindowPixelRect(PSS_LABEL_WINDOW_MOVES_POWER_ACC, PIXEL_FILL(0), 53, 0, 19, 32);
if (gBattleMoves[moveIndex].power < 2)
{
text = gText_ThreeDashes;
}
else
{
ConvertIntToDecimalStringN(gStringVar1, gBattleMoves[moveIndex].power, STR_CONV_MODE_RIGHT_ALIGN, 3);
text = gStringVar1;
}
PrintTextOnWindow(PSS_LABEL_WINDOW_MOVES_POWER_ACC, text, 53, 1, 0, 0);
if (gBattleMoves[moveIndex].accuracy == 0)
{
text = gText_ThreeDashes;
}
else
{
ConvertIntToDecimalStringN(gStringVar1, gBattleMoves[moveIndex].accuracy, STR_CONV_MODE_RIGHT_ALIGN, 3);
text = gStringVar1;
}
PrintTextOnWindow(PSS_LABEL_WINDOW_MOVES_POWER_ACC, text, 53, 17, 0, 0);
}
}
static void PrintContestMoves(void)
{
PrintMoveNameAndPP(0);
PrintMoveNameAndPP(1);
PrintMoveNameAndPP(2);
PrintMoveNameAndPP(3);
if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE)
{
PrintNewMoveDetailsOrCancelText();
PrintContestMoveDescription(sMonSummaryScreen->firstMoveIndex);
}
}
static void Task_PrintContestMoves(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (data[0])
{
case 1:
PrintMoveNameAndPP(0);
break;
case 2:
PrintMoveNameAndPP(1);
break;
case 3:
PrintMoveNameAndPP(2);
break;
case 4:
PrintMoveNameAndPP(3);
break;
case 5:
if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE)
PrintNewMoveDetailsOrCancelText();
break;
case 6:
if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE)
{
if (sMonSummaryScreen->newMove != MOVE_NONE || sMonSummaryScreen->firstMoveIndex != MAX_MON_MOVES)
PrintContestMoveDescription(sMonSummaryScreen->firstMoveIndex);
}
break;
case 7:
DestroyTask(taskId);
return;
}
data[0]++;
}
static void PrintContestMoveDescription(u8 moveSlot)
{
u16 move;
if (moveSlot == MAX_MON_MOVES)
move = sMonSummaryScreen->newMove;
else
move = sMonSummaryScreen->summary.moves[moveSlot];
if (move != MOVE_NONE)
{
u8 windowId = AddWindowFromTemplateList(sPageMovesTemplate, PSS_DATA_WINDOW_MOVE_DESCRIPTION);
PrintTextOnWindow(windowId, gContestEffectDescriptionPointers[gContestMoves[move].effect], 6, 1, 0, 0);
}
}
static void PrintMoveDetails(u16 move)
{
u8 windowId = AddWindowFromTemplateList(sPageMovesTemplate, PSS_DATA_WINDOW_MOVE_DESCRIPTION);
FillWindowPixelBuffer(windowId, PIXEL_FILL(0));
if (move != MOVE_NONE)
{
if (sMonSummaryScreen->currPageIndex == PSS_PAGE_BATTLE_MOVES)
{
PrintMovePowerAndAccuracy(move);
PrintTextOnWindow(windowId, gMoveDescriptionPointers[move - 1], 6, 1, 0, 0);
}
else
{
PrintTextOnWindow(windowId, gContestEffectDescriptionPointers[gContestMoves[move].effect], 6, 1, 0, 0);
}
PutWindowTilemap(windowId);
}
else
{
ClearWindowTilemap(windowId);
}
ScheduleBgCopyTilemapToVram(0);
}
static void PrintNewMoveDetailsOrCancelText(void)
{
u8 windowId1 = AddWindowFromTemplateList(sPageMovesTemplate, PSS_DATA_WINDOW_MOVE_NAMES);
u8 windowId2 = AddWindowFromTemplateList(sPageMovesTemplate, PSS_DATA_WINDOW_MOVE_PP);
if (sMonSummaryScreen->newMove == MOVE_NONE)
{
PrintTextOnWindow(windowId1, gText_Cancel, 0, 65, 0, 1);
}
else
{
u16 move = sMonSummaryScreen->newMove;
if (sMonSummaryScreen->currPageIndex == PSS_PAGE_BATTLE_MOVES)
PrintTextOnWindow(windowId1, gMoveNames[move], 0, 65, 0, 6);
else
PrintTextOnWindow(windowId1, gMoveNames[move], 0, 65, 0, 5);
ConvertIntToDecimalStringN(gStringVar1, gBattleMoves[move].pp, STR_CONV_MODE_RIGHT_ALIGN, 2);
DynamicPlaceholderTextUtil_Reset();
DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, gStringVar1);
DynamicPlaceholderTextUtil_SetPlaceholderPtr(1, gStringVar1);
DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, sMovesPPLayout);
PrintTextOnWindow(windowId2, gStringVar4, GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 44), 65, 0, 12);
}
}
static void AddAndFillMoveNamesWindow(void)
{
u8 windowId = AddWindowFromTemplateList(sPageMovesTemplate, PSS_DATA_WINDOW_MOVE_NAMES);
FillWindowPixelRect(windowId, PIXEL_FILL(0), 0, 66, 72, 16);
CopyWindowToVram(windowId, COPYWIN_GFX);
}
static void SwapMovesNamesPP(u8 moveIndex1, u8 moveIndex2)
{
u8 windowId1 = AddWindowFromTemplateList(sPageMovesTemplate, PSS_DATA_WINDOW_MOVE_NAMES);
u8 windowId2 = AddWindowFromTemplateList(sPageMovesTemplate, PSS_DATA_WINDOW_MOVE_PP);
FillWindowPixelRect(windowId1, PIXEL_FILL(0), 0, moveIndex1 * 16, 72, 16);
FillWindowPixelRect(windowId1, PIXEL_FILL(0), 0, moveIndex2 * 16, 72, 16);
FillWindowPixelRect(windowId2, PIXEL_FILL(0), 0, moveIndex1 * 16, 48, 16);
FillWindowPixelRect(windowId2, PIXEL_FILL(0), 0, moveIndex2 * 16, 48, 16);
PrintMoveNameAndPP(moveIndex1);
PrintMoveNameAndPP(moveIndex2);
}
static void PrintHMMovesCantBeForgotten(void)
{
u8 windowId = AddWindowFromTemplateList(sPageMovesTemplate, PSS_DATA_WINDOW_MOVE_DESCRIPTION);
FillWindowPixelBuffer(windowId, PIXEL_FILL(0));
PrintTextOnWindow(windowId, gText_HMMovesCantBeForgotten2, 6, 1, 0, 0);
}
static void ResetSpriteIds(void)
{
u8 i;
for (i = 0; i < ARRAY_COUNT(sMonSummaryScreen->spriteIds); i++)
sMonSummaryScreen->spriteIds[i] = SPRITE_NONE;
}
static void DestroySpriteInArray(u8 spriteArrayId)
{
if (sMonSummaryScreen->spriteIds[spriteArrayId] != SPRITE_NONE)
{
DestroySprite(&gSprites[sMonSummaryScreen->spriteIds[spriteArrayId]]);
sMonSummaryScreen->spriteIds[spriteArrayId] = SPRITE_NONE;
}
}
static void SetSpriteInvisibility(u8 spriteArrayId, bool8 invisible)
{
gSprites[sMonSummaryScreen->spriteIds[spriteArrayId]].invisible = invisible;
}
static void HidePageSpecificSprites(void)
{
// Keeps Pok<6F>mon, caught ball and status sprites visible.
u8 i;
for (i = SPRITE_ARR_ID_TYPE; i < ARRAY_COUNT(sMonSummaryScreen->spriteIds); i++)
{
if (sMonSummaryScreen->spriteIds[i] != SPRITE_NONE)
SetSpriteInvisibility(i, TRUE);
}
}
static void SetTypeIcons(void)
{
switch (sMonSummaryScreen->currPageIndex)
{
case PSS_PAGE_INFO:
SetMonTypeIcons();
break;
case PSS_PAGE_BATTLE_MOVES:
SetMoveTypeIcons();
SetNewMoveTypeIcon();
break;
case PSS_PAGE_CONTEST_MOVES:
SetContestMoveTypeIcons();
SetNewMoveTypeIcon();
break;
}
}
static void CreateMoveTypeIcons(void)
{
u8 i;
for (i = SPRITE_ARR_ID_TYPE; i < SPRITE_ARR_ID_TYPE + 5; i++)
{
if (sMonSummaryScreen->spriteIds[i] == SPRITE_NONE)
sMonSummaryScreen->spriteIds[i] = CreateSprite(&sSpriteTemplate_MoveTypes, 0, 0, 2);
SetSpriteInvisibility(i, TRUE);
}
}
static void SetTypeSpritePosAndPal(u8 typeId, u8 x, u8 y, u8 spriteArrayId)
{
struct Sprite *sprite = &gSprites[sMonSummaryScreen->spriteIds[spriteArrayId]];
StartSpriteAnim(sprite, typeId);
sprite->oam.paletteNum = sMoveTypeToOamPaletteNum[typeId];
sprite->x = x + 16;
sprite->y = y + 8;
SetSpriteInvisibility(spriteArrayId, FALSE);
}
static void SetMonTypeIcons(void)
{
struct PokeSummary *summary = &sMonSummaryScreen->summary;
if (summary->isEgg)
{
SetTypeSpritePosAndPal(TYPE_MYSTERY, 120, 48, SPRITE_ARR_ID_TYPE);
SetSpriteInvisibility(SPRITE_ARR_ID_TYPE + 1, TRUE);
}
else
{
SetTypeSpritePosAndPal(gBaseStats[summary->species].type1, 120, 48, SPRITE_ARR_ID_TYPE);
if (gBaseStats[summary->species].type1 != gBaseStats[summary->species].type2)
{
SetTypeSpritePosAndPal(gBaseStats[summary->species].type2, 160, 48, SPRITE_ARR_ID_TYPE + 1);
SetSpriteInvisibility(SPRITE_ARR_ID_TYPE + 1, FALSE);
}
else
{
SetSpriteInvisibility(SPRITE_ARR_ID_TYPE + 1, TRUE);
}
}
}
static void SetMoveTypeIcons(void)
{
u8 i;
struct PokeSummary *summary = &sMonSummaryScreen->summary;
for (i = 0; i < MAX_MON_MOVES; i++)
{
if (summary->moves[i] != MOVE_NONE)
SetTypeSpritePosAndPal(gBattleMoves[summary->moves[i]].type, 85, 32 + (i * 16), i + SPRITE_ARR_ID_TYPE);
else
SetSpriteInvisibility(i + SPRITE_ARR_ID_TYPE, TRUE);
}
}
static void SetContestMoveTypeIcons(void)
{
u8 i;
struct PokeSummary *summary = &sMonSummaryScreen->summary;
for (i = 0; i < MAX_MON_MOVES; i++)
{
if (summary->moves[i] != MOVE_NONE)
SetTypeSpritePosAndPal(NUMBER_OF_MON_TYPES + gContestMoves[summary->moves[i]].contestCategory, 85, 32 + (i * 16), i + SPRITE_ARR_ID_TYPE);
else
SetSpriteInvisibility(i + SPRITE_ARR_ID_TYPE, TRUE);
}
}
static void SetNewMoveTypeIcon(void)
{
if (sMonSummaryScreen->newMove == MOVE_NONE)
{
SetSpriteInvisibility(SPRITE_ARR_ID_TYPE + 4, TRUE);
}
else
{
if (sMonSummaryScreen->currPageIndex == PSS_PAGE_BATTLE_MOVES)
SetTypeSpritePosAndPal(gBattleMoves[sMonSummaryScreen->newMove].type, 85, 96, SPRITE_ARR_ID_TYPE + 4);
else
SetTypeSpritePosAndPal(NUMBER_OF_MON_TYPES + gContestMoves[sMonSummaryScreen->newMove].contestCategory, 85, 96, SPRITE_ARR_ID_TYPE + 4);
}
}
static void SwapMovesTypeSprites(u8 moveIndex1, u8 moveIndex2)
{
struct Sprite *sprite1 = &gSprites[sMonSummaryScreen->spriteIds[moveIndex1 + SPRITE_ARR_ID_TYPE]];
struct Sprite *sprite2 = &gSprites[sMonSummaryScreen->spriteIds[moveIndex2 + SPRITE_ARR_ID_TYPE]];
u8 temp = sprite1->animNum;
sprite1->animNum = sprite2->animNum;
sprite2->animNum = temp;
temp = sprite1->oam.paletteNum;
sprite1->oam.paletteNum = sprite2->oam.paletteNum;
sprite2->oam.paletteNum = temp;
sprite1->animBeginning = TRUE;
sprite1->animEnded = FALSE;
sprite2->animBeginning = TRUE;
sprite2->animEnded = FALSE;
}
static u8 LoadMonGfxAndSprite(struct Pokemon *mon, s16 *state)
{
const struct CompressedSpritePalette *pal;
struct PokeSummary *summary = &sMonSummaryScreen->summary;
switch (*state)
{
default:
return CreateMonSprite(mon);
case 0:
if (gMain.inBattle)
{
if (ShouldIgnoreDeoxysForm(3, sMonSummaryScreen->curMonIndex))
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[summary->species2],
gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT],
summary->species2,
summary->pid);
else
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2],
gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT],
summary->species2,
summary->pid);
}
else
{
if (gMonSpritesGfxPtr != NULL)
{
if (sMonSummaryScreen->monList.mons == gPlayerParty || sMonSummaryScreen->mode == SUMMARY_MODE_BOX || sMonSummaryScreen->unk40EF == TRUE)
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2],
gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT],
summary->species2,
summary->pid);
else
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[summary->species2],
gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT],
summary->species2,
summary->pid);
}
else
{
if (sMonSummaryScreen->monList.mons == gPlayerParty || sMonSummaryScreen->mode == SUMMARY_MODE_BOX || sMonSummaryScreen->unk40EF == TRUE)
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2],
MonSpritesGfxManager_GetSpritePtr(B_POSITION_OPPONENT_LEFT),
summary->species2,
summary->pid);
else
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[summary->species2],
MonSpritesGfxManager_GetSpritePtr(B_POSITION_OPPONENT_LEFT),
summary->species2,
summary->pid);
}
}
(*state)++;
return 0xFF;
case 1:
pal = GetMonSpritePalStructFromOtIdPersonality(summary->species2, summary->OTID, summary->pid);
LoadCompressedSpritePalette(pal);
SetMultiuseSpriteTemplateToPokemon(pal->tag, B_POSITION_OPPONENT_LEFT);
(*state)++;
return 0xFF;
}
}
static void PlayMonCry(void)
{
struct PokeSummary *summary = &sMonSummaryScreen->summary;
if (!summary->isEgg)
{
if (ShouldPlayNormalMonCry(&sMonSummaryScreen->currentMon) == TRUE)
PlayCry_ByMode(summary->species2, 0, CRY_MODE_NORMAL);
else
PlayCry_ByMode(summary->species2, 0, CRY_MODE_WEAK);
}
}
static u8 CreateMonSprite(struct Pokemon *unused)
{
struct PokeSummary *summary = &sMonSummaryScreen->summary;
u8 spriteId = CreateSprite(&gMultiuseSpriteTemplate, 40, 64, 5);
FreeSpriteOamMatrix(&gSprites[spriteId]);
gSprites[spriteId].data[0] = summary->species2;
gSprites[spriteId].data[2] = 0;
gSprites[spriteId].callback = SpriteCB_Pokemon;
gSprites[spriteId].oam.priority = 0;
if (!IsMonSpriteNotFlipped(summary->species2))
gSprites[spriteId].hFlip = TRUE;
else
gSprites[spriteId].hFlip = FALSE;
return spriteId;
}
static void SpriteCB_Pokemon(struct Sprite *sprite)
{
struct PokeSummary *summary = &sMonSummaryScreen->summary;
if (!gPaletteFade.active && sprite->data[2] != 1)
{
sprite->data[1] = IsMonSpriteNotFlipped(sprite->data[0]);
PlayMonCry();
PokemonSummaryDoMonAnimation(sprite, sprite->data[0], summary->isEgg);
}
}
// Track and then destroy Task_PokemonSummaryAnimateAfterDelay
// Normally destroys itself but it can be interrupted before the animation starts
void SummaryScreen_SetAnimDelayTaskId(u8 taskId)
{
sAnimDelayTaskId = taskId;
}
static void SummaryScreen_DestroyAnimDelayTask(void)
{
if (sAnimDelayTaskId != TASK_NONE)
{
DestroyTask(sAnimDelayTaskId);
sAnimDelayTaskId = TASK_NONE;
}
}
// unused
static bool32 IsMonAnimationFinished(void)
{
if (gSprites[sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_MON]].callback == SpriteCallbackDummy)
return FALSE;
else
return TRUE;
}
static void StopPokemonAnimations(void) // A subtle effect, this function stops pokemon animations when leaving the PSS
{
u16 i;
u16 paletteIndex;
gSprites[sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_MON]].animPaused = TRUE;
gSprites[sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_MON]].callback = SpriteCallbackDummy;
StopPokemonAnimationDelayTask();
paletteIndex = (gSprites[sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_MON]].oam.paletteNum * 16) | 0x100;
for (i = 0; i < 16; i++)
{
u16 id = i + paletteIndex;
gPlttBufferUnfaded[id] = gPlttBufferFaded[id];
}
}
static void CreateMonMarkingsSprite(struct Pokemon *mon)
{
struct Sprite *sprite = CreateMonMarkingAllCombosSprite(TAG_MON_MARKINGS, TAG_MON_MARKINGS, sSummaryMarkingsPalette);
sMonSummaryScreen->markingsSprite = sprite;
if (sprite != NULL)
{
StartSpriteAnim(sprite, GetMonData(mon, MON_DATA_MARKINGS));
sMonSummaryScreen->markingsSprite->x = 60;
sMonSummaryScreen->markingsSprite->y = 26;
sMonSummaryScreen->markingsSprite->oam.priority = 1;
}
}
static void RemoveAndCreateMonMarkingsSprite(struct Pokemon *mon)
{
DestroySprite(sMonSummaryScreen->markingsSprite);
FreeSpriteTilesByTag(TAG_MON_MARKINGS);
CreateMonMarkingsSprite(mon);
}
static void CreateCaughtBallSprite(struct Pokemon *mon)
{
u8 ball = ItemIdToBallId(GetMonData(mon, MON_DATA_POKEBALL));
LoadBallGfx(ball);
sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_BALL] = CreateSprite(&gBallSpriteTemplates[ball], 16, 136, 0);
gSprites[sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_BALL]].callback = SpriteCallbackDummy;
gSprites[sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_BALL]].oam.priority = 3;
}
static void CreateSetStatusSprite(void)
{
u8 *spriteId = &sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_STATUS];
u8 statusAnim;
if (*spriteId == SPRITE_NONE)
*spriteId = CreateSprite(&sSpriteTemplate_StatusCondition, 64, 152, 0);
statusAnim = GetMonAilment(&sMonSummaryScreen->currentMon);
if (statusAnim != 0)
{
StartSpriteAnim(&gSprites[*spriteId], statusAnim - 1);
SetSpriteInvisibility(SPRITE_ARR_ID_STATUS, FALSE);
}
else
{
SetSpriteInvisibility(SPRITE_ARR_ID_STATUS, TRUE);
}
}
static void CreateMoveSelectorSprites(u8 idArrayStart)
{
u8 i;
u8 *spriteIds = &sMonSummaryScreen->spriteIds[idArrayStart];
if (sMonSummaryScreen->currPageIndex >= PSS_PAGE_BATTLE_MOVES)
{
u8 subpriority = 0;
if (idArrayStart == SPRITE_ARR_ID_MOVE_SELECTOR1)
subpriority = 1;
for (i = 0; i < MOVE_SELECTOR_SPRITES_COUNT; i++)
{
spriteIds[i] = CreateSprite(&sMoveSelectorSpriteTemplate, i * 16 + 89, 40, subpriority);
if (i == 0)
StartSpriteAnim(&gSprites[spriteIds[i]], 4); // left
else if (i == 9)
StartSpriteAnim(&gSprites[spriteIds[i]], 5); // right, actually the same as left, but flipped
else
StartSpriteAnim(&gSprites[spriteIds[i]], 6); // middle
gSprites[spriteIds[i]].callback = SpriteCb_MoveSelector;
gSprites[spriteIds[i]].data[0] = idArrayStart;
gSprites[spriteIds[i]].data[1] = 0;
}
}
}
static void SpriteCb_MoveSelector(struct Sprite *sprite)
{
if (sprite->animNum > 3 && sprite->animNum < 7)
{
sprite->data[1] = (sprite->data[1] + 1) & 0x1F;
if (sprite->data[1] > 24)
sprite->invisible = TRUE;
else
sprite->invisible = FALSE;
}
else
{
sprite->data[1] = 0;
sprite->invisible = FALSE;
}
if (sprite->data[0] == SPRITE_ARR_ID_MOVE_SELECTOR1)
sprite->y2 = sMonSummaryScreen->firstMoveIndex * 16;
else
sprite->y2 = sMonSummaryScreen->secondMoveIndex * 16;
}
static void DestroyMoveSelectorSprites(u8 firstArrayId)
{
u8 i;
for (i = 0; i < MOVE_SELECTOR_SPRITES_COUNT; i++)
DestroySpriteInArray(firstArrayId + i);
}
static void SetMainMoveSelectorColor(u8 which)
{
u8 i;
u8 *spriteIds = &sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_MOVE_SELECTOR1];
which *= 3;
for (i = 0; i < MOVE_SELECTOR_SPRITES_COUNT; i++)
{
if (i == 0)
StartSpriteAnim(&gSprites[spriteIds[i]], which + 4);
else if (i == 9)
StartSpriteAnim(&gSprites[spriteIds[i]], which + 5);
else
StartSpriteAnim(&gSprites[spriteIds[i]], which + 6);
}
}
static void KeepMoveSelectorVisible(u8 firstSpriteId)
{
u8 i;
u8 *spriteIds = &sMonSummaryScreen->spriteIds[firstSpriteId];
for (i = 0; i < MOVE_SELECTOR_SPRITES_COUNT; i++)
{
gSprites[spriteIds[i]].data[1] = 0;
gSprites[spriteIds[i]].invisible = FALSE;
}
}