tumbledemerald-legacy/src/mail_data.c

207 lines
4.9 KiB
C

#include "global.h"
#include "mail.h"
#include "constants/items.h"
#include "pokemon.h"
#include "pokemon_icon.h"
#include "text.h"
#include "international_string_util.h"
#include "constants/easy_chat.h"
#define UNOWN_OFFSET 30000
void ClearAllMail(void)
{
u8 i;
for (i = 0; i < MAIL_COUNT; i++)
ClearMail(&gSaveBlock1Ptr->mail[i]);
}
void ClearMail(struct Mail *mail)
{
s32 i;
for (i = 0; i < MAIL_WORDS_COUNT; i++)
mail->words[i] = EC_EMPTY_WORD;
for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++)
mail->playerName[i] = EOS;
for (i = 0; i < TRAINER_ID_LENGTH; i++)
mail->trainerId[i] = 0;
mail->species = SPECIES_BULBASAUR;
mail->itemId = ITEM_NONE;
}
bool8 MonHasMail(struct Pokemon *mon)
{
u16 heldItem = GetMonData(mon, MON_DATA_HELD_ITEM);
if (ItemIsMail(heldItem) && GetMonData(mon, MON_DATA_MAIL) != MAIL_NONE)
return TRUE;
else
return FALSE;
}
u8 GiveMailToMonByItemId(struct Pokemon *mon, u16 itemId)
{
u8 heldItem[2];
u8 id, i;
u16 species;
u32 personality;
heldItem[0] = itemId;
heldItem[1] = itemId >> 8;
for (id = 0; id < PARTY_SIZE; id++)
{
if (gSaveBlock1Ptr->mail[id].itemId == ITEM_NONE)
{
for (i = 0; i < MAIL_WORDS_COUNT; i++)
gSaveBlock1Ptr->mail[id].words[i] = EC_EMPTY_WORD;
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
gSaveBlock1Ptr->mail[id].playerName[i] = gSaveBlock2Ptr->playerName[i];
gSaveBlock1Ptr->mail[id].playerName[i] = EOS;
PadNameString(gSaveBlock1Ptr->mail[id].playerName, CHAR_SPACE);
for (i = 0; i < TRAINER_ID_LENGTH; i++)
gSaveBlock1Ptr->mail[id].trainerId[i] = gSaveBlock2Ptr->playerTrainerId[i];
species = GetBoxMonData(&mon->box, MON_DATA_SPECIES);
personality = GetBoxMonData(&mon->box, MON_DATA_PERSONALITY);
gSaveBlock1Ptr->mail[id].species = SpeciesToMailSpecies(species, personality);
gSaveBlock1Ptr->mail[id].itemId = itemId;
SetMonData(mon, MON_DATA_MAIL, &id);
SetMonData(mon, MON_DATA_HELD_ITEM, heldItem);
return id;
}
}
return MAIL_NONE;
}
u16 SpeciesToMailSpecies(u16 species, u32 personality)
{
if (species == SPECIES_UNOWN)
{
u32 species = GetUnownLetterByPersonality(personality) + UNOWN_OFFSET;
return species;
}
return species;
}
u16 MailSpeciesToSpecies(u16 mailSpecies, u16 *buffer)
{
u16 result;
if (mailSpecies >= UNOWN_OFFSET && mailSpecies < UNOWN_OFFSET + NUM_UNOWN_FORMS)
{
result = SPECIES_UNOWN;
*buffer = mailSpecies - UNOWN_OFFSET;
}
else
{
result = mailSpecies;
}
return result;
}
u8 GiveMailToMon(struct Pokemon *mon, struct Mail *mail)
{
u8 heldItem[2];
u16 itemId = mail->itemId;
u8 mailId = GiveMailToMonByItemId(mon, itemId);
if (mailId == MAIL_NONE)
return MAIL_NONE;
gSaveBlock1Ptr->mail[mailId] = *mail;
SetMonData(mon, MON_DATA_MAIL, &mailId);
heldItem[0] = itemId;
heldItem[1] = itemId >> 8;
SetMonData(mon, MON_DATA_HELD_ITEM, heldItem);
return mailId;
}
static bool32 DummyMailFunc(void)
{
return FALSE;
}
void TakeMailFromMon(struct Pokemon *mon)
{
u8 heldItem[2];
u8 mailId;
if (MonHasMail(mon))
{
mailId = GetMonData(mon, MON_DATA_MAIL);
gSaveBlock1Ptr->mail[mailId].itemId = ITEM_NONE;
mailId = MAIL_NONE;
heldItem[0] = ITEM_NONE;
heldItem[1] = ITEM_NONE << 8;
SetMonData(mon, MON_DATA_MAIL, &mailId);
SetMonData(mon, MON_DATA_HELD_ITEM, heldItem);
}
}
void ClearMailItemId(u8 mailId)
{
gSaveBlock1Ptr->mail[mailId].itemId = ITEM_NONE;
}
u8 TakeMailFromMonAndSave(struct Pokemon *mon)
{
u8 i;
u8 newHeldItem[2];
u8 newMailId;
newHeldItem[0] = ITEM_NONE;
newHeldItem[1] = ITEM_NONE << 8;
newMailId = MAIL_NONE;
for (i = PARTY_SIZE; i < MAIL_COUNT; i++)
{
if (gSaveBlock1Ptr->mail[i].itemId == ITEM_NONE)
{
memcpy(&gSaveBlock1Ptr->mail[i], &gSaveBlock1Ptr->mail[GetMonData(mon, MON_DATA_MAIL)], sizeof(struct Mail));
gSaveBlock1Ptr->mail[GetMonData(mon, MON_DATA_MAIL)].itemId = ITEM_NONE;
SetMonData(mon, MON_DATA_MAIL, &newMailId);
SetMonData(mon, MON_DATA_HELD_ITEM, newHeldItem);
return i;
}
}
// No space to save mail
return MAIL_NONE;
}
bool8 ItemIsMail(u16 itemId)
{
switch (itemId)
{
case ITEM_ORANGE_MAIL:
case ITEM_HARBOR_MAIL:
case ITEM_GLITTER_MAIL:
case ITEM_MECH_MAIL:
case ITEM_WOOD_MAIL:
case ITEM_WAVE_MAIL:
case ITEM_BEAD_MAIL:
case ITEM_SHADOW_MAIL:
case ITEM_TROPIC_MAIL:
case ITEM_DREAM_MAIL:
case ITEM_FAB_MAIL:
case ITEM_RETRO_MAIL:
return TRUE;
default:
return FALSE;
}
}