tumbledemerald-legacy/src/fldeff_softboiled.c

112 lines
3.3 KiB
C

#include "global.h"
#include "menu.h"
#include "party_menu.h"
#include "pokemon.h"
#include "sound.h"
#include "sprite.h"
#include "string_util.h"
#include "strings.h"
#include "task.h"
#include "constants/party_menu.h"
#include "constants/songs.h"
static void Task_SoftboiledRestoreHealth(u8 taskId);
static void Task_DisplayHPRestoredMessage(u8 taskId);
static void Task_FinishSoftboiled(u8 taskId);
static void CantUseSoftboiledOnMon(u8 taskId);
bool8 SetUpFieldMove_SoftBoiled(void)
{
u16 maxHp;
u16 hp;
u16 minHp;
maxHp = GetMonData(&gPlayerParty[GetCursorSelectionMonId()], MON_DATA_MAX_HP);
hp = GetMonData(&gPlayerParty[GetCursorSelectionMonId()], MON_DATA_HP);
minHp = (maxHp / 5);
if (hp > minHp)
return TRUE;
return FALSE;
}
void ChooseMonForSoftboiled(u8 taskId)
{
gPartyMenu.action = PARTY_ACTION_SOFTBOILED;
gPartyMenu.slotId2 = gPartyMenu.slotId;
AnimatePartySlot(GetCursorSelectionMonId(), 1);
DisplayPartyMenuStdMessage(PARTY_MSG_USE_ON_WHICH_MON);
gTasks[taskId].func = Task_HandleChooseMonInput;
}
void Task_TryUseSoftboiledOnPartyMon(u8 taskId)
{
u16 hp;
u8 userPartyId = gPartyMenu.slotId;
u8 recipientPartyId = gPartyMenu.slotId2;
if(recipientPartyId > PARTY_SIZE)
{
gPartyMenu.action = 0;
DisplayPartyMenuStdMessage(PARTY_MSG_CHOOSE_MON);
gTasks[taskId].func = Task_HandleChooseMonInput;
return;
}
hp = GetMonData(&gPlayerParty[recipientPartyId], MON_DATA_HP);
if(hp == 0 || userPartyId == recipientPartyId || GetMonData(&gPlayerParty[recipientPartyId], MON_DATA_MAX_HP) == hp)
{
CantUseSoftboiledOnMon(taskId);
return;
}
// Take away Softboiled user's health first (-1)
PlaySE(SE_USE_ITEM);
PartyMenuModifyHP(taskId, userPartyId, -1, GetMonData(&gPlayerParty[userPartyId], MON_DATA_MAX_HP)/5, Task_SoftboiledRestoreHealth);
}
static void Task_SoftboiledRestoreHealth(u8 taskId)
{
PlaySE(SE_USE_ITEM);
PartyMenuModifyHP(taskId, gPartyMenu.slotId2, 1, GetMonData(&gPlayerParty[gPartyMenu.slotId], MON_DATA_MAX_HP)/5, Task_DisplayHPRestoredMessage);
}
static void Task_DisplayHPRestoredMessage(u8 taskId)
{
GetMonNickname(&gPlayerParty[gPartyMenu.slotId2], gStringVar1);
StringExpandPlaceholders(gStringVar4, gText_PkmnHPRestoredByVar2);
DisplayPartyMenuMessage(gStringVar4, FALSE);
ScheduleBgCopyTilemapToVram(2);
gTasks[taskId].func = Task_FinishSoftboiled;
}
static void Task_FinishSoftboiled(u8 taskId)
{
if(IsPartyMenuTextPrinterActive() == TRUE)
return;
gPartyMenu.action = 0;
AnimatePartySlot(gPartyMenu.slotId, 0);
gPartyMenu.slotId = gPartyMenu.slotId2;
AnimatePartySlot(gPartyMenu.slotId2, 1);
ClearStdWindowAndFrameToTransparent(6, FALSE);
ClearWindowTilemap(6);
DisplayPartyMenuStdMessage(PARTY_MSG_CHOOSE_MON);
gTasks[taskId].func = Task_HandleChooseMonInput;
}
static void Task_ChooseNewMonForSoftboiled(u8 taskId)
{
if(IsPartyMenuTextPrinterActive() == TRUE)
return;
DisplayPartyMenuStdMessage(PARTY_MSG_USE_ON_WHICH_MON);
gTasks[taskId].func = Task_HandleChooseMonInput;
}
static void CantUseSoftboiledOnMon(u8 taskId)
{
PlaySE(SE_SELECT);
DisplayPartyMenuMessage(gText_CantBeUsedOnPkmn, FALSE);
ScheduleBgCopyTilemapToVram(2);
gTasks[taskId].func = Task_ChooseNewMonForSoftboiled;
}