tumbledemerald-legacy/src/contest_link.c

564 lines
15 KiB
C

#include "global.h"
#include "contest.h"
#include "decompress.h"
#include "event_data.h"
#include "link.h"
#include "pokemon.h"
#include "random.h"
#include "task.h"
#include "contest_link.h"
static void Task_LinkContest_StartInitFlags(u8);
static void Task_LinkContest_InitFlags(u8);
#define tState data[0]
#define tDelayTimer data[1]
#define tCategories(i) data[(i) + 1]
#define tLeaderIds(i) data[(i) + 5]
#define tCategory data[9]
#define tTimer data[11]
#define tStandbyState data[12]
bool32 LinkContest_SendBlock(void *src, u16 size)
{
memcpy(gDecompressionBuffer, src, size);
if (SendBlock(BitmaskAllOtherLinkPlayers(), gDecompressionBuffer, size))
return TRUE;
else
return FALSE;
}
bool8 LinkContest_GetBlockReceived(u8 flag)
{
u8 mask = (1 << flag);
if (!(GetBlockReceivedStatus() & mask))
{
return FALSE;
}
else
{
ResetBlockReceivedFlag(flag);
return TRUE;
}
}
bool8 LinkContest_GetBlockReceivedFromAllPlayers(void)
{
if (GetBlockReceivedStatus() == GetLinkPlayerCountAsBitFlags())
{
ResetBlockReceivedFlags();
return TRUE;
}
else
{
return FALSE;
}
}
void Task_LinkContest_Init(u8 taskId)
{
u8 i;
for (i = 0; i < CONTESTANT_COUNT; i++)
gBlockRecvBuffer[i][0] = 0xFF;
gTasks[taskId].tState = 0;
gTasks[taskId].func = Task_LinkContest_StartInitFlags;
}
static void Task_LinkContest_StartInitFlags(u8 taskId)
{
gTasks[taskId].func = Task_LinkContest_InitFlags;
}
static void Task_LinkContest_InitFlags(u8 taskId)
{
int i;
if (!gReceivedRemoteLinkPlayers)
return;
gContestPlayerMonIndex = GetMultiplayerId();
gNumLinkContestPlayers = GetLinkPlayerCount();
gLinkContestFlags = LINK_CONTEST_FLAG_IS_LINK;
if (gWirelessCommType == 1)
gLinkContestFlags = LINK_CONTEST_FLAG_IS_LINK | LINK_CONTEST_FLAG_IS_WIRELESS;
// Get number of players using Emerald/FRLG
for (i = 0; i < gNumLinkContestPlayers && (u32)(gLinkPlayers[i].version & 0xFF) - 1 > VERSION_RUBY - 1; i++)
;
if (i < gNumLinkContestPlayers)
gLinkContestFlags |= LINK_CONTEST_FLAG_HAS_RS_PLAYER;
SwitchTaskToFollowupFunc(taskId);
}
bool32 LinkContest_TryLinkStandby(s16 *state)
{
// Skip standby for RS cabled links
if (gLinkContestFlags & LINK_CONTEST_FLAG_HAS_RS_PLAYER)
return TRUE;
switch (*state)
{
case 0:
if (IsLinkTaskFinished())
{
SetLinkStandbyCallback();
(*state)++;
}
return FALSE;
case 1:
(*state)++;
return FALSE;
default:
if (IsLinkTaskFinished() != TRUE)
return FALSE;
else
return TRUE;
}
}
void Task_LinkContest_CommunicateMonsRS(u8 taskId)
{
int i;
if (!LinkContest_TryLinkStandby(&gTasks[taskId].tStandbyState))
return;
switch (gTasks[taskId].tState)
{
case 0:
// Send players mon
if (GetMultiplayerId() == 0)
{
if (IsLinkTaskFinished())
{
memcpy(gBlockSendBuffer, &gContestMons[gContestPlayerMonIndex], sizeof(struct ContestPokemon));
gTasks[taskId].tState = 10;
}
}
else
{
memcpy(gBlockSendBuffer, &gContestMons[gContestPlayerMonIndex], sizeof(struct ContestPokemon));
gTasks[taskId].tState = 1;
}
break;
case 1:
// Wait for other players data
if (LinkContest_GetBlockReceivedFromAllPlayers())
{
for (i = 0; i < gNumLinkContestPlayers; i++)
{
memcpy(&gContestMons[i], gBlockRecvBuffer[i], sizeof(struct ContestPokemon));
StripPlayerAndMonNamesForLinkContest(&gContestMons[i], gLinkPlayers[i].language);
}
gTasks[taskId].tState++;
}
break;
case 10:
// Only if leader. Request other players data
if (++gTasks[taskId].tTimer > 300)
{
SendBlockRequest(BLOCK_REQ_SIZE_100);
gTasks[taskId].tState = 1;
}
break;
default:
gTasks[taskId].tState = 0;
gTasks[taskId].tTimer = 0;
gTasks[taskId].tStandbyState = 0;
SwitchTaskToFollowupFunc(taskId);
break;
}
}
void Task_LinkContest_CommunicateRngRS(u8 taskId)
{
switch (gTasks[taskId].tState)
{
case 0:
if (GetMultiplayerId() == 0)
{
if (IsLinkTaskFinished() && LinkContest_SendBlock(&gRngValue, sizeof(gRngValue)) == TRUE)
gTasks[taskId].tState++;
}
else
{
gTasks[taskId].tState++;
}
break;
case 1:
if (LinkContest_GetBlockReceived(0))
{
memcpy(&gRngValue, gBlockRecvBuffer[0], sizeof(gRngValue));
memcpy(&gContestRngValue, gBlockRecvBuffer[0], sizeof(gContestRngValue));
gTasks[taskId].tState++;
}
break;
default:
gTasks[taskId].tState = 0;
SwitchTaskToFollowupFunc(taskId);
break;
}
}
void Task_LinkContest_CommunicateCategoryRS(u8 taskId)
{
int i;
if (!LinkContest_TryLinkStandby(&gTasks[taskId].tStandbyState))
return;
switch (gTasks[taskId].tState)
{
case 0:
gBlockSendBuffer[0] = gTasks[taskId].tCategory;
if (GetMultiplayerId() == 0)
{
if (IsLinkTaskFinished())
gTasks[taskId].tState = 10;
}
else
{
gTasks[taskId].tState++;
}
break;
case 1:
if (LinkContest_GetBlockReceivedFromAllPlayers())
{
for (i = 0; i < gNumLinkContestPlayers; i++)
gTasks[taskId].tCategories(i) = gBlockRecvBuffer[i][0];
gTasks[taskId].tState++;
}
break;
case 10:
if (++gTasks[taskId].tTimer > 10)
{
SendBlockRequest(BLOCK_REQ_SIZE_100);
gTasks[taskId].tState = 1;
}
break;
default:
gTasks[taskId].tState = 0;
gTasks[taskId].tTimer = 0;
gTasks[taskId].tStandbyState = 0;
SwitchTaskToFollowupFunc(taskId);
break;
}
}
void Task_LinkContest_CommunicateMonIdxs(u8 taskId)
{
switch (gTasks[taskId].tState)
{
case 0:
if (IsLinkTaskFinished())
{
if (LinkContest_SendBlock(&gContestPlayerMonIndex, sizeof(gContestPlayerMonIndex)) == TRUE)
gTasks[taskId].tState++;
}
break;
case 1:
if (LinkContest_GetBlockReceivedFromAllPlayers())
gTasks[taskId].tState++;
break;
default:
gTasks[taskId].tState = 0;
SwitchTaskToFollowupFunc(taskId);
break;
}
}
void Task_LinkContest_CommunicateMoveSelections(u8 taskId)
{
int i;
switch (gTasks[taskId].tState)
{
case 0:
if (IsLinkTaskFinished())
{
// Send player's move selection
if (LinkContest_SendBlock(&eContestantStatus[gContestPlayerMonIndex].currMove, sizeof(eContestantStatus[gContestPlayerMonIndex].currMove)) == TRUE)
gTasks[taskId].tState++;
}
break;
case 1:
if (LinkContest_GetBlockReceivedFromAllPlayers())
{
// Receive partners' move selections
for (i = 0; i < gNumLinkContestPlayers; i++)
eContestantStatus[i].currMove = gBlockRecvBuffer[i][0];
gTasks[taskId].tState++;
}
break;
default:
gTasks[taskId].tState = 0;
SwitchTaskToFollowupFunc(taskId);
break;
}
}
void Task_LinkContest_CommunicateFinalStandings(u8 taskId)
{
switch (gTasks[taskId].tState)
{
case 0:
if (IsLinkTaskFinished())
{
if (LinkContest_SendBlock(gContestMonTotalPoints, sizeof(gContestMonTotalPoints)) == 1)
gTasks[taskId].tState++;
}
break;
case 1:
if (LinkContest_GetBlockReceivedFromAllPlayers())
{
memcpy(gContestMonTotalPoints, gBlockRecvBuffer[gContestLinkLeaderIndex], sizeof(gContestMonTotalPoints));
gTasks[taskId].tState++;
}
break;
case 2:
case 5:
case 8:
case 11:
if (gTasks[taskId].tDelayTimer++ > 10)
{
gTasks[taskId].tDelayTimer = 0;
gTasks[taskId].tState++;
}
break;
case 3:
if (IsLinkTaskFinished())
{
if (LinkContest_SendBlock(gContestMonAppealPointTotals, sizeof(gContestMonAppealPointTotals)) == 1)
gTasks[taskId].tState++;
}
break;
case 4:
if (LinkContest_GetBlockReceivedFromAllPlayers())
{
memcpy(gContestMonAppealPointTotals, gBlockRecvBuffer[gContestLinkLeaderIndex], sizeof(gContestMonAppealPointTotals));
gTasks[taskId].tState++;
}
break;
case 6:
if (IsLinkTaskFinished())
{
if (LinkContest_SendBlock(gContestMonRound2Points, sizeof(gContestMonRound2Points)) == 1)
gTasks[taskId].tState++;
}
break;
case 7:
if (LinkContest_GetBlockReceivedFromAllPlayers())
{
memcpy(gContestMonRound2Points, gBlockRecvBuffer[gContestLinkLeaderIndex], sizeof(gContestMonRound2Points));
gTasks[taskId].tState++;
}
break;
case 9:
if (IsLinkTaskFinished())
{
if (LinkContest_SendBlock(gContestFinalStandings, sizeof(gContestFinalStandings)) == 1)
gTasks[taskId].tState++;
}
break;
case 10:
if (LinkContest_GetBlockReceivedFromAllPlayers())
{
memcpy(gContestFinalStandings, gBlockRecvBuffer[gContestLinkLeaderIndex], sizeof(gContestFinalStandings));
gTasks[taskId].tState++;
}
break;
default:
gTasks[taskId].tState = 0;
SwitchTaskToFollowupFunc(taskId);
break;
}
}
void Task_LinkContest_CommunicateAppealsState(u8 taskId)
{
switch (gTasks[taskId].tState)
{
case 0:
if (IsLinkTaskFinished())
{
if (LinkContest_SendBlock(eContestantStatus, CONTESTANT_COUNT * sizeof(struct ContestantStatus)) == 1)
gTasks[taskId].tState++;
}
break;
case 1:
if (LinkContest_GetBlockReceivedFromAllPlayers())
{
memcpy(eContestantStatus, gBlockRecvBuffer[gContestLinkLeaderIndex], CONTESTANT_COUNT * sizeof(struct ContestantStatus));
gTasks[taskId].tState++;
}
break;
case 2:
case 5:
case 8:
case 11:
if (gTasks[taskId].tDelayTimer++ > 10)
{
gTasks[taskId].tDelayTimer = 0;
gTasks[taskId].tState++;
}
break;
case 3:
if (IsLinkTaskFinished())
{
if (LinkContest_SendBlock(gContestResources->appealResults, sizeof(struct ContestAppealMoveResults)) == 1)
gTasks[taskId].tState++;
}
break;
case 4:
if (LinkContest_GetBlockReceivedFromAllPlayers())
{
memcpy(gContestResources->appealResults, gBlockRecvBuffer[gContestLinkLeaderIndex], sizeof(struct ContestAppealMoveResults));
gTasks[taskId].tState++;
}
break;
case 6:
if (IsLinkTaskFinished())
{
if (LinkContest_SendBlock(gContestResources->excitement, sizeof(struct ContestExcitement)) == 1)
gTasks[taskId].tState++;
}
break;
case 7:
if (LinkContest_GetBlockReceivedFromAllPlayers())
{
memcpy(gContestResources->excitement, gBlockRecvBuffer[gContestLinkLeaderIndex], sizeof(struct ContestExcitement));
gTasks[taskId].tState++;
}
break;
case 9:
if (IsLinkTaskFinished())
{
if (LinkContest_SendBlock(gContestantTurnOrder, sizeof(gContestantTurnOrder)) == 1)
gTasks[taskId].tState++;
}
break;
case 10:
if (LinkContest_GetBlockReceivedFromAllPlayers())
{
memcpy(gContestantTurnOrder, gBlockRecvBuffer[gContestLinkLeaderIndex], sizeof(gContestantTurnOrder));
gTasks[taskId].tState++;
}
break;
default:
gTasks[taskId].tState = 0;
SwitchTaskToFollowupFunc(taskId);
break;
}
}
void Task_LinkContest_CommunicateLeaderIdsRS(u8 taskId)
{
int i;
if (!LinkContest_TryLinkStandby(&gTasks[taskId].tStandbyState))
return;
switch (gTasks[taskId].tState)
{
case 0:
gBlockSendBuffer[0] = 0x6E;
if (GetMultiplayerId() == 0)
{
if (IsLinkTaskFinished())
gTasks[taskId].tState = 10;
}
else
{
gTasks[taskId].tState++;
}
break;
case 1:
if (LinkContest_GetBlockReceivedFromAllPlayers())
{
for (i = 0; i < CONTESTANT_COUNT; i++)
gTasks[taskId].tLeaderIds(i) = gBlockRecvBuffer[i][0];
gTasks[taskId].tState++;
}
break;
case 10:
if (++gTasks[taskId].tTimer > 10)
{
SendBlockRequest(BLOCK_REQ_SIZE_100);
gTasks[taskId].tState = 1;
}
break;
default:
gTasks[taskId].tState = 0;
gTasks[taskId].tTimer = 0;
gTasks[taskId].tStandbyState = 0;
SwitchTaskToFollowupFunc(taskId);
break;
}
}
void Task_LinkContest_CommunicateRound1Points(u8 taskId)
{
if (!LinkContest_TryLinkStandby(&gTasks[taskId].tStandbyState))
return;
switch (gTasks[taskId].tState)
{
case 0:
if (IsLinkTaskFinished())
{
if (LinkContest_SendBlock(gContestMonRound1Points, sizeof(gContestMonRound1Points)) == 1)
gTasks[taskId].tState++;
}
break;
case 1:
if (LinkContest_GetBlockReceivedFromAllPlayers())
{
memcpy(gContestMonRound1Points, gBlockRecvBuffer[gContestLinkLeaderIndex], sizeof(gContestMonRound1Points));
gTasks[taskId].tState++;
}
break;
default:
gTasks[taskId].tState = 0;
gTasks[taskId].tStandbyState = 0;
SwitchTaskToFollowupFunc(taskId);
break;
}
}
void Task_LinkContest_CommunicateTurnOrder(u8 taskId)
{
if (!LinkContest_TryLinkStandby(&gTasks[taskId].tStandbyState))
return;
switch (gTasks[taskId].tState)
{
case 0:
if (IsLinkTaskFinished())
{
if (LinkContest_SendBlock(gContestantTurnOrder, sizeof(gContestantTurnOrder)) == 1)
gTasks[taskId].tState++;
}
break;
case 1:
if (LinkContest_GetBlockReceivedFromAllPlayers())
{
memcpy(gContestantTurnOrder, gBlockRecvBuffer[gContestLinkLeaderIndex], sizeof(gContestantTurnOrder));
gTasks[taskId].tState++;
}
break;
default:
gTasks[taskId].tState = 0;
gTasks[taskId].tStandbyState = 0;
SwitchTaskToFollowupFunc(taskId);
break;
}
}