tumbledemerald-legacy/data/maps/Route110_TrickHousePuzzle2/scripts.inc

142 lines
4.6 KiB
PHP

Route110_TrickHousePuzzle2_MapScripts::
map_script MAP_SCRIPT_ON_RESUME, Route110_TrickHousePuzzle2_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, Route110_TrickHousePuzzle2_OnTransition
.byte 0
Route110_TrickHousePuzzle2_OnResume:
call_if_eq VAR_TEMP_1, 1, Route110_TrickHousePuzzle2_EventScript_PressButton1
call_if_eq VAR_TEMP_2, 1, Route110_TrickHousePuzzle2_EventScript_PressButton2
call_if_eq VAR_TEMP_3, 1, Route110_TrickHousePuzzle2_EventScript_PressButton3
call_if_eq VAR_TEMP_4, 1, Route110_TrickHousePuzzle2_EventScript_PressButton4
end
Route110_TrickHousePuzzle2_OnTransition:
setvar VAR_TEMP_1, 0
setvar VAR_TEMP_2, 0
setvar VAR_TEMP_3, 0
setvar VAR_TEMP_4, 0
end
Route110_TrickHousePuzzle2_EventScript_Scroll::
lockall
goto_if_eq VAR_TRICK_HOUSE_PUZZLE_2_STATE, 0, Route110_TrickHousePuzzle2_EventScript_FoundScroll
goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain
end
Route110_TrickHousePuzzle2_EventScript_FoundScroll::
setvar VAR_TRICK_HOUSE_PUZZLE_2_STATE, 1
goto Route110_TrickHousePuzzle_EventScript_FoundScroll
end
Route110_TrickHousePuzzle2_EventScript_Button1::
lockall
setvar VAR_TEMP_1, 1
playse SE_PIN
call Route110_TrickHousePuzzle2_EventScript_PressButton1
special DrawWholeMapView
releaseall
end
Route110_TrickHousePuzzle2_EventScript_Button2::
lockall
setvar VAR_TEMP_2, 1
playse SE_PIN
call Route110_TrickHousePuzzle2_EventScript_PressButton2
special DrawWholeMapView
releaseall
end
Route110_TrickHousePuzzle2_EventScript_Button3::
lockall
setvar VAR_TEMP_3, 1
playse SE_PIN
call Route110_TrickHousePuzzle2_EventScript_PressButton3
special DrawWholeMapView
releaseall
end
Route110_TrickHousePuzzle2_EventScript_Button4::
lockall
setvar VAR_TEMP_4, 1
playse SE_PIN
call Route110_TrickHousePuzzle2_EventScript_PressButton4
special DrawWholeMapView
releaseall
end
Route110_TrickHousePuzzle2_EventScript_PressButton1::
setmetatile 11, 12, METATILE_TrickHousePuzzle_Button_Pressed, FALSE
setmetatile 1, 13, METATILE_TrickHousePuzzle_Door_Shuttered, FALSE
return
Route110_TrickHousePuzzle2_EventScript_PressButton2::
setmetatile 0, 4, METATILE_TrickHousePuzzle_Button_Pressed, FALSE
setmetatile 5, 6, METATILE_TrickHousePuzzle_Door_Shuttered, FALSE
return
Route110_TrickHousePuzzle2_EventScript_PressButton3::
setmetatile 14, 5, METATILE_TrickHousePuzzle_Button_Pressed, FALSE
setmetatile 7, 15, METATILE_TrickHousePuzzle_Door_Shuttered, FALSE
return
Route110_TrickHousePuzzle2_EventScript_PressButton4::
setmetatile 7, 11, METATILE_TrickHousePuzzle_Button_Pressed, FALSE
setmetatile 14, 12, METATILE_TrickHousePuzzle_Door_Shuttered, FALSE
return
Route110_TrickHousePuzzle2_EventScript_Ted::
trainerbattle_single TRAINER_TED, Route110_TrickHousePuzzle2_Text_TedIntro, Route110_TrickHousePuzzle2_Text_TedDefeat
msgbox Route110_TrickHousePuzzle2_Text_TedPostBattle, MSGBOX_AUTOCLOSE
end
Route110_TrickHousePuzzle2_EventScript_Paul::
trainerbattle_single TRAINER_PAUL, Route110_TrickHousePuzzle2_Text_PaulIntro, Route110_TrickHousePuzzle2_Text_PaulDefeat
msgbox Route110_TrickHousePuzzle2_Text_PaulPostBattle, MSGBOX_AUTOCLOSE
end
Route110_TrickHousePuzzle2_EventScript_Georgia::
trainerbattle_single TRAINER_GEORGIA, Route110_TrickHousePuzzle2_Text_GeorgiaIntro, Route110_TrickHousePuzzle2_Text_GeorgiaDefeat
msgbox Route110_TrickHousePuzzle2_Text_GeorgiaPostBattle, MSGBOX_AUTOCLOSE
end
Route110_TrickHousePuzzle2_Text_WroteSecretCodeLockOpened:
.string "{PLAYER} wrote down the secret code\n"
.string "on the door.\p"
.string "“Trick Master is smart.”\n"
.string "… … … … … … … …\p"
.string "The lock clicked open!$"
Route110_TrickHousePuzzle2_Text_TedIntro:
.string "Which switch closes which hole?$"
Route110_TrickHousePuzzle2_Text_TedDefeat:
.string "After that battle, I'm even more\n"
.string "confused!$"
Route110_TrickHousePuzzle2_Text_TedPostBattle:
.string "Can I get you to push all the buttons\n"
.string "for me?$"
Route110_TrickHousePuzzle2_Text_PaulIntro:
.string "Oh! You're on your second Trick House\n"
.string "challenge!$"
Route110_TrickHousePuzzle2_Text_PaulDefeat:
.string "You're good at battling too?$"
Route110_TrickHousePuzzle2_Text_PaulPostBattle:
.string "The Trick Master rigged all the tricks\n"
.string "in this house all by himself.$"
Route110_TrickHousePuzzle2_Text_GeorgiaIntro:
.string "I want to make my own Gym one day.\n"
.string "So, I'm studying how to set traps.$"
Route110_TrickHousePuzzle2_Text_GeorgiaDefeat:
.string "I didn't study battling enough!$"
Route110_TrickHousePuzzle2_Text_GeorgiaPostBattle:
.string "You're strong, aren't you?\n"
.string "Maybe even enough to be a Gym Leader!$"