tumbledemerald-legacy/asm/macros/map.inc

109 lines
2.4 KiB
C++

.macro map map_id
.byte \map_id >> 8 @ map group
.byte \map_id & 0xFF @ map num
.endm
.macro map_script type, address
.byte \type
.4byte \address
.endm
.macro map_script_2 word1, word2, address
.2byte \word1
.2byte \word2
.4byte \address
.endm
.macro object_event index:req, gfx:req, replacement:req, x:req, y:req, elevation:req, movement_type:req, x_radius:req, y_radius:req, trainer_type:req, sight_radius_tree_etc:req, script:req, event_flag:req
.byte \index, \replacement
.2byte \gfx
.2byte \x
.2byte \y
.byte \elevation, \movement_type, ((\y_radius << 4) | \x_radius), 0
.2byte \trainer_type, \sight_radius_tree_etc
.4byte \script
.2byte \event_flag
.2byte 0
inc _num_npcs
.endm
.macro warp_def x, y, byte, warp, map_id
.2byte \x, \y
.byte \byte, \warp
.byte \map_id & 0xFF @ map num
.byte \map_id >> 8 @ map group
inc _num_warps
.endm
.macro coord_event x, y, elevation, trigger, index, script
.2byte \x, \y
.byte \elevation, 0
.2byte \trigger, \index, 0
.4byte \script
inc _num_traps
.endm
.macro coord_weather_event x, y, elevation, weather
.2byte \x, \y
.byte \elevation, 0
.2byte \weather
.2byte 0, 0
.4byte 0
inc _num_traps
.endm
.macro bg_event x, y, elevation, kind, arg6, arg7
.2byte \x, \y
.byte \elevation, \kind
.2byte 0
.if \kind != BG_EVENT_HIDDEN_ITEM
.4byte \arg6
.else
.2byte \arg6
.2byte \arg7
.endif
inc _num_signs
.endm
.macro bg_hidden_item_event x, y, height, item, flag
bg_event \x, \y, \height, BG_EVENT_HIDDEN_ITEM, \item, ((\flag) - FLAG_HIDDEN_ITEMS_START)
.endm
.macro bg_secret_base_event x, y, height, secret_base_id
bg_event \x, \y, \height, BG_EVENT_SECRET_BASE, \secret_base_id
.endm
.macro map_events npcs, warps, traps, signs
.byte _num_npcs, _num_warps, _num_traps, _num_signs
.4byte \npcs, \warps, \traps, \signs
reset_map_events
.endm
.macro reset_map_events
.set _num_npcs, 0
.set _num_warps, 0
.set _num_traps, 0
.set _num_signs, 0
.endm
reset_map_events
.equiv connection_down, 1
.equiv connection_up, 2
.equiv connection_left, 3
.equiv connection_right, 4
.equiv connection_dive, 5
.equiv connection_emerge, 6
.macro connection direction, offset, map
.4byte connection_\direction
.4byte \offset
map \map
.space 2
.endm
.macro map_header_flags allow_cycling:req, allow_escaping:req, allow_running:req, show_map_name:req
.byte ((\show_map_name & 1) << 3) | ((\allow_running & 1) << 2) | ((\allow_escaping & 1) << 1) | \allow_cycling
.endm