tumbledemerald-legacy/data/maps/LilycoveCity/scripts.inc
2022-05-19 17:14:13 +00:00

762 lines
25 KiB
PHP

.set LOCALID_WOMAN_1, 19
.set LOCALID_MAN_1, 20
LilycoveCity_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, LilycoveCity_OnTransition
map_script MAP_SCRIPT_ON_LOAD, LilycoveCity_OnLoad
.byte 0
LilycoveCity_OnTransition:
setflag FLAG_VISITED_LILYCOVE_CITY
setvar VAR_CONTEST_HALL_STATE, 0
setflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_REPORTER
call_if_set FLAG_SYS_WEATHER_CTRL, Common_EventScript_SetAbnormalWeather
call Common_EventScript_SetupRivalGfxId
end
LilycoveCity_OnLoad:
call_if_unset FLAG_TEAM_AQUA_ESCAPED_IN_SUBMARINE, LilycoveCity_EventScript_SetWailmerMetatiles
end
LilycoveCity_EventScript_SetWailmerMetatiles::
setmetatile 76, 12, METATILE_Lilycove_Wailmer0, TRUE
setmetatile 77, 12, METATILE_Lilycove_Wailmer1, TRUE
setmetatile 76, 13, METATILE_Lilycove_Wailmer2, TRUE
setmetatile 77, 13, METATILE_Lilycove_Wailmer3, TRUE
setmetatile 76, 14, METATILE_Lilycove_Wailmer0_Alt, TRUE
setmetatile 77, 14, METATILE_Lilycove_Wailmer1_Alt, TRUE
setmetatile 76, 15, METATILE_Lilycove_Wailmer2, TRUE
setmetatile 77, 15, METATILE_Lilycove_Wailmer3, TRUE
setmetatile 77, 16, METATILE_Lilycove_Wailmer0_Alt, TRUE
setmetatile 78, 16, METATILE_Lilycove_Wailmer1_Alt, TRUE
setmetatile 77, 17, METATILE_Lilycove_Wailmer2, TRUE
setmetatile 78, 17, METATILE_Lilycove_Wailmer3, TRUE
return
LilycoveCity_EventScript_BerryGentleman::
lock
faceplayer
dotimebasedevents
goto_if_set FLAG_DAILY_LILYCOVE_RECEIVED_BERRY, LilycoveCity_EventScript_ReceivedBerry
msgbox LilycoveCity_Text_BerrySuitsYou, MSGBOX_DEFAULT
random 10
addvar VAR_RESULT, FIRST_BERRY_INDEX
giveitem VAR_RESULT
goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull
setflag FLAG_DAILY_LILYCOVE_RECEIVED_BERRY
msgbox LilycoveCity_Text_BecauseYoureTrainer, MSGBOX_DEFAULT
release
end
LilycoveCity_EventScript_ReceivedBerry::
msgbox LilycoveCity_Text_PokeblocksSuitPokemon, MSGBOX_DEFAULT
release
end
LilycoveCity_EventScript_Man3::
msgbox LilycoveCity_Text_ContestHallInTown, MSGBOX_NPC
end
LilycoveCity_EventScript_Girl::
lock
faceplayer
goto_if_set FLAG_BADGE07_GET, LilycoveCity_EventScript_GirlAquaGone
msgbox LilycoveCity_Text_StrangeCaveInCove, MSGBOX_DEFAULT
release
end
LilycoveCity_EventScript_GirlAquaGone::
msgbox LilycoveCity_Text_GoingToMoveDeleterForHMs, MSGBOX_DEFAULT
release
end
LilycoveCity_EventScript_RichBoy::
msgbox LilycoveCity_Text_ImFromKanto, MSGBOX_NPC
end
LilycoveCity_EventScript_Sailor2::
lock
faceplayer
goto_if_set FLAG_TEAM_AQUA_ESCAPED_IN_SUBMARINE, LilycoveCity_EventScript_Sailor2AquaGone
msgbox LilycoveCity_Text_TeamAquaBeenTrainingWailmer, MSGBOX_DEFAULT
release
end
LilycoveCity_EventScript_Sailor2AquaGone::
msgbox LilycoveCity_Text_SomeonePuntedTeamAquaOut, MSGBOX_DEFAULT
release
end
LilycoveCity_EventScript_Woman2::
lock
faceplayer
goto_if_set FLAG_TEAM_AQUA_ESCAPED_IN_SUBMARINE, LilycoveCity_EventScript_Woman2AquaGone
msgbox LilycoveCity_Text_SomeoneStoleMyPokemon, MSGBOX_DEFAULT
release
end
LilycoveCity_EventScript_Woman2AquaGone::
msgbox LilycoveCity_Text_MissingPokemonCameBack, MSGBOX_DEFAULT
release
end
LilycoveCity_EventScript_Man2::
msgbox LilycoveCity_Text_ImArtDealer, MSGBOX_NPC
end
LilycoveCity_EventScript_ExpertM1::
msgbox LilycoveCity_Text_SeaRemainsForeverYoung, MSGBOX_SIGN
end
LilycoveCity_EventScript_ExpertF::
msgbox LilycoveCity_Text_SixtyYearsAgoHusbandProposed, MSGBOX_SIGN
end
LilycoveCity_EventScript_ExpertM2::
lock
faceplayer
goto_if_set FLAG_BADGE07_GET, LilycoveCity_EventScript_ExpertM2AquaGone
msgbox LilycoveCity_Text_TeamAquaRenovatedCavern, MSGBOX_DEFAULT
release
end
LilycoveCity_EventScript_ExpertM2AquaGone::
msgbox LilycoveCity_Text_TeamAquaLotGoneForGood, MSGBOX_DEFAULT
release
end
LilycoveCity_EventScript_Sailor1::
msgbox LilycoveCity_Text_HeardTowerCalledSkyPillar, MSGBOX_NPC
end
LilycoveCity_EventScript_FatMan::
msgbox LilycoveCity_Text_SawTallTowerOnRoute131, MSGBOX_NPC
end
LilycoveCity_EventScript_Man1::
lockall
msgbox LilycoveCity_Text_JustArrivedAndSawRarePokemon, MSGBOX_NPC
applymovement LOCALID_MAN_1, Common_Movement_FaceOriginalDirection
end
LilycoveCity_EventScript_Woman1::
lockall
msgbox LilycoveCity_Text_HoneymoonVowToSeeRarePokemon, MSGBOX_NPC
applymovement LOCALID_WOMAN_1, Common_Movement_FaceOriginalDirection
end
LilycoveCity_EventScript_CitySign::
msgbox LilycoveCity_Text_CitySign, MSGBOX_SIGN
end
LilycoveCity_EventScript_ContestHallSign::
msgbox LilycoveCity_Text_ContestHallSign, MSGBOX_SIGN
end
LilycoveCity_EventScript_MotelSign::
msgbox LilycoveCity_Text_MotelSign, MSGBOX_SIGN
end
LilycoveCity_EventScript_MuseumSign::
lockall
specialvar VAR_0x8004, CountPlayerMuseumPaintings
switch VAR_0x8004
case 0, LilycoveCity_EventScript_MuseumSignNoPaintings
msgbox LilycoveCity_Text_MuseumSignPlayersExhibit, MSGBOX_DEFAULT
releaseall
end
LilycoveCity_EventScript_MuseumSignNoPaintings::
msgbox LilycoveCity_Text_MuseumSign, MSGBOX_DEFAULT
releaseall
end
LilycoveCity_EventScript_HarborSign::
lockall
goto_if_set FLAG_SYS_GAME_CLEAR, LilycoveCity_EventScript_HarborSignFerryReady
msgbox LilycoveCity_Text_HarborSignUnderConstruction, MSGBOX_DEFAULT
releaseall
end
LilycoveCity_EventScript_HarborSignFerryReady::
msgbox LilycoveCity_Text_HarborSign, MSGBOX_DEFAULT
releaseall
end
LilycoveCity_EventScript_TrainerFanClubSign::
msgbox LilycoveCity_Text_TrainerFanClubSign, MSGBOX_SIGN
end
LilycoveCity_EventScript_DepartmentStoreSign::
msgbox LilycoveCity_Text_DepartmentStoreSign, MSGBOX_SIGN
end
LilycoveCity_EventScript_MoveDeletersHouseSign::
msgbox LilycoveCity_Text_MoveDeletersHouseSign, MSGBOX_SIGN
end
LilycoveCity_EventScript_WailmerTrainerGrunt::
lockall
goto_if_set FLAG_MET_WAILMER_TRAINER, LilycoveCity_EventScript_MetWailmerTrainer
msgbox LilycoveCity_Text_WailmerLeapOutOfWater, MSGBOX_DEFAULT
applymovement VAR_LAST_TALKED, Common_Movement_FacePlayer
waitmovement 0
msgbox LilycoveCity_Text_GetLostMessingUpTraining, MSGBOX_DEFAULT
applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
waitmovement 0
setflag FLAG_MET_WAILMER_TRAINER
releaseall
end
LilycoveCity_EventScript_MetWailmerTrainer::
msgbox LilycoveCity_Text_WailmerLeapOutOfWater, MSGBOX_DEFAULT
releaseall
end
LilycoveCity_EventScript_AquaGrunt1::
msgbox LilycoveCity_Text_MovedLootIntoHideoutToday, MSGBOX_NPC
end
LilycoveCity_EventScript_AquaGrunt2::
msgbox LilycoveCity_Text_ChanceToDoBigThings, MSGBOX_NPC
end
LilycoveCity_EventScript_AquaGrunt3::
msgbox LilycoveCity_Text_DontGoNearCaveInCove, MSGBOX_NPC
end
LilycoveCity_EventScript_AquaGrunt4::
msgbox LilycoveCity_Text_IfWorldBecomesOurs, MSGBOX_NPC
end
LilycoveCity_EventScript_Rival::
lock
faceplayer
checkplayergender
goto_if_eq VAR_RESULT, MALE, LilycoveCity_EventScript_May
goto_if_eq VAR_RESULT, FEMALE, LilycoveCity_EventScript_Brendan
end
LilycoveCity_EventScript_May::
playbgm MUS_ENCOUNTER_MAY, TRUE
call_if_set FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE, LilycoveCity_EventScript_MayAskToBattleAgain
call_if_unset FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE, LilycoveCity_EventScript_MayAskToBattle
goto_if_eq VAR_RESULT, NO, LilycoveCity_EventScript_DeclineMayBattle
msgbox LilycoveCity_Text_MayWontBeBeaten, MSGBOX_DEFAULT
switch VAR_STARTER_MON
case 0, LilycoveCity_EventScript_BattleMayTreecko
case 1, LilycoveCity_EventScript_BattleMayTorchic
case 2, LilycoveCity_EventScript_BattleMayMudkip
end
LilycoveCity_EventScript_MayAskToBattleAgain::
msgbox LilycoveCity_Text_MayBattleMe, MSGBOX_YESNO
return
LilycoveCity_EventScript_MayAskToBattle::
msgbox LilycoveCity_Text_MayShoppingLetsBattle, MSGBOX_YESNO
return
LilycoveCity_EventScript_DeclineMayBattle::
setflag FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE
msgbox LilycoveCity_Text_MayNotRaisingPokemon, MSGBOX_DEFAULT
savebgm MUS_DUMMY
fadedefaultbgm
release
end
LilycoveCity_EventScript_Brendan::
playbgm MUS_ENCOUNTER_BRENDAN, TRUE
call_if_set FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE, LilycoveCity_EventScript_BrendanAskToBattleAgain
call_if_unset FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE, LilycoveCity_EventScript_BrendanAskToBattle
goto_if_eq VAR_RESULT, NO, LilycoveCity_EventScript_DeclineBrendanBattle
msgbox LilycoveCity_Text_BrendanWontBeBeaten, MSGBOX_DEFAULT
switch VAR_STARTER_MON
case 0, LilycoveCity_EventScript_BattleBrendanTreecko
case 1, LilycoveCity_EventScript_BattleBrendanTorchic
case 2, LilycoveCity_EventScript_BattleBrendanMudkip
end
LilycoveCity_EventScript_BrendanAskToBattleAgain::
msgbox LilycoveCity_Text_BrendanBattleMe, MSGBOX_YESNO
return
LilycoveCity_EventScript_BrendanAskToBattle::
msgbox LilycoveCity_Text_BrendanShoppingLetsBattle, MSGBOX_YESNO
return
LilycoveCity_EventScript_DeclineBrendanBattle::
setflag FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE
msgbox LilycoveCity_Text_BrendanNoConfidence, MSGBOX_DEFAULT
savebgm MUS_DUMMY
fadedefaultbgm
release
end
LilycoveCity_EventScript_BattleMayTreecko::
trainerbattle_no_intro TRAINER_MAY_LILYCOVE_TREECKO, LilycoveCity_Text_MayDefeat
goto LilycoveCity_EventScript_DefeatedMay
end
LilycoveCity_EventScript_BattleMayTorchic::
trainerbattle_no_intro TRAINER_MAY_LILYCOVE_TORCHIC, LilycoveCity_Text_MayDefeat
goto LilycoveCity_EventScript_DefeatedMay
end
LilycoveCity_EventScript_BattleMayMudkip::
trainerbattle_no_intro TRAINER_MAY_LILYCOVE_MUDKIP, LilycoveCity_Text_MayDefeat
goto LilycoveCity_EventScript_DefeatedMay
end
LilycoveCity_EventScript_BattleBrendanTreecko::
trainerbattle_no_intro TRAINER_BRENDAN_LILYCOVE_TREECKO, LilycoveCity_Text_BrendanDefeat
goto LilycoveCity_EventScript_DefeatedBrendan
end
LilycoveCity_EventScript_BattleBrendanTorchic::
trainerbattle_no_intro TRAINER_BRENDAN_LILYCOVE_TORCHIC, LilycoveCity_Text_BrendanDefeat
goto LilycoveCity_EventScript_DefeatedBrendan
end
LilycoveCity_EventScript_BattleBrendanMudkip::
trainerbattle_no_intro TRAINER_BRENDAN_LILYCOVE_MUDKIP, LilycoveCity_Text_BrendanDefeat
goto LilycoveCity_EventScript_DefeatedBrendan
end
LilycoveCity_EventScript_DefeatedMay::
msgbox LilycoveCity_Text_MayGoingBackToLittleroot, MSGBOX_DEFAULT
setvar VAR_RESULT, FALSE
call_if_set FLAG_BADGE06_GET, LilycoveCity_EventScript_CheckFinalBadge
call_if_eq VAR_RESULT, FALSE, LilycoveCity_EventScript_MayCollectBadges
call_if_eq VAR_RESULT, TRUE, LilycoveCity_EventScript_MayPokemonLeague
clearflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM
clearflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_PICHU_DOLL
goto LilycoveCity_EventScript_RivalFlyAway
end
LilycoveCity_EventScript_CheckFinalBadge::
goto_if_set FLAG_BADGE08_GET, LilycoveCity_EventScript_HasFinalBadge
return
LilycoveCity_EventScript_HasFinalBadge::
setvar VAR_RESULT, TRUE
return
LilycoveCity_EventScript_MayCollectBadges::
msgbox LilycoveCity_Text_MayYouGoingToCollectBadges, MSGBOX_DEFAULT
return
LilycoveCity_EventScript_MayPokemonLeague::
goto_if_set FLAG_SYS_GAME_CLEAR, LilycoveCity_EventScript_MayBattleFrontier
msgbox LilycoveCity_Text_MayYouGoingToPokemonLeague, MSGBOX_DEFAULT
return
LilycoveCity_EventScript_MayBattleFrontier::
msgbox LilycoveCity_Text_MayYouGoingToBattleFrontier, MSGBOX_DEFAULT
return
LilycoveCity_EventScript_DefeatedBrendan::
msgbox LilycoveCity_Text_BrendanGoingBackToLittleroot, MSGBOX_DEFAULT
setvar VAR_RESULT, FALSE
call_if_set FLAG_BADGE06_GET, LilycoveCity_EventScript_CheckFinalBadge
call_if_eq VAR_RESULT, FALSE, LilycoveCity_EventScript_BrendanCollectBadges
call_if_eq VAR_RESULT, TRUE, LilycoveCity_EventScript_BrendanPokemonLeague
clearflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_BEDROOM
clearflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_SWABLU_DOLL
goto LilycoveCity_EventScript_RivalFlyAway
end
LilycoveCity_EventScript_BrendanCollectBadges::
msgbox LilycoveCity_Text_BrendanYouGoingToCollectBadges, MSGBOX_DEFAULT
return
LilycoveCity_EventScript_BrendanPokemonLeague::
goto_if_set FLAG_SYS_GAME_CLEAR, LilycoveCity_EventScript_BrendanBattleFrontier
msgbox LilycoveCity_Text_BrendanYouGoingToPokemonLeague, MSGBOX_DEFAULT
return
LilycoveCity_EventScript_BrendanBattleFrontier::
msgbox LilycoveCity_Text_BrendanYouGoingToBattleFrontier, MSGBOX_DEFAULT
return
LilycoveCity_EventScript_RivalFlyAway::
closemessage
applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterDown
waitmovement 0
delay 50
setfieldeffectargument 0, 1
dofieldeffect FLDEFF_NPCFLY_OUT
delay 15
removeobject VAR_LAST_TALKED
waitfieldeffect FLDEFF_NPCFLY_OUT
savebgm MUS_DUMMY
fadedefaultbgm
setflag FLAG_MET_RIVAL_LILYCOVE
release
end
LilycoveCity_EventScript_SchoolKidM::
lock
faceplayer
msgbox LilycoveCity_Text_DoYouKnowAboutBerryBlender, MSGBOX_YESNO
call_if_eq VAR_RESULT, YES, LilycoveCity_EventScript_KnowAboutBerryBlender
call_if_eq VAR_RESULT, NO, LilycoveCity_EventScript_DontKnowAboutBerryBlender
release
end
LilycoveCity_EventScript_KnowAboutBerryBlender::
msgbox LilycoveCity_Text_FasterSpinBetterPokeblocks, MSGBOX_DEFAULT
return
LilycoveCity_EventScript_DontKnowAboutBerryBlender::
msgbox LilycoveCity_Text_ExplainBerryBlender, MSGBOX_DEFAULT
return
LilycoveCity_Text_MayShoppingLetsBattle:
.string "MAY: Oh, hey?\n"
.string "{PLAYER}{KUN}, are you shopping, too?\p"
.string "I bought a whole bunch of DOLLS and\n"
.string "POSTERS.\p"
.string "Of course, I've also caught a lot of\n"
.string "POKéMON, and I'm raising them\l"
.string "properly, too.\p"
.string "Actually, I'm more worried if you're\n"
.string "raising POKéMON properly, {PLAYER}{KUN}.\p"
.string "I'll battle with you, so you can show\n"
.string "me your POKéMON, {PLAYER}{KUN}.$"
LilycoveCity_Text_MayNotRaisingPokemon:
.string "MAY: Oh, why? {PLAYER}{KUN}, haven't you\n"
.string "been raising your POKéMON?\p"
.string "That's not a very good showing as a\n"
.string "TRAINER…$"
LilycoveCity_Text_MayBattleMe:
.string "MAY: Come on, battle with me, so I can\n"
.string "check out your POKéMON!$"
LilycoveCity_Text_MayWontBeBeaten:
.string "MAY: The POKéMON I raised won't be\n"
.string "beaten by your POKéMON, {PLAYER}{KUN}!$"
LilycoveCity_Text_MayDefeat:
.string "… … … … … … … …\p"
.string "I remember the battle I had with you,\n"
.string "{PLAYER}{KUN}, on ROUTE 103.\p"
.string "That battle helped you become this\n"
.string "strong, {PLAYER}{KUN}, didn't it?$"
LilycoveCity_Text_MayGoingBackToLittleroot:
.string "MAY: I'm thinking of going back to\n"
.string "LITTLEROOT soon.\p"
.string "I've caught a decent group of POKéMON,\n"
.string "and my POKéDEX is coming along, so\l"
.string "I'm going home to show my dad.$"
LilycoveCity_Text_MayYouGoingToCollectBadges:
.string "{PLAYER}{KUN}, what are you going to do?\p"
.string "Collect all the GYM BADGES and take\n"
.string "the POKéMON LEAGUE challenge?\p"
.string "Well, while you're collecting BADGES,\n"
.string "{PLAYER}{KUN}, I'm going to work on my\l"
.string "POKéDEX. I'll complete it before you!\p"
.string "See you!$"
LilycoveCity_Text_MayYouGoingToPokemonLeague:
.string "{PLAYER}{KUN}, what are you going to do?\p"
.string "Are you taking the POKéMON LEAGUE\n"
.string "challenge?\p"
.string "Or, are you going to complete your\n"
.string "POKéDEX?\p"
.string "I might've lost to you in battling,\n"
.string "but I'll finish my POKéDEX before you!\p"
.string "See you!$"
LilycoveCity_Text_MayYouGoingToBattleFrontier:
.string "{PLAYER}{KUN}, what are you going to do?\p"
.string "Are you taking the BATTLE FRONTIER\n"
.string "challenge?\p"
.string "Or, are you going to complete your\n"
.string "POKéDEX?\p"
.string "I might've lost to you in battling,\n"
.string "but I'll finish my POKéDEX before you!\p"
.string "See you!$"
LilycoveCity_Text_BrendanShoppingLetsBattle:
.string "BRENDAN: Oh, hey, it's {PLAYER}.\p"
.string "I'm running an errand for my dad.\n"
.string "No, I'm not buying any DOLLS.\p"
.string "Anyways, it's been a while.\p"
.string "Want to have a battle to see who's been\n"
.string "raising POKéMON better?$"
LilycoveCity_Text_BrendanNoConfidence:
.string "BRENDAN: Oh, what's the matter?\n"
.string "Don't have the confidence?$"
LilycoveCity_Text_BrendanBattleMe:
.string "BRENDAN: Want to battle to see who's\n"
.string "been raising POKéMON better?$"
LilycoveCity_Text_BrendanWontBeBeaten:
.string "BRENDAN: Aww, but you know I'm not\n"
.string "going to lose to no {PLAYER}.$"
LilycoveCity_Text_BrendanDefeat:
.string "Humph…\n"
.string "You've done a lot of raising.\p"
.string "That stings a bit--I had a head start\n"
.string "on you as a TRAINER…$"
LilycoveCity_Text_BrendanGoingBackToLittleroot:
.string "BRENDAN: I…\n"
.string "I plan on going home to LITTLEROOT.\p"
.string "You know I'm helping out my dad on his\n"
.string "POKéDEX. It's coming together pretty\l"
.string "decently, so I should go show him.$"
LilycoveCity_Text_BrendanYouGoingToCollectBadges:
.string "{PLAYER}, what are you going to do?\p"
.string "Collect all the GYM BADGES and take\n"
.string "the POKéMON LEAGUE challenge?\p"
.string "Maybe I'll do that, too…\p"
.string "Well, anyway, hang in there!$"
LilycoveCity_Text_BrendanYouGoingToPokemonLeague:
.string "{PLAYER}, what are you going to do?\p"
.string "Since you're that strong, are you\n"
.string "taking the POKéMON LEAGUE challenge?\p"
.string "Heh, even me--if I trained my POKéMON\n"
.string "a bit more, I should be stronger than\l"
.string "you, {PLAYER}.\p"
.string "Well, anyway, hang in there!$"
LilycoveCity_Text_BrendanYouGoingToBattleFrontier:
.string "{PLAYER}, what are you going to do?\p"
.string "Are you taking the BATTLE FRONTIER\n"
.string "challenge?\p"
.string "Or, are you going to complete your\n"
.string "POKéDEX?\p"
.string "Since you're that strong, you should\n"
.string "consider the BATTLE FRONTIER.\p"
.string "Heh, if I train my POKéMON a bit more,\n"
.string "I'll get stronger than you, {PLAYER}.\p"
.string "Maybe I should go to the BATTLE\n"
.string "FRONTIER.\p"
.string "Well, anyway, hang in there!$"
LilycoveCity_Text_MovedLootIntoHideoutToday:
.string "Fufufu…\p"
.string "We moved more loot into our secret\n"
.string "HIDEOUT today…\p"
.string "Wh-who are you?!\n"
.string "I was just talking to myself!$"
LilycoveCity_Text_ChanceToDoBigThings:
.string "I'm just a GRUNT, so I don't know what\n"
.string "the BOSS is thinking…\p"
.string "But being on TEAM AQUA, I know I'll get\n"
.string "the chance to do big things!\p"
.string "Wh-who are you?!\n"
.string "I was just talking to myself!$"
LilycoveCity_Text_DontGoNearCaveInCove:
.string "Hey, you!\p"
.string "Don't go near the cave in the cove!\p"
.string "Why? You don't need a reason why!\n"
.string "I'm an adult, so you just listen to me!$"
LilycoveCity_Text_IfWorldBecomesOurs:
.string "If this whole wide world becomes ours,\n"
.string "TEAM AQUA's, it will be a happier\l"
.string "place for POKéMON, too.$"
LilycoveCity_Text_WailmerLeapOutOfWater:
.string "There! WAILMER!\n"
.string "Leap out of the water now!$"
LilycoveCity_Text_GetLostMessingUpTraining:
.string "Hunh? What do you want?\p"
.string "You're messing up our training,\n"
.string "so can you, like, get lost?$"
LilycoveCity_Text_ContestHallInTown:
.string "There's a POKéMON CONTEST HALL\n"
.string "right in this here town. \p"
.string "That means well-raised POKéMON will\n"
.string "come from all over the country.\p"
.string "My heart swells with excitement!$"
LilycoveCity_Text_StrangeCaveInCove:
.string "Have you seen that strange cave in\n"
.string "the cove at the edge of town?$"
LilycoveCity_Text_GoingToMoveDeleterForHMs:
.string "I'm going to teach my POKéMON some new\n"
.string "moves for entering a CONTEST.\p"
.string "So, I'm going to see the MOVE DELETER\n"
.string "and make it forget HM moves.$"
LilycoveCity_Text_ImFromKanto:
.string "I came from KANTO.\p"
.string "The HOENN region is beautiful with\n"
.string "all its water and verdant nature.\p"
.string "Hunh? Wait a second…\p"
.string "Could there be rare POKéMON that live\n"
.string "only in this area?$"
LilycoveCity_Text_TeamAquaBeenTrainingWailmer:
.string "TEAM AQUA's been training their\n"
.string "WAILMER in the cove.\p"
.string "We SAILORS can't get our boats out\n"
.string "to sea with them in the way!$"
LilycoveCity_Text_SomeonePuntedTeamAquaOut:
.string "Ahoy, did you know?\p"
.string "Someone punted TEAM AQUA out of\n"
.string "the way for us!\p"
.string "That got the WAILMER out of the cove,\n"
.string "so we can get our boats out again.$"
LilycoveCity_Text_SomeoneStoleMyPokemon:
.string "I was taking a relaxing snooze at the\n"
.string "seaside inn to the sound of waves…\p"
.string "When someone stole my POKéMON!\p"
.string "Who's the abductor?\n"
.string "TEAM AQUA? Is it TEAM AQUA?$"
LilycoveCity_Text_MissingPokemonCameBack:
.string "My missing POKéMON…\n"
.string "It came back without me noticing!$"
LilycoveCity_Text_ImArtDealer:
.string "I'm an ART DEALER.\p"
.string "I am a buyer and seller of fine art,\n"
.string "especially paintings.\p"
.string "I've heard that the MUSEUM here has\n"
.string "magnificent works on exhibit…$"
LilycoveCity_Text_SeaRemainsForeverYoung:
.string "Even as we grow old and wrinkled,\n"
.string "the sea remains forever young with\l"
.string "the vivid brilliance of life…\p"
.string "Fwohoho fwohohohoho…$"
LilycoveCity_Text_SixtyYearsAgoHusbandProposed:
.string "It was sixty years ago that my husband\n"
.string "proposed to me here.\l"
.string "The sea remains as beautiful as ever.\p"
.string "Mufufufu mufufufufufu…$"
LilycoveCity_Text_TeamAquaRenovatedCavern:
.string "Hm, you know of the peculiar cavern\n"
.string "in this cove?\p"
.string "That had been a natural formation,\n"
.string "but then that TEAM AQUA lot came\l"
.string "along and made their renovations.\p"
.string "They call themselves\n"
.string "the “nature-loving TEAM AQUA”!\p"
.string "But what they do and what they say\n"
.string "don't match at all!$"
LilycoveCity_Text_TeamAquaLotGoneForGood:
.string "That cave in the cove…\p"
.string "I didn't notice it right away,\n"
.string "but it's completely empty now.\p"
.string "That TEAM AQUA lot, they must\n"
.string "have gone away for good.$"
LilycoveCity_Text_CitySign:
.string "LILYCOVE CITY\p"
.string "“Where the land ends and the\n"
.string "sea begins.”$"
LilycoveCity_Text_ContestHallSign:
.string "POKéMON CONTEST HALL\n"
.string "“The gathering place for TRAINERS!”$"
LilycoveCity_Text_MotelSign:
.string "COVE LILY MOTEL\p"
.string "“Remember us as COVE LILY of\n"
.string "LILYCOVE.”$"
LilycoveCity_Text_MuseumSign:
.string "LILYCOVE MUSEUM\p"
.string "“POKéMON Masterpiece Collection\n"
.string "on exhibit!”$"
LilycoveCity_Text_MuseumSignPlayersExhibit:
.string "LILYCOVE MUSEUM\p"
.string "{PLAYER}'s POKéMON Collection\n"
.string "on exhibit!”$"
LilycoveCity_Text_HarborSignUnderConstruction:
.string "LILYCOVE CITY HARBOR\p"
.string "“The ferry S.S. TIDAL is under\n"
.string "construction in SLATEPORT CITY.\p"
.string "“Service is scheduled to begin\n"
.string "shortly.”$"
LilycoveCity_Text_HarborSign:
.string "LILYCOVE CITY HARBOR\p"
.string "“Enjoy a delightful cruise on\n"
.string "the ferry S.S. TIDAL.”$"
LilycoveCity_Text_TrainerFanClubSign:
.string "POKéMON TRAINER FAN CLUB\p"
.string "The names of TRAINERS are scribbled\n"
.string "all over the sign…$"
LilycoveCity_Text_DepartmentStoreSign:
.string "LILYCOVE DEPARTMENT STORE\p"
.string "“Overflowing with great merchandise\n"
.string "and excitement!\p"
.string "“A great place to find that something\n"
.string "you need!”$"
LilycoveCity_Text_MoveDeletersHouseSign:
.string "MOVE DELETER'S HOUSE\p"
.string "“Unwanted POKéMON moves deleted.”$"
LilycoveCity_Text_DoYouKnowAboutBerryBlender:
.string "Do you know about the machine\n"
.string "BERRY BLENDER?$"
LilycoveCity_Text_FasterSpinBetterPokeblocks:
.string "People have to work together to get it\n"
.string "to spin faster.\p"
.string "The faster you can make it spin, the\n"
.string "better {POKEBLOCK}S you can get, I've heard.$"
LilycoveCity_Text_ExplainBerryBlender:
.string "It's used for making a kind of candy\n"
.string "called a {POKEBLOCK}.\p"
.string "If you give a good {POKEBLOCK} to a POKéMON,\n"
.string "its condition will improve by a lot.$"
LilycoveCity_Text_HeardTowerCalledSkyPillar:
.string "I heard there's a tower somewhere out\n"
.string "on the sea routes.\p"
.string "It's called the SKY PILLAR, I hear.$"
LilycoveCity_Text_SawTallTowerOnRoute131:
.string "I saw this tall tower somewhere\n"
.string "around ROUTE 131.\p"
.string "Could that possibly be…?$"
LilycoveCity_Text_JustArrivedAndSawRarePokemon:
.string "We just arrived here on our\n"
.string "honeymoon vacation.\p"
.string "We happened to see a DRAGON-type\n"
.string "POKéMON flying way up in the sky.\p"
.string "Do cool POKéMON like that live in\n"
.string "the HOENN region?$"
LilycoveCity_Text_HoneymoonVowToSeeRarePokemon:
.string "On our honeymoon, we vowed to see as\n"
.string "many rare POKéMON as we can.\p"
.string "So we were delighted to see a rare\n"
.string "POKéMON as soon as we arrived.\p"
.string "I mean, we are totally happy!$"