156 lines
5.7 KiB
PHP
156 lines
5.7 KiB
PHP
AbandonedShip_HiddenFloorCorridors_MapScripts::
|
|
map_script MAP_SCRIPT_ON_RESUME, AbandonedShip_HiddenFloorCorridors_OnResume
|
|
map_script MAP_SCRIPT_ON_LOAD, AbandonedShip_HiddenFloorCorridors_OnLoad
|
|
.byte 0
|
|
|
|
AbandonedShip_HiddenFloorCorridors_OnResume:
|
|
setdivewarp MAP_ABANDONED_SHIP_UNDERWATER1, 5, 4
|
|
end
|
|
|
|
AbandonedShip_HiddenFloorCorridors_OnLoad:
|
|
call_if_unset FLAG_USED_ROOM_1_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_LockRoom1
|
|
call_if_unset FLAG_USED_ROOM_2_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_LockRoom2
|
|
call_if_unset FLAG_USED_ROOM_4_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_LockRoom4
|
|
call_if_unset FLAG_USED_ROOM_6_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_LockRoom6
|
|
call_if_set FLAG_USED_ROOM_1_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom1
|
|
call_if_set FLAG_USED_ROOM_2_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom2
|
|
call_if_set FLAG_USED_ROOM_4_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom4
|
|
call_if_set FLAG_USED_ROOM_6_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom6
|
|
end
|
|
|
|
AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom1::
|
|
setmetatile 3, 8, METATILE_InsideShip_IntactDoor_Bottom_Unlocked, TRUE
|
|
return
|
|
|
|
AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom2::
|
|
setmetatile 6, 8, METATILE_InsideShip_IntactDoor_Bottom_Unlocked, TRUE
|
|
return
|
|
|
|
AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom4::
|
|
setmetatile 3, 3, METATILE_InsideShip_DoorIndent_Unlocked, FALSE
|
|
return
|
|
|
|
AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom6::
|
|
setmetatile 9, 3, METATILE_InsideShip_DoorIndent_Unlocked, FALSE
|
|
return
|
|
|
|
AbandonedShip_HiddenFloorCorridors_EventScript_LockRoom1::
|
|
setmetatile 3, 8, METATILE_InsideShip_IntactDoor_Bottom_Locked, TRUE
|
|
return
|
|
|
|
AbandonedShip_HiddenFloorCorridors_EventScript_LockRoom2::
|
|
setmetatile 6, 8, METATILE_InsideShip_IntactDoor_Bottom_Locked, TRUE
|
|
return
|
|
|
|
AbandonedShip_HiddenFloorCorridors_EventScript_LockRoom4::
|
|
setmetatile 3, 3, METATILE_InsideShip_DoorIndent_Locked, FALSE
|
|
return
|
|
|
|
AbandonedShip_HiddenFloorCorridors_EventScript_LockRoom6::
|
|
setmetatile 9, 3, METATILE_InsideShip_DoorIndent_Locked, FALSE
|
|
return
|
|
|
|
AbandonedShip_HiddenFloorCorridors_EventScript_Room1Door::
|
|
lockall
|
|
goto_if_set FLAG_USED_ROOM_1_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_TheDoorIsOpen
|
|
checkitem ITEM_ROOM_1_KEY
|
|
goto_if_eq VAR_RESULT, FALSE, AbandonedShip_HiddenFloorCorridors_EventScript_Rm1IsLocked
|
|
msgbox AbandonedShip_HiddenFloorCorridors_Text_InsertedKey, MSGBOX_DEFAULT
|
|
playse SE_PIN
|
|
removeitem ITEM_ROOM_1_KEY
|
|
setflag FLAG_USED_ROOM_1_KEY
|
|
call AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom1
|
|
special DrawWholeMapView
|
|
releaseall
|
|
end
|
|
|
|
AbandonedShip_HiddenFloorCorridors_EventScript_Room2Door::
|
|
lockall
|
|
goto_if_set FLAG_USED_ROOM_2_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_TheDoorIsOpen
|
|
checkitem ITEM_ROOM_2_KEY
|
|
goto_if_eq VAR_RESULT, FALSE, AbandonedShip_HiddenFloorCorridors_EventScript_Rm2IsLocked
|
|
msgbox AbandonedShip_HiddenFloorCorridors_Text_InsertedKey, MSGBOX_DEFAULT
|
|
playse SE_PIN
|
|
removeitem ITEM_ROOM_2_KEY
|
|
setflag FLAG_USED_ROOM_2_KEY
|
|
call AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom2
|
|
special DrawWholeMapView
|
|
releaseall
|
|
end
|
|
|
|
AbandonedShip_HiddenFloorCorridors_EventScript_Room4Door::
|
|
lockall
|
|
goto_if_set FLAG_USED_ROOM_4_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_TheDoorIsOpen
|
|
checkitem ITEM_ROOM_4_KEY
|
|
goto_if_eq VAR_RESULT, FALSE, AbandonedShip_HiddenFloorCorridors_EventScript_Rm4IsLocked
|
|
msgbox AbandonedShip_HiddenFloorCorridors_Text_InsertedKey, MSGBOX_DEFAULT
|
|
playse SE_PIN
|
|
removeitem ITEM_ROOM_4_KEY
|
|
setflag FLAG_USED_ROOM_4_KEY
|
|
call AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom4
|
|
special DrawWholeMapView
|
|
releaseall
|
|
end
|
|
|
|
AbandonedShip_HiddenFloorCorridors_EventScript_Room6Door::
|
|
lockall
|
|
goto_if_set FLAG_USED_ROOM_6_KEY, AbandonedShip_HiddenFloorCorridors_EventScript_TheDoorIsOpen
|
|
checkitem ITEM_ROOM_6_KEY
|
|
goto_if_eq VAR_RESULT, FALSE, AbandonedShip_HiddenFloorCorridors_EventScript_Rm6IsLocked
|
|
msgbox AbandonedShip_HiddenFloorCorridors_Text_InsertedKey, MSGBOX_DEFAULT
|
|
playse SE_PIN
|
|
removeitem ITEM_ROOM_6_KEY
|
|
setflag FLAG_USED_ROOM_6_KEY
|
|
call AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom6
|
|
special DrawWholeMapView
|
|
releaseall
|
|
end
|
|
|
|
AbandonedShip_HiddenFloorCorridors_EventScript_Rm1IsLocked::
|
|
msgbox AbandonedShip_HiddenFloorCorridors_Text_Rm1DoorIsLocked, MSGBOX_DEFAULT
|
|
releaseall
|
|
end
|
|
|
|
AbandonedShip_HiddenFloorCorridors_EventScript_Rm2IsLocked::
|
|
msgbox AbandonedShip_HiddenFloorCorridors_Text_Rm2DoorIsLocked, MSGBOX_DEFAULT
|
|
releaseall
|
|
end
|
|
|
|
AbandonedShip_HiddenFloorCorridors_EventScript_Rm4IsLocked::
|
|
msgbox AbandonedShip_HiddenFloorCorridors_Text_Rm4DoorIsLocked, MSGBOX_DEFAULT
|
|
releaseall
|
|
end
|
|
|
|
AbandonedShip_HiddenFloorCorridors_EventScript_Rm6IsLocked::
|
|
msgbox AbandonedShip_HiddenFloorCorridors_Text_Rm6DoorIsLocked, MSGBOX_DEFAULT
|
|
releaseall
|
|
end
|
|
|
|
AbandonedShip_HiddenFloorCorridors_EventScript_TheDoorIsOpen::
|
|
msgbox AbandonedShip_Text_TheDoorIsOpen, MSGBOX_DEFAULT
|
|
releaseall
|
|
end
|
|
|
|
AbandonedShip_HiddenFloorCorridors_Text_Rm1DoorIsLocked:
|
|
.string "The door is locked.\p"
|
|
.string "“RM. 1” is painted on the door.$"
|
|
|
|
AbandonedShip_HiddenFloorCorridors_Text_Rm2DoorIsLocked:
|
|
.string "The door is locked.\p"
|
|
.string "“RM. 2” is painted on the door.$"
|
|
|
|
AbandonedShip_HiddenFloorCorridors_Text_Rm4DoorIsLocked:
|
|
.string "The door is locked.\p"
|
|
.string "“RM. 4” is painted on the door.$"
|
|
|
|
AbandonedShip_HiddenFloorCorridors_Text_Rm6DoorIsLocked:
|
|
.string "The door is locked.\p"
|
|
.string "“RM. 6” is painted on the door.$"
|
|
|
|
AbandonedShip_HiddenFloorCorridors_Text_InsertedKey:
|
|
.string "{PLAYER} inserted and turned the\n"
|
|
.string "KEY.\p"
|
|
.string "The inserted KEY stuck fast,\n"
|
|
.string "but the door opened.$"
|
|
|