Speed up saving #5
@ -3,12 +3,10 @@ gText_ConfirmSave::
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.string "Would you like to save the game?$"
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.string "Would you like to save the game?$"
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gText_AlreadySavedFile::
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gText_AlreadySavedFile::
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.string "There is already a saved file.\n"
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.string "u sus$"
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.string "Is it okay to overwrite it?$"
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gText_SavingDontTurnOff::
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gText_SavingDontTurnOff::
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.string "SAVING…\n"
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.string "Now saving…$"
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.string "DON'T TURN OFF THE POWER.$"
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gText_PlayerSavedGame::
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gText_PlayerSavedGame::
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.string "{PLAYER} saved the game.$"
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.string "{PLAYER} saved the game.$"
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@ -29,5 +27,4 @@ gText_SaveError::
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.string "backup memory.$"
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.string "backup memory.$"
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gText_SavingDontTurnOffPower::
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gText_SavingDontTurnOffPower::
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.string "SAVING…\n"
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.string "Now saving…"
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.string "DON'T TURN OFF THE POWER.$"
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@ -474,8 +474,7 @@ void DisplayYesNoMenuWithDefault(u8 initialCursorPos)
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u32 GetPlayerTextSpeed(void)
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u32 GetPlayerTextSpeed(void)
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{
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{
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if (gTextFlags.forceMidTextSpeed)
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return OPTIONS_TEXT_SPEED_FAST;
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return OPTIONS_TEXT_SPEED_MID;
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return gSaveBlock2Ptr->optionsTextSpeed;
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return gSaveBlock2Ptr->optionsTextSpeed;
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}
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}
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Block a user