One goal for v3 is to reimplement the Faraway Island event by finding another way to give the player the Old Sea Map. This shouldn't take too much longer; the event was already fully translated into English by GAME FREAK and only the item is unused. My goal is to find a good way to give the player the Old Sea Map and tell them what they need to do with it, without being overly obvious or shoehorn-ish.
One goal for v3 is to reimplement the Faraway Island event by finding another way to give the player the Old Sea Map. This shouldn't take too much longer; the event was already fully translated into English by GAME FREAK and only the item is unused. My goal is to find a good way to give the player the Old Sea Map and tell them what they need to do with it, without being overly obvious or shoehorn-ish.
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One goal for v3 is to reimplement the Faraway Island event by finding another way to give the player the Old Sea Map. This shouldn't take too much longer; the event was already fully translated into English by GAME FREAK and only the item is unused. My goal is to find a good way to give the player the Old Sea Map and tell them what they need to do with it, without being overly obvious or shoehorn-ish.
assigned to @supersonicsataa
By Brody M on 2022-10-02T17:46:20 (imported from GitLab)
mentioned in merge request !8
By Brody M on 2022-10-05T14:28:01 (imported from GitLab)
Implemented in MR !8
By Brody M on 2022-10-05T14:29:41 (imported from GitLab)