chore: Fix some capitalization
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3027f375da
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@ -1378,7 +1378,7 @@ BattleFrontier_BattleTowerLobby_Text_ExplainMultiLinkRules:
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.string "The Link Multi Battle Mode is for two\n"
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.string "The Link Multi Battle Mode is for two\n"
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.string "friends to mount a challenge together.\p"
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.string "friends to mount a challenge together.\p"
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.string "You and your friend must be linked with\n"
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.string "You and your friend must be linked with\n"
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.string "Wireless Adapters or a Gba Game Link\l"
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.string "Wireless Adapters or a GBA Game Link\l"
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.string "cable.\p"
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.string "cable.\p"
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.string "You must choose two Pokémon at\n"
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.string "You must choose two Pokémon at\n"
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.string "the registration counter.\p"
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.string "the registration counter.\p"
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@ -10,15 +10,15 @@ CableClub_Text_WhichService:
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CableClub_Text_TradeUsingLinkCable::
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CableClub_Text_TradeUsingLinkCable::
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.string "Trade Pokémon with another player\n"
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.string "Trade Pokémon with another player\n"
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.string "using a Gba Game Link cable.$"
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.string "using a GBA Game Link cable.$"
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CableClub_Text_BattleUsingLinkCable::
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CableClub_Text_BattleUsingLinkCable::
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.string "You may battle another Trainer\n"
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.string "You may battle another Trainer\n"
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.string "using a Gba Game Link cable.$"
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.string "using a GBA Game Link cable.$"
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CableClub_Text_RecordCornerUsingLinkCable::
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CableClub_Text_RecordCornerUsingLinkCable::
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.string "You can use the Record Corner with\n"
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.string "You can use the Record Corner with\n"
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.string "others using a Gba Game Link cable.$"
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.string "others using a GBA Game Link cable.$"
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@ Unused
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@ Unused
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CableClub_Text_CloseThisMenu:
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CableClub_Text_CloseThisMenu:
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@ -440,7 +440,7 @@ CableClub_Text_ExplainWirelessClubFirstTime:
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.string "with your friends in this room.\p"
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.string "with your friends in this room.\p"
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.string "If the Wireless Adapter isn't\n"
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.string "If the Wireless Adapter isn't\n"
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.string "connected, you may still link up\l"
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.string "connected, you may still link up\l"
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.string "using a Gba Game Link cable.\p"
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.string "using a GBA Game Link cable.\p"
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.string "If that is the case, you must go\n"
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.string "If that is the case, you must go\n"
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.string "to the Direct Corner.\p"
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.string "to the Direct Corner.\p"
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.string "I hope you enjoy the Wireless \n"
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.string "I hope you enjoy the Wireless \n"
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@ -476,7 +476,7 @@ CableClub_Text_ExplainWirelessClub:
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.string "to your friends.\p"
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.string "to your friends.\p"
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.string "If the Wireless Adapter isn't\n"
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.string "If the Wireless Adapter isn't\n"
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.string "connected, you may still link up\l"
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.string "connected, you may still link up\l"
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.string "using a Gba Game Link cable.\p"
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.string "using a GBA Game Link cable.\p"
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.string "If that is the case, you must go\n"
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.string "If that is the case, you must go\n"
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.string "to the Direct Corner.\p"
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.string "to the Direct Corner.\p"
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.string "I hope you enjoy the Wireless \n"
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.string "I hope you enjoy the Wireless \n"
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@ -189,7 +189,7 @@ const u8 gMoveNames[MOVES_COUNT][MOVE_NAME_LENGTH + 1] =
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[MOVE_SWEET_KISS] = _("Sweet Kiss"),
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[MOVE_SWEET_KISS] = _("Sweet Kiss"),
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[MOVE_BELLY_DRUM] = _("Belly Drum"),
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[MOVE_BELLY_DRUM] = _("Belly Drum"),
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[MOVE_SLUDGE_BOMB] = _("Sludge Bomb"),
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[MOVE_SLUDGE_BOMB] = _("Sludge Bomb"),
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[MOVE_MUD_SLAP] = _("Mud-slap"),
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[MOVE_MUD_SLAP] = _("Mud-Slap"),
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[MOVE_OCTAZOOKA] = _("Octazooka"),
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[MOVE_OCTAZOOKA] = _("Octazooka"),
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[MOVE_SPIKES] = _("Spikes"),
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[MOVE_SPIKES] = _("Spikes"),
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[MOVE_ZAP_CANNON] = _("Zap Cannon"),
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[MOVE_ZAP_CANNON] = _("Zap Cannon"),
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@ -1180,7 +1180,7 @@ const u8 gText_ThunderWave48BP[] = _("Thunder Wave{CLEAR_TO 0x4E}48Bp");
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const u8 gText_SwordsDance48BP[] = _("Swords Dance{CLEAR_TO 0x4E}48Bp");
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const u8 gText_SwordsDance48BP[] = _("Swords Dance{CLEAR_TO 0x4E}48Bp");
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const u8 gText_DefenseCurl16BP[] = _("Defense Curl{CLEAR_TO 0x4E}16Bp");
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const u8 gText_DefenseCurl16BP[] = _("Defense Curl{CLEAR_TO 0x4E}16Bp");
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const u8 gText_Snore24BP[] = _("Snore{CLEAR_TO 0x4E}24Bp");
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const u8 gText_Snore24BP[] = _("Snore{CLEAR_TO 0x4E}24Bp");
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const u8 gText_MudSlap24BP[] = _("Mud-slap{CLEAR_TO 0x4E}24Bp");
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const u8 gText_MudSlap24BP[] = _("Mud-Slap{CLEAR_TO 0x4E}24Bp");
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const u8 gText_Swift24BP[] = _("Swift{CLEAR_TO 0x4E}24Bp");
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const u8 gText_Swift24BP[] = _("Swift{CLEAR_TO 0x4E}24Bp");
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const u8 gText_IcyWind24BP[] = _("Icy Wind{CLEAR_TO 0x4E}24Bp");
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const u8 gText_IcyWind24BP[] = _("Icy Wind{CLEAR_TO 0x4E}24Bp");
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const u8 gText_Endure48BP[] = _("Endure{CLEAR_TO 0x4E}48Bp");
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const u8 gText_Endure48BP[] = _("Endure{CLEAR_TO 0x4E}48Bp");
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