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include/rayquaza_scene.h
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include/rayquaza_scene.h
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#ifndef GUARD_RAYQUAZA_SCENE_H
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#define GUARD_RAYQUAZA_SCENE_H
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void DoRayquazaScene(u8 animId, bool8 endEarly, void (*callback)(void));
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#endif // GUARD_RAYQUAZA_SCENE_H
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