import from github
This commit is contained in:
78
include/gba/defines.h
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78
include/gba/defines.h
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@ -0,0 +1,78 @@
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#ifndef GUARD_GBA_DEFINES_H
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#define GUARD_GBA_DEFINES_H
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#include <stddef.h>
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#define TRUE 1
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#define FALSE 0
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#define IWRAM_DATA __attribute__((section("iwram_data")))
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#define EWRAM_DATA __attribute__((section("ewram_data")))
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#define UNUSED __attribute__((unused))
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#if MODERN
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#define NOINLINE __attribute__((noinline))
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#else
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#define NOINLINE
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#endif
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#define ALIGNED(n) __attribute__((aligned(n)))
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#define SOUND_INFO_PTR (*(struct SoundInfo **)0x3007FF0)
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#define INTR_CHECK (*(u16 *)0x3007FF8)
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#define INTR_VECTOR (*(void **)0x3007FFC)
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#define EWRAM_START 0x02000000
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#define EWRAM_END (EWRAM_START + 0x40000)
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#define IWRAM_START 0x03000000
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#define IWRAM_END (IWRAM_START + 0x8000)
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#define PLTT 0x5000000
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#define PLTT_SIZE 0x400
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#define BG_PLTT PLTT
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#define BG_PLTT_SIZE 0x200
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#define OBJ_PLTT (PLTT + 0x200)
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#define OBJ_PLTT_SIZE 0x200
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#define VRAM 0x6000000
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#define VRAM_SIZE 0x18000
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#define BG_VRAM VRAM
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#define BG_VRAM_SIZE 0x10000
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#define BG_CHAR_SIZE 0x4000
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#define BG_SCREEN_SIZE 0x800
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#define BG_CHAR_ADDR(n) (BG_VRAM + (BG_CHAR_SIZE * (n)))
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#define BG_SCREEN_ADDR(n) (BG_VRAM + (BG_SCREEN_SIZE * (n)))
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#define BG_TILE_H_FLIP(n) (0x400 + (n))
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#define BG_TILE_V_FLIP(n) (0x800 + (n))
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#define NUM_BACKGROUNDS 4
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// text-mode BG
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#define OBJ_VRAM0 (VRAM + 0x10000)
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#define OBJ_VRAM0_SIZE 0x8000
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// bitmap-mode BG
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#define OBJ_VRAM1 (VRAM + 0x14000)
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#define OBJ_VRAM1_SIZE 0x4000
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#define OAM 0x7000000
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#define OAM_SIZE 0x400
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#define ROM_HEADER_SIZE 0xC0
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#define DISPLAY_WIDTH 240
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#define DISPLAY_HEIGHT 160
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#define TILE_SIZE_4BPP 32
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#define TILE_SIZE_8BPP 64
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#define TILE_OFFSET_4BPP(n) ((n) * TILE_SIZE_4BPP)
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#define TILE_OFFSET_8BPP(n) ((n) * TILE_SIZE_8BPP)
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#define TOTAL_OBJ_TILE_COUNT 1024
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#endif // GUARD_GBA_DEFINES_H
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77
include/gba/flash_internal.h
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77
include/gba/flash_internal.h
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@ -0,0 +1,77 @@
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#ifndef GUARD_GBA_FLASH_INTERNAL_H
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#define GUARD_GBA_FLASH_INTERNAL_H
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#define FLASH_BASE ((u8 *)0xE000000)
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#define FLASH_WRITE(addr, data) ((*(vu8 *)(FLASH_BASE + (addr))) = (data))
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#define FLASH_ROM_SIZE_1M 131072 // 1 megabit ROM
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#define SECTORS_PER_BANK 16
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struct FlashSector
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{
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u32 size;
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u8 shift;
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u16 count;
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u16 top;
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};
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struct FlashType {
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u32 romSize;
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struct FlashSector sector;
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u16 wait[2]; // game pak bus read/write wait
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// TODO: add support for anonymous unions/structs if possible
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union {
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struct {
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u8 makerId;
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u8 deviceId;
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} separate;
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u16 joined;
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} ids;
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};
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struct FlashSetupInfo
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{
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u16 (*programFlashByte)(u16, u32, u8);
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u16 (*programFlashSector)(u16, u8 *);
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u16 (*eraseFlashChip)(void);
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u16 (*eraseFlashSector)(u16);
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u16 (*WaitForFlashWrite)(u8, u8 *, u8);
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const u16 *maxTime;
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struct FlashType type;
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};
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extern u16 gFlashNumRemainingBytes;
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extern u16 (*ProgramFlashByte)(u16, u32, u8);
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extern u16 (*ProgramFlashSector)(u16, u8 *);
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extern u16 (*EraseFlashChip)(void);
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extern u16 (*EraseFlashSector)(u16);
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extern u16 (*WaitForFlashWrite)(u8, u8 *, u8);
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extern const u16 *gFlashMaxTime;
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extern const struct FlashType *gFlash;
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extern u8 (*PollFlashStatus)(u8 *);
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extern u8 gFlashTimeoutFlag;
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extern const struct FlashSetupInfo MX29L010;
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extern const struct FlashSetupInfo LE26FV10N1TS;
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extern const struct FlashSetupInfo DefaultFlash;
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void SwitchFlashBank(u8 bankNum);
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u16 ReadFlashId(void);
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void StartFlashTimer(u8 phase);
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void SetReadFlash1(u16 *dest);
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void StopFlashTimer(void);
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void ReadFlash(u16 sectorNum, u32 offset, u8 *dest, u32 size);
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u16 WaitForFlashWrite_Common(u8 phase, u8 *addr, u8 lastData);
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u16 EraseFlashChip_MX(void);
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u16 EraseFlashSector_MX(u16 sectorNum);
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u16 ProgramFlashByte_MX(u16 sectorNum, u32 offset, u8 data);
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u16 ProgramFlashSector_MX(u16 sectorNum, u8 *src);
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#endif // GUARD_GBA_FLASH_INTERNAL_H
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12
include/gba/gba.h
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12
include/gba/gba.h
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@ -0,0 +1,12 @@
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#ifndef GUARD_GBA_GBA_H
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#define GUARD_GBA_GBA_H
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#include "gba/defines.h"
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#include "gba/io_reg.h"
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#include "gba/types.h"
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#include "gba/multiboot.h"
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#include "gba/syscall.h"
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#include "gba/macro.h"
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#include "gba/isagbprint.h"
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#endif // GUARD_GBA_GBA_H
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777
include/gba/io_reg.h
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777
include/gba/io_reg.h
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@ -0,0 +1,777 @@
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#ifndef GUARD_GBA_IO_REG_H
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#define GUARD_GBA_IO_REG_H
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#define REG_BASE 0x4000000 // I/O register base address
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// I/O register offsets
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#define REG_OFFSET_DISPCNT 0x0
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#define REG_OFFSET_DISPSTAT 0x4
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#define REG_OFFSET_VCOUNT 0x6
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#define REG_OFFSET_BG0CNT 0x8
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#define REG_OFFSET_BG1CNT 0xa
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#define REG_OFFSET_BG2CNT 0xc
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#define REG_OFFSET_BG3CNT 0xe
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#define REG_OFFSET_BG0HOFS 0x10
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#define REG_OFFSET_BG0VOFS 0x12
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#define REG_OFFSET_BG1HOFS 0x14
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#define REG_OFFSET_BG1VOFS 0x16
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#define REG_OFFSET_BG2HOFS 0x18
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#define REG_OFFSET_BG2VOFS 0x1a
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#define REG_OFFSET_BG3HOFS 0x1c
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#define REG_OFFSET_BG3VOFS 0x1e
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#define REG_OFFSET_BG2PA 0x20
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#define REG_OFFSET_BG2PB 0x22
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#define REG_OFFSET_BG2PC 0x24
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#define REG_OFFSET_BG2PD 0x26
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#define REG_OFFSET_BG2X 0x28
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#define REG_OFFSET_BG2X_L 0x28
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#define REG_OFFSET_BG2X_H 0x2a
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#define REG_OFFSET_BG2Y 0x2c
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#define REG_OFFSET_BG2Y_L 0x2c
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#define REG_OFFSET_BG2Y_H 0x2e
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#define REG_OFFSET_BG3PA 0x30
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#define REG_OFFSET_BG3PB 0x32
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#define REG_OFFSET_BG3PC 0x34
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#define REG_OFFSET_BG3PD 0x36
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#define REG_OFFSET_BG3X 0x38
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#define REG_OFFSET_BG3X_L 0x38
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#define REG_OFFSET_BG3X_H 0x3a
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#define REG_OFFSET_BG3Y 0x3c
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#define REG_OFFSET_BG3Y_L 0x3c
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#define REG_OFFSET_BG3Y_H 0x3e
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#define REG_OFFSET_WIN0H 0x40
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#define REG_OFFSET_WIN1H 0x42
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#define REG_OFFSET_WIN0V 0x44
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#define REG_OFFSET_WIN1V 0x46
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#define REG_OFFSET_WININ 0x48
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#define REG_OFFSET_WINOUT 0x4a
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#define REG_OFFSET_MOSAIC 0x4c
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#define REG_OFFSET_BLDCNT 0x50
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#define REG_OFFSET_BLDALPHA 0x52
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#define REG_OFFSET_BLDY 0x54
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#define REG_OFFSET_SOUND1CNT_L 0x60
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#define REG_OFFSET_NR10 0x60
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#define REG_OFFSET_SOUND1CNT_H 0x62
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#define REG_OFFSET_NR11 0x62
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#define REG_OFFSET_NR12 0x63
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#define REG_OFFSET_SOUND1CNT_X 0x64
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#define REG_OFFSET_NR13 0x64
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#define REG_OFFSET_NR14 0x65
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#define REG_OFFSET_SOUND2CNT_L 0x68
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#define REG_OFFSET_NR21 0x68
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#define REG_OFFSET_NR22 0x69
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#define REG_OFFSET_SOUND2CNT_H 0x6c
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#define REG_OFFSET_NR23 0x6c
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#define REG_OFFSET_NR24 0x6d
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#define REG_OFFSET_SOUND3CNT_L 0x70
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#define REG_OFFSET_NR30 0x70
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#define REG_OFFSET_SOUND3CNT_H 0x72
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#define REG_OFFSET_NR31 0x72
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#define REG_OFFSET_NR32 0x73
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#define REG_OFFSET_SOUND3CNT_X 0x74
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#define REG_OFFSET_NR33 0x74
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#define REG_OFFSET_NR34 0x75
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#define REG_OFFSET_SOUND4CNT_L 0x78
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#define REG_OFFSET_NR41 0x78
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#define REG_OFFSET_NR42 0x79
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#define REG_OFFSET_SOUND4CNT_H 0x7c
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#define REG_OFFSET_NR43 0x7c
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#define REG_OFFSET_NR44 0x7d
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#define REG_OFFSET_SOUNDCNT_L 0x80
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#define REG_OFFSET_NR50 0x80
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#define REG_OFFSET_NR51 0x81
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#define REG_OFFSET_SOUNDCNT_H 0x82
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#define REG_OFFSET_SOUNDCNT_X 0x84
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#define REG_OFFSET_NR52 0x84
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#define REG_OFFSET_SOUNDBIAS 0x88
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#define REG_OFFSET_SOUNDBIAS_L 0x88
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#define REG_OFFSET_SOUNDBIAS_H 0x89
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#define REG_OFFSET_WAVE_RAM0 0x90
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#define REG_OFFSET_WAVE_RAM1 0x94
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#define REG_OFFSET_WAVE_RAM2 0x98
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#define REG_OFFSET_WAVE_RAM3 0x9c
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#define REG_OFFSET_FIFO_A 0xa0
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#define REG_OFFSET_FIFO_B 0xa4
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#define REG_OFFSET_DMA0 0xb0
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#define REG_OFFSET_DMA0SAD 0xb0
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#define REG_OFFSET_DMA0SAD_L 0xb0
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#define REG_OFFSET_DMA0SAD_H 0xb2
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#define REG_OFFSET_DMA0DAD 0xb4
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#define REG_OFFSET_DMA0DAD_L 0xb4
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#define REG_OFFSET_DMA0DAD_H 0xb6
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#define REG_OFFSET_DMA0CNT 0xb8
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#define REG_OFFSET_DMA0CNT_L 0xb8
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#define REG_OFFSET_DMA0CNT_H 0xba
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#define REG_OFFSET_DMA1 0xbc
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#define REG_OFFSET_DMA1SAD 0xbc
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#define REG_OFFSET_DMA1SAD_L 0xbc
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#define REG_OFFSET_DMA1SAD_H 0xbe
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#define REG_OFFSET_DMA1DAD 0xc0
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#define REG_OFFSET_DMA1DAD_L 0xc0
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#define REG_OFFSET_DMA1DAD_H 0xc2
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#define REG_OFFSET_DMA1CNT 0xc4
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#define REG_OFFSET_DMA1CNT_L 0xc4
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#define REG_OFFSET_DMA1CNT_H 0xc6
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#define REG_OFFSET_DMA2 0xc8
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#define REG_OFFSET_DMA2SAD 0xc8
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#define REG_OFFSET_DMA2SAD_L 0xc8
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#define REG_OFFSET_DMA2SAD_H 0xca
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#define REG_OFFSET_DMA2DAD 0xcc
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#define REG_OFFSET_DMA2DAD_L 0xcc
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#define REG_OFFSET_DMA2DAD_H 0xce
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#define REG_OFFSET_DMA2CNT 0xd0
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#define REG_OFFSET_DMA2CNT_L 0xd0
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#define REG_OFFSET_DMA2CNT_H 0xd2
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#define REG_OFFSET_DMA3 0xd4
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#define REG_OFFSET_DMA3SAD 0xd4
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#define REG_OFFSET_DMA3SAD_L 0xd4
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#define REG_OFFSET_DMA3SAD_H 0xd6
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#define REG_OFFSET_DMA3DAD 0xd8
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#define REG_OFFSET_DMA3DAD_L 0xd8
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#define REG_OFFSET_DMA3DAD_H 0xda
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#define REG_OFFSET_DMA3CNT 0xdc
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#define REG_OFFSET_DMA3CNT_L 0xdc
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#define REG_OFFSET_DMA3CNT_H 0xde
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#define REG_OFFSET_TMCNT 0x100
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#define REG_OFFSET_TMCNT_L 0x100
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#define REG_OFFSET_TMCNT_H 0x102
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#define REG_OFFSET_TM0CNT 0x100
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#define REG_OFFSET_TM0CNT_L 0x100
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#define REG_OFFSET_TM0CNT_H 0x102
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#define REG_OFFSET_TM1CNT 0x104
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#define REG_OFFSET_TM1CNT_L 0x104
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#define REG_OFFSET_TM1CNT_H 0x106
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#define REG_OFFSET_TM2CNT 0x108
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#define REG_OFFSET_TM2CNT_L 0x108
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#define REG_OFFSET_TM2CNT_H 0x10a
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#define REG_OFFSET_TM3CNT 0x10c
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#define REG_OFFSET_TM3CNT_L 0x10c
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#define REG_OFFSET_TM3CNT_H 0x10e
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#define REG_OFFSET_SIOCNT 0x128
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#define REG_OFFSET_SIODATA8 0x12a
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#define REG_OFFSET_SIODATA32 0x120
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#define REG_OFFSET_SIOMLT_SEND 0x12a
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#define REG_OFFSET_SIOMLT_RECV 0x120
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#define REG_OFFSET_SIOMULTI0 0x120
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#define REG_OFFSET_SIOMULTI1 0x122
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#define REG_OFFSET_SIOMULTI2 0x124
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#define REG_OFFSET_SIOMULTI3 0x126
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|
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#define REG_OFFSET_KEYINPUT 0x130
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#define REG_OFFSET_KEYCNT 0x132
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|
||||
#define REG_OFFSET_RCNT 0x134
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|
||||
#define REG_OFFSET_JOYCNT 0x140
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||||
#define REG_OFFSET_JOYSTAT 0x158
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||||
#define REG_OFFSET_JOY_RECV 0x150
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||||
#define REG_OFFSET_JOY_RECV_L 0x150
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||||
#define REG_OFFSET_JOY_RECV_H 0x152
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||||
#define REG_OFFSET_JOY_TRANS 0x154
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||||
#define REG_OFFSET_JOY_TRANS_L 0x154
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||||
#define REG_OFFSET_JOY_TRANS_H 0x156
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||||
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||||
#define REG_OFFSET_IME 0x208
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||||
#define REG_OFFSET_IE 0x200
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||||
#define REG_OFFSET_IF 0x202
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||||
|
||||
#define REG_OFFSET_WAITCNT 0x204
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||||
|
||||
// I/O register addresses
|
||||
|
||||
#define REG_ADDR_DISPCNT (REG_BASE + REG_OFFSET_DISPCNT)
|
||||
#define REG_ADDR_DISPSTAT (REG_BASE + REG_OFFSET_DISPSTAT)
|
||||
#define REG_ADDR_VCOUNT (REG_BASE + REG_OFFSET_VCOUNT)
|
||||
#define REG_ADDR_BG0CNT (REG_BASE + REG_OFFSET_BG0CNT)
|
||||
#define REG_ADDR_BG1CNT (REG_BASE + REG_OFFSET_BG1CNT)
|
||||
#define REG_ADDR_BG2CNT (REG_BASE + REG_OFFSET_BG2CNT)
|
||||
#define REG_ADDR_BG3CNT (REG_BASE + REG_OFFSET_BG3CNT)
|
||||
#define REG_ADDR_BG0HOFS (REG_BASE + REG_OFFSET_BG0HOFS)
|
||||
#define REG_ADDR_BG0VOFS (REG_BASE + REG_OFFSET_BG0VOFS)
|
||||
#define REG_ADDR_BG1HOFS (REG_BASE + REG_OFFSET_BG1HOFS)
|
||||
#define REG_ADDR_BG1VOFS (REG_BASE + REG_OFFSET_BG1VOFS)
|
||||
#define REG_ADDR_BG2HOFS (REG_BASE + REG_OFFSET_BG2HOFS)
|
||||
#define REG_ADDR_BG2VOFS (REG_BASE + REG_OFFSET_BG2VOFS)
|
||||
#define REG_ADDR_BG3HOFS (REG_BASE + REG_OFFSET_BG3HOFS)
|
||||
#define REG_ADDR_BG3VOFS (REG_BASE + REG_OFFSET_BG3VOFS)
|
||||
#define REG_ADDR_BG2PA (REG_BASE + REG_OFFSET_BG2PA)
|
||||
#define REG_ADDR_BG2PB (REG_BASE + REG_OFFSET_BG2PB)
|
||||
#define REG_ADDR_BG2PC (REG_BASE + REG_OFFSET_BG2PC)
|
||||
#define REG_ADDR_BG2PD (REG_BASE + REG_OFFSET_BG2PD)
|
||||
#define REG_ADDR_BG2X (REG_BASE + REG_OFFSET_BG2X)
|
||||
#define REG_ADDR_BG2X_L (REG_BASE + REG_OFFSET_BG2X_L)
|
||||
#define REG_ADDR_BG2X_H (REG_BASE + REG_OFFSET_BG2X_H)
|
||||
#define REG_ADDR_BG2Y (REG_BASE + REG_OFFSET_BG2Y)
|
||||
#define REG_ADDR_BG2Y_L (REG_BASE + REG_OFFSET_BG2Y_L)
|
||||
#define REG_ADDR_BG2Y_H (REG_BASE + REG_OFFSET_BG2Y_H)
|
||||
#define REG_ADDR_BG3PA (REG_BASE + REG_OFFSET_BG3PA)
|
||||
#define REG_ADDR_BG3PB (REG_BASE + REG_OFFSET_BG3PB)
|
||||
#define REG_ADDR_BG3PC (REG_BASE + REG_OFFSET_BG3PC)
|
||||
#define REG_ADDR_BG3PD (REG_BASE + REG_OFFSET_BG3PD)
|
||||
#define REG_ADDR_BG3X (REG_BASE + REG_OFFSET_BG3X)
|
||||
#define REG_ADDR_BG3X_L (REG_BASE + REG_OFFSET_BG3X_L)
|
||||
#define REG_ADDR_BG3X_H (REG_BASE + REG_OFFSET_BG3X_H)
|
||||
#define REG_ADDR_BG3Y (REG_BASE + REG_OFFSET_BG3Y)
|
||||
#define REG_ADDR_BG3Y_L (REG_BASE + REG_OFFSET_BG3Y_L)
|
||||
#define REG_ADDR_BG3Y_H (REG_BASE + REG_OFFSET_BG3Y_H)
|
||||
#define REG_ADDR_WIN0H (REG_BASE + REG_OFFSET_WIN0H)
|
||||
#define REG_ADDR_WIN1H (REG_BASE + REG_OFFSET_WIN1H)
|
||||
#define REG_ADDR_WIN0V (REG_BASE + REG_OFFSET_WIN0V)
|
||||
#define REG_ADDR_WIN1V (REG_BASE + REG_OFFSET_WIN1V)
|
||||
#define REG_ADDR_WININ (REG_BASE + REG_OFFSET_WININ)
|
||||
#define REG_ADDR_WINOUT (REG_BASE + REG_OFFSET_WINOUT)
|
||||
#define REG_ADDR_MOSAIC (REG_BASE + REG_OFFSET_MOSAIC)
|
||||
#define REG_ADDR_BLDCNT (REG_BASE + REG_OFFSET_BLDCNT)
|
||||
#define REG_ADDR_BLDALPHA (REG_BASE + REG_OFFSET_BLDALPHA)
|
||||
#define REG_ADDR_BLDY (REG_BASE + REG_OFFSET_BLDY)
|
||||
|
||||
#define REG_ADDR_SOUND1CNT_L (REG_BASE + REG_OFFSET_SOUND1CNT_L)
|
||||
#define REG_ADDR_NR10 (REG_BASE + REG_OFFSET_NR10)
|
||||
#define REG_ADDR_SOUND1CNT_H (REG_BASE + REG_OFFSET_SOUND1CNT_H)
|
||||
#define REG_ADDR_NR11 (REG_BASE + REG_OFFSET_NR11)
|
||||
#define REG_ADDR_NR12 (REG_BASE + REG_OFFSET_NR12)
|
||||
#define REG_ADDR_SOUND1CNT_X (REG_BASE + REG_OFFSET_SOUND1CNT_X)
|
||||
#define REG_ADDR_NR13 (REG_BASE + REG_OFFSET_NR13)
|
||||
#define REG_ADDR_NR14 (REG_BASE + REG_OFFSET_NR14)
|
||||
#define REG_ADDR_SOUND2CNT_L (REG_BASE + REG_OFFSET_SOUND2CNT_L)
|
||||
#define REG_ADDR_NR21 (REG_BASE + REG_OFFSET_NR21)
|
||||
#define REG_ADDR_NR22 (REG_BASE + REG_OFFSET_NR22)
|
||||
#define REG_ADDR_SOUND2CNT_H (REG_BASE + REG_OFFSET_SOUND2CNT_H)
|
||||
#define REG_ADDR_NR23 (REG_BASE + REG_OFFSET_NR23)
|
||||
#define REG_ADDR_NR24 (REG_BASE + REG_OFFSET_NR24)
|
||||
#define REG_ADDR_SOUND3CNT_L (REG_BASE + REG_OFFSET_SOUND3CNT_L)
|
||||
#define REG_ADDR_NR30 (REG_BASE + REG_OFFSET_NR30)
|
||||
#define REG_ADDR_SOUND3CNT_H (REG_BASE + REG_OFFSET_SOUND3CNT_H)
|
||||
#define REG_ADDR_NR31 (REG_BASE + REG_OFFSET_NR31)
|
||||
#define REG_ADDR_NR32 (REG_BASE + REG_OFFSET_NR32)
|
||||
#define REG_ADDR_SOUND3CNT_X (REG_BASE + REG_OFFSET_SOUND3CNT_X)
|
||||
#define REG_ADDR_NR33 (REG_BASE + REG_OFFSET_NR33)
|
||||
#define REG_ADDR_NR34 (REG_BASE + REG_OFFSET_NR34)
|
||||
#define REG_ADDR_SOUND4CNT_L (REG_BASE + REG_OFFSET_SOUND4CNT_L)
|
||||
#define REG_ADDR_NR41 (REG_BASE + REG_OFFSET_NR41)
|
||||
#define REG_ADDR_NR42 (REG_BASE + REG_OFFSET_NR42)
|
||||
#define REG_ADDR_SOUND4CNT_H (REG_BASE + REG_OFFSET_SOUND4CNT_H)
|
||||
#define REG_ADDR_NR43 (REG_BASE + REG_OFFSET_NR43)
|
||||
#define REG_ADDR_NR44 (REG_BASE + REG_OFFSET_NR44)
|
||||
#define REG_ADDR_SOUNDCNT_L (REG_BASE + REG_OFFSET_SOUNDCNT_L)
|
||||
#define REG_ADDR_NR50 (REG_BASE + REG_OFFSET_NR50)
|
||||
#define REG_ADDR_NR51 (REG_BASE + REG_OFFSET_NR51)
|
||||
#define REG_ADDR_SOUNDCNT_H (REG_BASE + REG_OFFSET_SOUNDCNT_H)
|
||||
#define REG_ADDR_SOUNDCNT_X (REG_BASE + REG_OFFSET_SOUNDCNT_X)
|
||||
#define REG_ADDR_NR52 (REG_BASE + REG_OFFSET_NR52)
|
||||
#define REG_ADDR_SOUNDBIAS (REG_BASE + REG_OFFSET_SOUNDBIAS)
|
||||
#define REG_ADDR_SOUNDBIAS_L (REG_BASE + REG_OFFSET_SOUNDBIAS_L)
|
||||
#define REG_ADDR_SOUNDBIAS_H (REG_BASE + REG_OFFSET_SOUNDBIAS_H)
|
||||
#define REG_ADDR_WAVE_RAM0 (REG_BASE + REG_OFFSET_WAVE_RAM0)
|
||||
#define REG_ADDR_WAVE_RAM1 (REG_BASE + REG_OFFSET_WAVE_RAM1)
|
||||
#define REG_ADDR_WAVE_RAM2 (REG_BASE + REG_OFFSET_WAVE_RAM2)
|
||||
#define REG_ADDR_WAVE_RAM3 (REG_BASE + REG_OFFSET_WAVE_RAM3)
|
||||
#define REG_ADDR_FIFO_A (REG_BASE + REG_OFFSET_FIFO_A)
|
||||
#define REG_ADDR_FIFO_B (REG_BASE + REG_OFFSET_FIFO_B)
|
||||
|
||||
#define REG_ADDR_DMA0 (REG_BASE + REG_OFFSET_DMA0)
|
||||
#define REG_ADDR_DMA0SAD (REG_BASE + REG_OFFSET_DMA0SAD)
|
||||
#define REG_ADDR_DMA0DAD (REG_BASE + REG_OFFSET_DMA0DAD)
|
||||
#define REG_ADDR_DMA0CNT (REG_BASE + REG_OFFSET_DMA0CNT)
|
||||
#define REG_ADDR_DMA0CNT_L (REG_BASE + REG_OFFSET_DMA0CNT_L)
|
||||
#define REG_ADDR_DMA0CNT_H (REG_BASE + REG_OFFSET_DMA0CNT_H)
|
||||
#define REG_ADDR_DMA1 (REG_BASE + REG_OFFSET_DMA1)
|
||||
#define REG_ADDR_DMA1SAD (REG_BASE + REG_OFFSET_DMA1SAD)
|
||||
#define REG_ADDR_DMA1DAD (REG_BASE + REG_OFFSET_DMA1DAD)
|
||||
#define REG_ADDR_DMA1CNT (REG_BASE + REG_OFFSET_DMA1CNT)
|
||||
#define REG_ADDR_DMA1CNT_L (REG_BASE + REG_OFFSET_DMA1CNT_L)
|
||||
#define REG_ADDR_DMA1CNT_H (REG_BASE + REG_OFFSET_DMA1CNT_H)
|
||||
#define REG_ADDR_DMA2 (REG_BASE + REG_OFFSET_DMA2)
|
||||
#define REG_ADDR_DMA2SAD (REG_BASE + REG_OFFSET_DMA2SAD)
|
||||
#define REG_ADDR_DMA2DAD (REG_BASE + REG_OFFSET_DMA2DAD)
|
||||
#define REG_ADDR_DMA2CNT (REG_BASE + REG_OFFSET_DMA2CNT)
|
||||
#define REG_ADDR_DMA2CNT_L (REG_BASE + REG_OFFSET_DMA2CNT_L)
|
||||
#define REG_ADDR_DMA2CNT_H (REG_BASE + REG_OFFSET_DMA2CNT_H)
|
||||
#define REG_ADDR_DMA3 (REG_BASE + REG_OFFSET_DMA3)
|
||||
#define REG_ADDR_DMA3SAD (REG_BASE + REG_OFFSET_DMA3SAD)
|
||||
#define REG_ADDR_DMA3DAD (REG_BASE + REG_OFFSET_DMA3DAD)
|
||||
#define REG_ADDR_DMA3CNT (REG_BASE + REG_OFFSET_DMA3CNT)
|
||||
#define REG_ADDR_DMA3CNT_L (REG_BASE + REG_OFFSET_DMA3CNT_L)
|
||||
#define REG_ADDR_DMA3CNT_H (REG_BASE + REG_OFFSET_DMA3CNT_H)
|
||||
|
||||
#define REG_ADDR_TMCNT (REG_BASE + REG_OFFSET_TMCNT)
|
||||
#define REG_ADDR_TMCNT_L (REG_BASE + REG_OFFSET_TMCNT_L)
|
||||
#define REG_ADDR_TMCNT_H (REG_BASE + REG_OFFSET_TMCNT_H)
|
||||
#define REG_ADDR_TM0CNT (REG_BASE + REG_OFFSET_TM0CNT)
|
||||
#define REG_ADDR_TM0CNT_L (REG_BASE + REG_OFFSET_TM0CNT_L)
|
||||
#define REG_ADDR_TM0CNT_H (REG_BASE + REG_OFFSET_TM0CNT_H)
|
||||
#define REG_ADDR_TM1CNT (REG_BASE + REG_OFFSET_TM1CNT)
|
||||
#define REG_ADDR_TM1CNT_L (REG_BASE + REG_OFFSET_TM1CNT_L)
|
||||
#define REG_ADDR_TM1CNT_H (REG_BASE + REG_OFFSET_TM1CNT_H)
|
||||
#define REG_ADDR_TM2CNT (REG_BASE + REG_OFFSET_TM2CNT)
|
||||
#define REG_ADDR_TM2CNT_L (REG_BASE + REG_OFFSET_TM2CNT_L)
|
||||
#define REG_ADDR_TM2CNT_H (REG_BASE + REG_OFFSET_TM2CNT_H)
|
||||
#define REG_ADDR_TM3CNT (REG_BASE + REG_OFFSET_TM3CNT)
|
||||
#define REG_ADDR_TM3CNT_L (REG_BASE + REG_OFFSET_TM3CNT_L)
|
||||
#define REG_ADDR_TM3CNT_H (REG_BASE + REG_OFFSET_TM3CNT_H)
|
||||
|
||||
#define REG_ADDR_SIOCNT (REG_BASE + REG_OFFSET_SIOCNT)
|
||||
#define REG_ADDR_SIODATA8 (REG_BASE + REG_OFFSET_SIODATA8)
|
||||
#define REG_ADDR_SIODATA32 (REG_BASE + REG_OFFSET_SIODATA32)
|
||||
#define REG_ADDR_SIOMLT_SEND (REG_BASE + REG_OFFSET_SIOMLT_SEND)
|
||||
#define REG_ADDR_SIOMLT_RECV (REG_BASE + REG_OFFSET_SIOMLT_RECV)
|
||||
#define REG_ADDR_SIOMULTI0 (REG_BASE + REG_OFFSET_SIOMULTI0)
|
||||
#define REG_ADDR_SIOMULTI1 (REG_BASE + REG_OFFSET_SIOMULTI1)
|
||||
#define REG_ADDR_SIOMULTI2 (REG_BASE + REG_OFFSET_SIOMULTI2)
|
||||
#define REG_ADDR_SIOMULTI3 (REG_BASE + REG_OFFSET_SIOMULTI3)
|
||||
|
||||
#define REG_ADDR_KEYINPUT (REG_BASE + REG_OFFSET_KEYINPUT)
|
||||
#define REG_ADDR_KEYCNT (REG_BASE + REG_OFFSET_KEYCNT)
|
||||
|
||||
#define REG_ADDR_RCNT (REG_BASE + REG_OFFSET_RCNT)
|
||||
|
||||
#define REG_ADDR_JOYCNT (REG_BASE + REG_OFFSET_JOYCNT)
|
||||
#define REG_ADDR_JOYSTAT (REG_BASE + REG_OFFSET_JOYSTAT)
|
||||
#define REG_ADDR_JOY_RECV (REG_BASE + REG_OFFSET_JOY_RECV)
|
||||
#define REG_ADDR_JOY_RECV_L (REG_BASE + REG_OFFSET_JOY_RECV_L)
|
||||
#define REG_ADDR_JOY_RECV_H (REG_BASE + REG_OFFSET_JOY_RECV_H)
|
||||
#define REG_ADDR_JOY_TRANS (REG_BASE + REG_OFFSET_JOY_TRANS)
|
||||
#define REG_ADDR_JOY_TRANS_L (REG_BASE + REG_OFFSET_JOY_TRANS_L)
|
||||
#define REG_ADDR_JOY_TRANS_H (REG_BASE + REG_OFFSET_JOY_TRANS_H)
|
||||
|
||||
#define REG_ADDR_IME (REG_BASE + REG_OFFSET_IME)
|
||||
#define REG_ADDR_IE (REG_BASE + REG_OFFSET_IE)
|
||||
#define REG_ADDR_IF (REG_BASE + REG_OFFSET_IF)
|
||||
|
||||
#define REG_ADDR_WAITCNT (REG_BASE + REG_OFFSET_WAITCNT)
|
||||
|
||||
// I/O registers
|
||||
|
||||
#define REG_DISPCNT (*(vu16 *)REG_ADDR_DISPCNT)
|
||||
#define REG_DISPSTAT (*(vu16 *)REG_ADDR_DISPSTAT)
|
||||
#define REG_VCOUNT (*(vu16 *)REG_ADDR_VCOUNT)
|
||||
#define REG_BG0CNT (*(vu16 *)REG_ADDR_BG0CNT)
|
||||
#define REG_BG1CNT (*(vu16 *)REG_ADDR_BG1CNT)
|
||||
#define REG_BG2CNT (*(vu16 *)REG_ADDR_BG2CNT)
|
||||
#define REG_BG3CNT (*(vu16 *)REG_ADDR_BG3CNT)
|
||||
#define REG_BG0HOFS (*(vu16 *)REG_ADDR_BG0HOFS)
|
||||
#define REG_BG0VOFS (*(vu16 *)REG_ADDR_BG0VOFS)
|
||||
#define REG_BG1HOFS (*(vu16 *)REG_ADDR_BG1HOFS)
|
||||
#define REG_BG1VOFS (*(vu16 *)REG_ADDR_BG1VOFS)
|
||||
#define REG_BG2HOFS (*(vu16 *)REG_ADDR_BG2HOFS)
|
||||
#define REG_BG2VOFS (*(vu16 *)REG_ADDR_BG2VOFS)
|
||||
#define REG_BG3HOFS (*(vu16 *)REG_ADDR_BG3HOFS)
|
||||
#define REG_BG3VOFS (*(vu16 *)REG_ADDR_BG3VOFS)
|
||||
#define REG_BG2PA (*(vu16 *)REG_ADDR_BG2PA)
|
||||
#define REG_BG2PB (*(vu16 *)REG_ADDR_BG2PB)
|
||||
#define REG_BG2PC (*(vu16 *)REG_ADDR_BG2PC)
|
||||
#define REG_BG2PD (*(vu16 *)REG_ADDR_BG2PD)
|
||||
#define REG_BG2X (*(vu32 *)REG_ADDR_BG2X)
|
||||
#define REG_BG2X_L (*(vu16 *)REG_ADDR_BG2X_L)
|
||||
#define REG_BG2X_H (*(vu16 *)REG_ADDR_BG2X_H)
|
||||
#define REG_BG2Y (*(vu32 *)REG_ADDR_BG2Y)
|
||||
#define REG_BG2Y_L (*(vu16 *)REG_ADDR_BG2Y_L)
|
||||
#define REG_BG2Y_H (*(vu16 *)REG_ADDR_BG2Y_H)
|
||||
#define REG_BG3PA (*(vu16 *)REG_ADDR_BG3PA)
|
||||
#define REG_BG3PB (*(vu16 *)REG_ADDR_BG3PB)
|
||||
#define REG_BG3PC (*(vu16 *)REG_ADDR_BG3PC)
|
||||
#define REG_BG3PD (*(vu16 *)REG_ADDR_BG3PD)
|
||||
#define REG_BG3X (*(vu32 *)REG_ADDR_BG3X)
|
||||
#define REG_BG3X_L (*(vu16 *)REG_ADDR_BG3X_L)
|
||||
#define REG_BG3X_H (*(vu16 *)REG_ADDR_BG3X_H)
|
||||
#define REG_BG3Y (*(vu32 *)REG_ADDR_BG3Y)
|
||||
#define REG_BG3Y_L (*(vu16 *)REG_ADDR_BG3Y_L)
|
||||
#define REG_BG3Y_H (*(vu16 *)REG_ADDR_BG3Y_H)
|
||||
#define REG_WIN0H (*(vu16 *)REG_ADDR_WIN0H)
|
||||
#define REG_WIN1H (*(vu16 *)REG_ADDR_WIN1H)
|
||||
#define REG_WIN0V (*(vu16 *)REG_ADDR_WIN0V)
|
||||
#define REG_WIN1V (*(vu16 *)REG_ADDR_WIN1V)
|
||||
#define REG_WININ (*(vu16 *)REG_ADDR_WININ)
|
||||
#define REG_WINOUT (*(vu16 *)REG_ADDR_WINOUT)
|
||||
#define REG_MOSAIC (*(vu16 *)REG_ADDR_MOSAIC)
|
||||
#define REG_BLDCNT (*(vu16 *)REG_ADDR_BLDCNT)
|
||||
#define REG_BLDALPHA (*(vu16 *)REG_ADDR_BLDALPHA)
|
||||
#define REG_BLDY (*(vu16 *)REG_ADDR_BLDY)
|
||||
|
||||
#define REG_SOUND1CNT_L (*(vu16 *)REG_ADDR_SOUND1CNT_L)
|
||||
#define REG_NR10 (*(vu8 *)REG_ADDR_NR10)
|
||||
#define REG_SOUND1CNT_H (*(vu16 *)REG_ADDR_SOUND1CNT_H)
|
||||
#define REG_NR11 (*(vu8 *)REG_ADDR_NR11)
|
||||
#define REG_NR12 (*(vu8 *)REG_ADDR_NR12)
|
||||
#define REG_SOUND1CNT_X (*(vu16 *)REG_ADDR_SOUND1CNT_X)
|
||||
#define REG_NR13 (*(vu8 *)REG_ADDR_NR13)
|
||||
#define REG_NR14 (*(vu8 *)REG_ADDR_NR14)
|
||||
#define REG_SOUND2CNT_L (*(vu16 *)REG_ADDR_SOUND2CNT_L)
|
||||
#define REG_NR21 (*(vu8 *)REG_ADDR_NR21)
|
||||
#define REG_NR22 (*(vu8 *)REG_ADDR_NR22)
|
||||
#define REG_SOUND2CNT_H (*(vu16 *)REG_ADDR_SOUND2CNT_H)
|
||||
#define REG_NR23 (*(vu8 *)REG_ADDR_NR23)
|
||||
#define REG_NR24 (*(vu8 *)REG_ADDR_NR24)
|
||||
#define REG_SOUND3CNT_L (*(vu16 *)REG_ADDR_SOUND3CNT_L)
|
||||
#define REG_NR30 (*(vu8 *)REG_ADDR_NR30)
|
||||
#define REG_SOUND3CNT_H (*(vu16 *)REG_ADDR_SOUND3CNT_H)
|
||||
#define REG_NR31 (*(vu8 *)REG_ADDR_NR31)
|
||||
#define REG_NR32 (*(vu8 *)REG_ADDR_NR32)
|
||||
#define REG_SOUND3CNT_X (*(vu16 *)REG_ADDR_SOUND3CNT_X)
|
||||
#define REG_NR33 (*(vu8 *)REG_ADDR_NR33)
|
||||
#define REG_NR34 (*(vu8 *)REG_ADDR_NR34)
|
||||
#define REG_SOUND4CNT_L (*(vu16 *)REG_ADDR_SOUND4CNT_L)
|
||||
#define REG_NR41 (*(vu8 *)REG_ADDR_NR41)
|
||||
#define REG_NR42 (*(vu8 *)REG_ADDR_NR42)
|
||||
#define REG_SOUND4CNT_H (*(vu16 *)REG_ADDR_SOUND4CNT_H)
|
||||
#define REG_NR43 (*(vu8 *)REG_ADDR_NR43)
|
||||
#define REG_NR44 (*(vu8 *)REG_ADDR_NR44)
|
||||
#define REG_SOUNDCNT_L (*(vu16 *)REG_ADDR_SOUNDCNT_L)
|
||||
#define REG_NR50 (*(vu8 *)REG_ADDR_NR50)
|
||||
#define REG_NR51 (*(vu8 *)REG_ADDR_NR51)
|
||||
#define REG_SOUNDCNT_H (*(vu16 *)REG_ADDR_SOUNDCNT_H)
|
||||
#define REG_SOUNDCNT_X (*(vu16 *)REG_ADDR_SOUNDCNT_X)
|
||||
#define REG_NR52 (*(vu8 *)REG_ADDR_NR52)
|
||||
#define REG_SOUNDBIAS (*(vu16 *)REG_ADDR_SOUNDBIAS)
|
||||
#define REG_SOUNDBIAS_L (*(vu8 *)REG_ADDR_SOUNDBIAS_L)
|
||||
#define REG_SOUNDBIAS_H (*(vu8 *)REG_ADDR_SOUNDBIAS_H)
|
||||
#define REG_WAVE_RAM0 (*(vu32 *)REG_ADDR_WAVE_RAM0)
|
||||
#define REG_WAVE_RAM1 (*(vu32 *)REG_ADDR_WAVE_RAM1)
|
||||
#define REG_WAVE_RAM2 (*(vu32 *)REG_ADDR_WAVE_RAM2)
|
||||
#define REG_WAVE_RAM3 (*(vu32 *)REG_ADDR_WAVE_RAM3)
|
||||
#define REG_FIFO_A (*(vu32 *)REG_ADDR_FIFO_A)
|
||||
#define REG_FIFO_B (*(vu32 *)REG_ADDR_FIFO_B)
|
||||
|
||||
#define REG_DMA0SAD (*(vu32 *)REG_ADDR_DMA0SAD)
|
||||
#define REG_DMA0DAD (*(vu32 *)REG_ADDR_DMA0DAD)
|
||||
#define REG_DMA0CNT (*(vu32 *)REG_ADDR_DMA0CNT)
|
||||
#define REG_DMA0CNT_L (*(vu16 *)REG_ADDR_DMA0CNT_L)
|
||||
#define REG_DMA0CNT_H (*(vu16 *)REG_ADDR_DMA0CNT_H)
|
||||
|
||||
#define REG_DMA1SAD (*(vu32 *)REG_ADDR_DMA1SAD)
|
||||
#define REG_DMA1DAD (*(vu32 *)REG_ADDR_DMA1DAD)
|
||||
#define REG_DMA1CNT (*(vu32 *)REG_ADDR_DMA1CNT)
|
||||
#define REG_DMA1CNT_L (*(vu16 *)REG_ADDR_DMA1CNT_L)
|
||||
#define REG_DMA1CNT_H (*(vu16 *)REG_ADDR_DMA1CNT_H)
|
||||
|
||||
#define REG_DMA2SAD (*(vu32 *)REG_ADDR_DMA2SAD)
|
||||
#define REG_DMA2DAD (*(vu32 *)REG_ADDR_DMA2DAD)
|
||||
#define REG_DMA2CNT (*(vu32 *)REG_ADDR_DMA2CNT)
|
||||
#define REG_DMA2CNT_L (*(vu16 *)REG_ADDR_DMA2CNT_L)
|
||||
#define REG_DMA2CNT_H (*(vu16 *)REG_ADDR_DMA2CNT_H)
|
||||
|
||||
#define REG_DMA3SAD (*(vu32 *)REG_ADDR_DMA3SAD)
|
||||
#define REG_DMA3DAD (*(vu32 *)REG_ADDR_DMA3DAD)
|
||||
#define REG_DMA3CNT (*(vu32 *)REG_ADDR_DMA3CNT)
|
||||
#define REG_DMA3CNT_L (*(vu16 *)REG_ADDR_DMA3CNT_L)
|
||||
#define REG_DMA3CNT_H (*(vu16 *)REG_ADDR_DMA3CNT_H)
|
||||
|
||||
#define REG_TMCNT(n) (*(vu32 *)(REG_ADDR_TMCNT + ((n) * 4)))
|
||||
#define REG_TMCNT_L(n) (*(vu16 *)(REG_ADDR_TMCNT_L + ((n) * 4)))
|
||||
#define REG_TMCNT_H(n) (*(vu16 *)(REG_ADDR_TMCNT_H + ((n) * 4)))
|
||||
#define REG_TM0CNT (*(vu32 *)REG_ADDR_TM0CNT)
|
||||
#define REG_TM0CNT_L (*(vu16 *)REG_ADDR_TM0CNT_L)
|
||||
#define REG_TM0CNT_H (*(vu16 *)REG_ADDR_TM0CNT_H)
|
||||
#define REG_TM1CNT (*(vu32 *)REG_ADDR_TM1CNT)
|
||||
#define REG_TM1CNT_L (*(vu16 *)REG_ADDR_TM1CNT_L)
|
||||
#define REG_TM1CNT_H (*(vu16 *)REG_ADDR_TM1CNT_H)
|
||||
#define REG_TM2CNT (*(vu32 *)REG_ADDR_TM2CNT)
|
||||
#define REG_TM2CNT_L (*(vu16 *)REG_ADDR_TM2CNT_L)
|
||||
#define REG_TM2CNT_H (*(vu16 *)REG_ADDR_TM2CNT_H)
|
||||
#define REG_TM3CNT (*(vu32 *)REG_ADDR_TM3CNT)
|
||||
#define REG_TM3CNT_L (*(vu16 *)REG_ADDR_TM3CNT_L)
|
||||
#define REG_TM3CNT_H (*(vu16 *)REG_ADDR_TM3CNT_H)
|
||||
|
||||
#define REG_SIOCNT (*(vu16 *)REG_ADDR_SIOCNT)
|
||||
#define REG_SIODATA8 (*(vu16 *)REG_ADDR_SIODATA8)
|
||||
#define REG_SIODATA32 (*(vu32 *)REG_ADDR_SIODATA32)
|
||||
#define REG_SIOMLT_SEND (*(vu16 *)REG_ADDR_SIOMLT_SEND)
|
||||
#define REG_SIOMLT_RECV (*(vu64 *)REG_ADDR_SIOMLT_RECV)
|
||||
#define REG_SIOMULTI(n) (*(vu16 *)(REG_ADDR_SIOMULTI0 + (n) * 2))
|
||||
#define REG_SIOMULTI0 (*(vu16 *)REG_ADDR_SIOMULTI0)
|
||||
#define REG_SIOMULTI1 (*(vu16 *)REG_ADDR_SIOMULTI1)
|
||||
#define REG_SIOMULTI2 (*(vu16 *)REG_ADDR_SIOMULTI2)
|
||||
#define REG_SIOMULTI3 (*(vu16 *)REG_ADDR_SIOMULTI3)
|
||||
|
||||
#define REG_KEYINPUT (*(vu16 *)REG_ADDR_KEYINPUT)
|
||||
#define REG_KEYCNT (*(vu16 *)REG_ADDR_KEYCNT)
|
||||
|
||||
#define REG_RCNT (*(vu16 *)REG_ADDR_RCNT)
|
||||
|
||||
#define REG_IME (*(vu16 *)REG_ADDR_IME)
|
||||
#define REG_IE (*(vu16 *)REG_ADDR_IE)
|
||||
#define REG_IF (*(vu16 *)REG_ADDR_IF)
|
||||
|
||||
#define REG_WAITCNT (*(vu16 *)REG_ADDR_WAITCNT)
|
||||
|
||||
// I/O register fields
|
||||
|
||||
// DISPCNT
|
||||
#define DISPCNT_MODE_0 0x0000 // BG0: text, BG1: text, BG2: text, BG3: text
|
||||
#define DISPCNT_MODE_1 0x0001 // BG0: text, BG1: text, BG2: affine, BG3: off
|
||||
#define DISPCNT_MODE_2 0x0002 // BG0: off, BG1: off, BG2: affine, BG3: affine
|
||||
#define DISPCNT_MODE_3 0x0003 // Bitmap mode, 240x160, BGR555 color
|
||||
#define DISPCNT_MODE_4 0x0004 // Bitmap mode, 240x160, 256 color palette
|
||||
#define DISPCNT_MODE_5 0x0005 // Bitmap mode, 160x128, BGR555 color
|
||||
#define DISPCNT_HBLANK_INTERVAL 0x0020 // Allow access to OAM during H-Blank
|
||||
#define DISPCNT_OBJ_1D_MAP 0x0040
|
||||
#define DISPCNT_FORCED_BLANK 0x0080
|
||||
#define DISPCNT_BG0_ON 0x0100
|
||||
#define DISPCNT_BG1_ON 0x0200
|
||||
#define DISPCNT_BG2_ON 0x0400
|
||||
#define DISPCNT_BG3_ON 0x0800
|
||||
#define DISPCNT_BG_ALL_ON 0x0F00
|
||||
#define DISPCNT_OBJ_ON 0x1000
|
||||
#define DISPCNT_WIN0_ON 0x2000
|
||||
#define DISPCNT_WIN1_ON 0x4000
|
||||
#define DISPCNT_OBJWIN_ON 0x8000
|
||||
|
||||
// DISPSTAT
|
||||
#define DISPSTAT_VBLANK 0x0001 // in V-Blank
|
||||
#define DISPSTAT_HBLANK 0x0002 // in H-Blank
|
||||
#define DISPSTAT_VCOUNT 0x0004 // V-Count match
|
||||
#define DISPSTAT_VBLANK_INTR 0x0008 // V-Blank interrupt enabled
|
||||
#define DISPSTAT_HBLANK_INTR 0x0010 // H-Blank interrupt enabled
|
||||
#define DISPSTAT_VCOUNT_INTR 0x0020 // V-Count interrupt enabled
|
||||
|
||||
// BGCNT
|
||||
#define BGCNT_PRIORITY(n) (n) // Values 0 - 3. Lower priority BGs will be drawn on top of higher priority BGs.
|
||||
#define BGCNT_CHARBASE(n) ((n) << 2) // Values 0 - 3. Base block for tile pixel data.
|
||||
#define BGCNT_MOSAIC 0x0040
|
||||
#define BGCNT_16COLOR 0x0000 // 4 bits per pixel
|
||||
#define BGCNT_256COLOR 0x0080 // 8 bits per pixel
|
||||
#define BGCNT_SCREENBASE(n) ((n) << 8) // Values 0 - 31. Base block for tile map.
|
||||
#define BGCNT_WRAP 0x2000 // Only affects affine BGs. Text BGs wrap by default.
|
||||
#define BGCNT_TXT256x256 0x0000 // Internal screen size size of text mode BG in pixels.
|
||||
#define BGCNT_TXT512x256 0x4000
|
||||
#define BGCNT_TXT256x512 0x8000
|
||||
#define BGCNT_TXT512x512 0xC000
|
||||
#define BGCNT_AFF128x128 0x0000 // Internal screen size size of affine mode BG in pixels.
|
||||
#define BGCNT_AFF256x256 0x4000
|
||||
#define BGCNT_AFF512x512 0x8000
|
||||
#define BGCNT_AFF1024x1024 0xC000
|
||||
|
||||
// WININ/OUT
|
||||
#define WININ_WIN0_BG0 (1 << 0)
|
||||
#define WININ_WIN0_BG1 (1 << 1)
|
||||
#define WININ_WIN0_BG2 (1 << 2)
|
||||
#define WININ_WIN0_BG3 (1 << 3)
|
||||
#define WININ_WIN0_BG_ALL (WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3)
|
||||
#define WININ_WIN0_OBJ (1 << 4)
|
||||
#define WININ_WIN0_CLR (1 << 5)
|
||||
#define WININ_WIN0_ALL (WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR)
|
||||
#define WININ_WIN1_BG0 (1 << 8)
|
||||
#define WININ_WIN1_BG1 (1 << 9)
|
||||
#define WININ_WIN1_BG2 (1 << 10)
|
||||
#define WININ_WIN1_BG3 (1 << 11)
|
||||
#define WININ_WIN1_BG_ALL (WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_BG3)
|
||||
#define WININ_WIN1_OBJ (1 << 12)
|
||||
#define WININ_WIN1_CLR (1 << 13)
|
||||
#define WININ_WIN1_ALL (WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR)
|
||||
|
||||
#define WINOUT_WIN01_BG0 (1 << 0)
|
||||
#define WINOUT_WIN01_BG1 (1 << 1)
|
||||
#define WINOUT_WIN01_BG2 (1 << 2)
|
||||
#define WINOUT_WIN01_BG3 (1 << 3)
|
||||
#define WINOUT_WIN01_BG_ALL (WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3)
|
||||
#define WINOUT_WIN01_OBJ (1 << 4)
|
||||
#define WINOUT_WIN01_CLR (1 << 5)
|
||||
#define WINOUT_WIN01_ALL (WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR)
|
||||
#define WINOUT_WINOBJ_BG0 (1 << 8)
|
||||
#define WINOUT_WINOBJ_BG1 (1 << 9)
|
||||
#define WINOUT_WINOBJ_BG2 (1 << 10)
|
||||
#define WINOUT_WINOBJ_BG3 (1 << 11)
|
||||
#define WINOUT_WINOBJ_BG_ALL (WINOUT_WINOBJ_BG0 | WINOUT_WINOBJ_BG1 | WINOUT_WINOBJ_BG2 | WINOUT_WINOBJ_BG3)
|
||||
#define WINOUT_WINOBJ_OBJ (1 << 12)
|
||||
#define WINOUT_WINOBJ_CLR (1 << 13)
|
||||
#define WINOUT_WINOBJ_ALL (WINOUT_WINOBJ_BG_ALL | WINOUT_WINOBJ_OBJ | WINOUT_WINOBJ_CLR)
|
||||
|
||||
#define WIN_RANGE(a, b) (((a) << 8) | (b))
|
||||
#define WIN_RANGE2(a, b) ((b) | ((a) << 8))
|
||||
|
||||
// BLDCNT
|
||||
// Bits 0-5 select layers for the 1st target
|
||||
#define BLDCNT_TGT1_BG0 (1 << 0)
|
||||
#define BLDCNT_TGT1_BG1 (1 << 1)
|
||||
#define BLDCNT_TGT1_BG2 (1 << 2)
|
||||
#define BLDCNT_TGT1_BG3 (1 << 3)
|
||||
#define BLDCNT_TGT1_BG_ALL (BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3)
|
||||
#define BLDCNT_TGT1_OBJ (1 << 4)
|
||||
#define BLDCNT_TGT1_BD (1 << 5)
|
||||
#define BLDCNT_TGT1_ALL (BLDCNT_TGT1_BG_ALL | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD)
|
||||
// Bits 6-7 select the special effect
|
||||
#define BLDCNT_EFFECT_NONE (0 << 6) // no special effect
|
||||
#define BLDCNT_EFFECT_BLEND (1 << 6) // 1st+2nd targets mixed (controlled by BLDALPHA)
|
||||
#define BLDCNT_EFFECT_LIGHTEN (2 << 6) // 1st target becomes whiter (controlled by BLDY)
|
||||
#define BLDCNT_EFFECT_DARKEN (3 << 6) // 1st target becomes blacker (controlled by BLDY)
|
||||
// Bits 8-13 select layers for the 2nd target
|
||||
#define BLDCNT_TGT2_BG0 (1 << 8)
|
||||
#define BLDCNT_TGT2_BG1 (1 << 9)
|
||||
#define BLDCNT_TGT2_BG2 (1 << 10)
|
||||
#define BLDCNT_TGT2_BG3 (1 << 11)
|
||||
#define BLDCNT_TGT2_BG_ALL (BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3)
|
||||
#define BLDCNT_TGT2_OBJ (1 << 12)
|
||||
#define BLDCNT_TGT2_BD (1 << 13)
|
||||
#define BLDCNT_TGT2_ALL (BLDCNT_TGT2_BG_ALL | BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BD)
|
||||
|
||||
// BLDALPHA
|
||||
#define BLDALPHA_BLEND(target1, target2) (((target2) << 8) | (target1))
|
||||
|
||||
// SOUNDCNT_H
|
||||
#define SOUND_CGB_MIX_QUARTER 0x0000
|
||||
#define SOUND_CGB_MIX_HALF 0x0001
|
||||
#define SOUND_CGB_MIX_FULL 0x0002
|
||||
#define SOUND_A_MIX_HALF 0x0000
|
||||
#define SOUND_A_MIX_FULL 0x0004
|
||||
#define SOUND_B_MIX_HALF 0x0000
|
||||
#define SOUND_B_MIX_FULL 0x0008
|
||||
#define SOUND_ALL_MIX_FULL 0x000E
|
||||
#define SOUND_A_RIGHT_OUTPUT 0x0100
|
||||
#define SOUND_A_LEFT_OUTPUT 0x0200
|
||||
#define SOUND_A_TIMER_0 0x0000
|
||||
#define SOUND_A_TIMER_1 0x0400
|
||||
#define SOUND_A_FIFO_RESET 0x0800
|
||||
#define SOUND_B_RIGHT_OUTPUT 0x1000
|
||||
#define SOUND_B_LEFT_OUTPUT 0x2000
|
||||
#define SOUND_B_TIMER_0 0x0000
|
||||
#define SOUND_B_TIMER_1 0x4000
|
||||
#define SOUND_B_FIFO_RESET 0x8000
|
||||
|
||||
// SOUNDCNT_X
|
||||
#define SOUND_1_ON 0x0001
|
||||
#define SOUND_2_ON 0x0002
|
||||
#define SOUND_3_ON 0x0004
|
||||
#define SOUND_4_ON 0x0008
|
||||
#define SOUND_MASTER_ENABLE 0x0080
|
||||
|
||||
// DMA
|
||||
#define DMA_DEST_INC 0x0000
|
||||
#define DMA_DEST_DEC 0x0020
|
||||
#define DMA_DEST_FIXED 0x0040
|
||||
#define DMA_DEST_RELOAD 0x0060
|
||||
#define DMA_SRC_INC 0x0000
|
||||
#define DMA_SRC_DEC 0x0080
|
||||
#define DMA_SRC_FIXED 0x0100
|
||||
#define DMA_REPEAT 0x0200
|
||||
#define DMA_16BIT 0x0000
|
||||
#define DMA_32BIT 0x0400
|
||||
#define DMA_DREQ_ON 0x0800
|
||||
#define DMA_START_NOW 0x0000
|
||||
#define DMA_START_VBLANK 0x1000
|
||||
#define DMA_START_HBLANK 0x2000
|
||||
#define DMA_START_SPECIAL 0x3000
|
||||
#define DMA_START_MASK 0x3000
|
||||
#define DMA_INTR_ENABLE 0x4000
|
||||
#define DMA_ENABLE 0x8000
|
||||
|
||||
// timer
|
||||
#define TIMER_1CLK 0x00
|
||||
#define TIMER_64CLK 0x01
|
||||
#define TIMER_256CLK 0x02
|
||||
#define TIMER_1024CLK 0x03
|
||||
#define TIMER_INTR_ENABLE 0x40
|
||||
#define TIMER_ENABLE 0x80
|
||||
|
||||
// serial
|
||||
#define SIO_ID 0x0030 // Communication ID
|
||||
|
||||
#define SIO_8BIT_MODE 0x0000 // Normal 8-bit communication mode
|
||||
#define SIO_32BIT_MODE 0x1000 // Normal 32-bit communication mode
|
||||
#define SIO_MULTI_MODE 0x2000 // Multi-player communication mode
|
||||
#define SIO_UART_MODE 0x3000 // UART communication mode
|
||||
|
||||
#define SIO_9600_BPS 0x0000 // baud rate 9600 bps
|
||||
#define SIO_38400_BPS 0x0001 // 38400 bps
|
||||
#define SIO_57600_BPS 0x0002 // 57600 bps
|
||||
#define SIO_115200_BPS 0x0003 // 115200 bps
|
||||
|
||||
#define SIO_MULTI_SI 0x0004 // Multi-player communication SI terminal
|
||||
#define SIO_MULTI_SD 0x0008 // SD terminal
|
||||
#define SIO_MULTI_BUSY 0x0080
|
||||
|
||||
#define SIO_ERROR 0x0040 // Detect error
|
||||
#define SIO_START 0x0080 // Start transfer
|
||||
#define SIO_ENABLE 0x0080 // Enable SIO
|
||||
|
||||
#define SIO_INTR_ENABLE 0x4000
|
||||
|
||||
#define SIO_MULTI_SI_SHIFT 2
|
||||
#define SIO_MULTI_SI_MASK 0x1
|
||||
#define SIO_MULTI_DI_SHIFT 3
|
||||
#define SIO_MULTI_DI_MASK 0x1
|
||||
|
||||
// keys
|
||||
#define A_BUTTON 0x0001
|
||||
#define B_BUTTON 0x0002
|
||||
#define SELECT_BUTTON 0x0004
|
||||
#define START_BUTTON 0x0008
|
||||
#define DPAD_RIGHT 0x0010
|
||||
#define DPAD_LEFT 0x0020
|
||||
#define DPAD_UP 0x0040
|
||||
#define DPAD_DOWN 0x0080
|
||||
#define R_BUTTON 0x0100
|
||||
#define L_BUTTON 0x0200
|
||||
#define KEYS_MASK 0x03FF
|
||||
#define KEY_INTR_ENABLE 0x0400
|
||||
#define KEY_OR_INTR 0x0000
|
||||
#define KEY_AND_INTR 0x8000
|
||||
#define DPAD_ANY ((DPAD_RIGHT | DPAD_LEFT | DPAD_UP | DPAD_DOWN))
|
||||
#define JOY_EXCL_DPAD 0x030F
|
||||
|
||||
// interrupt flags
|
||||
#define INTR_FLAG_VBLANK (1 << 0)
|
||||
#define INTR_FLAG_HBLANK (1 << 1)
|
||||
#define INTR_FLAG_VCOUNT (1 << 2)
|
||||
#define INTR_FLAG_TIMER0 (1 << 3)
|
||||
#define INTR_FLAG_TIMER1 (1 << 4)
|
||||
#define INTR_FLAG_TIMER2 (1 << 5)
|
||||
#define INTR_FLAG_TIMER3 (1 << 6)
|
||||
#define INTR_FLAG_SERIAL (1 << 7)
|
||||
#define INTR_FLAG_DMA0 (1 << 8)
|
||||
#define INTR_FLAG_DMA1 (1 << 9)
|
||||
#define INTR_FLAG_DMA2 (1 << 10)
|
||||
#define INTR_FLAG_DMA3 (1 << 11)
|
||||
#define INTR_FLAG_KEYPAD (1 << 12)
|
||||
#define INTR_FLAG_GAMEPAK (1 << 13)
|
||||
|
||||
// WAITCNT
|
||||
#define WAITCNT_SRAM_4 (0 << 0)
|
||||
#define WAITCNT_SRAM_3 (1 << 0)
|
||||
#define WAITCNT_SRAM_2 (2 << 0)
|
||||
#define WAITCNT_SRAM_8 (3 << 0)
|
||||
#define WAITCNT_SRAM_MASK (3 << 0)
|
||||
|
||||
#define WAITCNT_WS0_N_4 (0 << 2)
|
||||
#define WAITCNT_WS0_N_3 (1 << 2)
|
||||
#define WAITCNT_WS0_N_2 (2 << 2)
|
||||
#define WAITCNT_WS0_N_8 (3 << 2)
|
||||
#define WAITCNT_WS0_N_MASK (3 << 2)
|
||||
|
||||
#define WAITCNT_WS0_S_2 (0 << 4)
|
||||
#define WAITCNT_WS0_S_1 (1 << 4)
|
||||
|
||||
#define WAITCNT_WS1_N_4 (0 << 5)
|
||||
#define WAITCNT_WS1_N_3 (1 << 5)
|
||||
#define WAITCNT_WS1_N_2 (2 << 5)
|
||||
#define WAITCNT_WS1_N_8 (3 << 5)
|
||||
#define WAITCNT_WS1_N_MASK (3 << 5)
|
||||
|
||||
#define WAITCNT_WS1_S_4 (0 << 7)
|
||||
#define WAITCNT_WS1_S_1 (1 << 7)
|
||||
|
||||
#define WAITCNT_WS2_N_4 (0 << 8)
|
||||
#define WAITCNT_WS2_N_3 (1 << 8)
|
||||
#define WAITCNT_WS2_N_2 (2 << 8)
|
||||
#define WAITCNT_WS2_N_8 (3 << 8)
|
||||
#define WAITCNT_WS2_N_MASK (3 << 8)
|
||||
|
||||
#define WAITCNT_WS2_S_8 (0 << 10)
|
||||
#define WAITCNT_WS2_S_1 (1 << 10)
|
||||
|
||||
#define WAITCNT_PHI_OUT_NONE (0 << 11)
|
||||
#define WAITCNT_PHI_OUT_4MHZ (1 << 11)
|
||||
#define WAITCNT_PHI_OUT_8MHZ (2 << 11)
|
||||
#define WAITCNT_PHI_OUT_16MHZ (3 << 11)
|
||||
#define WAITCNT_PHI_OUT_MASK (3 << 11)
|
||||
|
||||
#define WAITCNT_PREFETCH_ENABLE (1 << 14)
|
||||
|
||||
#define WAITCNT_AGB (0 << 15)
|
||||
#define WAITCNT_CGB (1 << 15)
|
||||
|
||||
#endif // GUARD_GBA_IO_REG_H
|
50
include/gba/isagbprint.h
Normal file
50
include/gba/isagbprint.h
Normal file
@ -0,0 +1,50 @@
|
||||
#ifndef GUARD_GBA_ISAGBPRINT_H
|
||||
#define GUARD_GBA_ISAGBPRINT_H
|
||||
|
||||
#ifdef NDEBUG
|
||||
#define AGBPrintInit()
|
||||
#define AGBPutc(cChr)
|
||||
#define AGBPrint(pBuf)
|
||||
#define AGBPrintf(pBuf, ...)
|
||||
#define AGBPrintFlush1Block()
|
||||
#define AGBPrintFlush()
|
||||
#define AGBAssert(pFile, nLine, pExpression, nStopProgram)
|
||||
#else
|
||||
void AGBPrintInit(void);
|
||||
void AGBPutc(const char cChr);
|
||||
void AGBPrint(const char *pBuf);
|
||||
void AGBPrintf(const char *pBuf, ...);
|
||||
void AGBPrintFlush1Block(void);
|
||||
void AGBPrintFlush(void);
|
||||
void AGBAssert(const char *pFile, int nLine, const char *pExpression, int nStopProgram);
|
||||
#endif
|
||||
|
||||
#undef AGB_ASSERT
|
||||
#ifdef NDEBUG
|
||||
#define AGB_ASSERT(exp)
|
||||
#else
|
||||
#define AGB_ASSERT(exp) (exp) ? ((void*)0) : AGBAssert(__FILE__, __LINE__, #exp, 1);
|
||||
#endif
|
||||
|
||||
#undef AGB_WARNING
|
||||
#ifdef NDEBUG
|
||||
#define AGB_WARNING(exp)
|
||||
#else
|
||||
#define AGB_WARNING(exp) (exp) ? ((void*)0) : AGBAssert(__FILE__, __LINE__, #exp, 0);
|
||||
#endif
|
||||
|
||||
// for matching purposes
|
||||
|
||||
#ifdef NDEBUG
|
||||
#define AGB_ASSERT_EX(exp, file, line)
|
||||
#else
|
||||
#define AGB_ASSERT_EX(exp, file, line) (exp) ? ((void*)0) : AGBAssert(file, line, #exp, 1);
|
||||
#endif
|
||||
|
||||
#ifdef NDEBUG
|
||||
#define AGB_WARNING_EX(exp, file, line)
|
||||
#else
|
||||
#define AGB_WARNING_EX(exp, file, line) (exp) ? ((void*)0) : AGBAssert(file, line, #exp, 0);
|
||||
#endif
|
||||
|
||||
#endif // GUARD_GBA_ISAGBPRINT_H
|
497
include/gba/m4a_internal.h
Normal file
497
include/gba/m4a_internal.h
Normal file
@ -0,0 +1,497 @@
|
||||
#ifndef GUARD_GBA_M4A_INTERNAL_H
|
||||
#define GUARD_GBA_M4A_INTERNAL_H
|
||||
|
||||
#include "gba/gba.h"
|
||||
|
||||
// ASCII encoding of 'Smsh' in reverse
|
||||
// This is presumably short for SMASH, the developer of MKS4AGB.
|
||||
#define ID_NUMBER 0x68736D53
|
||||
|
||||
#define C_V 0x40 // center value for PAN, BEND, and TUNE
|
||||
|
||||
#define SOUND_MODE_REVERB_VAL 0x0000007F
|
||||
#define SOUND_MODE_REVERB_SET 0x00000080
|
||||
#define SOUND_MODE_MAXCHN 0x00000F00
|
||||
#define SOUND_MODE_MAXCHN_SHIFT 8
|
||||
#define SOUND_MODE_MASVOL 0x0000F000
|
||||
#define SOUND_MODE_MASVOL_SHIFT 12
|
||||
#define SOUND_MODE_FREQ_05734 0x00010000
|
||||
#define SOUND_MODE_FREQ_07884 0x00020000
|
||||
#define SOUND_MODE_FREQ_10512 0x00030000
|
||||
#define SOUND_MODE_FREQ_13379 0x00040000
|
||||
#define SOUND_MODE_FREQ_15768 0x00050000
|
||||
#define SOUND_MODE_FREQ_18157 0x00060000
|
||||
#define SOUND_MODE_FREQ_21024 0x00070000
|
||||
#define SOUND_MODE_FREQ_26758 0x00080000
|
||||
#define SOUND_MODE_FREQ_31536 0x00090000
|
||||
#define SOUND_MODE_FREQ_36314 0x000A0000
|
||||
#define SOUND_MODE_FREQ_40137 0x000B0000
|
||||
#define SOUND_MODE_FREQ_42048 0x000C0000
|
||||
#define SOUND_MODE_FREQ 0x000F0000
|
||||
#define SOUND_MODE_FREQ_SHIFT 16
|
||||
#define SOUND_MODE_DA_BIT_9 0x00800000
|
||||
#define SOUND_MODE_DA_BIT_8 0x00900000
|
||||
#define SOUND_MODE_DA_BIT_7 0x00A00000
|
||||
#define SOUND_MODE_DA_BIT_6 0x00B00000
|
||||
#define SOUND_MODE_DA_BIT 0x00B00000
|
||||
#define SOUND_MODE_DA_BIT_SHIFT 20
|
||||
|
||||
struct WaveData
|
||||
{
|
||||
u16 type;
|
||||
u16 status;
|
||||
u32 freq;
|
||||
u32 loopStart;
|
||||
u32 size; // number of samples
|
||||
s8 data[1]; // samples
|
||||
};
|
||||
|
||||
#define TONEDATA_TYPE_CGB 0x07
|
||||
#define TONEDATA_TYPE_FIX 0x08
|
||||
#define TONEDATA_TYPE_SPL 0x40 // key split
|
||||
#define TONEDATA_TYPE_RHY 0x80 // rhythm
|
||||
|
||||
#define TONEDATA_P_S_PAN 0xc0
|
||||
#define TONEDATA_P_S_PAM TONEDATA_P_S_PAN
|
||||
|
||||
struct ToneData
|
||||
{
|
||||
u8 type;
|
||||
u8 key;
|
||||
u8 length; // sound length (compatible sound)
|
||||
u8 pan_sweep; // pan or sweep (compatible sound ch. 1)
|
||||
struct WaveData *wav;
|
||||
u8 attack;
|
||||
u8 decay;
|
||||
u8 sustain;
|
||||
u8 release;
|
||||
};
|
||||
|
||||
#define SOUND_CHANNEL_SF_START 0x80
|
||||
#define SOUND_CHANNEL_SF_STOP 0x40
|
||||
#define SOUND_CHANNEL_SF_LOOP 0x10
|
||||
#define SOUND_CHANNEL_SF_IEC 0x04
|
||||
#define SOUND_CHANNEL_SF_ENV 0x03
|
||||
#define SOUND_CHANNEL_SF_ENV_ATTACK 0x03
|
||||
#define SOUND_CHANNEL_SF_ENV_DECAY 0x02
|
||||
#define SOUND_CHANNEL_SF_ENV_SUSTAIN 0x01
|
||||
#define SOUND_CHANNEL_SF_ENV_RELEASE 0x00
|
||||
#define SOUND_CHANNEL_SF_ON (SOUND_CHANNEL_SF_START | SOUND_CHANNEL_SF_STOP | SOUND_CHANNEL_SF_IEC | SOUND_CHANNEL_SF_ENV)
|
||||
|
||||
#define CGB_CHANNEL_MO_PIT 0x02
|
||||
#define CGB_CHANNEL_MO_VOL 0x01
|
||||
|
||||
#define CGB_NRx2_ENV_DIR_DEC 0x00
|
||||
#define CGB_NRx2_ENV_DIR_INC 0x08
|
||||
|
||||
struct CgbChannel
|
||||
{
|
||||
u8 statusFlags;
|
||||
u8 type;
|
||||
u8 rightVolume;
|
||||
u8 leftVolume;
|
||||
u8 attack;
|
||||
u8 decay;
|
||||
u8 sustain;
|
||||
u8 release;
|
||||
u8 key;
|
||||
u8 envelopeVolume;
|
||||
u8 envelopeGoal;
|
||||
u8 envelopeCounter;
|
||||
u8 pseudoEchoVolume;
|
||||
u8 pseudoEchoLength;
|
||||
u8 dummy1;
|
||||
u8 dummy2;
|
||||
u8 gateTime;
|
||||
u8 midiKey;
|
||||
u8 velocity;
|
||||
u8 priority;
|
||||
u8 rhythmPan;
|
||||
u8 dummy3[3];
|
||||
u8 dummy5;
|
||||
u8 sustainGoal;
|
||||
u8 n4; // NR[1-4]4 register (initial, length bit)
|
||||
u8 pan;
|
||||
u8 panMask;
|
||||
u8 modify;
|
||||
u8 length;
|
||||
u8 sweep;
|
||||
u32 frequency;
|
||||
u32 *wavePointer; // instructs CgbMain to load targeted wave
|
||||
u32 *currentPointer; // stores the currently loaded wave
|
||||
struct MusicPlayerTrack *track;
|
||||
void *prevChannelPointer;
|
||||
void *nextChannelPointer;
|
||||
u8 dummy4[8];
|
||||
};
|
||||
|
||||
struct MusicPlayerTrack;
|
||||
|
||||
struct SoundChannel
|
||||
{
|
||||
u8 statusFlags;
|
||||
u8 type;
|
||||
u8 rightVolume;
|
||||
u8 leftVolume;
|
||||
u8 attack;
|
||||
u8 decay;
|
||||
u8 sustain;
|
||||
u8 release;
|
||||
u8 key; // midi key as it was translated into final pitch
|
||||
u8 envelopeVolume;
|
||||
u8 envelopeVolumeRight;
|
||||
u8 envelopeVolumeLeft;
|
||||
u8 pseudoEchoVolume;
|
||||
u8 pseudoEchoLength;
|
||||
u8 dummy1;
|
||||
u8 dummy2;
|
||||
u8 gateTime;
|
||||
u8 midiKey; // midi key as it was used in the track data
|
||||
u8 velocity;
|
||||
u8 priority;
|
||||
u8 rhythmPan;
|
||||
u8 dummy3[3];
|
||||
u32 count;
|
||||
u32 fw;
|
||||
u32 frequency;
|
||||
struct WaveData *wav;
|
||||
s8 *currentPointer;
|
||||
struct MusicPlayerTrack *track;
|
||||
void *prevChannelPointer;
|
||||
void *nextChannelPointer;
|
||||
u32 dummy4;
|
||||
u16 xpi;
|
||||
u16 xpc;
|
||||
};
|
||||
|
||||
#define MAX_DIRECTSOUND_CHANNELS 12
|
||||
|
||||
#define PCM_DMA_BUF_SIZE 1584 // size of Direct Sound buffer
|
||||
|
||||
struct MusicPlayerInfo;
|
||||
|
||||
typedef void (*MPlayFunc)();
|
||||
typedef void (*PlyNoteFunc)(u32, struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
typedef void (*CgbSoundFunc)(void);
|
||||
typedef void (*CgbOscOffFunc)(u8);
|
||||
typedef u32 (*MidiKeyToCgbFreqFunc)(u8, u8, u8);
|
||||
typedef void (*ExtVolPitFunc)(void);
|
||||
typedef void (*MPlayMainFunc)(struct MusicPlayerInfo *);
|
||||
|
||||
struct SoundInfo
|
||||
{
|
||||
// This field is normally equal to ID_NUMBER but it is set to other
|
||||
// values during sensitive operations for locking purposes.
|
||||
// This field should be volatile but isn't. This could potentially cause
|
||||
// race conditions.
|
||||
u32 ident;
|
||||
|
||||
vu8 pcmDmaCounter;
|
||||
|
||||
// Direct Sound
|
||||
u8 reverb;
|
||||
u8 maxChans;
|
||||
u8 masterVolume;
|
||||
u8 freq;
|
||||
|
||||
u8 mode;
|
||||
u8 c15; // periodically counts from 14 down to 0 (15 states)
|
||||
u8 pcmDmaPeriod; // number of V-blanks per PCM DMA
|
||||
u8 maxLines;
|
||||
u8 gap[3];
|
||||
s32 pcmSamplesPerVBlank;
|
||||
s32 pcmFreq;
|
||||
s32 divFreq;
|
||||
struct CgbChannel *cgbChans;
|
||||
MPlayMainFunc MPlayMainHead;
|
||||
struct MusicPlayerInfo *musicPlayerHead;
|
||||
CgbSoundFunc CgbSound;
|
||||
CgbOscOffFunc CgbOscOff;
|
||||
MidiKeyToCgbFreqFunc MidiKeyToCgbFreq;
|
||||
MPlayFunc *MPlayJumpTable;
|
||||
PlyNoteFunc plynote;
|
||||
ExtVolPitFunc ExtVolPit;
|
||||
u8 gap2[16];
|
||||
struct SoundChannel chans[MAX_DIRECTSOUND_CHANNELS];
|
||||
s8 pcmBuffer[PCM_DMA_BUF_SIZE * 2];
|
||||
};
|
||||
|
||||
struct SongHeader
|
||||
{
|
||||
u8 trackCount;
|
||||
u8 blockCount;
|
||||
u8 priority;
|
||||
u8 reverb;
|
||||
struct ToneData *tone;
|
||||
u8 *part[1];
|
||||
};
|
||||
|
||||
struct PokemonCrySong
|
||||
{
|
||||
u8 trackCount;
|
||||
u8 blockCount;
|
||||
u8 priority;
|
||||
u8 reverb;
|
||||
struct ToneData *tone;
|
||||
u8 *part[2];
|
||||
u8 gap;
|
||||
u8 part0; // 0x11
|
||||
u8 tuneValue; // 0x12
|
||||
u8 gotoCmd; // 0x13
|
||||
u32 gotoTarget; // 0x14
|
||||
u8 part1; // 0x18
|
||||
u8 tuneValue2; // 0x19
|
||||
u8 cont[2]; // 0x1A
|
||||
u8 volCmd; // 0x1C
|
||||
u8 volumeValue; // 0x1D
|
||||
u8 unkCmd0D[2]; // 0x1E
|
||||
u32 unkCmd0DParam; // 0x20
|
||||
u8 xreleCmd[2]; // 0x24
|
||||
u8 releaseValue; // 0x26
|
||||
u8 panCmd;
|
||||
u8 panValue; // 0x28
|
||||
u8 tieCmd; // 0x29
|
||||
u8 tieKeyValue; // 0x2A
|
||||
u8 tieVelocityValue; // 0x2B
|
||||
u8 unkCmd0C[2]; // 0x2C
|
||||
u16 unkCmd0CParam; // 0x2E
|
||||
u8 end[2]; // 0x30
|
||||
};
|
||||
|
||||
#define MPT_FLG_VOLSET 0x01
|
||||
#define MPT_FLG_VOLCHG 0x03
|
||||
#define MPT_FLG_PITSET 0x04
|
||||
#define MPT_FLG_PITCHG 0x0C
|
||||
#define MPT_FLG_START 0x40
|
||||
#define MPT_FLG_EXIST 0x80
|
||||
|
||||
struct MusicPlayerTrack
|
||||
{
|
||||
u8 flags;
|
||||
u8 wait;
|
||||
u8 patternLevel;
|
||||
u8 repN;
|
||||
u8 gateTime;
|
||||
u8 key;
|
||||
u8 velocity;
|
||||
u8 runningStatus;
|
||||
u8 keyM;
|
||||
u8 pitM;
|
||||
s8 keyShift;
|
||||
s8 keyShiftX;
|
||||
s8 tune;
|
||||
u8 pitX;
|
||||
s8 bend;
|
||||
u8 bendRange;
|
||||
u8 volMR;
|
||||
u8 volML;
|
||||
u8 vol;
|
||||
u8 volX;
|
||||
s8 pan;
|
||||
s8 panX;
|
||||
s8 modM;
|
||||
u8 mod;
|
||||
u8 modT;
|
||||
u8 lfoSpeed;
|
||||
u8 lfoSpeedC;
|
||||
u8 lfoDelay;
|
||||
u8 lfoDelayC;
|
||||
u8 priority;
|
||||
u8 pseudoEchoVolume;
|
||||
u8 pseudoEchoLength;
|
||||
struct SoundChannel *chan;
|
||||
struct ToneData tone;
|
||||
u8 gap[10];
|
||||
u16 unk_3A;
|
||||
u32 unk_3C;
|
||||
u8 *cmdPtr;
|
||||
u8 *patternStack[3];
|
||||
};
|
||||
|
||||
#define MUSICPLAYER_STATUS_TRACK 0x0000ffff
|
||||
#define MUSICPLAYER_STATUS_PAUSE 0x80000000
|
||||
|
||||
#define MAX_MUSICPLAYER_TRACKS 16
|
||||
|
||||
#define TRACKS_ALL 0xFFFF
|
||||
|
||||
#define TEMPORARY_FADE 0x0001
|
||||
#define FADE_IN 0x0002
|
||||
#define FADE_VOL_MAX 64
|
||||
#define FADE_VOL_SHIFT 2
|
||||
|
||||
struct MusicPlayerInfo
|
||||
{
|
||||
struct SongHeader *songHeader;
|
||||
u32 status;
|
||||
u8 trackCount;
|
||||
u8 priority;
|
||||
u8 cmd;
|
||||
u8 unk_B;
|
||||
u32 clock;
|
||||
u8 gap[8];
|
||||
u8 *memAccArea;
|
||||
u16 tempoD;
|
||||
u16 tempoU;
|
||||
u16 tempoI;
|
||||
u16 tempoC;
|
||||
u16 fadeOI;
|
||||
u16 fadeOC;
|
||||
u16 fadeOV;
|
||||
struct MusicPlayerTrack *tracks;
|
||||
struct ToneData *tone;
|
||||
u32 ident;
|
||||
MPlayMainFunc MPlayMainNext;
|
||||
struct MusicPlayerInfo *musicPlayerNext;
|
||||
};
|
||||
|
||||
struct MusicPlayer
|
||||
{
|
||||
struct MusicPlayerInfo *info;
|
||||
struct MusicPlayerTrack *track;
|
||||
u8 unk_8;
|
||||
u16 unk_A;
|
||||
};
|
||||
|
||||
struct Song
|
||||
{
|
||||
struct SongHeader *header;
|
||||
u16 ms;
|
||||
u16 me;
|
||||
};
|
||||
|
||||
extern const struct MusicPlayer gMPlayTable[];
|
||||
extern const struct Song gSongTable[];
|
||||
|
||||
|
||||
|
||||
extern u8 gMPlayMemAccArea[];
|
||||
|
||||
//u8 gPokemonCrySong[52];
|
||||
//u8 gPokemonCrySongs[52 * MAX_POKEMON_CRIES];
|
||||
|
||||
#define MAX_POKEMON_CRIES 2
|
||||
|
||||
extern struct PokemonCrySong gPokemonCrySong;
|
||||
extern struct PokemonCrySong gPokemonCrySongs[];
|
||||
|
||||
extern struct MusicPlayerInfo gPokemonCryMusicPlayers[];
|
||||
extern struct MusicPlayerTrack gPokemonCryTracks[];
|
||||
|
||||
extern char SoundMainRAM[];
|
||||
|
||||
extern MPlayFunc gMPlayJumpTable[];
|
||||
|
||||
typedef void (*XcmdFunc)(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
extern const XcmdFunc gXcmdTable[];
|
||||
|
||||
extern struct CgbChannel gCgbChans[];
|
||||
|
||||
extern const u8 gScaleTable[];
|
||||
extern const u32 gFreqTable[];
|
||||
extern const u16 gPcmSamplesPerVBlankTable[];
|
||||
|
||||
extern const u8 gCgbScaleTable[];
|
||||
extern const s16 gCgbFreqTable[];
|
||||
extern const u8 gNoiseTable[];
|
||||
|
||||
extern const struct PokemonCrySong gPokemonCrySongTemplate;
|
||||
|
||||
extern const struct ToneData voicegroup000;
|
||||
|
||||
extern char gNumMusicPlayers[];
|
||||
extern char gMaxLines[];
|
||||
|
||||
#define NUM_MUSIC_PLAYERS ((u16)gNumMusicPlayers)
|
||||
#define MAX_LINES ((u32)gMaxLines)
|
||||
|
||||
u32 umul3232H32(u32 multiplier, u32 multiplicand);
|
||||
void SoundMain(void);
|
||||
void SoundMainBTM(void);
|
||||
void TrackStop(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
|
||||
void MPlayMain(struct MusicPlayerInfo *);
|
||||
void RealClearChain(void *x);
|
||||
|
||||
void MPlayContinue(struct MusicPlayerInfo *mplayInfo);
|
||||
void MPlayStart(struct MusicPlayerInfo *mplayInfo, struct SongHeader *songHeader);
|
||||
void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo);
|
||||
void FadeOutBody(struct MusicPlayerInfo *mplayInfo);
|
||||
void TrkVolPitSet(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
|
||||
void MPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed);
|
||||
void ClearChain(void *x);
|
||||
void Clear64byte(void *addr);
|
||||
void SoundInit(struct SoundInfo *soundInfo);
|
||||
void MPlayExtender(struct CgbChannel *cgbChans);
|
||||
void m4aSoundMode(u32 mode);
|
||||
void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track, u8 a3);
|
||||
void CgbSound(void);
|
||||
void CgbOscOff(u8);
|
||||
void CgbModVol(struct CgbChannel *chan);
|
||||
u32 MidiKeyToCgbFreq(u8, u8, u8);
|
||||
void DummyFunc(void);
|
||||
void MPlayJumpTableCopy(MPlayFunc *mplayJumpTable);
|
||||
void SampleFreqSet(u32 freq);
|
||||
void m4aSoundVSyncOn(void);
|
||||
void m4aSoundVSyncOff(void);
|
||||
|
||||
void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo);
|
||||
void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume);
|
||||
void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch);
|
||||
void m4aMPlayPanpotControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s8 pan);
|
||||
void ClearModM(struct MusicPlayerTrack *track);
|
||||
void m4aMPlayModDepthSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 modDepth);
|
||||
void m4aMPlayLFOSpeedSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 lfoSpeed);
|
||||
|
||||
struct MusicPlayerInfo *SetPokemonCryTone(struct ToneData *tone);
|
||||
void SetPokemonCryVolume(u8 val);
|
||||
void SetPokemonCryPanpot(s8 val);
|
||||
void SetPokemonCryPitch(s16 val);
|
||||
void SetPokemonCryLength(u16 val);
|
||||
void SetPokemonCryRelease(u8 val);
|
||||
void SetPokemonCryProgress(u32 val);
|
||||
bool32 IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo);
|
||||
void SetPokemonCryChorus(s8 val);
|
||||
void SetPokemonCryStereo(u32 val);
|
||||
void SetPokemonCryPriority(u8 val);
|
||||
|
||||
// sound command handler functions
|
||||
void ply_fine(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_goto(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_patt(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_pend(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_rept(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_memacc(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_prio(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_tempo(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_keysh(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_voice(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_vol(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_pan(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_bend(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_bendr(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_lfos(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_lfodl(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_mod(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_modt(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_tune(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_port(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xcmd(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_endtie(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_note(u32 note_cmd, struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
|
||||
// extended sound command handler functions
|
||||
void ply_xxx(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xwave(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xtype(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xatta(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xdeca(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xsust(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xrele(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xiecv(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xiecl(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xleng(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xswee(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xcmd_0C(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xcmd_0D(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
|
||||
#endif // GUARD_GBA_M4A_INTERNAL_H
|
195
include/gba/macro.h
Normal file
195
include/gba/macro.h
Normal file
@ -0,0 +1,195 @@
|
||||
#ifndef GUARD_GBA_MACRO_H
|
||||
#define GUARD_GBA_MACRO_H
|
||||
|
||||
#define CPU_FILL(value, dest, size, bit) \
|
||||
{ \
|
||||
vu##bit tmp = (vu##bit)(value); \
|
||||
CpuSet((void *)&tmp, \
|
||||
dest, \
|
||||
CPU_SET_##bit##BIT | CPU_SET_SRC_FIXED | ((size)/(bit/8) & 0x1FFFFF)); \
|
||||
}
|
||||
|
||||
#define CpuFill16(value, dest, size) CPU_FILL(value, dest, size, 16)
|
||||
#define CpuFill32(value, dest, size) CPU_FILL(value, dest, size, 32)
|
||||
|
||||
#define CPU_COPY(src, dest, size, bit) CpuSet(src, dest, CPU_SET_##bit##BIT | ((size)/(bit/8) & 0x1FFFFF))
|
||||
|
||||
#define CpuCopy16(src, dest, size) CPU_COPY(src, dest, size, 16)
|
||||
#define CpuCopy32(src, dest, size) CPU_COPY(src, dest, size, 32)
|
||||
|
||||
#define CpuFastFill(value, dest, size) \
|
||||
{ \
|
||||
vu32 tmp = (vu32)(value); \
|
||||
CpuFastSet((void *)&tmp, \
|
||||
dest, \
|
||||
CPU_FAST_SET_SRC_FIXED | ((size)/(32/8) & 0x1FFFFF)); \
|
||||
}
|
||||
|
||||
#define CpuFastFill16(value, dest, size) CpuFastFill(((value) << 16) | (value), (dest), (size))
|
||||
|
||||
#define CpuFastFill8(value, dest, size) CpuFastFill(((value) << 24) | ((value) << 16) | ((value) << 8) | (value), (dest), (size))
|
||||
|
||||
#define CpuFastCopy(src, dest, size) CpuFastSet(src, dest, ((size)/(32/8) & 0x1FFFFF))
|
||||
|
||||
#define DmaSet(dmaNum, src, dest, control) \
|
||||
{ \
|
||||
vu32 *dmaRegs = (vu32 *)REG_ADDR_DMA##dmaNum; \
|
||||
dmaRegs[0] = (vu32)(src); \
|
||||
dmaRegs[1] = (vu32)(dest); \
|
||||
dmaRegs[2] = (vu32)(control); \
|
||||
dmaRegs[2]; \
|
||||
}
|
||||
|
||||
#define DMA_FILL(dmaNum, value, dest, size, bit) \
|
||||
{ \
|
||||
vu##bit tmp = (vu##bit)(value); \
|
||||
DmaSet(dmaNum, \
|
||||
&tmp, \
|
||||
dest, \
|
||||
(DMA_ENABLE | DMA_START_NOW | DMA_##bit##BIT | DMA_SRC_FIXED | DMA_DEST_INC) << 16 \
|
||||
| ((size)/(bit/8))); \
|
||||
}
|
||||
|
||||
#define DmaFill16(dmaNum, value, dest, size) DMA_FILL(dmaNum, value, dest, size, 16)
|
||||
#define DmaFill32(dmaNum, value, dest, size) DMA_FILL(dmaNum, value, dest, size, 32)
|
||||
|
||||
// Note that the DMA clear macros cause the DMA control value to be calculated
|
||||
// at runtime rather than compile time. The size is divided by the DMA transfer
|
||||
// unit size (2 or 4 bytes) and then combined with the DMA control flags using a
|
||||
// bitwise OR operation.
|
||||
|
||||
#define DMA_CLEAR(dmaNum, dest, size, bit) \
|
||||
{ \
|
||||
vu##bit *_dest = (vu##bit *)(dest); \
|
||||
u32 _size = size; \
|
||||
DmaFill##bit(dmaNum, 0, _dest, _size); \
|
||||
}
|
||||
|
||||
#define DmaClear16(dmaNum, dest, size) DMA_CLEAR(dmaNum, dest, size, 16)
|
||||
#define DmaClear32(dmaNum, dest, size) DMA_CLEAR(dmaNum, dest, size, 32)
|
||||
|
||||
#define DMA_COPY(dmaNum, src, dest, size, bit) \
|
||||
DmaSet(dmaNum, \
|
||||
src, \
|
||||
dest, \
|
||||
(DMA_ENABLE | DMA_START_NOW | DMA_##bit##BIT | DMA_SRC_INC | DMA_DEST_INC) << 16 \
|
||||
| ((size)/(bit/8)))
|
||||
|
||||
#define DmaCopy16(dmaNum, src, dest, size) DMA_COPY(dmaNum, src, dest, size, 16)
|
||||
#define DmaCopy32(dmaNum, src, dest, size) DMA_COPY(dmaNum, src, dest, size, 32)
|
||||
|
||||
#define DmaCopyLarge(dmaNum, src, dest, size, block, bit) \
|
||||
{ \
|
||||
const void *_src = src; \
|
||||
void *_dest = dest; \
|
||||
u32 _size = size; \
|
||||
while (1) \
|
||||
{ \
|
||||
DmaCopy##bit(dmaNum, _src, _dest, (block)); \
|
||||
_src += (block); \
|
||||
_dest += (block); \
|
||||
_size -= (block); \
|
||||
if (_size <= (block)) \
|
||||
{ \
|
||||
DmaCopy##bit(dmaNum, _src, _dest, _size); \
|
||||
break; \
|
||||
} \
|
||||
} \
|
||||
}
|
||||
|
||||
#define DmaCopyLarge16(dmaNum, src, dest, size, block) DmaCopyLarge(dmaNum, src, dest, size, block, 16)
|
||||
|
||||
#define DmaCopyLarge32(dmaNum, src, dest, size, block) DmaCopyLarge(dmaNum, src, dest, size, block, 32)
|
||||
|
||||
#define DmaFillLarge(dmaNum, value, dest, size, block, bit) \
|
||||
{ \
|
||||
void *_dest = dest; \
|
||||
u32 _size = size; \
|
||||
while (1) \
|
||||
{ \
|
||||
DmaFill##bit(dmaNum, value, _dest, (block)); \
|
||||
_dest += (block); \
|
||||
_size -= (block); \
|
||||
if (_size <= (block)) \
|
||||
{ \
|
||||
DmaFill##bit(dmaNum, value, _dest, _size); \
|
||||
break; \
|
||||
} \
|
||||
} \
|
||||
}
|
||||
|
||||
#define DmaFillLarge16(dmaNum, value, dest, size, block) DmaFillLarge(dmaNum, value, dest, size, block, 16)
|
||||
|
||||
#define DmaFillLarge32(dmaNum, value, dest, size, block) DmaFillLarge(dmaNum, value, dest, size, block, 32)
|
||||
|
||||
#define DmaClearLarge(dmaNum, dest, size, block, bit) \
|
||||
{ \
|
||||
void *_dest = dest; \
|
||||
u32 _size = size; \
|
||||
while (1) \
|
||||
{ \
|
||||
DmaFill##bit(dmaNum, 0, _dest, (block)); \
|
||||
_dest += (block); \
|
||||
_size -= (block); \
|
||||
if (_size <= (block)) \
|
||||
{ \
|
||||
DmaFill##bit(dmaNum, 0, _dest, _size); \
|
||||
break; \
|
||||
} \
|
||||
} \
|
||||
}
|
||||
|
||||
#define DmaClearLarge16(dmaNum, dest, size, block) DmaClearLarge(dmaNum, dest, size, block, 16)
|
||||
|
||||
#define DmaClearLarge32(dmaNum, dest, size, block) DmaClearLarge(dmaNum, dest, size, block, 32)
|
||||
|
||||
#define DmaCopyDefvars(dmaNum, src, dest, size, bit) \
|
||||
{ \
|
||||
const void *_src = src; \
|
||||
void *_dest = dest; \
|
||||
u32 _size = size; \
|
||||
DmaCopy##bit(dmaNum, _src, _dest, _size); \
|
||||
}
|
||||
|
||||
#define DmaCopy16Defvars(dmaNum, src, dest, size) DmaCopyDefvars(dmaNum, src, dest, size, 16)
|
||||
#define DmaCopy32Defvars(dmaNum, src, dest, size) DmaCopyDefvars(dmaNum, src, dest, size, 32)
|
||||
|
||||
#define DmaFillDefvars(dmaNum, value, dest, size, bit) \
|
||||
{ \
|
||||
void *_dest = dest; \
|
||||
u32 _size = size; \
|
||||
DmaFill##bit(dmaNum, value, _dest, _size); \
|
||||
}
|
||||
|
||||
#define DmaFill16Defvars(dmaNum, value, dest, size) DmaFillDefvars(dmaNum, value, dest, size, 16)
|
||||
#define DmaFill32Defvars(dmaNum, value, dest, size) DmaFillDefvars(dmaNum, value, dest, size, 32)
|
||||
|
||||
#define DmaClearDefvars(dmaNum, dest, size, bit) \
|
||||
{ \
|
||||
void *_dest = dest; \
|
||||
u32 _size = size; \
|
||||
DmaClear##bit(dmaNum, _dest, _size); \
|
||||
}
|
||||
|
||||
#define DmaClear16Defvars(dmaNum, dest, size) DmaClearDefvars(dmaNum, dest, size, 16)
|
||||
#define DmaClear32Defvars(dmaNum, dest, size) DmaClearDefvars(dmaNum, dest, size, 32)
|
||||
|
||||
#define DmaStop(dmaNum) \
|
||||
{ \
|
||||
vu16 *dmaRegs = (vu16 *)REG_ADDR_DMA##dmaNum; \
|
||||
dmaRegs[5] &= ~(DMA_START_MASK | DMA_DREQ_ON | DMA_REPEAT); \
|
||||
dmaRegs[5] &= ~DMA_ENABLE; \
|
||||
dmaRegs[5]; \
|
||||
}
|
||||
|
||||
#define IntrEnable(flags) \
|
||||
{ \
|
||||
u16 imeTemp; \
|
||||
\
|
||||
imeTemp = REG_IME; \
|
||||
REG_IME = 0; \
|
||||
REG_IE |= flags; \
|
||||
REG_IME = imeTemp; \
|
||||
} \
|
||||
|
||||
#endif // GUARD_GBA_MACRO_H
|
55
include/gba/multiboot.h
Normal file
55
include/gba/multiboot.h
Normal file
@ -0,0 +1,55 @@
|
||||
#ifndef GUARD_GBA_MULTIBOOT_H
|
||||
#define GUARD_GBA_MULTIBOOT_H
|
||||
|
||||
#define MULTIBOOT_NCHILD 3 // Maximum number of slaves
|
||||
#define MULTIBOOT_HEADER_SIZE 0xc0 // Header size
|
||||
#define MULTIBOOT_SEND_SIZE_MIN 0x100 // Minimum transmission size
|
||||
#define MULTIBOOT_SEND_SIZE_MAX 0x40000 // Maximum transmission size
|
||||
|
||||
struct MultiBootParam
|
||||
{
|
||||
u32 system_work[5]; // 00
|
||||
u8 handshake_data; // 14
|
||||
u8 padding; // 15
|
||||
u16 handshake_timeout; // 16
|
||||
u8 probe_count; // 18
|
||||
u8 client_data[MULTIBOOT_NCHILD]; // 19
|
||||
u8 palette_data; // 1c
|
||||
u8 response_bit; // 1d
|
||||
u8 client_bit; // 1e
|
||||
u8 reserved1; // 1f
|
||||
const u8 *boot_srcp; // 20
|
||||
const u8 *boot_endp; // 24
|
||||
const u8 *masterp;
|
||||
u8 *reserved2[MULTIBOOT_NCHILD];
|
||||
u32 system_work2[4];
|
||||
u8 sendflag;
|
||||
u8 probe_target_bit;
|
||||
u8 check_wait;
|
||||
u8 server_type;
|
||||
};
|
||||
|
||||
#define MULTIBOOT_ERROR_04 0x04
|
||||
#define MULTIBOOT_ERROR_08 0x08
|
||||
#define MULTIBOOT_ERROR_0c 0x0c
|
||||
#define MULTIBOOT_ERROR_40 0x40
|
||||
#define MULTIBOOT_ERROR_44 0x44
|
||||
#define MULTIBOOT_ERROR_48 0x48
|
||||
#define MULTIBOOT_ERROR_4c 0x4c
|
||||
#define MULTIBOOT_ERROR_80 0x80
|
||||
#define MULTIBOOT_ERROR_84 0x84
|
||||
#define MULTIBOOT_ERROR_88 0x88
|
||||
#define MULTIBOOT_ERROR_8c 0x8c
|
||||
#define MULTIBOOT_ERROR_NO_PROBE_TARGET 0x50
|
||||
#define MULTIBOOT_ERROR_NO_DLREADY 0x60
|
||||
#define MULTIBOOT_ERROR_BOOT_FAILURE 0x70
|
||||
#define MULTIBOOT_ERROR_HANDSHAKE_FAILURE 0x71
|
||||
|
||||
#define MULTIBOOT_CONNECTION_CHECK_WAIT 15
|
||||
|
||||
#define MULTIBOOT_SERVER_TYPE_NORMAL 0
|
||||
#define MULTIBOOT_SERVER_TYPE_QUICK 1
|
||||
|
||||
#define MULTIBOOT_HANDSHAKE_TIMEOUT 400
|
||||
|
||||
#endif // GUARD_GBA_MULTIBOOT_H
|
50
include/gba/syscall.h
Normal file
50
include/gba/syscall.h
Normal file
@ -0,0 +1,50 @@
|
||||
#ifndef GUARD_GBA_SYSCALL_H
|
||||
#define GUARD_GBA_SYSCALL_H
|
||||
|
||||
#define RESET_EWRAM 0x01
|
||||
#define RESET_IWRAM 0x02
|
||||
#define RESET_PALETTE 0x04
|
||||
#define RESET_VRAM 0x08
|
||||
#define RESET_OAM 0x10
|
||||
#define RESET_SIO_REGS 0x20
|
||||
#define RESET_SOUND_REGS 0x40
|
||||
#define RESET_REGS 0x80
|
||||
#define RESET_ALL 0xFF
|
||||
|
||||
void SoftReset(u32 resetFlags);
|
||||
|
||||
void RegisterRamReset(u32 resetFlags);
|
||||
|
||||
void VBlankIntrWait(void);
|
||||
|
||||
u16 Sqrt(u32 num);
|
||||
|
||||
u16 ArcTan2(s16 x, s16 y);
|
||||
|
||||
#define CPU_SET_SRC_FIXED 0x01000000
|
||||
#define CPU_SET_16BIT 0x00000000
|
||||
#define CPU_SET_32BIT 0x04000000
|
||||
|
||||
void CpuSet(const void *src, void *dest, u32 control);
|
||||
|
||||
#define CPU_FAST_SET_SRC_FIXED 0x01000000
|
||||
|
||||
void CpuFastSet(const void *src, void *dest, u32 control);
|
||||
|
||||
void BgAffineSet(struct BgAffineSrcData *src, struct BgAffineDstData *dest, s32 count);
|
||||
|
||||
void ObjAffineSet(struct ObjAffineSrcData *src, void *dest, s32 count, s32 offset);
|
||||
|
||||
void LZ77UnCompWram(const u32 *src, void *dest);
|
||||
|
||||
void LZ77UnCompVram(const u32 *src, void *dest);
|
||||
|
||||
void RLUnCompWram(const void *src, void *dest);
|
||||
|
||||
void RLUnCompVram(const void *src, void *dest);
|
||||
|
||||
int MultiBoot(struct MultiBootParam *mp);
|
||||
|
||||
s32 Div(s32 num, s32 denom);
|
||||
|
||||
#endif // GUARD_GBA_SYSCALL_H
|
172
include/gba/types.h
Normal file
172
include/gba/types.h
Normal file
@ -0,0 +1,172 @@
|
||||
#ifndef GUARD_GBA_TYPES_H
|
||||
#define GUARD_GBA_TYPES_H
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
typedef uint8_t u8;
|
||||
typedef uint16_t u16;
|
||||
typedef uint32_t u32;
|
||||
typedef uint64_t u64;
|
||||
typedef int8_t s8;
|
||||
typedef int16_t s16;
|
||||
typedef int32_t s32;
|
||||
typedef int64_t s64;
|
||||
|
||||
typedef volatile u8 vu8;
|
||||
typedef volatile u16 vu16;
|
||||
typedef volatile u32 vu32;
|
||||
typedef volatile u64 vu64;
|
||||
typedef volatile s8 vs8;
|
||||
typedef volatile s16 vs16;
|
||||
typedef volatile s32 vs32;
|
||||
typedef volatile s64 vs64;
|
||||
|
||||
typedef float f32;
|
||||
typedef double f64;
|
||||
|
||||
typedef u8 bool8;
|
||||
typedef u16 bool16;
|
||||
typedef u32 bool32;
|
||||
typedef vu8 vbool8;
|
||||
typedef vu16 vbool16;
|
||||
typedef vu32 vbool32;
|
||||
|
||||
struct BgCnt
|
||||
{
|
||||
u16 priority:2;
|
||||
u16 charBaseBlock:2;
|
||||
u16 dsCharBaseBlock:2;
|
||||
u16 mosaic:1;
|
||||
u16 palettes:1;
|
||||
u16 screenBaseBlock:5;
|
||||
u16 areaOverflowMode:1;
|
||||
u16 screenSize:2;
|
||||
};
|
||||
typedef volatile struct BgCnt vBgCnt;
|
||||
|
||||
struct PlttData
|
||||
{
|
||||
u16 r:5; // red
|
||||
u16 g:5; // green
|
||||
u16 b:5; // blue
|
||||
u16 unused_15:1;
|
||||
};
|
||||
|
||||
struct OamData
|
||||
{
|
||||
/*0x00*/ u32 y:8;
|
||||
/*0x01*/ u32 affineMode:2; // 0x1, 0x2 -> 0x4
|
||||
u32 objMode:2; // 0x4, 0x8 -> 0xC
|
||||
u32 mosaic:1; // 0x10
|
||||
u32 bpp:1; // 0x20
|
||||
u32 shape:2; // 0x40, 0x80 -> 0xC0
|
||||
|
||||
/*0x02*/ u32 x:9;
|
||||
u32 matrixNum:5; // bits 3/4 are h-flip/v-flip if not in affine mode
|
||||
u32 size:2; // 0x4000, 0x8000 -> 0xC000
|
||||
|
||||
/*0x04*/ u16 tileNum:10; // 0x3FF
|
||||
u16 priority:2; // 0x400, 0x800 -> 0xC00
|
||||
u16 paletteNum:4;
|
||||
/*0x06*/ u16 affineParam;
|
||||
};
|
||||
|
||||
#define ST_OAM_HFLIP 0x08
|
||||
#define ST_OAM_VFLIP 0x10
|
||||
#define ST_OAM_MNUM_FLIP_MASK 0x18
|
||||
|
||||
#define ST_OAM_OBJ_NORMAL 0
|
||||
#define ST_OAM_OBJ_BLEND 1
|
||||
#define ST_OAM_OBJ_WINDOW 2
|
||||
|
||||
#define ST_OAM_AFFINE_OFF 0
|
||||
#define ST_OAM_AFFINE_NORMAL 1
|
||||
#define ST_OAM_AFFINE_ERASE 2
|
||||
#define ST_OAM_AFFINE_DOUBLE 3
|
||||
|
||||
#define ST_OAM_AFFINE_ON_MASK 1
|
||||
#define ST_OAM_AFFINE_DOUBLE_MASK 2
|
||||
|
||||
#define ST_OAM_4BPP 0
|
||||
#define ST_OAM_8BPP 1
|
||||
|
||||
#define ST_OAM_SQUARE 0
|
||||
#define ST_OAM_H_RECTANGLE 1
|
||||
#define ST_OAM_V_RECTANGLE 2
|
||||
|
||||
#define ST_OAM_SIZE_0 0
|
||||
#define ST_OAM_SIZE_1 1
|
||||
#define ST_OAM_SIZE_2 2
|
||||
#define ST_OAM_SIZE_3 3
|
||||
|
||||
#define SPRITE_SIZE_8x8 ((ST_OAM_SIZE_0 << 2) | (ST_OAM_SQUARE))
|
||||
#define SPRITE_SIZE_16x16 ((ST_OAM_SIZE_1 << 2) | (ST_OAM_SQUARE))
|
||||
#define SPRITE_SIZE_32x32 ((ST_OAM_SIZE_2 << 2) | (ST_OAM_SQUARE))
|
||||
#define SPRITE_SIZE_64x64 ((ST_OAM_SIZE_3 << 2) | (ST_OAM_SQUARE))
|
||||
|
||||
#define SPRITE_SIZE_16x8 ((ST_OAM_SIZE_0 << 2) | (ST_OAM_H_RECTANGLE))
|
||||
#define SPRITE_SIZE_32x8 ((ST_OAM_SIZE_1 << 2) | (ST_OAM_H_RECTANGLE))
|
||||
#define SPRITE_SIZE_32x16 ((ST_OAM_SIZE_2 << 2) | (ST_OAM_H_RECTANGLE))
|
||||
#define SPRITE_SIZE_64x32 ((ST_OAM_SIZE_3 << 2) | (ST_OAM_H_RECTANGLE))
|
||||
|
||||
#define SPRITE_SIZE_8x16 ((ST_OAM_SIZE_0 << 2) | (ST_OAM_V_RECTANGLE))
|
||||
#define SPRITE_SIZE_8x32 ((ST_OAM_SIZE_1 << 2) | (ST_OAM_V_RECTANGLE))
|
||||
#define SPRITE_SIZE_16x32 ((ST_OAM_SIZE_2 << 2) | (ST_OAM_V_RECTANGLE))
|
||||
#define SPRITE_SIZE_32x64 ((ST_OAM_SIZE_3 << 2) | (ST_OAM_V_RECTANGLE))
|
||||
|
||||
#define SPRITE_SIZE(dim) ((SPRITE_SIZE_##dim >> 2) & 0x03)
|
||||
#define SPRITE_SHAPE(dim) (SPRITE_SIZE_##dim & 0x03)
|
||||
|
||||
struct BgAffineSrcData
|
||||
{
|
||||
s32 texX;
|
||||
s32 texY;
|
||||
s16 scrX;
|
||||
s16 scrY;
|
||||
s16 sx;
|
||||
s16 sy;
|
||||
u16 alpha;
|
||||
};
|
||||
|
||||
struct BgAffineDstData
|
||||
{
|
||||
s16 pa;
|
||||
s16 pb;
|
||||
s16 pc;
|
||||
s16 pd;
|
||||
s32 dx;
|
||||
s32 dy;
|
||||
};
|
||||
|
||||
struct ObjAffineSrcData
|
||||
{
|
||||
s16 xScale;
|
||||
s16 yScale;
|
||||
u16 rotation;
|
||||
};
|
||||
|
||||
// Multi-player SIO Control Structure
|
||||
struct SioMultiCnt
|
||||
{
|
||||
u16 baudRate:2; // baud rate
|
||||
u16 si:1; // SI terminal
|
||||
u16 sd:1; // SD terminal
|
||||
u16 id:2; // ID
|
||||
u16 error:1; // error flag
|
||||
u16 enable:1; // SIO enable
|
||||
u16 unused_11_8:4;
|
||||
u16 mode:2; // communication mode (should equal 2)
|
||||
u16 intrEnable:1; // IRQ enable
|
||||
u16 unused_15:1;
|
||||
u16 data; // data
|
||||
};
|
||||
|
||||
#define ST_SIO_MULTI_MODE 2 // Multi-player communication mode
|
||||
|
||||
// baud rate
|
||||
#define ST_SIO_9600_BPS 0 // 9600 bps
|
||||
#define ST_SIO_38400_BPS 1 // 38400 bps
|
||||
#define ST_SIO_57600_BPS 2 // 57600 bps
|
||||
#define ST_SIO_115200_BPS 3 // 115200 bps
|
||||
|
||||
#endif // GUARD_GBA_TYPES_H
|
Reference in New Issue
Block a user