import from github
This commit is contained in:
53
include/fldeff.h
Normal file
53
include/fldeff.h
Normal file
@ -0,0 +1,53 @@
|
||||
#ifndef GUARD_FLDEFF_H
|
||||
#define GUARD_FLDEFF_H
|
||||
|
||||
// cut
|
||||
bool8 SetUpFieldMove_Cut(void);
|
||||
bool8 FldEff_UseCutOnGrass(void);
|
||||
bool8 FldEff_UseCutOnTree(void);
|
||||
bool8 FldEff_CutGrass(void);
|
||||
void FixLongGrassMetatilesWindowTop(s16 x, s16 y);
|
||||
void FixLongGrassMetatilesWindowBottom(s16 x, s16 y);
|
||||
|
||||
extern const struct SpritePalette gSpritePalette_CutGrass;
|
||||
extern struct MapPosition gPlayerFacingPosition;
|
||||
|
||||
// escalator
|
||||
void StartEscalator(bool8 var);
|
||||
void StopEscalator(void);
|
||||
bool8 IsEscalatorMoving(void);
|
||||
|
||||
// soft-boiled
|
||||
bool8 SetUpFieldMove_SoftBoiled(void);
|
||||
void Task_TryUseSoftboiledOnPartyMon(u8 taskId);
|
||||
void ChooseMonForSoftboiled(u8 taskId);
|
||||
|
||||
// flash
|
||||
bool8 SetUpFieldMove_Flash(void);
|
||||
void CB2_DoChangeMap(void);
|
||||
bool8 GetMapPairFadeToType(u8 a1, u8 a2);
|
||||
bool8 GetMapPairFadeFromType(u8 a1, u8 a2);
|
||||
|
||||
// strength
|
||||
bool8 SetUpFieldMove_Strength(void);
|
||||
bool8 FldEff_UseStrength(void);
|
||||
|
||||
// sweet scent
|
||||
bool8 SetUpFieldMove_SweetScent(void);
|
||||
bool8 FldEff_SweetScent(void);
|
||||
|
||||
// teleport
|
||||
bool8 SetUpFieldMove_Teleport(void);
|
||||
bool8 FldEff_UseTeleport(void);
|
||||
|
||||
// dig
|
||||
bool8 SetUpFieldMove_Dig(void);
|
||||
bool8 FldEff_UseDig(void);
|
||||
|
||||
// rock smash
|
||||
bool8 CheckObjectGraphicsInFrontOfPlayer(u16 graphicsId);
|
||||
u8 CreateFieldMoveTask(void);
|
||||
bool8 SetUpFieldMove_RockSmash(void);
|
||||
bool8 FldEff_UseRockSmash(void);
|
||||
|
||||
#endif // GUARD_FLDEFF_H
|
Reference in New Issue
Block a user