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include/decoration_inventory.h
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23
include/decoration_inventory.h
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#ifndef GUARD_DECORATION_INVENTORY_H
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#define GUARD_DECORATION_INVENTORY_H
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struct DecorationInventory
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{
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u8 *items;
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u8 size;
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};
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extern struct DecorationInventory gDecorationInventories[];
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void SetDecorationInventoriesPointers(void);
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void ClearDecorationInventories(void);
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s8 GetFirstEmptyDecorSlot(u8 category);
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u8 CheckHasDecoration(u8 decor);
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u8 DecorationAdd(u8 decor);
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u8 DecorationCheckSpace(u8 decor);
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s8 DecorationRemove(u8 decor);
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void CondenseDecorationsInCategory(u8 category);
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u8 GetNumOwnedDecorationsInCategory(u8 category);
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u8 GetNumOwnedDecorations(void);
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#endif // GUARD_DECORATION_INVENTORY_H
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