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include/berry_blender.h
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20
include/berry_blender.h
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#ifndef GUARD_BERRY_BLENDER_H
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#define GUARD_BERRY_BLENDER_H
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// Indices into gSendCmd / gRecvCmds
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#define BLENDER_COMM_INPUT_STATE 0
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#define BLENDER_COMM_RESP 1
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#define BLENDER_COMM_SCORE 2
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#define BLENDER_COMM_STOP_TYPE 2 // re-used
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#define BLENDER_COMM_PLAYER_ID 3
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#define BLENDER_COMM_UNUSED 4
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#define BLENDER_COMM_PROGRESS_BAR 5
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#define BLENDER_COMM_ARROW_POS 6
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extern u8 gInGameOpponentsNo;
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void DoBerryBlending(void);
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u16 GetBlenderArrowPosition(void);
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void ShowBerryBlenderRecordWindow(void);
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#endif // GUARD_BERRY_BLENDER_H
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