import from github
This commit is contained in:
7
data/text/abnormal_weather.inc
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7
data/text/abnormal_weather.inc
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||||
gText_AbnormalWeatherEnded_Rain::
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||||
.string "The massive downpour appears to\n"
|
||||
.string "have stopped…$"
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||||
|
||||
gText_AbnormalWeatherEnded_Sun::
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||||
.string "The intense sunshine appears to\n"
|
||||
.string "have subsided…$"
|
2527
data/text/apprentice.inc
Normal file
2527
data/text/apprentice.inc
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||||
gText_ApprenticeChallenge0::
|
||||
.string "Um, I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice.\n"
|
||||
.string "Snivel… This tension is getting to me…$"
|
||||
|
||||
gText_ApprenticeChallenge1::
|
||||
.string "I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice!\n"
|
||||
.string "Here we come!$"
|
||||
|
||||
gText_ApprenticeChallenge2::
|
||||
.string "I'm the no. {STR_VAR_2} apprentice of {STR_VAR_1}!\n"
|
||||
.string "Accept my challenge!$"
|
||||
|
||||
gText_ApprenticeChallenge3::
|
||||
.string "Um… I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice…\n"
|
||||
.string "Do you think someone like me can win?$"
|
||||
|
||||
gText_ApprenticeChallenge4::
|
||||
.string "I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice!\n"
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||||
.string "I'll let you challenge me!$"
|
||||
|
||||
gText_ApprenticeChallenge5::
|
||||
.string "I'm horribly busy, but I also happen\n"
|
||||
.string "to be {STR_VAR_1}'s no. {STR_VAR_2} apprentice.$"
|
||||
|
||||
gText_ApprenticeChallenge6::
|
||||
.string "I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice.\n"
|
||||
.string "Glad to meet you!$"
|
||||
|
||||
gText_ApprenticeChallenge7::
|
||||
.string "I serve as {STR_VAR_1}'s no. {STR_VAR_2} apprentice.\n"
|
||||
.string "May I begin?$"
|
||||
|
||||
gText_ApprenticeChallenge8::
|
||||
.string "Eek! I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice!\n"
|
||||
.string "I'll do my best!$"
|
||||
|
||||
gText_ApprenticeChallenge9::
|
||||
.string "Yeehaw! I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice!\n"
|
||||
.string "Put 'em up!$"
|
||||
|
||||
gText_ApprenticeChallenge10::
|
||||
.string "I'm {STR_VAR_1}'s 1,000th apprentice!\n"
|
||||
.string "Actually, I'm no. {STR_VAR_2}! Here goes!$"
|
||||
|
||||
gText_ApprenticeChallenge11::
|
||||
.string "Yeah, I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice!\n"
|
||||
.string "Let's get rockin' and a-rollin'!$"
|
||||
|
||||
gText_ApprenticeChallenge12::
|
||||
.string "Yippee-yahoo! I'm what you call\n"
|
||||
.string "{STR_VAR_1}'s no. {STR_VAR_2} apprentice!$"
|
||||
|
||||
gText_ApprenticeChallenge13::
|
||||
.string "Cough! I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice.\n"
|
||||
.string "Good to meet you! Cough!$"
|
||||
|
||||
gText_ApprenticeChallenge14::
|
||||
.string "This is nerve-racking…\n"
|
||||
.string "I'm the no. {STR_VAR_2} apprentice of {STR_VAR_1}.$"
|
||||
|
||||
gText_ApprenticeChallenge15::
|
||||
.string "I am {STR_VAR_1}'s no. {STR_VAR_2} apprentice,\n"
|
||||
.string "and that's no lie.$"
|
||||
|
||||
gText_ApprenticePleaseTeach0::
|
||||
.string "Are you… {PLAYER}?\n"
|
||||
.string "Oh! Sniff…sob…\p"
|
||||
.string "Oh! S-sorry…\n"
|
||||
.string "I'm so nervous, I can't help crying…\p"
|
||||
.string "I'm {STR_VAR_1}, and I really look up\n"
|
||||
.string "to you, {PLAYER}.\p"
|
||||
.string "I… I had this dream of one day meeting\n"
|
||||
.string "you and asking you about POKéMON.\p"
|
||||
.string "Please, please, {PLAYER}!\n"
|
||||
.string "Please teach me about POKéMON!$"
|
||||
|
||||
gText_ApprenticeRejectTeaching0::
|
||||
.string "Oh… B-but…\n"
|
||||
.string "Snivel… Waaaaaaah!\p"
|
||||
.string "Please!\n"
|
||||
.string "I'm begging you, please!$"
|
||||
|
||||
gText_ApprenticeWhichLevelMode0::
|
||||
.string "Oh, really? You will?\n"
|
||||
.string "Awesome! Wicked! Awoooh!\p"
|
||||
.string "Oh… I'm sorry…\n"
|
||||
.string "I'm so happy, I'm crying…\p"
|
||||
.string "Um… Then please tell me!\n"
|
||||
.string "It's about the BATTLE TOWER.\p"
|
||||
.string "Which would be better for me: Level 50\n"
|
||||
.string "or the Open Level?$"
|
||||
|
||||
gText_ApprenticeLevelModeThanks0::
|
||||
.string "{STR_VAR_1}?\n"
|
||||
.string "Waaaaah!\p"
|
||||
.string "Oh! I'm so sorry!\n"
|
||||
.string "You've made me happy by choosing\l"
|
||||
.string "the level for me, and it's made me cry…\p"
|
||||
.string "Snivel…\n"
|
||||
.string "Thank you so much!\l"
|
||||
.string "Please talk with me again!$"
|
||||
|
||||
gText_ApprenticePleaseTeach1::
|
||||
.string "Wowee! You're {PLAYER}, aren't you?\n"
|
||||
.string "You're awesomely strong, aren't you?\p"
|
||||
.string "I'm {STR_VAR_1}!\n"
|
||||
.string "I just became a TRAINER!\p"
|
||||
.string "Please, {PLAYER}!\n"
|
||||
.string "Can you be my teacher and tell me\l"
|
||||
.string "lots about being a TRAINER?$"
|
||||
|
||||
gText_ApprenticeRejectTeaching1::
|
||||
.string "Aww, why?\n"
|
||||
.string "Oh, please? Pretty please?\l"
|
||||
.string "Please be my teacher, please!$"
|
||||
|
||||
gText_ApprenticeWhichLevelMode1::
|
||||
.string "Yay! Great!\p"
|
||||
.string "The first thing I wanted to ask you is\n"
|
||||
.string "about the BATTLE TOWER!\p"
|
||||
.string "The Level 50 and Open Level Rooms…\n"
|
||||
.string "Which would be perfect for me?$"
|
||||
|
||||
gText_ApprenticeLevelModeThanks1::
|
||||
.string "{STR_VAR_1}, huh? That's true!\n"
|
||||
.string "I'll do my best there!\p"
|
||||
.string "If we meet here again, please teach\n"
|
||||
.string "me something else, teacher!$"
|
||||
|
||||
gText_ApprenticePleaseTeach2::
|
||||
.string "Um… Are you {PLAYER}?\n"
|
||||
.string "My name is {STR_VAR_1}.\p"
|
||||
.string "I want to become a POKéMON TRAINER,\n"
|
||||
.string "but I don't know what to do…\p"
|
||||
.string "So I thought maybe I could ask you for\n"
|
||||
.string "advice because you're so famous.\p"
|
||||
.string "{PLAYER}, could you give me advice?$"
|
||||
|
||||
gText_ApprenticeRejectTeaching2::
|
||||
.string "Oh, but…\p"
|
||||
.string "I sincerely want to become a POKéMON\n"
|
||||
.string "TRAINER!\p"
|
||||
.string "Please, can you answer my questions?$"
|
||||
|
||||
gText_ApprenticeWhichLevelMode2::
|
||||
.string "Thank you!\n"
|
||||
.string "Here's my first question right away!\p"
|
||||
.string "The BATTLE TOWER has two levels,\n"
|
||||
.string "Level 50 and Open Level, right?\p"
|
||||
.string "Which level do you think is more\n"
|
||||
.string "suitable for me?$"
|
||||
|
||||
gText_ApprenticeLevelModeThanks2::
|
||||
.string "Oh, the {STR_VAR_1} challenge?\n"
|
||||
.string "Understood!\p"
|
||||
.string "If I have another question, I'll come\n"
|
||||
.string "back here for your advice!$"
|
||||
|
||||
gText_ApprenticePleaseTeach3::
|
||||
.string "Oh? Huh? You're…\n"
|
||||
.string "No, that can't be true.\p"
|
||||
.string "There isn't any way that someone\n"
|
||||
.string "like me could meet {PLAYER}.\p"
|
||||
.string "…You really are {PLAYER}?\n"
|
||||
.string "I can't believe I'm talking to you!\p"
|
||||
.string "When something this good happens,\n"
|
||||
.string "only terrible things will happen to me\l"
|
||||
.string "now, I just know it…\p"
|
||||
.string "…I'm sorry…\n"
|
||||
.string "I'm… {STR_VAR_1}…\p"
|
||||
.string "There isn't anything special about\n"
|
||||
.string "me that I can be proud of…\p"
|
||||
.string "I shouldn't even say anything about\n"
|
||||
.string "myself because you'll forget…\p"
|
||||
.string "I had this dream that if I ever met\n"
|
||||
.string "you, {PLAYER}, that maybe I could ask\l"
|
||||
.string "you for advice as a TRAINER.\p"
|
||||
.string "But I don't think you would agree\n"
|
||||
.string "to that.\p"
|
||||
.string "…Or will you be so kind as to give\n"
|
||||
.string "me advice?$"
|
||||
|
||||
gText_ApprenticeRejectTeaching3::
|
||||
.string "I knew it…\p"
|
||||
.string "It had to happen because I'm such\n"
|
||||
.string "a really boring nobody…\p"
|
||||
.string "But I thought just maybe…\n"
|
||||
.string "You won't reconsider, will you?\p"
|
||||
.string "But I can't give up just like that.\n"
|
||||
.string "I'll ask you while I'm still lucky!\p"
|
||||
.string "Please, will you be so kind as to give\n"
|
||||
.string "me advice?$"
|
||||
|
||||
gText_ApprenticeWhichLevelMode3::
|
||||
.string "Really? I can't believe it!\n"
|
||||
.string "I can't believe you'll advise me!\l"
|
||||
.string "I… I'm so happy…\p"
|
||||
.string "What I want to ask you is really\n"
|
||||
.string "trivial, but I can't decide…\p"
|
||||
.string "At the BATTLE TOWER, they let you\n"
|
||||
.string "choose Level 50 or Open Level.\p"
|
||||
.string "Which course do you think even I may\n"
|
||||
.string "have a chance at?$"
|
||||
|
||||
gText_ApprenticeLevelModeThanks3::
|
||||
.string "{STR_VAR_1}? Okay!\n"
|
||||
.string "But do you really think someone like\l"
|
||||
.string "me would have a chance?\p"
|
||||
.string "I'll do my best, even though I don't\n"
|
||||
.string "think it will work.\p"
|
||||
.string "Thank you very much for spending\n"
|
||||
.string "time with someone like me.$"
|
||||
|
||||
gText_ApprenticePleaseTeach4::
|
||||
.string "Oh! You're {PLAYER}{KUN}, aren't you?\p"
|
||||
.string "I've heard that you're tough at\n"
|
||||
.string "POKéMON!\p"
|
||||
.string "I'm {STR_VAR_1}!\n"
|
||||
.string "I'll be your friend!\p"
|
||||
.string "Did you know?\p"
|
||||
.string "You can't win at the BATTLE FRONTIER\n"
|
||||
.string "if all you know is what they teach at\l"
|
||||
.string "the TRAINER'S SCHOOL.\p"
|
||||
.string "I'm willing to listen to your advice.\n"
|
||||
.string "You'll agree, of course?$"
|
||||
|
||||
gText_ApprenticeRejectTeaching4::
|
||||
.string "Huh? Why are you refusing me?\n"
|
||||
.string "It's me who's asking you!\l"
|
||||
.string "You have to reconsider!$"
|
||||
|
||||
gText_ApprenticeWhichLevelMode4::
|
||||
.string "Okay, so there is this something.\n"
|
||||
.string "I want you to decide it for me.\p"
|
||||
.string "You know that the BATTLE TOWER has\n"
|
||||
.string "Level 50 and Open Level Rooms?\p"
|
||||
.string "Which do you think would be good\n"
|
||||
.string "for me, {PLAYER}{KUN}?$"
|
||||
|
||||
gText_ApprenticeLevelModeThanks4::
|
||||
.string "Okay, {STR_VAR_1} is suitable for me?\n"
|
||||
.string "Thank you!\p"
|
||||
.string "Knowing that you made the decision,\n"
|
||||
.string "{PLAYER}{KUN}, I won't be so upset if\l"
|
||||
.string "I lose.\p"
|
||||
.string "Okay, I'll look to you for advice again.\n"
|
||||
.string "Bye!$"
|
||||
|
||||
gText_ApprenticePleaseTeach5::
|
||||
.string "Oh, hi, there! {PLAYER}{KUN}!\n"
|
||||
.string "I know you because you're famous!\l"
|
||||
.string "Call me {STR_VAR_1}! Glad to meet you!\p"
|
||||
.string "I'm a TRIATHLETE, so I keep myself\n"
|
||||
.string "fit even while I raise POKéMON.\p"
|
||||
.string "I'm also involved with other things\n"
|
||||
.string "like work, napping, ballroom dancing…\p"
|
||||
.string "Being this busy, it's not so easy for\n"
|
||||
.string "me to become a decent TRAINER.\p"
|
||||
.string "So, I have a proposition!\p"
|
||||
.string "There must be a reason why we met.\n"
|
||||
.string "So, {PLAYER}{KUN}, how about sharing your\l"
|
||||
.string "wisdom with me every so often?$"
|
||||
|
||||
gText_ApprenticeRejectTeaching5::
|
||||
.string "Oh, but, please?\n"
|
||||
.string "A guy like me needs someone like\l"
|
||||
.string "you, {PLAYER}{KUN}!\p"
|
||||
.string "Honestly, I need your advice!$"
|
||||
|
||||
gText_ApprenticeWhichLevelMode5::
|
||||
.string "Thank you! That's more like it!\n"
|
||||
.string "So, let's start with an easy one!\p"
|
||||
.string "You know about the BATTLE TOWER's\n"
|
||||
.string "two courses, right?\l"
|
||||
.string "You know, Level 50 and Open Level.\p"
|
||||
.string "Me being a busy guy, which one should\n"
|
||||
.string "I gear up for?$"
|
||||
|
||||
gText_ApprenticeLevelModeThanks5::
|
||||
.string "{STR_VAR_1}, huh? Okay, gotcha.\n"
|
||||
.string "I'll find time somehow and give it a go!\p"
|
||||
.string "…Whoops, I'd better go to work!\n"
|
||||
.string "Thanks! See you around!$"
|
||||
|
||||
gText_ApprenticePleaseTeach6::
|
||||
.string "No way! Uh-uh!\n"
|
||||
.string "Are you maybe the real {PLAYER}?\p"
|
||||
.string "A-hah! Awesome! I'm {STR_VAR_1},\n"
|
||||
.string "so pleased to meet you!\p"
|
||||
.string "{PLAYER}, you're very strong,\n"
|
||||
.string "aren't you?\p"
|
||||
.string "Everyone's talking about you!\p"
|
||||
.string "Oh! I just had this great idea!\n"
|
||||
.string "I'll get advice off you, {PLAYER}!\l"
|
||||
.string "I'm sure it will make me tougher!\p"
|
||||
.string "Isn't it a great idea?\n"
|
||||
.string "Please, I want your advice!$"
|
||||
|
||||
gText_ApprenticeRejectTeaching6::
|
||||
.string "Ahahaha, you can pretend to be mean,\n"
|
||||
.string "but you can't fool me!\l"
|
||||
.string "You really mean okay, don't you?$"
|
||||
|
||||
gText_ApprenticeWhichLevelMode6::
|
||||
.string "Yay! I knew you'd have a big heart,\n"
|
||||
.string "{PLAYER}!\p"
|
||||
.string "What should I ask you first?\n"
|
||||
.string "…Oh, I thought of something!\p"
|
||||
.string "Drum roll, please!\n"
|
||||
.string "The question I have is…\p"
|
||||
.string "If I were to take a BATTLE TOWER\n"
|
||||
.string "challenge, which way should I go?\p"
|
||||
.string "Level 50 or Open Level?\n"
|
||||
.string "Which suits me more?$"
|
||||
|
||||
gText_ApprenticeLevelModeThanks6::
|
||||
.string "Oh-oh-oh!\n"
|
||||
.string "{STR_VAR_1}, you say!\l"
|
||||
.string "Thank you for a totally cool reply!\p"
|
||||
.string "I guess that's about all I wanted\n"
|
||||
.string "to ask you today.\p"
|
||||
.string "Let's meet here again, okay?\n"
|
||||
.string "Thanks!$"
|
||||
|
||||
gText_ApprenticePleaseTeach7::
|
||||
.string "I beg your pardon, but…\n"
|
||||
.string "Are you {PLAYER}?\p"
|
||||
.string "I'm {STR_VAR_1}, and I am delighted to\n"
|
||||
.string "make your acquaintance.\p"
|
||||
.string "I have long been an admirer\n"
|
||||
.string "of yours…\p"
|
||||
.string "… … … … … …\p"
|
||||
.string "Um… I hope you don't find this\n"
|
||||
.string "request too much of a burden, but…\p"
|
||||
.string "May I become your apprentice,\n"
|
||||
.string "{PLAYER}?$"
|
||||
|
||||
gText_ApprenticeRejectTeaching7::
|
||||
.string "Oh…!\p"
|
||||
.string "… … … … … …\n"
|
||||
.string "… … … … … …\p"
|
||||
.string "…I must have fainted from shock.\n"
|
||||
.string "I'm sorry, I must have misheard you.\p"
|
||||
.string "Please! Please say that you will\n"
|
||||
.string "accept me as your apprentice!$"
|
||||
|
||||
gText_ApprenticeWhichLevelMode7::
|
||||
.string "Oh… I'm delighted!\p"
|
||||
.string "I don't wish to waste your time,\n"
|
||||
.string "so please advise me on this.\p"
|
||||
.string "I plan to take a BATTLE TOWER\n"
|
||||
.string "challenge soon.\p"
|
||||
.string "However, there are two levels…\p"
|
||||
.string "Which would be most suitable for me?\n"
|
||||
.string "Level 50 or Open Level?$"
|
||||
|
||||
gText_ApprenticeLevelModeThanks7::
|
||||
.string "{STR_VAR_1} is your choice!\n"
|
||||
.string "I see. I will do my best!\p"
|
||||
.string "Thank you, {PLAYER}.\n"
|
||||
.string "I hope I can count on you again.\l"
|
||||
.string "Please take care!$"
|
||||
|
||||
gText_ApprenticePleaseTeach8::
|
||||
.string "Eek! Eek! {PLAYER}!\n"
|
||||
.string "You spoke to me!\l"
|
||||
.string "I… I'm overjoyed!\p"
|
||||
.string "Me! My name is {STR_VAR_1}!\n"
|
||||
.string "I just became a TRAINER!\p"
|
||||
.string "I'm delighted I met you, {PLAYER},\n"
|
||||
.string "the big name in POKéMON circles!\p"
|
||||
.string "Oh-oh-oh, I know!\n"
|
||||
.string "May I ask a huge favor, {PLAYER}?\p"
|
||||
.string "Please take me in as your apprentice!\n"
|
||||
.string "I want to learn from you!$"
|
||||
|
||||
gText_ApprenticeRejectTeaching8::
|
||||
.string "Waaaah!\n"
|
||||
.string "{PLAYER} turned me down…\l"
|
||||
.string "It… It's an invaluable experience!\p"
|
||||
.string "{PLAYER}, please! I want to hear\n"
|
||||
.string "an affirmative answer this time!\p"
|
||||
.string "I beg you for your guidance!$"
|
||||
|
||||
gText_ApprenticeWhichLevelMode8::
|
||||
.string "Hieeeeh! {PLAYER} said yes!\n"
|
||||
.string "{PLAYER} said yes!\p"
|
||||
.string "I won't be able to sleep tonight…\n"
|
||||
.string "Thank you ever so much!\p"
|
||||
.string "Then, here's my question!\p"
|
||||
.string "At the BATTLE TOWER, what is right\n"
|
||||
.string "for me, Level 50 or Open Level?$"
|
||||
|
||||
gText_ApprenticeLevelModeThanks8::
|
||||
.string "{STR_VAR_1}! Perfectly understood!\n"
|
||||
.string "I understand perfectly!\l"
|
||||
.string "I'm deliriously delighted!\p"
|
||||
.string "I hope you'll be willing to teach me\n"
|
||||
.string "some more another time.$"
|
||||
|
||||
gText_ApprenticePleaseTeach9::
|
||||
.string "Whoa! Could you be…\n"
|
||||
.string "Might you be… {PLAYER}{KUN}?!\l"
|
||||
.string "That strong and famous TRAINER?\l"
|
||||
.string "Well, hello, aren't I just the luckiest!\p"
|
||||
.string "Hello, the name's {STR_VAR_1}!\p"
|
||||
.string "I've been on the lookout for\n"
|
||||
.string "a POKéMON teacher.\p"
|
||||
.string "And with impeccably good timing,\n"
|
||||
.string "along came you, {PLAYER}{KUN}!\p"
|
||||
.string "So, there you have it, {PLAYER}{KUN}!\n"
|
||||
.string "Let me apprentice under you!$"
|
||||
|
||||
gText_ApprenticeRejectTeaching9::
|
||||
.string "Gwaaaah!\n"
|
||||
.string "You're quite cool and tough…\p"
|
||||
.string "Don't be that way, please.\n"
|
||||
.string "I'm asking you!$"
|
||||
|
||||
gText_ApprenticeWhichLevelMode9::
|
||||
.string "Oh, yeah! That's a solid reply!\n"
|
||||
.string "Excellent, I might add!\p"
|
||||
.string "So how about a first piece of advice\n"
|
||||
.string "on the BATTLE TOWER?\p"
|
||||
.string "If I were to go, what would be better?\n"
|
||||
.string "Level 50 or Open Level?$"
|
||||
|
||||
gText_ApprenticeLevelModeThanks9::
|
||||
.string "Uh-huh, {STR_VAR_1} it is!\n"
|
||||
.string "OK, A-OK!\l"
|
||||
.string "I'll go show my mettle, like, jam!\p"
|
||||
.string "All right, I'll look to you as my mentor!\n"
|
||||
.string "Adios!$"
|
||||
|
||||
gText_ApprenticePleaseTeach10::
|
||||
.string "Oh, hey, {PLAYER}{KUN}, right?\n"
|
||||
.string "The police were looking for you!\p"
|
||||
.string "… … …\n"
|
||||
.string "Of course I'm lying!\p"
|
||||
.string "Me, I'm {STR_VAR_1}. Despite the way\n"
|
||||
.string "I look, I'm the POKéMON CHAMPION!\l"
|
||||
.string "…That's a lie, too!\p"
|
||||
.string "This is no lie, though.\n"
|
||||
.string "I'm not very good at battling.\p"
|
||||
.string "So, how about you becoming my master\n"
|
||||
.string "about all things POKéMON?$"
|
||||
|
||||
gText_ApprenticeRejectTeaching10::
|
||||
.string "If you're going to act cold like that,\n"
|
||||
.string "I'll show you what I'll do!\p"
|
||||
.string "Waaah! Waaah! Waaah!\n"
|
||||
.string "Hiccup!\p"
|
||||
.string "Hahaha, that was my FAKE TEARS!\p"
|
||||
.string "Come on, will you please be\n"
|
||||
.string "my POKéMON master?$"
|
||||
|
||||
gText_ApprenticeWhichLevelMode10::
|
||||
.string "Yippee!\n"
|
||||
.string "I'll buy you a boat for that!\p"
|
||||
.string "Of course I'm lying again!\n"
|
||||
.string "But… Thank you, master!\p"
|
||||
.string "You know how there's Level 50 and\n"
|
||||
.string "Open Level at the BATTLE TOWER?\p"
|
||||
.string "I'm having trouble deciding which\n"
|
||||
.string "level I should challenge…\p"
|
||||
.string "Can you decide for me, master?$"
|
||||
|
||||
gText_ApprenticeLevelModeThanks10::
|
||||
.string "Okay, so {STR_VAR_1} is better!\n"
|
||||
.string "I'll go to the other level, then!\p"
|
||||
.string "Just kidding!\n"
|
||||
.string "I'll obey your teaching, master!\p"
|
||||
.string "Thanks, master!\n"
|
||||
.string "I hope you'll keep teaching me!$"
|
||||
|
||||
gText_ApprenticePleaseTeach11::
|
||||
.string "A-H-O-Y!\n"
|
||||
.string "And that spells ahoy, and it means hi!\p"
|
||||
.string "I'm {STR_VAR_1}, the rappin' SAILOR\n"
|
||||
.string "am I!\p"
|
||||
.string "Your turn now, tell me a little about\n"
|
||||
.string "yourself, give it a try!\p"
|
||||
.string "Uh-huh, uh-huh!\n"
|
||||
.string "{PLAYER}{KUN}'s your name,\l"
|
||||
.string "and POKéMON's your game!\p"
|
||||
.string "And you're at a delicate age\n"
|
||||
.string "when all the world's your stage!\p"
|
||||
.string "Anyway, I just want to say,\n"
|
||||
.string "that you're the tenth TRAINER\l"
|
||||
.string "I've spoken to today.\p"
|
||||
.string "Let's make that a celebration!\n"
|
||||
.string "Become my mentor for commemoration!$"
|
||||
|
||||
gText_ApprenticeRejectTeaching11::
|
||||
.string "But!\n"
|
||||
.string "You have to work with me!\p"
|
||||
.string "Don't be such a tease!\n"
|
||||
.string "Become my mentor, please!$"
|
||||
|
||||
gText_ApprenticeWhichLevelMode11::
|
||||
.string "That's it!\n"
|
||||
.string "{PLAYER}, you've got the spirit!\p"
|
||||
.string "So here's my first question\n"
|
||||
.string "that begs your suggestion!\p"
|
||||
.string "It's about the BATTLE TOWER,\n"
|
||||
.string "and it hinges on my power!\p"
|
||||
.string "Level 50 and Open Level there be,\n"
|
||||
.string "which is the one that's good for me?$"
|
||||
|
||||
gText_ApprenticeLevelModeThanks11::
|
||||
.string "Okay, {STR_VAR_1} it is, you say!\n"
|
||||
.string "I'll go and take it on my way!\p"
|
||||
.string "If it's advice I ever need,\n"
|
||||
.string "{PLAYER}, your word I'll always heed!$"
|
||||
|
||||
gText_ApprenticePleaseTeach12::
|
||||
.string "Say, hey, aren't you {PLAYER}?\n"
|
||||
.string "What should I do? Talk to you?\l"
|
||||
.string "Why not? I'm already talking to you!\p"
|
||||
.string "{PLAYER}, are you surprised at me?\n"
|
||||
.string "I'd better tell you who I happen to be!\p"
|
||||
.string "{STR_VAR_1} is what you can call me.\n"
|
||||
.string "The brightest star in guitardom,\l"
|
||||
.string "that's me!\p"
|
||||
.string "Are you receiving me?\n"
|
||||
.string "You are receiving me!\p"
|
||||
.string "My luck's at its best,\n"
|
||||
.string "I'll hit you with a request!\p"
|
||||
.string "{PLAYER}, let me be your underling!\n"
|
||||
.string "I want you to teach me everything!$"
|
||||
|
||||
gText_ApprenticeRejectTeaching12::
|
||||
.string "You're turning me down, then?\n"
|
||||
.string "I'll just have to ask you again!\p"
|
||||
.string "{PLAYER}, I beg to be your underling!\n"
|
||||
.string "I need you to teach me everything!$"
|
||||
|
||||
gText_ApprenticeWhichLevelMode12::
|
||||
.string "Lucky, yeah, woohoo!\n"
|
||||
.string "Should I pop a question to you?\p"
|
||||
.string "Since we're near the BATTLE TOWER,\n"
|
||||
.string "how about a question about its power?\p"
|
||||
.string "Of the choices you see,\n"
|
||||
.string "which is the right one for me?$"
|
||||
|
||||
gText_ApprenticeLevelModeThanks12::
|
||||
.string "If {STR_VAR_1} is what you suggest,\n"
|
||||
.string "it must be the very best!\p"
|
||||
.string "Well, {PLAYER}, I have to roam free,\n"
|
||||
.string "but don't you forget about me.\p"
|
||||
.string "See you again, my smart friend!$"
|
||||
|
||||
gText_ApprenticePleaseTeach13::
|
||||
.string "Oh, hi! You there!\n"
|
||||
.string "Can I get you to massage my shoulder?\p"
|
||||
.string "…Yes, there! That's it!\n"
|
||||
.string "Ouch, ouch! Oooh, that feels great!\p"
|
||||
.string "My name's {STR_VAR_1}.\n"
|
||||
.string "I take karate training, but my body's\l"
|
||||
.string "not built to take the abuse…\p"
|
||||
.string "I decided I'll battle POKéMON and\n"
|
||||
.string "toughen myself up.\p"
|
||||
.string "You're {PLAYER}{KUN}, aren't you?\n"
|
||||
.string "The POKéMON LEAGUE CHAMP?\p"
|
||||
.string "Listen, can I get you to give me\n"
|
||||
.string "advice?$"
|
||||
|
||||
gText_ApprenticeRejectTeaching13::
|
||||
.string "Oh, why?\p"
|
||||
.string "I won't be a big bother, I promise!\n"
|
||||
.string "Please?$"
|
||||
|
||||
gText_ApprenticeWhichLevelMode13::
|
||||
.string "Thank you. Mighty good of you!\n"
|
||||
.string "…Cough! Cough!\p"
|
||||
.string "Oogh, I have to toughen up quick…\p"
|
||||
.string "I'll be heading off to the BATTLE TOWER\n"
|
||||
.string "right away, but what would be better\l"
|
||||
.string "for me? Level 50 or Open Level?$"
|
||||
|
||||
gText_ApprenticeLevelModeThanks13::
|
||||
.string "Hm, all right. That's {STR_VAR_1}.\n"
|
||||
.string "I'll go there right away.\p"
|
||||
.string "I hope I can keep hitting you up for\n"
|
||||
.string "help--after all, you're my mentor!$"
|
||||
|
||||
gText_ApprenticePleaseTeach14::
|
||||
.string "Er… Um…\n"
|
||||
.string "{PLAYER}{KUN}…?\p"
|
||||
.string "Please, don't look at me that way.\n"
|
||||
.string "You're making me all self-conscious.\p"
|
||||
.string "I… I'm {STR_VAR_1}.\p"
|
||||
.string "I'm really embarrassed to say this,\n"
|
||||
.string "but I explore ancient ruins and such.\p"
|
||||
.string "I'm even more embarrassed to admit\n"
|
||||
.string "I'm interested in the BATTLE FRONTIER.\p"
|
||||
.string "{PLAYER}{KUN}, you have a reputation as\n"
|
||||
.string "a tough TRAINER…\p"
|
||||
.string "It's hard for me to say this,\n"
|
||||
.string "but I want to ask something.\p"
|
||||
.string "Could you become my teacher and\n"
|
||||
.string "give me advice?$"
|
||||
|
||||
gText_ApprenticeRejectTeaching14::
|
||||
.string "Please don't brush me off like this!\n"
|
||||
.string "I can't live with the humiliation.\p"
|
||||
.string "Please become my teacher!\n"
|
||||
.string "I need your advice!$"
|
||||
|
||||
gText_ApprenticeWhichLevelMode14::
|
||||
.string "Th-thank you…\p"
|
||||
.string "But please don't look at me like that.\n"
|
||||
.string "It makes me all flustered.\p"
|
||||
.string "Please, answer me without looking\n"
|
||||
.string "at my eyes.\p"
|
||||
.string "At the BATTLE TOWER…\n"
|
||||
.string "Which level should I attempt?$"
|
||||
|
||||
gText_ApprenticeLevelModeThanks14::
|
||||
.string "Oh… Okay!\n"
|
||||
.string "I'll try my hand at that.\p"
|
||||
.string "I hope I can make a valiant challenge\n"
|
||||
.string "without getting all flustered…\p"
|
||||
.string "Thank you, {PLAYER}{KUN}.\n"
|
||||
.string "If we meet again, I hope you will be\l"
|
||||
.string "as helpful.$"
|
||||
|
||||
gText_ApprenticePleaseTeach15::
|
||||
.string "Hm? You appear to be {PLAYER}{KUN}…\n"
|
||||
.string "But are you really real?\p"
|
||||
.string "You may call me {STR_VAR_1}.\p"
|
||||
.string "I have been toying with the idea of\n"
|
||||
.string "apprenticing under a strong TRAINER.\p"
|
||||
.string "So, I must say I'm lucky you came along!\n"
|
||||
.string "…You really are {PLAYER}{KUN}, yes?\p"
|
||||
.string "No, no, if you are real, it's fine.\n"
|
||||
.string "I merely want you to recognize me\l"
|
||||
.string "as your apprentice.$"
|
||||
|
||||
gText_ApprenticeRejectTeaching15::
|
||||
.string "Oh?\n"
|
||||
.string "But what would compel you to refuse?\p"
|
||||
.string "I apologize for being skeptical about\n"
|
||||
.string "your identity.\p"
|
||||
.string "Please accept my apology and\n"
|
||||
.string "accept me as your apprentice.$"
|
||||
|
||||
gText_ApprenticeWhichLevelMode15::
|
||||
.string "You really are accepting me?\n"
|
||||
.string "I don't wish to celebrate prematurely.\p"
|
||||
.string "If it is true, I apologize.\n"
|
||||
.string "But now, I need your advice.\p"
|
||||
.string "If I were to enter the BATTLE TOWER,\n"
|
||||
.string "what would be worthy of me?\l"
|
||||
.string "Level 50 or Open Level?$"
|
||||
|
||||
gText_ApprenticeLevelModeThanks15::
|
||||
.string "{STR_VAR_1}?\n"
|
||||
.string "Are you certain?\p"
|
||||
.string "I see. If that's the case, that's fine.\n"
|
||||
.string "I thank you for your time.\p"
|
||||
.string "I realize I can annoy, but it delights\n"
|
||||
.string "me that you have accepted me.\p"
|
||||
.string "Let us meet again!$"
|
||||
|
||||
gText_ApprenticeWhatHeldItem0::
|
||||
.string "Sigh… Sob…\n"
|
||||
.string "Oh, {PLAYER}!\p"
|
||||
.string "I'm all tangled up in a dilemma\n"
|
||||
.string "that I can't decide.\p"
|
||||
.string "I can't decide what I should make\n"
|
||||
.string "my {STR_VAR_1} hold.\p"
|
||||
.string "Please tell me, {PLAYER}.\n"
|
||||
.string "What item should I make it hold?$"
|
||||
|
||||
gText_ApprenticeHoldNothing0::
|
||||
.string "Oh, really? I shouldn't make\n"
|
||||
.string "my {STR_VAR_1} hold anything?$"
|
||||
|
||||
gText_ApprenticeThanksNoHeldItem0::
|
||||
.string "Oh, okay! I'm delighted it's settled!\n"
|
||||
.string "Awesome! Wicked! Awoooh!\p"
|
||||
.string "Thank you so much!$"
|
||||
|
||||
gText_ApprenticeThanksHeldItem0::
|
||||
.string "Oh, I'm so glad…\n"
|
||||
.string "I think I have that {STR_VAR_1}, too.\p"
|
||||
.string "I'm delighted it's settled!\n"
|
||||
.string "Awesome! Wicked! Awoooh!\p"
|
||||
.string "Thank you so much!$"
|
||||
|
||||
gText_ApprenticeItemAlreadyRecommended0::
|
||||
.string "Waaaah! Please don't be mean!\p"
|
||||
.string "That item {STR_VAR_1} was already\n"
|
||||
.string "recommended to me before, sob…\p"
|
||||
.string "Or do you mean I shouldn't make\n"
|
||||
.string "my {STR_VAR_2} hold anything?$"
|
||||
|
||||
gText_ApprenticeWhatHeldItem1::
|
||||
.string "Yay! It's {PLAYER}!\n"
|
||||
.string "Great! I wanted to ask you something!\p"
|
||||
.string "Do you make your POKéMON hold items?\n"
|
||||
.string "I want to make mine hold items, but…\p"
|
||||
.string "What item would be good for\n"
|
||||
.string "{STR_VAR_1} to hold?\p"
|
||||
.string "What do you think?$"
|
||||
|
||||
gText_ApprenticeHoldNothing1::
|
||||
.string "Huh? You mean my {STR_VAR_1} doesn't\n"
|
||||
.string "have to hold anything?$"
|
||||
|
||||
gText_ApprenticeThanksNoHeldItem1::
|
||||
.string "Oh, I get it! I'll do that!\n"
|
||||
.string "Thanks for teaching me!$"
|
||||
|
||||
gText_ApprenticeThanksHeldItem1::
|
||||
.string "Oh, wow! One {STR_VAR_1}, huh?\n"
|
||||
.string "Okay, I'll do that!\p"
|
||||
.string "Thanks for teaching me!$"
|
||||
|
||||
gText_ApprenticeItemAlreadyRecommended1::
|
||||
.string "Oh, uh, no, that's not what I meant.\n"
|
||||
.string "I want to know about a different item\l"
|
||||
.string "than the ones I already know.\p"
|
||||
.string "Or do you mean that my POKéMON doesn't\n"
|
||||
.string "have to hold anything this time?$"
|
||||
|
||||
gText_ApprenticeWhatHeldItem2::
|
||||
.string "{PLAYER}, hello!\n"
|
||||
.string "It's about my {STR_VAR_1}…\p"
|
||||
.string "I want to make it hold a good item.\n"
|
||||
.string "What would be good for it?$"
|
||||
|
||||
gText_ApprenticeHoldNothing2::
|
||||
.string "Oh, then my {STR_VAR_1} doesn't have\n"
|
||||
.string "to hold anything?$"
|
||||
|
||||
gText_ApprenticeThanksNoHeldItem2::
|
||||
.string "Okay, I got it!\n"
|
||||
.string "See you again!$"
|
||||
|
||||
gText_ApprenticeThanksHeldItem2::
|
||||
.string "Oh, the item {STR_VAR_1}?\n"
|
||||
.string "Understood!\p"
|
||||
.string "I'll do my best to find one!\n"
|
||||
.string "See you again!$"
|
||||
|
||||
gText_ApprenticeItemAlreadyRecommended2::
|
||||
.string "Somebody taught me about\n"
|
||||
.string "the {STR_VAR_1} already.\p"
|
||||
.string "I want my POKéMON to hold a different\n"
|
||||
.string "kind of item.\p"
|
||||
.string "Or do you think {STR_VAR_2} doesn't\n"
|
||||
.string "have to hold anything?$"
|
||||
|
||||
gText_ApprenticeWhatHeldItem3::
|
||||
.string "Hello, {PLAYER}…\n"
|
||||
.string "I'm sorry to disturb you, but I have\l"
|
||||
.string "something else I wanted to ask you.\p"
|
||||
.string "I don't think I'm good enough to win\n"
|
||||
.string "matches on my own, so I'm thinking of\l"
|
||||
.string "making my {STR_VAR_1} hold an item.\p"
|
||||
.string "But I don't know what would be good.\p"
|
||||
.string "{PLAYER}, please, could you decide\n"
|
||||
.string "for me?$"
|
||||
|
||||
gText_ApprenticeHoldNothing3::
|
||||
.string "A POKéMON belonging to someone like me\n"
|
||||
.string "would be better off without an item?$"
|
||||
|
||||
gText_ApprenticeThanksNoHeldItem3::
|
||||
.string "I understand…\n"
|
||||
.string "You're saying I shouldn't rely on items.\l"
|
||||
.string "I'll do my best not to!\p"
|
||||
.string "Thank you very much!$"
|
||||
|
||||
gText_ApprenticeThanksHeldItem3::
|
||||
.string "The item {STR_VAR_1}, okay.\n"
|
||||
.string "I'm not sure if I can get one…\l"
|
||||
.string "No! I'll do my best to get it.\p"
|
||||
.string "Thank you very much!$"
|
||||
|
||||
gText_ApprenticeItemAlreadyRecommended3::
|
||||
.string "Oh, but…\n"
|
||||
.string "I think I've heard about that before…\p"
|
||||
.string "Is it maybe because I haven't handled\n"
|
||||
.string "the item {STR_VAR_1} very well?\p"
|
||||
.string "Or do you mean I shouldn't make\n"
|
||||
.string "my {STR_VAR_2} hold anything?$"
|
||||
|
||||
gText_ApprenticeWhatHeldItem4::
|
||||
.string "Oh, {PLAYER}{KUN}.\n"
|
||||
.string "There's something I wanted to ask you.\p"
|
||||
.string "You know how you decided which\n"
|
||||
.string "POKéMON I should have for me?\p"
|
||||
.string "But I never asked you what item\n"
|
||||
.string "it should be holding.\p"
|
||||
.string "Since you already gave me advice,\n"
|
||||
.string "how about seeing this to the end?\p"
|
||||
.string "What would be good? I want to make\n"
|
||||
.string "my {STR_VAR_1} hold something.$"
|
||||
|
||||
gText_ApprenticeHoldNothing4::
|
||||
.string "Oh! So my {STR_VAR_1} should do\n"
|
||||
.string "the best it can empty-handed?$"
|
||||
|
||||
gText_ApprenticeThanksNoHeldItem4::
|
||||
.string "If you think that's best, I'll do that.\p"
|
||||
.string "Knowing that you made the decision,\n"
|
||||
.string "{PLAYER}{KUN}, I won't be so upset if\l"
|
||||
.string "I lose.\p"
|
||||
.string "Okay, I'll look to you for advice again.\n"
|
||||
.string "Bye!$"
|
||||
|
||||
gText_ApprenticeThanksHeldItem4::
|
||||
.string "The item {STR_VAR_1}, huh?\n"
|
||||
.string "Not bad. I'll use it!\p"
|
||||
.string "Knowing that you made the decision,\n"
|
||||
.string "{PLAYER}{KUN}, I won't be so upset if\l"
|
||||
.string "I lose.\p"
|
||||
.string "Okay, I'll look to you for advice again.\n"
|
||||
.string "Bye!$"
|
||||
|
||||
gText_ApprenticeItemAlreadyRecommended4::
|
||||
.string "Huh? What are you saying?\n"
|
||||
.string "You told me about the {STR_VAR_1}\l"
|
||||
.string "already before.\p"
|
||||
.string "Or do you mean my {STR_VAR_2} should\n"
|
||||
.string "do the best it can empty-handed?$"
|
||||
|
||||
gText_ApprenticeWhatHeldItem5::
|
||||
.string "Yo, {PLAYER}{KUN}!\p"
|
||||
.string "We're both busy, but we seem to run\n"
|
||||
.string "into each other often anyway!\p"
|
||||
.string "Today I have to do some walking,\n"
|
||||
.string "cleaning, and brushing.\p"
|
||||
.string "I haven't even had the time to buy\n"
|
||||
.string "my precious {STR_VAR_1} anything.\p"
|
||||
.string "I don't have any time, so how about\n"
|
||||
.string "giving me advice on what I should make\l"
|
||||
.string "my {STR_VAR_1} hold?$"
|
||||
|
||||
gText_ApprenticeHoldNothing5::
|
||||
.string "Oh, so me being a busy guy, you say\n"
|
||||
.string "my {STR_VAR_1} doesn't need anything?$"
|
||||
|
||||
gText_ApprenticeThanksNoHeldItem5::
|
||||
.string "Okay, gotcha.\n"
|
||||
.string "I won't need any time for that.\p"
|
||||
.string "Thanks today!\n"
|
||||
.string "See you around!$"
|
||||
|
||||
gText_ApprenticeThanksHeldItem5::
|
||||
.string "Okay, gotcha.\n"
|
||||
.string "I'll find time somehow and find\l"
|
||||
.string "that {STR_VAR_1} you recommended.\p"
|
||||
.string "I'm glad I met a good mentor in you.\n"
|
||||
.string "Thanks! See you around!$"
|
||||
|
||||
gText_ApprenticeItemAlreadyRecommended5::
|
||||
.string "Huh? I already know about\n"
|
||||
.string "that {STR_VAR_1}.\p"
|
||||
.string "Oh, right, I get it.\n"
|
||||
.string "So me being a busy guy, you say\l"
|
||||
.string "my {STR_VAR_2} doesn't need anything?$"
|
||||
|
||||
gText_ApprenticeWhatHeldItem6::
|
||||
.string "Hiya, {PLAYER}! It's me!\n"
|
||||
.string "I need to tap your mind again today.\l"
|
||||
.string "Please, I need your advice!\p"
|
||||
.string "Drum roll, please!\n"
|
||||
.string "The question I have is…\p"
|
||||
.string "If I want to make my {STR_VAR_1} hold\n"
|
||||
.string "an item, what should it be?$"
|
||||
|
||||
gText_ApprenticeHoldNothing6::
|
||||
.string "Is that right? My {STR_VAR_1} doesn't\n"
|
||||
.string "need to hold an item, you're saying.$"
|
||||
|
||||
gText_ApprenticeThanksNoHeldItem6::
|
||||
.string "Okay, that's what I'll do!\p"
|
||||
.string "I guess that's about all I wanted\n"
|
||||
.string "to ask you today.\p"
|
||||
.string "Let's meet here again, okay?\n"
|
||||
.string "Thanks!$"
|
||||
|
||||
gText_ApprenticeThanksHeldItem6::
|
||||
.string "Uh-huh! One {STR_VAR_1}.\n"
|
||||
.string "What a cool choice!\l"
|
||||
.string "I'll definitely try that!\p"
|
||||
.string "I guess that's about all I wanted\n"
|
||||
.string "to ask you today.\p"
|
||||
.string "Let's meet here again, okay?\n"
|
||||
.string "Thanks!$"
|
||||
|
||||
gText_ApprenticeItemAlreadyRecommended6::
|
||||
.string "Ahahah! That's silly!\n"
|
||||
.string "You already told me about that\l"
|
||||
.string "{STR_VAR_1} before!\p"
|
||||
.string "Are you feeling okay, {PLAYER}?\p"
|
||||
.string "Oh, wait! My {STR_VAR_2} doesn't\n"
|
||||
.string "need to hold an item, you're saying.$"
|
||||
|
||||
gText_ApprenticeWhatHeldItem7::
|
||||
.string "Hello, {PLAYER}. I hope you've been\n"
|
||||
.string "keeping well.\p"
|
||||
.string "May I approach you for advice?\p"
|
||||
.string "In a recent battle, my opponent\n"
|
||||
.string "seemed to have given his POKéMON\l"
|
||||
.string "an item to hold.\p"
|
||||
.string "As a result, I was defeated…\p"
|
||||
.string "I don't wish to be left behind.\n"
|
||||
.string "I would like to make my {STR_VAR_1}\l"
|
||||
.string "hold an item, too.\p"
|
||||
.string "It would please me if you could decide\n"
|
||||
.string "what would be right for my POKéMON…$"
|
||||
|
||||
gText_ApprenticeHoldNothing7::
|
||||
.string "In other words… My POKéMON has\n"
|
||||
.string "no need to hold an item?$"
|
||||
|
||||
gText_ApprenticeThanksNoHeldItem7::
|
||||
.string "I understand clearly now!\n"
|
||||
.string "I will keep trying like this.\p"
|
||||
.string "Thank you, {PLAYER}.\n"
|
||||
.string "I hope I can count on you again.\l"
|
||||
.string "Please take care!$"
|
||||
|
||||
gText_ApprenticeThanksHeldItem7::
|
||||
.string "One {STR_VAR_1} it is!\n"
|
||||
.string "I will order it right away.\p"
|
||||
.string "Thank you, {PLAYER}.\n"
|
||||
.string "I hope I can count on you again.\l"
|
||||
.string "Please take care!$"
|
||||
|
||||
gText_ApprenticeItemAlreadyRecommended7::
|
||||
.string "You've already told me about that,\n"
|
||||
.string "and I already have it.\p"
|
||||
.string "Or are you saying… My POKéMON has\n"
|
||||
.string "no need to hold an item?$"
|
||||
|
||||
gText_ApprenticeWhatHeldItem8::
|
||||
.string "Eek! {PLAYER}!\n"
|
||||
.string "I… I'm overjoyed to see you again!\p"
|
||||
.string "Oh-oh-oh! There's something I just\n"
|
||||
.string "had to ask you, {PLAYER}!\p"
|
||||
.string "Please decide what my {STR_VAR_1}\n"
|
||||
.string "should be holding!$"
|
||||
|
||||
gText_ApprenticeHoldNothing8::
|
||||
.string "Oh, wow! I didn't expect that answer!\n"
|
||||
.string "So, a hold item isn't necessary?$"
|
||||
|
||||
gText_ApprenticeThanksNoHeldItem8::
|
||||
.string "Perfectly understood!\n"
|
||||
.string "I'll keep at this without an item!\p"
|
||||
.string "I hope you'll be willing to teach me\n"
|
||||
.string "some more another time.$"
|
||||
|
||||
gText_ApprenticeThanksHeldItem8::
|
||||
.string "{STR_VAR_1}! I'll use that!\p"
|
||||
.string "Um… Could it be, {PLAYER}, you also\n"
|
||||
.string "make your POKéMON hold that item?\p"
|
||||
.string "I'll be sure to get it!\n"
|
||||
.string "I hope you'll be willing to teach me\l"
|
||||
.string "some more another time.$"
|
||||
|
||||
gText_ApprenticeItemAlreadyRecommended8::
|
||||
.string "Oh? You recommended that\n"
|
||||
.string "{STR_VAR_1} before, too.\p"
|
||||
.string "Or is it the best thing to hold?\n"
|
||||
.string "Or do you mean that my {STR_VAR_2}\l"
|
||||
.string "doesn't need anything to hold?$"
|
||||
|
||||
gText_ApprenticeWhatHeldItem9::
|
||||
.string "Hola!\n"
|
||||
.string "My maestro, {PLAYER}{KUN}!\p"
|
||||
.string "I want to hit you up for advice on\n"
|
||||
.string "POKéMON tools.\p"
|
||||
.string "What do you think would be good for\n"
|
||||
.string "my {STR_VAR_1} to hold?\p"
|
||||
.string "Don't be shy now.\n"
|
||||
.string "Let's blurt it out!$"
|
||||
|
||||
gText_ApprenticeHoldNothing9::
|
||||
.string "Oh? So, you're saying my {STR_VAR_1}\n"
|
||||
.string "can win without holding any item?$"
|
||||
|
||||
gText_ApprenticeThanksNoHeldItem9::
|
||||
.string "Si, bueno!\n"
|
||||
.string "I'll give it my best shot, like, slam!\p"
|
||||
.string "All right, thanks, as always!\n"
|
||||
.string "Adios!$"
|
||||
|
||||
gText_ApprenticeThanksHeldItem9::
|
||||
.string "Uh-huh, that's one {STR_VAR_1}?\n"
|
||||
.string "Si, bueno!\l"
|
||||
.string "I'll go find me one, like, bam!\p"
|
||||
.string "All right, thanks, as always!\n"
|
||||
.string "Adios!$"
|
||||
|
||||
gText_ApprenticeItemAlreadyRecommended9::
|
||||
.string "No, no! You already told me about\n"
|
||||
.string "that {STR_VAR_1} thing before.\p"
|
||||
.string "Oh, now wait just one minute here…\n"
|
||||
.string "So, you're saying my {STR_VAR_2}\l"
|
||||
.string "can win without holding any item?$"
|
||||
|
||||
gText_ApprenticeWhatHeldItem10::
|
||||
.string "{PLAYER}{KUN}, something unbelievable\n"
|
||||
.string "has happened!\p"
|
||||
.string "I woke up this morning, and my POKéMON\n"
|
||||
.string "had 10 NUGGETS!\p"
|
||||
.string "Of course I'm lying!\n"
|
||||
.string "Wahahaha!\p"
|
||||
.string "This is no lie, though.\n"
|
||||
.string "I'm not very good at thinking about\l"
|
||||
.string "what items POKéMON should hold.\p"
|
||||
.string "So, how about deciding for me what\n"
|
||||
.string "my {STR_VAR_1} should hold, master?$"
|
||||
|
||||
gText_ApprenticeHoldNothing10::
|
||||
.string "What's that mean?\n"
|
||||
.string "Don't make it hold anything?$"
|
||||
|
||||
gText_ApprenticeThanksNoHeldItem10::
|
||||
.string "Okay, so it shouldn't hold anything.\n"
|
||||
.string "Then, I'd better get something for it!\p"
|
||||
.string "Just kidding!\n"
|
||||
.string "I'll obey your teaching, master!\p"
|
||||
.string "Thanks, master!\n"
|
||||
.string "I hope you'll keep teaching me!$"
|
||||
|
||||
gText_ApprenticeThanksHeldItem10::
|
||||
.string "Okay, so it's one {STR_VAR_1}!\n"
|
||||
.string "I'll make it hold anything but that!\p"
|
||||
.string "Just kidding!\n"
|
||||
.string "I'll obey your teaching, master!\p"
|
||||
.string "Thanks, master!\n"
|
||||
.string "I hope you'll keep teaching me!$"
|
||||
|
||||
gText_ApprenticeItemAlreadyRecommended10::
|
||||
.string "Um, you told me about that before,\n"
|
||||
.string "didn't you?\p"
|
||||
.string "Isn't there something else?\p"
|
||||
.string "Or do you mean, don't make\n"
|
||||
.string "my {STR_VAR_2} hold anything?$"
|
||||
|
||||
gText_ApprenticeWhatHeldItem11::
|
||||
.string "A-H-O-Y!\n"
|
||||
.string "And that spells ahoy!\p"
|
||||
.string "The rappin' SAILOR am I!\n"
|
||||
.string "I present to you a question\l"
|
||||
.string "that's pretty fly!\p"
|
||||
.string "It's an item question\n"
|
||||
.string "that begs your suggestion!\p"
|
||||
.string "My {STR_VAR_1} needs an item to hold,\n"
|
||||
.string "What should it be, if I may be bold?$"
|
||||
|
||||
gText_ApprenticeHoldNothing11::
|
||||
.string "Is that right?\n"
|
||||
.string "My {STR_VAR_1} doesn't need to be\l"
|
||||
.string "holding anything tight?$"
|
||||
|
||||
gText_ApprenticeThanksNoHeldItem11::
|
||||
.string "Okay, I hear you, sure I do!\n"
|
||||
.string "My POKéMON will go empty-handed, too!\p"
|
||||
.string "If it's advice I ever need,\n"
|
||||
.string "{PLAYER}, your word I'll always heed!$"
|
||||
|
||||
gText_ApprenticeThanksHeldItem11::
|
||||
.string "Okay, one {STR_VAR_1},\n"
|
||||
.string "that's what I'll use.\l"
|
||||
.string "I was right to make you choose!\p"
|
||||
.string "If it's advice I ever need,\n"
|
||||
.string "{PLAYER}, your word I'll always heed!$"
|
||||
|
||||
gText_ApprenticeItemAlreadyRecommended11::
|
||||
.string "Okay, one {STR_VAR_1}, you say?\n"
|
||||
.string "You told me that the other day.\l"
|
||||
.string "I need a new idea, a brand new way.\p"
|
||||
.string "Or, what, is that right?\n"
|
||||
.string "My POKéMON doesn't need to hold\l"
|
||||
.string "anything tight?$"
|
||||
|
||||
gText_ApprenticeWhatHeldItem12::
|
||||
.string "Say, hey, {PLAYER}!\n"
|
||||
.string "I found you again today!\p"
|
||||
.string "What should I do? Get your advice?\n"
|
||||
.string "Why not? I'm already talking to you!\p"
|
||||
.string "{PLAYER}, are you getting sick of me?\n"
|
||||
.string "Nah, no way, that can't be.\p"
|
||||
.string "Will you hear me out?\n"
|
||||
.string "I'm looking for advice--that's what\l"
|
||||
.string "I'm talking about.\p"
|
||||
.string "It's about a hold item for\n"
|
||||
.string "my {STR_VAR_1} that'd be good.\l"
|
||||
.string "My indecision is making me brood.$"
|
||||
|
||||
gText_ApprenticeHoldNothing12::
|
||||
.string "My {STR_VAR_1} needs nothing?\n"
|
||||
.string "Doesn't need to hold anything?$"
|
||||
|
||||
gText_ApprenticeThanksNoHeldItem12::
|
||||
.string "If holding nothing is the best,\n"
|
||||
.string "I'll do as you suggest!\p"
|
||||
.string "Well, {PLAYER}, I have to roam free,\n"
|
||||
.string "but don't you forget about me.\p"
|
||||
.string "See you again, my smart friend!$"
|
||||
|
||||
gText_ApprenticeThanksHeldItem12::
|
||||
.string "If holding that {STR_VAR_1} is\n"
|
||||
.string "the best, I'll do as you suggest!\p"
|
||||
.string "Well, {PLAYER}, I have to roam free,\n"
|
||||
.string "but don't you forget about me.\p"
|
||||
.string "See you again, my smart friend!$"
|
||||
|
||||
gText_ApprenticeItemAlreadyRecommended12::
|
||||
.string "Haven't I heard about that\n"
|
||||
.string "{STR_VAR_1} before?\l"
|
||||
.string "I'm certain I have, that's for sure!\p"
|
||||
.string "I need a new something!\n"
|
||||
.string "Or, my {STR_VAR_2} needs nothing?\l"
|
||||
.string "Doesn't need to hold anything?$"
|
||||
|
||||
gText_ApprenticeWhatHeldItem13::
|
||||
.string "Gwah! Ouch! {PLAYER}{KUN}, my arm's broken!\n"
|
||||
.string "Don't touch it, please!\p"
|
||||
.string "I must've broken it while I was trying\n"
|
||||
.string "out different hold items with my posse\l"
|
||||
.string "of POKéMON.\p"
|
||||
.string "So, things being this way,\n"
|
||||
.string "I need you to decide for me.\p"
|
||||
.string "{PLAYER}{KUN}, what do you think would be\n"
|
||||
.string "good for my {STR_VAR_1} to hold?$"
|
||||
|
||||
gText_ApprenticeHoldNothing13::
|
||||
.string "Ouch…\p"
|
||||
.string "So your suggestion is my {STR_VAR_1}\n"
|
||||
.string "doesn't have to hold anything?$"
|
||||
|
||||
gText_ApprenticeThanksNoHeldItem13::
|
||||
.string "Hm, all right. That would be easier\n"
|
||||
.string "for me, the way things are now.\p"
|
||||
.string "I hope I can keep hitting you up\n"
|
||||
.string "for help like this.$"
|
||||
|
||||
gText_ApprenticeThanksHeldItem13::
|
||||
.string "Hm, all right. That's one {STR_VAR_1}.\n"
|
||||
.string "My POKéMON's arm is fine, so I'll make\l"
|
||||
.string "it hold that item right away.\p"
|
||||
.string "I hope I can keep hitting you up\n"
|
||||
.string "for help like this.$"
|
||||
|
||||
gText_ApprenticeItemAlreadyRecommended13::
|
||||
.string "No, no, you told me about that\n"
|
||||
.string "{STR_VAR_1} before, remember?\p"
|
||||
.string "How about telling me something\n"
|
||||
.string "even better?\p"
|
||||
.string "Oh, wait a second.\n"
|
||||
.string "So your suggestion is my {STR_VAR_2}\l"
|
||||
.string "doesn't have to hold anything?$"
|
||||
|
||||
gText_ApprenticeWhatHeldItem14::
|
||||
.string "Er… Um…\n"
|
||||
.string "{PLAYER}{KUN}…\p"
|
||||
.string "Please, don't look at me that way.\n"
|
||||
.string "My POKéMON don't have anything.\p"
|
||||
.string "I… I'm really embarrassed about this,\n"
|
||||
.string "but I really need your advice.\p"
|
||||
.string "I can't decide what hold item would\n"
|
||||
.string "make my {STR_VAR_1} strong.\p"
|
||||
.string "{PLAYER}{KUN}, what do you think would\n"
|
||||
.string "be good?$"
|
||||
|
||||
gText_ApprenticeHoldNothing14::
|
||||
.string "Oh… Then, you think it would be better\n"
|
||||
.string "if my {STR_VAR_1} didn't have an item?$"
|
||||
|
||||
gText_ApprenticeThanksNoHeldItem14::
|
||||
.string "Oh… Okay!\n"
|
||||
.string "I'll go without an item.\p"
|
||||
.string "This is nerve-racking, though.\n"
|
||||
.string "Wouldn't it be too cool?\p"
|
||||
.string "Thank you, {PLAYER}{KUN}.\n"
|
||||
.string "If we meet again, I hope you will be\l"
|
||||
.string "as helpful.$"
|
||||
|
||||
gText_ApprenticeThanksHeldItem14::
|
||||
.string "Oh… Okay!\n"
|
||||
.string "I'll go with that {STR_VAR_1}.\p"
|
||||
.string "This is nerve-racking, though.\n"
|
||||
.string "Wouldn't it be too cool?\p"
|
||||
.string "Thank you, {PLAYER}{KUN}.\n"
|
||||
.string "If we meet again, I hope you will be\l"
|
||||
.string "as helpful.$"
|
||||
|
||||
gText_ApprenticeItemAlreadyRecommended14::
|
||||
.string "B-but I already heard about that.\p"
|
||||
.string "Please don't brush me off like this!\n"
|
||||
.string "I can't live with the humiliation.\p"
|
||||
.string "Oh… Am I jumping to conclusions?\n"
|
||||
.string "Do you think it would be better if\l"
|
||||
.string "my {STR_VAR_2} didn't have an item?$"
|
||||
|
||||
gText_ApprenticeWhatHeldItem15::
|
||||
.string "Hm? You appear to be {PLAYER}{KUN}…\n"
|
||||
.string "But are you really?\l"
|
||||
.string "Perhaps you're a twin?\p"
|
||||
.string "Oh, no, no, no, don't worry!\n"
|
||||
.string "If you really are {PLAYER}, please\l"
|
||||
.string "forget about my rudeness.\p"
|
||||
.string "What I would like is some more of\n"
|
||||
.string "your fine advice.\p"
|
||||
.string "I have here my {STR_VAR_1} that I wish\n"
|
||||
.string "to make hold a convenient item.\p"
|
||||
.string "What would be worthy of it?$"
|
||||
|
||||
gText_ApprenticeHoldNothing15::
|
||||
.string "It's better if it held nothing?\n"
|
||||
.string "Are you certain?$"
|
||||
|
||||
gText_ApprenticeThanksNoHeldItem15::
|
||||
.string "I see. If that's the case, that's fine.\n"
|
||||
.string "I thank you for your time.\p"
|
||||
.string "Let us meet again!$"
|
||||
|
||||
gText_ApprenticeThanksHeldItem15::
|
||||
.string "One {STR_VAR_1}?\n"
|
||||
.string "Are you certain?\p"
|
||||
.string "I see. If that's the case, that's fine.\n"
|
||||
.string "I thank you for your time.\p"
|
||||
.string "I do hope my POKéMON will be able to\n"
|
||||
.string "put it to good use.\p"
|
||||
.string "Let us meet again!$"
|
||||
|
||||
gText_ApprenticeItemAlreadyRecommended15::
|
||||
.string "No, no, wait a minute.\n"
|
||||
.string "I believe you taught me that before.\p"
|
||||
.string "I would like you to recommend\n"
|
||||
.string "something different this time.\p"
|
||||
.string "Perhaps you're suggesting that\n"
|
||||
.string "my {STR_VAR_2} should hold nothing?\l"
|
||||
.string "Are you certain?$"
|
||||
|
||||
gText_ApprenticeWhichMonFirst0::
|
||||
.string "Waah, {PLAYER}!\n"
|
||||
.string "I have a dilemma, sob…\p"
|
||||
.string "I want to begin battling other people,\n"
|
||||
.string "but I don't know what to do.\p"
|
||||
.string "How should I line up my POKéMON\n"
|
||||
.string "so they'll be at their strongest?\p"
|
||||
.string "Please tell me, {PLAYER}.\n"
|
||||
.string "If you were me, which of these POKéMON\l"
|
||||
.string "would you send out first?$"
|
||||
|
||||
gText_ApprenticeMonFirstThanks0::
|
||||
.string "My {STR_VAR_1} should go first?\n"
|
||||
.string "Waaaaah!\p"
|
||||
.string "Oh! I'm so sorry!\n"
|
||||
.string "You've made me happy by choosing\l"
|
||||
.string "my first POKéMON, and it's made me cry…\p"
|
||||
.string "Thank you so much!$"
|
||||
|
||||
gText_ApprenticeWhichMonFirst1::
|
||||
.string "Yay! It's {PLAYER}!\n"
|
||||
.string "Great! I wanted to ask you something!\p"
|
||||
.string "Um, of my POKéMON, which do you\n"
|
||||
.string "think should go out first?$"
|
||||
|
||||
gText_ApprenticeMonFirstThanks1::
|
||||
.string "My {STR_VAR_1}? That's true.\n"
|
||||
.string "Okay, I'll do that!\p"
|
||||
.string "Thanks for teaching me!$"
|
||||
|
||||
gText_ApprenticeWhichMonFirst2::
|
||||
.string "{PLAYER}, hello!\p"
|
||||
.string "I think, in a battle, it's very important\n"
|
||||
.string "which POKéMON comes out first.\p"
|
||||
.string "Out of the POKéMON that I have,\n"
|
||||
.string "which would be good to send out first?$"
|
||||
|
||||
gText_ApprenticeMonFirstThanks2::
|
||||
.string "My {STR_VAR_1} goes first?\n"
|
||||
.string "Okay, I got it!\p"
|
||||
.string "See you again!$"
|
||||
|
||||
gText_ApprenticeWhichMonFirst3::
|
||||
.string "Hello, {PLAYER}…\n"
|
||||
.string "I'm sorry to disturb you again with\l"
|
||||
.string "another question.\p"
|
||||
.string "I have so little confidence, I don't\n"
|
||||
.string "know what I'd do without you, {PLAYER}.\p"
|
||||
.string "It may be a waste of time for me to\n"
|
||||
.string "even worry about it, but I just can't\l"
|
||||
.string "decide something…\p"
|
||||
.string "Which of my POKéMON should I send\n"
|
||||
.string "out first in a battle?$"
|
||||
|
||||
gText_ApprenticeMonFirstThanks3::
|
||||
.string "My {STR_VAR_1}?\n"
|
||||
.string "Understood!\p"
|
||||
.string "I can't believe that you would bother\n"
|
||||
.string "to answer my questions so often!\p"
|
||||
.string "I'm so grateful that you would even\n"
|
||||
.string "speak with me… Thank you!$"
|
||||
|
||||
gText_ApprenticeWhichMonFirst4::
|
||||
.string "Oh, {PLAYER}{KUN}! It's me!\n"
|
||||
.string "I'm so glad to see you because I have\l"
|
||||
.string "this little problem.\p"
|
||||
.string "I can't decide how my POKéMON should\n"
|
||||
.string "be lined up. Could you decide for me?\p"
|
||||
.string "Oh, you don't need to decide the whole\n"
|
||||
.string "party right now.\p"
|
||||
.string "How about deciding just the first\n"
|
||||
.string "POKéMON for me?$"
|
||||
|
||||
gText_ApprenticeMonFirstThanks4::
|
||||
.string "My {STR_VAR_1}? That's great!\p"
|
||||
.string "Knowing that you made the decision,\n"
|
||||
.string "{PLAYER}{KUN}, I won't be so upset if\l"
|
||||
.string "I lose.\p"
|
||||
.string "Okay, I'll look to you for advice again.\n"
|
||||
.string "Bye!$"
|
||||
|
||||
gText_ApprenticeWhichMonFirst5::
|
||||
.string "Hi, my teacher {PLAYER}{KUN}!\n"
|
||||
.string "I'm busy again today!\p"
|
||||
.string "I have to do some cycling, shopping,\n"
|
||||
.string "and humming.\p"
|
||||
.string "I haven't even had the time to decide\n"
|
||||
.string "how to line up my POKéMON team.\p"
|
||||
.string "So, how about checking out my team?\n"
|
||||
.string "Which one should go first?$"
|
||||
|
||||
gText_ApprenticeMonFirstThanks5::
|
||||
.string "Okay, gotcha.\n"
|
||||
.string "I have enough time at least to put\l"
|
||||
.string "my {STR_VAR_1} at the head of the line!\p"
|
||||
.string "Whoops, my girlfriend's waiting!\n"
|
||||
.string "Thanks! See you around!$"
|
||||
|
||||
gText_ApprenticeWhichMonFirst6::
|
||||
.string "Yoohoo! Hiya, {PLAYER}!\n"
|
||||
.string "You always walk around looking tough!\p"
|
||||
.string "Listen, I need something from you\n"
|
||||
.string "again! It's the usual thing!\p"
|
||||
.string "Drum roll, please!\n"
|
||||
.string "The question I have is about my team.\p"
|
||||
.string "Which POKéMON of mine should be first\n"
|
||||
.string "to go out in a battle?$"
|
||||
|
||||
gText_ApprenticeMonFirstThanks6::
|
||||
.string "Hmhm!\n"
|
||||
.string "My {STR_VAR_1}, you say!\l"
|
||||
.string "Thanks for a most cool answer!\p"
|
||||
.string "I guess that's about all I wanted\n"
|
||||
.string "to ask you today.\p"
|
||||
.string "Let's meet here again, okay?\n"
|
||||
.string "Thanks!$"
|
||||
|
||||
gText_ApprenticeWhichMonFirst7::
|
||||
.string "Thank you so much for stopping to\n"
|
||||
.string "chat with me, {PLAYER}.\p"
|
||||
.string "I know I'm taking advantage of your\n"
|
||||
.string "kindness, but may I ask for advice?\p"
|
||||
.string "I would like you to decide on the order\n"
|
||||
.string "of my POKéMON team.\p"
|
||||
.string "It would please me if you could decide\n"
|
||||
.string "which POKéMON should come first.$"
|
||||
|
||||
gText_ApprenticeMonFirstThanks7::
|
||||
.string "My {STR_VAR_1} it is!\n"
|
||||
.string "I will put it first right away!\p"
|
||||
.string "Thank you, {PLAYER}.\n"
|
||||
.string "I hope I can count on you again.\l"
|
||||
.string "Please take care!$"
|
||||
|
||||
gText_ApprenticeWhichMonFirst8::
|
||||
.string "Eek! {PLAYER}!\n"
|
||||
.string "I… I'm overjoyed to see you again!\p"
|
||||
.string "My POKéMON have become much\n"
|
||||
.string "stronger!\p"
|
||||
.string "But I don't always win. It seems to\n"
|
||||
.string "depend on which POKéMON goes first.\p"
|
||||
.string "{PLAYER}, please, I need your help!\p"
|
||||
.string "Please decide which of my POKéMON\n"
|
||||
.string "should go out first!$"
|
||||
|
||||
gText_ApprenticeMonFirstThanks8::
|
||||
.string "Sigh… I'm overwhelmed with happiness…\p"
|
||||
.string "It's like a dream having you decide\n"
|
||||
.string "for me, {PLAYER}.\p"
|
||||
.string "But perfectly understood!\n"
|
||||
.string "I will go with my {STR_VAR_1} first!\p"
|
||||
.string "I hope you'll be willing to teach me\n"
|
||||
.string "some more another time.$"
|
||||
|
||||
gText_ApprenticeWhichMonFirst9::
|
||||
.string "Hello, hello!\n"
|
||||
.string "My mentor, {PLAYER}{KUN}!\l"
|
||||
.string "Hit me with your sage advice today!\p"
|
||||
.string "You see, I pulled together a team of\n"
|
||||
.string "three POKéMON. So far so good.\p"
|
||||
.string "But the team's battling order's not\n"
|
||||
.string "settled yet.\p"
|
||||
.string "This is where you come in, {PLAYER}{KUN}!\n"
|
||||
.string "You decide which POKéMON leads off!\p"
|
||||
.string "Don't be shy now.\n"
|
||||
.string "Let's blurt it out!$"
|
||||
|
||||
gText_ApprenticeMonFirstThanks9::
|
||||
.string "Uh-huh, my {STR_VAR_1} leads off!\n"
|
||||
.string "OK, A-OK!\l"
|
||||
.string "I'll reorder the lineup, like, wham!\p"
|
||||
.string "All right, thanks, as always!\n"
|
||||
.string "Adios!$"
|
||||
|
||||
gText_ApprenticeWhichMonFirst10::
|
||||
.string "{PLAYER}{KUN}, listen!\n"
|
||||
.string "It's a crisis!\p"
|
||||
.string "My POKéMON, all three of them, go into\n"
|
||||
.string "battle at once!\p"
|
||||
.string "Of course that's impossible!\n"
|
||||
.string "Wahahaha!\p"
|
||||
.string "This is no lie, though.\n"
|
||||
.string "I'm not very good at thinking about\l"
|
||||
.string "how I should line up my POKéMON.\p"
|
||||
.string "So, how about deciding for me which\n"
|
||||
.string "POKéMON should go first, master?$"
|
||||
|
||||
gText_ApprenticeMonFirstThanks10::
|
||||
.string "Okay, so it's my {STR_VAR_1} you chose?\n"
|
||||
.string "I'll let any but that one go first!\p"
|
||||
.string "Just kidding!\n"
|
||||
.string "I'll obey your teaching, master!\p"
|
||||
.string "Thanks, master!\n"
|
||||
.string "I hope you'll keep teaching me!$"
|
||||
|
||||
gText_ApprenticeWhichMonFirst11::
|
||||
.string "A-H-O-Y!\n"
|
||||
.string "And that spells ahoy!\p"
|
||||
.string "The rappin' SAILOR am I!\n"
|
||||
.string "I present to you a question\l"
|
||||
.string "that's pretty fly!\p"
|
||||
.string "It's a team lineup question\n"
|
||||
.string "that begs your suggestion!\p"
|
||||
.string "Out of this lot, which should go first\n"
|
||||
.string "as the first on the spot?$"
|
||||
|
||||
gText_ApprenticeMonFirstThanks11::
|
||||
.string "Okay, I hear you, sure I do!\n"
|
||||
.string "I'll switch them up, that I'll do!\p"
|
||||
.string "If it's advice I ever need,\n"
|
||||
.string "{PLAYER}, your word I'll always heed!$"
|
||||
|
||||
gText_ApprenticeWhichMonFirst12::
|
||||
.string "Yahoo, {PLAYER}!\n"
|
||||
.string "How do you do?\p"
|
||||
.string "What should I do? Go ahead and ask?\n"
|
||||
.string "Uh-huh, I have something to ask!\l"
|
||||
.string "Are you receiving me?\l"
|
||||
.string "You are receiving me!\p"
|
||||
.string "You have to decide, which of my\n"
|
||||
.string "POKéMON is the first to ride!\l"
|
||||
.string "Into battle, I mean to say.$"
|
||||
|
||||
gText_ApprenticeMonFirstThanks12::
|
||||
.string "My {STR_VAR_1}? Yes!\n"
|
||||
.string "That'll do, there's no distress!\p"
|
||||
.string "Well, {PLAYER}, I have to roam free,\n"
|
||||
.string "but don't you forget about me.\p"
|
||||
.string "See you again, my smart friend!$"
|
||||
|
||||
gText_ApprenticeWhichMonFirst13::
|
||||
.string "…Oof…ooch… {PLAYER}{KUN}…\n"
|
||||
.string "My stomach's hurting all of a sudden…\p"
|
||||
.string "…It's getting better now…\p"
|
||||
.string "I must've worried myself sick racking\n"
|
||||
.string "my brains on how I should line up\l"
|
||||
.string "my posse of POKéMON.\p"
|
||||
.string "So, things being this way,\n"
|
||||
.string "I need you to decide for me.\p"
|
||||
.string "{PLAYER}{KUN}, which of my POKéMON should\n"
|
||||
.string "go first? So I'd win, I mean.$"
|
||||
|
||||
gText_ApprenticeMonFirstThanks13::
|
||||
.string "Hm, all right.\n"
|
||||
.string "My {STR_VAR_1} goes first.\p"
|
||||
.string "I'll fix the lineup like that after\n"
|
||||
.string "I have my supper.\p"
|
||||
.string "I hope I can keep hitting you up\n"
|
||||
.string "for help like this.$"
|
||||
|
||||
gText_ApprenticeWhichMonFirst14::
|
||||
.string "Er… Um…\n"
|
||||
.string "{PLAYER}{KUN}?\p"
|
||||
.string "Please, don't look at me that way.\n"
|
||||
.string "You're making me feel all flustered.\p"
|
||||
.string "Um…\n"
|
||||
.string "I really need your advice.\p"
|
||||
.string "It makes me bashful to say this,\n"
|
||||
.string "but I chose my 3-POKéMON team.\l"
|
||||
.string "I can't decide on the order, though.\p"
|
||||
.string "Which POKéMON should I send out first\n"
|
||||
.string "so I at least look capable?$"
|
||||
|
||||
gText_ApprenticeMonFirstThanks14::
|
||||
.string "Oh… Okay!\n"
|
||||
.string "I'll lead with my {STR_VAR_1}.\p"
|
||||
.string "I hope I can do my best without\n"
|
||||
.string "getting all flustered.\p"
|
||||
.string "Thank you, {PLAYER}{KUN}.\n"
|
||||
.string "If we meet again, I hope you will be\l"
|
||||
.string "as helpful.$"
|
||||
|
||||
gText_ApprenticeWhichMonFirst15::
|
||||
.string "Hm? You appear to be {PLAYER}{KUN}…\n"
|
||||
.string "But are you really?\l"
|
||||
.string "Perhaps you're a clever look-alike?\p"
|
||||
.string "Oh, no, no, no, don't worry!\n"
|
||||
.string "If you really are {PLAYER}, please\l"
|
||||
.string "forget about my rudeness.\p"
|
||||
.string "What I would like is your fine advice.\p"
|
||||
.string "I have here my POKéMON team.\n"
|
||||
.string "I would like you to tell me which one\l"
|
||||
.string "should go first in a battle.$"
|
||||
|
||||
gText_ApprenticeMonFirstThanks15::
|
||||
.string "My {STR_VAR_1}…\n"
|
||||
.string "You aren't pulling my leg?\p"
|
||||
.string "I see. If that's the case, that's fine.\n"
|
||||
.string "I thank you for your time.\p"
|
||||
.string "I am as you see, but I shall do\n"
|
||||
.string "my best.\p"
|
||||
.string "Let us meet again!$"
|
||||
|
||||
gText_ApprenticeWhichMon0::
|
||||
.string "Snivel…\n"
|
||||
.string "Oh, {PLAYER}!\p"
|
||||
.string "What perfect timing!\n"
|
||||
.string "There's something I just can't decide…\p"
|
||||
.string "I can't decide which POKéMON I should\n"
|
||||
.string "be using.\p"
|
||||
.string "I can't decide between the POKéMON\n"
|
||||
.string "{STR_VAR_1} and {STR_VAR_2}…\p"
|
||||
.string "{PLAYER}, which do you think will give\n"
|
||||
.string "even me a chance at winning?$"
|
||||
|
||||
gText_ApprenticeMonThanks0::
|
||||
.string "Snivel… I… I understand!\n"
|
||||
.string "Oh! I'm so sorry!\l"
|
||||
.string "You've made me so happy, I'm crying…\p"
|
||||
.string "I'll do my best to catch one\n"
|
||||
.string "{STR_VAR_1}!\p"
|
||||
.string "Thank you so much!$"
|
||||
|
||||
gText_ApprenticeWhichMon1::
|
||||
.string "Yay! It's {PLAYER}!\n"
|
||||
.string "Yay, you came at the right time, too!\l"
|
||||
.string "I need your advice again!\p"
|
||||
.string "Um, I'm all mixed up--should I use\n"
|
||||
.string "my {STR_VAR_1} or {STR_VAR_2}…\p"
|
||||
.string "Which do you think I should raise,\n"
|
||||
.string "{PLAYER}?$"
|
||||
|
||||
gText_ApprenticeMonThanks1::
|
||||
.string "Oh, so my {STR_VAR_1} is better!\n"
|
||||
.string "Okay, I'll do that!\p"
|
||||
.string "Thanks for teaching me!$"
|
||||
|
||||
gText_ApprenticeWhichMon2::
|
||||
.string "{PLAYER}, hello!\n"
|
||||
.string "I have a question I wanted to ask.\p"
|
||||
.string "I'm in a dilemma over whether I should\n"
|
||||
.string "raise one {STR_VAR_1} or {STR_VAR_2}.\p"
|
||||
.string "Which POKéMON do you think will\n"
|
||||
.string "be stronger?$"
|
||||
|
||||
gText_ApprenticeMonThanks2::
|
||||
.string "{STR_VAR_1} is your choice?\n"
|
||||
.string "Okay, I got it!\p"
|
||||
.string "I'll go catch a strong {STR_VAR_1}\n"
|
||||
.string "right away!\p"
|
||||
.string "See you again!$"
|
||||
|
||||
gText_ApprenticeWhichMon3::
|
||||
.string "Hello, {PLAYER}…\p"
|
||||
.string "Um, you've probably already forgotten\n"
|
||||
.string "about someone like me…\p"
|
||||
.string "…But that doesn't matter if you\n"
|
||||
.string "could give me advice…\p"
|
||||
.string "I can't decide on the one kind of\n"
|
||||
.string "POKéMON I should raise…\p"
|
||||
.string "I've narrowed the field to the POKéMON\n"
|
||||
.string "{STR_VAR_1} and {STR_VAR_2}, but that's\l"
|
||||
.string "where I became stuck…\p"
|
||||
.string "{PLAYER}, you probably don't want to\n"
|
||||
.string "bother, but please decide for me.$"
|
||||
|
||||
gText_ApprenticeMonThanks3::
|
||||
.string "But will a wild {STR_VAR_1} even pay\n"
|
||||
.string "attention to me?\p"
|
||||
.string "I will try!\p"
|
||||
.string "But will I even be able to catch one…\n"
|
||||
.string "No! I'll do my best!\p"
|
||||
.string "Thank you!$"
|
||||
|
||||
gText_ApprenticeWhichMon4::
|
||||
.string "Oh, {PLAYER}{KUN}! I'm so glad to see you!\n"
|
||||
.string "I was about to go looking for you!\p"
|
||||
.string "Can you decide what kind of POKéMON\n"
|
||||
.string "I should use?\p"
|
||||
.string "For instance…\n"
|
||||
.string "How about the POKéMON {STR_VAR_1}\l"
|
||||
.string "and {STR_VAR_2}?\p"
|
||||
.string "Which one do you think would be\n"
|
||||
.string "better?$"
|
||||
|
||||
gText_ApprenticeMonThanks4::
|
||||
.string "{STR_VAR_1}? That's great!\p"
|
||||
.string "Knowing that you made the decision,\n"
|
||||
.string "{PLAYER}{KUN}, I won't be so upset if\l"
|
||||
.string "I lose.\p"
|
||||
.string "Okay, I'll look to you for advice again.\n"
|
||||
.string "Bye!$"
|
||||
|
||||
gText_ApprenticeWhichMon5::
|
||||
.string "If it isn't {PLAYER}{KUN}! How's it going?\n"
|
||||
.string "I'm busy again as always!\p"
|
||||
.string "I want to do good with POKéMON, too,\n"
|
||||
.string "but I haven't been able to decide\l"
|
||||
.string "which POKéMON I should use.\p"
|
||||
.string "You know how {STR_VAR_1} look strong?\n"
|
||||
.string "But {STR_VAR_2} are tough to ignore.\p"
|
||||
.string "{PLAYER}{KUN}, give me some of your good\n"
|
||||
.string "advice! Which one'd be good for me?$"
|
||||
|
||||
gText_ApprenticeMonThanks5::
|
||||
.string "Okay, gotcha.\n"
|
||||
.string "I'll find time somehow and catch me\l"
|
||||
.string "that {STR_VAR_1} you recommended.\p"
|
||||
.string "I'm glad I met a good mentor in you.\n"
|
||||
.string "Thanks! See you around!$"
|
||||
|
||||
gText_ApprenticeWhichMon6::
|
||||
.string "Oh!\n"
|
||||
.string "Yay, it's {PLAYER}!\p"
|
||||
.string "I didn't waste any time boasting to\n"
|
||||
.string "my friends about meeting you!\p"
|
||||
.string "I need to tap your mind again today.\n"
|
||||
.string "It's an easy one for you!\p"
|
||||
.string "Drum roll, please!\n"
|
||||
.string "The question I have is…\p"
|
||||
.string "If I were to raise a POKéMON,\n"
|
||||
.string "and the choices were one {STR_VAR_1}\l"
|
||||
.string "or {STR_VAR_2}, which should it be?$"
|
||||
|
||||
gText_ApprenticeMonThanks6::
|
||||
.string "Ahhh!\n"
|
||||
.string "{STR_VAR_1}, you say!\l"
|
||||
.string "Thanks for a most cool answer!\p"
|
||||
.string "I guess that's about all I wanted\n"
|
||||
.string "to ask you today.\p"
|
||||
.string "Let's meet here again, okay?\n"
|
||||
.string "Thanks!$"
|
||||
|
||||
gText_ApprenticeWhichMon7::
|
||||
.string "Oh, is it you, {PLAYER}?\n"
|
||||
.string "I'm delighted to see you again!\p"
|
||||
.string "Ever since I became your apprentice,\n"
|
||||
.string "my confidence has been blooming.\p"
|
||||
.string "I think I'm ready to raise a POKéMON\n"
|
||||
.string "of my own!\p"
|
||||
.string "{PLAYER}, may I impose on you to choose\n"
|
||||
.string "which POKéMON I should raise?\p"
|
||||
.string "The choices are the POKéMON\n"
|
||||
.string "{STR_VAR_1} or {STR_VAR_2}…\l"
|
||||
.string "Which POKéMON is right for me?$"
|
||||
|
||||
gText_ApprenticeMonThanks7::
|
||||
.string "One {STR_VAR_1} it is!\n"
|
||||
.string "I will find one right away!\p"
|
||||
.string "Thank you, {PLAYER}.\n"
|
||||
.string "I hope I can count on you again.\l"
|
||||
.string "Please take care!$"
|
||||
|
||||
gText_ApprenticeWhichMon8::
|
||||
.string "Eek! {PLAYER}! I met you again!\n"
|
||||
.string "I… I'm overjoyed!\p"
|
||||
.string "Oh-oh-oh, I know!\n"
|
||||
.string "I shouldn't pass up this opportunity!\p"
|
||||
.string "May I ask a huge favor, {PLAYER}?\n"
|
||||
.string "Please choose a POKéMON for me!\p"
|
||||
.string "Please decide which would be better,\n"
|
||||
.string "{STR_VAR_1} or {STR_VAR_2}!$"
|
||||
|
||||
gText_ApprenticeMonThanks8::
|
||||
.string "Wow! You decided for me!\n"
|
||||
.string "One {STR_VAR_1} is what I'll raise to\l"
|
||||
.string "the best of my ability.\p"
|
||||
.string "I hope you'll be willing to teach me\n"
|
||||
.string "some more another time.$"
|
||||
|
||||
gText_ApprenticeWhichMon9::
|
||||
.string "Hey, hey!\n"
|
||||
.string "My mentor, {PLAYER}{KUN}!\p"
|
||||
.string "Hello, I've been looking for you\n"
|
||||
.string "for some more of your sage advice!\p"
|
||||
.string "Which kind of POKéMON would be right\n"
|
||||
.string "for me, one {STR_VAR_1} or {STR_VAR_2}?\p"
|
||||
.string "Don't be shy now.\n"
|
||||
.string "Let's blurt it out!$"
|
||||
|
||||
gText_ApprenticeMonThanks9::
|
||||
.string "Uh-huh, one {STR_VAR_1} it is!\n"
|
||||
.string "OK, A-OK!\l"
|
||||
.string "I'll get one in a BALL, like, cram!\p"
|
||||
.string "All right, thanks, as always!\n"
|
||||
.string "Adios!$"
|
||||
|
||||
gText_ApprenticeWhichMon10::
|
||||
.string "{PLAYER}{KUN}, listen! Big news!\n"
|
||||
.string "I caught a mirage POKéMON!\p"
|
||||
.string "Of course I'm lying!\n"
|
||||
.string "Wahahaha!\p"
|
||||
.string "This is no lie, though.\n"
|
||||
.string "I'm not very good at catching\l"
|
||||
.string "POKéMON.\p"
|
||||
.string "So, how about deciding for me which\n"
|
||||
.string "kind of POKéMON I should catch,\l"
|
||||
.string "master?\p"
|
||||
.string "Which would be better?\n"
|
||||
.string "{STR_VAR_1} or {STR_VAR_2}?$"
|
||||
|
||||
gText_ApprenticeMonThanks10::
|
||||
.string "Okay, so it's {STR_VAR_1} you chose?\n"
|
||||
.string "I'll grab the other kind, then!\p"
|
||||
.string "Just kidding!\n"
|
||||
.string "I'll obey your teaching, master!\p"
|
||||
.string "Thanks, master!\n"
|
||||
.string "I hope you'll keep teaching me!$"
|
||||
|
||||
gText_ApprenticeWhichMon11::
|
||||
.string "A-H-O-Y!\n"
|
||||
.string "And that spells ahoy!\p"
|
||||
.string "The rappin' SAILOR am I!\n"
|
||||
.string "Surely you remember who am I?\p"
|
||||
.string "Today, I have a POKéMON question\n"
|
||||
.string "that begs your suggestion!\p"
|
||||
.string "I have the choice between this\n"
|
||||
.string "{STR_VAR_1} and {STR_VAR_2}, you see.\l"
|
||||
.string "Which is the one to catch for me?$"
|
||||
|
||||
gText_ApprenticeMonThanks11::
|
||||
.string "{STR_VAR_1}, you say, hey, hey!\n"
|
||||
.string "I'll go get me one right away!\p"
|
||||
.string "If it's advice I ever need,\n"
|
||||
.string "{PLAYER}, your word I'll always heed!$"
|
||||
|
||||
gText_ApprenticeWhichMon12::
|
||||
.string "Oh, wow, if it isn't {PLAYER}!\p"
|
||||
.string "What should I do? Get your advice?\n"
|
||||
.string "Why not? I'm already talking to you!\p"
|
||||
.string "It's been a long time. Let me break\n"
|
||||
.string "the ice. I'm also looking for advice!\l"
|
||||
.string "Are you receiving me?\l"
|
||||
.string "You are receiving me!\p"
|
||||
.string "My POKéMON--which should I use?\n"
|
||||
.string "It's either {STR_VAR_1} or {STR_VAR_2}.\l"
|
||||
.string "Which do you choose?$"
|
||||
|
||||
gText_ApprenticeMonThanks12::
|
||||
.string "If that {STR_VAR_1} is the best,\n"
|
||||
.string "I'll do as you suggest!\p"
|
||||
.string "Well, {PLAYER}, I have to roam free,\n"
|
||||
.string "but don't you forget about me.\p"
|
||||
.string "See you again, my smart friend!$"
|
||||
|
||||
gText_ApprenticeWhichMon13::
|
||||
.string "Oh, hi, {PLAYER}{KUN}…\n"
|
||||
.string "I have this horrible headache…\p"
|
||||
.string "I must've worried too much about\n"
|
||||
.string "the kind of POKéMON I should raise.\p"
|
||||
.string "So, things being this way,\n"
|
||||
.string "I need you to decide for me.\p"
|
||||
.string "{PLAYER}{KUN}, if I had to choose between\n"
|
||||
.string "the POKéMON {STR_VAR_1} and\l"
|
||||
.string "{STR_VAR_2}, which should it be?$"
|
||||
|
||||
gText_ApprenticeMonThanks13::
|
||||
.string "Hm, one {STR_VAR_1}, all right.\n"
|
||||
.string "I'll go look for one when I get better.\p"
|
||||
.string "I hope I can keep hitting you up\n"
|
||||
.string "for help like this.$"
|
||||
|
||||
gText_ApprenticeWhichMon14::
|
||||
.string "Er… Um…\n"
|
||||
.string "{PLAYER}{KUN}…?\p"
|
||||
.string "Please, don't look at me that way.\n"
|
||||
.string "I'm getting all flustered…\l"
|
||||
.string "I… I need your advice.\p"
|
||||
.string "I… I'm really embarrassed, but I can't\n"
|
||||
.string "decide which POKéMON to use.\p"
|
||||
.string "If the choices were {STR_VAR_1} or\n"
|
||||
.string "{STR_VAR_2}, which would be better?$"
|
||||
|
||||
gText_ApprenticeMonThanks14::
|
||||
.string "Oh… Okay!\n"
|
||||
.string "I'll do my best with one {STR_VAR_1}.\p"
|
||||
.string "I hope I can do my best without\n"
|
||||
.string "getting all flustered.\p"
|
||||
.string "Thank you, {PLAYER}{KUN}.\n"
|
||||
.string "If we meet again, I hope you will be\l"
|
||||
.string "as helpful.$"
|
||||
|
||||
gText_ApprenticeWhichMon15::
|
||||
.string "Hm? You appear to be {PLAYER}{KUN}…\n"
|
||||
.string "But are you really real?\p"
|
||||
.string "No, no, if you are real, it's fine.\n"
|
||||
.string "Incidentally, I would like to obtain\l"
|
||||
.string "your advice.\p"
|
||||
.string "It's about the POKéMON I am to use.\p"
|
||||
.string "If the choices are the POKéMON\n"
|
||||
.string "{STR_VAR_1} and {STR_VAR_2}, which is\l"
|
||||
.string "more worthy of me?$"
|
||||
|
||||
gText_ApprenticeMonThanks15::
|
||||
.string "{STR_VAR_1}?\n"
|
||||
.string "Are you certain?\p"
|
||||
.string "I see. If that's the case, that's fine.\n"
|
||||
.string "I thank you for your time.\p"
|
||||
.string "I do hope it is something even I can\n"
|
||||
.string "handle with aplomb.\p"
|
||||
.string "Let us meet again!$"
|
||||
|
||||
gText_ApprenticeWhichMove0::
|
||||
.string "Waaah! Oh, {PLAYER}!\n"
|
||||
.string "Snivel… Hiccup…\p"
|
||||
.string "I have a dilemma!\n"
|
||||
.string "I can't decide on a move for\l"
|
||||
.string "my {STR_VAR_1}…\p"
|
||||
.string "Please, please, {PLAYER}.\n"
|
||||
.string "Can you decide for me?\p"
|
||||
.string "For my {STR_VAR_1}, which move would\n"
|
||||
.string "be the better choice: {STR_VAR_2}\l"
|
||||
.string "or {STR_VAR_3}?$"
|
||||
|
||||
gText_ApprenticeMoveThanks0::
|
||||
.string "{STR_VAR_1}?\n"
|
||||
.string "Waaaaah!\p"
|
||||
.string "Oh! I'm so sorry, {PLAYER}!\n"
|
||||
.string "You've made me so happy by deciding\l"
|
||||
.string "the move, I'm crying…\p"
|
||||
.string "Snivel…\n"
|
||||
.string "Thank you so much!$"
|
||||
|
||||
gText_ApprenticeWhichMove1::
|
||||
.string "Yay! Hi, {PLAYER}!\n"
|
||||
.string "I need your advice again!\p"
|
||||
.string "I want to teach my {STR_VAR_1}\n"
|
||||
.string "a cool move.\p"
|
||||
.string "I like either of the moves\n"
|
||||
.string "{STR_VAR_2} or {STR_VAR_3}.\l"
|
||||
.string "What's your recommendation?$"
|
||||
|
||||
gText_ApprenticeMoveThanks1::
|
||||
.string "{STR_VAR_1} is better? I guess so!\n"
|
||||
.string "Okay, I'll go with that!\p"
|
||||
.string "If we meet here again, please teach\n"
|
||||
.string "me something else, teacher!$"
|
||||
|
||||
gText_ApprenticeWhichMove2::
|
||||
.string "{PLAYER}, hello!\n"
|
||||
.string "It's about my {STR_VAR_1}, but I'm\l"
|
||||
.string "worried about its moves.\p"
|
||||
.string "You see, it's the moves {STR_VAR_2}\n"
|
||||
.string "and {STR_VAR_3}.\p"
|
||||
.string "Which is stronger and better for\n"
|
||||
.string "my {STR_VAR_1}?$"
|
||||
|
||||
gText_ApprenticeMoveThanks2::
|
||||
.string "{STR_VAR_1} is your choice?\n"
|
||||
.string "Okay, I got it!\p"
|
||||
.string "I'll go teach {STR_VAR_1} to\n"
|
||||
.string "my POKéMON right away!\p"
|
||||
.string "See you again!$"
|
||||
|
||||
gText_ApprenticeWhichMove3::
|
||||
.string "Ohhh, {PLAYER}…\n"
|
||||
.string "I'm hopeless, no, really!\p"
|
||||
.string "I've decided to raise a POKéMON,\n"
|
||||
.string "but now I can't even decide what\l"
|
||||
.string "move I should let it learn…\p"
|
||||
.string "I know that it doesn't mean anything\n"
|
||||
.string "to you, {PLAYER}.\p"
|
||||
.string "But it means a lot to me…\p"
|
||||
.string "Please, {PLAYER}, could you choose\n"
|
||||
.string "a move for my {STR_VAR_1}?\p"
|
||||
.string "If you could even choose between\n"
|
||||
.string "{STR_VAR_2} and {STR_VAR_3}…$"
|
||||
|
||||
gText_ApprenticeMoveThanks3::
|
||||
.string "I understand!\p"
|
||||
.string "But will it even be willing to learn\n"
|
||||
.string "{STR_VAR_1} for me…\l"
|
||||
.string "No! I'll do my best!\p"
|
||||
.string "Thank you!$"
|
||||
|
||||
gText_ApprenticeWhichMove4::
|
||||
.string "Oh, {PLAYER}{KUN}!\n"
|
||||
.string "I was just hoping to see you, too!\p"
|
||||
.string "I was wondering what move would\n"
|
||||
.string "be suitable for my {STR_VAR_1}.\p"
|
||||
.string "I can't decide, so can you decide\n"
|
||||
.string "for me instead?\p"
|
||||
.string "For instance… How about the moves\n"
|
||||
.string "{STR_VAR_2} and {STR_VAR_3}?\l"
|
||||
.string "Which one would be better?$"
|
||||
|
||||
gText_ApprenticeMoveThanks4::
|
||||
.string "{STR_VAR_1}? That's great!\p"
|
||||
.string "Knowing that you made the decision,\n"
|
||||
.string "{PLAYER}{KUN}, I won't be so upset if\l"
|
||||
.string "I lose.\p"
|
||||
.string "Okay, I'll look to you for advice again.\n"
|
||||
.string "Bye!$"
|
||||
|
||||
gText_ApprenticeWhichMove5::
|
||||
.string "How could things be this busy?\n"
|
||||
.string "Hey, if it isn't {PLAYER}{KUN}!\l"
|
||||
.string "How's it going?\p"
|
||||
.string "Since I got up this morning, I've done\n"
|
||||
.string "my jogging, swimming, and cooking!\p"
|
||||
.string "You wouldn't believe how busy I am!\p"
|
||||
.string "I can't even decide what move\n"
|
||||
.string "my {STR_VAR_1} should learn!\p"
|
||||
.string "{STR_VAR_2} looks good, huh?\n"
|
||||
.string "But {STR_VAR_3}'s also decent.\p"
|
||||
.string "{PLAYER}{KUN}, give me some of your good\n"
|
||||
.string "advice! Which move'd be good for me?$"
|
||||
|
||||
gText_ApprenticeMoveThanks5::
|
||||
.string "Okay, gotcha.\n"
|
||||
.string "I'll make room in my schedule and\l"
|
||||
.string "teach that move.\p"
|
||||
.string "I'm glad I met a good mentor in you.\n"
|
||||
.string "Thanks! See you around!$"
|
||||
|
||||
gText_ApprenticeWhichMove6::
|
||||
.string "Oh! Lucky!\n"
|
||||
.string "I met you again, {PLAYER}!\l"
|
||||
.string "I need to tap your mind again today.\p"
|
||||
.string "Drum roll, please!\n"
|
||||
.string "The question I have is…\p"
|
||||
.string "For my {STR_VAR_1}, which is the move\n"
|
||||
.string "best suited, {STR_VAR_2} or\l"
|
||||
.string "{STR_VAR_3}?$"
|
||||
|
||||
gText_ApprenticeMoveThanks6::
|
||||
.string "Ahhh!\n"
|
||||
.string "{STR_VAR_1}, you say!\l"
|
||||
.string "Thanks for a most cool answer!\p"
|
||||
.string "I guess that's about all I wanted\n"
|
||||
.string "to ask you today.\p"
|
||||
.string "Let's meet here again, okay?\n"
|
||||
.string "Thanks!$"
|
||||
|
||||
gText_ApprenticeWhichMove7::
|
||||
.string "Oh, hello, {PLAYER}.\n"
|
||||
.string "I trust you've been well?\p"
|
||||
.string "I have to seek your advice again.\n"
|
||||
.string "It's about my dearest {STR_VAR_1}.\p"
|
||||
.string "What would be the ideal move for\n"
|
||||
.string "my lovable {STR_VAR_1}?\l"
|
||||
.string "{STR_VAR_2} or {STR_VAR_3}?$"
|
||||
|
||||
gText_ApprenticeMoveThanks7::
|
||||
.string "{STR_VAR_1} it is!\n"
|
||||
.string "I will teach that right away!\p"
|
||||
.string "Thank you, {PLAYER}.\n"
|
||||
.string "I hope I can count on you again.\l"
|
||||
.string "Please take care!$"
|
||||
|
||||
gText_ApprenticeWhichMove8::
|
||||
.string "Eek! {PLAYER}! I met you again!\n"
|
||||
.string "I… I'm overjoyed!\p"
|
||||
.string "Whenever I'm in need, you're always\n"
|
||||
.string "there for me, {PLAYER}!\p"
|
||||
.string "Today, I want you to recommend\n"
|
||||
.string "a move for me!\p"
|
||||
.string "Please choose a move for\n"
|
||||
.string "my {STR_VAR_1}!\p"
|
||||
.string "Which move would be better,\n"
|
||||
.string "{STR_VAR_2} or {STR_VAR_3}?$"
|
||||
|
||||
gText_ApprenticeMoveThanks8::
|
||||
.string "Oh-oh-oh! Thank you!\n"
|
||||
.string "{STR_VAR_1} is it!\l"
|
||||
.string "Perfectly understood!\p"
|
||||
.string "I hope you'll be willing to teach me\n"
|
||||
.string "some more another time.$"
|
||||
|
||||
gText_ApprenticeWhichMove9::
|
||||
.string "Hola, {PLAYER}{KUN}, bueno!\n"
|
||||
.string "I'm hoping for some more of\l"
|
||||
.string "your sage advice today!\p"
|
||||
.string "What would be the best move for\n"
|
||||
.string "my {STR_VAR_1}?\p"
|
||||
.string "It should be something that'll\n"
|
||||
.string "let me win just like that!\p"
|
||||
.string "Would it be {STR_VAR_2}?\n"
|
||||
.string "Or {STR_VAR_3}?$"
|
||||
|
||||
gText_ApprenticeMoveThanks9::
|
||||
.string "Uh-huh, {STR_VAR_1} it is!\n"
|
||||
.string "Si, bueno!\l"
|
||||
.string "I'll get it taught, like, ka-blam!\p"
|
||||
.string "All right, thanks, as always!\n"
|
||||
.string "Adios!$"
|
||||
|
||||
gText_ApprenticeWhichMove10::
|
||||
.string "{PLAYER}{KUN}, it's completely wild!\p"
|
||||
.string "My POKéMON!\n"
|
||||
.string "It learned six moves!\p"
|
||||
.string "Of course I'm lying!\n"
|
||||
.string "Wahahaha!\p"
|
||||
.string "This is no lie, though.\n"
|
||||
.string "I'm not very good at choosing moves\l"
|
||||
.string "for my POKéMON.\p"
|
||||
.string "So, how about deciding for me which\n"
|
||||
.string "kind of move I should teach?\p"
|
||||
.string "{STR_VAR_2} or {STR_VAR_3}--which\n"
|
||||
.string "would go with my {STR_VAR_1} best?$"
|
||||
|
||||
gText_ApprenticeMoveThanks10::
|
||||
.string "Okay, so it's {STR_VAR_1} you chose?\n"
|
||||
.string "I'll choose another move, then!\p"
|
||||
.string "Just kidding!\n"
|
||||
.string "I'll obey your teaching, master!\p"
|
||||
.string "Thanks, master!\n"
|
||||
.string "I hope you'll keep teaching me!$"
|
||||
|
||||
gText_ApprenticeWhichMove11::
|
||||
.string "A-H-O-Y!\n"
|
||||
.string "And that spells ahoy!\p"
|
||||
.string "The rappin' SAILOR am I!\n"
|
||||
.string "I'm always with it, don't ask me why.\p"
|
||||
.string "Today, I have a move question\n"
|
||||
.string "that begs your suggestion!\p"
|
||||
.string "{STR_VAR_2} and {STR_VAR_3} are\n"
|
||||
.string "the moves. What would be the best\l"
|
||||
.string "for my {STR_VAR_1} so it grooves?$"
|
||||
|
||||
gText_ApprenticeMoveThanks11::
|
||||
.string "{STR_VAR_1}, you say, hey, hey!\n"
|
||||
.string "I'll go teach that right away!\p"
|
||||
.string "If it's advice I ever need,\n"
|
||||
.string "{PLAYER}, your word I'll always heed!$"
|
||||
|
||||
gText_ApprenticeWhichMove12::
|
||||
.string "Oh, yeahah, if it isn't {PLAYER}!\p"
|
||||
.string "What should I do? Get your advice?\n"
|
||||
.string "Why not? I'm already talking to you!\p"
|
||||
.string "{PLAYER}, are you surprised by me?\n"
|
||||
.string "I want your advice, can't you see?\p"
|
||||
.string "Are you receiving me?\n"
|
||||
.string "You are receiving me!\p"
|
||||
.string "My {STR_VAR_1}--what should it use?\n"
|
||||
.string "It's {STR_VAR_2} or {STR_VAR_3},\l"
|
||||
.string "what do you choose?$"
|
||||
|
||||
gText_ApprenticeMoveThanks12::
|
||||
.string "If that {STR_VAR_1} is the best,\n"
|
||||
.string "I'll do as you suggest!\p"
|
||||
.string "Well, {PLAYER}, I have to roam free,\n"
|
||||
.string "but don't you forget about me.\p"
|
||||
.string "See you again, my smart friend!$"
|
||||
|
||||
gText_ApprenticeWhichMove13::
|
||||
.string "Gahack! Gaah! Oh, {PLAYER}{KUN}…\n"
|
||||
.string "I have this lousy cold, I do…\p"
|
||||
.string "I want to pick a move for my POKéMON,\n"
|
||||
.string "but I'm not up to it…\p"
|
||||
.string "So, things being this way,\n"
|
||||
.string "I need you to decide for me.\p"
|
||||
.string "{PLAYER}{KUN}, if I had to choose between\n"
|
||||
.string "{STR_VAR_2} and {STR_VAR_3} for\l"
|
||||
.string "my {STR_VAR_1}, which would it be?$"
|
||||
|
||||
gText_ApprenticeMoveThanks13::
|
||||
.string "Hm, {STR_VAR_1}, all right. Cough!\n"
|
||||
.string "I'll go teach it when I get better.\p"
|
||||
.string "I hope I can keep hitting you up\n"
|
||||
.string "for help like this.$"
|
||||
|
||||
gText_ApprenticeWhichMove14::
|
||||
.string "Er… Um…\n"
|
||||
.string "{PLAYER}{KUN}…?\p"
|
||||
.string "Please, don't look at me that way.\n"
|
||||
.string "I'm getting all flustered…\l"
|
||||
.string "I… I need your advice.\p"
|
||||
.string "I… I'm really embarrassed, but I can't\n"
|
||||
.string "decide what move I should teach\l"
|
||||
.string "my POKéMON.\p"
|
||||
.string "It's for my {STR_VAR_1}.\n"
|
||||
.string "If the choices were {STR_VAR_2} or\l"
|
||||
.string "{STR_VAR_3}, which would be better?$"
|
||||
|
||||
gText_ApprenticeMoveThanks14::
|
||||
.string "Oh… Okay!\n"
|
||||
.string "I'll try that {STR_VAR_1}.\p"
|
||||
.string "I hope I can teach that move…\n"
|
||||
.string "This is so nerve-racking…\p"
|
||||
.string "Thank you, {PLAYER}{KUN}.\n"
|
||||
.string "If we meet again, I hope you will be\l"
|
||||
.string "as helpful.$"
|
||||
|
||||
gText_ApprenticeWhichMove15::
|
||||
.string "Hm? You appear to be {PLAYER}{KUN}…\n"
|
||||
.string "But are you really real?\p"
|
||||
.string "Perhaps you're one of those popular\n"
|
||||
.string "mimics?\p"
|
||||
.string "No, no, if you are real, it's fine.\n"
|
||||
.string "No need to be upset, I assure you!\p"
|
||||
.string "Incidentally, I would like to obtain\n"
|
||||
.string "your advice.\p"
|
||||
.string "It's about my {STR_VAR_1}.\p"
|
||||
.string "Which move would be better for it to\n"
|
||||
.string "use, {STR_VAR_2} or {STR_VAR_3}?$"
|
||||
|
||||
gText_ApprenticeMoveThanks15::
|
||||
.string "{STR_VAR_1}?\n"
|
||||
.string "There's no question about that?\p"
|
||||
.string "I see. If that's the case, that's fine.\n"
|
||||
.string "I thank you for your time.\p"
|
||||
.string "I do hope it is something even\n"
|
||||
.string "my POKéMON can learn.\p"
|
||||
.string "Let us meet again!$"
|
||||
|
||||
gText_ApprenticePickWinSpeech0::
|
||||
.string "Oh… {PLAYER}?\n"
|
||||
.string "It is {PLAYER}!\l"
|
||||
.string "Oh! Sniff…sob… Please, listen!\p"
|
||||
.string "I… When I battle, I get so nervous,\n"
|
||||
.string "I can't help crying even if I win…\p"
|
||||
.string "I wish I could say something cool\n"
|
||||
.string "when I win…\p"
|
||||
.string "Please, please, {PLAYER}!\n"
|
||||
.string "Could you maybe teach me something\l"
|
||||
.string "cool to say when I win so I don't cry?$"
|
||||
|
||||
gText_ApprenticeWinSpeechThanks0::
|
||||
.string "{STR_VAR_1}\p"
|
||||
.string "Awesome! Wicked! Awoooh!\n"
|
||||
.string "It's really cool!\p"
|
||||
.string "Oh… I'm sorry…\n"
|
||||
.string "I'm so happy, I'm crying…\p"
|
||||
.string "Snivel… {PLAYER}!\n"
|
||||
.string "Thank you so much for everything!\p"
|
||||
.string "I will battle the best I can for\n"
|
||||
.string "your sake, {PLAYER}!\p"
|
||||
.string "{PLAYER}…\n"
|
||||
.string "Next time… We should battle!$"
|
||||
|
||||
gText_ApprenticePickWinSpeech1::
|
||||
.string "Yay! It's {PLAYER}! Hello!\n"
|
||||
.string "I wanted to ask you something!\p"
|
||||
.string "I want to say something cool when\n"
|
||||
.string "I win a match.\p"
|
||||
.string "Do you have a cool saying that\n"
|
||||
.string "you could recommend?$"
|
||||
|
||||
gText_ApprenticeWinSpeechThanks1::
|
||||
.string "{STR_VAR_1}\p"
|
||||
.string "Oh, wow! That is so cool!\n"
|
||||
.string "Okay, I'll say that!\p"
|
||||
.string "Thanks for teaching me all this time!\n"
|
||||
.string "I'm going to do the best I can\l"
|
||||
.string "wherever I go from now on!\p"
|
||||
.string "When we meet again, it'll be for\n"
|
||||
.string "a battle!$"
|
||||
|
||||
gText_ApprenticePickWinSpeech2::
|
||||
.string "{PLAYER}, hello!\p"
|
||||
.string "My POKéMON and I are ready for\n"
|
||||
.string "anything, except for one thing.\p"
|
||||
.string "I think it would be good if I had\n"
|
||||
.string "something to shout when I win.\p"
|
||||
.string "Could you think up something good\n"
|
||||
.string "to say?$"
|
||||
|
||||
gText_ApprenticeWinSpeechThanks2::
|
||||
.string "{STR_VAR_1}\p"
|
||||
.string "…Cool!\n"
|
||||
.string "I will use that!\p"
|
||||
.string "I'm going out to battle all over\n"
|
||||
.string "the place.\p"
|
||||
.string "Who knows, I may even get to battle\n"
|
||||
.string "you one day, {PLAYER}.\p"
|
||||
.string "Next time, let's meet at a place\n"
|
||||
.string "of battle!$"
|
||||
|
||||
gText_ApprenticePickWinSpeech3::
|
||||
.string "Hello, {PLAYER}…\n"
|
||||
.string "I'm sorry to bug you, but I'm hopeless…\p"
|
||||
.string "Even when…\n"
|
||||
.string "Even when I win, I don't have anything\l"
|
||||
.string "special to say…\p"
|
||||
.string "I know that it doesn't mean anything\n"
|
||||
.string "to you, {PLAYER}.\p"
|
||||
.string "But it means a lot to me…\p"
|
||||
.string "Please, {PLAYER}, what should I say\n"
|
||||
.string "if I win a battle?$"
|
||||
|
||||
gText_ApprenticeWinSpeechThanks3::
|
||||
.string "{STR_VAR_1}\p"
|
||||
.string "That's inspired…\p"
|
||||
.string "Uh… Is it okay for someone like me\n"
|
||||
.string "to even say that?\p"
|
||||
.string "No! I'll do my best!\p"
|
||||
.string "{PLAYER}, thank you so much for\n"
|
||||
.string "putting up with me for so long…\p"
|
||||
.string "I promise to do my best from now on.\p"
|
||||
.string "I'm sure you'll quickly forget about\n"
|
||||
.string "someone like me, but let's meet\l"
|
||||
.string "somewhere again!$"
|
||||
|
||||
gText_ApprenticePickWinSpeech4::
|
||||
.string "Oh, {PLAYER}{KUN}.\n"
|
||||
.string "There's something I want you to hear.\p"
|
||||
.string "I know that I don't always sound\n"
|
||||
.string "nice or polite…\p"
|
||||
.string "When I win a battle, I think I come\n"
|
||||
.string "across as being arrogant.\p"
|
||||
.string "I don't want people to dislike me,\n"
|
||||
.string "so I want to say something nice to\l"
|
||||
.string "someone I beat.\p"
|
||||
.string "But I can't think of anything good!\n"
|
||||
.string "Could you think something up for me?$"
|
||||
|
||||
gText_ApprenticeWinSpeechThanks4::
|
||||
.string "{STR_VAR_1}\p"
|
||||
.string "Not bad!\n"
|
||||
.string "Yup, that's what I'll go with!\p"
|
||||
.string "I'm going to hit the road and do what\n"
|
||||
.string "I can with what you taught me in\l"
|
||||
.string "my head and heart.\p"
|
||||
.string "I'm sorry that I've been so pushy\n"
|
||||
.string "with you!\p"
|
||||
.string "Next time, we battle, okay?\n"
|
||||
.string "See you!$"
|
||||
|
||||
gText_ApprenticePickWinSpeech5::
|
||||
.string "Oh, I can't get over how busy I am!\n"
|
||||
.string "Oh, hey, I was looking for you, {PLAYER}{KUN}.\p"
|
||||
.string "Are you well as usual?\n"
|
||||
.string "Things haven't changed for me at all.\p"
|
||||
.string "I've got running, fighting, and mapping\n"
|
||||
.string "to do. Why am I so busy?\p"
|
||||
.string "But even though I'm busy, it'd be rude\n"
|
||||
.string "to just turn on my heels and walk away\l"
|
||||
.string "from a win without saying a word.\p"
|
||||
.string "So, what would be a cool saying to\n"
|
||||
.string "underline my coolness when I'm done\l"
|
||||
.string "and walking away? {PLAYER}{KUN}, help me!$"
|
||||
|
||||
gText_ApprenticeWinSpeechThanks5::
|
||||
.string "{STR_VAR_1}\p"
|
||||
.string "Okay, gotcha.\n"
|
||||
.string "I can find time to say that!\p"
|
||||
.string "Honestly, I'm glad I met a good mentor\n"
|
||||
.string "like you.\p"
|
||||
.string "I'm going to make time somehow so\n"
|
||||
.string "I can get into battling.\p"
|
||||
.string "Thanks for everything, {PLAYER}{KUN}!\n"
|
||||
.string "We have to battle, you and me, one day!$"
|
||||
|
||||
gText_ApprenticePickWinSpeech6::
|
||||
.string "I lucked out again!\n"
|
||||
.string "{PLAYER}! Am I glad to see you!\l"
|
||||
.string "Like usual, I need your advice!\p"
|
||||
.string "Drum roll, please!\n"
|
||||
.string "The last question I have is…\p"
|
||||
.string "If I win a battle and want to end\n"
|
||||
.string "it with a cool flourish, what\l"
|
||||
.string "should I say?$"
|
||||
|
||||
gText_ApprenticeWinSpeechThanks6::
|
||||
.string "{STR_VAR_1}\p"
|
||||
.string "That… That's fabulous!\n"
|
||||
.string "It's dignified and cool! I claim it!\p"
|
||||
.string "…Listen, I think I'm getting decent\n"
|
||||
.string "at this, huh?\p"
|
||||
.string "So, I'm thinking of challenging other\n"
|
||||
.string "TRAINERS from now on.\p"
|
||||
.string "{PLAYER}, your advice really helped me.\p"
|
||||
.string "Maybe one day, there'll be a time when\n"
|
||||
.string "we battle!\p"
|
||||
.string "Thank you for everything!$"
|
||||
|
||||
gText_ApprenticePickWinSpeech7::
|
||||
.string "Oh, {PLAYER}.\n"
|
||||
.string "I'm so glad I met you!\p"
|
||||
.string "I no longer have any concerns with\n"
|
||||
.string "regard to my POKéMON.\p"
|
||||
.string "It's myself that worries me…\p"
|
||||
.string "Do you know how a TRAINER says\n"
|
||||
.string "a few things upon winning a battle?\p"
|
||||
.string "Definitely, I wish I could do that,\n"
|
||||
.string "too!\p"
|
||||
.string "Please, what should I say when\n"
|
||||
.string "I win a battle?$"
|
||||
|
||||
gText_ApprenticeWinSpeechThanks7::
|
||||
.string "{STR_VAR_1}\p"
|
||||
.string "Ah! That saying! It refreshes me\n"
|
||||
.string "and makes me feel reborn!\p"
|
||||
.string "I must use that right away!\p"
|
||||
.string "And now, I must take my leave,\n"
|
||||
.string "{PLAYER}…\p"
|
||||
.string "I will go out to battle many others,\n"
|
||||
.string "but never will I forget your teachings.\p"
|
||||
.string "Perhaps one day…\n"
|
||||
.string "Farewell!$"
|
||||
|
||||
gText_ApprenticePickWinSpeech8::
|
||||
.string "Eek! I spotted {PLAYER}!\n"
|
||||
.string "I… I'm overjoyed to see you!\p"
|
||||
.string "Oh-oh-oh! There's something I just\n"
|
||||
.string "had to ask you!\p"
|
||||
.string "A little while ago, I won a battle.\n"
|
||||
.string "That part was giddying!\p"
|
||||
.string "But it made me so overjoyed that\n"
|
||||
.string "I choked up and couldn't say a thing!\p"
|
||||
.string "So now, {PLAYER}, please, I want you to\n"
|
||||
.string "think up an exit line for when I win!$"
|
||||
|
||||
gText_ApprenticeWinSpeechThanks8::
|
||||
.string "{STR_VAR_1}\p"
|
||||
.string "Waaaaah!\n"
|
||||
.string "I'm going to say that?!\l"
|
||||
.string "I… I'm delirious with joy!\p"
|
||||
.string "Th-th-thank you!\n"
|
||||
.string "I have nothing left to regret now!\p"
|
||||
.string "I'm going to travel now and battle\n"
|
||||
.string "all sorts of people.\p"
|
||||
.string "Everything, I owe it to you, {PLAYER}.\n"
|
||||
.string "Really, really, thank you!\p"
|
||||
.string "I've got to go now, but let's meet\n"
|
||||
.string "in battle one day!$"
|
||||
|
||||
gText_ApprenticePickWinSpeech9::
|
||||
.string "Hola, bueno!\n"
|
||||
.string "{PLAYER}{KUN}!\p"
|
||||
.string "You know, I'm getting the itch to roam\n"
|
||||
.string "and battle where I may.\p"
|
||||
.string "But before I do, I want your advice\n"
|
||||
.string "once again, please!\p"
|
||||
.string "If I were to win a battle, what would\n"
|
||||
.string "be a good boast I could say to my\l"
|
||||
.string "fallen TRAINER opponent?$"
|
||||
|
||||
gText_ApprenticeWinSpeechThanks9::
|
||||
.string "{STR_VAR_1}\p"
|
||||
.string "Uh-huh, that's sweet!\n"
|
||||
.string "Si, bueno!\l"
|
||||
.string "I'll try saying that, like, ham!\p"
|
||||
.string "And now, it's time to say good-bye!\n"
|
||||
.string "Thanks for all sorts of things!\p"
|
||||
.string "Give me a battle one day, OK?\n"
|
||||
.string "Adios!$"
|
||||
|
||||
gText_ApprenticePickWinSpeech10::
|
||||
.string "{PLAYER}{KUN}, there's big trouble!\p"
|
||||
.string "When I win a battle, I brag about it\n"
|
||||
.string "for an hour at least!\p"
|
||||
.string "Of course I'm lying!\n"
|
||||
.string "Wahahaha!\p"
|
||||
.string "This is no lie, though.\n"
|
||||
.string "I'm not very good at chatting.\p"
|
||||
.string "So, how about deciding for me what\n"
|
||||
.string "I should say after winning a battle,\l"
|
||||
.string "master?$"
|
||||
|
||||
gText_ApprenticeWinSpeechThanks10::
|
||||
.string "{STR_VAR_1}\p"
|
||||
.string "That's what I should say, huh?\n"
|
||||
.string "Then, I'll stay away from that!\p"
|
||||
.string "Just kidding!\n"
|
||||
.string "I'll obey your teaching, master!\p"
|
||||
.string "Thanks for teaching me all this time,\n"
|
||||
.string "master!\p"
|
||||
.string "I'm finally understanding what being\n"
|
||||
.string "a TRAINER is about.\p"
|
||||
.string "I'm going to go out and win battles\n"
|
||||
.string "against any TRAINER.\p"
|
||||
.string "Maybe it'll be you one day, master!\p"
|
||||
.string "That's all!\n"
|
||||
.string "Farewell, my master!$"
|
||||
|
||||
gText_ApprenticePickWinSpeech11::
|
||||
.string "A-H-O-Y!\n"
|
||||
.string "And that spells ahoy!\p"
|
||||
.string "The rappin' SAILOR am I!\n"
|
||||
.string "This will be my last question,\l"
|
||||
.string "don't you cry!\p"
|
||||
.string "It's a saying question\n"
|
||||
.string "that begs your suggestion!\p"
|
||||
.string "If I win a match, what can I say\n"
|
||||
.string "in a real cool way?$"
|
||||
|
||||
gText_ApprenticeWinSpeechThanks11::
|
||||
.string "{STR_VAR_1}\p"
|
||||
.string "Perfect! That's what I'll use.\n"
|
||||
.string "I was right to make you choose!\p"
|
||||
.string "And now, I think it'd be best,\n"
|
||||
.string "if I were to fly the nest!\p"
|
||||
.string "Thanks for all you taught me.\n"
|
||||
.string "I'll be off on a battle spree!\p"
|
||||
.string "B-O-N-V-O-Y-A-G-E!\n"
|
||||
.string "And that spells bon voyage,\l"
|
||||
.string "to you this is my homage!$"
|
||||
|
||||
gText_ApprenticePickWinSpeech12::
|
||||
.string "Oh, yeah, {PLAYER}!\n"
|
||||
.string "I found you again today!\p"
|
||||
.string "What should I do? Ask you again?\n"
|
||||
.string "Why not? I'm already asking you!\p"
|
||||
.string "Anyways, {PLAYER}…\n"
|
||||
.string "Are you receiving me?\l"
|
||||
.string "You are receiving me!\l"
|
||||
.string "I need some more advice for me!\p"
|
||||
.string "It's about what I should yell.\n"
|
||||
.string "Something cool to holler when\l"
|
||||
.string "a battle ends well.\p"
|
||||
.string "Come on, I wanna hear you say it!$"
|
||||
|
||||
gText_ApprenticeWinSpeechThanks12::
|
||||
.string "{STR_VAR_1}\p"
|
||||
.string "All right, all right!\n"
|
||||
.string "I'll use that because it's so tight!\p"
|
||||
.string "I'm out of things to ask you.\n"
|
||||
.string "Waving bye is all that's left to do.\p"
|
||||
.string "But maybe one day we'll meet, with one\n"
|
||||
.string "destined to go down in defeat.\p"
|
||||
.string "But, it really is time to say farewell.\p"
|
||||
.string "Well, {PLAYER}, I have to roam free,\n"
|
||||
.string "but don't you forget about me!\p"
|
||||
.string "Take care, {PLAYER}!\n"
|
||||
.string "Love ya!$"
|
||||
|
||||
gText_ApprenticePickWinSpeech13::
|
||||
.string "{PLAYER}{KUN}, I'm finished…\n"
|
||||
.string "My nose won't stop dripping…\p"
|
||||
.string "I was trying to think up something\n"
|
||||
.string "cool to say when I win a battle.\p"
|
||||
.string "It inspired me so much, it made me cry,\n"
|
||||
.string "and now my nose won't stop running…\p"
|
||||
.string "So, things being this way,\n"
|
||||
.string "I need you to decide for me, {PLAYER}{KUN}.\p"
|
||||
.string "When I win a battle,\n"
|
||||
.string "what should I say?$"
|
||||
|
||||
gText_ApprenticeWinSpeechThanks13::
|
||||
.string "{STR_VAR_1}\p"
|
||||
.string "… … …That's good.\n"
|
||||
.string "No, it's awe inspiring!\l"
|
||||
.string "It's bringing fresh tears to my eyes!\p"
|
||||
.string "But in spite of my tears and runny\n"
|
||||
.string "nose, I will use that saying!\p"
|
||||
.string "I'm plumb out of things to ask you,\n"
|
||||
.string "{PLAYER}{KUN}.\p"
|
||||
.string "From now on, we're rivals!\n"
|
||||
.string "Thanks for everything!$"
|
||||
|
||||
gText_ApprenticePickWinSpeech14::
|
||||
.string "Er… Um…\n"
|
||||
.string "{PLAYER}{KUN}…\p"
|
||||
.string "Please, don't look at me that way.\n"
|
||||
.string "You're making me all nervous.\p"
|
||||
.string "I… I need your advice again.\n"
|
||||
.string "I'll make it my last, though…\p"
|
||||
.string "It's really embarrassing to ask,\n"
|
||||
.string "but what if I win a battle?\l"
|
||||
.string "What should I say?$"
|
||||
|
||||
gText_ApprenticeWinSpeechThanks14::
|
||||
.string "{STR_VAR_1}\p"
|
||||
.string "Oh… Okay!\n"
|
||||
.string "I'll try to say that!\l"
|
||||
.string "I might be too nervous to say it…\p"
|
||||
.string "Thank you, {PLAYER}{KUN}.\n"
|
||||
.string "I have to say good-bye now.\p"
|
||||
.string "I'll obey all that you've taught me,\n"
|
||||
.string "{PLAYER}{KUN}, and do the best I can.$"
|
||||
|
||||
gText_ApprenticePickWinSpeech15::
|
||||
.string "Hm? You appear to be {PLAYER}{KUN}…\n"
|
||||
.string "But are you really?\l"
|
||||
.string "Perhaps a clever {PLAYER} DOLL?\p"
|
||||
.string "Oh, no, no, no, don't worry!\n"
|
||||
.string "If you really are real, please\l"
|
||||
.string "forget about my rudeness.\p"
|
||||
.string "No need to be so angry. All I wish for\n"
|
||||
.string "is more of your fine advice.\p"
|
||||
.string "It concerns a saying.\p"
|
||||
.string "More precisely, what should I say\n"
|
||||
.string "if I win a battle?$"
|
||||
|
||||
gText_ApprenticeWinSpeechThanks15::
|
||||
.string "{STR_VAR_1}\p"
|
||||
.string "… … … … … …\n"
|
||||
.string "When I win a match…\p"
|
||||
.string "{STR_VAR_1}\p"
|
||||
.string "…Are you serious?\p"
|
||||
.string "I see. If you are serious, that's fine.\n"
|
||||
.string "I thank you for your time.\p"
|
||||
.string "I do hope even I will be able to\n"
|
||||
.string "put that saying to good use.\p"
|
||||
.string "I seem to have run dry on what advice\n"
|
||||
.string "I need.\p"
|
||||
.string "I do believe it's high time I bid you\n"
|
||||
.string "farewell and strike out on my own.\p"
|
||||
.string "Thank you, my mentor!\n"
|
||||
.string "I apologize for my skepticism!$"
|
341
data/text/battle_dome.inc
Normal file
341
data/text/battle_dome.inc
Normal file
@ -0,0 +1,341 @@
|
||||
BattleDome_Text_Potential1::
|
||||
.string "The best candidate to be a champ!$"
|
||||
|
||||
BattleDome_Text_Potential2::
|
||||
.string "A sure-finalist team.$"
|
||||
|
||||
BattleDome_Text_Potential3::
|
||||
.string "A likely top-three finisher.$"
|
||||
|
||||
BattleDome_Text_Potential4::
|
||||
.string "A candidate to finish first.$"
|
||||
|
||||
BattleDome_Text_Potential5::
|
||||
.string "A team with top-class potential.$"
|
||||
|
||||
BattleDome_Text_Potential6::
|
||||
.string "The dark horse team this tournament.$"
|
||||
|
||||
BattleDome_Text_Potential7::
|
||||
.string "A better-than-average team.$"
|
||||
|
||||
BattleDome_Text_Potential8::
|
||||
.string "This tournament's average team.$"
|
||||
|
||||
BattleDome_Text_Potential9::
|
||||
.string "A team with average potential.$"
|
||||
|
||||
BattleDome_Text_Potential10::
|
||||
.string "A weaker-than-average team.$"
|
||||
|
||||
BattleDome_Text_Potential11::
|
||||
.string "A team looking for its first win.$"
|
||||
|
||||
BattleDome_Text_Potential12::
|
||||
.string "One win will make this team proud.$"
|
||||
|
||||
BattleDome_Text_Potential13::
|
||||
.string "Overall, a weak team.$"
|
||||
|
||||
BattleDome_Text_Potential14::
|
||||
.string "A team with very low potential.$"
|
||||
|
||||
BattleDome_Text_Potential15::
|
||||
.string "A team unlikely to win the tournament.$"
|
||||
|
||||
BattleDome_Text_Potential16::
|
||||
.string "The team most unlikely to win.$"
|
||||
|
||||
BattleDome_Text_PotentialDomeAceTucker::
|
||||
.string "The perfect, invincible superstar!$"
|
||||
|
||||
BattleDome_Text_StyleRiskDisaster::
|
||||
.string "Willing to risk total disaster at times.$"
|
||||
|
||||
BattleDome_Text_StyleEndureLongBattles::
|
||||
.string "Skilled at enduring long battles.$"
|
||||
|
||||
BattleDome_Text_StyleVariesTactics::
|
||||
.string "Varies tactics to suit the opponent.$"
|
||||
|
||||
BattleDome_Text_StyleToughWinningPattern::
|
||||
.string "Has a tough winning pattern.$"
|
||||
|
||||
BattleDome_Text_StyleUsesVeryRareMove::
|
||||
.string "Occasionally uses a very rare move.$"
|
||||
|
||||
BattleDome_Text_StyleUsesStartlingMoves::
|
||||
.string "Uses startling and disruptive moves.$"
|
||||
|
||||
BattleDome_Text_StyleConstantlyWatchesHP::
|
||||
.string "Constantly watches HP in battle.$"
|
||||
|
||||
BattleDome_Text_StyleStoresAndLoosesPower::
|
||||
.string "Good at storing then loosing power.$"
|
||||
|
||||
BattleDome_Text_StyleEnfeeblesFoes::
|
||||
.string "Skilled at enfeebling foes.$"
|
||||
|
||||
BattleDome_Text_StylePrefersLuckTactics::
|
||||
.string "Prefers tactics that rely on luck.$"
|
||||
|
||||
BattleDome_Text_StyleRegalAtmosphere::
|
||||
.string "Attacks with a regal atmosphere.$"
|
||||
|
||||
BattleDome_Text_StylePowerfulLowPPMoves::
|
||||
.string "Attacks with powerful, low-PP moves.$"
|
||||
|
||||
BattleDome_Text_StyleEnfeebleThenAttack::
|
||||
.string "Skilled at enfeebling, then attacking.$"
|
||||
|
||||
BattleDome_Text_StyleBattlesWhileEnduring::
|
||||
.string "Battles while enduring all attacks.$"
|
||||
|
||||
BattleDome_Text_StyleUpsetsFoesEmotionally::
|
||||
.string "Skilled at upsetting foes emotionally.$"
|
||||
|
||||
BattleDome_Text_StyleStrongAndStraightforward::
|
||||
.string "Uses strong and straightforward moves.$"
|
||||
|
||||
BattleDome_Text_StyleAggressivelyStrongMoves::
|
||||
.string "Aggressively uses strong moves.$"
|
||||
|
||||
BattleDome_Text_StyleCleverlyDodgesAttacks::
|
||||
.string "Battles while cleverly dodging attacks.$"
|
||||
|
||||
BattleDome_Text_StyleUsesUpsettingMoves::
|
||||
.string "Skilled at using upsetting attacks.$"
|
||||
|
||||
BattleDome_Text_StyleUsesPopularMoves::
|
||||
.string "Uses many popular moves.$"
|
||||
|
||||
BattleDome_Text_StyleHasPowerfulComboMoves::
|
||||
.string "Has moves for powerful combinations.$"
|
||||
|
||||
BattleDome_Text_StyleUsesHighProbabilityMoves::
|
||||
.string "Uses high-probability attacks.$"
|
||||
|
||||
BattleDome_Text_StyleAggressivelySpectacularMoves::
|
||||
.string "Aggressively uses spectacular moves.$"
|
||||
|
||||
BattleDome_Text_StyleEmphasizesOffenseOverDefense::
|
||||
.string "Emphasizes offense over defense.$"
|
||||
|
||||
BattleDome_Text_StyleEmphasizesDefenseOverOffense::
|
||||
.string "Emphasizes defense over offense.$"
|
||||
|
||||
BattleDome_Text_StyleAttacksQuicklyStrongMoves::
|
||||
.string "Attacks quickly with strong moves.$"
|
||||
|
||||
BattleDome_Text_StyleUsesAddedEffectMoves::
|
||||
.string "Often uses moves with added effects.$"
|
||||
|
||||
BattleDome_Text_StyleUsesBalancedMixOfMoves::
|
||||
.string "Uses a well-balanced mix of moves.$"
|
||||
|
||||
BattleDome_Text_StyleSampleMessage1::
|
||||
.string "This is sample message 1.$"
|
||||
|
||||
BattleDome_Text_StyleSampleMessage2::
|
||||
.string "This is sample message 2.$"
|
||||
|
||||
BattleDome_Text_StyleSampleMessage3::
|
||||
.string "This is sample message 3.$"
|
||||
|
||||
BattleDome_Text_StyleSampleMessage4::
|
||||
.string "This is sample message 4.$"
|
||||
|
||||
BattleDome_Text_EmphasizesHPAndAtk::
|
||||
.string "Emphasizes HP and ATTACK.$"
|
||||
|
||||
BattleDome_Text_EmphasizesHPAndDef::
|
||||
.string "Emphasizes HP and DEFENSE.$"
|
||||
|
||||
BattleDome_Text_EmphasizesHPAndSpeed::
|
||||
.string "Emphasizes HP and SPEED.$"
|
||||
|
||||
BattleDome_Text_EmphasizesHPAndSpAtk::
|
||||
.string "Emphasizes HP and SP. ATTACK.$"
|
||||
|
||||
BattleDome_Text_EmphasizesHPAndSpDef::
|
||||
.string "Emphasizes HP and SP. DEFENSE.$"
|
||||
|
||||
BattleDome_Text_EmphasizesAtkAndDef::
|
||||
.string "Emphasizes ATTACK and DEFENSE.$"
|
||||
|
||||
BattleDome_Text_EmphasizesAtkAndSpeed::
|
||||
.string "Emphasizes ATTACK and SPEED.$"
|
||||
|
||||
BattleDome_Text_EmphasizesAtkAndSpAtk::
|
||||
.string "Emphasizes ATTACK and SP. ATTACK.$"
|
||||
|
||||
BattleDome_Text_EmphasizesAtkAndSpDef::
|
||||
.string "Emphasizes ATTACK and SP. DEFENSE.$"
|
||||
|
||||
BattleDome_Text_EmphasizesDefAndSpeed::
|
||||
.string "Emphasizes DEFENSE and SPEED.$"
|
||||
|
||||
BattleDome_Text_EmphasizesDefAndSpAtk::
|
||||
.string "Emphasizes DEFENSE and SP. ATTACK.$"
|
||||
|
||||
BattleDome_Text_EmphasizesDefAndSpDef::
|
||||
.string "Emphasizes DEFENSE and SP. DEFENSE.$"
|
||||
|
||||
BattleDome_Text_EmphasizesSpeedAndSpAtk::
|
||||
.string "Emphasizes SPEED and SP. ATTACK.$"
|
||||
|
||||
BattleDome_Text_EmphasizesSpeedAndSpDef::
|
||||
.string "Emphasizes SPEED and SP. DEFENSE.$"
|
||||
|
||||
BattleDome_Text_EmphasizesSpAtkAndSpDef::
|
||||
.string "Emphasizes SP. ATTACK and SP. DEFENSE.$"
|
||||
|
||||
BattleDome_Text_EmphasizesHP::
|
||||
.string "Emphasizes HP.$"
|
||||
|
||||
BattleDome_Text_EmphasizesAtk::
|
||||
.string "Emphasizes ATTACK.$"
|
||||
|
||||
BattleDome_Text_EmphasizesDef::
|
||||
.string "Emphasizes DEFENSE.$"
|
||||
|
||||
BattleDome_Text_EmphasizesSpeed::
|
||||
.string "Emphasizes SPEED.$"
|
||||
|
||||
BattleDome_Text_EmphasizesSpAtk::
|
||||
.string "Emphasizes SP. ATTACK.$"
|
||||
|
||||
BattleDome_Text_EmphasizesSpDef::
|
||||
.string "Emphasizes SP. DEFENSE.$"
|
||||
|
||||
BattleDome_Text_NeglectsHPAndAtk::
|
||||
.string "Neglects HP and ATTACK.$"
|
||||
|
||||
BattleDome_Text_NeglectsHPAndDef::
|
||||
.string "Neglects HP and DEFENSE.$"
|
||||
|
||||
BattleDome_Text_NeglectsHPAndSpeed::
|
||||
.string "Neglects HP and SPEED.$"
|
||||
|
||||
BattleDome_Text_NeglectsHPAndSpAtk::
|
||||
.string "Neglects HP and SP. ATTACK.$"
|
||||
|
||||
BattleDome_Text_NeglectsHPAndSpDef::
|
||||
.string "Neglects HP and SP. DEFENSE.$"
|
||||
|
||||
BattleDome_Text_NeglectsAtkAndDef::
|
||||
.string "Neglects ATTACK and DEFENSE.$"
|
||||
|
||||
BattleDome_Text_NeglectsAtkAndSpeed::
|
||||
.string "Neglects ATTACK and SPEED.$"
|
||||
|
||||
BattleDome_Text_NeglectsAtkAndSpAtk::
|
||||
.string "Neglects ATTACK and SP. ATTACK.$"
|
||||
|
||||
BattleDome_Text_NeglectsAtkAndSpDef::
|
||||
.string "Neglects ATTACK and SP. DEFENSE.$"
|
||||
|
||||
BattleDome_Text_NeglectsDefAndSpeed::
|
||||
.string "Neglects DEFENSE and SPEED.$"
|
||||
|
||||
BattleDome_Text_NeglectsDefAndSpAtk::
|
||||
.string "Neglects DEFENSE and SP. ATTACK.$"
|
||||
|
||||
BattleDome_Text_NeglectsDefAndSpDef::
|
||||
.string "Neglects DEFENSE and SP. DEFENSE.$"
|
||||
|
||||
BattleDome_Text_NeglectsSpeedAndSpAtk::
|
||||
.string "Neglects SPEED and SP. ATTACK.$"
|
||||
|
||||
BattleDome_Text_NeglectsSpeedAndSpDef::
|
||||
.string "Neglects SPEED and SP. DEFENSE.$"
|
||||
|
||||
BattleDome_Text_NeglectsSpAtkAndSpDef::
|
||||
.string "Neglects SP. ATTACK and SP. DEFENSE.$"
|
||||
|
||||
BattleDome_Text_NeglectsHP::
|
||||
.string "Neglects HP.$"
|
||||
|
||||
BattleDome_Text_NeglectsAtk::
|
||||
.string "Neglects ATTACK.$"
|
||||
|
||||
BattleDome_Text_NeglectsDef::
|
||||
.string "Neglects DEFENSE.$"
|
||||
|
||||
BattleDome_Text_NeglectsSpeed::
|
||||
.string "Neglects SPEED.$"
|
||||
|
||||
BattleDome_Text_NeglectsSpAtk::
|
||||
.string "Neglects SP. ATTACK.$"
|
||||
|
||||
BattleDome_Text_NeglectsSpDef::
|
||||
.string "Neglects SP. DEFENSE.$"
|
||||
|
||||
BattleDome_Text_RaisesMonsWellBalanced::
|
||||
.string "Raises POKéMON in a well-balanced way.$"
|
||||
|
||||
BattleDome_Text_LetTheBattleBegin::
|
||||
.string "Let the battle begin!$"
|
||||
|
||||
BattleDome_Text_TrainerWonUsingMove::
|
||||
.string "{STR_VAR_1} won using {STR_VAR_2}!$"
|
||||
|
||||
BattleDome_Text_TrainerBecameChamp::
|
||||
.string "{STR_VAR_1} became the champ!$"
|
||||
|
||||
BattleDome_Text_TrainerWonByDefault::
|
||||
.string "{STR_VAR_1} won by default!$"
|
||||
|
||||
BattleDome_Text_TrainerWonOutrightByDefault::
|
||||
.string "{STR_VAR_1} won outright by default!$"
|
||||
|
||||
BattleDome_Text_TrainerWonNoMoves::
|
||||
.string "{STR_VAR_1} won without using a move!$"
|
||||
|
||||
BattleDome_Text_TrainerWonOutrightNoMoves::
|
||||
.string "{STR_VAR_1} won outright with no moves!$"
|
||||
|
||||
BattleDome_Text_Round1Match1::
|
||||
.string "Round 1, Match 1$"
|
||||
|
||||
BattleDome_Text_Round1Match2::
|
||||
.string "Round 1, Match 2$"
|
||||
|
||||
BattleDome_Text_Round1Match3::
|
||||
.string "Round 1, Match 3$"
|
||||
|
||||
BattleDome_Text_Round1Match4::
|
||||
.string "Round 1, Match 4$"
|
||||
|
||||
BattleDome_Text_Round1Match5::
|
||||
.string "Round 1, Match 5$"
|
||||
|
||||
BattleDome_Text_Round1Match6::
|
||||
.string "Round 1, Match 6$"
|
||||
|
||||
BattleDome_Text_Round1Match7::
|
||||
.string "Round 1, Match 7$"
|
||||
|
||||
BattleDome_Text_Round1Match8::
|
||||
.string "Round 1, Match 8$"
|
||||
|
||||
BattleDome_Text_Round2Match1::
|
||||
.string "Round 2, Match 1$"
|
||||
|
||||
BattleDome_Text_Round2Match2::
|
||||
.string "Round 2, Match 2$"
|
||||
|
||||
BattleDome_Text_Round2Match3::
|
||||
.string "Round 2, Match 3$"
|
||||
|
||||
BattleDome_Text_Round2Match4::
|
||||
.string "Round 2, Match 4$"
|
||||
|
||||
BattleDome_Text_SemifinalMatch1::
|
||||
.string "Semifinal Match 1$"
|
||||
|
||||
BattleDome_Text_SemifinalMatch2::
|
||||
.string "Semifinal Match 2$"
|
||||
|
||||
BattleDome_Text_FinalMatch::
|
||||
.string "Final Match$"
|
433
data/text/battle_tent.inc
Normal file
433
data/text/battle_tent.inc
Normal file
@ -0,0 +1,433 @@
|
||||
FallarborTown_BattleTentLobby_Text_WelcomeToBattleTent:
|
||||
.string "I welcome you to the BATTLE TENT\n"
|
||||
.string "FALLARBOR SITE!\p"
|
||||
.string "I am your guide to the Set KO Tourney!$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_TakeChallenge:
|
||||
.string "Now, do you wish to take the challenge\n"
|
||||
.string "of a Set KO Tourney?$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_AwaitAnotherChallenge:
|
||||
.string "We await your challenge on\n"
|
||||
.string "another occasion!$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_ExplainFallarborTent:
|
||||
.string "In the FALLARBOR BATTLE TENT,\n"
|
||||
.string "we undertake the Set KO Tourney.\p"
|
||||
.string "All participants enter with a team of\n"
|
||||
.string "three POKéMON.\p"
|
||||
.string "The three POKéMON must be lined up\n"
|
||||
.string "in the order that they are to appear in.\p"
|
||||
.string "During battle, the POKéMON will appear\n"
|
||||
.string "one at a time in the preset order.\p"
|
||||
.string "Once a POKéMON enters battle, it must\n"
|
||||
.string "remain out until the match is decided.\p"
|
||||
.string "If a match remains undecided in\n"
|
||||
.string "three turns, it goes to judging.\p"
|
||||
.string "If you wish to interrupt your challenge,\n"
|
||||
.string "please save the game.\p"
|
||||
.string "If you don't save, you will not be able\n"
|
||||
.string "to continue with your challenge.\p"
|
||||
.string "If you pull off the feat of beating\n"
|
||||
.string "three TRAINERS in succession,\l"
|
||||
.string "we will present you with a fine prize.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_SaveBeforeChallenge:
|
||||
.string "Before showing you to the BATTLE\n"
|
||||
.string "TENT, I must save. Is that okay?$"
|
||||
|
||||
@ Unused
|
||||
FallarborTown_BattleTentLobby_Text_WhichLevelMode:
|
||||
.string "We offer two levels of challenge,\n"
|
||||
.string "Level 50 and Open Level.\l"
|
||||
.string "Which is your choice?$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_SelectThreeMons:
|
||||
.string "Very well, now select your\n"
|
||||
.string "three POKéMON, please.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_NotEnoughValidMonsLv50:
|
||||
.string "My dear challenger!\p"
|
||||
.string "You do not have the three POKéMON\n"
|
||||
.string "required for entry.\p"
|
||||
.string "They also must not hold the same\n"
|
||||
.string "kinds of items.\p"
|
||||
.string "EGGS{STR_VAR_1} ineligible.\p"
|
||||
.string "When you have made your preparations,\n"
|
||||
.string "please do return.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_NotEnoughValidMonsLvOpen:
|
||||
.string "My dear challenger!\p"
|
||||
.string "You do not have the three POKéMON\n"
|
||||
.string "required for entry.\p"
|
||||
.string "To qualify, you must bring three\n"
|
||||
.string "different kinds of POKéMON.\p"
|
||||
.string "They also must not hold the same\n"
|
||||
.string "kinds of items.\p"
|
||||
.string "EGGS{STR_VAR_1} ineligible.\p"
|
||||
.string "When you have made your preparations,\n"
|
||||
.string "please do return.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_GuideYouToBattleTent:
|
||||
.string "I shall now guide you to\n"
|
||||
.string "the BATTLE TENT.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_DidntSaveBeforeQuitting:
|
||||
.string "My dear challenger!\p"
|
||||
.string "You did not save the game before\n"
|
||||
.string "shutting down, did you?\p"
|
||||
.string "It is unfortunate, but that has\n"
|
||||
.string "resulted in your disqualification\l"
|
||||
.string "from your challenge.\p"
|
||||
.string "You may, of course, start with a fresh\n"
|
||||
.string "challenge.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_BeatThreeTrainers:
|
||||
.string "How splendid! You have beaten\n"
|
||||
.string "three TRAINERS in succession!$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_WaitWhileSaveGame:
|
||||
.string "Please wait while I save the game.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_PresentYouWithPrize:
|
||||
.string "In commemoration of your 3-win streak,\n"
|
||||
.string "we present you with this prize.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_ReceivedPrize:
|
||||
.string "{PLAYER} received the prize\n"
|
||||
.string "{STR_VAR_1}.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_BagFullReturnForPrize:
|
||||
.string "Oh?\n"
|
||||
.string "Your BAG seems to be full.\p"
|
||||
.string "I urge you to clear space and\n"
|
||||
.string "return for your prize.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_ThankYouWaitWhileSaving:
|
||||
.string "Thank you so much for participating!\p"
|
||||
.string "Please wait while I save the game.$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_AwaitAnotherChallenge2:
|
||||
.string "We await your challenge on\n"
|
||||
.string "another occasion!$"
|
||||
|
||||
FallarborTown_BattleTentLobby_Text_LookingForwardToArrival:
|
||||
.string "We have been looking forward to\n"
|
||||
.string "your arrival.\p"
|
||||
.string "Before I show you to the BATTLE TENT,\n"
|
||||
.string "I must save the game. Please wait.$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_WelcomeToBattleTent:
|
||||
.string "I welcome you to the BATTLE TENT\n"
|
||||
.string "VERDANTURF SITE!\p"
|
||||
.string "Here, the TRAINER's trust toward\n"
|
||||
.string "POKéMON is tested.$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_TakeChallenge:
|
||||
.string "Do you wish to take the VERDANTURF\n"
|
||||
.string "BATTLE TENT challenge?$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_ExplainVerdanturfTent:
|
||||
.string "In the VERDANTURF BATTLE TENT,\n"
|
||||
.string "there is one crucial rule that must\l"
|
||||
.string "be obeyed.\p"
|
||||
.string "TRAINERS are permitted only to switch\n"
|
||||
.string "their POKéMON in and out.\p"
|
||||
.string "TRAINERS are otherwise forbidden to\n"
|
||||
.string "command their POKéMON.\p"
|
||||
.string "The POKéMON are to behave according\n"
|
||||
.string "to their nature and battle on their own.\p"
|
||||
.string "You must put your trust in your\n"
|
||||
.string "POKéMON and watch over them.\p"
|
||||
.string "If you achieve the honor of beating\n"
|
||||
.string "three TRAINERS in succession,\l"
|
||||
.string "we will present you with a prize.\p"
|
||||
.string "If you want to interrupt your\n"
|
||||
.string "challenge, please save the game.\p"
|
||||
.string "If you don't save before interrupting,\n"
|
||||
.string "you will be disqualified.$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_ReturnFortified:
|
||||
.string "When you have fortified your heart\n"
|
||||
.string "and POKéMON, you must return.$"
|
||||
|
||||
@ Unused
|
||||
VerdanturfTown_BattleTentLobby_Text_WhichLevelMode:
|
||||
.string "There are two levels of difficulty,\n"
|
||||
.string "Level 50 and Open Level.\l"
|
||||
.string "Which is your choice of a challenge?$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_NotEnoughValidMonsLv50:
|
||||
.string "Sigh…\p"
|
||||
.string "You do not have the three POKéMON\n"
|
||||
.string "required for the challenge.\p"
|
||||
.string "To enter, you must provide three\n"
|
||||
.string "different kinds of POKéMON.\p"
|
||||
.string "They also must not be holding\n"
|
||||
.string "the same kinds of items.\p"
|
||||
.string "EGGS{STR_VAR_1} ineligible.\p"
|
||||
.string "Come back when you have made\n"
|
||||
.string "your preparations.$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_NotEnoughValidMonsLvOpen:
|
||||
.string "Sigh…\p"
|
||||
.string "You do not have the three POKéMON\n"
|
||||
.string "required for the challenge.\p"
|
||||
.string "To enter, you must provide three\n"
|
||||
.string "different kinds of POKéMON.\p"
|
||||
.string "They also must not be holding\n"
|
||||
.string "the same kinds of items.\p"
|
||||
.string "EGGS{STR_VAR_1} ineligible.\p"
|
||||
.string "Come back when you have made\n"
|
||||
.string "your preparations.$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_SelectThreeMons:
|
||||
.string "Good. Now, you must select your\n"
|
||||
.string "three POKéMON.$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_SaveBeforeChallenge:
|
||||
.string "I must save before I show you to\n"
|
||||
.string "the BATTLE TENT. Is that okay?$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_NowFollowMe:
|
||||
.string "Good.\n"
|
||||
.string "Now, follow me.$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_ResultsWillBeRecorded:
|
||||
.string "I feel privileged for having seen\n"
|
||||
.string "your POKéMON's exploits.\p"
|
||||
.string "The results will be recorded.\n"
|
||||
.string "I must ask you to briefly wait.$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_AchievedThreeWinStreak:
|
||||
.string "To achieve a 3-win streak…\p"
|
||||
.string "The bonds that bind your heart with\n"
|
||||
.string "your POKéMON seem firm and true.$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_FeatWillBeRecorded:
|
||||
.string "Your feat will be recorded.\n"
|
||||
.string "I must ask you to briefly wait.$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_PresentYouWithPrize:
|
||||
.string "For the feat of your 3-win streak,\n"
|
||||
.string "we present you with this prize.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_WelcomeToBattleTent:
|
||||
.string "Welcome to the BATTLE TENT\n"
|
||||
.string "SLATEPORT SITE!\p"
|
||||
.string "I am your guide to the Battle Swap\n"
|
||||
.string "Tournament.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_TakeChallenge:
|
||||
.string "Would you like to take the Battle\n"
|
||||
.string "Swap challenge?$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_ExplainSlateportTent:
|
||||
.string "Here at the SLATEPORT BATTLE TENT,\n"
|
||||
.string "we hold Battle Swap events\l"
|
||||
.string "using rental POKéMON.\p"
|
||||
.string "First, you will be loaned three\n"
|
||||
.string "POKéMON specifically for this event.\p"
|
||||
.string "Using the supplied rental POKéMON,\n"
|
||||
.string "you must conduct a SINGLE BATTLE.\p"
|
||||
.string "If you win, you are permitted to trade\n"
|
||||
.string "one of your rental POKéMON.\p"
|
||||
.string "Repeat this cycle of battling and\n"
|
||||
.string "trading--if you win three times in\l"
|
||||
.string "a row, you will earn a fine prize.\p"
|
||||
.string "If you want to interrupt your\n"
|
||||
.string "challenge, please save the game.\p"
|
||||
.string "If you don't save before interrupting,\n"
|
||||
.string "you will be disqualified.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_LookForwardToNextVisit:
|
||||
.string "We look forward to your next visit.$"
|
||||
|
||||
@ Unused
|
||||
SlateportCity_BattleTentLobby_Text_WhichLevelMode:
|
||||
.string "Which level do you wish to challenge?\n"
|
||||
.string "Level 50 or Level 100?$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_SaveBeforeChallenge:
|
||||
.string "Before you begin your challenge,\n"
|
||||
.string "I need to save data. Is that okay?$"
|
||||
|
||||
@ Unused
|
||||
SlateportCity_BattleTentLobby_Text_HoldMonsForSafekeeping:
|
||||
.string "Okay, I will hold your POKéMON for\n"
|
||||
.string "safekeeping while you compete.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_StepThisWay:
|
||||
.string "Please step this way.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_ReturnRentalMonsSaveResults:
|
||||
.string "Thank you for participating!\p"
|
||||
.string "I will return your POKéMON in exchange\n"
|
||||
.string "for our rental POKéMON.\p"
|
||||
.string "I must also save your event results.\n"
|
||||
.string "Please wait.$"
|
||||
|
||||
@ Unused
|
||||
SlateportCity_BattleTentLobby_Text_ReturnMonsExchangeRentals:
|
||||
.string "I will return your POKéMON in exchange\n"
|
||||
.string "for our rental POKéMON.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_WonThreeMatchesReturnMons:
|
||||
.string "Congratulations!\n"
|
||||
.string "You've won three straight matches!\p"
|
||||
.string "I will return your POKéMON in exchange\n"
|
||||
.string "for our rental POKéMON.\p"
|
||||
.string "I must also save your event results.\n"
|
||||
.string "Please wait.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_AwardYouThisPrize:
|
||||
.string "In recognition of your 3-win streak,\n"
|
||||
.string "we award you this prize.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_NoRoomInBagMakeRoom:
|
||||
.string "Oh?\n"
|
||||
.string "You seem to have no room for this.\p"
|
||||
.string "Please make room in your BAG and\n"
|
||||
.string "let me know.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_BeenWaitingForYou:
|
||||
.string "We've been waiting for you!\p"
|
||||
.string "Before we resume your challenge,\n"
|
||||
.string "I must save the game.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_DidntSaveBeforeQuitting:
|
||||
.string "I'm sorry to say this, but you didn't\n"
|
||||
.string "save before you quit playing last time.\p"
|
||||
.string "As a result, you have been disqualified\n"
|
||||
.string "from your challenge.$"
|
||||
|
||||
@ Unused
|
||||
SlateportCity_BattleTentLobby_Text_ReturnPersonalMons:
|
||||
.string "We'll return your personal POKéMON.$"
|
||||
|
||||
@ Unused
|
||||
SlateportCity_BattleTentLobby_Text_ReceivedPrize:
|
||||
.string "{PLAYER} received the prize\n"
|
||||
.string "{STR_VAR_1}.$"
|
||||
|
||||
@ Unused
|
||||
SlateportCity_BattleTentLobby_Text_RulesAreListed:
|
||||
.string "The Battle Swap rules are listed.$"
|
||||
|
||||
@ Unused
|
||||
SlateportCity_BattleTentLobby_Text_ReadWhichHeading:
|
||||
.string "Which heading do you want to read?$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_ExplainBasicRules:
|
||||
.string "In a Battle Swap event, you may use\n"
|
||||
.string "only three POKéMON.\p"
|
||||
.string "Whether you are renting or swapping,\n"
|
||||
.string "your team may not have two or more\l"
|
||||
.string "of the same POKéMON.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_ExplainSwapPartnerRules:
|
||||
.string "You may swap POKéMON only with\n"
|
||||
.string "the TRAINER you have just defeated.\p"
|
||||
.string "You may swap for only those POKéMON\n"
|
||||
.string "used by the beaten TRAINER.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_ExplainSwapNumberRules:
|
||||
.string "After every battle you win, you may\n"
|
||||
.string "swap for one of your defeated\l"
|
||||
.string "opponent's POKéMON.\p"
|
||||
.string "You will not be able to swap POKéMON\n"
|
||||
.string "with the third TRAINER in the event.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_ExplainSwapNotes:
|
||||
.string "There are two key points to be aware\n"
|
||||
.string "of when swapping POKéMON.\p"
|
||||
.string "First, when swapping, you can't check\n"
|
||||
.string "the stats of the POKéMON you are\l"
|
||||
.string "about to receive.\p"
|
||||
.string "Second, the POKéMON on your team\n"
|
||||
.string "are lined up in sequence, depending on\l"
|
||||
.string "the order in which you rented them.\p"
|
||||
.string "This sequence remains unchanged\n"
|
||||
.string "even when swaps are made.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_ExplainMonRules:
|
||||
.string "The POKéMON of the SLATEPORT\n"
|
||||
.string "BATTLE TENT are all rentals.\p"
|
||||
.string "All rental POKéMON are kept at\n"
|
||||
.string "Level 30.$"
|
||||
|
||||
@ Unused
|
||||
VerdanturfTown_BattleTentLobby_Text_RulesAreListed2:
|
||||
.string "The VERDANTURF BATTLE TENT\n"
|
||||
.string "rules are listed.$"
|
||||
|
||||
@ Unused
|
||||
VerdanturfTown_BattleTentLobby_Text_ReadWhichHeading:
|
||||
.string "Which heading do you want to read?$"
|
||||
|
||||
@ Unused
|
||||
VerdanturfTown_BattleTentLobby_Text_ExplainBasicRules:
|
||||
.string "Here at the VERDANTURF BATTLE TENT,\n"
|
||||
.string "POKéMON are required to think and\l"
|
||||
.string "battle by themselves.\p"
|
||||
.string "Unlike in the wild, POKéMON that live\n"
|
||||
.string "with people behave differently\l"
|
||||
.string "depending on their nature.$"
|
||||
|
||||
@ Unused
|
||||
VerdanturfTown_BattleTentLobby_Text_ExplainNatureRules:
|
||||
.string "Depending on its nature, a POKéMON\n"
|
||||
.string "may prefer to attack no matter what.\p"
|
||||
.string "Another POKéMON may prefer to protect\n"
|
||||
.string "itself from any harm.\p"
|
||||
.string "Yet another may enjoy vexing or\n"
|
||||
.string "confounding its foes.\p"
|
||||
.string "Depending on its nature, a POKéMON\n"
|
||||
.string "will have favorite moves that it is good\l"
|
||||
.string "at using.\p"
|
||||
.string "It may also dislike certain moves that\n"
|
||||
.string "it has trouble using.$"
|
||||
|
||||
@ Unused
|
||||
VerdanturfTown_BattleTentLobby_Text_ExplainMoveRules:
|
||||
.string "There are offensive moves that inflict\n"
|
||||
.string "direct damage on the foe.\p"
|
||||
.string "There are defensive moves that are\n"
|
||||
.string "used to prepare for enemy attacks or\l"
|
||||
.string "used to heal HP and so on.\p"
|
||||
.string "There are also other somewhat-odd\n"
|
||||
.string "moves that may enfeeble the foes with\l"
|
||||
.string "stat problems including poison and \l"
|
||||
.string "paralysis.\p"
|
||||
.string "POKéMON will consider using moves in\n"
|
||||
.string "these three categories.$"
|
||||
|
||||
@ Unused
|
||||
VerdanturfTown_BattleTentLobby_Text_ExplainUnderpoweredRules:
|
||||
.string "When not under command by its TRAINER,\n"
|
||||
.string "a POKéMON may be unable to effectively\l"
|
||||
.string "use certain moves.\p"
|
||||
.string "A POKéMON is not good at using any\n"
|
||||
.string "move that it dislikes.\p"
|
||||
.string "If a POKéMON only knows moves that\n"
|
||||
.string "do not match its nature, it will often\l"
|
||||
.string "be unable to live up to its potential.$"
|
||||
|
||||
@ Unused
|
||||
VerdanturfTown_BattleTentLobby_Text_ExplainWhenInDangerRules:
|
||||
.string "Depending on its nature, a POKéMON may\n"
|
||||
.string "start using moves that don't match its\l"
|
||||
.string "nature when it is in trouble.\p"
|
||||
.string "If a POKéMON begins behaving oddly\n"
|
||||
.string "in a pinch, watch it carefully.$"
|
||||
|
||||
BattleTentLobby_Text_ExplainLevelRules:
|
||||
.string "At this BATTLE TENT, the levels of\n"
|
||||
.string "your opponents will be adjusted to\l"
|
||||
.string "match the levels of your POKéMON.\p"
|
||||
.string "However, no TRAINER you face will\n"
|
||||
.string "have any POKéMON below Level 30.$"
|
||||
|
||||
VerdanturfTown_BattleTentLobby_Text_RulesAreListed:
|
||||
.string "The VERDANTURF BATTLE TENT\n"
|
||||
.string "rules are listed.$"
|
234
data/text/berries.inc
Normal file
234
data/text/berries.inc
Normal file
@ -0,0 +1,234 @@
|
||||
PetalburgCity_Gym_Text_GiveEnigmaBerry:
|
||||
.string "DAD: Hi, {PLAYER}!\p"
|
||||
.string "I just received a very rare BERRY.\n"
|
||||
.string "I'd like you to have it.$"
|
||||
|
||||
Route104_Text_PlantBerriesInSoilTakeThis:
|
||||
.string "If you see BERRIES growing in loamy\n"
|
||||
.string "soil, feel free to take them.\p"
|
||||
.string "But make sure you plant a BERRY in the\n"
|
||||
.string "same spot. That's common courtesy.\p"
|
||||
.string "Here, I'll share this with you.$"
|
||||
|
||||
Route104_Text_TrainersOftenMakeMonHoldBerries:
|
||||
.string "The way you look, you must be a\n"
|
||||
.string "TRAINER, no?\p"
|
||||
.string "TRAINERS often make POKéMON hold\n"
|
||||
.string "BERRIES.\p"
|
||||
.string "It's up to you whether to grow BERRIES\n"
|
||||
.string "or use them.$"
|
||||
|
||||
Route111_Text_WateredPlantsEveryDayTakeBerry:
|
||||
.string "I watered the plants every day.\n"
|
||||
.string "They grew lots of flowers.\p"
|
||||
.string "And they gave me lots of BERRIES, too.\p"
|
||||
.string "Here you go!\n"
|
||||
.string "You can have it!$"
|
||||
|
||||
Route111_Text_GoingToTryToMakeDifferentColorBerries:
|
||||
.string "I'm going to try really hard and make\n"
|
||||
.string "BERRIES in different colors.\p"
|
||||
.string "I hope you try hard, too!$"
|
||||
|
||||
Route111_Text_WhatColorBerriesToLookForToday:
|
||||
.string "I wonder what color BERRIES I'll look\n"
|
||||
.string "for today?$"
|
||||
|
||||
Route114_Text_LoveUsingBerryCrushShareBerry:
|
||||
.string "I love using the BERRY CRUSH machine,\n"
|
||||
.string "so I'm collecting BERRIES.\p"
|
||||
.string "I'll share one with you, if you'd like.$"
|
||||
|
||||
Route114_Text_TryBerryCrushWithFriends:
|
||||
.string "You should try the BERRY CRUSH\n"
|
||||
.string "machine with your friends.$"
|
||||
|
||||
Route114_Text_FunToThinkAboutBerries:
|
||||
.string "Which BERRY should be planted?\n"
|
||||
.string "Should you use or hoard BERRIES?\p"
|
||||
.string "It's fun to think about.$"
|
||||
|
||||
Route120_Text_BerriesExpressionOfLoveIsntIt:
|
||||
.string "BERRIES grow by soaking up sunlight.\p"
|
||||
.string "We help the BERRIES grow by watering\n"
|
||||
.string "them regularly.\p"
|
||||
.string "It's an expression of love, isn't it?$"
|
||||
|
||||
Route120_Text_YesYouUnderstand:
|
||||
.string "Yes, yes.\n"
|
||||
.string "You understand what I mean.\p"
|
||||
.string "You should take this.$"
|
||||
|
||||
Route120_Text_MakeYourOwnImpressions:
|
||||
.string "Oh… But it is important to make your\n"
|
||||
.string "own impressions, I guess…\p"
|
||||
.string "You can have this.$"
|
||||
|
||||
Route120_Text_BerryIsRareRaiseItWithCare:
|
||||
.string "I think that BERRY is rare.\n"
|
||||
.string "I hope you raise it with loving care.$"
|
||||
|
||||
Route120_Text_IllGetMoreBerriesFromBerryMaster:
|
||||
.string "I'll get more BERRIES from\n"
|
||||
.string "the BERRY MASTER.$"
|
||||
|
||||
LilycoveCity_Text_BerrySuitsYou:
|
||||
.string "When it gets right down to it…\p"
|
||||
.string "The same way suits suit me perfectly,\n"
|
||||
.string "a crisp breeze suits the sea.\p"
|
||||
.string "And you, a BERRY suits you to a “T”…\p"
|
||||
.string "Why should that be so?$"
|
||||
|
||||
LilycoveCity_Text_BecauseYoureTrainer:
|
||||
.string "When it gets right down to it…\p"
|
||||
.string "It's because you're a TRAINER!$"
|
||||
|
||||
LilycoveCity_Text_PokeblocksSuitPokemon:
|
||||
.string "When it gets right down to it…\p"
|
||||
.string "The way dignified simplicity suits me,\n"
|
||||
.string "{POKEBLOCK}S perfectly suit POKéMON.$"
|
||||
|
||||
Route123_BerryMastersHouse_Text_YoureDeservingOfBerry:
|
||||
.string "You may call me the BERRY MASTER.\p"
|
||||
.string "I dream of filling the world with\n"
|
||||
.string "beautiful flowers, so I raise BERRIES\l"
|
||||
.string "and hand them out to everyone.\p"
|
||||
.string "You're deserving of one!$"
|
||||
|
||||
Route123_BerryMastersHouse_Text_WhyBeStingyTakeAnother:
|
||||
.string "Why be stingy?\n"
|
||||
.string "Take another!$"
|
||||
|
||||
Route123_BerryMastersHouse_Text_VisitPrettyPetalFlowerShop:
|
||||
.string "Be sure to visit the PRETTY PETAL\n"
|
||||
.string "flower shop near RUSTBORO.\p"
|
||||
.string "Let flowers fill the world!$"
|
||||
|
||||
Route123_BerryMastersHouse_Text_DoneForToday:
|
||||
.string "I'm done for today.\n"
|
||||
.string "Come again another day.\p"
|
||||
.string "Let flowers fill the world!$"
|
||||
|
||||
Route123_BerryMastersHouse_Text_HeardAGoodSayingLately:
|
||||
.string "The way my husband grows BERRIES,\n"
|
||||
.string "oh, he's the best in the world.\p"
|
||||
.string "He makes me proud, that he does.\p"
|
||||
.string "Incidentally, child, have you heard\n"
|
||||
.string "a good saying lately?$"
|
||||
|
||||
Route123_BerryMastersHouse_Text_InspirationalTakeThis:
|
||||
.string "Ah! What a remarkable saying!\n"
|
||||
.string "Inspirational, it is!\p"
|
||||
.string "I want you to have this.$"
|
||||
|
||||
Route123_BerryMastersHouse_Text_GoodSayingTakeThis:
|
||||
.string "Oh! A good saying it is.\n"
|
||||
.string "You're quite remarkable.\p"
|
||||
.string "I want you to have this.$"
|
||||
|
||||
Route123_BerryMastersHouse_Text_JoyNeverGoesOutOfMyLife:
|
||||
.string "Our four grandchildren should become\n"
|
||||
.string "more accomplished than my husband.\p"
|
||||
.string "Joy never goes out of my life!$"
|
||||
|
||||
Route123_BerryMastersHouse_Text_Ah:
|
||||
.string "Ah…$"
|
||||
|
||||
Route104_PrettyPetalFlowerShop_Text_ThisIsPrettyPetalFlowerShop:
|
||||
.string "Hello!\p"
|
||||
.string "This is the PRETTY PETAL flower shop.\n"
|
||||
.string "Spreading flowers all over the world!$"
|
||||
|
||||
Route104_PrettyPetalFlowerShop_Text_LearnAboutBerries:
|
||||
.string "{PLAYER}{KUN}, would you like to learn about\n"
|
||||
.string "BERRIES?$"
|
||||
|
||||
Route104_PrettyPetalFlowerShop_Text_IntroLearnAboutBerries:
|
||||
.string "Your name is?\p"
|
||||
.string "{PLAYER}{KUN}.\n"
|
||||
.string "That's a nice name.\p"
|
||||
.string "{PLAYER}{KUN}, would you like to learn about\n"
|
||||
.string "BERRIES?$"
|
||||
|
||||
Route104_PrettyPetalFlowerShop_Text_BerriesExplanation:
|
||||
.string "BERRIES grow on trees that thrive\n"
|
||||
.string "only in soft, loamy soil.\p"
|
||||
.string "If you take some BERRIES, be sure to\n"
|
||||
.string "plant one in the loamy soil again.\p"
|
||||
.string "A planted BERRY will soon sprout,\n"
|
||||
.string "grow into a plant, flower beautifully,\l"
|
||||
.string "then grow BERRIES again.\p"
|
||||
.string "I want to see the whole wide world\n"
|
||||
.string "filled with beautiful flowers.\l"
|
||||
.string "That's my dream.\p"
|
||||
.string "Please help me, {PLAYER}{KUN}. Plant BERRIES\n"
|
||||
.string "and bring more flowers into the world.$"
|
||||
|
||||
Route104_PrettyPetalFlowerShop_Text_FlowersBringHappiness:
|
||||
.string "Flowers bring so much happiness to\n"
|
||||
.string "people, don't they?$"
|
||||
|
||||
Route104_PrettyPetalFlowerShop_Text_YouCanHaveThis:
|
||||
.string "Hello!\p"
|
||||
.string "The more attention you give to flowers,\n"
|
||||
.string "the more beautifully they bloom.\p"
|
||||
.string "You'll like tending flowers. I'm sure\n"
|
||||
.string "of it. You can have this.$"
|
||||
|
||||
Route104_PrettyPetalFlowerShop_Text_WailmerPailExplanation:
|
||||
.string "While BERRY plants are growing,\n"
|
||||
.string "water them with the WAILMER PAIL.\p"
|
||||
.string "Oh, another thing.\p"
|
||||
.string "If you don't pick BERRIES for a while,\n"
|
||||
.string "they'll drop off onto the ground.\l"
|
||||
.string "But they'll sprout again.\p"
|
||||
.string "Isn't that awesome?\n"
|
||||
.string "It's like they have the will to live.$"
|
||||
|
||||
Route104_PrettyPetalFlowerShop_Text_ImGrowingFlowers:
|
||||
.string "I'm trying to be like my big sisters.\n"
|
||||
.string "I'm growing flowers, too!\p"
|
||||
.string "Here you go!\n"
|
||||
.string "It's for you!$"
|
||||
|
||||
Route104_PrettyPetalFlowerShop_Text_MachineMixesBerries:
|
||||
.string "You can plant a BERRY and grow it big,\n"
|
||||
.string "or you can make a POKéMON hold it.\p"
|
||||
.string "But now they have a machine that mixes\n"
|
||||
.string "up different BERRIES and makes candies\l"
|
||||
.string "for POKéMON.\p"
|
||||
.string "I want some candy, too.$"
|
||||
|
||||
SootopolisCity_Text_NameIsKiriHaveOneOfThese:
|
||||
.string "Hi, what's your name?\p"
|
||||
.string "… … … … … … … … …\n"
|
||||
.string "Okay. That's nice!\p"
|
||||
.string "My name is KIRI.\p"
|
||||
.string "My mommy and daddy named me that so\n"
|
||||
.string "I would grow healthy and warmhearted.\l"
|
||||
.string "That's what they wished.\p"
|
||||
.string "You can have one of these.$"
|
||||
|
||||
SootopolisCity_Text_GiveYouThisBerryToo:
|
||||
.string "KIRI will give you this BERRY, too!\n"
|
||||
.string "I really like it lots!$"
|
||||
|
||||
SootopolisCity_Text_WhatKindOfWishInYourName:
|
||||
.string "I wonder what kind of wish is included\n"
|
||||
.string "in your name.$"
|
||||
|
||||
SootopolisCity_Text_LikeSeasonBornIn:
|
||||
.string "Spring, summer, autumn, and winter.\p"
|
||||
.string "If you're born in springtime, do you like\n"
|
||||
.string "the spring, and if you're born in the\l"
|
||||
.string "summer, do you like the summer?$"
|
||||
|
||||
SootopolisCity_Text_ThenILoveAutumn:
|
||||
.string "Then KIRI was born in the autumn,\n"
|
||||
.string "so I love the autumn!\p"
|
||||
.string "Which season do you like?$"
|
||||
|
||||
SootopolisCity_Text_OhDoesntMatter:
|
||||
.string "Oh…\n"
|
||||
.string "It doesn't matter…\p"
|
||||
.string "There's so much that I want to know…$"
|
61
data/text/birch_speech.inc
Normal file
61
data/text/birch_speech.inc
Normal file
@ -0,0 +1,61 @@
|
||||
gText_Birch_Welcome::
|
||||
.string "Hi! Sorry to keep you waiting!\p"
|
||||
.string "Welcome to the world of POKéMON!\p"
|
||||
.string "My name is BIRCH.\p"
|
||||
.string "But everyone calls me the POKéMON\n"
|
||||
.string "PROFESSOR.\p"
|
||||
.string "$"
|
||||
|
||||
gText_Birch_Pokemon::
|
||||
.string "This is what we call a “POKéMON.”\p"
|
||||
.string "\n"
|
||||
.string "$"
|
||||
|
||||
gText_Birch_MainSpeech::
|
||||
.string "This world is widely inhabited by\n"
|
||||
.string "creatures known as POKéMON.\p"
|
||||
.string "We humans live alongside POKéMON,\n"
|
||||
.string "at times as friendly playmates, and\l"
|
||||
.string "at times as cooperative workmates.\p"
|
||||
.string "And sometimes, we band together\n"
|
||||
.string "and battle others like us.\p"
|
||||
.string "But despite our closeness, we don't\n"
|
||||
.string "know everything about POKéMON.\p"
|
||||
.string "In fact, there are many, many\n"
|
||||
.string "secrets surrounding POKéMON.\p"
|
||||
.string "To unravel POKéMON mysteries,\n"
|
||||
.string "I've been undertaking research.\l"
|
||||
.string "That's what I do.\p"
|
||||
.string "$"
|
||||
|
||||
gText_Birch_AndYouAre::
|
||||
.string "And you are?$"
|
||||
|
||||
gText_Birch_BoyOrGirl::
|
||||
.string "Are you a boy?\n"
|
||||
.string "Or are you a girl?$"
|
||||
|
||||
gText_Birch_WhatsYourName::
|
||||
.string "All right.\n"
|
||||
.string "What's your name?$"
|
||||
|
||||
gText_Birch_SoItsPlayer::
|
||||
.string "So it's {PLAYER}{KUN}?$"
|
||||
|
||||
gText_Birch_YourePlayer::
|
||||
.string "Ah, okay!\p"
|
||||
.string "You're {PLAYER}{KUN} who's moving to my\n"
|
||||
.string "hometown of LITTLEROOT.\l"
|
||||
.string "I get it now!\p"
|
||||
.string "$"
|
||||
|
||||
gText_Birch_AreYouReady::
|
||||
.string "All right, are you ready?\p"
|
||||
.string "Your very own adventure is about\n"
|
||||
.string "to unfold.\p"
|
||||
.string "Take courage, and leap into the\n"
|
||||
.string "world of POKéMON where dreams,\l"
|
||||
.string "adventure, and friendships await!\p"
|
||||
.string "Well, I'll be expecting you later.\n"
|
||||
.string "Come see me in my POKéMON LAB.\p"
|
||||
.string "$"
|
85
data/text/blend_master.inc
Normal file
85
data/text/blend_master.inc
Normal file
@ -0,0 +1,85 @@
|
||||
BerryBlender_Text_BlendWithTheBlendMaster:
|
||||
.string "BLEND MASTER: Indeed I am!\n"
|
||||
.string "The BLEND MASTER am I!\p"
|
||||
.string "Blend with me, and you shall witness\n"
|
||||
.string "the mastery I bring to blending!$"
|
||||
|
||||
BerryBlender_Text_SeeMyMasteryInAction:
|
||||
.string "BLEND MASTER: Hmmm! So, you wish to\n"
|
||||
.string "see my mastery in action?$"
|
||||
|
||||
BerryBlender_Text_TooBusyNowIsee:
|
||||
.string "Hmmm!\p"
|
||||
.string "So, you are too busy now, I see!\p"
|
||||
.string "But fear not!\n"
|
||||
.string "I shall be here all day!\l"
|
||||
.string "Hurry back from your errand!$"
|
||||
|
||||
BerryBlender_Text_BlendMasterNoBerries:
|
||||
.string "Hmmm!\p"
|
||||
.string "You haven't got a single BERRY!\p"
|
||||
.string "I shall be here all day!\n"
|
||||
.string "Hurry back with some BERRIES!$"
|
||||
|
||||
BerryBlender_Text_BlendMasterKnowHowToMakePokeblocks:
|
||||
.string "Of course!\n"
|
||||
.string "Of course!\p"
|
||||
.string "Incidentally…\n"
|
||||
.string "You do know how to blend {POKEBLOCK}S\l"
|
||||
.string "from BERRIES?$"
|
||||
|
||||
BerryBlender_Text_BlendMasterExplainBerryBlending:
|
||||
.string "Hmmm!\p"
|
||||
.string "Ah, but it is a simple process!\p"
|
||||
.string "When the BLENDER's arrow comes to\n"
|
||||
.string "your marker, just press the A Button.\p"
|
||||
.string "That's all you have to do.\p"
|
||||
.string "When you see how precisely I press\n"
|
||||
.string "the A Button, you will understand.$"
|
||||
|
||||
BerryBlender_Text_BlendMasterLetsBerryBlender:
|
||||
.string "Fine!\p"
|
||||
.string "Let's get started, then!\p"
|
||||
.string "All together with the BLEND MASTER,\n"
|
||||
.string "let's BERRY BLENDER!$"
|
||||
|
||||
BerryBlender_Text_BlendMasterNoPokeblockCase:
|
||||
.string "Hmmm!\p"
|
||||
.string "You don't appear to have gotten\n"
|
||||
.string "the {POKEBLOCK} CASE!\p"
|
||||
.string "I shall be here all day!\n"
|
||||
.string "Obtain the {POKEBLOCK} CASE and hurry back!$"
|
||||
|
||||
BerryBlender_Text_BlendMasterPokeblockCaseFull:
|
||||
.string "Hmmm!\p"
|
||||
.string "Your {POKEBLOCK} CASE appears to be full!\p"
|
||||
.string "I shall be here all day!\n"
|
||||
.string "Use some {POKEBLOCK}S and hurry back!$"
|
||||
|
||||
BerryBlender_Text_WhoaAwesome:
|
||||
.string "Whoa!\n"
|
||||
.string "Awesome!$"
|
||||
|
||||
BerryBlender_Text_WickedlyFast:
|
||||
.string "Wickedly fast!$"
|
||||
|
||||
BerryBlender_Text_WhatAnExpert:
|
||||
.string "What an expert!$"
|
||||
|
||||
BerryBlender_Text_MadeAmazingPokeblocksWithMaster:
|
||||
.string "When I blended with the MASTER,\n"
|
||||
.string "we made amazing {POKEBLOCK}S!$"
|
||||
|
||||
BerryBlender_Text_QualitiesOfBlendMaster:
|
||||
.string "Eyes that track the arrow with\n"
|
||||
.string "machinelike intensity…\p"
|
||||
.string "A hand that taps the A Button\n"
|
||||
.string "with clockwork-like precision…\p"
|
||||
.string "Possessing these qualities makes\n"
|
||||
.string "the BLEND MASTER truly great.$"
|
||||
|
||||
BerryBlender_Text_MasterWorksOnSkillsInMountains:
|
||||
.string "The BLEND MASTER's supposed to work\n"
|
||||
.string "on his skills deep in the mountains.\p"
|
||||
.string "Sometimes, he comes to LILYCOVE\n"
|
||||
.string "to blend BERRIES all day long.$"
|
117
data/text/braille.inc
Normal file
117
data/text/braille.inc
Normal file
@ -0,0 +1,117 @@
|
||||
@ NOTE: The brailleformat macro in this file is leftover from RS.
|
||||
@ The numbers are simply skipped over. If you'd like to omit
|
||||
@ this macro you must also stop it from skipping over this
|
||||
@ section by editing ScrCmd_braillemessage.
|
||||
Underwater_SealedChamber_Braille_GoUpHere:
|
||||
brailleformat 4, 6, 26, 13, 7, 9
|
||||
.braille "GO UP HERE.$"
|
||||
|
||||
SealedChamber_OuterRoom_Braille_ABC:
|
||||
brailleformat 7, 6, 21, 13, 10, 9
|
||||
.braille "ABC$"
|
||||
|
||||
SealedChamber_OuterRoom_Braille_GHI:
|
||||
brailleformat 7, 6, 21, 13, 10, 9
|
||||
.braille "GHI$"
|
||||
|
||||
SealedChamber_OuterRoom_Braille_MNO:
|
||||
brailleformat 7, 6, 21, 13, 10, 9
|
||||
.braille "MNO$"
|
||||
|
||||
SealedChamber_OuterRoom_Braille_TUV:
|
||||
brailleformat 7, 6, 21, 13, 10, 9
|
||||
.braille "TUV$"
|
||||
|
||||
SealedChamber_OuterRoom_Braille_DEF:
|
||||
brailleformat 7, 6, 21, 13, 10, 9
|
||||
.braille "DEF$"
|
||||
|
||||
SealedChamber_OuterRoom_Braille_JKL:
|
||||
brailleformat 7, 6, 21, 13, 10, 9
|
||||
.braille "JKL$"
|
||||
|
||||
SealedChamber_OuterRoom_Braille_PQRS:
|
||||
brailleformat 7, 6, 21, 13, 10, 9
|
||||
.braille "PQRS$"
|
||||
|
||||
SealedChamber_OuterRoom_Braille_Period:
|
||||
brailleformat 9, 6, 19, 13, 12, 9
|
||||
.braille ".$"
|
||||
|
||||
SealedChamber_OuterRoom_Braille_WXYZ:
|
||||
brailleformat 7, 6, 21, 13, 10, 9
|
||||
.braille "WXYZ$"
|
||||
|
||||
SealedChamber_OuterRoom_Braille_Comma:
|
||||
brailleformat 9, 6, 19, 13, 12, 9
|
||||
.braille ",$"
|
||||
|
||||
SealedChamber_OuterRoom_Braille_DigHere:
|
||||
brailleformat 7, 4, 23, 15, 10, 7
|
||||
.braille "DIG HERE.$"
|
||||
|
||||
SealedChamber_InnerRoom_Braille_FirstWailordLastRelicanth:
|
||||
brailleformat 0, 0, 29, 19, 3, 3
|
||||
.braille "FIRST COMES\n"
|
||||
.braille "WAILORD.\n"
|
||||
.braille "LAST COMES\n"
|
||||
.braille "RELICANTH.$"
|
||||
|
||||
SealedChamber_InnerRoom_Braille_InThisCaveWeHaveLived:
|
||||
brailleformat 2, 0, 26, 19, 5, 3
|
||||
.braille "IN THIS\n"
|
||||
.braille "CAVE WE\n"
|
||||
.braille "HAVE\n"
|
||||
.braille "LIVED.$"
|
||||
|
||||
SealedChamber_InnerRoom_Braille_WeOweAllToThePokemon:
|
||||
brailleformat 7, 2, 23, 17, 10, 5
|
||||
.braille "WE OWE ALL\n"
|
||||
.braille "TO THE\n"
|
||||
.braille "POKEMON.$"
|
||||
|
||||
SealedChamber_InnerRoom_Braille_ButWeSealedThePokemonAway:
|
||||
brailleformat 3, 0, 25, 19, 6, 3
|
||||
.braille "BUT, WE\n"
|
||||
.braille "SEALED THE\n"
|
||||
.braille "POKEMON\n"
|
||||
.braille "AWAY.$"
|
||||
|
||||
SealedChamber_InnerRoom_Braille_WeFearedIt:
|
||||
brailleformat 5, 6, 25, 13, 8, 9
|
||||
.braille "WE FEARED IT.$"
|
||||
|
||||
SealedChamber_InnerRoom_Braille_ThoseWithCourageHope:
|
||||
brailleformat 6, 0, 24, 19, 9, 3
|
||||
.braille "THOSE WITH\n"
|
||||
.braille "COURAGE,\n"
|
||||
.braille "THOSE WITH\n"
|
||||
.braille "HOPE.$"
|
||||
|
||||
SealedChamber_InnerRoom_Braille_OpenDoorEternalPokemonWaits:
|
||||
brailleformat 3, 2, 27, 17, 6, 5
|
||||
.braille "OPEN A DOOR.\n"
|
||||
.braille "AN ETERNAL\n"
|
||||
.braille "POKEMON\n"
|
||||
.braille "WAITS.$"
|
||||
|
||||
DesertRuins_Braille_UseRockSmash:
|
||||
brailleformat 1, 0, 27, 19, 4, 3
|
||||
.braille "LEFT, LEFT,\n"
|
||||
.braille "DOWN, DOWN.\n"
|
||||
.braille "THEN, USE\n"
|
||||
.braille "ROCK SMASH.$"
|
||||
|
||||
IslandCave_Braille_RunLapAroundWall:
|
||||
brailleformat 5, 0, 25, 19, 8, 3
|
||||
.braille "STAY CLOSE\n"
|
||||
.braille "TO THE WALL.\n"
|
||||
.braille "RUN AROUND\n"
|
||||
.braille "ONE LAP.$"
|
||||
|
||||
AncientTomb_Braille_ShineInTheMiddle:
|
||||
brailleformat 3, 0, 25, 19, 6, 3
|
||||
.braille "THOSE WHO\n"
|
||||
.braille "INHERIT OUR\n"
|
||||
.braille "WILL, SHINE\n"
|
||||
.braille "IN THE MIDDLE.$"
|
487
data/text/cable_club.inc
Normal file
487
data/text/cable_club.inc
Normal file
@ -0,0 +1,487 @@
|
||||
CableClub_Text_WelcomeWhichCableClubService:
|
||||
.string "Welcome to the POKéMON CABLE\n"
|
||||
.string "CLUB.\p"
|
||||
.string "Which of our services do you wish\n"
|
||||
.string "to use?$"
|
||||
|
||||
CableClub_Text_WhichService:
|
||||
.string "Which of our services do you wish\n"
|
||||
.string "to use?$"
|
||||
|
||||
CableClub_Text_TradeUsingLinkCable::
|
||||
.string "Trade POKéMON with another player\n"
|
||||
.string "using a GBA Game Link cable.$"
|
||||
|
||||
CableClub_Text_BattleUsingLinkCable::
|
||||
.string "You may battle another TRAINER\n"
|
||||
.string "using a GBA Game Link cable.$"
|
||||
|
||||
CableClub_Text_RecordCornerUsingLinkCable::
|
||||
.string "You can use the RECORD CORNER with\n"
|
||||
.string "others using a GBA Game Link cable.$"
|
||||
|
||||
@ Unused
|
||||
CableClub_Text_CloseThisMenu:
|
||||
.string "Close this menu.$"
|
||||
|
||||
CableClub_Text_NeedTwoMonsForDoubleBattle:
|
||||
.string "For a DOUBLE BATTLE, you must\n"
|
||||
.string "have at least two POKéMON.$"
|
||||
|
||||
CableClub_Text_NeedTwoMonsToTrade:
|
||||
.string "For trading, you must have at\n"
|
||||
.string "least two POKéMON with you.$"
|
||||
|
||||
CableClub_Text_CantTradeEnigmaBerry:
|
||||
.string "A POKéMON holding the {STR_VAR_1}\n"
|
||||
.string "BERRY can't be traded.$"
|
||||
|
||||
gText_PleaseWaitForLink::
|
||||
.string "Please wait.\n"
|
||||
.string "… … B Button: Cancel$"
|
||||
|
||||
gText_ConfirmLinkWhenPlayersReady::
|
||||
.string "When all players are ready…\n"
|
||||
.string "A Button: Confirm\l"
|
||||
.string "B Button: Cancel$"
|
||||
|
||||
gText_ConfirmStartLinkWithXPlayers::
|
||||
.string "Start link with {STR_VAR_1} players.\n"
|
||||
.string "A Button: Confirm\l"
|
||||
.string "B Button: Cancel$"
|
||||
|
||||
gText_AwaitingLinkup::
|
||||
.string "Awaiting linkup…\n"
|
||||
.string "… … B Button: Cancel$"
|
||||
|
||||
@ Unused
|
||||
CableClub_Text_OkayToSaveProgress::
|
||||
.string "Your progress must be saved before\n"
|
||||
.string "linking. Is it okay to save?$"
|
||||
|
||||
CableClub_Text_PleaseEnter:
|
||||
.string "Please enter.$"
|
||||
|
||||
CableClub_Text_DirectYouToYourRoom:
|
||||
.string "I'll direct you to your room now.$"
|
||||
|
||||
Text_SomeoneIsNotReadyToLink:
|
||||
.string "Someone is not ready to link.\p"
|
||||
.string "Please come back after everyone\n"
|
||||
.string "has made preparations.$"
|
||||
|
||||
Text_LinkErrorPleaseReset:
|
||||
.string "Sorry, we have a link error…\n"
|
||||
.string "Please reset and try again.$"
|
||||
|
||||
Text_PlayersMadeDifferentSelections:
|
||||
.string "The link partners appear to have\n"
|
||||
.string "made different selections.$"
|
||||
|
||||
CableClub_Text_PleaseVisitAgain:
|
||||
.string "Please do visit again.$"
|
||||
|
||||
CableClub_Text_IncorrectNumberOfParticipants:
|
||||
.string "The number of participants is\n"
|
||||
.string "incorrect.$"
|
||||
|
||||
CableClub_Text_CantSingleBattleWithXPlayers:
|
||||
.string "The SINGLE BATTLE Mode can't be\n"
|
||||
.string "played by {STR_VAR_1} players.$"
|
||||
|
||||
CableClub_Text_CantDoubleBattleWithXPlayers:
|
||||
.string "The DOUBLE BATTLE Mode can't be\n"
|
||||
.string "played by {STR_VAR_1} players.$"
|
||||
|
||||
CableClub_Text_NeedFourPlayers:
|
||||
.string "There must be four players to play\n"
|
||||
.string "this Battle Mode.$"
|
||||
|
||||
CableClub_Text_PleaseConfirmNumberAndRestart:
|
||||
.string "Please confirm the number of\n"
|
||||
.string "players and start again.$"
|
||||
|
||||
Text_TerminateLinkConfirmation:
|
||||
.string "The link will be terminated if you\n"
|
||||
.string "leave the room. Is that okay?$"
|
||||
|
||||
Text_TerminateLinkPleaseWait:
|
||||
.string "Terminating link…\n"
|
||||
.string "You will be escorted out of\l"
|
||||
.string "the room. Please wait.$"
|
||||
|
||||
CableClub_Text_TooBusyToNotice:
|
||||
.string "This TRAINER is too busy to\n"
|
||||
.string "notice…$"
|
||||
|
||||
CableClub_Text_GotToLookAtTrainerCard:
|
||||
.string "Score! Got to look at {STR_VAR_1}'s\n"
|
||||
.string "TRAINER CARD!$"
|
||||
|
||||
CableClub_Text_GotToLookAtColoredTrainerCard:
|
||||
.string "Score! Got to look at {STR_VAR_1}'s\n"
|
||||
.string "TRAINER CARD!\p"
|
||||
.string "It's a {STR_VAR_2} card!$"
|
||||
|
||||
BattleColosseum_2P_Text_TakePlaceStartBattle:
|
||||
.string "Please take your place and start\n"
|
||||
.string "your battle.$"
|
||||
|
||||
TradeCenter_Text_TakeSeatStartTrade:
|
||||
.string "Please take your seat and start\n"
|
||||
.string "your trade.$"
|
||||
|
||||
RecordCorner_Text_ThanksForComing:
|
||||
.string "Thanks for coming.$"
|
||||
|
||||
CableClub_Text_TrainerCardDataOverwritten:
|
||||
.string "The TRAINER CARD data will\n"
|
||||
.string "be overwritten.$"
|
||||
|
||||
CableClub_Text_HopeToSeeYouAgain:
|
||||
.string "I hope to see you again!$"
|
||||
|
||||
CableClub_Text_NotSetUpForFarAwayRegion:
|
||||
.string "I'm awfully sorry.\p"
|
||||
.string "We're not set up to conduct trades\n"
|
||||
.string "with TRAINERS far away in another\l"
|
||||
.string "region yet…$"
|
||||
|
||||
CableClub_Text_OtherTrainerNotReady:
|
||||
.string "The other TRAINER is not ready.$"
|
||||
|
||||
CableClub_Text_YouHaveAMonThatCantBeTaken:
|
||||
.string "You have at least one POKéMON\n"
|
||||
.string "that can't be taken.$"
|
||||
|
||||
RecordCorner_Text_TakeSeatAndWait:
|
||||
.string "Please take your seat and wait.$"
|
||||
|
||||
RecordCorner_Text_PlayerSentOverOneX:
|
||||
.string "{STR_VAR_1} sent over one\n"
|
||||
.string "{STR_VAR_2}.$"
|
||||
|
||||
CableClub_Text_CantMixWithJapaneseGame:
|
||||
.string "Sorry, there is a transmission error.\p"
|
||||
.string "You may not mix records with \n"
|
||||
.string "Japanese Ruby or Sapphire games.\p"
|
||||
.string "Also, you can't mix records with\n"
|
||||
.string "Japanese Emerald and overseas Ruby\l"
|
||||
.string "or Sapphire games at the same time.$"
|
||||
|
||||
CableClub_Text_AdapterNotConnected:
|
||||
.string "The Wireless Adapter is not\n"
|
||||
.string "connected properly.$"
|
||||
|
||||
CableClub_Text_ParticipantsStepUpToCounter:
|
||||
.string "Participants are asked to step up\n"
|
||||
.string "to the reception counter.$"
|
||||
|
||||
@ Unused
|
||||
CableClub_Text_Hello:
|
||||
.string "Hello!$"
|
||||
|
||||
@ Unused
|
||||
CableClub_Text_PleaseWait:
|
||||
.string "Please wait.$"
|
||||
|
||||
CableClub_Text_YouMayTradeHere::
|
||||
.string "You may trade your POKéMON here\n"
|
||||
.string "with another TRAINER.$"
|
||||
|
||||
CableClub_Text_YouMayBattleHere::
|
||||
.string "You may battle with your friends\n"
|
||||
.string "here.$"
|
||||
|
||||
CableClub_Text_CanMakeBerryPowder::
|
||||
.string "Two to five TRAINERS can make\n"
|
||||
.string "BERRY POWDER together.$"
|
||||
|
||||
CableClub_Text_CanMixRecords::
|
||||
.string "The records of two to four players\n"
|
||||
.string "can be mixed together.$"
|
||||
|
||||
@ Unused
|
||||
CableClub_Text_GuideToVariousServices:
|
||||
.string "A guide to the WIRELESS CLUB's\n"
|
||||
.string "various services.$"
|
||||
|
||||
CableClub_Text_CancelSelectedItem::
|
||||
.string "Cancels the selected MENU item.$"
|
||||
|
||||
@ Unused
|
||||
CableClub_Text_WhichBattleMode:
|
||||
.string "Which battle mode would you like?$"
|
||||
|
||||
@ Unused
|
||||
CableClub_Text_ReturnsToPreviousStep:
|
||||
.string "Returns to the previous step.$"
|
||||
|
||||
CableClub_Text_NeedBerryForBerryCrush:
|
||||
.string "To use the BERRY CRUSH service,\n"
|
||||
.string "you must have at least one BERRY.$"
|
||||
|
||||
CableClub_Text_NeedTwoMonsForUnionRoom:
|
||||
.string "To enter the UNION ROOM, you must\n"
|
||||
.string "have at least two POKéMON.$"
|
||||
|
||||
CableClub_Text_NoEnigmaBerryInUnionRoom:
|
||||
.string "No POKéMON holding the {STR_VAR_1}\n"
|
||||
.string "BERRY may enter the UNION ROOM.$"
|
||||
|
||||
CableClub_Text_UnionRoomAdapterNotConnected:
|
||||
.string "This is the POKéMON WIRELESS CLUB\n"
|
||||
.string "UNION ROOM.\p"
|
||||
.string "Unfortunately, your Wireless\n"
|
||||
.string "Adapter is not connected properly.\p"
|
||||
.string "Please do come again.$"
|
||||
|
||||
@ Unused
|
||||
CableClub_Text_OhExcuseMe:
|
||||
.string "Oh…\n"
|
||||
.string "Excuse me!$"
|
||||
|
||||
CableClub_Text_PlayerIsWaiting:
|
||||
.string "It appears as if {STR_VAR_1} is playing\n"
|
||||
.string "right now.\l"
|
||||
.string "Go for it!$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_DescribeWhichGame:
|
||||
.string "I can explain game rules to you,\n"
|
||||
.string "if you'd like.\p"
|
||||
.string "Which game should I describe?$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_PokemonJumpInfo:
|
||||
.string "“POKéMON JUMP”\p"
|
||||
.string "Make your POKéMON skip the VINE WHIP\n"
|
||||
.string "rope with the A Button.\p"
|
||||
.string "Only mini POKéMON around 28 inches\n"
|
||||
.string "or less may participate.\p"
|
||||
.string "POKéMON that only swim, burrow,\n"
|
||||
.string "or fly are not good at jumping.\p"
|
||||
.string "As a result, those POKéMON may not\n"
|
||||
.string "participate.\p"
|
||||
.string "Good things happen if everyone\n"
|
||||
.string "jumps in time.$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_DodrioBerryPickingInfo:
|
||||
.string "“DODRIO BERRY-PICKING”\p"
|
||||
.string "Command DODRIO's three heads to\n"
|
||||
.string "catch falling BERRIES.\p"
|
||||
.string "Press right, up, or left on the\n"
|
||||
.string "{PLUS} Control Pad to move the heads.\p"
|
||||
.string "To play this game, you must have\n"
|
||||
.string "a DODRIO.$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_TalkToOldManToPlay:
|
||||
.string "If you want to play a game,\n"
|
||||
.string "please tell the old man beside me.$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_WelcomeCanYouWait:
|
||||
.string "Hi, welcome!\n"
|
||||
.string "Are you here to play games using\l"
|
||||
.string "Wireless Communication?\p"
|
||||
.string "Can you wait just a little bit?$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_ComeAgain:
|
||||
.string "All right, come again!$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_AdapterNotConnected:
|
||||
.string "The Wireless Adapter isn't connected.\n"
|
||||
.string "Come back when it's hooked up!$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_PlayWhichGame:
|
||||
.string "All right, which game did you want\n"
|
||||
.string "to play?$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_EnterWhichPokemon:
|
||||
.string "Which POKéMON would you like to\n"
|
||||
.string "enter?$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_AllGoodToGo:
|
||||
.string "Okay, you're all good to go.\n"
|
||||
.string "Don't let the others beat you!$"
|
||||
|
||||
@ Unused
|
||||
MossdeepCity_GameCorner_1F_Text_LeavingDoComeAgain:
|
||||
.string "Are you leaving now?\n"
|
||||
.string "Do come again!$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_ExplainRequiredMon:
|
||||
.string "It doesn't look like you have any\n"
|
||||
.string "POKéMON that you can enter…\p"
|
||||
.string "Would you like me to explain what\n"
|
||||
.string "kinds of POKéMON can enter?$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_ShortJumpingPokemonAllowed:
|
||||
.string "“POKéMON JUMP” is open to POKéMON\n"
|
||||
.string "around 28 inches or less.\p"
|
||||
.string "What you can't enter are those\n"
|
||||
.string "POKéMON that can't jump.\p"
|
||||
.string "You know, like POKéMON that only\n"
|
||||
.string "swim, burrow, or fly.\p"
|
||||
.string "That's all you need to know.$"
|
||||
|
||||
MossdeepCity_GameCorner_1F_Text_OnlyDodrioAllowed:
|
||||
.string "DODRIO BERRY-PICKING is a game that \n"
|
||||
.string "only DODRIO may enter.$"
|
||||
|
||||
@ Unused
|
||||
MossdeepCity_GameCorner_1F_Text_RetryPlease:
|
||||
.string "Could you retry this from the start\n"
|
||||
.string "again, please?$"
|
||||
|
||||
CableClub_Text_WelcomeWhichDirectCornerRoom:
|
||||
.string "Welcome to the POKéMON WIRELESS\n"
|
||||
.string "CLUB DIRECT CORNER.\p"
|
||||
.string "You may interact directly with\n"
|
||||
.string "your friends here.\p"
|
||||
.string "Which room would you like to\n"
|
||||
.string "enter?$"
|
||||
|
||||
CableClub_Text_TradePokemon:
|
||||
.string "Would you like to trade POKéMON?$"
|
||||
|
||||
CableClub_Text_PlayWhichBattleMode:
|
||||
.string "Which Battle Mode would you like\n"
|
||||
.string "to play?$"
|
||||
|
||||
CableClub_Text_AccessRecordCorner:
|
||||
.string "Would you like to access\n"
|
||||
.string "the RECORD CORNER?$"
|
||||
|
||||
CableClub_Text_UseBerryCrush:
|
||||
.string "Would you like to use the\n"
|
||||
.string "BERRY CRUSH System?$"
|
||||
|
||||
CableClub_Text_ExplainBattleModes:
|
||||
.string "There are three Battle Modes.\p"
|
||||
.string "SINGLE BATTLE is for two TRAINERS\n"
|
||||
.string "with one or more POKéMON each.\p"
|
||||
.string "Each TRAINER can have one POKéMON\n"
|
||||
.string "in battle at a time.\p"
|
||||
.string "DOUBLE BATTLE is for two TRAINERS\n"
|
||||
.string "with two or more POKéMON each.\p"
|
||||
.string "Each TRAINER will send out two\n"
|
||||
.string "POKéMON in battle at a time.\p"
|
||||
.string "MULTI BATTLE is for four TRAINERS\n"
|
||||
.string "with one or more POKéMON each.\p"
|
||||
.string "Each TRAINER can have one POKéMON\n"
|
||||
.string "in battle at a time.$"
|
||||
|
||||
CableClub_Text_ChooseGroupLeaderOfTwo:
|
||||
.string "Please decide which of you two\n"
|
||||
.string "will become the LEADER.\p"
|
||||
.string "The other player must then choose\n"
|
||||
.string "“JOIN GROUP.”$"
|
||||
|
||||
CableClub_Text_ChooseGroupLeaderOfFour:
|
||||
.string "Please decide which of you four\n"
|
||||
.string "will become the GROUP LEADER.\p"
|
||||
.string "The other players must then choose\n"
|
||||
.string "“JOIN GROUP.”$"
|
||||
|
||||
CableClub_Text_ChooseGroupLeader:
|
||||
.string "Please decide which of you will\n"
|
||||
.string "become the GROUP LEADER.\p"
|
||||
.string "The other players must then choose\n"
|
||||
.string "“JOIN GROUP.”$"
|
||||
|
||||
CableClub_Text_WelcomeUnionRoomEnter:
|
||||
.string "Welcome to the POKéMON WIRELESS\n"
|
||||
.string "CLUB UNION ROOM.\p"
|
||||
.string "You may interact directly with\n"
|
||||
.string "other TRAINERS here, some of\l"
|
||||
.string "whom you may not even know.\p"
|
||||
.string "Would you like to enter the ROOM?$"
|
||||
|
||||
CableClub_Text_UnionRoomInfo:
|
||||
.string "The TRAINERS in the UNION ROOM\n"
|
||||
.string "will be those players around you\l"
|
||||
.string "who have also entered the ROOM.\p"
|
||||
.string "You may do all sorts of things\n"
|
||||
.string "here, such as exchanging greetings.\p"
|
||||
.string "You may enter two POKéMON up to\n"
|
||||
.string "Lv. 30 for a one-on-one battle.\p"
|
||||
.string "You may take part in a chat with\n"
|
||||
.string "two to five people.\p"
|
||||
.string "Or, you may register a POKéMON for\n"
|
||||
.string "trade.\p"
|
||||
.string "Would you like to enter the ROOM?$"
|
||||
|
||||
CableClub_Text_EnjoyUnionRoom:
|
||||
.string "I hope you enjoy your time in\n"
|
||||
.string "the UNION ROOM.$"
|
||||
|
||||
CableClub_Text_FirstTimeRightThisWay:
|
||||
.string "Hello!\n"
|
||||
.string "My name is TEALA.\p"
|
||||
.string "This must be your first time\n"
|
||||
.string "up here.\p"
|
||||
.string "I'll show you how the Wireless\n"
|
||||
.string "Communication System works.\p"
|
||||
.string "First, I need to show you this\n"
|
||||
.string "floor of our POKéMON CENTER.\p"
|
||||
.string "Right this way, please.$"
|
||||
|
||||
CableClub_Text_ExplainWirelessClubFirstTime:
|
||||
.string "On the top floor, there are two\n"
|
||||
.string "rooms.\p"
|
||||
.string "First, the room on the left.\n"
|
||||
.string "It's the UNION ROOM.\p"
|
||||
.string "You may link up with TRAINERS\n"
|
||||
.string "around you who have also entered\l"
|
||||
.string "the UNION ROOM.\p"
|
||||
.string "With them, you may do things like\n"
|
||||
.string "chat, battle, and trade.\p"
|
||||
.string "Second, the room on the right is\n"
|
||||
.string "the DIRECT CORNER.\p"
|
||||
.string "You may trade or battle POKéMON\n"
|
||||
.string "with your friends in this room.\p"
|
||||
.string "If the Wireless Adapter isn't\n"
|
||||
.string "connected, you may still link up\l"
|
||||
.string "using a GBA Game Link cable.\p"
|
||||
.string "If that is the case, you must go\n"
|
||||
.string "to the DIRECT CORNER.\p"
|
||||
.string "I hope you enjoy the Wireless \n"
|
||||
.string "Communication System.$"
|
||||
|
||||
CableClub_Text_AskAboutLinking:
|
||||
.string "Hello, {PLAYER}!\p"
|
||||
.string "It's me, TEALA, the POKéMON\n"
|
||||
.string "CENTER 2F attendant.\p"
|
||||
.string "Is there something you needed to\n"
|
||||
.string "ask me about linking?$"
|
||||
|
||||
CableClub_Text_ExplainWirelessClub:
|
||||
.string "Let me explain how the POKéMON\n"
|
||||
.string "WIRELESS CLUB works.\p"
|
||||
.string "On this, the top floor, there are\n"
|
||||
.string "two rooms.\p"
|
||||
.string "First, the room on the left.\n"
|
||||
.string "It's the UNION ROOM.\p"
|
||||
.string "You may link up with TRAINERS\n"
|
||||
.string "around you who have also entered\l"
|
||||
.string "the UNION ROOM.\p"
|
||||
.string "With them, you may do things like\n"
|
||||
.string "chat, battle, and trade.\p"
|
||||
.string "Second, the room on the right is\n"
|
||||
.string "the DIRECT CORNER.\p"
|
||||
.string "You may trade or battle POKéMON\n"
|
||||
.string "with your friends in this room.\p"
|
||||
.string "Sometimes, you may not be able to\n"
|
||||
.string "find your friends in the UNION ROOM\l"
|
||||
.string "or the DIRECT CORNER.\p"
|
||||
.string "In that case, please move closer\n"
|
||||
.string "to your friends.\p"
|
||||
.string "If the Wireless Adapter isn't\n"
|
||||
.string "connected, you may still link up\l"
|
||||
.string "using a GBA Game Link cable.\p"
|
||||
.string "If that is the case, you must go\n"
|
||||
.string "to the DIRECT CORNER.\p"
|
||||
.string "I hope you enjoy the Wireless \n"
|
||||
.string "Communication System.$"
|
||||
|
||||
CableClub_Text_HopeYouEnjoyWirelessSystem:
|
||||
.string "I hope you enjoy the Wireless\n"
|
||||
.string "Communication System.$"
|
27
data/text/check_furniture.inc
Normal file
27
data/text/check_furniture.inc
Normal file
@ -0,0 +1,27 @@
|
||||
Text_PictureBookShelf:
|
||||
.string "There's a set of POKéMON picture books.$"
|
||||
|
||||
Text_BookShelf:
|
||||
.string "It's filled with all sorts of books.$"
|
||||
|
||||
Text_PokemonCenterBookShelf:
|
||||
.string "POKéMON magazines!\n"
|
||||
.string "POKéMON PAL…\p"
|
||||
.string "POKéMON HANDBOOK…\n"
|
||||
.string "ADORABLE POKéMON…$"
|
||||
|
||||
Text_Vase:
|
||||
.string "This vase looks expensive…\n"
|
||||
.string "Peered inside…\p"
|
||||
.string "But, it was empty.$"
|
||||
|
||||
Text_EmptyTrashCan:
|
||||
.string "It's empty.$"
|
||||
|
||||
Text_ShopShelf:
|
||||
.string "The shelves brim with all sorts of\n"
|
||||
.string "POKéMON merchandise.$"
|
||||
|
||||
Text_Blueprint:
|
||||
.string "A blueprint of some sort?\n"
|
||||
.string "It's too complicated!$"
|
38
data/text/contest_link.inc
Normal file
38
data/text/contest_link.inc
Normal file
@ -0,0 +1,38 @@
|
||||
@ With the exception of Link standby, none of the below texts are used
|
||||
|
||||
gTest_MissedTurn::
|
||||
.string "Missed turn$"
|
||||
|
||||
gText_LinkStandby4::
|
||||
.string "Link standby!$"
|
||||
|
||||
gText_WinnerIsPlayersMonCongrats::
|
||||
.string "The winner is {STR_VAR_1}'s {STR_VAR_2}!\n"
|
||||
.string "Congratulations!$"
|
||||
|
||||
gText_WinnerIsPlayersMon::
|
||||
.string "The winner is {STR_VAR_1}'s {STR_VAR_2}!{PAUSE_UNTIL_PRESS}$"
|
||||
|
||||
gText_PrimaryJudgingNumX::
|
||||
.string "Primary judging: No. {STR_VAR_1}{PAUSE_UNTIL_PRESS}$"
|
||||
|
||||
gText_SecondaryJudgingNumX::
|
||||
.string "Secondary judging: No. {STR_VAR_1}{PAUSE_UNTIL_PRESS}$"
|
||||
|
||||
gText_SetEventNumX::
|
||||
.string "Set event: No. {STR_VAR_1}{PAUSE_UNTIL_PRESS}$"
|
||||
|
||||
gText_MoveUsedMostOften::
|
||||
.string "The move used most often:\n"
|
||||
.string "{STR_VAR_1}{PAUSE_UNTIL_PRESS}$"
|
||||
|
||||
gText_MostImpressiveMon::
|
||||
.string "The most impressive POKéMON:\n"
|
||||
.string "{STR_VAR_1}'s {STR_VAR_2}{PAUSE_UNTIL_PRESS}$"
|
||||
|
||||
gText_SetEventNumX2::
|
||||
.string "Set event: No. {STR_VAR_1}{PAUSE_UNTIL_PRESS}$"
|
||||
|
||||
gText_LinkTVProgramWillNotBeMadeTrainerLost::
|
||||
.string "A link TV program will not be made\n"
|
||||
.string "because the TRAINER lost.{PAUSE_UNTIL_PRESS}$"
|
96
data/text/contest_painting.inc
Normal file
96
data/text/contest_painting.inc
Normal file
@ -0,0 +1,96 @@
|
||||
gContestHallPaintingCaption::
|
||||
.string "{STR_VAR_1}\n"
|
||||
.string "{STR_VAR_2}'s {STR_VAR_3}$"
|
||||
|
||||
@ Unused
|
||||
gContestPaintingContest::
|
||||
.string "CONTEST$"
|
||||
|
||||
gContestRankNormal::
|
||||
.string "NORMAL RANK$"
|
||||
|
||||
gContestRankSuper::
|
||||
.string "SUPER RANK$"
|
||||
|
||||
gContestRankHyper::
|
||||
.string "HYPER RANK$"
|
||||
|
||||
gContestRankMaster::
|
||||
.string "MASTER RANK$"
|
||||
|
||||
gContestLink::
|
||||
.string "LINK$"
|
||||
|
||||
gContestCoolness::
|
||||
.string "COOLNESS$"
|
||||
|
||||
gContestBeauty::
|
||||
.string "BEAUTY$"
|
||||
|
||||
gContestCuteness::
|
||||
.string "CUTENESS$"
|
||||
|
||||
gContestSmartness::
|
||||
.string "SMARTNESS$"
|
||||
|
||||
gContestToughness::
|
||||
.string "TOUGHNESS$"
|
||||
|
||||
gContestPaintingCool1::
|
||||
.string "Nonstop supercool--\n"
|
||||
.string "the inestimable {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingCool2::
|
||||
.string "Hey, there!\n"
|
||||
.string "The good-looking POKéMON {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingCool3::
|
||||
.string "The marvelous, wonderful, and\n"
|
||||
.string "very great {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingBeauty1::
|
||||
.string "This century's last Venus--\n"
|
||||
.string "the beautiful {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingBeauty2::
|
||||
.string "{STR_VAR_1}'s dazzling,\n"
|
||||
.string "glittering smile$"
|
||||
|
||||
gContestPaintingBeauty3::
|
||||
.string "POKéMON CENTER's super idol--\n"
|
||||
.string "the incomparable {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingCute1::
|
||||
.string "The lovely and sweet {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingCute2::
|
||||
.string "The pretty {STR_VAR_1}'s\n"
|
||||
.string "winning portrait$"
|
||||
|
||||
gContestPaintingCute3::
|
||||
.string "Give us a wink!\n"
|
||||
.string "The cutie POKéMON {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingSmart1::
|
||||
.string "The smartness maestro--\n"
|
||||
.string "the wise POKéMON {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingSmart2::
|
||||
.string "{STR_VAR_1}--the one chosen\n"
|
||||
.string "above all POKéMON$"
|
||||
|
||||
gContestPaintingSmart3::
|
||||
.string "The excellent {STR_VAR_1}'s\n"
|
||||
.string "moment of elegance$"
|
||||
|
||||
gContestPaintingTough1::
|
||||
.string "The powerfully muscular\n"
|
||||
.string "speedster {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingTough2::
|
||||
.string "The strong, stronger, and\n"
|
||||
.string "strongest {STR_VAR_1}$"
|
||||
|
||||
gContestPaintingTough3::
|
||||
.string "The mighty tough\n"
|
||||
.string "hyper POKéMON {STR_VAR_1}$"
|
725
data/text/contest_strings.inc
Normal file
725
data/text/contest_strings.inc
Normal file
@ -0,0 +1,725 @@
|
||||
@ Contest move effect descriptions
|
||||
|
||||
gText_HighlyAppealingMove::
|
||||
.string "A highly appealing move.$"
|
||||
|
||||
gText_UserMoreEasilyStartled::
|
||||
.string "After this move, the user is\nmore easily startled.$"
|
||||
|
||||
gText_GreatAppealButNoMoreToEnd::
|
||||
.string "Makes a great appeal, but\nallows no more to the end.$"
|
||||
|
||||
gText_UsedRepeatedlyWithoutBoringJudge::
|
||||
.string "Can be repeatedly used\nwithout boring the JUDGE.$"
|
||||
|
||||
gText_AvoidStartledByOthersOnce::
|
||||
.string "Can avoid being startled\nby others once.$"
|
||||
|
||||
gText_AvoidStartledByOthers::
|
||||
.string "Can avoid being startled\nby others.$"
|
||||
|
||||
gText_AvoidStartledByOthersLittle::
|
||||
.string "Can avoid being startled\nby others a little.$"
|
||||
|
||||
gText_UserLessLikelyStartled::
|
||||
.string "After this move, the user is\nless likely to be startled.$"
|
||||
|
||||
gText_SlightlyStartleFrontMon::
|
||||
.string "Slightly startles the\nPOKéMON in front.$"
|
||||
|
||||
gText_SlightlyStartleAppealed::
|
||||
.string "Slightly startles those\nthat have made appeals.$"
|
||||
|
||||
gText_StartleAppealedBeforeUser::
|
||||
.string "Startles the POKéMON that\nappealed before the user.$"
|
||||
|
||||
gText_StartleAllAppealed::
|
||||
.string "Startles all POKéMON that\nhave done their appeals.$"
|
||||
|
||||
gText_BadlyStartleFrontMon::
|
||||
.string "Badly startles the\nPOKéMON in front.$"
|
||||
|
||||
gText_BadlyStartleAppealed::
|
||||
.string "Badly startles those that\nhave made appeals.$"
|
||||
|
||||
gText_StartleAppealedBeforeUser2::
|
||||
.string "Startles the POKéMON that\nappealed before the user.$"
|
||||
|
||||
gText_StartleAllAppealed2::
|
||||
.string "Startles all POKéMON that\nhave done their appeals.$"
|
||||
|
||||
gText_ShiftJudgesAttentionFromOthers::
|
||||
.string "Shifts the JUDGE's\nattention from others.$"
|
||||
|
||||
gText_StartleMonHasJudgesAttention::
|
||||
.string "Startles the POKéMON that\nhas the JUDGE's attention.$"
|
||||
|
||||
gText_JamOthersMissesTurn::
|
||||
.string "Jams the others, and misses\none turn of appeals.$"
|
||||
|
||||
gText_StartleMonsMadeSameTypeAppeal::
|
||||
.string "Startles POKéMON that\nmade a same-type appeal.$"
|
||||
|
||||
gText_BadlyStartleCoolAppeals::
|
||||
.string "Badly startles POKéMON\nthat made COOL appeals.$"
|
||||
|
||||
gText_BadlyStartleBeautyAppeals::
|
||||
.string "Badly startles POKéMON\nthat made BEAUTY appeals.$"
|
||||
|
||||
gText_BadlyStartleCuteAppeals::
|
||||
.string "Badly startles POKéMON\nthat made CUTE appeals.$"
|
||||
|
||||
gText_BadlyStartleSmartAppeals::
|
||||
.string "Badly startles POKéMON\nthat made SMART appeals.$"
|
||||
|
||||
gText_BadlyStartleToughAppeals::
|
||||
.string "Badly startles POKéMON\nthat made TOUGH appeals.$"
|
||||
|
||||
gText_MakeMonAfterUserNervous::
|
||||
.string "Makes one POKéMON after\nthe user nervous.$"
|
||||
|
||||
gText_MakeAllMonsAfterUserNervous::
|
||||
.string "Makes all POKéMON after\nthe user nervous.$"
|
||||
|
||||
gText_WorsenConditionOfThoseMadeAppeals::
|
||||
.string "Worsens the condition of\nthose that made appeals.$"
|
||||
|
||||
gText_BadlyStartleMonsGoodCondition::
|
||||
.string "Badly startles POKéMON in\ngood condition.$"
|
||||
|
||||
gText_AppealGreatIfPerformedFirst::
|
||||
.string "The appeal works great if\nperformed first.$"
|
||||
|
||||
gText_AppealGreatIfPerformedLast::
|
||||
.string "The appeal works great if\nperformed last.$"
|
||||
|
||||
gText_AppealAsGoodAsThoseBeforeIt::
|
||||
.string "Makes the appeal as good\nas those before it.$"
|
||||
|
||||
gText_AppealAsGoodAsOneBeforeIt::
|
||||
.string "Makes the appeal as good\nas the one before it.$"
|
||||
|
||||
gText_AppealBetterLaterItsPerformed::
|
||||
.string "The appeal works better\nthe later it is performed.$"
|
||||
|
||||
gText_AppealVariesDependingOnTiming::
|
||||
.string "The appeal's quality varies\ndepending on its timing.$"
|
||||
|
||||
gText_WorksWellIfSameTypeAsBefore::
|
||||
.string "Works well if it's the same\ntype as the one before.$"
|
||||
|
||||
gText_WorksWellIfDifferentTypeAsBefore::
|
||||
.string "Works well if different in\ntype than the one before.$"
|
||||
|
||||
gText_AffectedByAppealInFront::
|
||||
.string "Affected by how well the\nappeal in front goes.$"
|
||||
|
||||
gText_UpsConditionHelpsPreventNervousness::
|
||||
.string "Ups the user's condition.\nHelps prevent nervousness.$"
|
||||
|
||||
gText_AppealWorksWellIfConditionGood::
|
||||
.string "The appeal works well if the\nuser's condition is good.$"
|
||||
|
||||
gText_NextAppealMadeEarlier::
|
||||
.string "The next appeal can be\nmade earlier next turn.$"
|
||||
|
||||
gText_NextAppealMadeLater::
|
||||
.string "The next appeal can be\nmade later next turn.$"
|
||||
|
||||
gText_TurnOrderMoreEasilyScrambled::
|
||||
.string "Makes the next turn's order\nmore easily scrambled.$"
|
||||
|
||||
gText_ScrambleOrderOfNextAppeals::
|
||||
.string "Scrambles the order of\nappeals on the next turn.$"
|
||||
|
||||
gText_AppealExcitesAudienceInAnyContest::
|
||||
.string "An appeal that excites the\naudience in any CONTEST.$"
|
||||
|
||||
gText_BadlyStartlesMonsGoodAppeals::
|
||||
.string "Badly startles all POKéMON\nthat made good appeals.$"
|
||||
|
||||
gText_AppealBestMoreCrowdExcited::
|
||||
.string "The appeal works best the\nmore the crowd is excited.$"
|
||||
|
||||
gText_TemporarilyStopCrowdExcited::
|
||||
.string "Temporarily stops the\ncrowd from growing excited.$"
|
||||
|
||||
@ Unused move names
|
||||
|
||||
gText_RainDance::
|
||||
.string "RAIN DANCE$"
|
||||
|
||||
gText_Rage::
|
||||
.string "RAGE$"
|
||||
|
||||
gText_FocusEnergy::
|
||||
.string "FOCUS ENERGY$"
|
||||
|
||||
gText_Hypnosis::
|
||||
.string "HYPNOSIS$"
|
||||
|
||||
gText_Softboiled::
|
||||
.string "SOFTBOILED$"
|
||||
|
||||
gText_HornAttack::
|
||||
.string "HORN ATTACK$"
|
||||
|
||||
gText_SwordsDance::
|
||||
.string "SWORDS DANCE$"
|
||||
|
||||
gText_Conversion::
|
||||
.string "CONVERSION$"
|
||||
|
||||
gText_SunnyDay::
|
||||
.string "SUNNY DAY$"
|
||||
|
||||
gText_Rest2::
|
||||
.string "REST$"
|
||||
|
||||
gText_Vicegrip::
|
||||
.string "VICEGRIP$"
|
||||
|
||||
gText_DefenseCurl::
|
||||
.string "DEFENSE CURL$"
|
||||
|
||||
gText_LockOn::
|
||||
.string "LOCK-ON$"
|
||||
|
||||
@ Contest type names
|
||||
|
||||
gContestMoveTypeCoolText::
|
||||
.string "COOL$"
|
||||
|
||||
gContestMoveTypeBeautyText::
|
||||
.string "BEAUTY$"
|
||||
|
||||
gContestMoveTypeCuteText::
|
||||
.string "CUTE$"
|
||||
|
||||
gContestMoveTypeSmartText::
|
||||
.string "SMART$"
|
||||
|
||||
gContestMoveTypeToughText::
|
||||
.string "TOUGH$"
|
||||
|
||||
gText_AppealNumWhichMoveWillBePlayed::
|
||||
.string "Appeal no. {STR_VAR_1}!\n"
|
||||
.string "Which move will be played?$"
|
||||
|
||||
gText_AppealNumButItCantParticipate::
|
||||
.string "Appeal no. {STR_VAR_1}!\n"
|
||||
.string "But it can't participate!$"
|
||||
|
||||
gText_MonAppealedWithMove::
|
||||
.string "{STR_VAR_1} appealed with\n"
|
||||
.string "{STR_VAR_2}!$"
|
||||
|
||||
gText_MonWasWatchingOthers::
|
||||
.string "{STR_VAR_1} was watching\n"
|
||||
.string "the others.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_AllOutOfAppealTime::
|
||||
.string "We're all out of\n"
|
||||
.string "Appeal Time!{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
@ Unused appeal result texts
|
||||
|
||||
gText_ButAppealWasJammed::
|
||||
.string "But the appeal was\n"
|
||||
.string "jammed.$"
|
||||
|
||||
gText_FollowedAnotherMonsLead::
|
||||
.string "It followed another\n"
|
||||
.string "POKéMON's lead.$"
|
||||
|
||||
gText_ButItMessedUp::
|
||||
.string "But it messed up.$"
|
||||
|
||||
gText_WentBetterThanUsual::
|
||||
.string "It went better than\n"
|
||||
.string "usual.$"
|
||||
|
||||
gText_JudgeLookedAwayForSomeReason::
|
||||
.string "The JUDGE looked away\n"
|
||||
.string "for some reason.$"
|
||||
|
||||
gText_WorkedHardToBuildOnPastMistakes::
|
||||
.string "It worked hard to build on\n"
|
||||
.string "past mistakes.$"
|
||||
|
||||
gText_CantMakeAnyMoreMoves::
|
||||
.string "It can't make any more\n"
|
||||
.string "moves.$"
|
||||
|
||||
gText_WorkedFrighteninglyWell::
|
||||
.string "It worked frighteningly\n"
|
||||
.string "well.$"
|
||||
|
||||
gText_WorkedHardAsStandoutMon::
|
||||
.string "It worked as hard as the\n"
|
||||
.string "standout POKéMON.$"
|
||||
|
||||
gText_JudgedLookedOnExpectantly::
|
||||
.string "The JUDGE looked on\n"
|
||||
.string "expectantly.$"
|
||||
|
||||
gText_WorkedRatherWell::
|
||||
.string "It worked rather well.$"
|
||||
|
||||
gText_WorkedLittleBetterThanUsual::
|
||||
.string "It worked a little better\n"
|
||||
.string "than usual.$"
|
||||
|
||||
@ Round result texts
|
||||
|
||||
gText_MonFailedToStandOutAtAll::
|
||||
.string "{STR_VAR_1} failed to\n"
|
||||
.string "stand out at all…{PAUSE_UNTIL_PRESS}$"
|
||||
|
||||
gText_MonDidntStandOutVeryMuch::
|
||||
.string "{STR_VAR_1} didn't stand\n"
|
||||
.string "out very much…{PAUSE_UNTIL_PRESS}$"
|
||||
|
||||
gText_MonCaughtALittleAttention::
|
||||
.string "{STR_VAR_1} caught a\n"
|
||||
.string "little attention.{PAUSE_UNTIL_PRESS}$"
|
||||
|
||||
gText_MonAttractedALotOfAttention::
|
||||
.string "{STR_VAR_1} attracted a\n"
|
||||
.string "lot of attention.{PAUSE_UNTIL_PRESS}$"
|
||||
|
||||
gText_MonCommandedTotalAttention::
|
||||
.string "{STR_VAR_1} commanded\n"
|
||||
.string "total attention.{PAUSE_UNTIL_PRESS}$"
|
||||
|
||||
gText_MonHasntMadeItsAppeal::
|
||||
.string "{STR_VAR_1} hasn't made\n"
|
||||
.string "its appeal.{PAUSE_UNTIL_PRESS}$"
|
||||
|
||||
@ Unused
|
||||
gText_AnticipationSwelledForMonsAppealNext2::
|
||||
.string "Anticipation swelled for\n"
|
||||
.string "{STR_VAR_1}'s appeal next.$"
|
||||
|
||||
gText_EmptyContestString::
|
||||
.string "$"
|
||||
|
||||
gText_JudgesViewsOnMonHeldFirm::
|
||||
.string "The JUDGE 's views on\n"
|
||||
.string "{STR_VAR_1} held firm.$"
|
||||
|
||||
gText_MonsXChangedPerceptions::
|
||||
.string "{STR_VAR_1}'s {STR_VAR_3}\n"
|
||||
.string "changed perceptions.$"
|
||||
|
||||
gText_MonsAppealEffectWoreOff::
|
||||
.string "{STR_VAR_1}'s appeal\n"
|
||||
.string "effect wore off.$"
|
||||
|
||||
gText_SpecialAppealsEffectWoreOff::
|
||||
.string "The special appeal's\n"
|
||||
.string "effect wore off.$"
|
||||
|
||||
gText_EveryonesAppealsMadeToLookSame::
|
||||
.string "Everyone's appeals were\n"
|
||||
.string "made to look the same.$"
|
||||
|
||||
gText_CheapenedMonsAppeal::
|
||||
.string "It cheapened\n"
|
||||
.string "{STR_VAR_2}'s appeal.$"
|
||||
|
||||
gText_CheapenedAppealOfThoseAhead::
|
||||
.string "It cheapened the appeal\n"
|
||||
.string "of those ahead.$"
|
||||
|
||||
gText_StoleAttentionAwayFromMon::
|
||||
.string "It stole attention away\n"
|
||||
.string "from {STR_VAR_2}.$"
|
||||
|
||||
gText_CheapenedMonsAppeal2::
|
||||
.string "It cheapened\n"
|
||||
.string "{STR_VAR_2}'s appeal.$"
|
||||
|
||||
gText_SeverelyCheapenedOtherAppeals::
|
||||
.string "It severely cheapened\n"
|
||||
.string "other appeals.$"
|
||||
|
||||
gText_AnticipationSwelledForMonsAppealNext::
|
||||
.string "Anticipation swelled for\n"
|
||||
.string "{STR_VAR_1}'s appeal next.$"
|
||||
|
||||
gText_CheapenedAppealOfThoseAhead2::
|
||||
.string "It cheapened the appeal\n"
|
||||
.string "of those ahead.$"
|
||||
|
||||
gText_CheapenedJudgesFavoriteAppeal::
|
||||
.string "It cheapened the JUDGE's\n"
|
||||
.string "favorite appeal.$"
|
||||
|
||||
gText_AppealsOfOthersCheapenedByHalf::
|
||||
.string "The appeals of others\n"
|
||||
.string "were cheapened by half.$"
|
||||
|
||||
gText_StoodOutToMakeUpForBeingJammed::
|
||||
.string "It stood out to make up\n"
|
||||
.string "for being jammed.$"
|
||||
|
||||
gText_CantParticipateInAppealsAnyMore::
|
||||
.string "It can't participate in\n"
|
||||
.string "appeals any more.$"
|
||||
|
||||
gText_TouchedJudgeForFantasticAppeal::
|
||||
.string "It touched the JUDGE for\n"
|
||||
.string "a fantastic appeal.$"
|
||||
|
||||
gText_AnticipationRoseForUpcomingAppeals::
|
||||
.string "Anticipation rose for\n"
|
||||
.string "upcoming appeals.$"
|
||||
|
||||
gText_StoodOutAsMuchAsSpecialAppeals::
|
||||
.string "It stood out as much as\n"
|
||||
.string "special appeals.$"
|
||||
|
||||
gText_StoodOutAsMuchAsMon::
|
||||
.string "It stood out as much as\n"
|
||||
.string "{STR_VAR_1}.$"
|
||||
|
||||
gText_JammedAppealsMadeEvenLessNoticeable::
|
||||
.string "Jammed appeals were made\n"
|
||||
.string "even less noticeable.$"
|
||||
|
||||
gText_EveryonesAppealsMadeSame::
|
||||
.string "Everyone's appeals were\n"
|
||||
.string "made the same.$"
|
||||
|
||||
@ Appeal result texts
|
||||
|
||||
gText_BecameMoreConsciousOfOtherMons::
|
||||
.string "It became more conscious\n"
|
||||
.string "of the other POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_MonCantMakeAnAppealAfterThis::
|
||||
.string "{STR_VAR_1} can't make an\n"
|
||||
.string "appeal after this.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_SettledDownJustLittleBit::
|
||||
.string "It settled down just a\n"
|
||||
.string "little bit.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_BecameObliviousToOtherMons::
|
||||
.string "It became oblivious to\n"
|
||||
.string "the other POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_BecameLessAwareOfOtherMons::
|
||||
.string "It became less aware of\n"
|
||||
.string "the other POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_StoppedCaringAboutOtherMons::
|
||||
.string "It stopped caring about\n"
|
||||
.string "other POKéMON much.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_TriedToStartleOtherMons::
|
||||
.string "It tried to startle the\n"
|
||||
.string "other POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_TriedToDazzleOthers::
|
||||
.string "It tried to dazzle the\n"
|
||||
.string "others.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_JudgeLookedAwayFromMon::
|
||||
.string "The JUDGE looked away\n"
|
||||
.string "from {STR_VAR_1}.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_TriedToUnnerveNextMon::
|
||||
.string "It tried to unnerve the\n"
|
||||
.string "next POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_MonBecameNervous::
|
||||
.string "{STR_VAR_1} became\n"
|
||||
.string "nervous.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_AppealTriedToUnnerveWaitingMons::
|
||||
.string "The appeal tried to\n"
|
||||
.string "unnerve waiting POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_TauntedMonsDoingWell::
|
||||
.string "It taunted POKéMON\n"
|
||||
.string "doing well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_MonRegainedItsForm::
|
||||
.string "{STR_VAR_1} regained its\n"
|
||||
.string "form.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_TriedToJamMonDoingWell::
|
||||
.string "It tried to jam POKéMON\n"
|
||||
.string "doing well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_StandoutMonHustledEvenMore::
|
||||
.string "The standout {STR_VAR_1}\n"
|
||||
.string "hustled even more.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_LargelyUnnoticedMonWorkedHard::
|
||||
.string "The largely unnoticed\n"
|
||||
.string "{STR_VAR_1} worked hard.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_WorkedAsMuchAsMonBefore::
|
||||
.string "It worked as much as\n"
|
||||
.string "POKéMON before it.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_MonsAppealDidNotGoWell::
|
||||
.string "{STR_VAR_1}'s appeal did\n"
|
||||
.string "not go well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_WorkedAsMuchAsPrecedingMon::
|
||||
.string "It worked as much as the\n"
|
||||
.string "preceding POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_MonsAppealDidNotGoWell2::
|
||||
.string "{STR_VAR_1}'s appeal did\n"
|
||||
.string "not go well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_MonsAppealDidNotGoWell3::
|
||||
.string "{STR_VAR_1}'s appeal did\n"
|
||||
.string "not go well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_MonsAppealWentSlightlyWell::
|
||||
.string "{STR_VAR_1}'s appeal\n"
|
||||
.string "went slightly well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_MonsAppealWentPrettyWell::
|
||||
.string "{STR_VAR_1}'s appeal\n"
|
||||
.string "went pretty well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_MonsAppealWentExcellently::
|
||||
.string "{STR_VAR_1}'s appeal\n"
|
||||
.string "went excellently.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_MonsAppealWasDud::
|
||||
.string "{STR_VAR_1}'s appeal was\n"
|
||||
.string "a dud.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_MonsAppealDidNotWorkVeryWell::
|
||||
.string "{STR_VAR_1}'s appeal did\n"
|
||||
.string "not work very well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_MonsAppealWentSlightlyWell2::
|
||||
.string "{STR_VAR_1}'s appeal\n"
|
||||
.string "went slightly well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_MonsAppealWentPrettyWell2::
|
||||
.string "{STR_VAR_1}'s appeal\n"
|
||||
.string "went pretty well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_MonsAppealWentVeryWell::
|
||||
.string "{STR_VAR_1}'s appeal\n"
|
||||
.string "went very well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_MonsAppealWentExcellently2::
|
||||
.string "{STR_VAR_1}'s appeal\n"
|
||||
.string "went excellently.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_SameTypeAsOneBeforeGood::
|
||||
.string "It's the same type as the\n"
|
||||
.string "POKéMON before--good!{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_NotSameTypeAsOneBeforeGood::
|
||||
.string "It's not the same type as\n"
|
||||
.string "the one before--good!{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_StoodOutMuchMoreThanMonBefore::
|
||||
.string "It stood out much more\n"
|
||||
.string "than the POKéMON before.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_DidntDoAsWellAsMonBefore::
|
||||
.string "It didn't do as well as the\n"
|
||||
.string "POKéMON before.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_MonsConditionRoseAboveUsual::
|
||||
.string "{STR_VAR_1}'s condition\n"
|
||||
.string "rose above usual.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_MonsHotStatusMadeGreatAppeal::
|
||||
.string "{STR_VAR_1}'s hot status\n"
|
||||
.string "made it a great appeal!{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_MovedUpInLineForNextAppeal::
|
||||
.string "It moved up in line for\n"
|
||||
.string "the next appeal.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_MovedBackInLineForNextAppeal::
|
||||
.string "It moved back in line once\n"
|
||||
.string "for the next appeal.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_ScrambledUpOrderForNextTurn::
|
||||
.string "It scrambled up the\n"
|
||||
.string "order for the next turn.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
|
||||
|
||||
gText_JudgeLookedAtMonExpectantly::
|
||||
.string "The JUDGE looked at\n"
|
||||
.string "{STR_VAR_1} expectantly.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_AppealComboWentOverWell::
|
||||
.string "The appeal combo went\n"
|
||||
.string "over well.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_AppealComboWentOverVeryWell::
|
||||
.string "The appeal combo went\n"
|
||||
.string "over very well.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_AppealComboWentOverExcellently::
|
||||
.string "The appeal combo went\n"
|
||||
.string "over excellently.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_MonManagedToAvertGaze::
|
||||
.string "{STR_VAR_1} managed to\n"
|
||||
.string "avert its gaze.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_MonManagedToAvoidSeeingIt::
|
||||
.string "{STR_VAR_1} managed to\n"
|
||||
.string "avoid seeing it.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_MonIsntFazedByThatSortOfThing::
|
||||
.string "{STR_VAR_1} isn't fazed\n"
|
||||
.string "by that sort of thing.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_MonBecameALittleDistracted::
|
||||
.string "{STR_VAR_1} became a\n"
|
||||
.string "little distracted.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_TriedToStartleOtherPokemon::
|
||||
.string "It tried to startle the\n"
|
||||
.string "other POKéMON.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_MonLookedDownOutOfDistraction::
|
||||
.string "{STR_VAR_1} looked down\n"
|
||||
.string "out of distraction.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_MonTurnedBackOutOfDistraction::
|
||||
.string "{STR_VAR_1} turned back\n"
|
||||
.string "out of distraction.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_MonCouldntHelpUtteringCry::
|
||||
.string "{STR_VAR_1} couldn't help\n"
|
||||
.string "uttering a cry.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_MonCouldntHelpLeapingUp::
|
||||
.string "{STR_VAR_1} couldn't help\n"
|
||||
.string "leaping up.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_MonTrippedOutOfDistraction::
|
||||
.string "{STR_VAR_1} tripped over\n"
|
||||
.string "out of distraction.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_MonWasTooNervousToMove::
|
||||
.string "{STR_VAR_1} was too\n"
|
||||
.string "nervous to move.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_ButItMessedUp2::
|
||||
.string "But it messed up.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_ButItFailedToMakeTargetNervous::
|
||||
.string "But it failed to make\n"
|
||||
.string "the target nervous.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_ButItFailedToMakeAnyoneNervous::
|
||||
.string "But it failed to make\n"
|
||||
.string "anyone nervous.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_ButItWasIgnored::
|
||||
.string "But it was ignored…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_CouldntImproveItsCondition::
|
||||
.string "But it couldn't improve\n"
|
||||
.string "its condition…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_BadConditionResultedInWeakAppeal::
|
||||
.string "Its bad condition\n"
|
||||
.string "resulted in a weak appeal.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_MonWasUnaffected::
|
||||
.string "{STR_VAR_1} was\n"
|
||||
.string "unaffected.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_RepeatedAppeal::
|
||||
.string "{STR_VAR_1} disappointed\n"
|
||||
.string "by repeating an appeal.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_MonsXWentOverGreat::
|
||||
.string "{STR_VAR_1}'s {STR_VAR_3}\n"
|
||||
.string "went over great.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_MonsXDidntGoOverWell::
|
||||
.string "{STR_VAR_1}'s {STR_VAR_3}\n"
|
||||
.string "didn't go over well here…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_MonsXGotTheCrowdGoing::
|
||||
.string "{STR_VAR_1}'s {STR_VAR_3}\n"
|
||||
.string "got the crowd going.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_MonCantAppealNextTurn::
|
||||
.string "{STR_VAR_1} can't appeal\n"
|
||||
.string "next turn…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_AttractedCrowdsAttention::
|
||||
.string "It attracted the crowd's\n"
|
||||
.string "attention.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_CrowdContinuesToWatchMon::
|
||||
.string "The crowd continues to\n"
|
||||
.string "watch {STR_VAR_3}.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_MonsMoveIsIgnored::
|
||||
.string "{STR_VAR_1}'s\n"
|
||||
.string "{STR_VAR_2} is ignored.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
gText_Contest_Shyness::
|
||||
.string "shyness$"
|
||||
|
||||
gText_Contest_Anxiety::
|
||||
.string "anxiety$"
|
||||
|
||||
gText_Contest_Laziness::
|
||||
.string "laziness$"
|
||||
|
||||
gText_Contest_Hesitancy::
|
||||
.string "hesitancy$"
|
||||
|
||||
gText_Contest_Fear::
|
||||
.string "fear$"
|
||||
|
||||
gText_Contest_Coolness::
|
||||
.string "coolness$"
|
||||
|
||||
gText_Contest_Beauty::
|
||||
.string "beauty$"
|
||||
|
||||
gText_Contest_Cuteness::
|
||||
.string "cuteness$"
|
||||
|
||||
gText_Contest_Smartness::
|
||||
.string "smartness$"
|
||||
|
||||
gText_Contest_Toughness::
|
||||
.string "toughness$"
|
||||
|
||||
@ Unused
|
||||
gText_Tension::
|
||||
.string "TENSION$"
|
||||
|
||||
gText_CoolMove::
|
||||
.string "COOL Move$"
|
||||
|
||||
gText_BeautyMove::
|
||||
.string "BEAUTY Move$"
|
||||
|
||||
gText_CuteMove::
|
||||
.string "CUTE Move$"
|
||||
|
||||
gText_SmartMove::
|
||||
.string "SMART Move$"
|
||||
|
||||
gText_ToughMove::
|
||||
.string "TOUGH Move$"
|
||||
|
||||
gText_3QuestionMarks::
|
||||
.string "???$"
|
41
data/text/event_ticket_1.inc
Normal file
41
data/text/event_ticket_1.inc
Normal file
@ -0,0 +1,41 @@
|
||||
EventTicket_Text_ShowOldSeaMap:
|
||||
.string "The ferry to SLATEPORT is…\p"
|
||||
.string "I beg your pardon?\n"
|
||||
.string "Can we sail to this place on the map?\p"
|
||||
.string "I know someone who will help you better.\n"
|
||||
.string "Please wait.$"
|
||||
|
||||
EventTicket_Text_ThatPass:
|
||||
.string "The ferry to SLATEPORT is…\p"
|
||||
.string "Oh?\n"
|
||||
.string "That PASS…$"
|
||||
|
||||
EventTicket_Text_ShowEonTicket:
|
||||
.string "Aye, mate, are you the one who brought\n"
|
||||
.string "that mighty odd PASS?\p"
|
||||
.string "I'll tell you, you're trying to reach a\n"
|
||||
.string "tiny spit of an island far in the south.\p"
|
||||
.string "There's no telling what we'll encounter\n"
|
||||
.string "once we reach there, aye.\l"
|
||||
.string "That shivers my timbers!\p"
|
||||
.string "All aboard!$"
|
||||
|
||||
EventTicket_Text_SouthernIslandSailBack:
|
||||
.string "Aye, mate, there's nothing here to\n"
|
||||
.string "see or do on this forgettable island.\p"
|
||||
.string "What say we sail back to LILYCOVE?$"
|
||||
|
||||
EventTicket_Text_SailHome:
|
||||
.string "Aye, right, then!\n"
|
||||
.string "Sail home we will!$"
|
||||
|
||||
EventTicket_Text_AsYouLike:
|
||||
.string "Aye, right, as you like, then.$"
|
||||
|
||||
SouthernIsland_Interior_Text_Sign:
|
||||
.string "“All dreams are but another reality.\n"
|
||||
.string "Never forget…”$"
|
||||
|
||||
SouthernIsland_Exterior_Text_Sign:
|
||||
.string "“Those whose memories fade seek to\n"
|
||||
.string "carve them in their hearts…”$"
|
71
data/text/event_ticket_2.inc
Normal file
71
data/text/event_ticket_2.inc
Normal file
@ -0,0 +1,71 @@
|
||||
EventTicket_Text_OldSeaMapTooFar:
|
||||
.string "What's up, youngster?\p"
|
||||
.string "What, it's you who's supposed to have\n"
|
||||
.string "a tattered old map?\p"
|
||||
.string "Let's have a look.\n"
|
||||
.string "… … … … … …\p"
|
||||
.string "Boy, this is quite a ways away.\n"
|
||||
.string "I'm afraid I can't help you…$"
|
||||
|
||||
EventTicket_Text_BrineyHoldOnASecond:
|
||||
.string "BRINEY: Hold on a second!\p"
|
||||
.string "What's the idea of turning down\n"
|
||||
.string "someone that I owe so much to?$"
|
||||
|
||||
EventTicket_Text_BrineyLetsSail:
|
||||
.string "{PLAYER}{KUN}, I'm terribly sorry.\p"
|
||||
.string "You came to me seeking my help,\n"
|
||||
.string "and we almost turned you away.\p"
|
||||
.string "Well, let me make things right.\p"
|
||||
.string "We'll sail right away, of course!\p"
|
||||
.string "Let's find this island on\n"
|
||||
.string "this OLD SEA MAP!$"
|
||||
|
||||
EventTicket_Text_OddTicketGetOnBoard:
|
||||
.string "Is it you who brought that odd\n"
|
||||
.string "ticket?\p"
|
||||
.string "Where you're trying to go is an island\n"
|
||||
.string "that's far, far away.\p"
|
||||
.string "No one knows what awaits there…\p"
|
||||
.string "The very thought excites my blood\n"
|
||||
.string "as a sailing man!\p"
|
||||
.string "Get on board, youngster!$"
|
||||
|
||||
FarawayIsland_Entrance_Text_SailorReturn:
|
||||
.string "CAPT. BRINEY can be so maddeningly\n"
|
||||
.string "fickle…\p"
|
||||
.string "Do you want to return to LILYCOVE?$"
|
||||
|
||||
BirthIsland_Harbor_Text_SailorReturn:
|
||||
.string "What an oddly shaped island, eh?\n"
|
||||
.string "Do you want to return to LILYCOVE?$"
|
||||
|
||||
EventTicket_Text_OddTicketsWhereTo:
|
||||
.string "Is it you who brought those\n"
|
||||
.string "odd tickets?\p"
|
||||
.string "… … …Hm.\p"
|
||||
.string "These tickets will get you to islands\n"
|
||||
.string "that are far, far away.\p"
|
||||
.string "No one knows what awaits there,\n"
|
||||
.string "or what may happen there.\p"
|
||||
.string "The very thought excites my blood\n"
|
||||
.string "as a sailing man!\p"
|
||||
.string "Get on board, youngster!\n"
|
||||
.string "Where shall we sail first?$"
|
||||
|
||||
NavelRock_Harbor_Text_SailorReturn:
|
||||
.string "Did… Did you hear that?\n"
|
||||
.string "That low growling from deep in there.\p"
|
||||
.string "Are you sure it's safe?\n"
|
||||
.string "Do you think we should leave?$"
|
||||
|
||||
FarawayIsland_Entrance_Text_Sign:
|
||||
.string "The writing is fading as if it was\n"
|
||||
.string "written a long time ago…\p"
|
||||
.string "“…ber, 6th day\n"
|
||||
.string "If any human…sets foot here…\l"
|
||||
.string "again…et it be a kindhearted pers…\l"
|
||||
.string "…ith that hope, I depar…”$"
|
||||
|
||||
FarawayIsland_Interior_Text_Mew:
|
||||
.string "Myuu…$"
|
108
data/text/frontier_brain.inc
Normal file
108
data/text/frontier_brain.inc
Normal file
@ -0,0 +1,108 @@
|
||||
@ Battle Tower
|
||||
gText_AnabelWonSilver::
|
||||
.string "It's very disappointing…$"
|
||||
|
||||
gText_AnabelDefeatSilver::
|
||||
.string "Okay, I understand…$"
|
||||
|
||||
gText_AnabelWonGold::
|
||||
.string "I'm terribly sorry…$"
|
||||
|
||||
gText_AnabelDefeatGold::
|
||||
.string "Thank you…$"
|
||||
|
||||
@ Battle Dome
|
||||
gText_TuckerWonSilver::
|
||||
.string "Ahahaha! Aren't you embarrassed?\n"
|
||||
.string "Everyone's watching!$"
|
||||
|
||||
gText_TuckerDefeatSilver::
|
||||
.string "Grr…\n"
|
||||
.string "What the…$"
|
||||
|
||||
gText_TuckerWonGold::
|
||||
.string "My DOME ACE title isn't just for show!$"
|
||||
|
||||
gText_TuckerDefeatGold::
|
||||
.string "Ahahaha!\n"
|
||||
.string "You're inspiring!$"
|
||||
|
||||
@ Battle Factory
|
||||
gText_NolandWonSilver::
|
||||
.string "Way to work!\n"
|
||||
.string "That was a good lesson, eh?$"
|
||||
|
||||
gText_NolandDefeatSilver::
|
||||
.string "Good job!\n"
|
||||
.string "You know what you're doing!$"
|
||||
|
||||
gText_NolandWonGold::
|
||||
.string "Hey, hey, hey!\n"
|
||||
.string "You're finished already?$"
|
||||
|
||||
gText_NolandDefeatGold::
|
||||
.string "What happened here?$"
|
||||
|
||||
@ Battle Pike
|
||||
gText_LucyWonSilver::
|
||||
.string "Humph…$"
|
||||
|
||||
gText_LucyDefeatSilver::
|
||||
.string "Urk…$"
|
||||
|
||||
gText_LucyWonGold::
|
||||
.string "Hah!$"
|
||||
|
||||
gText_LucyDefeatGold::
|
||||
.string "Darn!$"
|
||||
|
||||
@ Battle Arena
|
||||
gText_GretaWonSilver::
|
||||
.string "Oh, come on!\n"
|
||||
.string "You have to try harder than that!$"
|
||||
|
||||
gText_GretaDefeatSilver::
|
||||
.string "No way!\n"
|
||||
.string "Good job!$"
|
||||
|
||||
gText_GretaWonGold::
|
||||
.string "Heheh!\n"
|
||||
.string "What did you expect?$"
|
||||
|
||||
gText_GretaDefeatGold::
|
||||
.string "Huh?\n"
|
||||
.string "Are you serious?!$"
|
||||
|
||||
@ Battle Palace
|
||||
gText_SpenserWonSilver::
|
||||
.string "Your POKéMON are wimpy because\n"
|
||||
.string "you're wimpy as a TRAINER!$"
|
||||
|
||||
gText_SpenserDefeatSilver::
|
||||
.string "Ah…\n"
|
||||
.string "Now this is something else…$"
|
||||
|
||||
gText_SpenserWonGold::
|
||||
.string "Gwahahaha!\n"
|
||||
.string "My brethren, we have nothing to fear!$"
|
||||
|
||||
gText_SpenserDefeatGold::
|
||||
.string "Gwah!\n"
|
||||
.string "Hahahaha!$"
|
||||
|
||||
@ Battle Pyramid
|
||||
gText_BrandonWonSilver::
|
||||
.string "Hey! What's wrong with you!\n"
|
||||
.string "Let's see some effort! Get up!$"
|
||||
|
||||
gText_BrandonDefeatSilver::
|
||||
.string "That's it! You've done great!\n"
|
||||
.string "You've worked hard for this!$"
|
||||
|
||||
gText_BrandonWonGold::
|
||||
.string "Hey! Don't you give up now!\n"
|
||||
.string "Get up! Don't lose faith in yourself!$"
|
||||
|
||||
gText_BrandonDefeatGold::
|
||||
.string "That's it! You've done it!\n"
|
||||
.string "You kept working for this!$"
|
77
data/text/lottery_corner.inc
Normal file
77
data/text/lottery_corner.inc
Normal file
@ -0,0 +1,77 @@
|
||||
LilycoveCity_DepartmentStore_1F_Text_LotteryCornerDrawTicket:
|
||||
.string "This is the POKéMON LOTTERY CORNER.\p"
|
||||
.string "All shoppers at our DEPARTMENT STORE\n"
|
||||
.string "get to draw a POKéMON LOTO TICKET.\p"
|
||||
.string "If the LOTO TICKET's number matches\n"
|
||||
.string "the ID number of any of your POKéMON,\l"
|
||||
.string "you will receive a fabulous gift.\p"
|
||||
.string "Would you like to draw a POKéMON\n"
|
||||
.string "LOTO TICKET?$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_ComeBackTomorrow:
|
||||
.string "Please come back tomorrow.$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_PleaseVisitAgain:
|
||||
.string "Please do visit again.$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_PleasePickTicket:
|
||||
.string "Please pick a LOTO TICKET.\n"
|
||||
.string "…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_TicketNumberIsXPleaseWait:
|
||||
.string "The LOTO TICKET number is {STR_VAR_1}.\p"
|
||||
.string "I need to run a check on this number\n"
|
||||
.string "to see if it matches any of your\l"
|
||||
.string "POKéMON's ID numbers. Please wait.$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_TicketMatchesPartyMon:
|
||||
.string "Congratulations!\p"
|
||||
.string "The ID number of your team's\n"
|
||||
.string "{STR_VAR_1} matches your\l"
|
||||
.string "LOTO TICKET's number!$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_TicketMatchesPCMon:
|
||||
.string "Congratulations!\p"
|
||||
.string "The ID number of your PC-boxed\n"
|
||||
.string "{STR_VAR_1} matches your\l"
|
||||
.string "LOTO TICKET's number!$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_NoNumbersMatched:
|
||||
.string "I'm sorry.\n"
|
||||
.string "None of the numbers matched.$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_TwoDigitsMatched:
|
||||
.string "Two digits matched, so you win the\n"
|
||||
.string "third prize!\l"
|
||||
.string "You've won the {STR_VAR_1}!$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_ThreeDigitsMatched:
|
||||
.string "Three digits matched, so you win the\n"
|
||||
.string "second prize!\l"
|
||||
.string "You've won the {STR_VAR_1}!$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_FourDigitsMatched:
|
||||
.string "Four digits matched, so you win the\n"
|
||||
.string "first prize!\l"
|
||||
.string "You've won the {STR_VAR_1}!$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_AllFiveDigitsMatched:
|
||||
.string "Oh, my goodness, all five digits\n"
|
||||
.string "matched!\p"
|
||||
.string "You've won the jackpot prize!\n"
|
||||
.string "You've won the {STR_VAR_1}!$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_NoRoomForThis:
|
||||
.string "Oh?\n"
|
||||
.string "You seem to have no room for this.\p"
|
||||
.string "Please make room in your BAG and\n"
|
||||
.string "let me know.$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_PrizeWeveBeenHolding:
|
||||
.string "{PLAYER}?\n"
|
||||
.string "Yes, I've been expecting you.\p"
|
||||
.string "This is the prize we've been holding\n"
|
||||
.string "for you.$"
|
||||
|
||||
LilycoveCity_DepartmentStore_1F_Text_PleaseVisitAgain2:
|
||||
.string "Please do visit again.$"
|
10
data/text/mart_clerk.inc
Normal file
10
data/text/mart_clerk.inc
Normal file
@ -0,0 +1,10 @@
|
||||
gText_HowMayIServeYou::
|
||||
.string "Welcome!\p"
|
||||
.string "How may I serve you?$"
|
||||
|
||||
gText_PleaseComeAgain::
|
||||
.string "Please come again!$"
|
||||
|
||||
gText_PlayerWhatCanIDoForYou::
|
||||
.string "{PLAYER}{STRING 5}, welcome!\p"
|
||||
.string "What can I do for you?$"
|
2954
data/text/match_call.inc
Normal file
2954
data/text/match_call.inc
Normal file
@ -0,0 +1,2954 @@
|
||||
MatchCall_WildBattleText1::
|
||||
.string "Hi! {PLAYER}{KUN}, hello!\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "I saw this {STR_VAR_2} a while back\n"
|
||||
.string "but I couldn't catch it.\p"
|
||||
.string "It was so close, too!\n"
|
||||
.string "Well, see you again!$"
|
||||
|
||||
MatchCall_WildBattleText2::
|
||||
.string "Hello, {PLAYER}{KUN}.\n"
|
||||
.string "It's {STR_VAR_1}.\p"
|
||||
.string "I tried to catch a nice {STR_VAR_2}\n"
|
||||
.string "a little while ago.\p"
|
||||
.string "But, it got away.\n"
|
||||
.string "I was sure disappointed!\p"
|
||||
.string "Okay, bye!$"
|
||||
|
||||
MatchCall_WildBattleText3::
|
||||
.string "Hey there, {PLAYER}!\n"
|
||||
.string "It's me, {STR_VAR_1}.\p"
|
||||
.string "I just took a shot at catching\n"
|
||||
.string "this {STR_VAR_2}, but it took off.\p"
|
||||
.string "I came oh so close, too!\p"
|
||||
.string "It spoiled my day…\n"
|
||||
.string "All right, see you!$"
|
||||
|
||||
MatchCall_WildBattleText4::
|
||||
.string "Hey, {PLAYER}{KUN}.\n"
|
||||
.string "{STR_VAR_1} here.\p"
|
||||
.string "You know the POKéMON {STR_VAR_2}?\n"
|
||||
.string "I came close to getting one.\p"
|
||||
.string "It was just a while back.\n"
|
||||
.string "I thought I had it but it escaped.\p"
|
||||
.string "If I see it again, I'll get it for\n"
|
||||
.string "sure, though.\p"
|
||||
.string "Okay, catch you later.$"
|
||||
|
||||
MatchCall_WildBattleText5::
|
||||
.string "Hiya, {PLAYER}{KUN}!\n"
|
||||
.string "It's {STR_VAR_1}.\l"
|
||||
.string "Catching any POKéMON lately?\p"
|
||||
.string "A little while ago I came close to\n"
|
||||
.string "nabbing one, but it got loose.\p"
|
||||
.string "Right, take care!$"
|
||||
|
||||
MatchCall_WildBattleText6::
|
||||
.string "Hey, {PLAYER}{KUN}.\n"
|
||||
.string "{STR_VAR_1} here.\l"
|
||||
.string "Caught any POKéMON lately?\p"
|
||||
.string "I nearly nabbed one the other day.\n"
|
||||
.string "But it evaded me somehow.\p"
|
||||
.string "You take care.$"
|
||||
|
||||
MatchCall_WildBattleText7::
|
||||
.string "…Uh, {PLAYER}{KUN}?\n"
|
||||
.string "It's me, {STR_VAR_1}.\p"
|
||||
.string "Oh, wait! Wait!\n"
|
||||
.string "I can catch this {STR_VAR_2}…\p"
|
||||
.string "Aaarrrgh! It bolted loose!\n"
|
||||
.string "That wasn't just close!$"
|
||||
|
||||
MatchCall_WildBattleText8::
|
||||
.string "Oh, {PLAYER}{KUN}, how do you do?\n"
|
||||
.string "This is {STR_VAR_1} speaking.\p"
|
||||
.string "Have you had success catching\n"
|
||||
.string "POKéMON lately?\p"
|
||||
.string "I came very close a little while\n"
|
||||
.string "ago, but my target got free.\p"
|
||||
.string "I need to try harder!\n"
|
||||
.string "See you again!$"
|
||||
|
||||
MatchCall_WildBattleText9::
|
||||
.string "Oh, {PLAYER}{KUN}, hi there!\n"
|
||||
.string "This is {STR_VAR_1}!\p"
|
||||
.string "So? Are you getting more POKéMON\n"
|
||||
.string "together?\p"
|
||||
.string "I'm having a rotten time of it!\n"
|
||||
.string "They all get away from me!\p"
|
||||
.string "See you!$"
|
||||
|
||||
MatchCall_WildBattleText10::
|
||||
.string "Oh, {PLAYER}{KUN}, hello…\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "Listen, I came within a whisker of\n"
|
||||
.string "catching this {STR_VAR_2}…\p"
|
||||
.string "But, it gave me the slip…\p"
|
||||
.string "I need to try harder.\n"
|
||||
.string "See you around.$"
|
||||
|
||||
MatchCall_WildBattleText11::
|
||||
.string "Ah, {PLAYER}{KUN}.\n"
|
||||
.string "This is {STR_VAR_1}.\l"
|
||||
.string "How are things with you?\p"
|
||||
.string "I tried to catch a wild {STR_VAR_2}\n"
|
||||
.string "earlier, but it managed to flee.\p"
|
||||
.string "I feel defeated…$"
|
||||
|
||||
MatchCall_WildBattleText12::
|
||||
.string "Hello, {PLAYER}{KUN}.\n"
|
||||
.string "It's me, {STR_VAR_1}.\l"
|
||||
.string "Are you still catching POKéMON?\p"
|
||||
.string "I've been trying to catch them\n"
|
||||
.string "myself, but it's not so easy.\p"
|
||||
.string "The way of POKéMON is deep!$"
|
||||
|
||||
MatchCall_WildBattleText13::
|
||||
.string "Ah, hello, {PLAYER}{KUN}!\n"
|
||||
.string "This is {STR_VAR_1}!\l"
|
||||
.string "Have you been catching POKéMON?\p"
|
||||
.string "I've been trying to catch them\n"
|
||||
.string "myself, but with little success.\p"
|
||||
.string "The way of POKéMON is deep!$"
|
||||
|
||||
MatchCall_WildBattleText14::
|
||||
.string "Oh, hi, {PLAYER}{KUN}, how do you do?\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "Just now, I tried to catch a cute\n"
|
||||
.string "{STR_VAR_2}.\p"
|
||||
.string "It got away, though!\n"
|
||||
.string "Oh, you bet I was disappointed!\p"
|
||||
.string "Bye-bye!$"
|
||||
|
||||
MatchCall_WildBattleText15::
|
||||
.string "Hey, {PLAYER}!\n"
|
||||
.string "This is {STR_VAR_1}!\p"
|
||||
.string "I've been thinking about trying\n"
|
||||
.string "to catch me some POKéMON.\p"
|
||||
.string "But I can't seem to find any.\n"
|
||||
.string "It's a real puzzler for me!\p"
|
||||
.string "I'm at my wit's end!\n"
|
||||
.string "See you around!$"
|
||||
|
||||
MatchCall_NegativeBattleText1::
|
||||
.string "Hi! {PLAYER}{KUN}, hello!\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "I tried battling another TRAINER,\n"
|
||||
.string "but I lost.\p"
|
||||
.string "It was really disappointing.\n"
|
||||
.string "Well, see you again!$"
|
||||
|
||||
MatchCall_NegativeBattleText2::
|
||||
.string "Hello, {PLAYER}{KUN}.\n"
|
||||
.string "It's {STR_VAR_1}.\p"
|
||||
.string "I challenged someone else after\n"
|
||||
.string "we battled.\p"
|
||||
.string "I came close, but I ended up\n"
|
||||
.string "losing. Oh, well!$"
|
||||
|
||||
MatchCall_NegativeBattleText3::
|
||||
.string "Hey there, {PLAYER}!\n"
|
||||
.string "It's me, {STR_VAR_1}.\p"
|
||||
.string "I just got cleaned in a battle.\p"
|
||||
.string "I guess I need to raise my team\n"
|
||||
.string "some more!$"
|
||||
|
||||
MatchCall_NegativeBattleText4::
|
||||
.string "Hey, {PLAYER}.\n"
|
||||
.string "{STR_VAR_1} here.\p"
|
||||
.string "I tried another battle yesterday,\n"
|
||||
.string "but I couldn't pull out the win.\p"
|
||||
.string "My team needs more raising.\n"
|
||||
.string "Okay, catch you later.$"
|
||||
|
||||
MatchCall_NegativeBattleText5::
|
||||
.string "Hiya, {PLAYER}!\n"
|
||||
.string "It's {STR_VAR_1}.\p"
|
||||
.string "How are things with you?\p"
|
||||
.string "I've been battling on,\n"
|
||||
.string "but I haven't won very often.\p"
|
||||
.string "I can't get it together.\n"
|
||||
.string "Right, take care!$"
|
||||
|
||||
MatchCall_NegativeBattleText6::
|
||||
.string "Hey, {PLAYER}.\n"
|
||||
.string "{STR_VAR_1} here.\p"
|
||||
.string "How's it going for you?\p"
|
||||
.string "I've been battling hard lately,\n"
|
||||
.string "but to little success.\p"
|
||||
.string "I can't get into the groove.\n"
|
||||
.string "You take care.$"
|
||||
|
||||
MatchCall_NegativeBattleText7::
|
||||
.string "{STR_VAR_1} here.\n"
|
||||
.string "How's it going lately?\p"
|
||||
.string "I lost a battle yesterday,\n"
|
||||
.string "and it's filled my thoughts.\p"
|
||||
.string "I have to devise a plan…\n"
|
||||
.string "See you.$"
|
||||
|
||||
MatchCall_NegativeBattleText8::
|
||||
.string "Oh, {PLAYER}{KUN}, how do you do?\n"
|
||||
.string "This is {STR_VAR_1} speaking.\p"
|
||||
.string "How are your POKéMON doing?\n"
|
||||
.string "I lost a match the other day.\p"
|
||||
.string "I need to try harder!\n"
|
||||
.string "See you again!$"
|
||||
|
||||
MatchCall_NegativeBattleText9::
|
||||
.string "Oh, {PLAYER}{KUN}, hi there!\n"
|
||||
.string "This is {STR_VAR_1}!\p"
|
||||
.string "Listen, listen, you have to hear\n"
|
||||
.string "this!\p"
|
||||
.string "I had a POKéMON battle earlier,\n"
|
||||
.string "but I lost at the last second.\p"
|
||||
.string "Oh, it burns me up!$"
|
||||
|
||||
MatchCall_NegativeBattleText10::
|
||||
.string "Oh, {PLAYER}{KUN}, hello…\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "A little earlier, I was in a battle.\n"
|
||||
.string "I lost, though.\p"
|
||||
.string "I need to raise my POKéMON more.\n"
|
||||
.string "See you around.$"
|
||||
|
||||
MatchCall_NegativeBattleText11::
|
||||
.string "Ah, {PLAYER}{KUN}.\n"
|
||||
.string "This is {STR_VAR_1}.\l"
|
||||
.string "How are your POKéMON?\p"
|
||||
.string "I just lost yet another battle.\p"
|
||||
.string "Well, see you!$"
|
||||
|
||||
MatchCall_NegativeBattleText12::
|
||||
.string "Hello, {PLAYER}{KUN}.\n"
|
||||
.string "It's me, {STR_VAR_1}.\l"
|
||||
.string "Are you still battling hard?\p"
|
||||
.string "As for me, I lost recently, so I've\n"
|
||||
.string "been training my team all over.\p"
|
||||
.string "Let's meet again.$"
|
||||
|
||||
MatchCall_NegativeBattleText13::
|
||||
.string "Ah, hello, {PLAYER}{KUN}!\n"
|
||||
.string "This is {STR_VAR_1}!\p"
|
||||
.string "I hope you've been keeping well.\p"
|
||||
.string "I was in a battle just a little\n"
|
||||
.string "while before this.\p"
|
||||
.string "{PLAYER}{KUN}, try to be active like me.\n"
|
||||
.string "See you again!$"
|
||||
|
||||
MatchCall_NegativeBattleText14::
|
||||
.string "Oh, hi, {PLAYER}{KUN}.\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "Are you doing good?\p"
|
||||
.string "You should go home every so often,\n"
|
||||
.string "though.\p"
|
||||
.string "Bye-bye!$"
|
||||
|
||||
MatchCall_PositiveBattleText1::
|
||||
.string "Hi! {PLAYER}{KUN}, hello!\n"
|
||||
.string "This is {STR_VAR_1}!\p"
|
||||
.string "I battled another TRAINER earlier.\n"
|
||||
.string "I won! I won!\p"
|
||||
.string "My {STR_VAR_2} really worked hard\n"
|
||||
.string "for me. This is so great!$"
|
||||
|
||||
MatchCall_PositiveBattleText2::
|
||||
.string "Hello, {PLAYER}{KUN}!\n"
|
||||
.string "It's {STR_VAR_1}!\p"
|
||||
.string "I had a battle yesterday and\n"
|
||||
.string "I won! It's fantastic!$"
|
||||
|
||||
MatchCall_PositiveBattleText3::
|
||||
.string "Hey there, {PLAYER}!\n"
|
||||
.string "It's me, {STR_VAR_1}!\l"
|
||||
.string "How's your battling?\p"
|
||||
.string "Me, I had a battle the other day,\n"
|
||||
.string "and my {STR_VAR_2} came up huge!\p"
|
||||
.string "The next time I battle you,\n"
|
||||
.string "{PLAYER}, it won't be me losing!$"
|
||||
|
||||
MatchCall_PositiveBattleText4::
|
||||
.string "Hey, {PLAYER}.\n"
|
||||
.string "{STR_VAR_1} here.\p"
|
||||
.string "I had a match earlier.\n"
|
||||
.string "I managed to win, but it was close.\p"
|
||||
.string "My {STR_VAR_2} put on one\n"
|
||||
.string "inspired showing.$"
|
||||
|
||||
MatchCall_PositiveBattleText5::
|
||||
.string "Hiya, {PLAYER}{KUN}!\n"
|
||||
.string "It's {STR_VAR_1}.\p"
|
||||
.string "How are things with you?\n"
|
||||
.string "Battling much?\p"
|
||||
.string "I just won a while back!\n"
|
||||
.string "My {STR_VAR_2} was brilliant!\p"
|
||||
.string "You wait. I'm going to beat you\n"
|
||||
.string "next time! Right, take care!$"
|
||||
|
||||
MatchCall_PositiveBattleText6::
|
||||
.string "Hey, {PLAYER}{KUN}.\n"
|
||||
.string "{STR_VAR_1} here.\p"
|
||||
.string "How's it going for you?\p"
|
||||
.string "I've been riding a hot streak.\n"
|
||||
.string "Why, I just won a battle.\p"
|
||||
.string "When we have our next battle,\n"
|
||||
.string "I'm sure not going to lose!$"
|
||||
|
||||
MatchCall_PositiveBattleText7::
|
||||
.string "{PLAYER}{KUN}?\n"
|
||||
.string "{STR_VAR_1} here.\p"
|
||||
.string "My {STR_VAR_2} is a force!\n"
|
||||
.string "It won me another battle just now!\p"
|
||||
.string "I can't wait to have a rematch\n"
|
||||
.string "with you.$"
|
||||
|
||||
MatchCall_PositiveBattleText8::
|
||||
.string "Oh, {PLAYER}{KUN}, how do you do?\n"
|
||||
.string "This is {STR_VAR_1} speaking.\p"
|
||||
.string "I hope you've been well.\n"
|
||||
.string "I wanted to tell you I just won.\p"
|
||||
.string "My {STR_VAR_2} worked especially\n"
|
||||
.string "hard to get the win.\p"
|
||||
.string "See you again!$"
|
||||
|
||||
MatchCall_PositiveBattleText9::
|
||||
.string "Oh, {PLAYER}{KUN}, hi there!\n"
|
||||
.string "This is {STR_VAR_1}!\p"
|
||||
.string "How are your POKéMON holding up?\n"
|
||||
.string "Mine just won a battle!\p"
|
||||
.string "My {STR_VAR_2} was spectacular,\n"
|
||||
.string "I must say!\p"
|
||||
.string "I wish I could've shown you!\n"
|
||||
.string "See you again!$"
|
||||
|
||||
MatchCall_PositiveBattleText10::
|
||||
.string "Oh, {PLAYER}{KUN}, hello…\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "How has life been treating you?\p"
|
||||
.string "My POKéMON appear to be charged\n"
|
||||
.string "with energy.\p"
|
||||
.string "I just won a battle with them.\n"
|
||||
.string "See you around.$"
|
||||
|
||||
MatchCall_PositiveBattleText11::
|
||||
.string "Ah, {PLAYER}{KUN}.\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "Been in any battles lately?\n"
|
||||
.string "I just won another one today!\p"
|
||||
.string "I'm on a roll! Gahahaha!\n"
|
||||
.string "Well, see you!$"
|
||||
|
||||
MatchCall_PositiveBattleText12::
|
||||
.string "Hello, {PLAYER}{KUN}.\n"
|
||||
.string "It's me, {STR_VAR_1}.\p"
|
||||
.string "I trust you've been well?\n"
|
||||
.string "I'm still bursting with life!\p"
|
||||
.string "Why, just now, I won another match.\n"
|
||||
.string "I'm not stepping aside to you\l"
|
||||
.string "youngsters yet!$"
|
||||
|
||||
MatchCall_PositiveBattleText13::
|
||||
.string "Ah, hello, {PLAYER}{KUN}!\n"
|
||||
.string "This is {STR_VAR_1}!\p"
|
||||
.string "I hope you've been keeping well.\n"
|
||||
.string "I still have a bounce in my step!\p"
|
||||
.string "Why, I just won a battle yet again.\n"
|
||||
.string "Oh, I won't lose to young people\l"
|
||||
.string "quite yet!\p"
|
||||
.string "See you again!$"
|
||||
|
||||
MatchCall_PositiveBattleText14::
|
||||
.string "Oh, hi, {PLAYER}{KUN}.\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "I was in a battle recently, and my\n"
|
||||
.string "{STR_VAR_2} was exceptional!\p"
|
||||
.string "I wish you could have seen it,\n"
|
||||
.string "{PLAYER}{KUN}. Bye-bye!$"
|
||||
|
||||
MatchCall_SameRouteBattleRequestText1::
|
||||
.string "Hi! {PLAYER}, hello!\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "Huh? Wait, you're near\n"
|
||||
.string "{STR_VAR_2}?\p"
|
||||
.string "Oh, wow, we have to battle, then!\n"
|
||||
.string "I'll be waiting! See you!$"
|
||||
|
||||
MatchCall_SameRouteBattleRequestText2::
|
||||
.string "Hello, {PLAYER}!\n"
|
||||
.string "It's {STR_VAR_1}.\p"
|
||||
.string "Oh? You happen to be around\n"
|
||||
.string "{STR_VAR_2} right now?\p"
|
||||
.string "Would you like to battle now?\n"
|
||||
.string "I'll wait for you! See you!$"
|
||||
|
||||
MatchCall_SameRouteBattleRequestText3::
|
||||
.string "Hey there, {PLAYER}!\n"
|
||||
.string "It's me, {STR_VAR_1}.\p"
|
||||
.string "Oh, hey, are you near\n"
|
||||
.string "{STR_VAR_2} right now?\p"
|
||||
.string "How would you like to battle with\n"
|
||||
.string "me right now?\p"
|
||||
.string "I'm not losing again!\n"
|
||||
.string "I'll be waiting! Catch you soon!$"
|
||||
|
||||
MatchCall_SameRouteBattleRequestText4::
|
||||
.string "Hey, {PLAYER}{KUN}.\n"
|
||||
.string "{STR_VAR_1} here.\p"
|
||||
.string "Whereabouts are you now?\n"
|
||||
.string "Huh? {STR_VAR_2}?\p"
|
||||
.string "Want to battle now?\n"
|
||||
.string "I'll wait for you. See you!$"
|
||||
|
||||
MatchCall_SameRouteBattleRequestText5::
|
||||
.string "Hiya, {PLAYER}{KUN}!\n"
|
||||
.string "It's {STR_VAR_1}.\l"
|
||||
.string "How are things with you?\p"
|
||||
.string "You're where now?\n"
|
||||
.string "{STR_VAR_2}?\p"
|
||||
.string "Well, how about we have a quick\n"
|
||||
.string "rematch right away?\p"
|
||||
.string "I'll keep an eye out for you.\n"
|
||||
.string "See you soon!$"
|
||||
|
||||
MatchCall_SameRouteBattleRequestText6::
|
||||
.string "Hey, {PLAYER}{KUN}.\n"
|
||||
.string "{STR_VAR_1} here.\l"
|
||||
.string "How are your POKéMON keeping?\p"
|
||||
.string "Oh, is that right? You're around\n"
|
||||
.string "{STR_VAR_2}?\p"
|
||||
.string "Well, then, we'd better have\n"
|
||||
.string "a rematch.\p"
|
||||
.string "I can wait, sure.\n"
|
||||
.string "See you!$"
|
||||
|
||||
MatchCall_SameRouteBattleRequestText7::
|
||||
.string "…Er, {PLAYER}{KUN}?\n"
|
||||
.string "{STR_VAR_1} here…\p"
|
||||
.string "Oh, you happen to be around\n"
|
||||
.string "{STR_VAR_2}?\p"
|
||||
.string "Then, let's battle.\n"
|
||||
.string "Right away, I mean.\p"
|
||||
.string "I'll show you my POKéMON.\n"
|
||||
.string "I'll wait for you.$"
|
||||
|
||||
MatchCall_SameRouteBattleRequestText8::
|
||||
.string "Oh, {PLAYER}{KUN}, how do you do?\n"
|
||||
.string "This is {STR_VAR_1} speaking.\p"
|
||||
.string "I hope you're doing well.\n"
|
||||
.string "Oh, you're near {STR_VAR_2}.\p"
|
||||
.string "Would you like to have a battle\n"
|
||||
.string "with me, then?\p"
|
||||
.string "I'll wait for you.\n"
|
||||
.string "See you soon!$"
|
||||
|
||||
MatchCall_SameRouteBattleRequestText9::
|
||||
.string "Oh, {PLAYER}{KUN}, hi there!\n"
|
||||
.string "This is {STR_VAR_1}!\p"
|
||||
.string "Are you keeping up?\n"
|
||||
.string "Oh, you're near {STR_VAR_2}?\p"
|
||||
.string "Oh, well, then don't you think we\n"
|
||||
.string "should battle?\p"
|
||||
.string "Don't keep me waiting too long!$"
|
||||
|
||||
MatchCall_SameRouteBattleRequestText10::
|
||||
.string "Oh, {PLAYER}{KUN}, hello…\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "How are things with you?\n"
|
||||
.string "Oh, you're near {STR_VAR_2}.\p"
|
||||
.string "We should have a battle now, then.\p"
|
||||
.string "I'm ready and waiting.\n"
|
||||
.string "Be quick!$"
|
||||
|
||||
MatchCall_SameRouteBattleRequestText11::
|
||||
.string "Ah, {PLAYER}{KUN}.\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "Ah, so where you are now is\n"
|
||||
.string "{STR_VAR_2}?\p"
|
||||
.string "Well, then, we just have to have\n"
|
||||
.string "a battle, don't you think?\p"
|
||||
.string "I'll wait around for you!\n"
|
||||
.string "See you real quick!$"
|
||||
|
||||
MatchCall_SameRouteBattleRequestText12::
|
||||
.string "Hello, {PLAYER}{KUN}.\n"
|
||||
.string "It's me, {STR_VAR_1}.\l"
|
||||
.string "Where might you be now?\p"
|
||||
.string "{STR_VAR_2}?\n"
|
||||
.string "That's quite close by!\p"
|
||||
.string "What do you say we have a battle\n"
|
||||
.string "now?\p"
|
||||
.string "I can wait.\n"
|
||||
.string "See you!$"
|
||||
|
||||
MatchCall_SameRouteBattleRequestText13::
|
||||
.string "Ah, hello, {PLAYER}{KUN}!\n"
|
||||
.string "This is {STR_VAR_1}!\p"
|
||||
.string "I hope you've been keeping well.\n"
|
||||
.string "Oh, you're near {STR_VAR_2}?\p"
|
||||
.string "Since that's not very far away,\n"
|
||||
.string "come see me for a battle.\p"
|
||||
.string "I'll wait for you.\n"
|
||||
.string "Bye for now.$"
|
||||
|
||||
MatchCall_SameRouteBattleRequestText14::
|
||||
.string "Oh, hi, {PLAYER}{KUN}.\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "You're what? …{STR_VAR_2}?\n"
|
||||
.string "That's very close.\p"
|
||||
.string "Don't you think we ought to have\n"
|
||||
.string "a battle?\p"
|
||||
.string "I'll be looking for you!\n"
|
||||
.string "Bye-bye!$"
|
||||
|
||||
MatchCall_DifferentRouteBattleRequestText1::
|
||||
.string "Hi! {PLAYER}, hello!\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "Want to have a battle with me?\p"
|
||||
.string "I'll be waiting for you around\n"
|
||||
.string "{STR_VAR_2}!$"
|
||||
|
||||
MatchCall_DifferentRouteBattleRequestText2::
|
||||
.string "Hello, {PLAYER}!\n"
|
||||
.string "It's {STR_VAR_1}.\p"
|
||||
.string "Would you like to have a battle\n"
|
||||
.string "with me again?\p"
|
||||
.string "You can find me around\n"
|
||||
.string "{STR_VAR_2}. I'll be waiting!$"
|
||||
|
||||
MatchCall_DifferentRouteBattleRequestText3::
|
||||
.string "Hey there, {PLAYER}!\n"
|
||||
.string "It's me, {STR_VAR_1}.\p"
|
||||
.string "My POKéMON have grown a lot\n"
|
||||
.string "tougher since last time.\p"
|
||||
.string "I want to see how strong they've\n"
|
||||
.string "become with your POKéMON, {PLAYER}.\p"
|
||||
.string "So, let's have a battle!\p"
|
||||
.string "I'll be waiting for you around\n"
|
||||
.string "{STR_VAR_2}.$"
|
||||
|
||||
MatchCall_DifferentRouteBattleRequestText4::
|
||||
.string "Hey, {PLAYER}{KUN}.\n"
|
||||
.string "{STR_VAR_1} here.\l"
|
||||
.string "How are things with you?\p"
|
||||
.string "My POKéMON have grown pretty\n"
|
||||
.string "tough lately.\p"
|
||||
.string "Hey, how would you like to have\n"
|
||||
.string "another battle with me?\p"
|
||||
.string "Let's meet up around\n"
|
||||
.string "{STR_VAR_2}, okay?$"
|
||||
|
||||
MatchCall_DifferentRouteBattleRequestText5::
|
||||
.string "Hiya, {PLAYER}{KUN}!\n"
|
||||
.string "It's {STR_VAR_1}.\p"
|
||||
.string "My POKéMON are growing up in\n"
|
||||
.string "decent ways.\p"
|
||||
.string "I'd really like to have another\n"
|
||||
.string "battle with you.\p"
|
||||
.string "I'll keep an eye out for you around\n"
|
||||
.string "{STR_VAR_2}. See you soon!$"
|
||||
|
||||
MatchCall_DifferentRouteBattleRequestText6::
|
||||
.string "Hey, {PLAYER}{KUN}.\n"
|
||||
.string "{STR_VAR_1} here.\l"
|
||||
.string "I hope you're on top of things.\p"
|
||||
.string "I was thinking I'd like another\n"
|
||||
.string "battle with you. What do you say?\p"
|
||||
.string "If you feel like a battle,\n"
|
||||
.string "come to {STR_VAR_2}.\p"
|
||||
.string "See you!$"
|
||||
|
||||
MatchCall_DifferentRouteBattleRequestText7::
|
||||
.string "…Er, {PLAYER}{KUN}?\n"
|
||||
.string "{STR_VAR_1} here…\l"
|
||||
.string "So? Are your POKéMON growing?\p"
|
||||
.string "Mine sure got stronger.\n"
|
||||
.string "I'd like to show you.\p"
|
||||
.string "I'll be around {STR_VAR_2}.\n"
|
||||
.string "Come see me for a match.\p"
|
||||
.string "See you around.$"
|
||||
|
||||
MatchCall_DifferentRouteBattleRequestText8::
|
||||
.string "Oh, {PLAYER}{KUN}, how do you do?\n"
|
||||
.string "This is {STR_VAR_1} speaking.\p"
|
||||
.string "I hope you're doing well.\n"
|
||||
.string "My POKéMON are very frisky.\p"
|
||||
.string "If you're ever in the area, please\n"
|
||||
.string "give me a rematch.\p"
|
||||
.string "I'll be around {STR_VAR_2}.\n"
|
||||
.string "Until then, good-bye!$"
|
||||
|
||||
MatchCall_DifferentRouteBattleRequestText9::
|
||||
.string "Oh, {PLAYER}{KUN}, hi there!\n"
|
||||
.string "This is {STR_VAR_1}!\l"
|
||||
.string "How are your POKéMON doing?\p"
|
||||
.string "My POKéMON keep getting better.\n"
|
||||
.string "I'd like to show you, {PLAYER}{KUN}.\p"
|
||||
.string "I'm around {STR_VAR_2} now,\n"
|
||||
.string "so let's battle if you're close by.\p"
|
||||
.string "Hope I see you soon!$"
|
||||
|
||||
MatchCall_DifferentRouteBattleRequestText10::
|
||||
.string "Oh, {PLAYER}{KUN}, hello…\n"
|
||||
.string "This is {STR_VAR_1}.\l"
|
||||
.string "So, how are things with you?\p"
|
||||
.string "My POKéMON have grown much\n"
|
||||
.string "stronger than before.\p"
|
||||
.string "I'd love another battle with you,\n"
|
||||
.string "{PLAYER}{KUN}.\p"
|
||||
.string "I'll be around {STR_VAR_2}.\n"
|
||||
.string "Come see me if you're close.$"
|
||||
|
||||
MatchCall_DifferentRouteBattleRequestText11::
|
||||
.string "Ah, {PLAYER}{KUN}.\n"
|
||||
.string "This is {STR_VAR_1}.\l"
|
||||
.string "Where might you be now?\p"
|
||||
.string "My POKéMON are full of life.\n"
|
||||
.string "They appear to be looking forward\l"
|
||||
.string "to seeing your POKéMON, {PLAYER}{KUN}.\p"
|
||||
.string "I'm around {STR_VAR_2} now.\n"
|
||||
.string "I hope you'll seek us out.$"
|
||||
|
||||
MatchCall_DifferentRouteBattleRequestText12::
|
||||
.string "Hello, {PLAYER}{KUN}.\n"
|
||||
.string "It's me, {STR_VAR_1}.\p"
|
||||
.string "I should tell you, my POKéMON have\n"
|
||||
.string "grown to be quite robust lately.\p"
|
||||
.string "I would like to see them in a battle\n"
|
||||
.string "with you, {PLAYER}{KUN}.\p"
|
||||
.string "We'll be around {STR_VAR_2}.\n"
|
||||
.string "Come see us anytime!$"
|
||||
|
||||
MatchCall_DifferentRouteBattleRequestText13::
|
||||
.string "Ah, hello, {PLAYER}{KUN}!\n"
|
||||
.string "This is {STR_VAR_1}!\l"
|
||||
.string "Are your POKéMON keeping well?\p"
|
||||
.string "My POKéMON have been so healthy,\n"
|
||||
.string "they don't look capable of losing!\p"
|
||||
.string "I would surely love to have another\n"
|
||||
.string "battle with you.\p"
|
||||
.string "If you're near {STR_VAR_2},\n"
|
||||
.string "do come see us.$"
|
||||
|
||||
MatchCall_DifferentRouteBattleRequestText14::
|
||||
.string "Oh, hi, {PLAYER}{KUN}.\n"
|
||||
.string "This is {STR_VAR_1}.\l"
|
||||
.string "Keeping well, I hope.\p"
|
||||
.string "Oh, yes! My POKéMON are\n"
|
||||
.string "much stronger than before.\p"
|
||||
.string "Don't you think we ought to have\n"
|
||||
.string "a battle, {PLAYER}{KUN}?\p"
|
||||
.string "We'll be waiting for you around\n"
|
||||
.string "{STR_VAR_2}.\p"
|
||||
.string "Come see us anytime, okay?$"
|
||||
|
||||
MatchCall_PersonalizedText1::
|
||||
.string "It's me, the mountain-loving\n"
|
||||
.string "{STR_VAR_1}!\p"
|
||||
.string "Well, since we met, have you grown\n"
|
||||
.string "to appreciate the mountains more?\p"
|
||||
.string "I rarely see you in the mountains…\p"
|
||||
.string "Next time, we'll meet somewhere\n"
|
||||
.string "around {STR_VAR_2}.$"
|
||||
|
||||
MatchCall_PersonalizedText2::
|
||||
.string "This is {STR_VAR_1}.\n"
|
||||
.string "Hello.\p"
|
||||
.string "I was just telling a new TRAINER\n"
|
||||
.string "about you.\p"
|
||||
.string "I told her about a strong TRAINER\n"
|
||||
.string "who raises POKéMON with care.\p"
|
||||
.string "I hope you'll become a TRAINER\n"
|
||||
.string "that everyone will admire.\p"
|
||||
.string "I hope we meet again!$"
|
||||
|
||||
MatchCall_PersonalizedText3::
|
||||
.string "Hello! It's {STR_VAR_1}.\p"
|
||||
.string "I love where I am now.\n"
|
||||
.string "It's pleasant with sweet aromas!\p"
|
||||
.string "I think someone planted BERRIES,\n"
|
||||
.string "and they burst into bloom.\p"
|
||||
.string "See you again sometime!$"
|
||||
|
||||
MatchCall_PersonalizedText4::
|
||||
.string "Hello! Thirty years of exploration,\n"
|
||||
.string "{STR_VAR_1} at your service!\p"
|
||||
.string "It seems that you're energetically\n"
|
||||
.string "traveling here and there.\p"
|
||||
.string "Have you discovered any new ruins?\n"
|
||||
.string "Please tell if you have!\p"
|
||||
.string "Now, if you'll excuse me,\n"
|
||||
.string "I have ruins to explore.$"
|
||||
|
||||
MatchCall_PersonalizedText5::
|
||||
.string "It's {STR_VAR_1}!\p"
|
||||
.string "Know what I'm doing today?\n"
|
||||
.string "Looking at waves from the beach!\p"
|
||||
.string "Sigh… The waves are all sparkly.\n"
|
||||
.string "The sea is the prettiest from here.\l"
|
||||
.string "I'm getting hungry, so bye-bye!$"
|
||||
|
||||
MatchCall_PersonalizedText6::
|
||||
.string "Munch-chew…\n"
|
||||
.string "Oh, hi, it's {STR_VAR_1}.\l"
|
||||
.string "I love eating on the beach.\p"
|
||||
.string "My POKéMON and I have been doing\n"
|
||||
.string "great. We're fully fueled!\l"
|
||||
.string "I'm going for a swim. Bye!$"
|
||||
|
||||
MatchCall_PersonalizedText7::
|
||||
.string "Hello, this is {STR_VAR_1}…\p"
|
||||
.string "I've grown a little jaded with this\n"
|
||||
.string "whole COOLTRAINER thing…\p"
|
||||
.string "Everyone thinks I'm a perfect\n"
|
||||
.string "TRAINER, and that makes me try to\l"
|
||||
.string "live up to that expectation.\p"
|
||||
.string "But I guess that goes with being\n"
|
||||
.string "a COOLTRAINER.\p"
|
||||
.string "I'll just have to buckle down…\n"
|
||||
.string "and grin and bear it.\p"
|
||||
.string "You're the only person that I could\n"
|
||||
.string "confide in like this.\p"
|
||||
.string "But when I see you next,\n"
|
||||
.string "don't worry, I won't whine!$"
|
||||
|
||||
MatchCall_PersonalizedText8::
|
||||
.string "Yahoo, it's {STR_VAR_1}!\n"
|
||||
.string "How do you do?\p"
|
||||
.string "I've been raising my POKéMON with\n"
|
||||
.string "you as the target.\p"
|
||||
.string "I don't intend to lose when we\n"
|
||||
.string "battle again.\p"
|
||||
.string "Isn't it great to have TRAINER\n"
|
||||
.string "friends? Let's meet again!$"
|
||||
|
||||
MatchCall_PersonalizedText9::
|
||||
.string "It's {STR_VAR_1}…\n"
|
||||
.string "Right now, behind you…\l"
|
||||
.string "Wasn't there something…?\p"
|
||||
.string "The power of the POKéMON that\n"
|
||||
.string "sleep here at MT. PYRE…\p"
|
||||
.string "It's telling me about you…\p"
|
||||
.string "You should walk away quickly and\n"
|
||||
.string "never once look back…\p"
|
||||
.string "Giggle…\n"
|
||||
.string "Farewell…$"
|
||||
|
||||
MatchCall_PersonalizedText10::
|
||||
.string "This is {STR_VAR_1}.\n"
|
||||
.string "How do you do?\p"
|
||||
.string "Isn't it convenient that we can\n"
|
||||
.string "chat like this at a distance?\p"
|
||||
.string "Before, if I wanted to speak with\n"
|
||||
.string "anyone, I had to have my father\l"
|
||||
.string "drive me…\p"
|
||||
.string "I should be going now.\n"
|
||||
.string "I'm glad we had this chat.$"
|
||||
|
||||
MatchCall_PersonalizedText11::
|
||||
.string "It's {STR_VAR_1}!\n"
|
||||
.string "Will you listen to this?\p"
|
||||
.string "I like the SAFARI ZONE a lot,\n"
|
||||
.string "but whenever I go, I get lost!\p"
|
||||
.string "All that tall grass!\n"
|
||||
.string "And it's much too spread out!\p"
|
||||
.string "I feel better getting that off\n"
|
||||
.string "my chest!\p"
|
||||
.string "I'm off to the SAFARI ZONE again!\n"
|
||||
.string "Catch you!$"
|
||||
|
||||
MatchCall_PersonalizedText12::
|
||||
.string "Hello, {STR_VAR_1} here.\n"
|
||||
.string "Yes, correct, I am rich, yes.\p"
|
||||
.string "I should tell you, my wealth has\n"
|
||||
.string "grown since we last met.\p"
|
||||
.string "What's more, my POKéMON have also\n"
|
||||
.string "grown stronger.\p"
|
||||
.string "I can't shake the feeling that\n"
|
||||
.string "this world exists for me!\p"
|
||||
.string "Oh, no need to say a word!\n"
|
||||
.string "Everyone knows it's true!\p"
|
||||
.string "Oh, you must excuse me, I have this\n"
|
||||
.string "formal dinner to attend.$"
|
||||
|
||||
MatchCall_PersonalizedText13::
|
||||
.string "Ufufufufu…\n"
|
||||
.string "It's me, {STR_VAR_1}…\p"
|
||||
.string "Can you guess what I'm seeing?\n"
|
||||
.string "A pair of {STR_VAR_2} in a battle.\p"
|
||||
.string "Maybe I'll try catching the winner…\n"
|
||||
.string "Ufufufufufu…\p"
|
||||
.string "I… I'm kind of busy now.\n"
|
||||
.string "I have to go.$"
|
||||
|
||||
MatchCall_PersonalizedText14::
|
||||
.string "Oh, it's {STR_VAR_1}!\p"
|
||||
.string "I was just thinking I'm getting\n"
|
||||
.string "bored of the ABANDONED SHIP.\p"
|
||||
.string "But since I'm already here,\n"
|
||||
.string "and I want to beat you once,\l"
|
||||
.string "I'll be sticking around a bit more.\p"
|
||||
.string "If you feel compelled, why don't\n"
|
||||
.string "you come see me?\p"
|
||||
.string "I think today will be the day that\n"
|
||||
.string "I finally challenge the man next\l"
|
||||
.string "door to a match.\p"
|
||||
.string "Be seeing you!$"
|
||||
|
||||
MatchCall_PersonalizedText15::
|
||||
.string "I'm {STR_VAR_1}!\n"
|
||||
.string "The man of the sea!\p"
|
||||
.string "You know what I think?\p"
|
||||
.string "The TRAINERS out at sea are\n"
|
||||
.string "the toughest of the tough!\p"
|
||||
.string "You should learn from me and train\n"
|
||||
.string "in the sea…\p"
|
||||
.string "Whoops, giant surf rising!\p"
|
||||
.string "It's a great training opportunity!\n"
|
||||
.string "Sorry, but I have to go!$"
|
||||
|
||||
MatchCall_PersonalizedText16::
|
||||
.string "It's {STR_VAR_1}! Listen, I've been\n"
|
||||
.string "teaching karate to my POKéMON.\p"
|
||||
.string "But now they're better than me!\n"
|
||||
.string "I've done nothing but lose to them!\p"
|
||||
.string "But even though I may lose to\n"
|
||||
.string "POKéMON, I won't lose to another\l"
|
||||
.string "TRAINER, no sir!\p"
|
||||
.string "We have to battle again!\n"
|
||||
.string "Ugwaah!$"
|
||||
|
||||
MatchCall_PersonalizedText17::
|
||||
.string "It's me, {STR_VAR_1}.\n"
|
||||
.string "How're your travels unwinding?\p"
|
||||
.string "…Whoa, is that right?\n"
|
||||
.string "Sounds awfully stimulating!\p"
|
||||
.string "I think I could write a song about\n"
|
||||
.string "one of your episodes.\p"
|
||||
.string "…Oh, hey, I'm feeling it.\n"
|
||||
.string "I hear the riffs in my head.\p"
|
||||
.string "I'd better get this tune properly\n"
|
||||
.string "written, so I've got to fly! Later!$"
|
||||
|
||||
MatchCall_PersonalizedText18::
|
||||
.string "This is {STR_VAR_1}…\n"
|
||||
.string "Hear my new song.\p"
|
||||
.string "Lalala, {STR_VAR_2}, {STR_VAR_2}!\n"
|
||||
.string "Why are you that {STR_VAR_2}?\l"
|
||||
.string "Why can't I be you, {STR_VAR_2}?\l"
|
||||
.string "Lala, {STR_VAR_2} and {STR_VAR_1},\l"
|
||||
.string "{STR_VAR_1} and {STR_VAR_2}…\p"
|
||||
.string "Repeat chorus, fade…$"
|
||||
|
||||
MatchCall_PersonalizedText19::
|
||||
.string "I'm {STR_VAR_1}, you know,\n"
|
||||
.string "the camping expert!\p"
|
||||
.string "When we battled, I couldn't help\n"
|
||||
.string "but lose to you.\p"
|
||||
.string "After all, my expertise is in\n"
|
||||
.string "camping.\p"
|
||||
.string "But win or lose, I like to battle\n"
|
||||
.string "when I'm camping.\p"
|
||||
.string "Battle with us again, okay?\n"
|
||||
.string "Oh, and let's go camping, too!$"
|
||||
|
||||
MatchCall_PersonalizedText20::
|
||||
.string "It's me, me, {STR_VAR_1}!\p"
|
||||
.string "I'd like to climb other mountains\n"
|
||||
.string "than this one, to be honest.\p"
|
||||
.string "But I'm not sure if there'd be any\n"
|
||||
.string "ladies like on MT. CHIMNEY.\p"
|
||||
.string "If you know any other mountain\n"
|
||||
.string "with ladies around, let me know!\p"
|
||||
.string "Ehehehe, see you around!$"
|
||||
|
||||
MatchCall_PersonalizedText21::
|
||||
.string "… … … … … …\n"
|
||||
.string "… … … … … …\l"
|
||||
.string "It's {STR_VAR_1}…\p"
|
||||
.string "… … … … … …\n"
|
||||
.string "… … … … … …\l"
|
||||
.string "That's all today…$"
|
||||
|
||||
MatchCall_PersonalizedText22::
|
||||
.string "This is {STR_VAR_1}. Today, I had\n"
|
||||
.string "this feeling I would chat with you.\p"
|
||||
.string "My desire to defeat you builds\n"
|
||||
.string "by day and by night.\p"
|
||||
.string "You have a rival like that, yes?\n"
|
||||
.string "I wish it were me…\p"
|
||||
.string "I'm glad you heard me out.\n"
|
||||
.string "See you!$"
|
||||
|
||||
MatchCall_PersonalizedText23::
|
||||
.string "It's {STR_VAR_1}.\p"
|
||||
.string "When there's a strong TRAINER\n"
|
||||
.string "nearby, I can sometimes sense that\l"
|
||||
.string "somehow.\p"
|
||||
.string "Did you pass close by, {PLAYER}{KUN}?\n"
|
||||
.string "Maybe it was you.\p"
|
||||
.string "I'll be waiting for your visit.\n"
|
||||
.string "Bye!$"
|
||||
|
||||
MatchCall_PersonalizedText24::
|
||||
.string "Hello, this is {STR_VAR_1}.\n"
|
||||
.string "You sound well, {PLAYER}{KUN}.\p"
|
||||
.string "I've traveled around the world,\n"
|
||||
.string "but I must say I've taken a great\l"
|
||||
.string "shine to this region.\p"
|
||||
.string "I plan to stay here a while.\n"
|
||||
.string "Perhaps we can meet again?\p"
|
||||
.string "I've not forgotten your dazzling\n"
|
||||
.string "techniques.\p"
|
||||
.string "I do hope for a rematch.$"
|
||||
|
||||
MatchCall_PersonalizedText25::
|
||||
.string "Snivel… It's… {STR_VAR_1}…\n"
|
||||
.string "…Sob…\p"
|
||||
.string "ROXANNE chewed me out in class\n"
|
||||
.string "today.\p"
|
||||
.string "But I don't dislike her or anything.\p"
|
||||
.string "ROXANNE tells me exactly what\n"
|
||||
.string "I did wrong so I can learn from it.\p"
|
||||
.string "You bet I'll be going to\n"
|
||||
.string "the TRAINER'S SCHOOL tomorrow!\p"
|
||||
.string "See you later!$"
|
||||
|
||||
MatchCall_PersonalizedText26::
|
||||
.string "It's {STR_VAR_1}!\p"
|
||||
.string "ROXANNE let me battle with her\n"
|
||||
.string "yesterday.\p"
|
||||
.string "The results…\n"
|
||||
.string "Terrible, like you needed to ask.\p"
|
||||
.string "But I was delighted that ROXANNE\n"
|
||||
.string "would even let me challenge her!\p"
|
||||
.string "You wouldn't believe how much\n"
|
||||
.string "more I admire her!\p"
|
||||
.string "I'm going to really focus and work!\n"
|
||||
.string "I'd better go!$"
|
||||
|
||||
MatchCall_PersonalizedText27::
|
||||
.string "Hi, it's ANNA! I'm with my junior\n"
|
||||
.string "partner MEG again today.\p"
|
||||
.string "I really love caring for MEG and\n"
|
||||
.string "POKéMON. They're so cute!\p"
|
||||
.string "I wish I could look after them\n"
|
||||
.string "as if they were my siblings!\p"
|
||||
.string "Oh, hi, MEG!\n"
|
||||
.string "Did you get the buns?\p"
|
||||
.string "Huh? No, no, I'm not treating you\n"
|
||||
.string "like my personal slave!\p"
|
||||
.string "You lost the match, so you have\n"
|
||||
.string "to go buy the bread as punishment!\p"
|
||||
.string "I wouldn't treat you like a slave,\n"
|
||||
.string "MEG! You're too special to me!\p"
|
||||
.string "I have to go now.\n"
|
||||
.string "It's time for our snack!$"
|
||||
|
||||
MatchCall_PersonalizedText28::
|
||||
.string "I love POKéMON!\n"
|
||||
.string "It's {STR_VAR_1} from the FAN CLUB!\p"
|
||||
.string "You have to hear this!\n"
|
||||
.string "My sweet POKéMON…\p"
|
||||
.string "Snort! Wahaha!\n"
|
||||
.string "I can't say any more! It's a secret!\l"
|
||||
.string "It's just too cute for words!\p"
|
||||
.string "Oh, my sweet {STR_VAR_2} is begging\n"
|
||||
.string "for a {POKEBLOCK}!\p"
|
||||
.string "It's the picture of cuteness!\p"
|
||||
.string "Sorry, but I can't talk now!\n"
|
||||
.string "You'll have to hear this next time!$"
|
||||
|
||||
MatchCall_PersonalizedText29::
|
||||
.string "Ohoho!\p"
|
||||
.string "This is {STR_VAR_1}! I can't wait to\n"
|
||||
.string "tell you about my darling POKéMON!\p"
|
||||
.string "Please, you must listen to this.\n"
|
||||
.string "It's about my darling {STR_VAR_2}.\p"
|
||||
.string "Whenever anyone picks it up,\n"
|
||||
.string "it leaps straight into my arms!\p"
|
||||
.string "Oh… Oh… Could there be anything\n"
|
||||
.string "more blissful?\p"
|
||||
.string "Oh, it feels so heavenly!\p"
|
||||
.string "I'm so glad I could share some of\n"
|
||||
.string "my happiness with you.\p"
|
||||
.string "Well, I must be going.\n"
|
||||
.string "Bye, now!$"
|
||||
|
||||
MatchCall_PersonalizedText30::
|
||||
.string "I am… {STR_VAR_1}.\n"
|
||||
.string "People call me an EXPERT.\p"
|
||||
.string "But there is one thing I know.\n"
|
||||
.string "I could not be an EXPERT on my own\l"
|
||||
.string "power.\p"
|
||||
.string "Only with the help of POKéMON can\n"
|
||||
.string "a TRAINER become an EXPERT.\p"
|
||||
.string "Humph! I believe I may have said\n"
|
||||
.string "something deep and profound!\p"
|
||||
.string "I shall leave you in good spirits!$"
|
||||
|
||||
MatchCall_PersonalizedText31::
|
||||
.string "It's {STR_VAR_1}.\n"
|
||||
.string "I'm glad to chat with you!\p"
|
||||
.string "I am feeling alive and refreshed\n"
|
||||
.string "soaking in this hot-spring tub.\p"
|
||||
.string "I've been battling young TRAINERS\n"
|
||||
.string "since we met, but you're still\l"
|
||||
.string "the best of the lot.\p"
|
||||
.string "I imagine you'll become an EXPERT\n"
|
||||
.string "in your old age! Ohohoho…$"
|
||||
|
||||
MatchCall_PersonalizedText32::
|
||||
.string "Yay! This is {STR_VAR_1}!\n"
|
||||
.string "What's up?\p"
|
||||
.string "I might be imagining this, but when\n"
|
||||
.string "I win battles, my shorts seem to\l"
|
||||
.string "feel, like, better. Materially.\p"
|
||||
.string "What do I mean by that?\n"
|
||||
.string "It's kind of hard to explain, but…\l"
|
||||
.string "How would I say this now…\l"
|
||||
.string "My shorts feel silkier!\p"
|
||||
.string "And when I battled you, {PLAYER}{KUN},\n"
|
||||
.string "my shorts felt icky and coarse.\p"
|
||||
.string "… … … … … …\n"
|
||||
.string "You didn't really believe that?\l"
|
||||
.string "Ehehehe, that's all! Bye now!$"
|
||||
|
||||
MatchCall_PersonalizedText33::
|
||||
.string "Ahoy!\n"
|
||||
.string "{STR_VAR_1} here!\p"
|
||||
.string "As always, I'm fishing with wild\n"
|
||||
.string "abandon!\p"
|
||||
.string "Are there other places I can fish\n"
|
||||
.string "than the sea and rivers?\p"
|
||||
.string "I get these powerful urges to\n"
|
||||
.string "fish just about anywhere!\p"
|
||||
.string "Oh, gosh, darn it!\n"
|
||||
.string "My line's tangled up!\p"
|
||||
.string "Gotta go!\n"
|
||||
.string "Find me some new fishing spots!$"
|
||||
|
||||
MatchCall_PersonalizedText34::
|
||||
.string "Hey, there! It's {STR_VAR_1}.\n"
|
||||
.string "Are you taking it casually?\p"
|
||||
.string "Ever since I was a kid, you know,\n"
|
||||
.string "I've always been placid, huh?\p"
|
||||
.string "I never was much for getting all\n"
|
||||
.string "stressed or rushing things.\p"
|
||||
.string "But wouldn't you know it,\n"
|
||||
.string "I'm now a TRIATHLETE.\p"
|
||||
.string "You just can't tell where life will\n"
|
||||
.string "take you, if you get my drift.\p"
|
||||
.string "You're a TRAINER now, but who\n"
|
||||
.string "knows what the future holds, huh?\p"
|
||||
.string "Imagine yourself as a teacher,\n"
|
||||
.string "or maybe an artist. Cool, huh?\p"
|
||||
.string "But, hey, be cool. Take it casual.\n"
|
||||
.string "See you around.$"
|
||||
|
||||
MatchCall_PersonalizedText35::
|
||||
.string "This is {STR_VAR_1}!\n"
|
||||
.string "I'm cycling right now.\p"
|
||||
.string "I love swimming and running,\n"
|
||||
.string "but cycling is my first love!\p"
|
||||
.string "It makes my whole body feel as if\n"
|
||||
.string "I'm one with the wind.\p"
|
||||
.string "It exhilarates me as if I were\n"
|
||||
.string "flying!\p"
|
||||
.string "Okay! Today, I'm going to set a new\n"
|
||||
.string "CYCLING ROAD record!\p"
|
||||
.string "You should make the challenge, too!\n"
|
||||
.string "See you!$"
|
||||
|
||||
MatchCall_PersonalizedText36::
|
||||
.string "Yo, this is {STR_VAR_1}! I'm smack\n"
|
||||
.string "in the middle of a triathlon!\p"
|
||||
.string "But, hey, I've always got time to\n"
|
||||
.string "shoot the breeze!\p"
|
||||
.string "Working out with POKéMON feels\n"
|
||||
.string "mighty good!\p"
|
||||
.string "Without exchanging words, we synch\n"
|
||||
.string "as if we shared a heart.\p"
|
||||
.string "It's inspiring!\p"
|
||||
.string "Gasp… Chatting while running…\n"
|
||||
.string "I'm getting run down…\l"
|
||||
.string "Gasp… Have…to…go…$"
|
||||
|
||||
MatchCall_PersonalizedText37::
|
||||
.string "Hi, it's {STR_VAR_1}.\n"
|
||||
.string "If you want to improve endurance,\l"
|
||||
.string "high-altitude training is it!\p"
|
||||
.string "Try running on a mountaintop.\n"
|
||||
.string "You'll be gasping in no time!\p"
|
||||
.string "I'm getting oxygen starved, too!\n"
|
||||
.string "See you!$"
|
||||
|
||||
MatchCall_PersonalizedText38::
|
||||
.string "Oh, it's {STR_VAR_1}, hello.\p"
|
||||
.string "I've been swimming a lot but I still\n"
|
||||
.string "can't seem to reach EVERGRANDE.\p"
|
||||
.string "Maybe I'm just going in circles.\p"
|
||||
.string "No, no, that can't be possible.\n"
|
||||
.string "Wahahaha.\l"
|
||||
.string "Take care!$"
|
||||
|
||||
MatchCall_PersonalizedText39::
|
||||
.string "Hey, it's {STR_VAR_1}…\n"
|
||||
.string "Whoops!\p"
|
||||
.string "Splash!\p"
|
||||
.string "Blug-blug-blug-blug…\p"
|
||||
.string "Sploosh!\p"
|
||||
.string "Whiff-whiff! Whiff-whiff!\p"
|
||||
.string "Hey! Sorry about that!\n"
|
||||
.string "I just put on some suntan oil.\p"
|
||||
.string "So my POKéNAV went whoopsy\n"
|
||||
.string "out of my hand into the water!\p"
|
||||
.string "But, boy, DEVON's POKéNAV is built\n"
|
||||
.string "tough. It survived that dunking!\p"
|
||||
.string "Anyways, I'm busy sunbathing,\n"
|
||||
.string "so let's chat another time.$"
|
||||
|
||||
MatchCall_PersonalizedText40::
|
||||
.string "Hello, this is {STR_VAR_1}.\p"
|
||||
.string "Out of the three triathlon events,\n"
|
||||
.string "I like swimming best.\p"
|
||||
.string "But if I stay in the sea too long,\n"
|
||||
.string "won't I get all prune-like?\p"
|
||||
.string "Ooh, triathlon is such a grueling\n"
|
||||
.string "test of human endurance! Bye!$"
|
||||
|
||||
MatchCall_PersonalizedText41::
|
||||
.string "Hello, {PLAYER}{KUN}.\n"
|
||||
.string "{STR_VAR_1} here.\p"
|
||||
.string "How are your POKéMON doing?\p"
|
||||
.string "My DRAGON POKéMON appear to be\n"
|
||||
.string "in peak form. Bye for now.$"
|
||||
|
||||
MatchCall_PersonalizedText42::
|
||||
.string "{STR_VAR_1} here.\p"
|
||||
.string "My {STR_VAR_2} has grown even more\n"
|
||||
.string "tough than that last time.\p"
|
||||
.string "I'm not going to lose again to you.\n"
|
||||
.string "You wait till next time!\p"
|
||||
.string "See you around!$"
|
||||
|
||||
MatchCall_PersonalizedText43::
|
||||
.string "It is {STR_VAR_1} here.\p"
|
||||
.string "I have continued with my studies\n"
|
||||
.string "in the art of concealment.\p"
|
||||
.string "But I have been too successful.\n"
|
||||
.string "No one has been able to find me.\l"
|
||||
.string "My success makes me lonely…\p"
|
||||
.string "Like smoke I disappear!\n"
|
||||
.string "Farewell!$"
|
||||
|
||||
MatchCall_PersonalizedText44::
|
||||
.string "This is {STR_VAR_1}.\n"
|
||||
.string "I kept up my training since we met.\p"
|
||||
.string "My {STR_VAR_2} is getting pretty\n"
|
||||
.string "tough.\p"
|
||||
.string "Training on a beach is effective,\n"
|
||||
.string "just as I thought. Bye now!$"
|
||||
|
||||
MatchCall_PersonalizedText45::
|
||||
.string "How do you do?\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "I wonder when this yucky volcanic\n"
|
||||
.string "ash will stop falling?\p"
|
||||
.string "If it gets too deep, it will cover\n"
|
||||
.string "up the pattern on my parasol…\p"
|
||||
.string "Let's promise to meet again!$"
|
||||
|
||||
MatchCall_PersonalizedText46::
|
||||
.string "Hi, {STR_VAR_1} here.\p"
|
||||
.string "Did you know that it's easier to\n"
|
||||
.string "float in the sea than a pool?\p"
|
||||
.string "Just by lying still, your body will\n"
|
||||
.string "float on its own.\p"
|
||||
.string "But if you float for too long,\n"
|
||||
.string "watch that you don't get carried\l"
|
||||
.string "off too far out.\p"
|
||||
.string "…Where am I, anyway?\n"
|
||||
.string "I'd better go!$"
|
||||
|
||||
MatchCall_PersonalizedText47::
|
||||
.string "Oh, {PLAYER}{KUN}, hello!\n"
|
||||
.string "This is {STR_VAR_1}.\l"
|
||||
.string "I'm up in the mountains now.\p"
|
||||
.string "But the ground is too bumpy.\n"
|
||||
.string "I can't pitch my tent here…\p"
|
||||
.string "Oh, I had a brilliant idea!\p"
|
||||
.string "Maybe I can get my POKéMON to tamp\n"
|
||||
.string "the ground flat here!\p"
|
||||
.string "I'm going to try that!\n"
|
||||
.string "Bye-bye!$"
|
||||
|
||||
MatchCall_PersonalizedText48::
|
||||
.string "Oh, hi, hi, this is {STR_VAR_1}!\p"
|
||||
.string "I'm raising POKéMON with LIV!\n"
|
||||
.string "We're trying very hard!\p"
|
||||
.string "If we try harder, can we become\n"
|
||||
.string "number one? Bye-bye!$"
|
||||
|
||||
MatchCall_PersonalizedText49::
|
||||
.string "{STR_VAR_1} here!\p"
|
||||
.string "I'm a SAILOR, but I'm not on a boat\n"
|
||||
.string "now.\p"
|
||||
.string "It makes me wonder--what should\n"
|
||||
.string "a SAILOR on land be called?\p"
|
||||
.string "That's what I've been thinking\n"
|
||||
.string "while staring out across the waves.\p"
|
||||
.string "All right, next time!$"
|
||||
|
||||
MatchCall_PersonalizedText50::
|
||||
.string "It's {STR_VAR_1}.\n"
|
||||
.string "So? Get any more POKéMON?\p"
|
||||
.string "If you catch a new POKéMON,\n"
|
||||
.string "you have to come show me.\p"
|
||||
.string "I won't whine for it, honest.\n"
|
||||
.string "I'll be waiting. See you.$"
|
||||
|
||||
MatchCall_PersonalizedText51::
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "Are you raising your POKéMON\n"
|
||||
.string "in the optimal way?\p"
|
||||
.string "The air is clean where I am.\n"
|
||||
.string "It's the perfect environment for\l"
|
||||
.string "raising POKéMON.\p"
|
||||
.string "If you're going to focus on raising\n"
|
||||
.string "POKéMON, you should come out to\l"
|
||||
.string "{STR_VAR_2}. Take care now.$"
|
||||
|
||||
MatchCall_PersonalizedText52::
|
||||
.string "Hi, this is {STR_VAR_1}.\p"
|
||||
.string "I gave a {POKEBLOCK} to my {STR_VAR_2}.\n"
|
||||
.string "It seemed to enjoy it very much.\p"
|
||||
.string "It looks like POKéMON have their\n"
|
||||
.string "likes and dislikes with {POKEBLOCK}S.\p"
|
||||
.string "I find that quite fascinating.\n"
|
||||
.string "Please do take care.$"
|
||||
|
||||
MatchCall_PersonalizedText53::
|
||||
.string "{STR_VAR_1} here.\p"
|
||||
.string "If you cooperate with POKéMON,\n"
|
||||
.string "one can be comfortable in the wild.\p"
|
||||
.string "Everyone should realize that and\n"
|
||||
.string "cooperate with POKéMON more.\p"
|
||||
.string "That would be ideal.\n"
|
||||
.string "I really think so.\p"
|
||||
.string "I think you're on the right track!\n"
|
||||
.string "Catch you later!$"
|
||||
|
||||
MatchCall_PersonalizedText54::
|
||||
.string "Hi, it's {STR_VAR_1}. You know,\n"
|
||||
.string "the TRAINER who's always prepared!\p"
|
||||
.string "{PLAYER}{KUN}, do you have enough items?\n"
|
||||
.string "Are your POKéMON fit for action?\p"
|
||||
.string "Keeping everything perfect around\n"
|
||||
.string "you all the time is the secret to\l"
|
||||
.string "keeping your journey going.\p"
|
||||
.string "I'd better go check my own\n"
|
||||
.string "supplies! Be vigilant!$"
|
||||
|
||||
MatchCall_PersonalizedText55::
|
||||
.string "It's {STR_VAR_1}!\n"
|
||||
.string "It's {STR_VAR_1}!\p"
|
||||
.string "{STR_VAR_2} is a very busy\n"
|
||||
.string "thoroughfare, so I get challenged\l"
|
||||
.string "by all kinds of TRAINERS every day.\p"
|
||||
.string "Today, I won five battles and lost\n"
|
||||
.string "only three!\p"
|
||||
.string "How did you do today?\n"
|
||||
.string "Tell me about it next time, okay?$"
|
||||
|
||||
MatchCall_PersonalizedText56::
|
||||
.string "It's me, {STR_VAR_1}.\p"
|
||||
.string "I'm popular because I have lots\n"
|
||||
.string "of BUG POKéMON, right?\p"
|
||||
.string "Well, I took a bunch of my fave\n"
|
||||
.string "bugs to school today.\p"
|
||||
.string "This girl I like started crying!\n"
|
||||
.string "Go ahead and laugh if you want.\p"
|
||||
.string "I have to try teaching her what\n"
|
||||
.string "makes BUG POKéMON so appealing.\p"
|
||||
.string "Snivel…\n"
|
||||
.string "See you!$"
|
||||
|
||||
MatchCall_PersonalizedText57::
|
||||
.string "Hah! Hah! Hah! Hah!\p"
|
||||
.string "Hi! It's {STR_VAR_1}! Hah! Hah!\p"
|
||||
.string "Trying to chat…\n"
|
||||
.string "While climbing…\l"
|
||||
.string "Is harsh exercise… Hah! Hah!\p"
|
||||
.string "Urgh! Oof…\n"
|
||||
.string "It's steeper now…\l"
|
||||
.string "We'll chat…another time…\l"
|
||||
.string "Hah! Hah! Hah!$"
|
||||
|
||||
MatchCall_PersonalizedText58::
|
||||
.string "Oh, hi!\p"
|
||||
.string "I'm still searching for treasures\n"
|
||||
.string "with KIRA!\p"
|
||||
.string "Maybe there isn't any treasure\n"
|
||||
.string "here at all…\p"
|
||||
.string "But the important thing is for me\n"
|
||||
.string "to search alongside KIRA.\p"
|
||||
.string "Oh, hey, KIRA!\n"
|
||||
.string "Wh-why are you angry?\p"
|
||||
.string "I'm not ignoring you, honey!\n"
|
||||
.string "You're my one and only!\p"
|
||||
.string "…{PLAYER}, I have to go, bye!$"
|
||||
|
||||
MatchCall_PersonalizedText59::
|
||||
.string "This is {STR_VAR_1}!\p"
|
||||
.string "I went to DEWFORD's GYM again\n"
|
||||
.string "for training.\p"
|
||||
.string "BRAWLY, the GYM LEADER, seems\n"
|
||||
.string "to be tougher now.\p"
|
||||
.string "Something about being toughened\n"
|
||||
.string "by the wild waves…\p"
|
||||
.string "But he's still as cool as ever.\n"
|
||||
.string "The ladies adore him!\l"
|
||||
.string "It makes me envious, frankly.\p"
|
||||
.string "I wonder… Is his friend BRUNO\n"
|
||||
.string "the same way as BRAWLY?\p"
|
||||
.string "You know, all sweaty or smelly,\n"
|
||||
.string "and prone to calling people\l"
|
||||
.string "“big wave,” that sort of thing.\p"
|
||||
.string "But, hey, this jealousy thing isn't\n"
|
||||
.string "very seemly, is it?\p"
|
||||
.string "Forget this chat ever happened,\n"
|
||||
.string "how about it? So long!$"
|
||||
|
||||
MatchCall_PersonalizedText60::
|
||||
.string "It's a pleasure to chat with\n"
|
||||
.string "a young TRAINER like you.\p"
|
||||
.string "I imagine that you will continue to\n"
|
||||
.string "enjoy POKéMON whatever your age.\p"
|
||||
.string "Wouldn't it be good if you had\n"
|
||||
.string "a partnership like ours?\p"
|
||||
.string "Of course, {PLAYER}{KUN}, you already\n"
|
||||
.string "enjoy the trust and companionship\l"
|
||||
.string "of your POKéMON now.\p"
|
||||
.string "You have the makings of long and\n"
|
||||
.string "enduring relationships already!\p"
|
||||
.string "Hahaha!\n"
|
||||
.string "Never be discouraged!$"
|
||||
|
||||
MatchCall_PersonalizedText61::
|
||||
.string "Hi, this is {STR_VAR_1}!\n"
|
||||
.string "We just won a battle!\p"
|
||||
.string "We don't win often, but it was this\n"
|
||||
.string "cool SWIMMER guy.\p"
|
||||
.string "My sister was steamed!\p"
|
||||
.string "She wanted to pretend that she\n"
|
||||
.string "was weak to make an impression!\p"
|
||||
.string "She always chews me out whether\n"
|
||||
.string "we win or lose!\p"
|
||||
.string "{PLAYER}{KUN}, can you say something\n"
|
||||
.string "to her next time?\p"
|
||||
.string "Okay, see you!$"
|
||||
|
||||
MatchCall_PersonalizedText62::
|
||||
.string "{STR_VAR_1} here, yes.\n"
|
||||
.string "I headed out to sea yesterday.\p"
|
||||
.string "I had been hoping to find a new\n"
|
||||
.string "ruin to explore.\p"
|
||||
.string "But the tides somehow seemed to\n"
|
||||
.string "carry me back where I started.\p"
|
||||
.string "I'm still weak at battling, too…\n"
|
||||
.string "Feel free to mock me…\l"
|
||||
.string "But I won't give up.\p"
|
||||
.string "My day will come when I discover\n"
|
||||
.string "a new ruin!\p"
|
||||
.string "That's all I have to say!\n"
|
||||
.string "Farewell for now!$"
|
||||
|
||||
MatchCall_PersonalizedText63::
|
||||
.string "Ahoy there!\n"
|
||||
.string "It's me, {STR_VAR_1}!\l"
|
||||
.string "I'm out on ROUTE 108 now!\l"
|
||||
.string "In other words, where I always am!\p"
|
||||
.string "Today, a gorgeous SWIMMER \n"
|
||||
.string "swam by me!\p"
|
||||
.string "So I startled her with a shout!\p"
|
||||
.string "And she gave me a nasty glare!\p"
|
||||
.string "That's all from ROUTE 108!\n"
|
||||
.string "Brought to you by {STR_VAR_1}!$"
|
||||
|
||||
MatchCall_PersonalizedText64::
|
||||
.string "It's {STR_VAR_1}!\p"
|
||||
.string "I'm kind of busy, but I figured\n"
|
||||
.string "I should let you know that I've\l"
|
||||
.string "beaten five TRAINERS again today.\p"
|
||||
.string "If I keep this pace up, I can\n"
|
||||
.string "probably beat you next time.\p"
|
||||
.string "I think we'll be good rivals,\n"
|
||||
.string "you and I. Good-bye for now!$"
|
||||
|
||||
MatchCall_BattleFrontierStreakText1::
|
||||
.string "Hi! This is {STR_VAR_1}.\n"
|
||||
.string "I heard the news!\p"
|
||||
.string "They say you did excellent at\n"
|
||||
.string "the {STR_VAR_2}.\p"
|
||||
.string "It's awesome, {STR_VAR_3} straight wins?\n"
|
||||
.string "See you!$"
|
||||
|
||||
MatchCall_BattleFrontierStreakText2::
|
||||
.string "Hello, it's {STR_VAR_1}!\n"
|
||||
.string "I heard about you!\p"
|
||||
.string "They said you won {STR_VAR_3} straight\n"
|
||||
.string "battles at the {STR_VAR_2}.\p"
|
||||
.string "That's special! I should try\n"
|
||||
.string "harder, too! See you!$"
|
||||
|
||||
MatchCall_BattleFrontierStreakText3::
|
||||
.string "Hey there, {PLAYER}!\n"
|
||||
.string "It's me, {STR_VAR_1}.\p"
|
||||
.string "I heard you went on a tear at\n"
|
||||
.string "the {STR_VAR_2}!\p"
|
||||
.string "A big {STR_VAR_3}-win streak…\n"
|
||||
.string "That is a big record, isn't it?\p"
|
||||
.string "I'd better get it together, too!\n"
|
||||
.string "Catch you soon!$"
|
||||
|
||||
MatchCall_BattleFrontierStreakText4::
|
||||
.string "Hey, {PLAYER}{KUN}.\n"
|
||||
.string "{STR_VAR_1} here. What's up?\p"
|
||||
.string "There's a rumor going around that\n"
|
||||
.string "you strung together {STR_VAR_3} straight\l"
|
||||
.string "wins at the {STR_VAR_2}.\p"
|
||||
.string "I'd better step it up, too.\n"
|
||||
.string "See you!$"
|
||||
|
||||
MatchCall_BattleFrontierStreakText5::
|
||||
.string "Hiya, {PLAYER}{KUN}!\n"
|
||||
.string "It's {STR_VAR_1}.\p"
|
||||
.string "You were at the {STR_VAR_2}\n"
|
||||
.string "and won {STR_VAR_3} battles in a row?\l"
|
||||
.string "Isn't that something!\p"
|
||||
.string "I'd better work on my POKéMON more.\n"
|
||||
.string "See you soon!$"
|
||||
|
||||
MatchCall_BattleFrontierStreakText6::
|
||||
.string "Hey, {PLAYER}{KUN}.\n"
|
||||
.string "{STR_VAR_1} here. How are you?\p"
|
||||
.string "By the way, I heard you pulled off\n"
|
||||
.string "the feat of {STR_VAR_3} straight wins at\l"
|
||||
.string "the {STR_VAR_2}.\p"
|
||||
.string "That inspires me to focus on\n"
|
||||
.string "raising my team.$"
|
||||
|
||||
MatchCall_BattleFrontierStreakText7::
|
||||
.string "…Er, {PLAYER}{KUN}?\n"
|
||||
.string "{STR_VAR_1} here…\p"
|
||||
.string "Oh, yeah, you were over at\n"
|
||||
.string "the {STR_VAR_2}, right?\p"
|
||||
.string "And you won {STR_VAR_3} battles in a row.\p"
|
||||
.string "Oh, there goes a rare POKéMON!\n"
|
||||
.string "I have to go!$"
|
||||
|
||||
MatchCall_BattleFrontierStreakText8::
|
||||
.string "Oh, {PLAYER}{KUN}, how do you do?\n"
|
||||
.string "This is {STR_VAR_1} speaking.\l"
|
||||
.string "I hope you're doing well.\p"
|
||||
.string "Oh, but, you are. I've heard that\n"
|
||||
.string "you won {STR_VAR_3} matches in a row at\l"
|
||||
.string "the {STR_VAR_2}.\p"
|
||||
.string "That's very impressive!\n"
|
||||
.string "I hope you stay successful.$"
|
||||
|
||||
MatchCall_BattleFrontierStreakText9::
|
||||
.string "Oh, {PLAYER}{KUN}, hi there!\n"
|
||||
.string "This is {STR_VAR_1}!\p"
|
||||
.string "I heard! Your {STR_VAR_3}-win streak at\n"
|
||||
.string "the {STR_VAR_2}!\p"
|
||||
.string "That is so cool!\n"
|
||||
.string "I'd better try harder, too!$"
|
||||
|
||||
MatchCall_BattleFrontierStreakText10::
|
||||
.string "Oh, {PLAYER}{KUN}, hello…\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "You won {STR_VAR_3} straight battles at\n"
|
||||
.string "the {STR_VAR_2}?\p"
|
||||
.string "That's quite the accomplishment.\n"
|
||||
.string "I need to work harder.$"
|
||||
|
||||
MatchCall_BattleFrontierStreakText11::
|
||||
.string "Ah, {PLAYER}{KUN}.\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "I hear you're the terror of\n"
|
||||
.string "the {STR_VAR_2}?\p"
|
||||
.string "You won, what, {STR_VAR_3} matches in\n"
|
||||
.string "a row?\p"
|
||||
.string "You're good, you.\n"
|
||||
.string "I wonder how many I can win?$"
|
||||
|
||||
MatchCall_BattleFrontierStreakText12::
|
||||
.string "Hello, {PLAYER}{KUN}.\n"
|
||||
.string "It's me, {STR_VAR_1}.\l"
|
||||
.string "Are you keeping well?\p"
|
||||
.string "Someone passed on word about you.\n"
|
||||
.string "How you won {STR_VAR_3} straight battles\l"
|
||||
.string "at a place named {STR_VAR_2}?\p"
|
||||
.string "That's quite the tale.\n"
|
||||
.string "See you!$"
|
||||
|
||||
MatchCall_BattleFrontierStreakText13::
|
||||
.string "Ah, hello, {PLAYER}{KUN}!\n"
|
||||
.string "This is {STR_VAR_1}!\l"
|
||||
.string "I hope you've been keeping well.\p"
|
||||
.string "They say you won {STR_VAR_3} straight\n"
|
||||
.string "battles at the {STR_VAR_2}.\p"
|
||||
.string "I admire your energy!\n"
|
||||
.string "Bye now.$"
|
||||
|
||||
MatchCall_BattleFrontierStreakText14::
|
||||
.string "Oh, hi, {PLAYER}{KUN}.\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "I heard about you!\n"
|
||||
.string "Didn't you just win {STR_VAR_3} battles in\l"
|
||||
.string "a row at the {STR_VAR_2}?\p"
|
||||
.string "You're an inspiration!\n"
|
||||
.string "Bye-bye!$"
|
||||
|
||||
MatchCall_BattleFrontierRecordStreakText1::
|
||||
.string "Hi! This is {STR_VAR_1}.\n"
|
||||
.string "I heard the news!\p"
|
||||
.string "They say you did excellent at\n"
|
||||
.string "the {STR_VAR_2}.\p"
|
||||
.string "It's awesome--{STR_VAR_3} straight wins?\n"
|
||||
.string "See you!$"
|
||||
|
||||
MatchCall_BattleFrontierRecordStreakText2::
|
||||
.string "Hello, it's {STR_VAR_1}!\n"
|
||||
.string "I heard about you!\p"
|
||||
.string "They said you won {STR_VAR_3} straight\n"
|
||||
.string "battles at the {STR_VAR_2}.\p"
|
||||
.string "That's special! I should try\n"
|
||||
.string "harder, too! See you!$"
|
||||
|
||||
MatchCall_BattleFrontierRecordStreakText3::
|
||||
.string "Hey there, {PLAYER}!\n"
|
||||
.string "It's me, {STR_VAR_1}.\p"
|
||||
.string "I heard you went on a tear at\n"
|
||||
.string "the {STR_VAR_2}!\p"
|
||||
.string "A big {STR_VAR_3}-win streak…\n"
|
||||
.string "That is a big record, isn't it?\p"
|
||||
.string "I'd better get it together, too!\n"
|
||||
.string "Catch you soon!$"
|
||||
|
||||
MatchCall_BattleFrontierRecordStreakText4::
|
||||
.string "Hey, {PLAYER}{KUN}.\n"
|
||||
.string "{STR_VAR_1} here. What's up?\p"
|
||||
.string "There's a rumor going around that\n"
|
||||
.string "you strung together {STR_VAR_3} straight\l"
|
||||
.string "wins at the {STR_VAR_2}.\p"
|
||||
.string "I'd better step it up, too.\n"
|
||||
.string "See you!$"
|
||||
|
||||
MatchCall_BattleFrontierRecordStreakText5::
|
||||
.string "Hiya, {PLAYER}{KUN}!\n"
|
||||
.string "It's {STR_VAR_1}.\p"
|
||||
.string "You were at the {STR_VAR_2}\n"
|
||||
.string "and won {STR_VAR_3} battles in a row?\l"
|
||||
.string "Isn't that something!\p"
|
||||
.string "Me? I'd say I'm coming along.\n"
|
||||
.string "See you soon!$"
|
||||
|
||||
MatchCall_BattleFrontierRecordStreakText6::
|
||||
.string "Hey, {PLAYER}{KUN}.\n"
|
||||
.string "{STR_VAR_1} here. How are you?\p"
|
||||
.string "By the way, I heard you pulled off\n"
|
||||
.string "the feat of {STR_VAR_3} straight wins at\l"
|
||||
.string "the {STR_VAR_2}.\p"
|
||||
.string "I'd better try harder myself!\n"
|
||||
.string "See you soon!$"
|
||||
|
||||
MatchCall_BattleFrontierRecordStreakText7::
|
||||
.string "…Er, {PLAYER}{KUN}?\n"
|
||||
.string "{STR_VAR_1} here…\p"
|
||||
.string "Oh, yeah, you were over at\n"
|
||||
.string "the {STR_VAR_2}, right?\p"
|
||||
.string "And you won {STR_VAR_3} battles in a row.\p"
|
||||
.string "Oh, there goes a rare POKéMON!\n"
|
||||
.string "I have to go!$"
|
||||
|
||||
MatchCall_BattleFrontierRecordStreakText8::
|
||||
.string "Oh, {PLAYER}{KUN}, how do you do?\n"
|
||||
.string "This is {STR_VAR_1} speaking.\l"
|
||||
.string "I hope you're doing well.\p"
|
||||
.string "Oh, but, you are. I've heard that\n"
|
||||
.string "you won {STR_VAR_3} matches in a row at\l"
|
||||
.string "the {STR_VAR_2}.\p"
|
||||
.string "That's very impressive!\n"
|
||||
.string "I'd better work on my POKéMON, too!$"
|
||||
|
||||
MatchCall_BattleFrontierRecordStreakText9::
|
||||
.string "Oh, {PLAYER}{KUN}, hi there!\n"
|
||||
.string "This is {STR_VAR_1}!\p"
|
||||
.string "I heard! Your {STR_VAR_3}-win streak at\n"
|
||||
.string "the {STR_VAR_2}!\p"
|
||||
.string "That is so cool!\n"
|
||||
.string "I'd better try harder, too!$"
|
||||
|
||||
MatchCall_BattleFrontierRecordStreakText10::
|
||||
.string "Oh, {PLAYER}{KUN}, hello…\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "You won {STR_VAR_3} straight battles at\n"
|
||||
.string "the {STR_VAR_2}?\p"
|
||||
.string "That's quite the accomplishment.\n"
|
||||
.string "I need to work harder.$"
|
||||
|
||||
MatchCall_BattleFrontierRecordStreakText11::
|
||||
.string "Ah, {PLAYER}{KUN}.\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "I hear you're the terror of\n"
|
||||
.string "the {STR_VAR_2}?\p"
|
||||
.string "You won, what, {STR_VAR_3} matches in\n"
|
||||
.string "a row?\p"
|
||||
.string "You're good, you.\n"
|
||||
.string "I wonder how many I can win?$"
|
||||
|
||||
MatchCall_BattleFrontierRecordStreakText12::
|
||||
.string "Hello, {PLAYER}{KUN}.\n"
|
||||
.string "It's me, {STR_VAR_1}.\l"
|
||||
.string "Are you keeping well?\p"
|
||||
.string "Someone passed on word about you.\n"
|
||||
.string "How you won {STR_VAR_3} straight battles\l"
|
||||
.string "at a place named {STR_VAR_2}?\p"
|
||||
.string "That's quite the tale.\n"
|
||||
.string "See you!$"
|
||||
|
||||
MatchCall_BattleFrontierRecordStreakText13::
|
||||
.string "Ah, hello, {PLAYER}{KUN}!\n"
|
||||
.string "This is {STR_VAR_1}!\l"
|
||||
.string "I hope you've been keeping well.\p"
|
||||
.string "They say you won {STR_VAR_3} straight\n"
|
||||
.string "battles at the {STR_VAR_2}.\p"
|
||||
.string "I admire your energy!\n"
|
||||
.string "Bye now.$"
|
||||
|
||||
MatchCall_BattleFrontierRecordStreakText14::
|
||||
.string "Oh, hi, {PLAYER}{KUN}.\n"
|
||||
.string "This is {STR_VAR_1}.\l"
|
||||
.string "I heard about you!\p"
|
||||
.string "Didn't you just win {STR_VAR_3} battles in\n"
|
||||
.string "a row at the {STR_VAR_2}?\p"
|
||||
.string "You're an inspiration!\n"
|
||||
.string "Bye-bye!$"
|
||||
|
||||
MatchCall_BattleDomeText1::
|
||||
.string "Hi! {PLAYER}?\n"
|
||||
.string "Hello, this is {STR_VAR_1}!\l"
|
||||
.string "I heard the news!\p"
|
||||
.string "You became the champion at\n"
|
||||
.string "the {STR_VAR_2} {STR_VAR_3} times?\p"
|
||||
.string "It's awesome! I have to do better!\n"
|
||||
.string "See you!$"
|
||||
|
||||
MatchCall_BattleDomeText2::
|
||||
.string "Hello, it's {STR_VAR_1}!\n"
|
||||
.string "I heard about you!\p"
|
||||
.string "They said you won {STR_VAR_3} titles\n"
|
||||
.string "at the {STR_VAR_2}.\p"
|
||||
.string "That's super! I wonder if I can\n"
|
||||
.string "become a champion?$"
|
||||
|
||||
MatchCall_BattleDomeText3::
|
||||
.string "Hey there, {PLAYER}!\n"
|
||||
.string "It's me, {STR_VAR_1}.\l"
|
||||
.string "How's it going?\p"
|
||||
.string "I heard you won events {STR_VAR_3} times\n"
|
||||
.string "at the {STR_VAR_2}!\p"
|
||||
.string "Make it one more next time!\n"
|
||||
.string "Catch you soon!$"
|
||||
|
||||
MatchCall_BattleDomeText4::
|
||||
.string "Hey, {PLAYER}{KUN}.\n"
|
||||
.string "{STR_VAR_1} here.\p"
|
||||
.string "I heard you became the champion\n"
|
||||
.string "at the {STR_VAR_2} {STR_VAR_3} times.\p"
|
||||
.string "Sounds like you're working hard.\n"
|
||||
.string "I'll try to keep up!$"
|
||||
|
||||
MatchCall_BattleDomeText5::
|
||||
.string "Hiya, {PLAYER}{KUN}!\n"
|
||||
.string "It's {STR_VAR_1}.\p"
|
||||
.string "I heard you won {STR_VAR_3} times\n"
|
||||
.string "outright at the {STR_VAR_2}.\p"
|
||||
.string "I'd better get with it, too!\n"
|
||||
.string "See you soon!$"
|
||||
|
||||
MatchCall_BattleDomeText6::
|
||||
.string "Hey, {PLAYER}{KUN}?\n"
|
||||
.string "{STR_VAR_1} here. How are you?\p"
|
||||
.string "By the way, I heard you became\n"
|
||||
.string "the champion {STR_VAR_3} times at\l"
|
||||
.string "the {STR_VAR_2}.\p"
|
||||
.string "I'd better raise my POKéMON before\n"
|
||||
.string "you pull farther ahead.$"
|
||||
|
||||
MatchCall_BattleDomeText7::
|
||||
.string "{PLAYER}{KUN}?\n"
|
||||
.string "{STR_VAR_1} here.\p"
|
||||
.string "You were at the {STR_VAR_2}\n"
|
||||
.string "and became the champ {STR_VAR_3} times?\p"
|
||||
.string "That's neat. By the way, have you\n"
|
||||
.string "caught any rare POKéMON lately?\p"
|
||||
.string "Oh, is that right.\n"
|
||||
.string "Okay, bye.$"
|
||||
|
||||
MatchCall_BattleDomeText8::
|
||||
.string "Oh, {PLAYER}{KUN}, how do you do?\n"
|
||||
.string "This is {STR_VAR_1} speaking.\l"
|
||||
.string "I hope you're doing well.\l"
|
||||
.string "Oh, but, you are.\p"
|
||||
.string "I've heard that you won {STR_VAR_3} titles\n"
|
||||
.string "at the {STR_VAR_2}.\p"
|
||||
.string "I must raise my POKéMON like you.\n"
|
||||
.string "See you again.$"
|
||||
|
||||
MatchCall_BattleDomeText9::
|
||||
.string "Oh, {PLAYER}{KUN}, hi there!\n"
|
||||
.string "This is {STR_VAR_1}!\p"
|
||||
.string "I heard! You took the title\n"
|
||||
.string "{STR_VAR_3} times at the {STR_VAR_2}!\p"
|
||||
.string "That is so cool!\n"
|
||||
.string "I'd better try harder, too!$"
|
||||
|
||||
MatchCall_BattleDomeText10::
|
||||
.string "Oh, {PLAYER}{KUN}, hello.\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "You won {STR_VAR_3} straight times at\n"
|
||||
.string "the {STR_VAR_2}?\p"
|
||||
.string "That's quite the accomplishment.\n"
|
||||
.string "I need to work harder.$"
|
||||
|
||||
MatchCall_BattleDomeText11::
|
||||
.string "Ah, {PLAYER}{KUN}.\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "I hear you're the terror of\n"
|
||||
.string "the {STR_VAR_2}?\p"
|
||||
.string "You won, what, {STR_VAR_3} straight times\n"
|
||||
.string "now?\p"
|
||||
.string "I wonder if I can ever become\n"
|
||||
.string "a champion?\p"
|
||||
.string "…Pretty well impossible?\n"
|
||||
.string "Well, see you!$"
|
||||
|
||||
MatchCall_BattleDomeText12::
|
||||
.string "Hello, {PLAYER}{KUN}.\n"
|
||||
.string "It's me, {STR_VAR_1}.\l"
|
||||
.string "Are you keeping well?\p"
|
||||
.string "You've won {STR_VAR_3} events at a place\n"
|
||||
.string "named {STR_VAR_2}?\p"
|
||||
.string "That's quite the tale.\n"
|
||||
.string "See you!$"
|
||||
|
||||
MatchCall_BattleDomeText13::
|
||||
.string "Ah, hello, {PLAYER}{KUN}!\n"
|
||||
.string "This is {STR_VAR_1}!\l"
|
||||
.string "I hope you've been keeping well.\p"
|
||||
.string "They say you won {STR_VAR_3} events\n"
|
||||
.string "at the {STR_VAR_2}?\p"
|
||||
.string "I admire your energy!\n"
|
||||
.string "Bye now.$"
|
||||
|
||||
MatchCall_BattleDomeText14::
|
||||
.string "Oh, hi, {PLAYER}{KUN}.\n"
|
||||
.string "This is {STR_VAR_1}.\l"
|
||||
.string "I heard about you!\p"
|
||||
.string "Didn't you win {STR_VAR_3} titles\n"
|
||||
.string "at the {STR_VAR_2}?\p"
|
||||
.string "You're an inspiration!\n"
|
||||
.string "See you again!$"
|
||||
|
||||
MatchCall_BattlePikeText1::
|
||||
.string "Hi! {PLAYER}?\n"
|
||||
.string "Hello, this is {STR_VAR_1}!\l"
|
||||
.string "I heard the news!\p"
|
||||
.string "You got through {STR_VAR_3} rooms\n"
|
||||
.string "at the {STR_VAR_2}!\p"
|
||||
.string "That's awesome!\n"
|
||||
.string "See you!$"
|
||||
|
||||
MatchCall_BattlePikeText2::
|
||||
.string "Hello, it's {STR_VAR_1}!\n"
|
||||
.string "I heard about you!\p"
|
||||
.string "They said you won your way through\n"
|
||||
.string "{STR_VAR_3} rooms at the {STR_VAR_2}.\p"
|
||||
.string "I have to try much harder!\n"
|
||||
.string "Bye!$"
|
||||
|
||||
MatchCall_BattlePikeText3::
|
||||
.string "Hey there, {PLAYER}!\n"
|
||||
.string "It's me, {STR_VAR_1}.\l"
|
||||
.string "How's it going?\p"
|
||||
.string "I heard you won through {STR_VAR_3} rooms\n"
|
||||
.string "at the {STR_VAR_2}!\p"
|
||||
.string "Try to do even better next time!\n"
|
||||
.string "Catch you soon!$"
|
||||
|
||||
MatchCall_BattlePikeText4::
|
||||
.string "Hey, {PLAYER}{KUN}.\n"
|
||||
.string "{STR_VAR_1} here.\p"
|
||||
.string "I heard you blew through {STR_VAR_3} rooms\n"
|
||||
.string "at the {STR_VAR_2}.\p"
|
||||
.string "I'd better train my POKéMON and\n"
|
||||
.string "try to keep up!$"
|
||||
|
||||
MatchCall_BattlePikeText5::
|
||||
.string "Hiya, {PLAYER}{KUN}!\n"
|
||||
.string "It's {STR_VAR_1}.\p"
|
||||
.string "I heard you got past {STR_VAR_3} rooms\n"
|
||||
.string "at the {STR_VAR_2}.\p"
|
||||
.string "I'd better get with it, too!\n"
|
||||
.string "See you soon!$"
|
||||
|
||||
MatchCall_BattlePikeText6::
|
||||
.string "Hey, {PLAYER}{KUN}?\n"
|
||||
.string "{STR_VAR_1} here. How are you?\p"
|
||||
.string "By the way, I heard you got through\n"
|
||||
.string "{STR_VAR_3} rooms at the {STR_VAR_2}.\p"
|
||||
.string "I'd better raise my POKéMON before\n"
|
||||
.string "you pull further ahead.$"
|
||||
|
||||
MatchCall_BattlePikeText7::
|
||||
.string "{PLAYER}{KUN}?\n"
|
||||
.string "{STR_VAR_1} here.\p"
|
||||
.string "You were at the {STR_VAR_2}\n"
|
||||
.string "and won your way past {STR_VAR_3} rooms?\p"
|
||||
.string "That's wicked.\p"
|
||||
.string "Oh, there goes a rare POKéMON!\n"
|
||||
.string "Okay, bye.$"
|
||||
|
||||
MatchCall_BattlePikeText8::
|
||||
.string "Oh, {PLAYER}{KUN}, how do you do?\n"
|
||||
.string "This is {STR_VAR_1} speaking.\l"
|
||||
.string "I hope you're doing well.\l"
|
||||
.string "Oh, but, you are.\p"
|
||||
.string "I've heard that you got through\n"
|
||||
.string "{STR_VAR_3} rooms at the {STR_VAR_2}.\p"
|
||||
.string "That's quite impressive!\n"
|
||||
.string "I must raise my POKéMON like you.\l"
|
||||
.string "See you again.$"
|
||||
|
||||
MatchCall_BattlePikeText9::
|
||||
.string "Oh, {PLAYER}{KUN}, hi there!\n"
|
||||
.string "This is {STR_VAR_1}!\p"
|
||||
.string "I heard! You won your way through\n"
|
||||
.string "{STR_VAR_3} rooms at the {STR_VAR_2}!\p"
|
||||
.string "That is so cool!\n"
|
||||
.string "I'd better try harder, too!$"
|
||||
|
||||
MatchCall_BattlePikeText10::
|
||||
.string "Oh, {PLAYER}{KUN}, hello.\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "You won your way past {STR_VAR_3} rooms\n"
|
||||
.string "at the {STR_VAR_2}?\p"
|
||||
.string "That's quite the accomplishment.\n"
|
||||
.string "I need to work harder.$"
|
||||
|
||||
MatchCall_BattlePikeText11::
|
||||
.string "Ah, {PLAYER}{KUN}.\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "I hear you're the terror of\n"
|
||||
.string "the {STR_VAR_2}?\p"
|
||||
.string "You got through, what, {STR_VAR_3} rooms?\n"
|
||||
.string "That's gotta count for something.\p"
|
||||
.string "I wonder if I can ever become\n"
|
||||
.string "a champion?\p"
|
||||
.string "…Pretty well impossible?\n"
|
||||
.string "Well, see you!$"
|
||||
|
||||
MatchCall_BattlePikeText12::
|
||||
.string "Hello, {PLAYER}{KUN}.\n"
|
||||
.string "It's me, {STR_VAR_1}.\l"
|
||||
.string "Are you keeping well?\p"
|
||||
.string "You've won through {STR_VAR_3} rooms at\n"
|
||||
.string "a place named {STR_VAR_2}?\p"
|
||||
.string "That's quite the tale.\n"
|
||||
.string "See you!$"
|
||||
|
||||
MatchCall_BattlePikeText13::
|
||||
.string "Ah, hello, {PLAYER}{KUN}!\n"
|
||||
.string "This is {STR_VAR_1}!\l"
|
||||
.string "I hope you've been keeping well.\p"
|
||||
.string "They say you won in {STR_VAR_3} rooms\n"
|
||||
.string "at the {STR_VAR_2}?\p"
|
||||
.string "I admire your energy!\n"
|
||||
.string "Bye now.$"
|
||||
|
||||
MatchCall_BattlePikeText14::
|
||||
.string "Oh, hi, {PLAYER}{KUN}.\n"
|
||||
.string "This is {STR_VAR_1}.\l"
|
||||
.string "I heard about you!\p"
|
||||
.string "Didn't you get through {STR_VAR_3} rooms\n"
|
||||
.string "at the {STR_VAR_2}?\p"
|
||||
.string "You're an inspiration!\n"
|
||||
.string "See you again!$"
|
||||
|
||||
MatchCall_BattlePyramidText1::
|
||||
.string "Hi! {PLAYER}?\n"
|
||||
.string "Hello, this is {STR_VAR_1}!\l"
|
||||
.string "I heard the news!\p"
|
||||
.string "You climbed {STR_VAR_3} floors inside\n"
|
||||
.string "the {STR_VAR_2}, right?\p"
|
||||
.string "That's awesome!\n"
|
||||
.string "I should try that challenge.$"
|
||||
|
||||
MatchCall_BattlePyramidText2::
|
||||
.string "Hello, it's {STR_VAR_1}!\n"
|
||||
.string "I heard about you!\p"
|
||||
.string "They said you won your way through\n"
|
||||
.string "{STR_VAR_3} floors in the {STR_VAR_2}.\p"
|
||||
.string "Wow, that's fantastic!\n"
|
||||
.string "I'd better raise my POKéMON, too!$"
|
||||
|
||||
MatchCall_BattlePyramidText3::
|
||||
.string "Hey there, {PLAYER}!\n"
|
||||
.string "It's me, {STR_VAR_1}.\l"
|
||||
.string "How's it going?\p"
|
||||
.string "I heard you climbed {STR_VAR_3} floors\n"
|
||||
.string "in the {STR_VAR_2}!\p"
|
||||
.string "Try to do even better next time!\n"
|
||||
.string "Catch you soon!$"
|
||||
|
||||
MatchCall_BattlePyramidText4::
|
||||
.string "Hey, {PLAYER}{KUN}.\n"
|
||||
.string "{STR_VAR_1} here.\p"
|
||||
.string "I heard you scaled {STR_VAR_3} floors\n"
|
||||
.string "in the {STR_VAR_2}.\p"
|
||||
.string "I'd better work hard and try\n"
|
||||
.string "to keep up!$"
|
||||
|
||||
MatchCall_BattlePyramidText5::
|
||||
.string "Hiya, {PLAYER}{KUN}!\n"
|
||||
.string "It's {STR_VAR_1}.\p"
|
||||
.string "I heard you climbed {STR_VAR_3} floors\n"
|
||||
.string "in the {STR_VAR_2}.\p"
|
||||
.string "I'd better get with it, too!\n"
|
||||
.string "See you soon!$"
|
||||
|
||||
MatchCall_BattlePyramidText6::
|
||||
.string "Hey, {PLAYER}{KUN}?\n"
|
||||
.string "{STR_VAR_1} here. How are you?\p"
|
||||
.string "By the way, I heard you got through\n"
|
||||
.string "{STR_VAR_3} floors in the {STR_VAR_2}.\p"
|
||||
.string "I'd better raise my POKéMON before\n"
|
||||
.string "you pull further ahead.$"
|
||||
|
||||
MatchCall_BattlePyramidText7::
|
||||
.string "{PLAYER}{KUN}?\n"
|
||||
.string "{STR_VAR_1} here.\p"
|
||||
.string "You were at the {STR_VAR_2}\n"
|
||||
.string "and won your way up {STR_VAR_3} floors?\p"
|
||||
.string "Neat. Were there any rare POKéMON\n"
|
||||
.string "there?\p"
|
||||
.string "No, huh?\n"
|
||||
.string "Okay, bye.$"
|
||||
|
||||
MatchCall_BattlePyramidText8::
|
||||
.string "Oh, {PLAYER}{KUN}, how do you do?\n"
|
||||
.string "This is {STR_VAR_1} speaking.\l"
|
||||
.string "I hope you're doing well.\l"
|
||||
.string "Oh, but, you are.\p"
|
||||
.string "I've heard that you got through\n"
|
||||
.string "{STR_VAR_3} floors in the {STR_VAR_2}.\p"
|
||||
.string "That's quite impressive!\n"
|
||||
.string "I must raise my POKéMON like you.\l"
|
||||
.string "See you again.$"
|
||||
|
||||
MatchCall_BattlePyramidText9::
|
||||
.string "Oh, {PLAYER}{KUN}, hi there!\n"
|
||||
.string "This is {STR_VAR_1}!\p"
|
||||
.string "I heard! You won your way through\n"
|
||||
.string "{STR_VAR_3} floors in the {STR_VAR_2}!\p"
|
||||
.string "That is so cool!\n"
|
||||
.string "I'd better try harder, too!$"
|
||||
|
||||
MatchCall_BattlePyramidText10::
|
||||
.string "Oh, {PLAYER}{KUN}, hello.\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "You climbed {STR_VAR_3} floors inside\n"
|
||||
.string "the {STR_VAR_2}?\p"
|
||||
.string "That's quite the accomplishment.\n"
|
||||
.string "I need to work harder.$"
|
||||
|
||||
MatchCall_BattlePyramidText11::
|
||||
.string "Ah, {PLAYER}{KUN}.\n"
|
||||
.string "This is {STR_VAR_1}.\p"
|
||||
.string "I hear you're the terror of\n"
|
||||
.string "the {STR_VAR_2}?\p"
|
||||
.string "You rose through, what, {STR_VAR_3} floors?\n"
|
||||
.string "That's gotta count for something.\p"
|
||||
.string "I wonder if I can ever become\n"
|
||||
.string "a champion?\p"
|
||||
.string "…Pretty well impossible?\n"
|
||||
.string "Well, see you!$"
|
||||
|
||||
MatchCall_BattlePyramidText12::
|
||||
.string "Hello, {PLAYER}{KUN}.\n"
|
||||
.string "It's me, {STR_VAR_1}.\l"
|
||||
.string "Are you keeping well?\p"
|
||||
.string "You've won through {STR_VAR_3} floors in\n"
|
||||
.string "a place named {STR_VAR_2}?\p"
|
||||
.string "That's quite the tale.\n"
|
||||
.string "See you!$"
|
||||
|
||||
MatchCall_BattlePyramidText13::
|
||||
.string "Ah, hello, {PLAYER}{KUN}!\n"
|
||||
.string "This is {STR_VAR_1}!\l"
|
||||
.string "I hope you've been keeping well.\p"
|
||||
.string "They say you climbed {STR_VAR_3} floors\n"
|
||||
.string "in the {STR_VAR_2}?\p"
|
||||
.string "I admire your energy!\n"
|
||||
.string "Bye now.$"
|
||||
|
||||
MatchCall_BattlePyramidText14::
|
||||
.string "Oh, hi, {PLAYER}{KUN}.\n"
|
||||
.string "This is {STR_VAR_1}.\l"
|
||||
.string "I heard about you!\p"
|
||||
.string "Didn't you get through {STR_VAR_3} floors\n"
|
||||
.string "in the {STR_VAR_2}?\p"
|
||||
.string "You're an inspiration!\n"
|
||||
.string "See you again!$"
|
||||
|
||||
MatchCall_Text_Mom1::
|
||||
.string "MOM: Your father and you…\n"
|
||||
.string "Everyone is captivated by POKéMON.\p"
|
||||
.string "What is the charm of POKéMON?\p"
|
||||
.string "Me?\n"
|
||||
.string "I adore POKéMON that help me with\l"
|
||||
.string "my everyday chores.$"
|
||||
|
||||
MatchCall_Text_Mom2::
|
||||
.string "MOM: Hi, {PLAYER}!\n"
|
||||
.string "Your father keeps himself locked\l"
|
||||
.string "away in the PETALBURG GYM.\p"
|
||||
.string "He comes home every so often.\n"
|
||||
.string "But he goes back to the GYM when\l"
|
||||
.string "he's eaten everything he can.\p"
|
||||
.string "I'm guessing that losing to you\n"
|
||||
.string "was a big blow to his pride!$"
|
||||
|
||||
MatchCall_Text_Mom3::
|
||||
.string "MOM: {PLAYER}…\n"
|
||||
.string "Don't worry about me or the house.\p"
|
||||
.string "Wear those RUNNING SHOES until\n"
|
||||
.string "they fall apart, honey!$"
|
||||
|
||||
MatchCall_Text_Roxanne1::
|
||||
.string "ROXANNE: Oh, hello, {PLAYER}!\p"
|
||||
.string "I've been hard at work retraining\n"
|
||||
.string "since we met.\p"
|
||||
.string "I will still need some more time\n"
|
||||
.string "before I can reopen the GYM.\p"
|
||||
.string "But when I do, please visit my GYM\n"
|
||||
.string "for a rematch!$"
|
||||
|
||||
MatchCall_Text_Roxanne2::
|
||||
.string "ROXANNE: Is this {PLAYER}?\n"
|
||||
.string "Congratulations!\l"
|
||||
.string "I've been hearing about you!\p"
|
||||
.string "As for me, I need some more time\n"
|
||||
.string "before I can reopen the GYM.\p"
|
||||
.string "But when I do, please visit my GYM\n"
|
||||
.string "for a rematch!$"
|
||||
|
||||
MatchCall_Text_Roxanne3::
|
||||
.string "ROXANNE: {PLAYER}!\n"
|
||||
.string "My GYM is ready!\p"
|
||||
.string "Please visit RUSTBORO whenever\n"
|
||||
.string "you can!$"
|
||||
|
||||
MatchCall_Text_Roxanne4::
|
||||
.string "ROXANNE: At the RUSTBORO GYM,\n"
|
||||
.string "the fact that we battled, {PLAYER},\l"
|
||||
.string "is a matter of pride.$"
|
||||
|
||||
MatchCall_Text_Brawly1::
|
||||
.string "BRAWLY: Hey, there, {PLAYER}{KUN}!\p"
|
||||
.string "I learned a lot from the battle we\n"
|
||||
.string "had together.\p"
|
||||
.string "I intend to do my training over,\n"
|
||||
.string "then reopen the GYM.\p"
|
||||
.string "It's going to take some time before\n"
|
||||
.string "I'm ready to run the GYM again.\p"
|
||||
.string "But if I can reopen the GYM,\n"
|
||||
.string "I want you to challenge us again.$"
|
||||
|
||||
MatchCall_Text_Brawly2::
|
||||
.string "BRAWLY: Hey, {PLAYER}{KUN}!\n"
|
||||
.string "Congratulations!\p"
|
||||
.string "Word about your exploits arrived\n"
|
||||
.string "on tidal winds!\p"
|
||||
.string "It appears as if I need to work on\n"
|
||||
.string "my training some more.\p"
|
||||
.string "It's going to take some time before\n"
|
||||
.string "I'm ready to run the GYM again.\p"
|
||||
.string "But if I can reopen the GYM,\n"
|
||||
.string "I want you to challenge us again.$"
|
||||
|
||||
MatchCall_Text_Brawly3::
|
||||
.string "BRAWLY: Hey, {PLAYER}{KUN}!\n"
|
||||
.string "My GYM's ready for action!\p"
|
||||
.string "Come back to DEWFORD anytime\n"
|
||||
.string "for another challenge!$"
|
||||
|
||||
MatchCall_Text_Brawly4::
|
||||
.string "BRAWLY: {PLAYER}{KUN}, I don't think\n"
|
||||
.string "I'll ever get bored of battling you!$"
|
||||
|
||||
MatchCall_Text_Wattson1::
|
||||
.string "WATTSON: Oh, it's you!\p"
|
||||
.string "After you left, I've been redoing\n"
|
||||
.string "my training from scratch.\p"
|
||||
.string "I'd say I could use a wee bit more\n"
|
||||
.string "time to reopen my GYM.\p"
|
||||
.string "You'll have to wait till then!\n"
|
||||
.string "Wahahahaha!$"
|
||||
|
||||
MatchCall_Text_Wattson2::
|
||||
.string "WATTSON: Wahahahaha!\p"
|
||||
.string "You've really done it, haven't you?\n"
|
||||
.string "I've been getting word about you!\p"
|
||||
.string "It seems I need to retrain some\n"
|
||||
.string "more still.\p"
|
||||
.string "I'd say I could use a wee bit more\n"
|
||||
.string "time to reopen my GYM.\p"
|
||||
.string "You'll have to wait till then!\n"
|
||||
.string "Wahahahaha!$"
|
||||
|
||||
MatchCall_Text_Wattson3::
|
||||
.string "WATTSON: Oh, it's you!\n"
|
||||
.string "My GYM's ready!\p"
|
||||
.string "Visit MAUVILLE anytime!\n"
|
||||
.string "Wahahahaha!$"
|
||||
|
||||
MatchCall_Text_Wattson4::
|
||||
.string "WATTSON: Wahahaha!\p"
|
||||
.string "A battle with you is always charged\n"
|
||||
.string "with shocking power!$"
|
||||
|
||||
MatchCall_Text_Flannery1::
|
||||
.string "FLANNERY: {PLAYER}…\p"
|
||||
.string "When we battled, I learned exactly\n"
|
||||
.string "how immature I was.\p"
|
||||
.string "But I'm not done yet!\p"
|
||||
.string "I'm going to redo my training and\n"
|
||||
.string "reopen the GYM.\p"
|
||||
.string "When the time comes, {PLAYER},\n"
|
||||
.string "please challenge us again.$"
|
||||
|
||||
MatchCall_Text_Flannery2::
|
||||
.string "FLANNERY: Hello, {PLAYER}?\n"
|
||||
.string "Congratulations!\p"
|
||||
.string "Word of your success has reached\n"
|
||||
.string "us like the heat of a volcano!\p"
|
||||
.string "Our training is coming along very\n"
|
||||
.string "well here.\p"
|
||||
.string "When the GYM's ready, a mark will\n"
|
||||
.string "appear beside my name in the\l"
|
||||
.string "MATCH CALL list.$"
|
||||
|
||||
MatchCall_Text_Flannery3::
|
||||
.string "FLANNERY: Oh, {PLAYER}?\n"
|
||||
.string "Our GYM's ready!\p"
|
||||
.string "Come to LAVARIDGE for a soak\n"
|
||||
.string "in the hot spring and a challenge!$"
|
||||
|
||||
MatchCall_Text_Flannery4::
|
||||
.string "FLANNERY: {PLAYER}…\n"
|
||||
.string "I'm positive that you keep getting\l"
|
||||
.string "better at training every time.$"
|
||||
|
||||
MatchCall_Text_Winona1::
|
||||
.string "WINONA: Hello, {PLAYER}!\p"
|
||||
.string "Thanks to our battle, I've come\n"
|
||||
.string "to understand my weak points!\p"
|
||||
.string "When I reopen the GYM, I won't go\n"
|
||||
.string "down in defeat again!$"
|
||||
|
||||
MatchCall_Text_Winona2::
|
||||
.string "WINONA: You've done it, {PLAYER}!\p"
|
||||
.string "News about the new CHAMPION\n"
|
||||
.string "has reached us in FORTREE!\p"
|
||||
.string "But… The next time we battle,\n"
|
||||
.string "it's not going to end the same way.$"
|
||||
|
||||
MatchCall_Text_Winona3::
|
||||
.string "WINONA: Is this {PLAYER}?\n"
|
||||
.string "Our GYM is back in operation!\p"
|
||||
.string "We're waiting for you in FORTREE!$"
|
||||
|
||||
MatchCall_Text_Winona4::
|
||||
.string "WINONA: {PLAYER}…\n"
|
||||
.string "Though I have lost, my wings will\l"
|
||||
.string "never break.\p"
|
||||
.string "Yes, in exactly the same way that\n"
|
||||
.string "you never lost sight of your dream.$"
|
||||
|
||||
MatchCall_Text_TateLiza1::
|
||||
.string "TATE: Oh! You're…\n"
|
||||
.string "LIZA: {PLAYER}!\p"
|
||||
.string "TATE: We're in training again…\n"
|
||||
.string "LIZA: So we can reopen our GYM!\p"
|
||||
.string "TATE: When our GYM is ready…\n"
|
||||
.string "LIZA: When our GYM is ready…\p"
|
||||
.string "TATE: A mark'll appear by our name…\n"
|
||||
.string "LIZA: On the MATCH CALL list.$"
|
||||
|
||||
MatchCall_Text_TateLiza2::
|
||||
.string "TATE: {PLAYER}, congratulations!\n"
|
||||
.string "LIZA: {PLAYER}, congratulations!\p"
|
||||
.string "TATE: The two of us are…\n"
|
||||
.string "LIZA: Still in training!\p"
|
||||
.string "TATE: We need some more time, but…\n"
|
||||
.string "LIZA: When our GYM is ready…\p"
|
||||
.string "TATE: A mark'll appear by our name…\n"
|
||||
.string "LIZA: On the MATCH CALL list.$"
|
||||
|
||||
MatchCall_Text_TateLiza3::
|
||||
.string "TATE: {PLAYER}!\n"
|
||||
.string "LIZA: {PLAYER}!\p"
|
||||
.string "TATE: Our GYM is ready!\n"
|
||||
.string "LIZA: Our GYM is ready!\p"
|
||||
.string "TATE: Please come visit…\n"
|
||||
.string "LIZA: MOSSDEEP anytime!$"
|
||||
|
||||
MatchCall_Text_TateLiza4::
|
||||
.string "TATE: {PLAYER}, the battle we had…\n"
|
||||
.string "LIZA: Is an invaluable experience.\p"
|
||||
.string "TATE: It would be nice if…\n"
|
||||
.string "LIZA: We could all battle again!$"
|
||||
|
||||
MatchCall_Text_Juan1::
|
||||
.string "JUAN: Hmm…\n"
|
||||
.string "{PLAYER}{KUN}… Was it?\p"
|
||||
.string "Our battle together--it brought\n"
|
||||
.string "to me memories of when I first\l"
|
||||
.string "encountered WALLACE.\p"
|
||||
.string "Perhaps you are a genius who may\n"
|
||||
.string "yet surpass WALLACE!$"
|
||||
|
||||
MatchCall_Text_Juan2::
|
||||
.string "JUAN: Fufu… {PLAYER}{KUN}…\n"
|
||||
.string "You've finally achieved your goal.\p"
|
||||
.string "My eye for appraising talent wasn't\n"
|
||||
.string "mistaken…\p"
|
||||
.string "I wish for another chance to meet\n"
|
||||
.string "you, for you have scaled the peak\l"
|
||||
.string "of power and prestige.$"
|
||||
|
||||
MatchCall_Text_Juan3::
|
||||
.string "JUAN: Hoho… {PLAYER}{KUN}…\p"
|
||||
.string "Our SOOTOPOLIS GYM has finally\n"
|
||||
.string "reopened.\p"
|
||||
.string "If you wish to see me, you are\n"
|
||||
.string "welcome to visit anytime.$"
|
||||
|
||||
MatchCall_Text_Juan4::
|
||||
.string "JUAN: {PLAYER}{KUN}…\p"
|
||||
.string "Like the finest music, the battles\n"
|
||||
.string "we wage together strike chords\l"
|
||||
.string "of inspiration in my heart…\p"
|
||||
.string "When I close my eyes, I see visions\n"
|
||||
.string "of you soaring with the melody…$"
|
||||
|
||||
MatchCall_Text_Sidney::
|
||||
.string "SIDNEY: Yo, {PLAYER}!\p"
|
||||
.string "If you want to battle with me\n"
|
||||
.string "again, you come on back whenever\l"
|
||||
.string "you like to the POKéMON LEAGUE.\p"
|
||||
.string "I'll always be here!\n"
|
||||
.string "I'll be waiting!$"
|
||||
|
||||
MatchCall_Text_Phoebe::
|
||||
.string "PHOEBE: Hi, {PLAYER}!\p"
|
||||
.string "How about coming back here again\n"
|
||||
.string "sometime?\p"
|
||||
.string "I'd like to see how much tighter\n"
|
||||
.string "your bond has grown with your\l"
|
||||
.string "POKéMON.$"
|
||||
|
||||
MatchCall_Text_Glacia::
|
||||
.string "GLACIA: Hello, {PLAYER}.\p"
|
||||
.string "I trust you haven't become\n"
|
||||
.string "complacent with your power?\p"
|
||||
.string "If you feel the need to cool your\n"
|
||||
.string "hot emotions just a little, do come\l"
|
||||
.string "to the POKéMON LEAGUE…$"
|
||||
|
||||
MatchCall_Text_Drake::
|
||||
.string "DRAKE: That voice… {PLAYER}, is it?\n"
|
||||
.string "You sound well…\p"
|
||||
.string "I understand that there is now\n"
|
||||
.string "a facility called the BATTLE\l"
|
||||
.string "FRONTIER that tests the skills of\l"
|
||||
.string "TRAINERS.\p"
|
||||
.string "However, if you wish to have real\n"
|
||||
.string "battles, there is no substitute for\l"
|
||||
.string "the POKéMON LEAGUE!\p"
|
||||
.string "Don't you agree, {PLAYER}?$"
|
||||
|
||||
MatchCall_Text_Wallace::
|
||||
.string "WALLACE: Hello, {PLAYER}{KUN}.\n"
|
||||
.string "Have you met STEVEN?\p"
|
||||
.string "He is…\n"
|
||||
.string "Actually incredibly skilled.\p"
|
||||
.string "However, he's an odd soul who\n"
|
||||
.string "rarely battles.\p"
|
||||
.string "Instead, he would rather look for\n"
|
||||
.string "rare stones.\p"
|
||||
.string "I'm sure he's digging in a cave or\n"
|
||||
.string "a craggy mountain somewhere.\p"
|
||||
.string "But what is a rare stone exactly?\n"
|
||||
.string "All I can think of is a METEORITE…$"
|
||||
|
||||
MatchCall_Text_MayRayquazaCall:
|
||||
.string "… … … … … …\n"
|
||||
.string "… … … … … Beep!\p"
|
||||
.string "MAY: Hi, {PLAYER}{KUN}!\p"
|
||||
.string "I was just in PACIFIDLOG a little\n"
|
||||
.string "while ago.\p"
|
||||
.string "I saw a giant green POKéMON\n"
|
||||
.string "flying high in the sky.\p"
|
||||
.string "I…\n"
|
||||
.string "I've never seen anything like it.\p"
|
||||
.string "I wonder what it was.\n"
|
||||
.string "Is this maybe a major discovery?\p"
|
||||
.string "… … … … … …\n"
|
||||
.string "… … … … … Click!$"
|
||||
|
||||
MatchCall_Text_BrendanRayquazaCall:
|
||||
.string "… … … … … …\n"
|
||||
.string "… … … … … Beep!\p"
|
||||
.string "BRENDAN: Hey, {PLAYER}!\n"
|
||||
.string "I was in PACIFIDLOG just now.\p"
|
||||
.string "I saw this huge green POKéMON\n"
|
||||
.string "flying across the sky.\p"
|
||||
.string "I've never seen anything that\n"
|
||||
.string "amazing before.\p"
|
||||
.string "I wish you could've seen it,\n"
|
||||
.string "{PLAYER}.\p"
|
||||
.string "… … … … … …\n"
|
||||
.string "… … … … … Click!$"
|
||||
|
||||
MatchCall_Text_May1::
|
||||
.string "MAY: Hi, {PLAYER}{KUN}!\p"
|
||||
.string "MR. BRINEY retired as a SAILOR,\n"
|
||||
.string "but I still see him out on the sea\l"
|
||||
.string "with his pet PEEKO sometimes.\p"
|
||||
.string "He must love the sea still.$"
|
||||
|
||||
MatchCall_Text_May2::
|
||||
.string "MAY: Hi, {PLAYER}{KUN}!\p"
|
||||
.string "You know how little towns like\n"
|
||||
.string "PETALBURG and DEWFORD have GYMS?\p"
|
||||
.string "For some reason, the big port of\n"
|
||||
.string "SLATEPORT doesn't have a GYM.\p"
|
||||
.string "When they finally build a GYM there,\n"
|
||||
.string "I should apply to be the LEADER.$"
|
||||
|
||||
MatchCall_Text_May3::
|
||||
.string "MAY: Hi, {PLAYER}{KUN}!\p"
|
||||
.string "Do you remember a man named\n"
|
||||
.string "the CUTTER in RUSTBORO?\l"
|
||||
.string "He had a house there, remember?\p"
|
||||
.string "Well, I found out his younger\n"
|
||||
.string "brother lives in MAUVILLE.\p"
|
||||
.string "Can you guess his name?\p"
|
||||
.string "… … … … … …\n"
|
||||
.string "… … … … … …\p"
|
||||
.string "The ROCK SMASH GUY!$"
|
||||
|
||||
MatchCall_Text_May4::
|
||||
.string "MAY: {PLAYER}{KUN}?\p"
|
||||
.string "RUSTURF TUNNEL…\n"
|
||||
.string "They named it that because it\l"
|
||||
.string "joins RUSTBORO and VERDANTURF.$"
|
||||
|
||||
MatchCall_Text_May5::
|
||||
.string "MAY: {PLAYER}{KUN}, how are you?\p"
|
||||
.string "I'm out on ROUTE 111 now.\p"
|
||||
.string "I'm going to get a rest at an old\n"
|
||||
.string "lady's house.\p"
|
||||
.string "She lives just north of\n"
|
||||
.string "the desert.$"
|
||||
|
||||
MatchCall_Text_May6::
|
||||
.string "MAY: Hi, {PLAYER}{KUN}!\p"
|
||||
.string "Did you know about the MIRAGE\n"
|
||||
.string "TOWER in the desert?\p"
|
||||
.string "They say, like a mirage, it seems\n"
|
||||
.string "to mysteriously come and go.\p"
|
||||
.string "I wish I could see it.$"
|
||||
|
||||
MatchCall_Text_May7::
|
||||
.string "MAY: {PLAYER}{KUN}, yahoo!\n"
|
||||
.string "I'm on ROUTE 119 now.\p"
|
||||
.string "There's a big river here, and\n"
|
||||
.string "it often rains.\p"
|
||||
.string "I got soaked!$"
|
||||
|
||||
MatchCall_Text_May8::
|
||||
.string "MAY: {PLAYER}{KUN}, hi.\p"
|
||||
.string "MT. PYRE is a memorial to POKéMON\n"
|
||||
.string "whose lives have ended.\p"
|
||||
.string "Maybe as a result, it's infested\n"
|
||||
.string "with many GHOST-type POKéMON!$"
|
||||
|
||||
MatchCall_Text_May9::
|
||||
.string "MAY: Hi, {PLAYER}{KUN}!\p"
|
||||
.string "I was thinking of going to the hot\n"
|
||||
.string "spring in LAVARIDGE.\p"
|
||||
.string "But on the way, around JAGGED\n"
|
||||
.string "PASS, I ran into some bad-looking\l"
|
||||
.string "characters. The mood was ugly!$"
|
||||
|
||||
MatchCall_Text_May10::
|
||||
.string "MAY: Hi, {PLAYER}{KUN}!\n"
|
||||
.string "Did you see the news?\p"
|
||||
.string "They say CAPT. STERN discovered\n"
|
||||
.string "the SEAFLOOR CAVERN while on his\l"
|
||||
.string "submarine expedition.$"
|
||||
|
||||
MatchCall_Text_May11::
|
||||
.string "MAY: Hi, {PLAYER}{KUN}!\n"
|
||||
.string "Don't you think it's neat?\p"
|
||||
.string "Even if you don't have a boat,\n"
|
||||
.string "you can cross the sea using\l"
|
||||
.string "a POKéMON's move.\p"
|
||||
.string "Did you know there's more?\p"
|
||||
.string "There's a POKéMON move that lets\n"
|
||||
.string "you go to the bottom of the sea.$"
|
||||
|
||||
MatchCall_Text_May12::
|
||||
.string "MAY: Hi, {PLAYER}{KUN}!\n"
|
||||
.string "Hope things are okay!\p"
|
||||
.string "Have you been on the sea and\n"
|
||||
.string "found your way to the other side\l"
|
||||
.string "blocked?\p"
|
||||
.string "Try diving deep underwater and\n"
|
||||
.string "following trenches.\p"
|
||||
.string "When you get to the other side,\n"
|
||||
.string "come up to the surface. Easy!$"
|
||||
|
||||
MatchCall_Text_May13::
|
||||
.string "MAY: Hi, {PLAYER}{KUN}!\p"
|
||||
.string "How's it going?\n"
|
||||
.string "Are you filling your POKéDEX?\p"
|
||||
.string "I heard a rumor that there are\n"
|
||||
.string "super-ancient POKéMON out there.\l"
|
||||
.string "And there are three of them!\p"
|
||||
.string "I would love to see even one…$"
|
||||
|
||||
MatchCall_Text_May14::
|
||||
.string "MAY: {PLAYER}{KUN}!\n"
|
||||
.string "I heard the rumors!\p"
|
||||
.string "You beat the SOOTOPOLIS GYM\n"
|
||||
.string "LEADER?\p"
|
||||
.string "That means you don't have far\n"
|
||||
.string "to go, do you?$"
|
||||
|
||||
MatchCall_Text_May15::
|
||||
.string "MAY: There isn't a single TRAINER\n"
|
||||
.string "left in HOENN who doesn't know who\l"
|
||||
.string "you are, {PLAYER}{KUN}!\p"
|
||||
.string "When I tell people that I'm friends\n"
|
||||
.string "with you, {PLAYER}{KUN}, they're all\l"
|
||||
.string "surprised!$"
|
||||
|
||||
MatchCall_Text_Brendan1::
|
||||
.string "BRENDAN: Hey, {PLAYER}!\p"
|
||||
.string "MR. BRINEY retired as a SAILOR,\n"
|
||||
.string "but I still see him out on the sea\l"
|
||||
.string "with his pet PEEKO sometimes.\p"
|
||||
.string "I guess he must love\n"
|
||||
.string "the sea still.$"
|
||||
|
||||
MatchCall_Text_Brendan2::
|
||||
.string "BRENDAN: Hey, {PLAYER}!\p"
|
||||
.string "I don't get how little towns like\n"
|
||||
.string "PETALBURG and DEWFORD have GYMS.\p"
|
||||
.string "I mean, not when the big port of\n"
|
||||
.string "SLATEPORT doesn't have a GYM.\p"
|
||||
.string "When they finally build a GYM there,\n"
|
||||
.string "I should apply to be the LEADER.$"
|
||||
|
||||
MatchCall_Text_Brendan3::
|
||||
.string "BRENDAN: Yo, {PLAYER}!\p"
|
||||
.string "Do you remember a guy named\n"
|
||||
.string "the CUTTER in RUSTBORO?\l"
|
||||
.string "He had a house there, right?\p"
|
||||
.string "Well, it turns out his little\n"
|
||||
.string "brother lives in MAUVILLE.\p"
|
||||
.string "Can you guess his name?\p"
|
||||
.string "… … … … … …\n"
|
||||
.string "… … … … … …\p"
|
||||
.string "The ROCK SMASH GUY!$"
|
||||
|
||||
MatchCall_Text_Brendan4::
|
||||
.string "BRENDAN: This voice… {PLAYER}?\p"
|
||||
.string "They gave RUSTURF TUNNEL its name\n"
|
||||
.string "because it joins RUSTBORO and\l"
|
||||
.string "VERDANTURF.\p"
|
||||
.string "Did you know that?$"
|
||||
|
||||
MatchCall_Text_Brendan5::
|
||||
.string "BRENDAN: {PLAYER}, what's up?\p"
|
||||
.string "Hey, I'm out on ROUTE 111 now.\p"
|
||||
.string "I'm going to rest up at an old\n"
|
||||
.string "lady's house north of the desert.\p"
|
||||
.string "If you're in the area, you should\n"
|
||||
.string "visit her, too.$"
|
||||
|
||||
MatchCall_Text_Brendan6::
|
||||
.string "BRENDAN: Hey, {PLAYER}!\p"
|
||||
.string "Did you know about the MIRAGE\n"
|
||||
.string "TOWER in the desert?\p"
|
||||
.string "They say, like a mirage, it can be\n"
|
||||
.string "seen only sometimes.\p"
|
||||
.string "I'd like to see that!$"
|
||||
|
||||
MatchCall_Text_Brendan7::
|
||||
.string "BRENDAN: Who's this? Oh, {PLAYER}?\n"
|
||||
.string "Guess what? I'm on ROUTE 119 now.\p"
|
||||
.string "There's a big river here, and\n"
|
||||
.string "it rains all the time.\p"
|
||||
.string "I got soaked to the bone!$"
|
||||
|
||||
MatchCall_Text_Brendan8::
|
||||
.string "BRENDAN: {PLAYER}!\p"
|
||||
.string "MT. PYRE is a memorial to POKéMON\n"
|
||||
.string "whose lives have ended.\p"
|
||||
.string "That's probably why it's infested\n"
|
||||
.string "with many GHOST-type POKéMON!$"
|
||||
|
||||
MatchCall_Text_Brendan9::
|
||||
.string "BRENDAN: Hey there, {PLAYER}.\p"
|
||||
.string "I was on my way back to the hot\n"
|
||||
.string "spring in LAVARIDGE.\p"
|
||||
.string "But around JAGGED PASS, I ran into\n"
|
||||
.string "some nasty-looking characters.\p"
|
||||
.string "Those creeps…\n"
|
||||
.string "I think they were TEAM MAGMA.$"
|
||||
|
||||
MatchCall_Text_Brendan10::
|
||||
.string "BRENDAN: Hi, {PLAYER}!\n"
|
||||
.string "Did you catch the news?\p"
|
||||
.string "They say CAPT. STERN discovered\n"
|
||||
.string "the SEAFLOOR CAVERN while on his\l"
|
||||
.string "submarine expedition.$"
|
||||
|
||||
MatchCall_Text_Brendan11::
|
||||
.string "BRENDAN: Hey there, {PLAYER}!\n"
|
||||
.string "Don't you think it's awesome?\p"
|
||||
.string "Even if you don't have a boat,\n"
|
||||
.string "you can cross the sea using\l"
|
||||
.string "a POKéMON's move.\p"
|
||||
.string "And, there's a move that lets you\n"
|
||||
.string "travel to the bottom of the sea.\p"
|
||||
.string "Man, POKéMON can do anything!$"
|
||||
|
||||
MatchCall_Text_Brendan12::
|
||||
.string "BRENDAN: Howdy, {PLAYER}!\n"
|
||||
.string "How are you holding up?\p"
|
||||
.string "Ever found your way to the other\n"
|
||||
.string "side blocked while on the sea?\p"
|
||||
.string "Try diving deep underwater and\n"
|
||||
.string "following trenches at the bottom.\p"
|
||||
.string "When you get to the other side,\n"
|
||||
.string "come up to the surface. Simple!$"
|
||||
|
||||
MatchCall_Text_Brendan13::
|
||||
.string "BRENDAN: Hey there, {PLAYER}!\p"
|
||||
.string "How's it going? Filling up your\n"
|
||||
.string "POKéDEX successfully?\p"
|
||||
.string "I heard a rumor that there are\n"
|
||||
.string "super-ancient POKéMON out there.\l"
|
||||
.string "And not just one--three!\p"
|
||||
.string "I'd love to catch even one…$"
|
||||
|
||||
MatchCall_Text_Brendan14::
|
||||
.string "BRENDAN: {PLAYER}!\n"
|
||||
.string "I heard the rumors!\p"
|
||||
.string "You beat the SOOTOPOLIS GYM\n"
|
||||
.string "LEADER? Awesome!\p"
|
||||
.string "You're getting awful close now!$"
|
||||
|
||||
MatchCall_Text_Brendan15::
|
||||
.string "BRENDAN: There isn't a TRAINER in\n"
|
||||
.string "all of HOENN who doesn't know who\l"
|
||||
.string "you are, {PLAYER}!\p"
|
||||
.string "When I tell people that I'm friends\n"
|
||||
.string "with you, {PLAYER}, they get pretty\l"
|
||||
.string "envious!$"
|
||||
|
||||
MatchCall_Text_Wally1::
|
||||
.string "WALLY: Oh, {PLAYER}!\p"
|
||||
.string "I've been getting healthier and\n"
|
||||
.string "more physically fit.\p"
|
||||
.string "I hope I can become a TRAINER like\n"
|
||||
.string "you soon, {PLAYER}!$"
|
||||
|
||||
MatchCall_Text_Wally2::
|
||||
.string "WALLY: {PLAYER}, hello!\p"
|
||||
.string "After RUSTURF TUNNEL went\n"
|
||||
.string "through, WANDA's been very happy!$"
|
||||
|
||||
MatchCall_Text_Wally3::
|
||||
.string "WALLY: Oh, {PLAYER}!\p"
|
||||
.string "I… I left my uncle's place in\n"
|
||||
.string "VERDANTURF without telling anyone.\p"
|
||||
.string "I wonder if he's furious with me…\p"
|
||||
.string "{PLAYER}, you understand how\n"
|
||||
.string "I feel, don't you?$"
|
||||
|
||||
MatchCall_Text_Wally4::
|
||||
.string "WALLY: {PLAYER}?\n"
|
||||
.string "It's me, WALLY!\p"
|
||||
.string "The world of TRAINERS is amazing!\p"
|
||||
.string "When I have my POKéMON with me,\n"
|
||||
.string "all sorts of people say hi!\p"
|
||||
.string "It's as if everyone's getting\n"
|
||||
.string "connected through POKéMON!$"
|
||||
|
||||
MatchCall_Text_Wally5::
|
||||
.string "WALLY: {PLAYER}? It's awesome!\n"
|
||||
.string "That RALTS we caught together?\l"
|
||||
.string "It evolved, {PLAYER}!\p"
|
||||
.string "Maybe I'm talented…\p"
|
||||
.string "Oh, but I shouldn't get a big head\n"
|
||||
.string "like that!\p"
|
||||
.string "After all, it's the POKéMON that\n"
|
||||
.string "should be praised!$"
|
||||
|
||||
MatchCall_Text_Wally6::
|
||||
.string "… … … … … …\n"
|
||||
.string "… … … … … …\p"
|
||||
.string "WALLY appears to be out of\n"
|
||||
.string "the POKéNAV's service area…$"
|
||||
|
||||
MatchCall_Text_Wally7::
|
||||
.string "WALLY: Oh, {PLAYER}!\p"
|
||||
.string "Before I met you, I hardly ever\n"
|
||||
.string "left my house…\p"
|
||||
.string "But now, I'm on an adventure with\n"
|
||||
.string "my very own POKéMON…\p"
|
||||
.string "{PLAYER}…\n"
|
||||
.string "Thank you…$"
|
||||
|
||||
MatchCall_Text_Scott1::
|
||||
.string "SCOTT: Howdy, {PLAYER}{KUN}!\p"
|
||||
.string "You know how POKéMON can be found\n"
|
||||
.string "everywhere?\p"
|
||||
.string "Like in the mountains, in the sea,\n"
|
||||
.string "in tall grass anywhere?\p"
|
||||
.string "Just like POKéMON, you can find\n"
|
||||
.string "TRAINERS everywhere, too.\p"
|
||||
.string "As a result, I have to hurry\n"
|
||||
.string "everywhere, too. Busy, busy!$"
|
||||
|
||||
MatchCall_Text_Scott2::
|
||||
.string "SCOTT: I'm on ROUTE 119 right now.\n"
|
||||
.string "It's teeming with TRAINERS!\p"
|
||||
.string "It's also overgrown with tall grass\n"
|
||||
.string "everywhere, it seems.\p"
|
||||
.string "Walking around in shorts here\n"
|
||||
.string "makes me all ticklish!$"
|
||||
|
||||
MatchCall_Text_Scott3::
|
||||
.string "SCOTT: Hi, hi, {PLAYER}{KUN}!\p"
|
||||
.string "Have you had the chance to climb\n"
|
||||
.string "MT. PYRE?\p"
|
||||
.string "The place is a memorial to POKéMON\n"
|
||||
.string "that have passed away.\p"
|
||||
.string "It's somewhere every TRAINER\n"
|
||||
.string "should climb to the top of once.$"
|
||||
|
||||
MatchCall_Text_Scott4::
|
||||
.string "SCOTT: Hi, {PLAYER}{KUN}!\p"
|
||||
.string "I've been hearing about these odd\n"
|
||||
.string "gangs being a nuisance.\p"
|
||||
.string "TEAM MAGMA and TEAM AQUA,\n"
|
||||
.string "I think they were.\p"
|
||||
.string "I would think there'd be some\n"
|
||||
.string "skilled TRAINERS among them.\p"
|
||||
.string "…But if they're thugs…$"
|
||||
|
||||
MatchCall_Text_Scott5::
|
||||
.string "SCOTT: Oh, hi, {PLAYER}{KUN}.\p"
|
||||
.string "Might there be tough TRAINERS\n"
|
||||
.string "at the bottom of the sea?\p"
|
||||
.string "I can't go check for myself.\n"
|
||||
.string "I can't swim, for one.\l"
|
||||
.string "And I don't raise POKéMON…$"
|
||||
|
||||
MatchCall_Text_Scott6::
|
||||
.string "SCOTT: Hi, hi, {PLAYER}{KUN}!\p"
|
||||
.string "You know that you can challenge\n"
|
||||
.string "the POKéMON LEAGUE when you've\l"
|
||||
.string "collected all the GYM BADGES?\p"
|
||||
.string "With your talent, becoming the\n"
|
||||
.string "CHAMPION isn't a pipe dream.\p"
|
||||
.string "But did you know?\n"
|
||||
.string "There's somewhere even better.\p"
|
||||
.string "But, that's all I'm willing to say\n"
|
||||
.string "for the time being.\p"
|
||||
.string "It's something you can look\n"
|
||||
.string "forward to.\p"
|
||||
.string "When you've won your way through\n"
|
||||
.string "the POKéMON LEAGUE into the HALL\l"
|
||||
.string "OF FAME!$"
|
||||
|
||||
MatchCall_Text_Scott7::
|
||||
.string "… … … … … …\n"
|
||||
.string "… … … … … …\p"
|
||||
.string "SCOTT appears to be out of\n"
|
||||
.string "the POKéNAV's service area…$"
|
||||
|
||||
MatchCall_Text_Norman1::
|
||||
.string "DAD: In RUSTBORO, there's a man\n"
|
||||
.string "that goes by the odd name of\l"
|
||||
.string "the CUTTER.\p"
|
||||
.string "If you're in the area, you should\n"
|
||||
.string "pay him a visit.$"
|
||||
|
||||
MatchCall_Text_Norman2::
|
||||
.string "DAD: Hm… Little by little, but also\n"
|
||||
.string "very surely, you're getting\l"
|
||||
.string "tougher, {PLAYER}.\p"
|
||||
.string "The stronger you get, the farther\n"
|
||||
.string "and higher you soar from Mother\l"
|
||||
.string "and me…\p"
|
||||
.string "This feeling is hard to explain.$"
|
||||
|
||||
MatchCall_Text_Norman3::
|
||||
.string "DAD: I see…\n"
|
||||
.string "You've collected four GYM BADGES…\p"
|
||||
.string "There's no avoiding it now.\n"
|
||||
.string "We will battle like I promised.\p"
|
||||
.string "Come anytime.\n"
|
||||
.string "We'll all be waiting for you!$"
|
||||
|
||||
MatchCall_Text_Norman4::
|
||||
.string "DAD: {PLAYER}! You'd better go visit\n"
|
||||
.string "Mother every so often.\p"
|
||||
.string "I'm going to remain here and\n"
|
||||
.string "redouble my training.\p"
|
||||
.string "The way of battling is deep\n"
|
||||
.string "and unforgiving!$"
|
||||
|
||||
MatchCall_Text_Norman5::
|
||||
.string "DAD: Oh, hi, {PLAYER}!\p"
|
||||
.string "What's that? MAGMA EMBLEM?\n"
|
||||
.string "I don't know what that's about.\p"
|
||||
.string "But with a name like that, it may\n"
|
||||
.string "be somehow linked to a volcano!$"
|
||||
|
||||
MatchCall_Text_Norman6::
|
||||
.string "DAD: Hiyah! Haah! Dwah!\p"
|
||||
.string "…Oh? {PLAYER}!\p"
|
||||
.string "You caught me right in the middle\n"
|
||||
.string "of a POKéMON training session!$"
|
||||
|
||||
MatchCall_Text_Norman7::
|
||||
.string "DAD: {PLAYER}!\p"
|
||||
.string "Who would've thought you'd become\n"
|
||||
.string "the POKéMON LEAGUE CHAMPION…\p"
|
||||
.string "Okay!\n"
|
||||
.string "I won't be left behind!$"
|
||||
|
||||
MatchCall_Text_Norman8::
|
||||
.string "DAD: Hm? {PLAYER}?\n"
|
||||
.string "What good timing!\p"
|
||||
.string "This time, I'm going to challenge\n"
|
||||
.string "you to battle.\p"
|
||||
.string "I'm waiting in the PETALBURG GYM.\n"
|
||||
.string "Accept my challenge anytime!$"
|
||||
|
||||
MatchCall_Text_Norman9::
|
||||
.string "DAD: …You amaze me, {PLAYER}.\n"
|
||||
.string "How much higher will you soar?$"
|
||||
|
||||
MatchCall_Text_Steven1::
|
||||
.string "STEVEN: Hi, {PLAYER}{KUN}!\p"
|
||||
.string "Have you been to MAUVILLE\n"
|
||||
.string "already?\p"
|
||||
.string "You should visit the BIKE SHOP\n"
|
||||
.string "and get a MACH BIKE.\p"
|
||||
.string "Then, try exploring the GRANITE\n"
|
||||
.string "CAVE thoroughly.\p"
|
||||
.string "You may make a new discovery\n"
|
||||
.string "there.$"
|
||||
|
||||
MatchCall_Text_Steven2::
|
||||
.string "STEVEN: Hi, {PLAYER}{KUN}!\p"
|
||||
.string "I've met a lot of different\n"
|
||||
.string "TRAINERS so far.\p"
|
||||
.string "But you're one of a kind.\n"
|
||||
.string "You're not like anyone else.$"
|
||||
|
||||
MatchCall_Text_Steven3::
|
||||
.string "STEVEN: Hi, {PLAYER}{KUN}!\p"
|
||||
.string "When you're on an adventure with\n"
|
||||
.string "your POKéMON, what do you think?\p"
|
||||
.string "Do you consider them to be strong\n"
|
||||
.string "partners?\p"
|
||||
.string "Do you think of them as fun\n"
|
||||
.string "companions?\p"
|
||||
.string "Depending on how you think, your\n"
|
||||
.string "adventure's significance changes.$"
|
||||
|
||||
MatchCall_Text_Steven4::
|
||||
.string "STEVEN: Hello?\n"
|
||||
.string "{PLAYER}{KUN}?\p"
|
||||
.string "I'm involved in a spot of trouble\n"
|
||||
.string "at the SPACE CENTER.\p"
|
||||
.string "I'm sorry, but I can't talk now.\n"
|
||||
.string "Bye!$"
|
||||
|
||||
MatchCall_Text_Steven5::
|
||||
.string "STEVEN: Oh!\n"
|
||||
.string "{PLAYER}{KUN}!\p"
|
||||
.string "There's no need to talk.\n"
|
||||
.string "It's past time for talking.\p"
|
||||
.string "You have to believe in yourself\n"
|
||||
.string "and do what's right.$"
|
||||
|
||||
MatchCall_Text_Steven6::
|
||||
.string "… … … … … …\p"
|
||||
.string "STEVEN appears not to be getting\n"
|
||||
.string "the call…$"
|
||||
|
||||
MatchCall_Text_Steven7::
|
||||
.string "STEVEN: {PLAYER}{KUN}… Congratulations\n"
|
||||
.string "for entering the HALL OF FAME.\p"
|
||||
.string "… … … … … …\n"
|
||||
.string "… … … … … …\p"
|
||||
.string "I hope we can meet again\n"
|
||||
.string "somewhere!$"
|
||||
|
||||
MatchCall_Text_BirchRegisterCall:
|
||||
.string "PROF. BIRCH: Oh, {PLAYER}{KUN}!\n"
|
||||
.string "I've already heard about you!\p"
|
||||
.string "It seems your POKéNAV's been\n"
|
||||
.string "upgraded with MATCH CALL.\p"
|
||||
.string "Well, I should register, too!\p"
|
||||
.string "That way, I'd be able to examine\n"
|
||||
.string "your POKéDEX even while you're\l"
|
||||
.string "out in the field.\p"
|
||||
.string "… … … … … …$"
|
||||
|
||||
MatchCall_Text_RegisteredBirch:
|
||||
.string "Registered PROF. BIRCH\n"
|
||||
.string "in the POKéNAV.$"
|
||||
|
||||
MatchCall_Text_UnusedProfBirch:
|
||||
.string "PROF. BIRCH: When one has both\n"
|
||||
.string "the POKéDEX and POKéNAV, studying\l"
|
||||
.string "POKéMON becomes more fun, eh?$"
|
||||
|
||||
MatchCall_Text_MrStone1::
|
||||
.string "MR. STONE: Oh? {PLAYER}{KUN}!\p"
|
||||
.string "Since you called me, the POKéNAV\n"
|
||||
.string "must be working properly!\p"
|
||||
.string "Other people will be registered,\n"
|
||||
.string "so try calling them up, too!\p"
|
||||
.string "Good! Good!\n"
|
||||
.string "You seem to be quite happy!\p"
|
||||
.string "Hm…\n"
|
||||
.string "How could I know that?\p"
|
||||
.string "It's because I'm looking down at\n"
|
||||
.string "you from my office window!\p"
|
||||
.string "Wahahaha!\n"
|
||||
.string "See you again!$"
|
||||
|
||||
MatchCall_Text_MrStone2::
|
||||
.string "MR. STONE: Oh? {PLAYER}{KUN}!\p"
|
||||
.string "What's wrong? Have you forgotten\n"
|
||||
.string "about that little errand of mine?\p"
|
||||
.string "I need you to deliver my letter\n"
|
||||
.string "to STEVEN in DEWFORD.\p"
|
||||
.string "After that, deliver our parcel to\n"
|
||||
.string "CAPT. STERN in SLATEPORT.\p"
|
||||
.string "You remember, don't you?\p"
|
||||
.string "Now, since I am a busy PRESIDENT,\n"
|
||||
.string "I have to go! Bye-bye!$"
|
||||
|
||||
MatchCall_Text_MrStone3::
|
||||
.string "MR. STONE: Oh! {PLAYER}{KUN}!\p"
|
||||
.string "Ah, so you've met STEVEN!\n"
|
||||
.string "I'd better reward you, then!\p"
|
||||
.string "When you visit RUSTBORO again,\n"
|
||||
.string "come see me at my office.\p"
|
||||
.string "I'll be waiting for you!$"
|
||||
|
||||
MatchCall_Text_MrStone4::
|
||||
.string "MR. STONE: Oh! {PLAYER}{KUN}!\p"
|
||||
.string "Did you know that DEVON was\n"
|
||||
.string "digging the RUSTURF TUNNEL?\p"
|
||||
.string "But we shut down the operation to\n"
|
||||
.string "protect the POKéMON in the area.\p"
|
||||
.string "It's a no-brainer, really.\p"
|
||||
.string "It's more important to let POKéMON\n"
|
||||
.string "live in peace than worry about our\l"
|
||||
.string "own convenience.$"
|
||||
|
||||
MatchCall_Text_MrStone5::
|
||||
.string "MR. STONE: Hello, hello, {PLAYER}{KUN}!\p"
|
||||
.string "I heard from someone in PETALBURG\n"
|
||||
.string "that you're NORMAN's child!\p"
|
||||
.string "No wonder you're such a capable\n"
|
||||
.string "being!$"
|
||||
|
||||
MatchCall_Text_MrStone6::
|
||||
.string "MR. STONE: What's that?\p"
|
||||
.string "You battled your own father and\n"
|
||||
.string "defeated him?\p"
|
||||
.string "That's astounding!\p"
|
||||
.string "I had no idea that I befriended\n"
|
||||
.string "someone so special! Wahaha!$"
|
||||
|
||||
MatchCall_Text_MrStone7::
|
||||
.string "Hello!\n"
|
||||
.string "This is DEVON CORPORATI…\l"
|
||||
.string "Oh, hello, {PLAYER}!\p"
|
||||
.string "Our PRESIDENT was here a little\n"
|
||||
.string "while ago, but he's gone out.\p"
|
||||
.string "Our PRESIDENT is busy, but you\n"
|
||||
.string "seem to be just as busy, {PLAYER}.$"
|
||||
|
||||
MatchCall_Text_MrStone8::
|
||||
.string "…Huh? …What's that?\p"
|
||||
.string "GROU… Yes? …DON?\p"
|
||||
.string "You're breaking up…\n"
|
||||
.string "…can't hear…\p"
|
||||
.string "BZZZZ…$"
|
||||
|
||||
MatchCall_Text_MrStone9::
|
||||
.string "…Huh? …What's that?\p"
|
||||
.string "Seaflo… Yes? …Caver…?\p"
|
||||
.string "You're breaking up…\n"
|
||||
.string "…can't hear…\p"
|
||||
.string "BZZZZ…$"
|
||||
|
||||
MatchCall_Text_MrStone10::
|
||||
.string "MR. STONE: {PLAYER}{KUN}! It's me!\p"
|
||||
.string "You were apparently involved in all\n"
|
||||
.string "sorts of things, but I, being busy,\l"
|
||||
.string "haven't a clue exactly what!\p"
|
||||
.string "However, I urge you to take\n"
|
||||
.string "the road you believe in and walk it.\p"
|
||||
.string "I'll always be in your corner!\n"
|
||||
.string "Take care!$"
|
||||
|
||||
MatchCall_Text_MrStone11::
|
||||
.string "MR. STONE: … … … … … …\n"
|
||||
.string "Is this maybe {PLAYER}{KUN}?\p"
|
||||
.string "Your voice is so full of confidence,\n"
|
||||
.string "I didn't recognize you right off!\p"
|
||||
.string "Hm! You must come visit us at DEVON\n"
|
||||
.string "sometime!$"
|
63
data/text/mauville_man.inc
Normal file
63
data/text/mauville_man.inc
Normal file
@ -0,0 +1,63 @@
|
||||
@ Only contains the text for the Mauville Man named Giddy. The rest is in scripts/mauville_man.inc
|
||||
GiddyText_SoPretty::
|
||||
.string " so pretty!$"
|
||||
|
||||
GiddyText_SoDarling::
|
||||
.string " so darling!$"
|
||||
|
||||
GiddyText_SoRelaxed::
|
||||
.string " so relaxed!$"
|
||||
|
||||
GiddyText_SoSunny::
|
||||
.string " so sunny!$"
|
||||
|
||||
GiddyText_SoDesirable::
|
||||
.string " so desirable!$"
|
||||
|
||||
GiddyText_SoExciting::
|
||||
.string " so exciting!$"
|
||||
|
||||
GiddyText_SoAmusing::
|
||||
.string " so amusing!$"
|
||||
|
||||
GiddyText_SoMagical::
|
||||
.string " so magical!$"
|
||||
|
||||
GiddyText_Is::
|
||||
.string " is$"
|
||||
|
||||
GiddyText_DontYouAgree::
|
||||
.string "\n"
|
||||
.string "Don't you agree?$"
|
||||
|
||||
GiddyText_ISoWantToGoOnAVacation::
|
||||
.string "I so want to go on a vacation.\n"
|
||||
.string "Would you happen to know a nice place?$"
|
||||
|
||||
GiddyText_IBoughtCrayonsWith120Colors::
|
||||
.string "I bought crayons with 120 colors!\n"
|
||||
.string "Don't you think that's nice?$"
|
||||
|
||||
GiddyText_WouldntItBeNiceIfWeCouldFloat::
|
||||
.string "Wouldn't it be nice if we could float\n"
|
||||
.string "away on a cloud of bubbles?$"
|
||||
|
||||
GiddyText_WhenYouWriteOnASandyBeach::
|
||||
.string "When you write on a sandy beach,\n"
|
||||
.string "they wash away. It makes me sad.$"
|
||||
|
||||
GiddyText_WhatsTheBottomOfTheSeaLike::
|
||||
.string "What's the bottom of the sea like?\n"
|
||||
.string "Just once I would so love to go!$"
|
||||
|
||||
GiddyText_WhenYouSeeTheSettingSunDoesIt::
|
||||
.string "When you see the setting sun, does it\n"
|
||||
.string "make you want to go home?$"
|
||||
|
||||
GiddyText_LyingBackInTheGreenGrass::
|
||||
.string "Lying back in the green grass…\n"
|
||||
.string "Oh, it's so, so nice!$"
|
||||
|
||||
GiddyText_SecretBasesAreSoWonderful::
|
||||
.string "SECRET BASES are so wonderful!\n"
|
||||
.string "Can't you feel the excitement?$"
|
237
data/text/move_tutors.inc
Normal file
237
data/text/move_tutors.inc
Normal file
@ -0,0 +1,237 @@
|
||||
MoveTutor_Text_ThisMoveCanOnlyBeLearnedOnce:
|
||||
.string "This move can be learned only\n"
|
||||
.string "once. Is that okay?$"
|
||||
|
||||
MoveTutor_Text_SwaggerTeach:
|
||||
.string "Heh! My POKéMON totally rules!\n"
|
||||
.string "It's cooler than any POKéMON!\p"
|
||||
.string "I was lipping off with a swagger in\n"
|
||||
.string "my step like that when the CHAIRMAN\l"
|
||||
.string "chewed me out.\p"
|
||||
.string "That took the swagger out of my step.\p"
|
||||
.string "If you'd like, I'll teach the move\n"
|
||||
.string "SWAGGER to a POKéMON of yours.$"
|
||||
|
||||
MoveTutor_Text_SwaggerDeclined:
|
||||
.string "What, no? Can't you get into\n"
|
||||
.string "the spirit of things?$"
|
||||
|
||||
MoveTutor_Text_SwaggerWhichMon:
|
||||
.string "All right, which POKéMON wants to\n"
|
||||
.string "learn how to SWAGGER?$"
|
||||
|
||||
MoveTutor_Text_SwaggerTaught:
|
||||
.string "I'll just praise my POKéMON from now\n"
|
||||
.string "on without the swagger.$"
|
||||
|
||||
MoveTutor_Text_RolloutTeach:
|
||||
.string "Did you know that you can go from\n"
|
||||
.string "here a long way in that direction\l"
|
||||
.string "without changing direction?\p"
|
||||
.string "I might even be able to roll\n"
|
||||
.string "that way.\p"
|
||||
.string "Do you think your POKéMON will\n"
|
||||
.string "want to roll, too?\p"
|
||||
.string "I can teach one the move ROLLOUT\n"
|
||||
.string "if you'd like.$"
|
||||
|
||||
MoveTutor_Text_RolloutDeclined:
|
||||
.string "You don't need to be shy about it.\n"
|
||||
.string "Let's roll!$"
|
||||
|
||||
MoveTutor_Text_RolloutWhichMon:
|
||||
.string "Ehehe, sure thing! It'd be great if\n"
|
||||
.string "the POKéMON looked like me.$"
|
||||
|
||||
MoveTutor_Text_RolloutTaught:
|
||||
.string "Rolling around in the grass makes me\n"
|
||||
.string "happy. Come on, let's roll!$"
|
||||
|
||||
MoveTutor_Text_FuryCutterTeach:
|
||||
.string "There's a move that gets stronger\n"
|
||||
.string "when you keep using it in a row.\p"
|
||||
.string "It's a BUG-type move, and it is\n"
|
||||
.string "wickedly cool.\p"
|
||||
.string "It's called FURY CUTTER.\n"
|
||||
.string "Want me to teach it to a POKéMON?$"
|
||||
|
||||
MoveTutor_Text_FuryCutterDeclined:
|
||||
.string "We're not on the same wavelength.$"
|
||||
|
||||
MoveTutor_Text_FuryCutterWhichMon:
|
||||
.string "Yay!\n"
|
||||
.string "Show me which POKéMON I should teach.$"
|
||||
|
||||
MoveTutor_Text_FuryCutterTaught:
|
||||
.string "I get a thrill watching to see if\n"
|
||||
.string "the move keeps hitting in succession!$"
|
||||
|
||||
MoveTutor_MimicTeach:
|
||||
.string "Ah, young one!\p"
|
||||
.string "I am also a young one, but I mimic\n"
|
||||
.string "the styles and speech of the elderly\l"
|
||||
.string "folks of this town.\p"
|
||||
.string "What do you say, young one?\n"
|
||||
.string "Would you agree to it if I were to\l"
|
||||
.string "offer to teach the move MIMIC?$"
|
||||
|
||||
MoveTutor_MimicDeclined:
|
||||
.string "Oh, boo! I wanted to teach MIMIC\n"
|
||||
.string "to your POKéMON!$"
|
||||
|
||||
MoveTutor_Text_MimicWhichMon:
|
||||
.string "Fwofwo! And so I shall!\n"
|
||||
.string "Let me see the POKéMON\l"
|
||||
.string "you wish me to teach.$"
|
||||
|
||||
MoveTutor_Text_MimicTaught:
|
||||
.string "MIMIC is a move of great depth.\p"
|
||||
.string "Could you execute it to perfection\n"
|
||||
.string "as well as me…?$"
|
||||
|
||||
MoveTutor_Text_MetronomeTeach:
|
||||
.string "I want all sorts of things!\n"
|
||||
.string "But I used up my allowance…\p"
|
||||
.string "Wouldn't it be nice if there were\n"
|
||||
.string "a spell that made money appear when\l"
|
||||
.string "you waggle a finger?\p"
|
||||
.string "If you want, I can teach your POKéMON\n"
|
||||
.string "the move METRONOME.\p"
|
||||
.string "Money won't appear, but your POKéMON\n"
|
||||
.string "will waggle a finger. Yes?$"
|
||||
|
||||
MoveTutor_Text_MetronomeDeclined:
|
||||
.string "Okay. I'll be here if you change\n"
|
||||
.string "your mind.$"
|
||||
|
||||
MoveTutor_Text_MetronomeWhichMon:
|
||||
.string "Okay! I'll teach it!\n"
|
||||
.string "Which POKéMON should I teach?$"
|
||||
|
||||
MoveTutor_Text_MetronomeTaught:
|
||||
.string "When a POKéMON waggles its finger\n"
|
||||
.string "like a METRONOME, all sorts of nice\l"
|
||||
.string "things happen.\p"
|
||||
.string "Wouldn't it be nice if we could\n"
|
||||
.string "use it, too?$"
|
||||
|
||||
MoveTutor_Text_SleepTalkTeach:
|
||||
.string "Humph! My wife relies on HIDDEN\n"
|
||||
.string "POWER to stay awake.\p"
|
||||
.string "She should just take a nap like I do,\n"
|
||||
.string "and SLEEP TALK.\p"
|
||||
.string "I can teach your POKéMON how to\n"
|
||||
.string "SLEEP TALK instead. Interested?$"
|
||||
|
||||
MoveTutor_Text_SleepTalkDeclined:
|
||||
.string "Oh, fine, fine. You want to stay awake\n"
|
||||
.string "with HIDDEN POWER, too…$"
|
||||
|
||||
MoveTutor_Text_SleepTalkWhichMon:
|
||||
.string "Ah, an appreciative child!\n"
|
||||
.string "Which POKéMON should I teach?$"
|
||||
|
||||
MoveTutor_Text_SleepTalkTaught:
|
||||
.string "I've never once gotten my wife's\n"
|
||||
.string "coin trick right.\p"
|
||||
.string "I would be happy if I got it right\n"
|
||||
.string "even as I SLEEP TALK…$"
|
||||
|
||||
MoveTutor_Text_SubstituteTeach:
|
||||
.string "When I see the wide world from up\n"
|
||||
.string "here on the roof…\p"
|
||||
.string "I think about how nice it would be\n"
|
||||
.string "if there were more than just one me\l"
|
||||
.string "so I could enjoy all sorts of lives.\p"
|
||||
.string "Of course it's not possible.\n"
|
||||
.string "Giggle…\p"
|
||||
.string "I know! Would you be interested in\n"
|
||||
.string "having a POKéMON learn SUBSTITUTE?$"
|
||||
|
||||
MoveTutor_Text_SubstituteDeclined:
|
||||
.string "Oh, no?\p"
|
||||
.string "A POKéMON can make a copy of\n"
|
||||
.string "itself using it, you know.$"
|
||||
|
||||
MoveTutor_Text_SubstituteWhichMon:
|
||||
.string "Giggle…\n"
|
||||
.string "Which POKéMON do you want me to\l"
|
||||
.string "teach SUBSTITUTE?$"
|
||||
|
||||
MoveTutor_Text_SubstituteTaught:
|
||||
.string "We human beings should enjoy our\n"
|
||||
.string "own lives to the utmost!\p"
|
||||
.string "I hope you'll get that way, too!$"
|
||||
|
||||
MoveTutor_Text_DynamicPunchTeach:
|
||||
.string "I can't do this anymore!\p"
|
||||
.string "It's utterly hopeless!\p"
|
||||
.string "I'm a FIGHTING-type TRAINER,\n"
|
||||
.string "so I can't win at the MOSSDEEP GYM\l"
|
||||
.string "no matter how hard I try!\p"
|
||||
.string "Argh! Punch! Punch! Punch!\n"
|
||||
.string "Punch! Punch! Punch!\p"
|
||||
.string "What, don't look at me that way!\n"
|
||||
.string "I'm only hitting the ground!\p"
|
||||
.string "Or do you want me to teach your\n"
|
||||
.string "POKéMON DYNAMICPUNCH?$"
|
||||
|
||||
MoveTutor_Text_DynamicPunchDeclined:
|
||||
.string "Darn! You're even making fun of me?\n"
|
||||
.string "Punch! Punch! Punch!$"
|
||||
|
||||
MoveTutor_Text_DynamicPunchWhichMon:
|
||||
.string "What? You do? You're a good person!\n"
|
||||
.string "Which POKéMON should I teach?$"
|
||||
|
||||
MoveTutor_Text_DynamicPunchTaught:
|
||||
.string "I want you to win at the MOSSDEEP GYM\n"
|
||||
.string "using that DYNAMICPUNCH!$"
|
||||
|
||||
MoveTutor_Text_DoubleEdgeTeach:
|
||||
.string "Sigh…\p"
|
||||
.string "SOOTOPOLIS's GYM LEADER is really\n"
|
||||
.string "lovably admirable.\p"
|
||||
.string "But that also means I have many\n"
|
||||
.string "rivals for his attention.\p"
|
||||
.string "He's got appeal with a DOUBLE-EDGE.\n"
|
||||
.string "I couldn't even catch his eye.\p"
|
||||
.string "Please, let me teach your POKéMON\n"
|
||||
.string "the move DOUBLE-EDGE!$"
|
||||
|
||||
MoveTutor_Text_DoubleEdgeDeclined:
|
||||
.string "Oh…\n"
|
||||
.string "Even you rejected me…$"
|
||||
|
||||
MoveTutor_Text_DoubleEdgeWhichMon:
|
||||
.string "Okay, which POKéMON should I teach\n"
|
||||
.string "DOUBLE-EDGE?$"
|
||||
|
||||
MoveTutor_Text_DoubleEdgeTaught:
|
||||
.string "I won't live for love anymore!\n"
|
||||
.string "I'll become tough!$"
|
||||
|
||||
MoveTutor_Text_ExplosionTeach:
|
||||
.string "I don't intend to be going nowhere\n"
|
||||
.string "fast in the sticks like this forever.\p"
|
||||
.string "You watch me, I'll get out to the city\n"
|
||||
.string "and become a huge hit.\p"
|
||||
.string "Seriously, I'm going to cause\n"
|
||||
.string "a huge EXPLOSION of popularity!\p"
|
||||
.string "If you overheard that, I'll happily\n"
|
||||
.string "teach EXPLOSION to your POKéMON!$"
|
||||
|
||||
MoveTutor_Text_ExplosionDeclined:
|
||||
.string "Gaah! You're turning me down because\n"
|
||||
.string "I live in the country?$"
|
||||
|
||||
MoveTutor_Text_ExplosionWhichMon:
|
||||
.string "Fine! An EXPLOSION it is!\n"
|
||||
.string "Which POKéMON wants to blow up?$"
|
||||
|
||||
MoveTutor_Text_ExplosionTaught:
|
||||
.string "For a long time, I've taught POKéMON\n"
|
||||
.string "how to use EXPLOSION, but I've yet\l"
|
||||
.string "to ignite my own EXPLOSION…\p"
|
||||
.string "Maybe it's because deep down,\n"
|
||||
.string "I would rather stay here…$"
|
31
data/text/obtain_item.inc
Normal file
31
data/text/obtain_item.inc
Normal file
@ -0,0 +1,31 @@
|
||||
gText_ObtainedTheItem::
|
||||
.string "Obtained the {STR_VAR_2}!$"
|
||||
|
||||
gText_TheBagIsFull::
|
||||
.string "The BAG is full…$"
|
||||
|
||||
gText_PutItemInPocket::
|
||||
.string "{PLAYER} put away the {STR_VAR_2}\n"
|
||||
.string "in the {STR_VAR_3} POCKET.$"
|
||||
|
||||
gText_PlayerFoundOneItem::
|
||||
.string "{PLAYER} found one {STR_VAR_2}!$"
|
||||
|
||||
gText_TooBadBagIsFull::
|
||||
.string "Too bad!\n"
|
||||
.string "The BAG is full…$"
|
||||
|
||||
gText_PlayerPutItemInBag::
|
||||
.string "{PLAYER} put away the {STR_VAR_2}\n"
|
||||
.string "in the BAG.$"
|
||||
|
||||
gText_ObtainedTheDecor::
|
||||
.string "Obtained the {STR_VAR_2}!$"
|
||||
|
||||
gText_NoRoomLeftForAnother::
|
||||
.string "Too bad! There's no room left for\n"
|
||||
.string "another {STR_VAR_2}…$"
|
||||
|
||||
gText_TheDecorWasTransferredToThePC::
|
||||
.string "The {STR_VAR_2} was transferred\n"
|
||||
.string "to the PC.$"
|
17
data/text/pc.inc
Normal file
17
data/text/pc.inc
Normal file
@ -0,0 +1,17 @@
|
||||
Text_BootUpPC:
|
||||
.string "{PLAYER} booted up the PC.$"
|
||||
|
||||
gText_WhichPCShouldBeAccessed::
|
||||
.string "Which PC should be accessed?$"
|
||||
|
||||
gText_AccessedSomeonesPC::
|
||||
.string "Accessed SOMEONE'S PC.$"
|
||||
|
||||
gText_StorageSystemOpened::
|
||||
.string "POKéMON Storage System opened.$"
|
||||
|
||||
gText_AccessedPlayersPC::
|
||||
.string "Accessed {PLAYER}'s PC.$"
|
||||
|
||||
gText_AccessedLanettesPC::
|
||||
.string "Accessed LANETTE's PC.$"
|
31
data/text/pc_transfer.inc
Normal file
31
data/text/pc_transfer.inc
Normal file
@ -0,0 +1,31 @@
|
||||
gText_PkmnTransferredSomeonesPC::
|
||||
.string "{STR_VAR_2} was transferred to\n"
|
||||
.string "SOMEONE'S PC.\p"
|
||||
.string "It was placed in \n"
|
||||
.string "BOX “{STR_VAR_1}.”$"
|
||||
|
||||
gText_PkmnTransferredLanettesPC::
|
||||
.string "{STR_VAR_2} was transferred to\nLANETTE'S PC.\p"
|
||||
.string "It was placed in \n"
|
||||
.string "BOX “{STR_VAR_1}.”$"
|
||||
|
||||
gText_PkmnTransferredSomeonesPCBoxFull::
|
||||
.string "BOX “{STR_VAR_3}” on\n"
|
||||
.string "SOMEONE'S PC was full.\p"
|
||||
.string "{STR_VAR_2} was transferred to\n"
|
||||
.string "BOX “{STR_VAR_1}.”$"
|
||||
|
||||
gText_PkmnTransferredLanettesPCBoxFull::
|
||||
.string "BOX “{STR_VAR_3}” on\n"
|
||||
.string "LANETTE'S PC was full.\p"
|
||||
.string "{STR_VAR_2} was transferred to\n"
|
||||
.string "BOX “{STR_VAR_1}.”$"
|
||||
|
||||
gText_NoMoreRoomForPokemon::
|
||||
.string "There's no more room for POKéMON!\p"
|
||||
.string "The POKéMON BOXES are full and\n"
|
||||
.string "can't accept any more!$"
|
||||
|
||||
gText_NicknameThisPokemon::
|
||||
.string "Do you want to give a nickname to\n"
|
||||
.string "this {STR_VAR_1}?$"
|
51
data/text/pkmn_center_nurse.inc
Normal file
51
data/text/pkmn_center_nurse.inc
Normal file
@ -0,0 +1,51 @@
|
||||
gText_WouldYouLikeToRestYourPkmn::
|
||||
.string "Hello, and welcome to\n"
|
||||
.string "the POKéMON CENTER.\p"
|
||||
.string "We restore your tired POKéMON\n"
|
||||
.string "to full health.\p"
|
||||
.string "Would you like to rest your POKéMON?$"
|
||||
|
||||
gText_IllTakeYourPkmn::
|
||||
.string "Okay, I'll take your POKéMON\n"
|
||||
.string "for a few seconds.$"
|
||||
|
||||
gText_RestoredPkmnToFullHealth::
|
||||
.string "Thank you for waiting.\p"
|
||||
.string "We've restored your POKéMON\n"
|
||||
.string "to full health.$"
|
||||
|
||||
gText_WeHopeToSeeYouAgain::
|
||||
.string "We hope to see you again!$"
|
||||
|
||||
gText_WelcomeCutShort::
|
||||
.string "Hello, and welcome to\n"
|
||||
.string "the POKéMON CENTER.\p"
|
||||
.string "We restore your tired POKéMON\n"
|
||||
.string "to full health.\p"
|
||||
.string "Would you like to…$"
|
||||
|
||||
gText_NoticesGoldCard::
|
||||
.string "Th-that card…\n"
|
||||
.string "Could it be… The GOLD CARD?!\p"
|
||||
.string "Oh, the gold color is brilliant!\n"
|
||||
.string "The four stars seem to sparkle!\p"
|
||||
.string "I've seen several TRAINERS with\n"
|
||||
.string "a SILVER CARD before, but, {PLAYER},\l"
|
||||
.string "you're the first TRAINER I've ever\l"
|
||||
.string "seen with a GOLD CARD!\p"
|
||||
.string "Okay, {PLAYER}, please allow me\n"
|
||||
.string "the honor of resting your POKéMON!$"
|
||||
|
||||
gText_YouWantTheUsual::
|
||||
.string "I'm delighted to see you, {PLAYER}!\n"
|
||||
.string "You want the usual, am I right?$"
|
||||
|
||||
gText_IllTakeYourPkmn2::
|
||||
.string "Okay, I'll take your POKéMON\n"
|
||||
.string "for a few seconds.$"
|
||||
|
||||
gText_ThankYouForWaiting::
|
||||
.string "Thank you for waiting.$"
|
||||
|
||||
gText_WeHopeToSeeYouAgain2::
|
||||
.string "We hope to see you again!$"
|
115
data/text/pokedex_rating.inc
Normal file
115
data/text/pokedex_rating.inc
Normal file
@ -0,0 +1,115 @@
|
||||
gBirchDexRatingText_AreYouCurious::
|
||||
.string "PROF. BIRCH: Ah, {PLAYER}{KUN}!\p"
|
||||
.string "Are you curious about how your\n"
|
||||
.string "POKéDEX is coming along?$"
|
||||
|
||||
gBirchDexRatingText_Cancel:
|
||||
.string "Hm? Oh, you haven't caught enough\n"
|
||||
.string "POKéMON to make it worthwhile.$"
|
||||
|
||||
gBirchDexRatingText_SoYouveSeenAndCaught::
|
||||
.string "Hmhm…\p"
|
||||
.string "So, you've seen {STR_VAR_1} POKéMON,\n"
|
||||
.string "and you've caught {STR_VAR_2} POKéMON…$"
|
||||
|
||||
gBirchDexRatingText_LessThan10::
|
||||
.string "Go into grassy areas more and look\n"
|
||||
.string "for POKéMON more carefully.$"
|
||||
|
||||
gBirchDexRatingText_LessThan20::
|
||||
.string "I guess you're getting the hang\n"
|
||||
.string "of it. But, it gets harder from here.$"
|
||||
|
||||
gBirchDexRatingText_LessThan30::
|
||||
.string "Some POKéMON only appear in\n"
|
||||
.string "certain areas.\l"
|
||||
.string "You must be persistent.$"
|
||||
|
||||
gBirchDexRatingText_LessThan40::
|
||||
.string "Well, it could use more quantity,\n"
|
||||
.string "but this is looking more like\l"
|
||||
.string "a POKéDEX now.$"
|
||||
|
||||
gBirchDexRatingText_LessThan50::
|
||||
.string "This is coming along pretty good.\n"
|
||||
.string "Keep up the effort.$"
|
||||
|
||||
gBirchDexRatingText_LessThan60::
|
||||
.string "Are you using any RODS?\n"
|
||||
.string "There are many POKéMON in the sea.$"
|
||||
|
||||
gBirchDexRatingText_LessThan70::
|
||||
.string "Instead of just catching POKéMON,\n"
|
||||
.string "how about making them evolve, too?$"
|
||||
|
||||
gBirchDexRatingText_LessThan80::
|
||||
.string "This is going to be a fantastic\n"
|
||||
.string "POKéDEX.\l"
|
||||
.string "That's the feeling I'm getting.$"
|
||||
|
||||
gBirchDexRatingText_LessThan90::
|
||||
.string "You've collected this many…\n"
|
||||
.string "Your talent is remarkable!$"
|
||||
|
||||
gBirchDexRatingText_LessThan100::
|
||||
.string "Have you visited the SAFARI ZONE?\p"
|
||||
.string "I hear there are some POKéMON that\n"
|
||||
.string "can only be caught there.$"
|
||||
|
||||
gBirchDexRatingText_LessThan110::
|
||||
.string "You've finally reached\n"
|
||||
.string "the 100-kind mark.\p"
|
||||
.string "This is an impressive POKéDEX!$"
|
||||
|
||||
gBirchDexRatingText_LessThan120::
|
||||
.string "There might be POKéMON that can be\n"
|
||||
.string "found using ROCK SMASH.$"
|
||||
|
||||
gBirchDexRatingText_LessThan130::
|
||||
.string "You should get some more POKéMON\n"
|
||||
.string "by trading with others.$"
|
||||
|
||||
gBirchDexRatingText_LessThan140::
|
||||
.string "I've heard of POKéMON that evolve\n"
|
||||
.string "when they come to fully love their\l"
|
||||
.string "TRAINERS.$"
|
||||
|
||||
gBirchDexRatingText_LessThan150::
|
||||
.string "I had no idea that there were so\n"
|
||||
.string "many POKéMON species in the HOENN\l"
|
||||
.string "region.$"
|
||||
|
||||
gBirchDexRatingText_LessThan160::
|
||||
.string "On occasion, some POKéMON appear\n"
|
||||
.string "in large numbers like outbreaks.\p"
|
||||
.string "Don't miss opportunities like\n"
|
||||
.string "those.$"
|
||||
|
||||
gBirchDexRatingText_LessThan170::
|
||||
.string "One can get a very good idea about\n"
|
||||
.string "the POKéMON of the HOENN region\l"
|
||||
.string "by looking through your POKéDEX.$"
|
||||
|
||||
gBirchDexRatingText_LessThan180::
|
||||
.string "I would say you already qualify as\n"
|
||||
.string "a POKéMON PROFESSOR, and a good\l"
|
||||
.string "one, too!$"
|
||||
|
||||
gBirchDexRatingText_LessThan190::
|
||||
.string "With a POKéDEX this complete,\n"
|
||||
.string "you're a real professional at this!$"
|
||||
|
||||
gBirchDexRatingText_LessThan200::
|
||||
.string "You're very close to completing\n"
|
||||
.string "this POKéDEX.\l"
|
||||
.string "I can feel it in my bones!$"
|
||||
|
||||
gBirchDexRatingText_DexCompleted::
|
||||
.string "Congratulations!\n"
|
||||
.string "Your POKéDEX is complete!$"
|
||||
|
||||
gBirchDexRatingText_OnANationwideBasis::
|
||||
.string "Hmhm…\n"
|
||||
.string "On a nationwide basis…\p"
|
||||
.string "You've seen {STR_VAR_1} POKéMON,\n"
|
||||
.string "and you've caught {STR_VAR_2} POKéMON…$"
|
165
data/text/pokemon_news.inc
Normal file
165
data/text/pokemon_news.inc
Normal file
@ -0,0 +1,165 @@
|
||||
|
||||
gPokeNewsTextSlateport_Upcoming::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "SLATEPORT's most popular kind of guy,\n"
|
||||
.string "the ENERGY GURU, is in the news again!\p"
|
||||
.string "He promises to, “Stupendously go for\n"
|
||||
.string "it in just this many days: {STR_VAR_1}!”\p"
|
||||
.string "While he refused to elaborate on what\n"
|
||||
.string "he will stupendously go for, the\l"
|
||||
.string "ENERGY GURU advised, “Save up your\l"
|
||||
.string "money. That'll be good…”\p"
|
||||
.string "It sounds like a trip to SLATEPORT\n"
|
||||
.string "would be well worth your while that day.\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
|
||||
gPokeNewsTextSlateport_Ongoing::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "This is the news you've all been\n"
|
||||
.string "waiting for!\p"
|
||||
.string "SLATEPORT'S ENERGY GURU is going\n"
|
||||
.string "for it stupendously in the MARKET!\p"
|
||||
.string "He promises unbeatable bargain\n"
|
||||
.string "prices on CALCIUM and PROTEIN!\p"
|
||||
.string "A trip to SLATEPORT CITY sounds\n"
|
||||
.string "worthwhile. Why not visit and shop\l"
|
||||
.string "to your heart's content?\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
|
||||
gPokeNewsTextSlateport_Ending::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "This is the news you've all been\n"
|
||||
.string "waiting for!\p"
|
||||
.string "SLATEPORT'S ENERGY GURU is going\n"
|
||||
.string "for it stupendously in the MARKET!\p"
|
||||
.string "He promises unbeatable bargain\n"
|
||||
.string "prices on CALCIUM and PROTEIN!\p"
|
||||
.string "According to the ENERGY GURU, he\n"
|
||||
.string "still has ample merchandise left.\p"
|
||||
.string "Why not visit SLATEPORT CITY for\n"
|
||||
.string "a most enjoyable shopping trip?\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
|
||||
gPokeNewsTextGameCorner_Upcoming::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "It's approaching!\n"
|
||||
.string "It's finally coming!\p"
|
||||
.string "The GAME CORNER's service day will be\n"
|
||||
.string "here in just this many days: {STR_VAR_1}!\p"
|
||||
.string "Even those who are usually unlucky\n"
|
||||
.string "may be lucky on this particular day!\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
|
||||
gPokeNewsTextGameCorner_Ongoing::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "It's here!\n"
|
||||
.string "It's finally arrived!\p"
|
||||
.string "GAME CORNER's service day has finally\n"
|
||||
.string "arrived!\p"
|
||||
.string "Could you be lucky at the SLOTS \n"
|
||||
.string "and ROULETTE?\p"
|
||||
.string "The location is MAUVILLE CITY.\n"
|
||||
.string "This is the place!\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
|
||||
gPokeNewsTextGameCorner_Ending::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "It's here!\n"
|
||||
.string "It's finally arrived!\p"
|
||||
.string "GAME CORNER's service day has finally\n"
|
||||
.string "arrived!\p"
|
||||
.string "Could you be lucky at the SLOTS\n"
|
||||
.string "and ROULETTE?\p"
|
||||
.string "Time is limited and has almost run out.\n"
|
||||
.string "The location is MAUVILLE CITY.\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
|
||||
gPokeNewsTextLilycove_Upcoming::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "We've just received wonderful news\n"
|
||||
.string "from LILYCOVE DEPARTMENT STORE.\p"
|
||||
.string "The DEPARTMENT STORE's clear-out sale\n"
|
||||
.string "will be in just this many days: {STR_VAR_1}!\p"
|
||||
.string "That thingamajig or that doodad that\n"
|
||||
.string "you've always wanted could be yours!\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
|
||||
gPokeNewsTextLilycove_Ongoing::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "This is the news you've all been\n"
|
||||
.string "waiting for!\p"
|
||||
.string "LILYCOVE DEPARTMENT STORE's clear-out\n"
|
||||
.string "sale has finally arrived!\p"
|
||||
.string "All the thingamajigs and doodads that\n"
|
||||
.string "you've always dreamt about…\p"
|
||||
.string "You may be in for fateful encounters\n"
|
||||
.string "with them all!\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
|
||||
gPokeNewsTextLilycove_Ending::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "This is the news you've all been\n"
|
||||
.string "waiting for!\p"
|
||||
.string "LILYCOVE DEPARTMENT STORE's clear-out\n"
|
||||
.string "sale has finally arrived!\p"
|
||||
.string "All the thingamajigs and doodads that\n"
|
||||
.string "you've always dreamt about…\p"
|
||||
.string "You may be in for fateful encounters\n"
|
||||
.string "with them all!\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
|
||||
gPokeNewsTextBlendMaster_Upcoming::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "We have big news for everyone\n"
|
||||
.string "involved in the making of {POKEBLOCK}S.\p"
|
||||
.string "The legendary BLEND MASTER will be\n"
|
||||
.string "appearing in LILYCOVE CITY with just\l"
|
||||
.string "a mere {STR_VAR_1}-day wait to go!\p"
|
||||
.string "The BLEND MASTER is said to be\n"
|
||||
.string "the best in all HOENN when it comes to\l"
|
||||
.string "spinning a BERRY BLENDER.\p"
|
||||
.string "Those people who want to make great\n"
|
||||
.string "{POKEBLOCK}S or see the MASTER in action\l"
|
||||
.string "are urged to save their BERRIES.\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
|
||||
gPokeNewsTextBlendMaster_Ongoing::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "We have big news for everyone\n"
|
||||
.string "involved in the making of {POKEBLOCK}S.\p"
|
||||
.string "The legendary BLEND MASTER has\n"
|
||||
.string "finally appeared!\p"
|
||||
.string "The BLEND MASTER is spinning\n"
|
||||
.string "the BERRY BLENDER at the LILYCOVE\l"
|
||||
.string "CONTEST HALL.\p"
|
||||
.string "Those people who want to make great\n"
|
||||
.string "{POKEBLOCK}S or see the MASTER in action\l"
|
||||
.string "should hurry to LILYCOVE.\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
|
||||
gPokeNewsTextBlendMaster_Ending::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "It's incredible!\n"
|
||||
.string "Too incredible, even!\p"
|
||||
.string "The BERRY BLENDER is spinning at\n"
|
||||
.string "a dizzying pace!\p"
|
||||
.string "The BLEND MASTER has lived up to\n"
|
||||
.string "his reputation!\p"
|
||||
.string "The BLEND MASTER will soon be\n"
|
||||
.string "leaving LILYCOVE.\p"
|
||||
.string "If you haven't seen the MASTER in\n"
|
||||
.string "action, don't waste this chance!\l"
|
||||
.string "Head to LILYCOVE right now!\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
43
data/text/questionnaire.inc
Normal file
43
data/text/questionnaire.inc
Normal file
@ -0,0 +1,43 @@
|
||||
Questionnaire_Text_FillOut::
|
||||
.string "There is a questionnaire.\n"
|
||||
.string "Would you like to fill it out?$"
|
||||
|
||||
Questionnaire_Text_ThankYou::
|
||||
.string "Thank you for taking the time to\n"
|
||||
.string "fill out our questionnaire.\p"
|
||||
.string "Your feedback will be used for\n"
|
||||
.string "future reference.$"
|
||||
|
||||
Questionnaire_Text_YouKnowThoseWordsGift::
|
||||
.string "Oh, hello!\n"
|
||||
.string "You know those words?\p"
|
||||
.string "That means you must know about\n"
|
||||
.string "the MYSTERY GIFT.\p"
|
||||
.string "From now on, you should be\n"
|
||||
.string "receiving MYSTERY GIFTS!$"
|
||||
|
||||
Questionnaire_Text_YouCanAccessMysteryGift::
|
||||
.string "Once you save your game, you can\n"
|
||||
.string "access the MYSTERY GIFT.$"
|
||||
|
||||
Questionnaire_Text_YouKnowThoseWordsEvent::
|
||||
.string "Oh, hello!\n"
|
||||
.string "You know those words?\p"
|
||||
.string "That means you must know about\n"
|
||||
.string "the MYSTERY EVENT.$"
|
||||
|
||||
Questionnaire_Text_YouCanAccessMysteryEvent::
|
||||
.string "Once you save your game, you can\n"
|
||||
.string "access the MYSTERY EVENT.$"
|
||||
|
||||
MysteryGift_Text_TheresATicketForYou::
|
||||
.string "Thank you for using the MYSTERY\n"
|
||||
.string "EVENT System.\p"
|
||||
.string "You must be {PLAYER}.\n"
|
||||
.string "There is a ticket here for you.$"
|
||||
|
||||
MysteryGift_Text_TryUsingItAtLilycovePort::
|
||||
.string "It appears to be for use at\n"
|
||||
.string "the LILYCOVE CITY port.\p"
|
||||
.string "Why not give it a try and see what\n"
|
||||
.string "it is about?$"
|
6
data/text/record_mix.inc
Normal file
6
data/text/record_mix.inc
Normal file
@ -0,0 +1,6 @@
|
||||
Text_WouldYouLikeToMixRecords:
|
||||
.string "Would you like to mix records with\n"
|
||||
.string "other TRAINERS?$"
|
||||
|
||||
Text_WeHopeToSeeYouAgain:
|
||||
.string "We hope to see you again!$"
|
33
data/text/save.inc
Normal file
33
data/text/save.inc
Normal file
@ -0,0 +1,33 @@
|
||||
.align 2
|
||||
gText_ConfirmSave::
|
||||
.string "Would you like to save the game?$"
|
||||
|
||||
gText_AlreadySavedFile::
|
||||
.string "There is already a saved file.\n"
|
||||
.string "Is it okay to overwrite it?$"
|
||||
|
||||
gText_SavingDontTurnOff::
|
||||
.string "SAVING…\n"
|
||||
.string "DON'T TURN OFF THE POWER.$"
|
||||
|
||||
gText_PlayerSavedGame::
|
||||
.string "{PLAYER} saved the game.$"
|
||||
|
||||
gText_DifferentSaveFile::
|
||||
.string "WARNING!\p"
|
||||
.string "There is a different game file that\n"
|
||||
.string "is already saved.\p"
|
||||
.string "If you save now, the other file's\n"
|
||||
.string "adventure, including items and\l"
|
||||
.string "POKéMON, will be entirely lost.\p"
|
||||
.string "Are you sure you want to save now\n"
|
||||
.string "and overwrite the other save file?$"
|
||||
|
||||
gText_SaveError::
|
||||
.string "Save error.\p"
|
||||
.string "Please exchange the\n"
|
||||
.string "backup memory.$"
|
||||
|
||||
gText_SavingDontTurnOffPower::
|
||||
.string "SAVING…\n"
|
||||
.string "DON'T TURN OFF THE POWER.$"
|
286
data/text/secret_base_trainers.inc
Normal file
286
data/text/secret_base_trainers.inc
Normal file
@ -0,0 +1,286 @@
|
||||
SecretBase_Text_Trainer0Intro:
|
||||
.string "Have you made a SECRET BASE already?\p"
|
||||
.string "I went here, there, everywhere before\n"
|
||||
.string "choosing this place.\p"
|
||||
.string "Since you're already here, how would\n"
|
||||
.string "you like to battle?$"
|
||||
|
||||
SecretBase_Text_Trainer0AcceptBattle:
|
||||
.string "Okay!\n"
|
||||
.string "Here we come!$"
|
||||
|
||||
SecretBase_Text_Trainer0DeclineBattle:
|
||||
.string "Hunh?\n"
|
||||
.string "Oh, you can't now…$"
|
||||
|
||||
SecretBase_Text_Trainer0Defeated::
|
||||
.string "Waaargh! You're too strong!\n"
|
||||
.string "About me losing… Please keep it secret!$"
|
||||
|
||||
SecretBase_Text_Trainer0PostBattle:
|
||||
.string "What do you think of my SECRET BASE?\n"
|
||||
.string "Come visit me again tomorrow.$"
|
||||
|
||||
SecretBase_Text_Trainer0PreChampion:
|
||||
.string "Have you made a SECRET BASE already?\p"
|
||||
.string "I went here, there, everywhere before\n"
|
||||
.string "choosing this place.\p"
|
||||
.string "Feel free to hang out!$"
|
||||
|
||||
SecretBase_Text_Trainer5Intro:
|
||||
.string "There're a lot of places where\n"
|
||||
.string "you can make a SECRET BASE.\p"
|
||||
.string "But I like this spot best.\n"
|
||||
.string "Don't you think it's nice?\p"
|
||||
.string "Oh, would you like to have a battle?$"
|
||||
|
||||
SecretBase_Text_Trainer5AcceptBattle:
|
||||
.string "Okay, here goes!$"
|
||||
|
||||
SecretBase_Text_Trainer5DeclineBattle:
|
||||
.string "Oh…\n"
|
||||
.string "You can't now, okay.$"
|
||||
|
||||
SecretBase_Text_Trainer5Defeated::
|
||||
.string "Hmmm… It's our loss…\n"
|
||||
.string "But don't tell anyone!\l"
|
||||
.string "It's a confidential secret!$"
|
||||
|
||||
SecretBase_Text_Trainer5PostBattle:
|
||||
.string "If you're in this area again,\n"
|
||||
.string "I hope you'll visit me.$"
|
||||
|
||||
SecretBase_Text_Trainer5PreChampion:
|
||||
.string "There're a lot of places where you can\n"
|
||||
.string "make a SECRET BASE.\p"
|
||||
.string "But I like this spot best.\n"
|
||||
.string "Don't you think it's nice?$"
|
||||
|
||||
SecretBase_Text_Trainer1Intro:
|
||||
.string "This is a popular spot.\n"
|
||||
.string "It's always taken.\p"
|
||||
.string "Oh! Were you thinking about\n"
|
||||
.string "taking this spot, too?\p"
|
||||
.string "I'll tell you what, you can have this\n"
|
||||
.string "spot if you can beat me.$"
|
||||
|
||||
SecretBase_Text_Trainer1AcceptBattle:
|
||||
.string "Okay!\n"
|
||||
.string "I'm going to defend my SECRET BASE!$"
|
||||
|
||||
SecretBase_Text_Trainer1DeclineBattle:
|
||||
.string "Hunh? Is that right?\n"
|
||||
.string "You're not interested in this spot?$"
|
||||
|
||||
SecretBase_Text_Trainer1Defeated::
|
||||
.string "I can't keep going!\n"
|
||||
.string "I surrender!$"
|
||||
|
||||
SecretBase_Text_Trainer1PostBattle:
|
||||
.string "Okay, when I move one day,\n"
|
||||
.string "this place will be yours!$"
|
||||
|
||||
SecretBase_Text_Trainer1PreChampion:
|
||||
.string "This is a popular spot.\n"
|
||||
.string "It's always taken.\p"
|
||||
.string "I waited a long time for it to open.\n"
|
||||
.string "I finally got to use it!$"
|
||||
|
||||
SecretBase_Text_Trainer6Intro:
|
||||
.string "Welcome to my POKéMON LAB.\p"
|
||||
.string "I carry out research on battling in\n"
|
||||
.string "secrecy.\p"
|
||||
.string "Would you like to see how strong I am?$"
|
||||
|
||||
SecretBase_Text_Trainer6AcceptBattle:
|
||||
.string "I'm going to go all out!$"
|
||||
|
||||
SecretBase_Text_Trainer6DeclineBattle:
|
||||
.string "Oh.\n"
|
||||
.string "Some other time, then!$"
|
||||
|
||||
SecretBase_Text_Trainer6Defeated::
|
||||
.string "Hmm… I've still got lots to learn.\n"
|
||||
.string "I have to study some more.$"
|
||||
|
||||
SecretBase_Text_Trainer6PostBattle:
|
||||
.string "Thanks for battling with me.\n"
|
||||
.string "Please come back again tomorrow.$"
|
||||
|
||||
SecretBase_Text_Trainer6PreChampion:
|
||||
.string "Welcome to my POKéMON LAB.\p"
|
||||
.string "I carry out research on battling in\n"
|
||||
.string "secrecy.$"
|
||||
|
||||
SecretBase_Text_Trainer2Intro:
|
||||
.string "A big mansion is nice, but I like this\n"
|
||||
.string "sort of place more.\p"
|
||||
.string "I like it because all kinds of people\n"
|
||||
.string "come visit me.\p"
|
||||
.string "So, how would you like a battle?$"
|
||||
|
||||
SecretBase_Text_Trainer2AcceptBattle:
|
||||
.string "That's the way!$"
|
||||
|
||||
SecretBase_Text_Trainer2DeclineBattle:
|
||||
.string "When you're ready, give me a shout!$"
|
||||
|
||||
SecretBase_Text_Trainer2Defeated::
|
||||
.string "Aww! Done in!\n"
|
||||
.string "But it's still fun to battle!$"
|
||||
|
||||
SecretBase_Text_Trainer2PostBattle:
|
||||
.string "Well, anyway, I should go buy some\n"
|
||||
.string "decorations and furniture.\p"
|
||||
.string "I want my SECRET BASE to be a place\n"
|
||||
.string "other people can enjoy.$"
|
||||
|
||||
SecretBase_Text_Trainer2PreChampion:
|
||||
.string "A big mansion is nice, but I like this\n"
|
||||
.string "sort of place more.\p"
|
||||
.string "I like it because all kinds of people\n"
|
||||
.string "come visit me.$"
|
||||
|
||||
SecretBase_Text_Trainer7Intro:
|
||||
.string "I simply adore shopping for decorations\n"
|
||||
.string "and furniture.\p"
|
||||
.string "I also love raising POKéMON just\n"
|
||||
.string "as much.\p"
|
||||
.string "If you would be so kind, will you battle\n"
|
||||
.string "with my POKéMON?$"
|
||||
|
||||
SecretBase_Text_Trainer7AcceptBattle:
|
||||
.string "Thank you.\n"
|
||||
.string "Shall we begin?$"
|
||||
|
||||
SecretBase_Text_Trainer7DeclineBattle:
|
||||
.string "Oh.\n"
|
||||
.string "How disappointing…$"
|
||||
|
||||
SecretBase_Text_Trainer7Defeated::
|
||||
.string "I concede…$"
|
||||
|
||||
SecretBase_Text_Trainer7PostBattle:
|
||||
.string "That was all in good fun!\n"
|
||||
.string "I should go enjoy shopping now.$"
|
||||
|
||||
SecretBase_Text_Trainer7PreChampion:
|
||||
.string "I simply adore shopping for decorations\n"
|
||||
.string "and furniture.\p"
|
||||
.string "I also love raising POKéMON just\n"
|
||||
.string "as much.$"
|
||||
|
||||
SecretBase_Text_Trainer3Intro:
|
||||
.string "Some people make their SECRET BASES in\n"
|
||||
.string "hard-to-find places.\l"
|
||||
.string "Do they want to just lie low?\p"
|
||||
.string "But since you found me, how about we\n"
|
||||
.string "have a battle?$"
|
||||
|
||||
SecretBase_Text_Trainer3AcceptBattle:
|
||||
.string "I'm not going down easily!$"
|
||||
|
||||
SecretBase_Text_Trainer3DeclineBattle:
|
||||
.string "Oh… Are you maybe tired from searching\n"
|
||||
.string "for this place?$"
|
||||
|
||||
SecretBase_Text_Trainer3Defeated::
|
||||
.string "I went down…$"
|
||||
|
||||
SecretBase_Text_Trainer3PostBattle:
|
||||
.string "Where's your SECRET BASE?\n"
|
||||
.string "I should go visit you there.$"
|
||||
|
||||
SecretBase_Text_Trainer3PreChampion:
|
||||
.string "Some people make their SECRET BASES in\n"
|
||||
.string "hard-to-find places.\l"
|
||||
.string "Do they want to just lie low?$"
|
||||
|
||||
SecretBase_Text_Trainer8Intro:
|
||||
.string "People have told me that you can get\n"
|
||||
.string "decorations in several ways.\p"
|
||||
.string "We should have a race to see who can\n"
|
||||
.string "get nicer decorations and furniture!\p"
|
||||
.string "In the meantime, want to battle?$"
|
||||
|
||||
SecretBase_Text_Trainer8AcceptBattle:
|
||||
.string "This is my SECRET BASE.\n"
|
||||
.string "I can't lose!$"
|
||||
|
||||
SecretBase_Text_Trainer8DeclineBattle:
|
||||
.string "I'll battle with you anytime.$"
|
||||
|
||||
SecretBase_Text_Trainer8Defeated::
|
||||
.string "Huh?\n"
|
||||
.string "Did I just lose?$"
|
||||
|
||||
SecretBase_Text_Trainer8PostBattle:
|
||||
.string "I won't lose at collecting decorations.\n"
|
||||
.string "Come visit again!$"
|
||||
|
||||
SecretBase_Text_Trainer8PreChampion:
|
||||
.string "People have told me that you can get\n"
|
||||
.string "decorations in several ways.\p"
|
||||
.string "We should have a race to see who can\n"
|
||||
.string "get nicer decorations and furniture!$"
|
||||
|
||||
SecretBase_Text_Trainer4Intro:
|
||||
.string "I found a spot I liked, and I did it up\n"
|
||||
.string "with my favorite decorations.\p"
|
||||
.string "I raise my favorite POKéMON and grow\n"
|
||||
.string "stronger with it.\p"
|
||||
.string "That's what I do.\n"
|
||||
.string "Want to battle with me?$"
|
||||
|
||||
SecretBase_Text_Trainer4AcceptBattle:
|
||||
.string "Show me what you're made of!$"
|
||||
|
||||
SecretBase_Text_Trainer4DeclineBattle:
|
||||
.string "I guess there are times when you're not\n"
|
||||
.string "into it.$"
|
||||
|
||||
SecretBase_Text_Trainer4Defeated::
|
||||
.string "I know exactly what you're made of now.$"
|
||||
|
||||
SecretBase_Text_Trainer4PostBattle:
|
||||
.string "We can both become stronger.\n"
|
||||
.string "Let's keep at it!$"
|
||||
|
||||
SecretBase_Text_Trainer4PreChampion:
|
||||
.string "I found a spot I liked, and I did it up\n"
|
||||
.string "with my favorite decorations.\p"
|
||||
.string "I raise my favorite POKéMON and grow\n"
|
||||
.string "stronger with it.\p"
|
||||
.string "Every day is a great day.$"
|
||||
|
||||
SecretBase_Text_Trainer9Intro:
|
||||
.string "You can learn a lot about the taste\n"
|
||||
.string "and sense of people by the kinds of\l"
|
||||
.string "decorations they have, and how they\l"
|
||||
.string "display them.\p"
|
||||
.string "What do you think of my taste?\n"
|
||||
.string "Are you speechless?\p"
|
||||
.string "Want to see my taste in battling?$"
|
||||
|
||||
SecretBase_Text_Trainer9AcceptBattle:
|
||||
.string "There's no holding back!$"
|
||||
|
||||
SecretBase_Text_Trainer9DeclineBattle:
|
||||
.string "I'll be happy to demonstrate my style\n"
|
||||
.string "anytime.$"
|
||||
|
||||
SecretBase_Text_Trainer9Defeated::
|
||||
.string "You're supremely talented!\n"
|
||||
.string "Your power seems to be limitless…$"
|
||||
|
||||
SecretBase_Text_Trainer9PostBattle:
|
||||
.string "What did you think of my style?\n"
|
||||
.string "I'll keep on polishing it!$"
|
||||
|
||||
SecretBase_Text_Trainer9PreChampion:
|
||||
.string "You can learn a lot about the taste\n"
|
||||
.string "and sense of people by the kinds of\l"
|
||||
.string "decorations they have, and how they\l"
|
||||
.string "display them.\p"
|
||||
.string "What do you think of my taste?\n"
|
||||
.string "Are you speechless?$"
|
53
data/text/shoal_cave.inc
Normal file
53
data/text/shoal_cave.inc
Normal file
@ -0,0 +1,53 @@
|
||||
ShoalCave_LowTideEntranceRoom_Text_AreYouPlanningOnGoingInThere:
|
||||
.string "Are you planning on going deep\n"
|
||||
.string "in there?\p"
|
||||
.string "How about bringing me back some\n"
|
||||
.string "SHOAL SALT and SHOAL SHELLS?\p"
|
||||
.string "I can make you something good if\n"
|
||||
.string "you bring me the ingredients.$"
|
||||
|
||||
ShoalCave_LowTideEntranceRoom_Text_BringMe4ShoalSaltAndShells:
|
||||
.string "If you bring me four each of the\n"
|
||||
.string "SHOAL SALT and SHOAL SHELLS,\l"
|
||||
.string "I can make you a SHELL BELL…\p"
|
||||
.string "You can get those ingredients\n"
|
||||
.string "every day.$"
|
||||
|
||||
ShoalCave_LowTideEntranceRoom_Text_WouldYouLikeShellBell:
|
||||
.string "Oh, hey! SHOAL SALT and SHOAL SHELLS!\n"
|
||||
.string "And enough of them, too!\p"
|
||||
.string "Would you like me to make you\n"
|
||||
.string "a SHELL BELL with them?$"
|
||||
|
||||
ShoalCave_LowTideEntranceRoom_Text_MakeShellBellRightAway:
|
||||
.string "All righty, then! I'll make you\n"
|
||||
.string "a SHELL BELL right away.\p"
|
||||
.string "… … … … … … … …\n"
|
||||
.string "… … … … … … … …\p"
|
||||
.string "There! Done!$"
|
||||
|
||||
ShoalCave_LowTideEntranceRoom_Text_ExplainShellBell:
|
||||
.string "Have a POKéMON hold on to that.\n"
|
||||
.string "It'll love it, that's for certain.\p"
|
||||
.string "Why, the SHELL BELL's chime…\n"
|
||||
.string "It's simply sublime!\p"
|
||||
.string "You can get its ingredients every day,\n"
|
||||
.string "so I can make you more.$"
|
||||
|
||||
ShoalCave_LowTideEntranceRoom_Text_WantedToMakeShellBell:
|
||||
.string "Oh… Is that so…\n"
|
||||
.string "I wanted to make a SHELL BELL…$"
|
||||
|
||||
ShoalCave_LowTideEntranceRoom_Text_NoSpaceInYourBag:
|
||||
.string "You don't have space in your BAG\n"
|
||||
.string "if I were to make it for you.\p"
|
||||
.string "You should make room and come back\n"
|
||||
.string "for a SHELL BELL.$"
|
||||
|
||||
ShoalCave_Text_WasShoalSaltNowNothing:
|
||||
.string "There was some SHOAL SALT here.\n"
|
||||
.string "But, there's nothing here now.$"
|
||||
|
||||
ShoalCave_Text_WasShoallShellNowNothing:
|
||||
.string "There was a SHOAL SHELL here.\n"
|
||||
.string "But, there's nothing here now.$"
|
5
data/text/surf.inc
Normal file
5
data/text/surf.inc
Normal file
@ -0,0 +1,5 @@
|
||||
gText_WantToUseSurf::
|
||||
.string "The water is dyed a deep blue…\nWould you like to SURF?$"
|
||||
|
||||
gText_PlayerUsedSurf::
|
||||
.string "{STR_VAR_1} used SURF!$"
|
4781
data/text/trainers.inc
Normal file
4781
data/text/trainers.inc
Normal file
@ -0,0 +1,4781 @@
|
||||
Route102_Text_CalvinIntro:
|
||||
.string "If you have POKéMON with you, then\n"
|
||||
.string "you're an official POKéMON TRAINER!\l"
|
||||
.string "You can't say no to my challenge!$"
|
||||
|
||||
Route102_Text_CalvinDefeated:
|
||||
.string "Arrgh, I lost…\n"
|
||||
.string "I should have trained mine more…$"
|
||||
|
||||
Route102_Text_CalvinPostBattle:
|
||||
.string "Listen, you. If you're strong,\n"
|
||||
.string "you should have told me before!$"
|
||||
|
||||
Route102_Text_CalvinRegister:
|
||||
.string "I've been working hard at this since\n"
|
||||
.string "I saw you before.\p"
|
||||
.string "I'd like to battle you again, so can\n"
|
||||
.string "you register me in your POKéNAV?$"
|
||||
|
||||
Route102_Text_CalvinRegisterShort:
|
||||
.string "I'd like to battle you again, so can\n"
|
||||
.string "you register me in your POKéNAV?$"
|
||||
|
||||
Route102_Text_CalvinRematchIntro:
|
||||
.string "Ever since I lost to you, I desperately\n"
|
||||
.string "trained my POKéMON.\l"
|
||||
.string "You can't say no to my challenge!$"
|
||||
|
||||
Route102_Text_CalvinRematchDefeated:
|
||||
.string "Arrgh, I lost…\n"
|
||||
.string "Is my training method not right?$"
|
||||
|
||||
Route102_Text_CalvinRematchPostBattle:
|
||||
.string "If you're going to get stronger,\n"
|
||||
.string "I'll get stronger, too.$"
|
||||
|
||||
Route102_Text_AllenIntro:
|
||||
.string "Did you just become a TRAINER?\n"
|
||||
.string "We're both beginners!$"
|
||||
|
||||
Route102_Text_AllenDefeated:
|
||||
.string "I called you because I thought\n"
|
||||
.string "I could beat you…$"
|
||||
|
||||
Route102_Text_AllenPostBattle:
|
||||
.string "I haven't won once yet…\n"
|
||||
.string "I wish I would win soon…$"
|
||||
|
||||
Route102_Text_RickIntro:
|
||||
.string "Hahah! Our eyes met!\n"
|
||||
.string "I'll take you on with my BUG POKéMON!$"
|
||||
|
||||
Route102_Text_RickDefeated:
|
||||
.string "Ow! Down and out!$"
|
||||
|
||||
Route102_Text_RickPostBattle:
|
||||
.string "If you lock eyes with a TRAINER,\n"
|
||||
.string "you have to challenge! It's a rule!$"
|
||||
|
||||
Route102_Text_TianaIntro:
|
||||
.string "I'm going to keep winning and aim\n"
|
||||
.string "to be the best TRAINER.\p"
|
||||
.string "Help me further my career!$"
|
||||
|
||||
Route102_Text_TianaDefeated:
|
||||
.string "I ended up furthering your career…$"
|
||||
|
||||
Route102_Text_TianaPostBattle:
|
||||
.string "To keep winning my way up, I see that\n"
|
||||
.string "I have to catch more POKéMON.$"
|
||||
|
||||
Route103_Text_DaisyIntro:
|
||||
.string "Did you feel the tug of our\n"
|
||||
.string "soul-soothing fragrance?$"
|
||||
|
||||
Route103_Text_DaisyDefeated:
|
||||
.string "You weren't led astray by our aroma…$"
|
||||
|
||||
Route103_Text_DaisyPostBattle:
|
||||
.string "Aromatherapy is a form of mental\n"
|
||||
.string "healing that works with fragrances.$"
|
||||
|
||||
Route103_Text_AmyIntro:
|
||||
.string "AMY: I'm AMY.\n"
|
||||
.string "And this is my little sister LIV.\l"
|
||||
.string "We battle together!$"
|
||||
|
||||
Route103_Text_AmyDefeated:
|
||||
.string "AMY: Uh-oh, we lost.$"
|
||||
|
||||
Route103_Text_AmyPostBattle:
|
||||
.string "AMY: You have to think about all\n"
|
||||
.string "kinds of things when you're battling\l"
|
||||
.string "against two TRAINERS.$"
|
||||
|
||||
Route103_Text_AmyNotEnoughPokemon:
|
||||
.string "AMY: Uh-oh, you have only one\n"
|
||||
.string "POKéMON with you.\l"
|
||||
.string "You can't battle us like that.$"
|
||||
|
||||
Route103_Text_LivIntro:
|
||||
.string "LIV: We battle together as one\n"
|
||||
.string "team.$"
|
||||
|
||||
Route103_Text_LivDefeated:
|
||||
.string "LIV: Oh, we lost, big sister…$"
|
||||
|
||||
Route103_Text_LivPostBattle:
|
||||
.string "LIV: We work perfectly together,\n"
|
||||
.string "me and my big sister…\p"
|
||||
.string "But we still lost…$"
|
||||
|
||||
Route103_Text_AmyLivRegister:
|
||||
.string "LIV: Really, we're a lot better…\n"
|
||||
.string "It's true! We'll show you next time!$"
|
||||
|
||||
Route103_Text_LivNotEnoughPokemon:
|
||||
.string "LIV: If you want to battle us,\n"
|
||||
.string "you have to have two POKéMON!\l"
|
||||
.string "It's not fair if you don't!$"
|
||||
|
||||
Route103_Text_AmyRematchIntro:
|
||||
.string "AMY: I'm AMY.\n"
|
||||
.string "And this is my little sister LIV.\l"
|
||||
.string "We battle together!$"
|
||||
|
||||
Route103_Text_AmyRematchDefeated:
|
||||
.string "AMY: Aww, boo!\n"
|
||||
.string "We couldn't win again…$"
|
||||
|
||||
Route103_Text_AmyRematchPostBattle:
|
||||
.string "AMY: You have to think about all\n"
|
||||
.string "kinds of things when you're battling\l"
|
||||
.string "against two TRAINERS.$"
|
||||
|
||||
Route103_Text_AmyRematchNotEnoughPokemon:
|
||||
.string "AMY: Uh-oh, you have only one\n"
|
||||
.string "POKéMON with you.\l"
|
||||
.string "You can't battle us like that.$"
|
||||
|
||||
Route103_Text_LivRematchIntro:
|
||||
.string "LIV: We battle together as one\n"
|
||||
.string "team.$"
|
||||
|
||||
Route103_Text_LivRematchDefeated:
|
||||
.string "LIV: Awww, we lost again…\n"
|
||||
.string "Big sister…$"
|
||||
|
||||
Route103_Text_LivRematchPostBattle:
|
||||
.string "LIV: We work perfectly together,\n"
|
||||
.string "me and my big sister…\p"
|
||||
.string "But why did we lose again?$"
|
||||
|
||||
Route103_Text_LivRematchNotEnoughPokemon:
|
||||
.string "LIV: If you want to battle us, you\n"
|
||||
.string "have to have two POKéMON!\l"
|
||||
.string "It's not fair if you don't!$"
|
||||
|
||||
Route103_Text_AndrewIntro:
|
||||
.string "Gah! My fishing line's all snarled up!\n"
|
||||
.string "I'm getting frustrated and mean!\l"
|
||||
.string "That's it! Battle me!$"
|
||||
|
||||
Route103_Text_AndrewDefeated:
|
||||
.string "Gah! Lost it!\n"
|
||||
.string "I'm even more annoyed now!$"
|
||||
|
||||
Route103_Text_AndrewPostBattle:
|
||||
.string "Gah, I'm still boiling mad…\n"
|
||||
.string "Grrrrr…$"
|
||||
|
||||
Route103_Text_MiguelIntro:
|
||||
.string "My POKéMON is delightfully adorable!\n"
|
||||
.string "Don't be shy--I'll show you!$"
|
||||
|
||||
Route103_Text_MiguelDefeated:
|
||||
.string "Oh, my gosh!\n"
|
||||
.string "My darling POKéMON!$"
|
||||
|
||||
Route103_Text_MiguelPostBattle:
|
||||
.string "My delightful POKéMON looks darling\n"
|
||||
.string "even when it's fainted!$"
|
||||
|
||||
Route103_Text_MiguelRegister:
|
||||
.string "I'll get you to come out and look in\n"
|
||||
.string "on my delightful POKéMON again!$"
|
||||
|
||||
Route103_Text_MiguelRematchIntro:
|
||||
.string "Hi, you! My delightfully adorable\n"
|
||||
.string "POKéMON has become more darling!$"
|
||||
|
||||
Route103_Text_MiguelRematchDefeated:
|
||||
.string "Oh!\n"
|
||||
.string "My darling POKéMON!$"
|
||||
|
||||
Route103_Text_MiguelRematchPostBattle:
|
||||
.string "The more I spend time with it,\n"
|
||||
.string "the more adorable my POKéMON becomes.$"
|
||||
|
||||
Route103_Text_PeteIntro:
|
||||
.string "This sort of distance…\n"
|
||||
.string "You should just swim it!$"
|
||||
|
||||
Route103_Text_PeteDefeated:
|
||||
.string "Oh, that's good going!$"
|
||||
|
||||
Route103_Text_PetePostBattle:
|
||||
.string "Oh, I understand where you're coming\n"
|
||||
.string "from now.\p"
|
||||
.string "If I had a POKéMON that trusty,\n"
|
||||
.string "I'd want to SURF on it, too!$"
|
||||
|
||||
Route103_Text_IsabelleIntro:
|
||||
.string "Watch where you're going!\n"
|
||||
.string "We're going to crash!$"
|
||||
|
||||
Route103_Text_IsabelleDefeated:
|
||||
.string "Groan…$"
|
||||
|
||||
Route103_Text_IsabellePostBattle:
|
||||
.string "I'm a poor swimmer so I was practicing…\n"
|
||||
.string "Sorry for almost crashing into you.$"
|
||||
|
||||
Route103_Text_RhettIntro:
|
||||
.string "Whoa!\n"
|
||||
.string "How'd you get into a space this small?$"
|
||||
|
||||
Route103_Text_RhettDefeated:
|
||||
.string "Whoa!\n"
|
||||
.string "The kid can rock!$"
|
||||
|
||||
Route103_Text_RhettPostBattle:
|
||||
.string "Do you like cramped quarters\n"
|
||||
.string "like this?$"
|
||||
|
||||
Route103_Text_MarcosIntro:
|
||||
.string "Did my guitar's wailing draw you in?$"
|
||||
|
||||
Route103_Text_MarcosDefeated:
|
||||
.string "My one-man show is ruined…$"
|
||||
|
||||
Route103_Text_MarcosPostBattle:
|
||||
.string "I was playing my guitar where few\n"
|
||||
.string "people were around, but a lot of fans\l"
|
||||
.string "have gathered.\p"
|
||||
.string "Heh, maybe I should turn pro.$"
|
||||
|
||||
Route104_Text_GinaIntro:
|
||||
.string "GINA: Okay, let's battle with our\n"
|
||||
.string "POKéMON!$"
|
||||
|
||||
Route104_Text_GinaDefeat:
|
||||
.string "GINA: Losing upsets me!$"
|
||||
|
||||
Route104_Text_GinaPostBattle:
|
||||
.string "GINA: You are strong!\n"
|
||||
.string "We have to train lots more!$"
|
||||
|
||||
Route104_Text_GinaNotEnoughMons:
|
||||
.string "GINA: Oh? Only one POKéMON?\n"
|
||||
.string "Then, we don't battle with you.\p"
|
||||
.string "If there's only one POKéMON, it will\n"
|
||||
.string "be lonesome. That's not nice.$"
|
||||
|
||||
Route104_Text_MiaIntro:
|
||||
.string "MIA: We are twins, so we battle\n"
|
||||
.string "POKéMON together.$"
|
||||
|
||||
Route104_Text_MiaDefeat:
|
||||
.string "MIA: We battled together, but we\n"
|
||||
.string "both lost…$"
|
||||
|
||||
Route104_Text_MiaPostBattle:
|
||||
.string "MIA: We will train our POKéMON more\n"
|
||||
.string "and be strong like you.$"
|
||||
|
||||
Route104_Text_MiaNotEnoughMons:
|
||||
.string "MIA: You want to battle with us?\p"
|
||||
.string "It's a big no-no if you don't have two\n"
|
||||
.string "POKéMON with you.\l"
|
||||
.string "We're too strong for you!$"
|
||||
|
||||
Route104_Text_IvanIntro:
|
||||
.string "Why keep it a secret?\n"
|
||||
.string "I'm the WATER POKéMON expert!\p"
|
||||
.string "Huh?\n"
|
||||
.string "You don't know me?$"
|
||||
|
||||
Route104_Text_IvanDefeat:
|
||||
.string "I thought I wasn't too bad, if I may\n"
|
||||
.string "say so, but I guess not… Bleah…$"
|
||||
|
||||
Route104_Text_IvanPostBattle:
|
||||
.string "I got too into fishing.\n"
|
||||
.string "I forgot I had to raise my POKéMON…$"
|
||||
|
||||
Route104_Text_BillyIntro:
|
||||
.string "Leaving footprints in the sand is\n"
|
||||
.string "so fun!$"
|
||||
|
||||
Route104_Text_BillyDefeat:
|
||||
.string "Waah! I got sand in my runners!\n"
|
||||
.string "They're all gritty!$"
|
||||
|
||||
Route104_Text_BillyPostBattle:
|
||||
.string "I want to leave my footprints in\n"
|
||||
.string "the sand everywhere, but they\l"
|
||||
.string "disappear quickly…$"
|
||||
|
||||
Route104_Text_HaleyIntro:
|
||||
.string "Should I…\n"
|
||||
.string "Or shouldn't I?\p"
|
||||
.string "Okay, sure, I will battle!$"
|
||||
|
||||
Route104_Text_HaleyDefeat:
|
||||
.string "I shouldn't have battled…$"
|
||||
|
||||
Route104_Text_HaleyPostBattle:
|
||||
.string "If you're faced with a decision and\n"
|
||||
.string "you let someone else choose for you,\l"
|
||||
.string "you will regret it, however things\l"
|
||||
.string "turn out.$"
|
||||
|
||||
Route104_Text_HaleyRegister1:
|
||||
.string "You're strong, but should I register\n"
|
||||
.string "you in my POKéNAV?\l"
|
||||
.string "Maybe I shouldn't…\p"
|
||||
.string "Okay, sure, I will register you!$"
|
||||
|
||||
Route104_Text_HaleyRegister2:
|
||||
.string "You're strong, but should I register\n"
|
||||
.string "you in my POKéNAV?\l"
|
||||
.string "Maybe I shouldn't…\p"
|
||||
.string "Okay, sure, I will register you!$"
|
||||
|
||||
Route104_Text_HaleyRematchIntro:
|
||||
.string "Come on, battle with me!$"
|
||||
|
||||
Route104_Text_HaleyRematchDefeat:
|
||||
.string "Ohh…\n"
|
||||
.string "I thought I could win…$"
|
||||
|
||||
Route104_Text_HaleyPostRematch:
|
||||
.string "I made the decision to battle, so\n"
|
||||
.string "I can accept this loss with grace.\p"
|
||||
.string "I am still upset about losing!$"
|
||||
|
||||
Route104_Text_WinstonIntro:
|
||||
.string "Oh, sure, I'll accept your challenge.\n"
|
||||
.string "I have a lot of money.$"
|
||||
|
||||
Route104_Text_WinstonDefeat:
|
||||
.string "Why couldn't I win?$"
|
||||
|
||||
Route104_Text_WinstonPostBattle:
|
||||
.string "There are some things money can't buy.\n"
|
||||
.string "That's POKéMON…$"
|
||||
|
||||
Route104_Text_WinstonRegister1:
|
||||
.string "Hm?\n"
|
||||
.string "Ah, you've obtained a POKéNAV.\p"
|
||||
.string "I will gladly register you.\n"
|
||||
.string "After all, I have plenty of money.$"
|
||||
|
||||
Route104_Text_WinstonRegister2:
|
||||
.string "Hm?\n"
|
||||
.string "Ah, you've obtained a POKéNAV.\p"
|
||||
.string "I will gladly register you.\n"
|
||||
.string "After all, I have plenty of money.$"
|
||||
|
||||
Route104_Text_WinstonRematchIntro:
|
||||
.string "After I lost to you, I learned a bunch\n"
|
||||
.string "of things about POKéMON.$"
|
||||
|
||||
Route104_Text_WinstonRematchDefeat:
|
||||
.string "I lost again?\n"
|
||||
.string "Why couldn't I win?$"
|
||||
|
||||
Route104_Text_WinstonPostRematch:
|
||||
.string "I'm fabulously wealthy, but I can't\n"
|
||||
.string "seem to win at POKéMON…\p"
|
||||
.string "It's so deep, the world of POKéMON…$"
|
||||
|
||||
Route104_Text_CindyIntro:
|
||||
.string "We must have been fated to meet.\n"
|
||||
.string "May I ask you for a battle?$"
|
||||
|
||||
Route104_Text_CindyDefeat:
|
||||
.string "Oh, my!$"
|
||||
|
||||
Route104_Text_CindyPostBattle:
|
||||
.string "“Hello” is the beginning of “good-bye.”\n"
|
||||
.string "I hope we meet again.$"
|
||||
|
||||
Route104_Text_CindyRegister1:
|
||||
.string "Hello, we meet again.\p"
|
||||
.string "We seem to be drawn together. Let's\n"
|
||||
.string "register each other in our POKéNAVS.$"
|
||||
|
||||
Route104_Text_CindyRegister2:
|
||||
.string "We should commemorate how we seem\n"
|
||||
.string "to be drawn to each other.\p"
|
||||
.string "Let's register each other in our\n"
|
||||
.string "POKéNAVS.$"
|
||||
|
||||
Route104_Text_CindyRematchIntro:
|
||||
.string "Hello, we meet again.\n"
|
||||
.string "May I ask you for a battle?$"
|
||||
|
||||
Route104_Text_CindyRematchDefeat:
|
||||
.string "Oh, my…\n"
|
||||
.string "I did the best that I could…$"
|
||||
|
||||
Route104_Text_CindyPostRematch:
|
||||
.string "“Hello” is the beginning of “good-bye.”\n"
|
||||
.string "I hope we meet again.$"
|
||||
|
||||
Route104_Text_DarianIntro:
|
||||
.string "I fished up a tough-looking POKéMON!\p"
|
||||
.string "It has this magical quality to it!\n"
|
||||
.string "It surely looks tough, yes it does!$"
|
||||
|
||||
Route104_Text_DarianDefeat:
|
||||
.string "What the…$"
|
||||
|
||||
Route104_Text_DarianPostBattle:
|
||||
.string "Hey, MAGIKARP, you sure don't live up\n"
|
||||
.string "to your name, do you?$"
|
||||
|
||||
Route105_Text_FosterIntro:
|
||||
.string "There's supposed to be a mystical\n"
|
||||
.string "rock around here.\l"
|
||||
.string "Do you know anything about it?$"
|
||||
|
||||
Route105_Text_FosterDefeated:
|
||||
.string "I was thinking too much about that\n"
|
||||
.string "rock, while my POKéMON remained weak…$"
|
||||
|
||||
Route105_Text_FosterPostBattle:
|
||||
.string "I can spend hours and hours staring\n"
|
||||
.string "at a nice rock without growing bored.$"
|
||||
|
||||
Route105_Text_LuisIntro:
|
||||
.string "Whew! I was worried that a kid was\n"
|
||||
.string "drowning when I saw you.\p"
|
||||
.string "You seem to be okay, so what do you\n"
|
||||
.string "say to a battle?$"
|
||||
|
||||
Route105_Text_LuisDefeated:
|
||||
.string "Glub… Glub…$"
|
||||
|
||||
Route105_Text_LuisPostBattle:
|
||||
.string "If you are drowning, the signal is to\n"
|
||||
.string "wave one arm toward the beach.$"
|
||||
|
||||
Route105_Text_DominikIntro:
|
||||
.string "Swimming the deep blue sea…\n"
|
||||
.string "It feels the greatest!$"
|
||||
|
||||
Route105_Text_DominikDefeated:
|
||||
.string "I lost…\n"
|
||||
.string "Now I'm feeling blue…$"
|
||||
|
||||
Route105_Text_DominikPostBattle:
|
||||
.string "Why is the sea blue?\p"
|
||||
.string "I learned about that at the MUSEUM in\n"
|
||||
.string "SLATEPORT, but I forgot.$"
|
||||
|
||||
Route105_Text_BeverlyIntro:
|
||||
.string "My body feels lighter in the water.\n"
|
||||
.string "It's as if I've gotten slimmer!$"
|
||||
|
||||
Route105_Text_BeverlyDefeated:
|
||||
.string "I'm floating…$"
|
||||
|
||||
Route105_Text_PostBattle:
|
||||
.string "Your body weight is reduced to just\n"
|
||||
.string "one tenth in the water.\p"
|
||||
.string "That would make me…\n"
|
||||
.string "Whoops! I'm not telling you my weight!$"
|
||||
|
||||
Route105_Text_ImaniIntro:
|
||||
.string "The blue, blue sky…\n"
|
||||
.string "The vast sea…\l"
|
||||
.string "It's so peaceful…$"
|
||||
|
||||
Route105_Text_ImaniDefeated:
|
||||
.string "I lost while I was lounging!$"
|
||||
|
||||
Route105_Text_ImaniPostBattle:
|
||||
.string "I want to be told I'm relaxing to be\n"
|
||||
.string "with. Giggle.$"
|
||||
|
||||
Route105_Text_AndresIntro:
|
||||
.string "I'm convinced that the sea keeps\n"
|
||||
.string "secrets from us.$"
|
||||
|
||||
Route105_Text_AndresDefeated:
|
||||
.string "Yes…\n"
|
||||
.string "I am no good at battling…$"
|
||||
|
||||
Route105_Text_AndresPostBattle:
|
||||
.string "I'm sure there are many secrets to be\n"
|
||||
.string "discovered in the world's seas.\p"
|
||||
.string "I mean to find them all!$"
|
||||
|
||||
Route105_Text_AndresRegister:
|
||||
.string "Huh? I'm so weak, but you're willing\n"
|
||||
.string "to register me in your POKéNAV?$"
|
||||
|
||||
Route105_Text_AndresRematchIntro:
|
||||
.string "I've told you that I'm weak…\n"
|
||||
.string "Are you sure you want to do this?$"
|
||||
|
||||
Route105_Text_AndresRematchDefeated:
|
||||
.string "Yes…\n"
|
||||
.string "I didn't think I could win.$"
|
||||
|
||||
Route105_Text_AndresRematchPostBattle:
|
||||
.string "I may be weak at battling, but my\n"
|
||||
.string "drive to explore can't be bested.\p"
|
||||
.string "I will travel the seas all around\n"
|
||||
.string "the world!$"
|
||||
|
||||
Route105_Text_JosueIntro:
|
||||
.string "I'm exhausted from swimming.\n"
|
||||
.string "I'm just not used to it.\p"
|
||||
.string "I need a battle for a change of pace!$"
|
||||
|
||||
Route105_Text_JosueDefeated:
|
||||
.string "I lost because I battled at sea.$"
|
||||
|
||||
Route105_Text_JosuePostBattle:
|
||||
.string "Yeah, for me, the sky is a much better\n"
|
||||
.string "match than the sea.$"
|
||||
|
||||
Route106_Text_ElliotIntro:
|
||||
.string "Which do you prefer, fishing in the\n"
|
||||
.string "sea or a stream?$"
|
||||
|
||||
Route106_Text_ElliotDefeated:
|
||||
.string "Like in deep-sea fishing, I lost\n"
|
||||
.string "spectacularly!$"
|
||||
|
||||
Route106_Text_ElliotPostBattle:
|
||||
.string "Fishing is the greatest whether it's\n"
|
||||
.string "in the sea or a stream.\l"
|
||||
.string "You agree with me, right?$"
|
||||
|
||||
Route106_Text_ElliotRegister:
|
||||
.string "Fishing's great, but so is battling.\n"
|
||||
.string "If you don't mind, can we meet again?$"
|
||||
|
||||
Route106_Text_ElliotRematchIntro:
|
||||
.string "I caught a bunch of POKéMON fishing.\n"
|
||||
.string "I'll show you an impressive battle!$"
|
||||
|
||||
Route106_Text_ElliotRematchDefeated:
|
||||
.string "I lost again spectacularly!$"
|
||||
|
||||
Route106_Text_ElliotRematchPostBattle:
|
||||
.string "Win or lose, POKéMON are the greatest!\n"
|
||||
.string "You agree with me, right?$"
|
||||
|
||||
Route106_Text_NedIntro:
|
||||
.string "What do people do if they need to go\n"
|
||||
.string "to a washroom?\p"
|
||||
.string "What if my ROD hooks a big one while\n"
|
||||
.string "I'm in the washroom? I just can't go…$"
|
||||
|
||||
Route106_Text_NedDefeated:
|
||||
.string "I lost because I'm trying to not go\n"
|
||||
.string "to the washroom…$"
|
||||
|
||||
Route106_Text_NedPostBattle:
|
||||
.string "Oh, no! I've got this feeling I'll hook\n"
|
||||
.string "a big one!$"
|
||||
|
||||
Route106_Text_DouglasIntro:
|
||||
.string "Hahahah! I'm a lousy runner, but in\n"
|
||||
.string "the water you can't catch me!$"
|
||||
|
||||
Route106_Text_DouglasDefeated:
|
||||
.string "I give up!$"
|
||||
|
||||
Route106_Text_DouglasPostBattle:
|
||||
.string "I wouldn't lose in a swim race…$"
|
||||
|
||||
Route106_Text_KylaIntro:
|
||||
.string "The sea is my backyard. I'm not going\n"
|
||||
.string "to take it easy because you're a kid!$"
|
||||
|
||||
Route106_Text_KylaDefeated:
|
||||
.string "Did you take it easy on me by any\n"
|
||||
.string "chance?$"
|
||||
|
||||
Route106_Text_KylaPostBattle:
|
||||
.string "Drifting along with the waves…\n"
|
||||
.string "I love it! Why don't you give it a try?$"
|
||||
|
||||
Route107_Text_DarrinIntro:
|
||||
.string "Yawn…\p"
|
||||
.string "I must have drifted off to sleep while\n"
|
||||
.string "I was drifting in the waves.$"
|
||||
|
||||
Route107_Text_DarrinDefeated:
|
||||
.string "Ahaha, I lost…\n"
|
||||
.string "I'll take a snooze, I think…$"
|
||||
|
||||
Route107_Text_DarrinPostBattle:
|
||||
.string "Floating and being rocked by\n"
|
||||
.string "the waves--it's like sleeping in\l"
|
||||
.string "a plush, comfy bed.$"
|
||||
|
||||
Route107_Text_TonyIntro:
|
||||
.string "The sea is like my backyard.\n"
|
||||
.string "Let's battle!$"
|
||||
|
||||
Route107_Text_TonyDefeated:
|
||||
.string "I lost on my home field…\n"
|
||||
.string "I'm in shock!$"
|
||||
|
||||
Route107_Text_TonyPostBattle:
|
||||
.string "I swim the seas with a heart full of\n"
|
||||
.string "dreams…\p"
|
||||
.string "It's a song!\n"
|
||||
.string "Anyways, I'm swimming some more.$"
|
||||
|
||||
Route107_Text_TonyRegister:
|
||||
.string "You've shocked me to the bone!\n"
|
||||
.string "Well, so you won't forget me…$"
|
||||
|
||||
Route107_Text_TonyRematchIntro:
|
||||
.string "Swimming in the big, wide sea,\n"
|
||||
.string "my POKéMON has grown stronger!$"
|
||||
|
||||
Route107_Text_TonyRematchDefeated:
|
||||
.string "What a shock!\p"
|
||||
.string "My POKéMON has gotten stronger, but\n"
|
||||
.string "I stayed weak as a TRAINER!$"
|
||||
|
||||
Route107_Text_TonyRematchPostBattle:
|
||||
.string "What you learn in battle makes you\n"
|
||||
.string "a stronger TRAINER.\l"
|
||||
.string "The waves taught me that.$"
|
||||
|
||||
Route107_Text_DeniseIntro:
|
||||
.string "Do you know a little town called\n"
|
||||
.string "DEWFORD?$"
|
||||
|
||||
Route107_Text_DeniseDefeated:
|
||||
.string "I hate this!$"
|
||||
|
||||
Route107_Text_DenisePostBattle:
|
||||
.string "A weird saying is getting really\n"
|
||||
.string "trendy at DEWFORD HALL.$"
|
||||
|
||||
Route107_Text_BethIntro:
|
||||
.string "Did you want to battle me?\n"
|
||||
.string "Sure, I'll go with you!$"
|
||||
|
||||
Route107_Text_BethDefeated:
|
||||
.string "I wasn't good enough for you.$"
|
||||
|
||||
Route107_Text_BethPostBattle:
|
||||
.string "I think you're going to keep getting\n"
|
||||
.string "better. I'll go for it, too!$"
|
||||
|
||||
Route107_Text_LisaIntro:
|
||||
.string "LISA: We challenge you as a sister\n"
|
||||
.string "and brother!$"
|
||||
|
||||
Route107_Text_LisaDefeated:
|
||||
.string "LISA: Awesome.\n"
|
||||
.string "You're in a different class of tough.$"
|
||||
|
||||
Route107_Text_LisaPostBattle:
|
||||
.string "LISA: Do you have any friends who\n"
|
||||
.string "would go to the beach with you?$"
|
||||
|
||||
Route107_Text_LisaNotEnoughPokemon:
|
||||
.string "LISA: If you want to battle with us,\n"
|
||||
.string "bring more POKéMON.$"
|
||||
|
||||
Route107_Text_RayIntro:
|
||||
.string "RAY: We always battle POKéMON,\n"
|
||||
.string "me and my sister.\p"
|
||||
.string "I always lose, but we can beat you\n"
|
||||
.string "2-on-2!$"
|
||||
|
||||
Route107_Text_RayDefeated:
|
||||
.string "RAY: Wowee, you're at a higher level\n"
|
||||
.string "than us!$"
|
||||
|
||||
Route107_Text_RayPostBattle:
|
||||
.string "RAY: My sister gave me my POKéMON.\n"
|
||||
.string "I raised it, and now it's my important\l"
|
||||
.string "partner!$"
|
||||
|
||||
Route107_Text_RayNotEnoughPokemon:
|
||||
.string "RAY: If you want to battle us,\n"
|
||||
.string "go bring some more POKéMON!$"
|
||||
|
||||
Route107_Text_CamronIntro:
|
||||
.string "I'm in the middle of a triathlon,\n"
|
||||
.string "but I'm nowhere near tired!$"
|
||||
|
||||
Route107_Text_CamronDefeated:
|
||||
.string "That exhausted me…$"
|
||||
|
||||
Route107_Text_CamronPostBattle:
|
||||
.string "I still have swimming and running left\n"
|
||||
.string "to do after this.\p"
|
||||
.string "Am I going to be okay?$"
|
||||
|
||||
Route108_Text_JeromeIntro:
|
||||
.string "My dream is to swim the world's seven\n"
|
||||
.string "seas!$"
|
||||
|
||||
Route108_Text_JeromeDefeated:
|
||||
.string "I won't be able to swim the seven seas\n"
|
||||
.string "like this…$"
|
||||
|
||||
Route108_Text_JeromePostBattle:
|
||||
.string "Playing with marine POKéMON is one of\n"
|
||||
.string "the pleasures of swimming!$"
|
||||
|
||||
Route108_Text_MatthewIntro:
|
||||
.string "Ahoy, there! Are you going out to\n"
|
||||
.string "the ABANDONED SHIP, too?$"
|
||||
|
||||
Route108_Text_MatthewDefeated:
|
||||
.string "I'm sinking!\n"
|
||||
.string "Glub… Glub…$"
|
||||
|
||||
Route108_Text_MatthewPostBattle:
|
||||
.string "Some people even go inside that\n"
|
||||
.string "ABANDONED SHIP.$"
|
||||
|
||||
Route108_Text_TaraIntro:
|
||||
.string "My liar of a boyfriend told me that\n"
|
||||
.string "I look great in a bikini…$"
|
||||
|
||||
Route108_Text_TaraDefeated:
|
||||
.string "Oh, boo!$"
|
||||
|
||||
Route108_Text_TaraPostBattle:
|
||||
.string "Even if it's a lie, I love being told\n"
|
||||
.string "I look great…\l"
|
||||
.string "We girls are so complex…$"
|
||||
|
||||
Route108_Text_MissyIntro:
|
||||
.string "I love the sea!\n"
|
||||
.string "I forget all my worries when I swim!$"
|
||||
|
||||
Route108_Text_MissyDefeated:
|
||||
.string "When I lose a battle, I get all\n"
|
||||
.string "stressed out!$"
|
||||
|
||||
Route108_Text_MissyPostBattle:
|
||||
.string "Work off your stress by swimming!\n"
|
||||
.string "It's so healthy!$"
|
||||
|
||||
Route108_Text_CoryIntro:
|
||||
.string "I love WATER-type POKéMON.\n"
|
||||
.string "I love other POKéMON, too!$"
|
||||
|
||||
Route108_Text_CoryDefeated:
|
||||
.string "Waaah! I lost!\n"
|
||||
.string "Waaah! Waaah!$"
|
||||
|
||||
Route108_Text_CoryPostBattle:
|
||||
.string "Shouting is good for me!\n"
|
||||
.string "It uplifts me!$"
|
||||
|
||||
Route108_Text_CoryRegister:
|
||||
.string "I love tough TRAINERS, too!\n"
|
||||
.string "Register me in your POKéNAV!$"
|
||||
|
||||
Route108_Text_CoryRematchIntro:
|
||||
.string "Win or lose, I love battling at sea!$"
|
||||
|
||||
Route108_Text_CoryRematchDefeated:
|
||||
.string "Waaah! I lost again!\n"
|
||||
.string "Waaah! Waaah!$"
|
||||
|
||||
Route108_Text_CoryRematchPostBattle:
|
||||
.string "If you're faced with a challenge,\n"
|
||||
.string "try shouting at the sea!$"
|
||||
|
||||
Route108_Text_CarolinaIntro:
|
||||
.string "I take huge pride in my POKéMON.\n"
|
||||
.string "We'll show you one speedy battle!$"
|
||||
|
||||
Route108_Text_CarolinaDefeated:
|
||||
.string "That wasn't cute at all.$"
|
||||
|
||||
Route108_Text_CarolinaPostBattle:
|
||||
.string "Since I'm at sea like this, I wouldn't\n"
|
||||
.string "mind putting on a pink, frilly swimsuit…$"
|
||||
|
||||
Route109_Text_DavidIntro:
|
||||
.string "Hiyah! Look at my chiseled abs!\n"
|
||||
.string "This is what you call “cut”!$"
|
||||
|
||||
Route109_Text_DavidDefeated:
|
||||
.string "Aiyah!\n"
|
||||
.string "Flubbed out!$"
|
||||
|
||||
Route109_Text_DavidPostBattle:
|
||||
.string "Hiyah!\p"
|
||||
.string "My sculpted abs have nothing to do\n"
|
||||
.string "with POKéMON battles!$"
|
||||
|
||||
Route109_Text_AliceIntro:
|
||||
.string "Are you properly protected against\n"
|
||||
.string "the sun?$"
|
||||
|
||||
Route109_Text_AliceDefeated:
|
||||
.string "Ouch, ouch, ouch!$"
|
||||
|
||||
Route109_Text_AlicePostBattle:
|
||||
.string "Cheeks are the most prone to burning!$"
|
||||
|
||||
Route109_Text_HueyIntro:
|
||||
.string "I've laid anchor in ports around\n"
|
||||
.string "the world, but SLATEPORT's the best.$"
|
||||
|
||||
Route109_Text_HueyDefeated:
|
||||
.string "You're the best!$"
|
||||
|
||||
Route109_Text_HueyPostBattle:
|
||||
.string "In the best port was the best\n"
|
||||
.string "TRAINER…$"
|
||||
|
||||
Route109_Text_EdmondIntro:
|
||||
.string "Urrrrppp…\n"
|
||||
.string "Battle? With me?$"
|
||||
|
||||
Route109_Text_EdmondDefeated:
|
||||
.string "Urp… Ooooooohhhhhh…\n"
|
||||
.string "Urrrrpppp…$"
|
||||
|
||||
Route109_Text_EdmondPostBattle:
|
||||
.string "I'm usually stronger than this!\n"
|
||||
.string "I'm just seasick as a dog!\p"
|
||||
.string "I'm a SAILOR, but…$"
|
||||
|
||||
Route109_Text_RickyIntro:
|
||||
.string "I'm thirsty… I could go for a SODA POP\n"
|
||||
.string "at the SEASHORE HOUSE…$"
|
||||
|
||||
Route109_Text_RickyDefeated:
|
||||
.string "Groan…$"
|
||||
|
||||
Route109_Text_RickyPostBattle:
|
||||
.string "I'm getting famished… My inner tube\n"
|
||||
.string "looks like a giant doughnut…$"
|
||||
|
||||
Route109_Text_RickyRegister:
|
||||
.string "Will you have another match with me\n"
|
||||
.string "when I'm not all thirsty?$"
|
||||
|
||||
Route109_Text_RickyRematchIntro:
|
||||
.string "I'm hungry, but I've got enough pep in\n"
|
||||
.string "me for a battle!$"
|
||||
|
||||
Route109_Text_RickyRematchDefeated:
|
||||
.string "I lost…\n"
|
||||
.string "It's because I'm hungry…$"
|
||||
|
||||
Route109_Text_RickyRematchPostBattle:
|
||||
.string "When you eat on a beach, everything\n"
|
||||
.string "seems to taste a little better.$"
|
||||
|
||||
Route109_Text_LolaIntro:
|
||||
.string "Doesn't a beach umbrella look like\n"
|
||||
.string "a giant flower?$"
|
||||
|
||||
Route109_Text_LolaDefeated:
|
||||
.string "Mommy!$"
|
||||
|
||||
Route109_Text_LolaPostBattle:
|
||||
.string "If you look at the beach from the sky,\n"
|
||||
.string "it looks like a big flower garden!$"
|
||||
|
||||
Route109_Text_LolaRegister:
|
||||
.string "Me?\n"
|
||||
.string "I'm here every day!$"
|
||||
|
||||
Route109_Text_LolaRematchIntro:
|
||||
.string "I'm not losing to you again!\n"
|
||||
.string "That's why I have my inner tube!$"
|
||||
|
||||
Route109_Text_LolaRematchDefeated:
|
||||
.string "Mommy!$"
|
||||
|
||||
Route109_Text_LolaRematchPostBattle:
|
||||
.string "If I have an inner tube, me and my\n"
|
||||
.string "POKéMON's cuteness goes way up!$"
|
||||
|
||||
Route109_Text_AustinaIntro:
|
||||
.string "I can't swim without my inner tube,\n"
|
||||
.string "but I won't lose at POKéMON!$"
|
||||
|
||||
Route109_Text_AustinaDefeated:
|
||||
.string "Did I lose because I have an inner\n"
|
||||
.string "tube?$"
|
||||
|
||||
Route109_Text_AustinaPostBattle:
|
||||
.string "My inner tube is a fashion item.\n"
|
||||
.string "I can't be seen without it.$"
|
||||
|
||||
Route109_Text_GwenIntro:
|
||||
.string "Hi, big TRAINER.\n"
|
||||
.string "Will you battle with me?$"
|
||||
|
||||
Route109_Text_GwenDefeated:
|
||||
.string "Oh, you're strong.$"
|
||||
|
||||
Route109_Text_GwenPostBattle:
|
||||
.string "How did you get to be so strong?$"
|
||||
|
||||
Route109_Text_CarterIntro:
|
||||
.string "Wahahah! This dude's going to catch\n"
|
||||
.string "himself a big one!$"
|
||||
|
||||
Route109_Text_CarterDefeated:
|
||||
.string "This dude just lost one…$"
|
||||
|
||||
Route109_Text_CarterPostBattle:
|
||||
.string "This dude thinks you're a big one.\n"
|
||||
.string "No, you're a big-one-to-be!$"
|
||||
|
||||
Route109_Text_PaulIntro:
|
||||
.string "PAUL: Well, this is a mood-breaker.\p"
|
||||
.string "I wish you wouldn't disturb our\n"
|
||||
.string "precious time together.$"
|
||||
|
||||
Route109_Text_PaulDefeated:
|
||||
.string "PAUL: Well, I give up.$"
|
||||
|
||||
Route109_Text_PaulPostBattle:
|
||||
.string "PAUL: Well, don't tell anyone that\n"
|
||||
.string "we're here.\l"
|
||||
.string "This is just our private world of two!$"
|
||||
|
||||
Route109_Text_PaulNotEnoughPokemon:
|
||||
.string "PAUL: We're totally, deeply in love.\n"
|
||||
.string "That's why we make our POKéMON battle\l"
|
||||
.string "together.$"
|
||||
|
||||
Route109_Text_MelIntro:
|
||||
.string "MEL: We're, like, totally in love.\n"
|
||||
.string "Our romance is heating up all of HOENN!$"
|
||||
|
||||
Route109_Text_MelDefeated:
|
||||
.string "MEL: We lost, and it's my fault!\n"
|
||||
.string "PAUL will hate me!$"
|
||||
|
||||
Route109_Text_MelPostBattle:
|
||||
.string "MEL: Um, PAUL, are you angry with me?\n"
|
||||
.string "Please don't be angry.$"
|
||||
|
||||
Route109_Text_MelNotEnoughPokemon:
|
||||
.string "MEL: We're, like, deeply and truly in love.\n"
|
||||
.string "That's why we make our POKéMON\l"
|
||||
.string "battle together.$"
|
||||
|
||||
Route109_Text_ChandlerIntro:
|
||||
.string "Tadaah! See?\n"
|
||||
.string "My inner tube's round!$"
|
||||
|
||||
Route109_Text_ChandlerDefeated:
|
||||
.string "Oh, oh!\n"
|
||||
.string "Too bad!$"
|
||||
|
||||
Route109_Text_ChandlerPostBattle:
|
||||
.string "After I showed you my round inner\n"
|
||||
.string "tube, too…$"
|
||||
|
||||
Route109_Text_HaileyIntro:
|
||||
.string "I can't swim, so I'm pretending\n"
|
||||
.string "to swim.$"
|
||||
|
||||
Route109_Text_HaileyDefeated:
|
||||
.string "I thought so!\n"
|
||||
.string "I didn't think we could win.$"
|
||||
|
||||
Route109_Text_HaileyPostBattle:
|
||||
.string "When I learn how to swim, I think\n"
|
||||
.string "my POKéMON will become tougher.$"
|
||||
|
||||
Route109_Text_ElijahIntro:
|
||||
.string "For a guy as macho as me, this kind\n"
|
||||
.string "of POKéMON is the perfect match!$"
|
||||
|
||||
Route109_Text_ElijahDefeated:
|
||||
.string "I'm cool even in defeat, hey?$"
|
||||
|
||||
Route109_Text_ElijahPostBattle:
|
||||
.string "For a guy as macho as me, a port\n"
|
||||
.string "is the perfect setting!\p"
|
||||
.string "I guess I'll head for SLATEPORT.$"
|
||||
|
||||
Route110_Text_JacobIntro:
|
||||
.string "Whoa! Watch it!\n"
|
||||
.string "I guess you're not used to BIKE racing.$"
|
||||
|
||||
Route110_Text_JacobDefeated:
|
||||
.string "Whoa!\n"
|
||||
.string "My brakes failed!$"
|
||||
|
||||
Route110_Text_JacobPostBattle:
|
||||
.string "Flat tires and brake problems can\n"
|
||||
.string "cause serious injury!\l"
|
||||
.string "Inspect your BIKE for problems!$"
|
||||
|
||||
Route110_Text_AnthonyIntro:
|
||||
.string "Yo, you!\n"
|
||||
.string "Can you keep up with my speed?$"
|
||||
|
||||
Route110_Text_AnthonyDefeated:
|
||||
.string "Crash and burn!$"
|
||||
|
||||
Route110_Text_AnthonyPostBattle:
|
||||
.string "Speed alone won't let me win at POKéMON.\n"
|
||||
.string "I need to reconsider this…$"
|
||||
|
||||
Route110_Text_BenjaminIntro:
|
||||
.string "Don't panic if your BIKE's going fast!$"
|
||||
|
||||
Route110_Text_BenjaminDefeated:
|
||||
.string "I shouldn't panic during POKéMON\n"
|
||||
.string "battles…$"
|
||||
|
||||
Route110_Text_BenjaminPostBattle:
|
||||
.string "There's no need to panic or stress.\n"
|
||||
.string "Take it easy. There's plenty of time.$"
|
||||
|
||||
Route110_Text_BenjaminRegister:
|
||||
.string "I'll keep chugging on without stressing.\n"
|
||||
.string "Give me a shout if you're up to it.$"
|
||||
|
||||
Route110_Text_BenjaminRematchIntro:
|
||||
.string "Aren't you going a little too fast?\n"
|
||||
.string "Take it easy and let's battle.$"
|
||||
|
||||
Route110_Text_BenjaminRematchDefeated:
|
||||
.string "I didn't panic, but I still lost…$"
|
||||
|
||||
Route110_Text_BenjaminRematchPostBattle:
|
||||
.string "There's no need to panic or stress.\n"
|
||||
.string "Take it easy. There's plenty of time.$"
|
||||
|
||||
Route110_Text_AbigailIntro:
|
||||
.string "The triathlon is hard in the extreme.\p"
|
||||
.string "You have to complete the three events\n"
|
||||
.string "of swimming, cycling, and running.$"
|
||||
|
||||
Route110_Text_AbigailDefeated:
|
||||
.string "POKéMON battles are hard, too!$"
|
||||
|
||||
Route110_Text_AbigailPostBattle:
|
||||
.string "I'm exhausted, so I need a break.\n"
|
||||
.string "It's important to get proper rest.$"
|
||||
|
||||
Route110_Text_AbigailRegister:
|
||||
.string "You know, I like you!\n"
|
||||
.string "Let's have a rematch on CYCLING ROAD.$"
|
||||
|
||||
Route110_Text_AbigailRematchIntro:
|
||||
.string "Isn't it neat to hold a battle while\n"
|
||||
.string "cycling?$"
|
||||
|
||||
Route110_Text_AbigailRematchDefeated:
|
||||
.string "Wow…\n"
|
||||
.string "How could you be so strong?$"
|
||||
|
||||
Route110_Text_AbigailRematchPostBattle:
|
||||
.string "Were you going after a record?\p"
|
||||
.string "I'm sorry if I held you up!$"
|
||||
|
||||
Route110_Text_JasmineIntro:
|
||||
.string "I've been riding without stopping.\n"
|
||||
.string "My thighs are like rocks!$"
|
||||
|
||||
Route110_Text_JasmineDefeated:
|
||||
.string "I'm worried about muscle cramps…$"
|
||||
|
||||
Route110_Text_JasminePostBattle:
|
||||
.string "Oh, you have some GYM BADGES?\n"
|
||||
.string "No wonder you're so strong!$"
|
||||
|
||||
Route110_Text_EdwardIntro:
|
||||
.string "I have foreseen your intentions!\n"
|
||||
.string "I cannot possibly lose!$"
|
||||
|
||||
Route110_Text_EdwardDefeated:
|
||||
.string "I failed to prophesize my own demise!$"
|
||||
|
||||
Route110_Text_EdwardPostBattle:
|
||||
.string "I see your future…\p"
|
||||
.string "Hmm…\n"
|
||||
.string "I see a shining light…$"
|
||||
|
||||
Route110_Text_JaclynIntro:
|
||||
.string "Ahahahaha!\n"
|
||||
.string "I'll dazzle you with my wonders!$"
|
||||
|
||||
Route110_Text_JaclynDefeated:
|
||||
.string "I wondrously lost!$"
|
||||
|
||||
Route110_Text_JaclynPostBattle:
|
||||
.string "You managed to win only because it was\n"
|
||||
.string "a wonder! Yes, a wonder!\l"
|
||||
.string "Don't think you can win all the time!$"
|
||||
|
||||
Route110_Text_EdwinIntro:
|
||||
.string "Could I see your POKéMON?\n"
|
||||
.string "Just one look, please?$"
|
||||
|
||||
Route110_Text_EdwinDefeated:
|
||||
.string "I wanted to complete\n"
|
||||
.string "my collection…$"
|
||||
|
||||
Route110_Text_EdwinPostBattle:
|
||||
.string "When I see a POKéMON that I don't know,\n"
|
||||
.string "my passion as a collector is ignited!$"
|
||||
|
||||
Route110_Text_EdwinRegister:
|
||||
.string "I like collecting MATCH CALL\n"
|
||||
.string "registrations, too…$"
|
||||
|
||||
Route110_Text_EdwinRematchIntro:
|
||||
.string "Hi, have you caught any new POKéMON?\p"
|
||||
.string "Could I see your POKéMON?\n"
|
||||
.string "Just one look, please?$"
|
||||
|
||||
Route110_Text_EdwinRematchDefeated:
|
||||
.string "Your POKéMON…\n"
|
||||
.string "I envy you.$"
|
||||
|
||||
Route110_Text_EdwinRematchPostBattle:
|
||||
.string "Oh, I long to make all rare POKéMON\n"
|
||||
.string "mine!$"
|
||||
|
||||
Route110_Text_DaleIntro:
|
||||
.string "Hey!\n"
|
||||
.string "Don't sneak up behind me like that!$"
|
||||
|
||||
Route110_Text_DaleDefeated:
|
||||
.string "I lost!\n"
|
||||
.string "Drat!$"
|
||||
|
||||
Route110_Text_DalePostBattle:
|
||||
.string "Fishing is all about concentration.\n"
|
||||
.string "You have to focus on the floater.$"
|
||||
|
||||
Route110_Text_IsabelIntro:
|
||||
.string "Ahahaha! I would go anywhere to show\n"
|
||||
.string "off my delightful POKéMON.$"
|
||||
|
||||
Route110_Text_IsabelDefeated:
|
||||
.string "Oh, dear, this won't do.$"
|
||||
|
||||
Route110_Text_IsabelPostBattle:
|
||||
.string "Rather than battling, perhaps I should\n"
|
||||
.string "show off my POKéMON at the FAN CLUB.$"
|
||||
|
||||
Route110_Text_IsabelRegister:
|
||||
.string "That wasn't close to what I could\n"
|
||||
.string "do to show off my POKéMON.\p"
|
||||
.string "I'll have you as my captive audience\n"
|
||||
.string "as often as possible!$"
|
||||
|
||||
Route110_Text_IsabelRematchIntro:
|
||||
.string "Ahahahaha! I would be happy to show\n"
|
||||
.string "off my POKéMON as often as you like!$"
|
||||
|
||||
Route110_Text_IsabelRematchDefeated:
|
||||
.string "Oh, dear, this won't do.$"
|
||||
|
||||
Route110_Text_IsabelRematchPostBattle:
|
||||
.string "I don't think that I could ever stop\n"
|
||||
.string "from showing off my POKéMON.\p"
|
||||
.string "But I like to battle, too!$"
|
||||
|
||||
Route110_Text_TimmyIntro:
|
||||
.string "I found some cool POKéMON in the grass\n"
|
||||
.string "around here!$"
|
||||
|
||||
Route110_Text_TimmyDefeated:
|
||||
.string "Being cool isn't enough to win…$"
|
||||
|
||||
Route110_Text_TimmyPostBattle:
|
||||
.string "It's hard to battle with POKéMON you\n"
|
||||
.string "just caught.$"
|
||||
|
||||
Route110_Text_AlyssaIntro:
|
||||
.string "I fell off CYCLING ROAD…\p"
|
||||
.string "I'll get over my embarrassment by\n"
|
||||
.string "battling with you!$"
|
||||
|
||||
Route110_Text_AlyssaDefeated:
|
||||
.string "Oops!\n"
|
||||
.string "I ended up losing!$"
|
||||
|
||||
Route110_Text_AlyssaPostBattle:
|
||||
.string "Falling… Losing…\n"
|
||||
.string "This is so humiliating for me!$"
|
||||
|
||||
Route110_Text_JosephIntro:
|
||||
.string "Okay! Full-throttle time! If you can't\n"
|
||||
.string "groove, you get left behind!$"
|
||||
|
||||
Route110_Text_JosephDefeated:
|
||||
.string "You got into the groove all right…$"
|
||||
|
||||
Route110_Text_JosephPostBattle:
|
||||
.string "This isn't going to bring me down!\n"
|
||||
.string "Losing has made me a better man!$"
|
||||
|
||||
Route110_Text_KalebIntro:
|
||||
.string "When cute POKéMON help each other…\n"
|
||||
.string "You won't see a more adorable sight!$"
|
||||
|
||||
Route110_Text_KalebDefeated:
|
||||
.string "Have you no compassion or pity?$"
|
||||
|
||||
Route110_Text_KalebPostBattle:
|
||||
.string "Okay, okay, you've done the best you\n"
|
||||
.string "could, my pretties.$"
|
||||
|
||||
Route111_Text_DrewIntro:
|
||||
.string "Oh, hey! Those GO-GOGGLES suit you.\n"
|
||||
.string "But I think they look better on me.\p"
|
||||
.string "Let's decide who they look better on\n"
|
||||
.string "with a battle!$"
|
||||
|
||||
Route111_Text_DrewDefeat:
|
||||
.string "I couldn't see what was happening at\n"
|
||||
.string "my sides because of the GO-GOGGLES.$"
|
||||
|
||||
Route111_Text_DrewPostBattle:
|
||||
.string "The GO-GOGGLES make it possible to\n"
|
||||
.string "get through sandstorms.\l"
|
||||
.string "That makes me happy!$"
|
||||
|
||||
Route111_Text_HeidiIntro:
|
||||
.string "I'm having a picnic in the desert.\p"
|
||||
.string "You can always find a TRAINER,\n"
|
||||
.string "so I can enjoy a battle here, too!$"
|
||||
|
||||
Route111_Text_HeidiDefeat:
|
||||
.string "Ohhh! You're mean!$"
|
||||
|
||||
Route111_Text_HeidiPostBattle:
|
||||
.string "When you're battling in a sandstorm,\n"
|
||||
.string "watch out for your POKéMON's HP.\p"
|
||||
.string "It can faint if you don't keep\n"
|
||||
.string "an eye on it!$"
|
||||
|
||||
Route111_Text_BeauIntro:
|
||||
.string "Wearing these GO-GOGGLES makes me\n"
|
||||
.string "feel like a superhero.\l"
|
||||
.string "Right now, nobody can beat me!$"
|
||||
|
||||
Route111_Text_BeauDefeat:
|
||||
.string "I can't win on spirit alone…$"
|
||||
|
||||
Route111_Text_BeauPostBattle:
|
||||
.string "I'm going to be a real hero one day.\n"
|
||||
.string "I'm going to work harder to make me\l"
|
||||
.string "and my POKéMON stronger.$"
|
||||
|
||||
Route111_Text_BeckyIntro:
|
||||
.string "I heard there are fossils to be found\n"
|
||||
.string "in the desert. Where could they be?$"
|
||||
|
||||
Route111_Text_BeckyDefeat:
|
||||
.string "I came up short…$"
|
||||
|
||||
Route111_Text_BeckyPostBattle:
|
||||
.string "If they can find fossils in the desert,\n"
|
||||
.string "it must have been a sea before.$"
|
||||
|
||||
Route111_Text_DustyIntro:
|
||||
.string "For thirty years I have searched for\n"
|
||||
.string "ancient ruins!\l"
|
||||
.string "I am to be challenged?$"
|
||||
|
||||
Route111_Text_DustyDefeat:
|
||||
.string "While I have searched for ruins,\n"
|
||||
.string "I've not searched for strong POKéMON.$"
|
||||
|
||||
Route111_Text_DustyPostBattle:
|
||||
.string "For thirty years I have searched for\n"
|
||||
.string "ancient ruins!\p"
|
||||
.string "No, wait, was that forty years?\n"
|
||||
.string "Which was it now?$"
|
||||
|
||||
Route111_Text_DustyRegister:
|
||||
.string "I haven't been searching for any\n"
|
||||
.string "tough POKéMON.\p"
|
||||
.string "But, for some reason, I sure do like\n"
|
||||
.string "POKéNAVS.$"
|
||||
|
||||
Route111_Text_DustyRematchIntro:
|
||||
.string "For thirty years I have searched for\n"
|
||||
.string "ancient ruins!\p"
|
||||
.string "No, wait, was that forty years?\n"
|
||||
.string "Anyway, am I to be challenged?$"
|
||||
|
||||
Route111_Text_DustyRematchDefeat:
|
||||
.string "I've found no ruins, nor have I found\n"
|
||||
.string "any strong POKéMON…$"
|
||||
|
||||
Route111_Text_DustyPostRematch:
|
||||
.string "For thirty years I have searched for\n"
|
||||
.string "ancient ruins!\p"
|
||||
.string "No, wait, was that forty years\n"
|
||||
.string "I've searched?\p"
|
||||
.string "Hmm… It could even be fifty…\n"
|
||||
.string "How long have I been at this?$"
|
||||
|
||||
Route111_Text_TravisIntro:
|
||||
.string "I'm full of pep!\n"
|
||||
.string "And my POKéMON is peppy, too!$"
|
||||
|
||||
Route111_Text_TravisDefeat:
|
||||
.string "My POKéMON lost its pep…$"
|
||||
|
||||
Route111_Text_TravisPostBattle:
|
||||
.string "When I see a TRAINER with a lot of pep,\n"
|
||||
.string "I can't help looking.$"
|
||||
|
||||
Route111_Text_IreneIntro:
|
||||
.string "I don't know where you're going,\n"
|
||||
.string "but would you like to battle?$"
|
||||
|
||||
Route111_Text_IreneDefeat:
|
||||
.string "Oh, you're disgustingly good!$"
|
||||
|
||||
Route111_Text_IrenePostBattle:
|
||||
.string "I'm thinking that I should go to\n"
|
||||
.string "MT. CHIMNEY, but the view around\l"
|
||||
.string "here is very nice, too.$"
|
||||
|
||||
Route111_Text_DaisukeIntro:
|
||||
.string "To train myself, I challenge all\n"
|
||||
.string "whom I meet!$"
|
||||
|
||||
Route111_Text_DaisukeDefeat:
|
||||
.string "Uncle! I give up!$"
|
||||
|
||||
Route111_Text_DaisukePostBattle:
|
||||
.string "All I can do is keep training until\n"
|
||||
.string "I can defeat strong TRAINERS such\l"
|
||||
.string "as yourself.$"
|
||||
|
||||
Route111_Text_WiltonIntro:
|
||||
.string "Show me how much you've toughened\n"
|
||||
.string "your POKéMON.$"
|
||||
|
||||
Route111_Text_WiltonDefeat:
|
||||
.string "I see, you've toughened them\n"
|
||||
.string "considerably.$"
|
||||
|
||||
Route111_Text_WiltonPostBattle:
|
||||
.string "POKéMON and TRAINERS learn much\n"
|
||||
.string "through battling.\p"
|
||||
.string "What's important is to never give up\n"
|
||||
.string "even if you lose.$"
|
||||
|
||||
Route111_Text_WiltonRegister:
|
||||
.string "There is much to be learned from\n"
|
||||
.string "your training style.\p"
|
||||
.string "I request a rematch if it\n"
|
||||
.string "behooves you.$"
|
||||
|
||||
Route111_Text_WiltonRematchIntro:
|
||||
.string "We're training here to elevate our\n"
|
||||
.string "game to the next level.\l"
|
||||
.string "Stay and train with us!$"
|
||||
|
||||
Route111_Text_WiltonRematchDefeat:
|
||||
.string "Ooh, you're decent!$"
|
||||
|
||||
Route111_Text_WiltonPostRematch:
|
||||
.string "Since you're that strong, you should\n"
|
||||
.string "aim for the POKéMON LEAGUE.$"
|
||||
|
||||
Route111_Text_BrookeIntro:
|
||||
.string "Oh, your POKéMON look like serious\n"
|
||||
.string "actors.\l"
|
||||
.string "I have to ask you for an engagement.$"
|
||||
|
||||
Route111_Text_BrookeDefeat:
|
||||
.string "They didn't just look strong,\n"
|
||||
.string "they are strong!$"
|
||||
|
||||
Route111_Text_BrookePostBattle:
|
||||
.string "I thought I was raising my POKéMON\n"
|
||||
.string "diligently, but, oh no, there is still\l"
|
||||
.string "much to be done.$"
|
||||
|
||||
Route111_Text_BrookeRegister:
|
||||
.string "I wish I could become friends with\n"
|
||||
.string "more strong people like you!$"
|
||||
|
||||
Route111_Text_BrookeRematchIntro:
|
||||
.string "You can make POKéMON stronger or\n"
|
||||
.string "weaker depending on the moves you\l"
|
||||
.string "teach them.\p"
|
||||
.string "What kinds of moves do your POKéMON\n"
|
||||
.string "know?$"
|
||||
|
||||
Route111_Text_BrookeRematchDefeat:
|
||||
.string "You've taught them good moves!$"
|
||||
|
||||
Route111_Text_BrookePostRematch:
|
||||
.string "Maybe I should have stopped my\n"
|
||||
.string "POKéMON from evolving until they\l"
|
||||
.string "learned better moves…$"
|
||||
|
||||
Route111_Text_CeliaIntro:
|
||||
.string "I shouldn't have come to a place like\n"
|
||||
.string "this for a picnic!$"
|
||||
|
||||
Route111_Text_CeliaDefeat:
|
||||
.string "Aww!\n"
|
||||
.string "I really shouldn't have come!$"
|
||||
|
||||
Route111_Text_CeliaPostBattle:
|
||||
.string "In a sandstorm like this, I can't set\n"
|
||||
.string "the places for a picnic even with my\l"
|
||||
.string "GO-GOGGLES on…$"
|
||||
|
||||
Route111_Text_BryanIntro:
|
||||
.string "How tough are you?\n"
|
||||
.string "We shall expose that secret!$"
|
||||
|
||||
Route111_Text_BryanDefeat:
|
||||
.string "Oh! Your strength!\n"
|
||||
.string "It is shrouded in mystery!$"
|
||||
|
||||
Route111_Text_BryanPostBattle:
|
||||
.string "This desert hoards mysteries in\n"
|
||||
.string "its shifting sands!$"
|
||||
|
||||
Route111_Text_BrandenIntro:
|
||||
.string "I'll give you some of my sandwich\n"
|
||||
.string "if you'll lose.$"
|
||||
|
||||
Route111_Text_BrandenDefeat:
|
||||
.string "Tch! I thought a sandwich would be\n"
|
||||
.string "enough of a bribe…$"
|
||||
|
||||
Route111_Text_BrandenPostBattle:
|
||||
.string "My SANDSHREW loves eating\n"
|
||||
.string "my sandwiches.$"
|
||||
|
||||
Route111_Text_TyronIntro:
|
||||
.string "This is my favorite kind of POKéMON!$"
|
||||
|
||||
Route111_Text_TyronDefeat:
|
||||
.string "Wait!\n"
|
||||
.string "Did you get a good look at my POKéMON?$"
|
||||
|
||||
Route111_Text_TyronPostBattle:
|
||||
.string "When having a battle, I get a kick out\n"
|
||||
.string "of showing off my POKéMON.\p"
|
||||
.string "I bet everyone feels that way when\n"
|
||||
.string "they enter a battle!$"
|
||||
|
||||
Route111_Text_CelinaIntro:
|
||||
.string "Show me how to put a little excitement\n"
|
||||
.string "into my life.$"
|
||||
|
||||
Route111_Text_CelinaDefeat:
|
||||
.string "Oh… My…\n"
|
||||
.string "That was too much excitement.$"
|
||||
|
||||
Route111_Text_CelinaPostBattle:
|
||||
.string "My pulse is still racing.\n"
|
||||
.string "You're one fabulous TRAINER.$"
|
||||
|
||||
Route111_Text_HaydenIntro:
|
||||
.string "When you're as famished as I am,\n"
|
||||
.string "there is no room for pity!$"
|
||||
|
||||
Route111_Text_HaydenDefeat:
|
||||
.string "Groan…$"
|
||||
|
||||
Route111_Text_HaydenPostBattle:
|
||||
.string "My stomach is grumbling!\n"
|
||||
.string "Maybe I can grill some BERRIES…$"
|
||||
|
||||
Route111_Text_BiancaIntro:
|
||||
.string "Did you come from MAUVILLE?\n"
|
||||
.string "Then you should be full of energy!$"
|
||||
|
||||
Route111_Text_BiancaDefeat:
|
||||
.string "Ooh lala!\n"
|
||||
.string "That's a lot to take!$"
|
||||
|
||||
Route111_Text_BiancaPostBattle:
|
||||
.string "This road here…\n"
|
||||
.string "You have quite a ways to travel.$"
|
||||
|
||||
Route112_Text_BriceIntro:
|
||||
.string "Hahahaha!\n"
|
||||
.string "How about we have a battle?\l"
|
||||
.string "You and me!\l"
|
||||
.string "Hahahaha!$"
|
||||
|
||||
Route112_Text_BriceDefeat:
|
||||
.string "I lost!\n"
|
||||
.string "Hahahaha!$"
|
||||
|
||||
Route112_Text_BricePostBattle:
|
||||
.string "Hahahahaha! Something flew up my nose!\n"
|
||||
.string "Hahahaha-hatchoo!$"
|
||||
|
||||
Route112_Text_TrentIntro:
|
||||
.string "My legs are solid from pounding up\n"
|
||||
.string "and down the mountains.\p"
|
||||
.string "They're not going to buckle easily,\n"
|
||||
.string "friend!$"
|
||||
|
||||
Route112_Text_TrentDefeat:
|
||||
.string "Ouch! My legs cramped up!$"
|
||||
|
||||
Route112_Text_TrentPostBattle:
|
||||
.string "Try hiking, and I mean really\n"
|
||||
.string "pounding, on these mountain trails\l"
|
||||
.string "with a heavy pack weighing dozens of\l"
|
||||
.string "pounds.\p"
|
||||
.string "That, my friend, will get your body\n"
|
||||
.string "into serious shape.$"
|
||||
|
||||
Route112_Text_TrentRegister:
|
||||
.string "Ow, my legs have cramped up.\n"
|
||||
.string "Can you grab me some bandages from\l"
|
||||
.string "my backpack?\p"
|
||||
.string "No, that's my POKéNAV!\n"
|
||||
.string "Oh, fine, I'll register you.$"
|
||||
|
||||
Route112_Text_TrentRematchIntro:
|
||||
.string "I've been keeping fit by hiking.\n"
|
||||
.string "Power, I have in spades!$"
|
||||
|
||||
Route112_Text_TrentRematchDefeat:
|
||||
.string "I got trumped in power?$"
|
||||
|
||||
Route112_Text_TrentRematchPostBattle:
|
||||
.string "I hear there are some seriously tough\n"
|
||||
.string "TRAINERS on top of MT. CHIMNEY.\p"
|
||||
.string "I intend to get up there and give them\n"
|
||||
.string "a challenge!$"
|
||||
|
||||
Route112_Text_LarryIntro:
|
||||
.string "I'm strong.\n"
|
||||
.string "I won't cry if I lose.$"
|
||||
|
||||
Route112_Text_LarryDefeat:
|
||||
.string "Waaaah!$"
|
||||
|
||||
Route112_Text_LarryPostBattle:
|
||||
.string "I'm not crying because I miss my mommy!\n"
|
||||
.string "Snivel…$"
|
||||
|
||||
Route112_Text_CarolIntro:
|
||||
.string "When you're out on a picnic, why,\n"
|
||||
.string "you simply have to sing!\l"
|
||||
.string "Come on, sing with me!$"
|
||||
|
||||
Route112_Text_CarolDefeat:
|
||||
.string "Oh, you're so strong!$"
|
||||
|
||||
Route112_Text_CarolPostBattle:
|
||||
.string "It doesn't matter if you're good or bad\n"
|
||||
.string "at singing or POKéMON.\p"
|
||||
.string "If you have the most fun, you win!$"
|
||||
|
||||
Route112_Text_BryantIntro:
|
||||
.string "I caught hot POKéMON in FIERY PATH!\n"
|
||||
.string "Take a look!$"
|
||||
|
||||
Route112_Text_BryantDefeat:
|
||||
.string "What a bumpy ride that was!$"
|
||||
|
||||
Route112_Text_BryantPostBattle:
|
||||
.string "I like the way you battle.\n"
|
||||
.string "It has a certain flair to it.$"
|
||||
|
||||
Route112_Text_ShaylaIntro:
|
||||
.string "Oh, aren't you an adorable TRAINER!\n"
|
||||
.string "Please, I need a romantic battle!\l"
|
||||
.string "I'm somewhat decent!$"
|
||||
|
||||
Route112_Text_ShaylaDefeat:
|
||||
.string "Oh, how strong you are!\n"
|
||||
.string "You've given me quite a shock!$"
|
||||
|
||||
Route112_Text_ShaylaPostBattle:
|
||||
.string "Are you busy right now?\n"
|
||||
.string "I was thinking that maybe we can have\l"
|
||||
.string "a rematch right now…\l"
|
||||
.string "But it's all right if you're busy.$"
|
||||
|
||||
Route113_Text_JaylenIntro:
|
||||
.string "Can you guess why it's so cool\n"
|
||||
.string "around here?$"
|
||||
|
||||
Route113_Text_JaylenDefeat:
|
||||
.string "Peeuuw!\n"
|
||||
.string "That stinks!$"
|
||||
|
||||
Route113_Text_JaylenPostBattle:
|
||||
.string "The volcanic ash blocks the sun,\n"
|
||||
.string "so it doesn't get very warm.\p"
|
||||
.string "That's good for me--I can't stand heat!$"
|
||||
|
||||
Route113_Text_DillonIntro:
|
||||
.string "The volcano's eruption is proof that\n"
|
||||
.string "the earth is alive.$"
|
||||
|
||||
Route113_Text_DillonDefeat:
|
||||
.string "You're some kind of strong!$"
|
||||
|
||||
Route113_Text_DillonPostBattle:
|
||||
.string "Ouch! Owww! I can't see!\n"
|
||||
.string "I got ashes in my eyelashes!\p"
|
||||
.string "Get it? Ashes and eyelashes?\p"
|
||||
.string "Okay, that was bad, sorry…$"
|
||||
|
||||
Route113_Text_MadelineIntro:
|
||||
.string "I use this parasol to ward off this\n"
|
||||
.string "filthy, yucky volcanic ash from\l"
|
||||
.string "my dear NUMEL.$"
|
||||
|
||||
Route113_Text_MadelineDefeat:
|
||||
.string "Huff, huff…\n"
|
||||
.string "I am exhausted…$"
|
||||
|
||||
Route113_Text_MadelinePostBattle:
|
||||
.string "You're very good at this.\n"
|
||||
.string "I must say I'm impressed!$"
|
||||
|
||||
Route113_Text_MadelineRegister:
|
||||
.string "Here, slide under my parasol.\n"
|
||||
.string "Let me register you in my POKéNAV.$"
|
||||
|
||||
Route113_Text_MadelineRematchIntro:
|
||||
.string "Oh, hello, hasn't it been a while?\n"
|
||||
.string "May I invite you to battle?$"
|
||||
|
||||
Route113_Text_MadelineRematchDefeat:
|
||||
.string "Oh, how super!$"
|
||||
|
||||
Route113_Text_MadelinePostRematch:
|
||||
.string "You've remained very good at this.\n"
|
||||
.string "I must say I'm impressed!$"
|
||||
|
||||
Route113_Text_LaoIntro:
|
||||
.string "From out of the ashes I leap! Hiyah!\n"
|
||||
.string "I challenge thee!$"
|
||||
|
||||
Route113_Text_LaoDefeat:
|
||||
.string "With honor I admit defeat!$"
|
||||
|
||||
Route113_Text_LaoPostBattle:
|
||||
.string "I must refine the art of concealment.\n"
|
||||
.string "I bid thee farewell.$"
|
||||
|
||||
Route113_Text_LaoRegister:
|
||||
.string "Yiiyaah! Witness the ancient ninja\n"
|
||||
.string "technique of POKéNAV registration!$"
|
||||
|
||||
Route113_Text_LaoRematchIntro:
|
||||
.string "From out of the ashes I leap! Hiyah!\n"
|
||||
.string "I challenge thee!$"
|
||||
|
||||
Route113_Text_LaoRematchDefeat:
|
||||
.string "With honor I admit defeat!$"
|
||||
|
||||
Route113_Text_LaoPostRematch:
|
||||
.string "My flawless concealment was let down\n"
|
||||
.string "by my immature battle skills…\p"
|
||||
.string "I bid thee farewell.$"
|
||||
|
||||
Route113_Text_LungIntro:
|
||||
.string "Thanks for finding me!\n"
|
||||
.string "But we still have to battle!$"
|
||||
|
||||
Route113_Text_LungDefeat:
|
||||
.string "I'll use my ninjutsu on you…\n"
|
||||
.string "“VOLCANIC ASH SWIRL CLOAK”!\p"
|
||||
.string "…What?\n"
|
||||
.string "It's already over?$"
|
||||
|
||||
Route113_Text_LungPostBattle:
|
||||
.string "You know what's crummy about hiding?\n"
|
||||
.string "It's lonely if no one comes along.$"
|
||||
|
||||
Route113_Text_ToriIntro:
|
||||
.string "TORI: Both of us, we collect ashes.\n"
|
||||
.string "We battle POKéMON, too.$"
|
||||
|
||||
Route113_Text_ToriDefeat:
|
||||
.string "TORI: We lost… It's boring, so I'm going\n"
|
||||
.string "to get some more ashes.$"
|
||||
|
||||
Route113_Text_ToriPostBattle:
|
||||
.string "TORI: How much ash do we have?\n"
|
||||
.string "Enough for a WHITE FLUTE, I hope.$"
|
||||
|
||||
Route113_Text_ToriNotEnoughMons:
|
||||
.string "TORI: We want to battle 2-on-2.\n"
|
||||
.string "If we didn't, we would lose!$"
|
||||
|
||||
Route113_Text_TiaIntro:
|
||||
.string "TIA: Both of us, we collect ashes.\n"
|
||||
.string "We battle POKéMON, too.$"
|
||||
|
||||
Route113_Text_TiaDefeat:
|
||||
.string "TIA: We couldn't win… It's boring,\n"
|
||||
.string "so I'm getting some more ashes.$"
|
||||
|
||||
Route113_Text_TiaPostBattle:
|
||||
.string "TIA: We have a lot of ashes!\n"
|
||||
.string "I think enough for a WHITE FLUTE!$"
|
||||
|
||||
Route113_Text_TiaNotEnoughMons:
|
||||
.string "TIA: We want to battle 2-on-2.\n"
|
||||
.string "If we don't, we won't win!$"
|
||||
|
||||
Route113_Text_CobyIntro:
|
||||
.string "Pfft, with these wings I can\n"
|
||||
.string "flick you away!$"
|
||||
|
||||
Route113_Text_CobyDefeat:
|
||||
.string "A… What?$"
|
||||
|
||||
Route113_Text_CobyPostBattle:
|
||||
.string "I don't know what to say when I get\n"
|
||||
.string "beaten so easily…$"
|
||||
|
||||
Route113_Text_SophieIntro:
|
||||
.string "The warmth here is making me drowsy.\n"
|
||||
.string "Battle with me so I can stay awake.$"
|
||||
|
||||
Route113_Text_SophieDefeat:
|
||||
.string "This is a dream.\n"
|
||||
.string "I'm sure of it…$"
|
||||
|
||||
Route113_Text_SophiePostBattle:
|
||||
.string "Losing burns me up…\n"
|
||||
.string "I'm just going to sleep right here!\l"
|
||||
.string "Zzz!$"
|
||||
|
||||
Route113_Text_LawrenceIntro:
|
||||
.string "Were you maybe in the middle\n"
|
||||
.string "of gathering volcanic ashes?$"
|
||||
|
||||
Route113_Text_LawrenceDefeat:
|
||||
.string "Ehehe.\n"
|
||||
.string "We got beaten cleanly.$"
|
||||
|
||||
Route113_Text_LawrencePostBattle:
|
||||
.string "I ought to hide under the ashes, too.$"
|
||||
|
||||
Route113_Text_WyattIntro:
|
||||
.string "Y-you want to battle with me?\n"
|
||||
.string "Even though I just caught my POKéMON?$"
|
||||
|
||||
Route113_Text_WyattDefeat:
|
||||
.string "Y-you're all happy to win?\n"
|
||||
.string "Even though it's only me?$"
|
||||
|
||||
Route113_Text_WyattPostBattle:
|
||||
.string "Oh, so now you want to say a word to\n"
|
||||
.string "the loser?\p"
|
||||
.string "Aren't you just the coolest?\n"
|
||||
.string "Humph!$"
|
||||
|
||||
Route114_Text_LennyIntro:
|
||||
.string "Yodelayhihoo!\p"
|
||||
.string "… …\p"
|
||||
.string "You're supposed to shout\n"
|
||||
.string "“yodelayhihoo” since it doesn't\l"
|
||||
.string "echo here!$"
|
||||
|
||||
Route114_Text_LennyDefeat:
|
||||
.string "Yodelayhihoo!$"
|
||||
|
||||
Route114_Text_LennyPostBattle:
|
||||
.string "When I was a wee tyke, I believed there\n"
|
||||
.string "was someone copying me and shouting\l"
|
||||
.string "back, “Yodelayhihoo.”$"
|
||||
|
||||
Route114_Text_LucasIntro:
|
||||
.string "If you're not prepared, you shouldn't\n"
|
||||
.string "be up in the mountains!$"
|
||||
|
||||
Route114_Text_LucasDefeat:
|
||||
.string "The mountains are unforgiving…$"
|
||||
|
||||
Route114_Text_LucasPostBattle:
|
||||
.string "In the winter, mountains turn deadly\n"
|
||||
.string "with blizzards and avalanches.$"
|
||||
|
||||
Route114_Text_ShaneIntro:
|
||||
.string "Camping's fun! You can fish, roast\n"
|
||||
.string "marshmallows, and tell spooky stories!\p"
|
||||
.string "But the best of all are the POKéMON\n"
|
||||
.string "battles!$"
|
||||
|
||||
Route114_Text_ShaneDefeat:
|
||||
.string "Way too strong!$"
|
||||
|
||||
Route114_Text_ShanePostBattle:
|
||||
.string "I think it's great that I can go\n"
|
||||
.string "camping with my POKéMON.$"
|
||||
|
||||
Route114_Text_NancyIntro:
|
||||
.string "I need to exercise after a meal.\n"
|
||||
.string "Let's have a match!$"
|
||||
|
||||
Route114_Text_NancyDefeat:
|
||||
.string "Oh, no!$"
|
||||
|
||||
Route114_Text_NancyPostBattle:
|
||||
.string "I just had a tasty meal.\n"
|
||||
.string "I'm getting drowsy…$"
|
||||
|
||||
Route114_Text_SteveIntro:
|
||||
.string "Ufufufufufu…\n"
|
||||
.string "Want to battle against my POKéMON?$"
|
||||
|
||||
Route114_Text_SteveDefeat:
|
||||
.string "M-My POKéMON…$"
|
||||
|
||||
Route114_Text_StevePostBattle:
|
||||
.string "A big body that's all lumpy and hard,\n"
|
||||
.string "enormous horns, and vicious fangs…\p"
|
||||
.string "Ufufufufu…\n"
|
||||
.string "I wish I had a POKéMON like that…$"
|
||||
|
||||
Route114_Text_SteveRegister:
|
||||
.string "Don't forget what you've done to me!\n"
|
||||
.string "I'll make it so you can't forget!$"
|
||||
|
||||
Route114_Text_SteveRematchIntro:
|
||||
.string "Ufufufufufu…\n"
|
||||
.string "Come on, battle my POKéMON…$"
|
||||
|
||||
Route114_Text_SteveRematchDefeat:
|
||||
.string "I feel so lucky getting to see your\n"
|
||||
.string "POKéMON…$"
|
||||
|
||||
Route114_Text_StevePostRematch:
|
||||
.string "Ufufufufufu…\p"
|
||||
.string "When I see POKéMON battling, I get all\n"
|
||||
.string "shivery and shaky…$"
|
||||
|
||||
Route114_Text_BernieIntro:
|
||||
.string "If you're lighting a campfire,\n"
|
||||
.string "make sure you have water handy.$"
|
||||
|
||||
Route114_Text_BernieDefeat:
|
||||
.string "Thanks for dousing my fire!$"
|
||||
|
||||
Route114_Text_BerniePostBattle:
|
||||
.string "You really do have to be careful with\n"
|
||||
.string "any sort of fire in a forest.\p"
|
||||
.string "Don't ever underestimate the power\n"
|
||||
.string "of fire.$"
|
||||
|
||||
Route114_Text_BernieRegister:
|
||||
.string "You set my spirit on fire.\n"
|
||||
.string "Let's register each other!$"
|
||||
|
||||
Route114_Text_BernieRematchIntro:
|
||||
.string "Have you learned to keep water handy\n"
|
||||
.string "for campfires?$"
|
||||
|
||||
Route114_Text_BernieRematchDefeat:
|
||||
.string "I got hosed down before I could\n"
|
||||
.string "flare up, I guess.$"
|
||||
|
||||
Route114_Text_BerniePostRematch:
|
||||
.string "You really do have to be careful with\n"
|
||||
.string "any sort of fire in a forest.\p"
|
||||
.string "Don't ever underestimate the power\n"
|
||||
.string "of fire.$"
|
||||
|
||||
Route114_Text_ClaudeIntro:
|
||||
.string "If we were fishing, you wouldn't stand\n"
|
||||
.string "a chance against me.\l"
|
||||
.string "So, bring on your POKéMON!$"
|
||||
|
||||
Route114_Text_ClaudeDefeat:
|
||||
.string "If we were fishing, I would've won…$"
|
||||
|
||||
Route114_Text_ClaudePostBattle:
|
||||
.string "I think I'll try my luck at landing\n"
|
||||
.string "a big one at METEOR FALLS.\p"
|
||||
.string "There has to be something in there.\n"
|
||||
.string "I just know it.$"
|
||||
|
||||
Route114_Text_NolanIntro:
|
||||
.string "I like to fish. But I also like to\n"
|
||||
.string "battle!\p"
|
||||
.string "If anyone challenges me, I'm there,\n"
|
||||
.string "even if I'm fishing.$"
|
||||
|
||||
Route114_Text_NolanDefeat:
|
||||
.string "I like to battle, but that doesn't\n"
|
||||
.string "mean I'm good at it…$"
|
||||
|
||||
Route114_Text_NolanPostBattle:
|
||||
.string "This time I'll do it!\p"
|
||||
.string "I always think that, so I can't walk\n"
|
||||
.string "away from fishing or POKéMON.$"
|
||||
|
||||
Route114_Text_TyraIntro:
|
||||
.string "TYRA: Well, sure.\n"
|
||||
.string "I'm in the mood for it.\l"
|
||||
.string "I'll teach you a little about POKéMON.$"
|
||||
|
||||
Route114_Text_TyraDefeat:
|
||||
.string "TYRA: What an amazing battle style!$"
|
||||
|
||||
Route114_Text_TyraPostBattle:
|
||||
.string "TYRA: I was teaching my junior IVY\n"
|
||||
.string "about POKéMON.$"
|
||||
|
||||
Route114_Text_TyraNotEnoughMons:
|
||||
.string "TYRA: Giggle…\n"
|
||||
.string "If you want to battle with us, just one\l"
|
||||
.string "POKéMON isn't enough!$"
|
||||
|
||||
Route114_Text_IvyIntro:
|
||||
.string "IVY: Who taught you about POKéMON?$"
|
||||
|
||||
Route114_Text_IvyDefeat:
|
||||
.string "IVY: What an amazing battle style!$"
|
||||
|
||||
Route114_Text_IvyPostBattle:
|
||||
.string "IVY: I started training POKéMON\n"
|
||||
.string "because TYRA, my student mentor,\l"
|
||||
.string "taught me!$"
|
||||
|
||||
Route114_Text_IvyNotEnoughMons:
|
||||
.string "IVY: Do you only have one POKéMON?\n"
|
||||
.string "I think it must feel lonesome.$"
|
||||
|
||||
Route114_Text_KaiIntro:
|
||||
.string "I landed a big one!\n"
|
||||
.string "A huge one, I tell you!$"
|
||||
|
||||
Route114_Text_KaiDefeat:
|
||||
.string "What was that about?\n"
|
||||
.string "Did mine lose in size?$"
|
||||
|
||||
Route114_Text_KaiPostBattle:
|
||||
.string "Okay!\n"
|
||||
.string "I'll just fish me a bigger one!$"
|
||||
|
||||
Route114_Text_CharlotteIntro:
|
||||
.string "Me!\n"
|
||||
.string "I'm not just a pretty face!$"
|
||||
|
||||
Route114_Text_CharlotteDefeat:
|
||||
.string "That wasn't cute in the least!$"
|
||||
|
||||
Route114_Text_CharlottePostBattle:
|
||||
.string "I don't want a POKéMON that's\n"
|
||||
.string "just cute.\p"
|
||||
.string "I adore cute ones that have a quirk\n"
|
||||
.string "or two!$"
|
||||
|
||||
Route114_Text_AngelinaIntro:
|
||||
.string "Have you made your POKéMON evolve\n"
|
||||
.string "very much?$"
|
||||
|
||||
Route114_Text_AngelinaDefeat:
|
||||
.string "Oh, I see.\n"
|
||||
.string "That's good to know.$"
|
||||
|
||||
Route114_Text_AngelinaPostBattle:
|
||||
.string "Some POKéMON change so much when\n"
|
||||
.string "they evolve, it's startling!$"
|
||||
|
||||
Route115_Text_TimothyIntro:
|
||||
.string "Hm…\n"
|
||||
.string "You seem rather capable…\l"
|
||||
.string "Let me keep you company!$"
|
||||
|
||||
Route115_Text_TimothyDefeat:
|
||||
.string "You're much stronger than\n"
|
||||
.string "I'd imagined!$"
|
||||
|
||||
Route115_Text_TimothyPostBattle:
|
||||
.string "There is no such thing as a born genius.\n"
|
||||
.string "It all depends on effort!\l"
|
||||
.string "That is what I believe…$"
|
||||
|
||||
Route115_Text_TimothyRegister:
|
||||
.string "Hmm… A loss this thorough has been\n"
|
||||
.string "a distant memory.\p"
|
||||
.string "If you would allow it, I wish for\n"
|
||||
.string "another opportunity to do battle.$"
|
||||
|
||||
Route115_Text_TimothyRematchIntro:
|
||||
.string "Hm… As always, your agility speaks\n"
|
||||
.string "for itself.\l"
|
||||
.string "Come, keep me company!$"
|
||||
|
||||
Route115_Text_TimothyRematchDefeat:
|
||||
.string "As strong as ever!$"
|
||||
|
||||
Route115_Text_TimothyPostRematch:
|
||||
.string "All it takes is effort!\p"
|
||||
.string "I lost because I haven't put in enough\n"
|
||||
.string "effort!$"
|
||||
|
||||
Route115_Text_KoichiIntro:
|
||||
.string "You!\p"
|
||||
.string "My MACHOP!\p"
|
||||
.string "Demand a battle!$"
|
||||
|
||||
Route115_Text_KoichiDefeat:
|
||||
.string "Ouch, ouch, ouch!$"
|
||||
|
||||
Route115_Text_KoichiPostBattle:
|
||||
.string "My MACHOP crew!\p"
|
||||
.string "So long as they seek power, I will\n"
|
||||
.string "grow strong with them!$"
|
||||
|
||||
Route115_Text_NobIntro:
|
||||
.string "My strongest skill is busting bricks\n"
|
||||
.string "with my forehead!$"
|
||||
|
||||
Route115_Text_NobDefeat:
|
||||
.string "Ugwaaaah!\n"
|
||||
.string "My head is busted!$"
|
||||
|
||||
Route115_Text_NobPostBattle:
|
||||
.string "I've been teaching my POKéMON karate.\p"
|
||||
.string "It looks like they'll get a lot better\n"
|
||||
.string "than me. I'm excited about that.$"
|
||||
|
||||
Route115_Text_NobRegister:
|
||||
.string "You impress me! Give me a rematch\n"
|
||||
.string "after I redo my training!$"
|
||||
|
||||
Route115_Text_NobRematchIntro:
|
||||
.string "After you beat me, we trained hard to\n"
|
||||
.string "improve our skills.\l"
|
||||
.string "Come on, give us a rematch!$"
|
||||
|
||||
Route115_Text_NobRematchDefeat:
|
||||
.string "Ugwaaah!\n"
|
||||
.string "We lost again!$"
|
||||
|
||||
Route115_Text_NobPostRematch:
|
||||
.string "My POKéMON will grow stronger!\n"
|
||||
.string "I'll redouble my training!$"
|
||||
|
||||
Route115_Text_CyndyIntro:
|
||||
.string "This beach is my secret training spot!\n"
|
||||
.string "Don't come butting in!$"
|
||||
|
||||
Route115_Text_CyndyDefeat:
|
||||
.string "I haven't trained enough!$"
|
||||
|
||||
Route115_Text_CyndyPostBattle:
|
||||
.string "The sand acts as a cushion to reduce\n"
|
||||
.string "impact and prevent injury.\l"
|
||||
.string "This is the perfect place to train.$"
|
||||
|
||||
Route115_Text_CyndyRegister:
|
||||
.string "Okay, fine, you're free to come here.\n"
|
||||
.string "In return, I'd like to battle you again.$"
|
||||
|
||||
Route115_Text_CyndyRematchIntro:
|
||||
.string "Okay, let's get this battle on!$"
|
||||
|
||||
Route115_Text_CyndyRematchDefeat:
|
||||
.string "I can battle but my POKéMON…$"
|
||||
|
||||
Route115_Text_CyndyPostRematch:
|
||||
.string "Even when I lose, I still get some\n"
|
||||
.string "enjoyment out of it.\l"
|
||||
.string "It must be that I love POKéMON.$"
|
||||
|
||||
Route115_Text_HectorIntro:
|
||||
.string "I have a rare POKéMON!\n"
|
||||
.string "Would you like me to show you?$"
|
||||
|
||||
Route115_Text_HectorDefeat:
|
||||
.string "You…\n"
|
||||
.string "You want my POKéMON, don't you?$"
|
||||
|
||||
Route115_Text_HectorPostBattle:
|
||||
.string "I have this rare POKéMON.\n"
|
||||
.string "It's enough to keep me satisfied.$"
|
||||
|
||||
Route115_Text_KyraIntro:
|
||||
.string "I'll battle while I'm running!\n"
|
||||
.string "Try to keep up with me!$"
|
||||
|
||||
Route115_Text_KyraDefeat:
|
||||
.string "Gasp, gasp…$"
|
||||
|
||||
Route115_Text_KyraPostBattle:
|
||||
.string "I made the mistake of trying to battle\n"
|
||||
.string "while running!\p"
|
||||
.string "I should take a run to calm down…$"
|
||||
|
||||
Route115_Text_JaidenIntro:
|
||||
.string "Take that!\n"
|
||||
.string "Ultra POKéMON ninja attack!$"
|
||||
|
||||
Route115_Text_JaidenDefeat:
|
||||
.string "Waaah!\n"
|
||||
.string "Our strategy failed!$"
|
||||
|
||||
Route115_Text_JaidenPostBattle:
|
||||
.string "But my POKéMON were ultra,\n"
|
||||
.string "weren't they?$"
|
||||
|
||||
Route115_Text_HeleneIntro:
|
||||
.string "My POKéMON have black belt-level\n"
|
||||
.string "strength!$"
|
||||
|
||||
Route115_Text_HeleneDefeat:
|
||||
.string "This is too humiliating!$"
|
||||
|
||||
Route115_Text_HelenePostBattle:
|
||||
.string "I rarely meet anyone who's better\n"
|
||||
.string "than me…\p"
|
||||
.string "I get it now!\n"
|
||||
.string "You're a GYM LEADER, aren't you?$"
|
||||
|
||||
Route115_Text_AlixIntro:
|
||||
.string "Our eyes met!\n"
|
||||
.string "There's no getting away now!$"
|
||||
|
||||
Route115_Text_AlixDefeat:
|
||||
.string "Gah!\n"
|
||||
.string "Not bad!$"
|
||||
|
||||
Route115_Text_AlixPostBattle:
|
||||
.string "Oh, well.\n"
|
||||
.string "I think I will TELEPORT home.$"
|
||||
|
||||
Route115_Text_MarleneIntro:
|
||||
.string "You've disturbed my meditation…\n"
|
||||
.string "You'll be punished for it.$"
|
||||
|
||||
Route115_Text_MarleneDefeat:
|
||||
.string "You've broken my concentration!$"
|
||||
|
||||
Route115_Text_MarlenePostBattle:
|
||||
.string "I was meditating with my POKéMON.\n"
|
||||
.string "But this place isn't very peaceful…$"
|
||||
|
||||
Route116_Text_ClarkIntro:
|
||||
.string "If the tunnel doesn't go through, then\n"
|
||||
.string "I'll just go over the top.$"
|
||||
|
||||
Route116_Text_ClarkDefeat:
|
||||
.string "Gasp… Gasp…\n"
|
||||
.string "Losing made me tired…$"
|
||||
|
||||
Route116_Text_ClarkPostBattle:
|
||||
.string "It's no big deal if there's no tunnel.\n"
|
||||
.string "To a HIKER, mountains are roads!$"
|
||||
|
||||
Route116_Text_JoeyIntro:
|
||||
.string "My POKéMON rule!\n"
|
||||
.string "Check them out!$"
|
||||
|
||||
Route116_Text_JoeyDefeat:
|
||||
.string "Ouch! A scrape!\n"
|
||||
.string "I have to put on a bandage!$"
|
||||
|
||||
Route116_Text_JoeyPostBattle:
|
||||
.string "Bandages are signs of toughness!\n"
|
||||
.string "I've got another one!$"
|
||||
|
||||
Route116_Text_JoseIntro:
|
||||
.string "My BUG POKéMON are tough!\n"
|
||||
.string "Let's battle!$"
|
||||
|
||||
Route116_Text_JoseDefeat:
|
||||
.string "I lost!\n"
|
||||
.string "I thought I had you!$"
|
||||
|
||||
Route116_Text_JosePostBattle:
|
||||
.string "BUG POKéMON evolve quickly.\n"
|
||||
.string "So they get strong quickly, too.$"
|
||||
|
||||
Route116_Text_JaniceIntro:
|
||||
.string "Let me teach you how strong my\n"
|
||||
.string "adorable POKéMON is!$"
|
||||
|
||||
Route116_Text_JaniceDefeat:
|
||||
.string "You're a notch above me…$"
|
||||
|
||||
Route116_Text_JanicePostBattle:
|
||||
.string "POKéMON that possess cuteness and\n"
|
||||
.string "power, that's ideal, I think.$"
|
||||
|
||||
Route116_Text_JerryIntro:
|
||||
.string "We learn all sorts of things at the\n"
|
||||
.string "TRAINER'S SCHOOL.\p"
|
||||
.string "I want to test things out for real!$"
|
||||
|
||||
Route116_Text_JerryDefeat:
|
||||
.string "I slacked off in school…\n"
|
||||
.string "That's why I lost.$"
|
||||
|
||||
Route116_Text_JerryPostBattle:
|
||||
.string "I'll have to redo some courses at\n"
|
||||
.string "the TRAINER'S SCHOOL.\l"
|
||||
.string "If I don't, ROXANNE will be steamed.$"
|
||||
|
||||
Route116_Text_JerryRegister1:
|
||||
.string "I learned at the TRAINER'S SCHOOL\n"
|
||||
.string "that a POKéNAV can register TRAINERS.\p"
|
||||
.string "I don't really get what that means,\n"
|
||||
.string "so can I just try it?$"
|
||||
|
||||
Route116_Text_JerryRegister2:
|
||||
.string "I learned at the TRAINER'S SCHOOL\n"
|
||||
.string "that a POKéNAV can register TRAINERS.\p"
|
||||
.string "I don't really get what that means,\n"
|
||||
.string "so can I just try it?$"
|
||||
|
||||
Route116_Text_JerryRematchIntro:
|
||||
.string "I've been studying seriously at the\n"
|
||||
.string "TRAINER'S SCHOOL.\l"
|
||||
.string "I won't lose like I did last time.$"
|
||||
|
||||
Route116_Text_JerryRematchDefeat:
|
||||
.string "Hunh?\n"
|
||||
.string "I studied diligently.$"
|
||||
|
||||
Route116_Text_JerryPostRematch:
|
||||
.string "I'll have to redo some courses at\n"
|
||||
.string "the TRAINER'S SCHOOL.\l"
|
||||
.string "If I don't, ROXANNE will be steamed.$"
|
||||
|
||||
Route116_Text_KarenIntro:
|
||||
.string "I study at school, and I study on\n"
|
||||
.string "the way home, too!$"
|
||||
|
||||
Route116_Text_KarenDefeat:
|
||||
.string "I'm in shock--I lost?$"
|
||||
|
||||
Route116_Text_KarenPostBattle:
|
||||
.string "Awww, I'll never become an elegant\n"
|
||||
.string "TRAINER like ROXANNE this way!$"
|
||||
|
||||
Route116_Text_KarenRegister1:
|
||||
.string "Oh, wow! Isn't that a POKéNAV?\n"
|
||||
.string "I have one, too! Please register me!$"
|
||||
|
||||
Route116_Text_KarenRegister2:
|
||||
.string "Oh, wow! Isn't that a POKéNAV?\n"
|
||||
.string "I have one, too! Please register me!$"
|
||||
|
||||
Route116_Text_KarenRematchIntro:
|
||||
.string "I studied a whole lot since I saw you.\n"
|
||||
.string "You must see my achievements!$"
|
||||
|
||||
Route116_Text_KarenRematchDefeat:
|
||||
.string "I'm in shock.\n"
|
||||
.string "I lost again?$"
|
||||
|
||||
Route116_Text_KarenPostRematch:
|
||||
.string "You've beaten ROXANNE?\n"
|
||||
.string "I can't beat you, then. Not yet.$"
|
||||
|
||||
Route116_Text_SarahIntro:
|
||||
.string "Just so you know, I've never once been\n"
|
||||
.string "bested by anyone at anything.$"
|
||||
|
||||
Route116_Text_SarahDefeat:
|
||||
.string "Oh, my goodness.\n"
|
||||
.string "This is a new experience for me.$"
|
||||
|
||||
Route116_Text_SarahPostBattle:
|
||||
.string "My life of luxury affords me all that\n"
|
||||
.string "I could possibly desire.\p"
|
||||
.string "However, when it comes to POKéMON,\n"
|
||||
.string "my wealth has no meaning.$"
|
||||
|
||||
Route116_Text_DawsonIntro:
|
||||
.string "When you lay your eyes on my POKéMON's\n"
|
||||
.string "gorgeous fur, their beauty will render\l"
|
||||
.string "you helpless!$"
|
||||
|
||||
Route116_Text_DawsonDefeat:
|
||||
.string "Oh, baby, say it isn't so!$"
|
||||
|
||||
Route116_Text_DawsonPostBattle:
|
||||
.string "Oh, no, no, no!\n"
|
||||
.string "You've mussed up my POKéMON's fur!\l"
|
||||
.string "You've ruined my hairdo, too!\l"
|
||||
.string "I'll have to call my stylist now!$"
|
||||
|
||||
Route116_Text_DevanIntro:
|
||||
.string "We'll rock you hard!$"
|
||||
|
||||
Route116_Text_DevanDefeat:
|
||||
.string "Aiyiyi!\n"
|
||||
.string "No contest at all!$"
|
||||
|
||||
Route116_Text_DevanPostBattle:
|
||||
.string "I should try different POKéMON\n"
|
||||
.string "types, that's what I ought to do.$"
|
||||
|
||||
Route116_Text_JohnsonIntro:
|
||||
.string "It's a dead end up here.\n"
|
||||
.string "I'm bored, so can we battle?$"
|
||||
|
||||
Route116_Text_JohnsonDefeat:
|
||||
.string "That was fun even though I lost.$"
|
||||
|
||||
Route116_Text_JohnsonPostBattle:
|
||||
.string "Want to stay here and keep\n"
|
||||
.string "me company?$"
|
||||
|
||||
Route117_Text_IsaacIntro:
|
||||
.string "Listen, could I get you to battle\n"
|
||||
.string "the POKéMON I'm raising?$"
|
||||
|
||||
Route117_Text_IsaacDefeat:
|
||||
.string "You've raised yours superbly…$"
|
||||
|
||||
Route117_Text_IsaacPostBattle:
|
||||
.string "POKéMON isn't all about power.\p"
|
||||
.string "Polishing a unique aspect of one's\n"
|
||||
.string "character is another way of enjoying\l"
|
||||
.string "POKéMON.$"
|
||||
|
||||
Route117_Text_IsaacRegister:
|
||||
.string "I'm going to redouble my training.\n"
|
||||
.string "Would you come look in on us?$"
|
||||
|
||||
Route117_Text_IsaacRematchIntro:
|
||||
.string "The POKéMON I've been raising are\n"
|
||||
.string "looking good, just like before.$"
|
||||
|
||||
Route117_Text_IsaacRematchDefeat:
|
||||
.string "You know how to raise them properly.\n"
|
||||
.string "You might have DAY CARE skills…$"
|
||||
|
||||
Route117_Text_IsaacPostRematch:
|
||||
.string "Your POKéMON are growing good!\n"
|
||||
.string "You should enter them in CONTESTS.$"
|
||||
|
||||
Route117_Text_LydiaIntro:
|
||||
.string "Please, allow me to evaluate if you\n"
|
||||
.string "have raised your POKéMON properly.$"
|
||||
|
||||
Route117_Text_LydiaDefeat:
|
||||
.string "Yes, they are growing properly.$"
|
||||
|
||||
Route117_Text_LydiaPostBattle:
|
||||
.string "Try raising POKéMON with more\n"
|
||||
.string "attention to their character traits.$"
|
||||
|
||||
Route117_Text_LydiaRegister:
|
||||
.string "I'm glad I met a superb TRAINER in you.\n"
|
||||
.string "I hope to see you again.$"
|
||||
|
||||
Route117_Text_LydiaRematchIntro:
|
||||
.string "Allow me to reevaluate if you have\n"
|
||||
.string "raised your POKéMON properly.$"
|
||||
|
||||
Route117_Text_LydiaRematchDefeat:
|
||||
.string "They are growing admirably.$"
|
||||
|
||||
Route117_Text_LydiaPostRematch:
|
||||
.string "POKéMON seem to like different kinds\n"
|
||||
.string "of {POKEBLOCK}S, depending on their nature.$"
|
||||
|
||||
Route117_Text_DylanIntro:
|
||||
.string "I'm in the middle of a triathlon, but,\n"
|
||||
.string "whatever, let's have a battle!$"
|
||||
|
||||
Route117_Text_DylanDefeat:
|
||||
.string "I ran out of energy!$"
|
||||
|
||||
Route117_Text_DylanPostBattle:
|
||||
.string "I may have blown it…\p"
|
||||
.string "I might have dropped to last during\n"
|
||||
.string "that battle…$"
|
||||
|
||||
Route117_Text_DylanRegister:
|
||||
.string "POKéMON have to be strong, too?\n"
|
||||
.string "I'd like you to train me!$"
|
||||
|
||||
Route117_Text_DylanRematchIntro:
|
||||
.string "I'm smack in the middle of a triathlon,\n"
|
||||
.string "but I'm comfortably ahead.\l"
|
||||
.string "Let's make this a quick battle!$"
|
||||
|
||||
Route117_Text_DylanRematchDefeat:
|
||||
.string "I ran out of energy again!$"
|
||||
|
||||
Route117_Text_DylanPostRematch:
|
||||
.string "I was tops in swimming and cycling,\n"
|
||||
.string "but I'm not quite that confident with\l"
|
||||
.string "POKéMON yet.$"
|
||||
|
||||
Route117_Text_MariaIntro:
|
||||
.string "I do my triathlon training with POKéMON,\n"
|
||||
.string "so I'm pretty confident about my speed.$"
|
||||
|
||||
Route117_Text_MariaDefeat:
|
||||
.string "I need to get more practices in,\n"
|
||||
.string "I guess.$"
|
||||
|
||||
Route117_Text_MariaPostBattle:
|
||||
.string "Training is meaningful only if you\n"
|
||||
.string "keep it up regularly.\p"
|
||||
.string "Okay! I'll resume my training!\n"
|
||||
.string "Tomorrow!$"
|
||||
|
||||
Route117_Text_MariaRegister:
|
||||
.string "You appear to be training properly…\n"
|
||||
.string "If you'd like, I'll battle you later!$"
|
||||
|
||||
Route117_Text_MariaRematchIntro:
|
||||
.string "Are you keeping up with your training?\n"
|
||||
.string "I sure am!\l"
|
||||
.string "Let me show you the evidence!$"
|
||||
|
||||
Route117_Text_MariaRematchDefeat:
|
||||
.string "I need to get more practices in,\n"
|
||||
.string "I guess.$"
|
||||
|
||||
Route117_Text_MariaPostRematch:
|
||||
.string "I'll resume training tomorrow.\n"
|
||||
.string "Let's battle again sometime!$"
|
||||
|
||||
Route117_Text_DerekIntro:
|
||||
.string "Once a BUG CATCHER!\n"
|
||||
.string "And now a BUG MANIAC!\p"
|
||||
.string "But my love for POKéMON remains\n"
|
||||
.string "unchanged!$"
|
||||
|
||||
Route117_Text_DerekDefeat:
|
||||
.string "My ineptitude also remains\n"
|
||||
.string "unchanged…$"
|
||||
|
||||
Route117_Text_DerekPostBattle:
|
||||
.string "All I did was follow my heart, and now\n"
|
||||
.string "they call me a BUG MANIAC…\p"
|
||||
.string "Still, I am an expert on BUG POKéMON,\n"
|
||||
.string "so it's only natural that they call me\l"
|
||||
.string "a BUG MANIAC.$"
|
||||
|
||||
Route117_Text_AnnaIntro:
|
||||
.string "ANNA: I'm with my pretty junior student\n"
|
||||
.string "partner. I have to do good!$"
|
||||
|
||||
Route117_Text_AnnaDefeat:
|
||||
.string "ANNA: I'm with my pretty junior student\n"
|
||||
.string "partner! Let me win!$"
|
||||
|
||||
Route117_Text_AnnaPostBattle:
|
||||
.string "ANNA: Your POKéMON have some good\n"
|
||||
.string "combinations.\p"
|
||||
.string "I'd say you're second only to us!$"
|
||||
|
||||
Route117_Text_AnnaAndMegRegister:
|
||||
.string "ANNA: We can't take this lying down!\n"
|
||||
.string "You will come back, won't you?$"
|
||||
|
||||
Route117_Text_AnnaNotEnoughMons:
|
||||
.string "ANNA: If you want to battle us,\n"
|
||||
.string "bring two POKéMON with you.$"
|
||||
|
||||
Route117_Text_MegIntro:
|
||||
.string "MEG: I'm going to tag up with my super\n"
|
||||
.string "senior student partner and beat you!$"
|
||||
|
||||
Route117_Text_MegDefeat:
|
||||
.string "MEG: Oh, no!\n"
|
||||
.string "I'm sorry, ANNA! I let you down…$"
|
||||
|
||||
Route117_Text_MegPostBattle:
|
||||
.string "MEG: I dragged ANNA down…\n"
|
||||
.string "If I didn't, she would have won!$"
|
||||
|
||||
Route117_Text_MegNotEnoughMons:
|
||||
.string "MEG: Do you only have one POKéMON?\n"
|
||||
.string "We can't battle with you, then.\p"
|
||||
.string "We want to have a 2-on-2 battle.$"
|
||||
|
||||
Route117_Text_AnnaRematchIntro:
|
||||
.string "ANNA: I can't keep losing in front of\n"
|
||||
.string "my junior partner, right?$"
|
||||
|
||||
Route117_Text_AnnaRematchDefeat:
|
||||
.string "ANNA: I couldn't get into the groove.$"
|
||||
|
||||
Route117_Text_AnnaPostRematch:
|
||||
.string "ANNA: Your POKéMON have some good\n"
|
||||
.string "combinations.\p"
|
||||
.string "I'd say you're second only to us!$"
|
||||
|
||||
Route117_Text_AnnaRematchNotEnoughMons:
|
||||
.string "ANNA: If you want to battle us,\n"
|
||||
.string "bring two POKéMON with you.$"
|
||||
|
||||
Route117_Text_MegRematchIntro:
|
||||
.string "MEG: I'm going to tag up with my\n"
|
||||
.string "senior partner and win this time!$"
|
||||
|
||||
Route117_Text_MegRematchDefeat:
|
||||
.string "MEG: Too strong!$"
|
||||
|
||||
Route117_Text_MegPostRematch:
|
||||
.string "MEG: I battled together with my\n"
|
||||
.string "senior partner, but we lost…\p"
|
||||
.string "That's so discouraging…$"
|
||||
|
||||
Route117_Text_MegRematchNotEnoughMons:
|
||||
.string "MEG: Do you only have one POKéMON?\n"
|
||||
.string "We can't battle with you, then.\p"
|
||||
.string "We want to have a 2-on-2 battle.$"
|
||||
|
||||
Route117_Text_MelinaIntro:
|
||||
.string "Isn't it nice? To battle while looking\n"
|
||||
.string "at pretty flowers?$"
|
||||
|
||||
Route117_Text_MelinaDefeat:
|
||||
.string "Oh, that's quite impressive!$"
|
||||
|
||||
Route117_Text_MelinaPostBattle:
|
||||
.string "It feels wonderful to go for a jog\n"
|
||||
.string "while looking at flowers.$"
|
||||
|
||||
Route117_Text_BrandiIntro:
|
||||
.string "Let me demonstrate the power\n"
|
||||
.string "hidden within a PSYCHIC POKéMON!$"
|
||||
|
||||
Route117_Text_BrandiDefeat:
|
||||
.string "Astonishing!$"
|
||||
|
||||
Route117_Text_BrandiPostBattle:
|
||||
.string "PSYCHIC POKéMON are complex.\n"
|
||||
.string "You should try catching some.$"
|
||||
|
||||
Route117_Text_AishaIntro:
|
||||
.string "Concentrate on getting the win.\n"
|
||||
.string "That's how I battle!$"
|
||||
|
||||
Route117_Text_AishaDefeat:
|
||||
.string "I don't waste any time being angry\n"
|
||||
.string "over a loss--I would rather train.$"
|
||||
|
||||
Route117_Text_AishaPostBattle:
|
||||
.string "I think that if you worry about losing,\n"
|
||||
.string "you're more likely to lose.$"
|
||||
|
||||
Route118_Text_RoseIntro:
|
||||
.string "The aroma of flowers has a magical\n"
|
||||
.string "power. It cleanses us body and soul.$"
|
||||
|
||||
Route118_Text_RoseDefeat:
|
||||
.string "Oh, dear me.\n"
|
||||
.string "I seem to have lost.$"
|
||||
|
||||
Route118_Text_RosePostBattle:
|
||||
.string "Flowers, POKéMON…\n"
|
||||
.string "I love whatever smells nice.\p"
|
||||
.string "Stinky things…\n"
|
||||
.string "I'll pass.$"
|
||||
|
||||
Route118_Text_RoseRegister:
|
||||
.string "Sniff… That odor--it's a POKéNAV!\n"
|
||||
.string "We must register each other!$"
|
||||
|
||||
Route118_Text_RoseRematchIntro:
|
||||
.string "Were you drawn here by the sweet\n"
|
||||
.string "aroma?$"
|
||||
|
||||
Route118_Text_RoseRematchDefeat:
|
||||
.string "The power of aroma…\n"
|
||||
.string "It didn't seem to do much.$"
|
||||
|
||||
Route118_Text_RosePostRematch:
|
||||
.string "If you use a sweet aroma properly,\n"
|
||||
.string "POKéMON will be attracted by it.$"
|
||||
|
||||
Route118_Text_PerryIntro:
|
||||
.string "BIRD POKéMON that FLY elegantly in\n"
|
||||
.string "the sky… They're the best!$"
|
||||
|
||||
Route118_Text_PerryDefeat:
|
||||
.string "Urgh…\n"
|
||||
.string "I crashed…$"
|
||||
|
||||
Route118_Text_PerryPostBattle:
|
||||
.string "You've got great POKéMON.\n"
|
||||
.string "I'll have to train mine better.$"
|
||||
|
||||
Route118_Text_ChesterIntro:
|
||||
.string "Take flight!\n"
|
||||
.string "My BIRD POKéMON!$"
|
||||
|
||||
Route118_Text_ChesterDefeat:
|
||||
.string "They did take flight…$"
|
||||
|
||||
Route118_Text_ChesterPostBattle:
|
||||
.string "If they'd get stronger, they'd be able\n"
|
||||
.string "to fly more freely…$"
|
||||
|
||||
Route118_Text_BarnyIntro:
|
||||
.string "I'm a FISHERMAN, but also a TRAINER.\n"
|
||||
.string "I'm raising the POKéMON I caught.$"
|
||||
|
||||
Route118_Text_BarnyDefeat:
|
||||
.string "I thought I was doing okay in my\n"
|
||||
.string "training…$"
|
||||
|
||||
Route118_Text_BarnyPostBattle:
|
||||
.string "I couldn't win by training POKéMON\n"
|
||||
.string "while I fished…\p"
|
||||
.string "Was I doing things in half measures?$"
|
||||
|
||||
Route118_Text_WadeIntro:
|
||||
.string "For FISHERMEN, equipment is the key.\p"
|
||||
.string "But for TRAINERS, the key ingredients\n"
|
||||
.string "are POKéMON and heart, of course!$"
|
||||
|
||||
Route118_Text_WadeDefeat:
|
||||
.string "I was beaten in heart?$"
|
||||
|
||||
Route118_Text_WadePostBattle:
|
||||
.string "Come to think of it, fishing is a battle\n"
|
||||
.string "between a FISHERMAN and a POKéMON.$"
|
||||
|
||||
Route118_Text_DaltonIntro:
|
||||
.string "Let my melody rock your soul!$"
|
||||
|
||||
Route118_Text_DaltonDefeat:
|
||||
.string "La-lalala…$"
|
||||
|
||||
Route118_Text_DaltonPostBattle:
|
||||
.string "An electric guitar doesn't always\n"
|
||||
.string "have to be noisy…\p"
|
||||
.string "It can be strummed to squeeze out\n"
|
||||
.string "this heart-stirring melody…$"
|
||||
|
||||
Route118_Text_DaltonRegister:
|
||||
.string "When I compose better melodies,\n"
|
||||
.string "you have to come listen, okay?$"
|
||||
|
||||
Route118_Text_DaltonRematchIntro:
|
||||
.string "A melody from my POKéMON and me…\n"
|
||||
.string "Let us deliver it to your soul.$"
|
||||
|
||||
Route118_Text_DaltonRematchDefeat:
|
||||
.string "La-lalala…$"
|
||||
|
||||
Route118_Text_DaltonPostRematch:
|
||||
.string "When I play, my emotions should reach\n"
|
||||
.string "you through my electric guitar…$"
|
||||
|
||||
Route118_Text_DeandreIntro:
|
||||
.string "Go, go, go!\n"
|
||||
.string "POKéMON 1, 2, and 3!$"
|
||||
|
||||
Route118_Text_DeandreDefeat:
|
||||
.string "Come in, POKéMON! Are you okay?\n"
|
||||
.string "POKéMON 1, 2, and 3?!$"
|
||||
|
||||
Route118_Text_DeandrePostBattle:
|
||||
.string "Isn't it cool that I have a POKéMON\n"
|
||||
.string "battle team?\p"
|
||||
.string "You can copy me--I don't mind!$"
|
||||
|
||||
Route119_Text_BrentIntro:
|
||||
.string "We're the MIMIC CIRCLE!\n"
|
||||
.string "We MIMIC what you do!$"
|
||||
|
||||
Route119_Text_BrentDefeat:
|
||||
.string "Whoopsie!\n"
|
||||
.string "I lost!$"
|
||||
|
||||
Route119_Text_BrentPostBattle:
|
||||
.string "What's so good about mimicry?\p"
|
||||
.string "Fufufu…\n"
|
||||
.string "You'll never understand…$"
|
||||
|
||||
Route119_Text_DonaldIntro:
|
||||
.string "So, we finally meet!\n"
|
||||
.string "My BUG POKéMON will keep you company!$"
|
||||
|
||||
Route119_Text_DonaldDefeat:
|
||||
.string "I wish we'd never met…$"
|
||||
|
||||
Route119_Text_DonaldPostBattle:
|
||||
.string "I want to MIMIC you some more.\n"
|
||||
.string "Can you hurry up and move?$"
|
||||
|
||||
Route119_Text_TaylorIntro:
|
||||
.string "If you step forward, we step forward.\p"
|
||||
.string "If you turn right, we turn, too…$"
|
||||
|
||||
Route119_Text_TaylorDefeat:
|
||||
.string "But if you win, I lose…$"
|
||||
|
||||
Route119_Text_TaylorPostBattle:
|
||||
.string "I can't MIMIC you winning the match.\n"
|
||||
.string "That's just impossible…\l"
|
||||
.string "It's burning me up…$"
|
||||
|
||||
Route119_Text_DougIntro:
|
||||
.string "Yep, you've finally caught me!\n"
|
||||
.string "Or were you trying to avoid me?$"
|
||||
|
||||
Route119_Text_DougDefeat:
|
||||
.string "Whoop, that was a great match!$"
|
||||
|
||||
Route119_Text_DougPostBattle:
|
||||
.string "We're the MIMIC CIRCLE!\n"
|
||||
.string "I hope you enjoyed our performance.$"
|
||||
|
||||
Route119_Text_GregIntro:
|
||||
.string "You don't know who I am, do you?\p"
|
||||
.string "But, I also don't know you.\n"
|
||||
.string "So, we'll battle!$"
|
||||
|
||||
Route119_Text_GregDefeat:
|
||||
.string "You're pretty strong!$"
|
||||
|
||||
Route119_Text_GregPostBattle:
|
||||
.string "Until you go away somewhere, we'll\n"
|
||||
.string "keep on mimicking your every move.$"
|
||||
|
||||
Route119_Text_KentIntro:
|
||||
.string "The MIMIC CIRCLE was formed by people\n"
|
||||
.string "who like to MIMIC.\p"
|
||||
.string "A battle starts the instant we meet!$"
|
||||
|
||||
Route119_Text_KentDefeat:
|
||||
.string "I give up!$"
|
||||
|
||||
Route119_Text_KentPostBattle:
|
||||
.string "Won't you join our MIMIC CIRCLE?$"
|
||||
|
||||
Route119_Text_JacksonIntro:
|
||||
.string "Who has the knowledge and\n"
|
||||
.string "the technique for survival?\p"
|
||||
.string "POKéMON RANGERS, that's who!$"
|
||||
|
||||
Route119_Text_JacksonDefeat:
|
||||
.string "I didn't have enough POKéMON\n"
|
||||
.string "know-how…$"
|
||||
|
||||
Route119_Text_JacksonPostBattle:
|
||||
.string "To break away from civilization and\n"
|
||||
.string "awaken the wild spirit within!\p"
|
||||
.string "That's our vision.$"
|
||||
|
||||
Route119_Text_JacksonRegister:
|
||||
.string "I hope you'll give me a rematch without\n"
|
||||
.string "mocking my lack of knowledge.$"
|
||||
|
||||
Route119_Text_JacksonRematchIntro:
|
||||
.string "I'm going to regain my wild spirit by\n"
|
||||
.string "being together with POKéMON.$"
|
||||
|
||||
Route119_Text_JacksonRematchDefeat:
|
||||
.string "You've remained strong!$"
|
||||
|
||||
Route119_Text_JacksonPostRematch:
|
||||
.string "Believe in your POKéMON.\n"
|
||||
.string "Believe in yourself.\p"
|
||||
.string "The road will reveal itself to you.$"
|
||||
|
||||
Route119_Text_CatherineIntro:
|
||||
.string "Oh? Look at you.\p"
|
||||
.string "For someone on an adventure,\n"
|
||||
.string "you're traveling awfully light.$"
|
||||
|
||||
Route119_Text_CatherineDefeat:
|
||||
.string "Accidents happen when you're not\n"
|
||||
.string "prepared!$"
|
||||
|
||||
Route119_Text_CatherinePostBattle:
|
||||
.string "You're traveling light but you have\n"
|
||||
.string "everything you need.\p"
|
||||
.string "You're on top of things mentally and\n"
|
||||
.string "physically, too.$"
|
||||
|
||||
Route119_Text_CatherineRegister:
|
||||
.string "Do you have a POKéNAV?\n"
|
||||
.string "It's a must-have tool for any TRAINER.\p"
|
||||
.string "Oh, you do have one!\n"
|
||||
.string "Let's register each other, then!$"
|
||||
|
||||
Route119_Text_CatherineRematchIntro:
|
||||
.string "How's your journey with POKéMON\n"
|
||||
.string "going?$"
|
||||
|
||||
Route119_Text_CatherineRematchDefeat:
|
||||
.string "I'm still missing something…$"
|
||||
|
||||
Route119_Text_CatherinePostRematch:
|
||||
.string "In the same way that you, as a TRAINER,\n"
|
||||
.string "rely on your POKéMON, your POKéMON\l"
|
||||
.string "rely on you.$"
|
||||
|
||||
Route119_Text_HughIntro:
|
||||
.string "The vast sky holds untold promise!\p"
|
||||
.string "Nothing can compare to the sheer\n"
|
||||
.string "exhilaration of flight!$"
|
||||
|
||||
Route119_Text_HughDefeat:
|
||||
.string "Down and out!$"
|
||||
|
||||
Route119_Text_HughPostBattle:
|
||||
.string "My BIRD POKéMON made my dreams of\n"
|
||||
.string "flying come true!$"
|
||||
|
||||
Route119_Text_PhilIntro:
|
||||
.string "I'll show you the true potential of me\n"
|
||||
.string "and my BIRD POKéMON!$"
|
||||
|
||||
Route119_Text_PhilDefeat:
|
||||
.string "We lacked potential…$"
|
||||
|
||||
Route119_Text_PhilPostBattle:
|
||||
.string "Ever since I was a little kid, I always\n"
|
||||
.string "admired BIRD POKéMON…$"
|
||||
|
||||
Route119_Text_YasuIntro:
|
||||
.string "To lurk in shadows, and live in\n"
|
||||
.string "darkness… That is my destiny.\p"
|
||||
.string "I emerge to challenge you!$"
|
||||
|
||||
Route119_Text_YasuDefeat:
|
||||
.string "I admit defeat!$"
|
||||
|
||||
Route119_Text_YasuPostBattle:
|
||||
.string "Those defeated in battle withdraw\n"
|
||||
.string "quietly back into the shadows.\l"
|
||||
.string "That, too, is destiny…$"
|
||||
|
||||
Route119_Text_TakashiIntro:
|
||||
.string "If you're not on your guard,\n"
|
||||
.string "you're in for some pain!$"
|
||||
|
||||
Route119_Text_TakashiDefeat:
|
||||
.string "You're surprisingly good!$"
|
||||
|
||||
Route119_Text_TakashiPostBattle:
|
||||
.string "My surprise attack ended in\n"
|
||||
.string "failure…$"
|
||||
|
||||
Route119_Text_HideoIntro:
|
||||
.string "To hide a tree, use a forest!$"
|
||||
|
||||
Route119_Text_HideoDefeat:
|
||||
.string "I bow to your superiority.$"
|
||||
|
||||
Route119_Text_HideoPostBattle:
|
||||
.string "To hide a tree, use a forest!\n"
|
||||
.string "To hide a POKéMON, use a POKéMON!\p"
|
||||
.string "There is no deep, hidden meaning\n"
|
||||
.string "to that.$"
|
||||
|
||||
Route119_Text_ChrisIntro:
|
||||
.string "You spoke to me…\n"
|
||||
.string "So you want to challenge me!\p"
|
||||
.string "Sure! I'll try out the POKéMON I caught\n"
|
||||
.string "while SURFING!$"
|
||||
|
||||
Route119_Text_ChrisDefeat:
|
||||
.string "I don't have a clue about what it\n"
|
||||
.string "takes to win.$"
|
||||
|
||||
Route119_Text_ChrisPostBattle:
|
||||
.string "Go for a SURF on my POKéMON…\p"
|
||||
.string "Then fish off its back…\p"
|
||||
.string "It's an indescribably luxuriant moment!$"
|
||||
|
||||
Route119_Text_FabianIntro:
|
||||
.string "Hit me with a power chord!\n"
|
||||
.string "Victory is mine!\l"
|
||||
.string "It's our time to shine, whoa, yeah!$"
|
||||
|
||||
Route119_Text_FabianDefeat:
|
||||
.string "You showed me who's the boss!\n"
|
||||
.string "We'll have to take the loss, oh, no!$"
|
||||
|
||||
Route119_Text_FabianPostBattle:
|
||||
.string "Hit me with another power chord!\n"
|
||||
.string "Leave me alone!\l"
|
||||
.string "Your win you have to atone!$"
|
||||
|
||||
Route119_Text_DaytonIntro:
|
||||
.string "Hohoho!\n"
|
||||
.string "I like kid TRAINERS!\l"
|
||||
.string "Let's have a good one!$"
|
||||
|
||||
Route119_Text_DaytonDefeat:
|
||||
.string "You're pretty amazing!\n"
|
||||
.string "Hohoho!$"
|
||||
|
||||
Route119_Text_DaytonPostBattle:
|
||||
.string "Hohoho!\n"
|
||||
.string "I'll try emulating the pep of kid\l"
|
||||
.string "TRAINERS like you!$"
|
||||
|
||||
Route119_Text_RachelIntro:
|
||||
.string "Wherever and whenever I may be,\n"
|
||||
.string "I always have my parasol in hand.$"
|
||||
|
||||
Route119_Text_RachelDefeat:
|
||||
.string "Oh, but…\n"
|
||||
.string "That's not fair.$"
|
||||
|
||||
Route119_Text_RachelPostBattle:
|
||||
.string "You're asking if my parasol is heavy?\n"
|
||||
.string "Your BAG is filled with more junk than\l"
|
||||
.string "I ever carry around.$"
|
||||
|
||||
Route120_Text_ColinIntro:
|
||||
.string "Do you have any moves that can strike\n"
|
||||
.string "a flying POKéMON?$"
|
||||
|
||||
Route120_Text_ColinDefeat:
|
||||
.string "You soared above me!$"
|
||||
|
||||
Route120_Text_ColinPostBattle:
|
||||
.string "The move FLY is convenient,\n"
|
||||
.string "don't you think?\p"
|
||||
.string "While the POKéMON is flying,\n"
|
||||
.string "almost no moves can strike it.$"
|
||||
|
||||
Route120_Text_RobertIntro:
|
||||
.string "My POKéMON is strong!\n"
|
||||
.string "How about yours?$"
|
||||
|
||||
Route120_Text_RobertDefeat:
|
||||
.string "Your POKéMON were stronger…$"
|
||||
|
||||
Route120_Text_RobertPostBattle:
|
||||
.string "A POKéMON that grows steadily is one\n"
|
||||
.string "you can count on.$"
|
||||
|
||||
Route120_Text_RobertRegister:
|
||||
.string "You can be counted on to get better.\n"
|
||||
.string "I'd like to register you in my POKéNAV!$"
|
||||
|
||||
Route120_Text_RobertRematchIntro:
|
||||
.string "A POKéMON that grows steadily is one\n"
|
||||
.string "you can count on.$"
|
||||
|
||||
Route120_Text_RobertRematchDefeat:
|
||||
.string "Your POKéMON are seriously strong.$"
|
||||
|
||||
Route120_Text_RobertPostRematch:
|
||||
.string "My POKéMON are growing stronger.\n"
|
||||
.string "I have to grow stronger, too.$"
|
||||
|
||||
Route120_Text_LorenzoIntro:
|
||||
.string "I'll check your POKéMON and see if\n"
|
||||
.string "they're fit for the outdoors.$"
|
||||
|
||||
Route120_Text_LorenzoDefeat:
|
||||
.string "With POKéMON that strong, you're in\n"
|
||||
.string "no danger of needing rescue!$"
|
||||
|
||||
Route120_Text_LorenzoPostBattle:
|
||||
.string "To travel wherever your heart desires\n"
|
||||
.string "with POKéMON…\l"
|
||||
.string "That's the joy of being a TRAINER.$"
|
||||
|
||||
Route120_Text_JennaIntro:
|
||||
.string "How's your physical fitness?\n"
|
||||
.string "If you're not fit, you could have a\l"
|
||||
.string "rough time in critical situations.$"
|
||||
|
||||
Route120_Text_JennaDefeat:
|
||||
.string "I'm totally fit, but…$"
|
||||
|
||||
Route120_Text_JennaPostBattle:
|
||||
.string "Fitness training is in my routine.\n"
|
||||
.string "I always run with my POKéMON.$"
|
||||
|
||||
Route120_Text_JeffreyIntro:
|
||||
.string "… … … … … …\n"
|
||||
.string "… … … … … …\l"
|
||||
.string "Want to battle?$"
|
||||
|
||||
Route120_Text_JeffreyDefeat:
|
||||
.string "Lost it…$"
|
||||
|
||||
Route120_Text_JeffreyPostBattle:
|
||||
.string "… … … … … …\n"
|
||||
.string "… … … … … …\l"
|
||||
.string "I'll try harder…$"
|
||||
|
||||
Route120_Text_JeffreyRegister:
|
||||
.string "… … … … … …\n"
|
||||
.string "… … … … … …\l"
|
||||
.string "Do you have a POKéNAV…?$"
|
||||
|
||||
Route120_Text_JeffreyRematchIntro:
|
||||
.string "… … … … … …\n"
|
||||
.string "… … … … … …\l"
|
||||
.string "Want to battle again?$"
|
||||
|
||||
Route120_Text_JeffreyRematchDefeat:
|
||||
.string "… … … … … …\n"
|
||||
.string "I lost again…$"
|
||||
|
||||
Route120_Text_JeffreyPostRematch:
|
||||
.string "… … … … … …\n"
|
||||
.string "… … … … … …\l"
|
||||
.string "I'll try harder…\l"
|
||||
.string "For my precious BUG POKéMON…$"
|
||||
|
||||
Route120_Text_JenniferIntro:
|
||||
.string "POKéMON have many special abilities.\n"
|
||||
.string "If you want to become a first-class\l"
|
||||
.string "TRAINER, learn about them.$"
|
||||
|
||||
Route120_Text_JenniferDefeat:
|
||||
.string "You're obviously thinking.$"
|
||||
|
||||
Route120_Text_JenniferPostBattle:
|
||||
.string "The special abilities of POKéMON\n"
|
||||
.string "will make battle styles change.$"
|
||||
|
||||
Route120_Text_ChipIntro:
|
||||
.string "Who might you be?\p"
|
||||
.string "Are you perhaps searching for ancient\n"
|
||||
.string "ruins that are rumored to possibly\l"
|
||||
.string "exist according to legend?$"
|
||||
|
||||
Route120_Text_ChipDefeat:
|
||||
.string "What a disgraceful setback…$"
|
||||
|
||||
Route120_Text_ChipPostBattle:
|
||||
.string "That giant rock… I would like to\n"
|
||||
.string "believe it may indeed contain ancient\l"
|
||||
.string "ruins. But I see no entrance.$"
|
||||
|
||||
Route120_Text_ClarissaIntro:
|
||||
.string "Why am I carrying this parasol?\p"
|
||||
.string "I'll tell you if you can win against me.$"
|
||||
|
||||
Route120_Text_ClarissaDefeat:
|
||||
.string "A parasol can't ward off POKéMON\n"
|
||||
.string "attacks…$"
|
||||
|
||||
Route120_Text_ClarissaPostBattle:
|
||||
.string "I don't think strong sunlight is good\n"
|
||||
.string "for my POKéMON.\l"
|
||||
.string "So I shield them with my parasol.$"
|
||||
|
||||
Route120_Text_AngelicaIntro:
|
||||
.string "Me, POKéMON, and my parasol…\p"
|
||||
.string "If any one of them is missing,\n"
|
||||
.string "the picture of beauty will be ruined.$"
|
||||
|
||||
Route120_Text_AngelicaDefeat:
|
||||
.string "You've completely ruined my beauty…$"
|
||||
|
||||
Route120_Text_AngelicaPostBattle:
|
||||
.string "A parasol wouldn't suit you at all.\p"
|
||||
.string "Why, something like this would only\n"
|
||||
.string "get in your way.$"
|
||||
|
||||
Route120_Text_KeigoIntro:
|
||||
.string "I will adopt the movements of POKéMON\n"
|
||||
.string "and create new ninja techniques.$"
|
||||
|
||||
Route120_Text_KeigoDefeat:
|
||||
.string "The creation of new ninja techniques\n"
|
||||
.string "is but a distant dream…$"
|
||||
|
||||
Route120_Text_KeigoPostBattle:
|
||||
.string "Perhaps I ought to apprentice under\n"
|
||||
.string "a ninja sensei.$"
|
||||
|
||||
Route120_Text_RileyIntro:
|
||||
.string "We ninja conceal ourselves under our\n"
|
||||
.string "camouflage cloaks.\l"
|
||||
.string "I bet you didn't know where I was!$"
|
||||
|
||||
Route120_Text_RileyDefeat:
|
||||
.string "I lost!\n"
|
||||
.string "I should camouflage my shame!$"
|
||||
|
||||
Route120_Text_RileyPostBattle:
|
||||
.string "Our camouflage cloaks are all\n"
|
||||
.string "handmade.$"
|
||||
|
||||
Route120_Text_CallieIntro:
|
||||
.string "If you don't pay attention,\n"
|
||||
.string "you could get hurt!$"
|
||||
|
||||
Route120_Text_CallieDefeat:
|
||||
.string "Ouch!\n"
|
||||
.string "I was the one to get hurt.$"
|
||||
|
||||
Route120_Text_CalliePostBattle:
|
||||
.string "I wonder… Should I evolve my POKéMON?\n"
|
||||
.string "They're cute the way they are, though.$"
|
||||
|
||||
Route120_Text_LeonelIntro:
|
||||
.string "Your party POKéMON…\n"
|
||||
.string "Do you have different types?$"
|
||||
|
||||
Route120_Text_LeonelDefeat:
|
||||
.string "I've seen your policy in action!$"
|
||||
|
||||
Route120_Text_LeonelPostBattle:
|
||||
.string "I think it's awesome you're so strong\n"
|
||||
.string "battling with your favorite POKéMON.$"
|
||||
|
||||
Route121_Text_VanessaIntro:
|
||||
.string "Will you play with my delightfully\n"
|
||||
.string "pretty POKéMON?$"
|
||||
|
||||
Route121_Text_VanessaDefeat:
|
||||
.string "This isn't what I meant!$"
|
||||
|
||||
Route121_Text_VanessaPostBattle:
|
||||
.string "I'm going to a CONTEST in LILYCOVE.\p"
|
||||
.string "My POKéMON should have no problem\n"
|
||||
.string "sweeping the MASTER CLASS.$"
|
||||
|
||||
Route121_Text_WalterIntro:
|
||||
.string "With my POKéMON, I have traveled\n"
|
||||
.string "to the world's four corners.\p"
|
||||
.string "You might say I have some confidence\n"
|
||||
.string "in my abilities.$"
|
||||
|
||||
Route121_Text_WalterDefeat:
|
||||
.string "Ah, well played.$"
|
||||
|
||||
Route121_Text_WalterPostBattle:
|
||||
.string "I would like to circle the globe once\n"
|
||||
.string "again with my POKéMON.$"
|
||||
|
||||
Route121_Text_WalterRegister:
|
||||
.string "Your POKéMON prowess is remarkable.\n"
|
||||
.string "Allow me to register you as a memento.$"
|
||||
|
||||
Route121_Text_WalterRematchIntro:
|
||||
.string "With my POKéMON, I have traveled\n"
|
||||
.string "to the world's four corners.\p"
|
||||
.string "You might say I have some confidence\n"
|
||||
.string "in my abilities.$"
|
||||
|
||||
Route121_Text_WalterRematchDefeat:
|
||||
.string "Ah, well played.$"
|
||||
|
||||
Route121_Text_WalterPostRematch:
|
||||
.string "Your POKéMON and you…\p"
|
||||
.string "Your prowess together will be\n"
|
||||
.string "considered strong, even overseas.$"
|
||||
|
||||
Route121_Text_TammyIntro:
|
||||
.string "There are powers beyond our\n"
|
||||
.string "understanding in the world…$"
|
||||
|
||||
Route121_Text_TammyDefeat:
|
||||
.string "I have lost…$"
|
||||
|
||||
Route121_Text_TammyPostBattle:
|
||||
.string "MT. PYRE…\n"
|
||||
.string "There is a mysterious power\l"
|
||||
.string "at work there…$"
|
||||
|
||||
Route121_Text_KateIntro:
|
||||
.string "KATE: Together, we're fearless!\n"
|
||||
.string "We'll demonstrate how tough we are!$"
|
||||
|
||||
Route121_Text_KateDefeat:
|
||||
.string "KATE: I blew it in front of my junior\n"
|
||||
.string "student partner…$"
|
||||
|
||||
Route121_Text_KatePostBattle:
|
||||
.string "KATE: When someone's relying on me,\n"
|
||||
.string "I get this urge to look cool in front\l"
|
||||
.string "of them…$"
|
||||
|
||||
Route121_Text_KateNotEnoughMons:
|
||||
.string "KATE: If you've only got one POKéMON,\n"
|
||||
.string "we can't battle with you.\p"
|
||||
.string "That would be bullying.$"
|
||||
|
||||
Route121_Text_JoyIntro:
|
||||
.string "JOY: Together, we're fearless!\n"
|
||||
.string "We'll demonstrate how tough we are!$"
|
||||
|
||||
Route121_Text_JoyDefeat:
|
||||
.string "JOY: Please forgive me, KATE!$"
|
||||
|
||||
Route121_Text_JoyPostBattle:
|
||||
.string "JOY: Ehehe, I'll have to train with KATE,\n"
|
||||
.string "my senior student partner, again.$"
|
||||
|
||||
Route121_Text_JoyNotEnoughMons:
|
||||
.string "JOY: You need at least two POKéMON\n"
|
||||
.string "if you're going to challenge us!$"
|
||||
|
||||
Route121_Text_JessicaIntro:
|
||||
.string "Stop! Have a good look at my precious\n"
|
||||
.string "POKéMON!$"
|
||||
|
||||
Route121_Text_JessicaDefeat:
|
||||
.string "Oh, how dare you!\n"
|
||||
.string "Don't take it so seriously!$"
|
||||
|
||||
Route121_Text_JessicaPostBattle:
|
||||
.string "Maybe I'll go catch more POKéMON at\n"
|
||||
.string "the SAFARI.$"
|
||||
|
||||
Route121_Text_JessicaRegister:
|
||||
.string "I took it easy on you this time!\n"
|
||||
.string "It won't be that way the next time!$"
|
||||
|
||||
Route121_Text_JessicaRematchIntro:
|
||||
.string "My precious POKéMON grew!\n"
|
||||
.string "Have a good look!$"
|
||||
|
||||
Route121_Text_JessicaRematchDefeat:
|
||||
.string "Oh, how dare you!\n"
|
||||
.string "You still won't take it easy!$"
|
||||
|
||||
Route121_Text_JessicaPostRematch:
|
||||
.string "Maybe I'll go catch more POKéMON at\n"
|
||||
.string "the SAFARI.$"
|
||||
|
||||
Route121_Text_CristinIntro:
|
||||
.string "I have this routine.\n"
|
||||
.string "Defeat five TRAINERS a day.\l"
|
||||
.string "Guess what? You're number five!$"
|
||||
|
||||
Route121_Text_CristinDefeat:
|
||||
.string "No!\n"
|
||||
.string "You're horrid!$"
|
||||
|
||||
Route121_Text_CristinPostBattle:
|
||||
.string "I didn't expect to lose this easily…\n"
|
||||
.string "I'll win next time!$"
|
||||
|
||||
Route121_Text_CristinRegister:
|
||||
.string "That was total humiliation!\n"
|
||||
.string "I won't forget you…\l"
|
||||
.string "Hand over your POKéNAV!$"
|
||||
|
||||
Route121_Text_CristinRematchIntro:
|
||||
.string "I have this new routine.\n"
|
||||
.string "Defeat ten TRAINERS a day.\l"
|
||||
.string "Guess what? You're number ten!$"
|
||||
|
||||
Route121_Text_CristinRematchDefeat:
|
||||
.string "Wait! That's nasty!\n"
|
||||
.string "I demand a rematch!$"
|
||||
|
||||
Route121_Text_CristinPostRematch:
|
||||
.string "An opponent I just can't beat…\n"
|
||||
.string "Snivel…\l"
|
||||
.string "I can't believe this is happening…$"
|
||||
|
||||
Route121_Text_CaleIntro:
|
||||
.string "Can't you see that I have all this\n"
|
||||
.string "stuff with me?\p"
|
||||
.string "Despite that, you still insist that\n"
|
||||
.string "we battle?$"
|
||||
|
||||
Route121_Text_CaleDefeat:
|
||||
.string "Of course I lost!\n"
|
||||
.string "I'm holding stuff in both hands!$"
|
||||
|
||||
Route121_Text_CalePostBattle:
|
||||
.string "I bought too much stuff at\n"
|
||||
.string "the LILYCOVE DEPT. STORE.\p"
|
||||
.string "It's up the road from here.\n"
|
||||
.string "I wish I had a BAG like yours.$"
|
||||
|
||||
Route121_Text_MylesIntro:
|
||||
.string "There's nothing I love more than\n"
|
||||
.string "checking out other people's POKéMON!$"
|
||||
|
||||
Route121_Text_MylesDefeat:
|
||||
.string "Super awesome!$"
|
||||
|
||||
Route121_Text_MylesPostBattle:
|
||||
.string "They're great, your POKéMON!\n"
|
||||
.string "How do you raise them?$"
|
||||
|
||||
Route121_Text_PatIntro:
|
||||
.string "I want everybody to see the POKéMON\n"
|
||||
.string "I've raised!$"
|
||||
|
||||
Route121_Text_PatDefeat:
|
||||
.string "Wow!\n"
|
||||
.string "Spectacular!$"
|
||||
|
||||
Route121_Text_PatPostBattle:
|
||||
.string "I raise every POKéMON with the same\n"
|
||||
.string "love and care--I don't pick favorites.$"
|
||||
|
||||
Route121_Text_MarcelIntro:
|
||||
.string "My POKéMON have never tasted defeat!\n"
|
||||
.string "On their next win, I'm entering them\l"
|
||||
.string "in CONTESTS.$"
|
||||
|
||||
Route121_Text_MarcelDefeat:
|
||||
.string "Oh, now what happened here?$"
|
||||
|
||||
Route121_Text_MarcelPostBattle:
|
||||
.string "I may have to train my gang some more\n"
|
||||
.string "before entering any CONTEST.$"
|
||||
|
||||
Route123_Text_WendyIntro:
|
||||
.string "Want to determine how strong you are?\n"
|
||||
.string "I'll be the test!$"
|
||||
|
||||
Route123_Text_WendyDefeat:
|
||||
.string "You passed with flying colors!$"
|
||||
|
||||
Route123_Text_WendyPostBattle:
|
||||
.string "To best even me…\n"
|
||||
.string "Your strength is marvelous!$"
|
||||
|
||||
Route123_Text_BraxtonIntro:
|
||||
.string "You seem to have a big collection\n"
|
||||
.string "of GYM BADGES.\p"
|
||||
.string "Let me see if you're actually worthy of\n"
|
||||
.string "those BADGES!$"
|
||||
|
||||
Route123_Text_BraxtonDefeat:
|
||||
.string "Oh, you're worthy, all right!$"
|
||||
|
||||
Route123_Text_BraxtonPostBattle:
|
||||
.string "You did your BADGES proud in that\n"
|
||||
.string "match!$"
|
||||
|
||||
Route123_Text_VioletIntro:
|
||||
.string "They say that good times are filled\n"
|
||||
.string "with good aromas.$"
|
||||
|
||||
Route123_Text_VioletDefeat:
|
||||
.string "Oh…\n"
|
||||
.string "I smell the bitter scent of misery…$"
|
||||
|
||||
Route123_Text_VioletPostBattle:
|
||||
.string "The BERRY MASTER's garden is filled\n"
|
||||
.string "with uplifting fragrances.$"
|
||||
|
||||
Route123_Text_CameronIntro:
|
||||
.string "Being a psychic is about willpower.\p"
|
||||
.string "I've willed myself not to lose to\n"
|
||||
.string "anyone. That makes me strong!$"
|
||||
|
||||
Route123_Text_CameronDefeat:
|
||||
.string "I feel sad…$"
|
||||
|
||||
Route123_Text_CameronPostBattle:
|
||||
.string "Being a psychic is about willpower.\n"
|
||||
.string "I thought I wouldn't lose to you…$"
|
||||
|
||||
Route123_Text_CameronRegister:
|
||||
.string "I sense it!\n"
|
||||
.string "You and I shall battle again!\l"
|
||||
.string "I can't tell if I'll win, though…\p"
|
||||
.string "Let's see your POKéNAV.$"
|
||||
|
||||
Route123_Text_CameronRematchIntro:
|
||||
.string "I've convinced myself that I won't\n"
|
||||
.string "lose anymore. That makes me strong!$"
|
||||
|
||||
Route123_Text_CameronRematchDefeat:
|
||||
.string "I feel sad…$"
|
||||
|
||||
Route123_Text_CameronPostRematch:
|
||||
.string "I should train at MT. PYRE…\n"
|
||||
.string "I'll never beat you this way…$"
|
||||
|
||||
Route123_Text_JackiIntro:
|
||||
.string "Don't be too happy if your POKéMON\n"
|
||||
.string "develop psychic powers.\p"
|
||||
.string "You need to refine those powers to\n"
|
||||
.string "make them really useful.$"
|
||||
|
||||
Route123_Text_JackiDefeat:
|
||||
.string "Overwhelmed!$"
|
||||
|
||||
Route123_Text_JackiPostBattle:
|
||||
.string "We all have psychic powers.\n"
|
||||
.string "We've just forgotten how to use them.$"
|
||||
|
||||
Route123_Text_JackiRegister:
|
||||
.string "I would like to face you again.\n"
|
||||
.string "Is that okay with you?$"
|
||||
|
||||
Route123_Text_JackiRematchIntro:
|
||||
.string "Have you awoken the psychic powers\n"
|
||||
.string "within you?$"
|
||||
|
||||
Route123_Text_JackiRematchDefeat:
|
||||
.string "Astounding!$"
|
||||
|
||||
Route123_Text_JackiPostRematch:
|
||||
.string "Your power with POKéMON…\n"
|
||||
.string "That could be a psychic power, too.$"
|
||||
|
||||
Route123_Text_MiuIntro:
|
||||
.string "MIU: Hello, TRAINER. I hope your\n"
|
||||
.string "POKéMON won't cry when they lose.$"
|
||||
|
||||
Route123_Text_MiuDefeat:
|
||||
.string "MIU: Uh-oh, we lost.$"
|
||||
|
||||
Route123_Text_MiuPostBattle:
|
||||
.string "MIU: TRAINER, your POKéMON are\n"
|
||||
.string "strong because you are friends.$"
|
||||
|
||||
Route123_Text_MiuNotEnoughMons:
|
||||
.string "MIU: It's no fun to battle if you\n"
|
||||
.string "don't have two POKéMON.$"
|
||||
|
||||
Route123_Text_YukiIntro:
|
||||
.string "YUKI: Okay!\n"
|
||||
.string "We're beating the TRAINER's POKéMON!$"
|
||||
|
||||
Route123_Text_YukiDefeat:
|
||||
.string "YUKI: Uh-oh, we lost.$"
|
||||
|
||||
Route123_Text_YukiPostBattle:
|
||||
.string "YUKI: Why are you so strong?\n"
|
||||
.string "We've never lost before.$"
|
||||
|
||||
Route123_Text_YukiNotEnoughMons:
|
||||
.string "YUKI: It's no fun to battle if you\n"
|
||||
.string "don't have two POKéMON.$"
|
||||
|
||||
Route123_Text_KindraIntro:
|
||||
.string "MT. PYRE…\n"
|
||||
.string "Where the spirits of POKéMON sleep…\l"
|
||||
.string "Will your POKéMON sleep?$"
|
||||
|
||||
Route123_Text_KindraDefeat:
|
||||
.string "Overflowing with vitality…$"
|
||||
|
||||
Route123_Text_KindraPostBattle:
|
||||
.string "MT. PYRE…\n"
|
||||
.string "Where the spirits of POKéMON sleep…\p"
|
||||
.string "It must overflow with a power that\n"
|
||||
.string "soothes spirits…$"
|
||||
|
||||
Route123_Text_FernandoIntro:
|
||||
.string "I'll turn your lights out while\n"
|
||||
.string "I rip through this tune!$"
|
||||
|
||||
Route123_Text_FernandoDefeat:
|
||||
.string "Hey, hold it!\n"
|
||||
.string "I was still playing the intro!$"
|
||||
|
||||
Route123_Text_FernandoPostBattle:
|
||||
.string "You're rock steady.\n"
|
||||
.string "I'd like to write a tune about you.$"
|
||||
|
||||
Route123_Text_FernandoRegister:
|
||||
.string "The next time, lend your ears to\n"
|
||||
.string "the full tune, will you?$"
|
||||
|
||||
Route123_Text_FernandoRematchIntro:
|
||||
.string "Today's the day I'm going to do it!\n"
|
||||
.string "I'll turn out your lights before\l"
|
||||
.string "I finish singing my song!$"
|
||||
|
||||
Route123_Text_FernandoRematchDefeat:
|
||||
.string "Hey, hold it!\n"
|
||||
.string "I haven't even hit the chorus!$"
|
||||
|
||||
Route123_Text_FernandoPostRematch:
|
||||
.string "I thought you'd be so enthralled\n"
|
||||
.string "by my tune, you'd lose.$"
|
||||
|
||||
Route123_Text_DavisIntro:
|
||||
.string "This is my awesome BUG POKéMON!\n"
|
||||
.string "My big brother got it for me.$"
|
||||
|
||||
Route123_Text_DavisDefeat:
|
||||
.string "Waaaah!\n"
|
||||
.string "You meanie!$"
|
||||
|
||||
Route123_Text_DavisPostBattle:
|
||||
.string "Don't tell my brother I lost.\n"
|
||||
.string "You have to keep it a secret!$"
|
||||
|
||||
Route123_Text_JazmynIntro:
|
||||
.string "My confidence will get a boost by\n"
|
||||
.string "beating someone obviously strong!$"
|
||||
|
||||
Route123_Text_JazmynDefeat:
|
||||
.string "There goes my confidence…$"
|
||||
|
||||
Route123_Text_JazmynPostBattle:
|
||||
.string "They say that you can't judge a person\n"
|
||||
.string "by their appearance.\p"
|
||||
.string "But often, their looks don't lie…$"
|
||||
|
||||
Route123_Text_FrederickIntro:
|
||||
.string "Hello, child!\n"
|
||||
.string "Can you spare some time?$"
|
||||
|
||||
Route123_Text_FrederickDefeat:
|
||||
.string "Ah, a mighty capable child!\n"
|
||||
.string "Let me contribute to your allowance.$"
|
||||
|
||||
Route123_Text_FrederickPostBattle:
|
||||
.string "Contribute to your allowance?\n"
|
||||
.string "Wasn't the prize money enough?$"
|
||||
|
||||
Route123_Text_AlbertoIntro:
|
||||
.string "I have to tell you, BIRD POKéMON\n"
|
||||
.string "are my obsession!\p"
|
||||
.string "Birds are cool!\n"
|
||||
.string "They're the best!$"
|
||||
|
||||
Route123_Text_AlbertoDefeat:
|
||||
.string "Even in defeat, BIRD POKéMON are cool!$"
|
||||
|
||||
Route123_Text_AlbertoPostBattle:
|
||||
.string "I gather BIRD POKéMON feathers that\n"
|
||||
.string "scatter during battles.\p"
|
||||
.string "I'm going to make a hat with\n"
|
||||
.string "BIRD POKéMON feathers.$"
|
||||
|
||||
Route123_Text_EdIntro:
|
||||
.string "When there are no TRAINERS around,\n"
|
||||
.string "I let my POKéMON battle each other.\l"
|
||||
.string "I watch them.$"
|
||||
|
||||
Route123_Text_EdDefeat:
|
||||
.string "I kind of like your POKéMON.$"
|
||||
|
||||
Route123_Text_EdPostBattle:
|
||||
.string "Hehe, I'm swiping your battling ideas!\n"
|
||||
.string "I think they'll make me better.$"
|
||||
|
||||
Route123_Text_JonasIntro:
|
||||
.string "I lay in ambush, and a TRAINER has\n"
|
||||
.string "landed in my trap!$"
|
||||
|
||||
Route123_Text_JonasDefeat:
|
||||
.string "If you don't lose, how am I supposed\n"
|
||||
.string "to have fun playing ninja?$"
|
||||
|
||||
Route123_Text_JonasPostBattle:
|
||||
.string "I'm going to ambush a weaker-looking\n"
|
||||
.string "TRAINER next time.$"
|
||||
|
||||
Route123_Text_KayleyIntro:
|
||||
.string "I just bought this parasol.\n"
|
||||
.string "My cuteness should be up by a third!$"
|
||||
|
||||
Route123_Text_KayleyDefeat:
|
||||
.string "You're better than me by about\n"
|
||||
.string "five times!$"
|
||||
|
||||
Route123_Text_KayleyPostBattle:
|
||||
.string "Using accessories effectively is\n"
|
||||
.string "the secret behind fashion appeal.$"
|
||||
|
||||
Route124_Text_SpencerIntro:
|
||||
.string "Hey, are you lost at sea?\p"
|
||||
.string "If you can beat my POKéMON,\n"
|
||||
.string "I can serve as your pilot.$"
|
||||
|
||||
Route124_Text_SpencerDefeat:
|
||||
.string "I lost my bearings in battle!$"
|
||||
|
||||
Route124_Text_SpencerPostBattle:
|
||||
.string "Many people lose their bearings at sea.\p"
|
||||
.string "If you're that sort, you should refer\n"
|
||||
.string "to the POKéNAV's MAP.$"
|
||||
|
||||
Route124_Text_RolandIntro:
|
||||
.string "Hm! You're riding a POKéMON instead\n"
|
||||
.string "of swimming yourself…\p"
|
||||
.string "I am envious!$"
|
||||
|
||||
Route124_Text_RolandDefeat:
|
||||
.string "Oh!\n"
|
||||
.string "I can't…$"
|
||||
|
||||
Route124_Text_RolandPostBattle:
|
||||
.string "I'm getting chilled…\n"
|
||||
.string "I've been in the water too long…\p"
|
||||
.string "I wish I could ride a POKéMON like you…$"
|
||||
|
||||
Route124_Text_JennyIntro:
|
||||
.string "If you just float in the sea like\n"
|
||||
.string "this, POKéMON come around to play.$"
|
||||
|
||||
Route124_Text_JennyDefeat:
|
||||
.string "Oh, darn.\n"
|
||||
.string "I've gone and lost.$"
|
||||
|
||||
Route124_Text_JennyPostBattle:
|
||||
.string "While swimming, I noticed that some\n"
|
||||
.string "POKéMON attack, and some just watch.\p"
|
||||
.string "I guess POKéMON have personalities\n"
|
||||
.string "of their own.$"
|
||||
|
||||
Route124_Text_JennyRegister:
|
||||
.string "It's only on a whim, but maybe I'll get\n"
|
||||
.string "you to register me in your POKéNAV.$"
|
||||
|
||||
Route124_Text_JennyRematchIntro:
|
||||
.string "If you just float in the sea like this,\n"
|
||||
.string "TRAINERS challenge you!$"
|
||||
|
||||
Route124_Text_JennyRematchDefeat:
|
||||
.string "That's strange…\n"
|
||||
.string "I lost again…$"
|
||||
|
||||
Route124_Text_JennyPostRematch:
|
||||
.string "This has nothing to do with anything,\n"
|
||||
.string "but maybe I'll visit the TRICK HOUSE.$"
|
||||
|
||||
Route124_Text_GraceIntro:
|
||||
.string "I'm growing bored of swimming…\n"
|
||||
.string "How about a battle?$"
|
||||
|
||||
Route124_Text_GraceDefeat:
|
||||
.string "I had no idea that you were\n"
|
||||
.string "this strong!$"
|
||||
|
||||
Route124_Text_GracePostBattle:
|
||||
.string "All the effort you put in must have\n"
|
||||
.string "made you this strong.$"
|
||||
|
||||
Route124_Text_ChadIntro:
|
||||
.string "Fufufufu… I dive deep underwater\n"
|
||||
.string "to go deep under cover.\l"
|
||||
.string "Plumbing the depths is where I excel!$"
|
||||
|
||||
Route124_Text_ChadDefeat:
|
||||
.string "Glub, glub, glub…\n"
|
||||
.string "I'm sinking…$"
|
||||
|
||||
Route124_Text_ChadPostBattle:
|
||||
.string "I have it on good authority that\n"
|
||||
.string "there's a DIVE spot around here.\p"
|
||||
.string "It gives me the urge to go deep\n"
|
||||
.string "again…$"
|
||||
|
||||
Route124_Text_LilaIntro:
|
||||
.string "LILA: Sigh…\p"
|
||||
.string "Here I am in the sea, but who's with me?\n"
|
||||
.string "My little brother!\p"
|
||||
.string "Let's battle so I won't have to dwell\n"
|
||||
.string "on that!$"
|
||||
|
||||
Route124_Text_LilaDefeat:
|
||||
.string "LILA: ROY! It's your fault we lost!\n"
|
||||
.string "You're in for it later!$"
|
||||
|
||||
Route124_Text_LilaPostBattle:
|
||||
.string "LILA: Sigh…\p"
|
||||
.string "If only it wasn't my little brother\n"
|
||||
.string "next to me, but a nice boyfriend…$"
|
||||
|
||||
Route124_Text_LilaNotEnoughMons:
|
||||
.string "LILA: You're planning to battle us?\n"
|
||||
.string "Not unless you have two POKéMON.$"
|
||||
|
||||
Route124_Text_RoyIntro:
|
||||
.string "ROY: My big sister is tough at POKéMON!\p"
|
||||
.string "Don't cry when you lose!$"
|
||||
|
||||
Route124_Text_RoyDefeat:
|
||||
.string "ROY: Uh-oh…\n"
|
||||
.string "My big sister will chew me out…$"
|
||||
|
||||
Route124_Text_RoyPostBattle:
|
||||
.string "ROY: My big sister is really scary\n"
|
||||
.string "when she gets angry.\p"
|
||||
.string "That's why she doesn't have a\n"
|
||||
.string "boyfriend.$"
|
||||
|
||||
Route124_Text_LilaRoyRegister:
|
||||
.string "ROY: Will you battle with us again?\n"
|
||||
.string "But take it easy next time, okay?$"
|
||||
|
||||
Route124_Text_RoyNotEnoughMons:
|
||||
.string "ROY: Did you want to battle us?\n"
|
||||
.string "Bring two POKéMON, then.$"
|
||||
|
||||
Route124_Text_LilaRematchIntro:
|
||||
.string "LILA: Sigh…\p"
|
||||
.string "Here I am in the sea, but who's with me?\n"
|
||||
.string "My little brother!\p"
|
||||
.string "Oh, hi, it's been a while. Let's battle\n"
|
||||
.string "so I won't have to dwell on things!$"
|
||||
|
||||
Route124_Text_LilaRematchDefeat:
|
||||
.string "LILA: ROY!\n"
|
||||
.string "It's your fault we lost again!\p"
|
||||
.string "We're having a training session later!$"
|
||||
|
||||
Route124_Text_LilaPostRematch:
|
||||
.string "LILA: Sigh…\p"
|
||||
.string "If I had a nice boyfriend, we'd beat\n"
|
||||
.string "anyone with lovely combinations…$"
|
||||
|
||||
Route124_Text_LilaRematchNotEnoughMons:
|
||||
.string "LILA: You're planning to battle us?\n"
|
||||
.string "Not unless you have two POKéMON.$"
|
||||
|
||||
Route124_Text_RoyRematchIntro:
|
||||
.string "ROY: If we lose, I'll catch heck.\n"
|
||||
.string "I'm going to go totally all out!$"
|
||||
|
||||
Route124_Text_RoyRematchDefeat:
|
||||
.string "ROY: Uh-oh…\n"
|
||||
.string "My big sister will chew me out again.$"
|
||||
|
||||
Route124_Text_RoyPostRematch:
|
||||
.string "ROY: My big sister is really scary\n"
|
||||
.string "when she gets angry.\p"
|
||||
.string "She's going to make me train really\n"
|
||||
.string "hard with POKéMON later…$"
|
||||
|
||||
Route124_Text_RoyRematchNotEnoughMons:
|
||||
.string "ROY: Did you want to battle us?\n"
|
||||
.string "Bring two POKéMON, then.$"
|
||||
|
||||
Route124_Text_DeclanIntro:
|
||||
.string "Here I am swimming by my lonesome\n"
|
||||
.string "on this wide, beautiful sea.\p"
|
||||
.string "There's no other word for it.\n"
|
||||
.string "This is pathetic!$"
|
||||
|
||||
Route124_Text_DeclanDefeat:
|
||||
.string "I'm feeling blue.\n"
|
||||
.string "Blue as the sky…$"
|
||||
|
||||
Route124_Text_DeclanPostBattle:
|
||||
.string "I should chat up lady SWIMMERS\n"
|
||||
.string "and invite them on a long swim.$"
|
||||
|
||||
Route124_Text_IsabellaIntro:
|
||||
.string "I'm not going to lose to some\n"
|
||||
.string "surfer TRAINER.$"
|
||||
|
||||
Route124_Text_IsabellaDefeat:
|
||||
.string "I've only got sweat in my eyes!\n"
|
||||
.string "I am not crying!$"
|
||||
|
||||
Route124_Text_IsabellaPostBattle:
|
||||
.string "You can find pretty colored shards\n"
|
||||
.string "of things around here.$"
|
||||
|
||||
Route125_Text_NolenIntro:
|
||||
.string "I heard you approaching, so I hung\n"
|
||||
.string "around for you!$"
|
||||
|
||||
Route125_Text_NolenDefeat:
|
||||
.string "I surrender!$"
|
||||
|
||||
Route125_Text_NolenPostBattle:
|
||||
.string "Sound travels faster in water than\n"
|
||||
.string "it does through air.$"
|
||||
|
||||
Route125_Text_StanIntro:
|
||||
.string "Hey, there!\n"
|
||||
.string "Check out my sweet POKéMON!$"
|
||||
|
||||
Route125_Text_StanDefeat:
|
||||
.string "I floundered…$"
|
||||
|
||||
Route125_Text_StanPostBattle:
|
||||
.string "I was blown away by HORSEA's charm,\n"
|
||||
.string "so I started swimming, too.$"
|
||||
|
||||
Route125_Text_TanyaIntro:
|
||||
.string "I'm tired of swimming.\n"
|
||||
.string "Are you up for a battle with me?$"
|
||||
|
||||
Route125_Text_TanyaDefeat:
|
||||
.string "You're too much!$"
|
||||
|
||||
Route125_Text_TanyaPostBattle:
|
||||
.string "Whew…\n"
|
||||
.string "Which way is it to MOSSDEEP CITY?$"
|
||||
|
||||
Route125_Text_SharonIntro:
|
||||
.string "How would you like to take on the\n"
|
||||
.string "WATER-type POKéMON I raised?$"
|
||||
|
||||
Route125_Text_SharonDefeat:
|
||||
.string "Lost it…$"
|
||||
|
||||
Route125_Text_SharonPostBattle:
|
||||
.string "Your power… You're the real deal.\n"
|
||||
.string "I'm amazed!$"
|
||||
|
||||
Route125_Text_ErnestIntro:
|
||||
.string "Ahoy! I'm a buff, tough SAILOR!\n"
|
||||
.string "I've braved the world's seas!$"
|
||||
|
||||
Route125_Text_ErnestDefeat:
|
||||
.string "Gwrroooar!\n"
|
||||
.string "I couldn't win!$"
|
||||
|
||||
Route125_Text_ErnestPostBattle:
|
||||
.string "The tide ebbs and flows inside the\n"
|
||||
.string "SHOAL CAVE.\p"
|
||||
.string "By the way, it's about six hours from\n"
|
||||
.string "high tide to low tide. Did you know?$"
|
||||
|
||||
Route125_Text_ErnestRegister:
|
||||
.string "Register me in your POKéNAV,\n"
|
||||
.string "and I'll tell you something good.$"
|
||||
|
||||
Route125_Text_ErnestRematchIntro:
|
||||
.string "It's high time I get my payback\n"
|
||||
.string "from you! Come on, we're battling!$"
|
||||
|
||||
Route125_Text_ErnestRematchDefeat:
|
||||
.string "I couldn't win!\n"
|
||||
.string "I flat out couldn't win!$"
|
||||
|
||||
Route125_Text_ErnestRematchPostBattle:
|
||||
.string "The SHOAL CAVE…\p"
|
||||
.string "There are places you can and can't\n"
|
||||
.string "get to depending on the rise and fall\l"
|
||||
.string "of the tide.\p"
|
||||
.string "By the way, it's about six hours from\n"
|
||||
.string "high tide to low tide. Don't forget!$"
|
||||
|
||||
Route125_Text_KimIntro:
|
||||
.string "KIM: A funny old man lives in the\n"
|
||||
.string "SHOAL CAVE. Someone told me.\l"
|
||||
.string "Are you going to see him, too?$"
|
||||
|
||||
Route125_Text_KimDefeat:
|
||||
.string "KIM: I thought we would win.$"
|
||||
|
||||
Route125_Text_KimPostBattle:
|
||||
.string "KIM: A funny old man lives in the\n"
|
||||
.string "SHOAL CAVE, doesn't he?\p"
|
||||
.string "Let's go see him, IRIS!$"
|
||||
|
||||
Route125_Text_KimNotEnoughMons:
|
||||
.string "KIM: No, no, no! You need two POKéMON,\n"
|
||||
.string "or it's just no good!$"
|
||||
|
||||
Route125_Text_IrisIntro:
|
||||
.string "IRIS: KIM, can you tell me what we're\n"
|
||||
.string "looking for out here?$"
|
||||
|
||||
Route125_Text_IrisDefeat:
|
||||
.string "IRIS: Oh, we came sort of close.$"
|
||||
|
||||
Route125_Text_IrisPostBattle:
|
||||
.string "IRIS: KIM, are we really going into\n"
|
||||
.string "the SHOAL CAVE?\l"
|
||||
.string "We'll get all wet.$"
|
||||
|
||||
Route125_Text_IrisNotEnoughMons:
|
||||
.string "IRIS: Oh, we could never, ever do\n"
|
||||
.string "anything like a 2-on-1 battle.$"
|
||||
|
||||
Route125_Text_PresleyIntro:
|
||||
.string "Why would a BIRDKEEPER like me\n"
|
||||
.string "come out to the sea?$"
|
||||
|
||||
Route125_Text_PresleyDefeat:
|
||||
.string "Okay.\n"
|
||||
.string "I'll tell you why I'm here.$"
|
||||
|
||||
Route125_Text_PresleyPostBattle:
|
||||
.string "I put a message in a bottle and put\n"
|
||||
.string "it out to sea.\p"
|
||||
.string "I'm sure that a girl SWIMMER will\n"
|
||||
.string "find it!$"
|
||||
|
||||
Route125_Text_AuronIntro:
|
||||
.string "Hey! Was it you throwing garbage\n"
|
||||
.string "into the sea?$"
|
||||
|
||||
Route125_Text_AuronDefeat:
|
||||
.string "Oh, you weren't throwing trash into\n"
|
||||
.string "the sea.$"
|
||||
|
||||
Route125_Text_AuronPostBattle:
|
||||
.string "I found an unsightly bottle bobbing\n"
|
||||
.string "in the waves earlier.\p"
|
||||
.string "It angers me that someone would\n"
|
||||
.string "pollute the sea!$"
|
||||
|
||||
Route126_Text_BarryIntro:
|
||||
.string "Swimming is a full-body workout!\n"
|
||||
.string "You will get fit!$"
|
||||
|
||||
Route126_Text_BarryDefeat:
|
||||
.string "I admit it!\n"
|
||||
.string "You win!$"
|
||||
|
||||
Route126_Text_BarryPostBattle:
|
||||
.string "Thanks to my daily swimming routine…\n"
|
||||
.string "Look! Feast your eyes on this physique!$"
|
||||
|
||||
Route126_Text_DeanIntro:
|
||||
.string "This towering white mountain of rock\n"
|
||||
.string "is SOOTOPOLIS CITY.$"
|
||||
|
||||
Route126_Text_DeanDefeat:
|
||||
.string "I was done in?$"
|
||||
|
||||
Route126_Text_DeanPostBattle:
|
||||
.string "I can't find the entrance to\n"
|
||||
.string "SOOTOPOLIS. Where could it be?$"
|
||||
|
||||
Route126_Text_NikkiIntro:
|
||||
.string "Ufufufufu!\n"
|
||||
.string "I'm a mermaid!$"
|
||||
|
||||
Route126_Text_NikkiDefeat:
|
||||
.string "My fantasy burst as if it were a bubble!\n"
|
||||
.string "Blub, blub, blub…$"
|
||||
|
||||
Route126_Text_NikkiPostBattle:
|
||||
.string "You thrashed me… I want to\n"
|
||||
.string "disappear in a wave of despair…$"
|
||||
|
||||
Route126_Text_BrendaIntro:
|
||||
.string "Hello, kiddo!\n"
|
||||
.string "Want a battle with me?$"
|
||||
|
||||
Route126_Text_BrendaDefeat:
|
||||
.string "Oh, noooooh!$"
|
||||
|
||||
Route126_Text_BrendaPostBattle:
|
||||
.string "I love frolicking with POKéMON in\n"
|
||||
.string "the sea like this!$"
|
||||
|
||||
Route126_Text_PabloIntro:
|
||||
.string "Check out this sculpted body!\n"
|
||||
.string "I'm more cut than a BLACK BELT!$"
|
||||
|
||||
Route126_Text_PabloDefeat:
|
||||
.string "Whoops! Too strong!\n"
|
||||
.string "Not bad! Not bad at all!$"
|
||||
|
||||
Route126_Text_PabloPostBattle:
|
||||
.string "Losing to you stimulated my senses!\n"
|
||||
.string "I'll train myself and POKéMON harder!$"
|
||||
|
||||
Route126_Text_PabloRegister:
|
||||
.string "Yep, you're not bad at all!\n"
|
||||
.string "I'd like to get to know you more!$"
|
||||
|
||||
Route126_Text_PabloRematchIntro:
|
||||
.string "Check out this beautiful body!\n"
|
||||
.string "I'm more shapely than a SWIMMER!$"
|
||||
|
||||
Route126_Text_PabloRematchDefeat:
|
||||
.string "Whoops! Really too strong!\n"
|
||||
.string "Not bad! Not bad at all!$"
|
||||
|
||||
Route126_Text_PabloPostRematch:
|
||||
.string "I'm going to train even harder!\n"
|
||||
.string "You're a great motivator!\l"
|
||||
.string "You have to come back again!$"
|
||||
|
||||
Route126_Text_LeonardoIntro:
|
||||
.string "I couldn't even swim last year,\n"
|
||||
.string "but now I'm a decent SWIMMER.\p"
|
||||
.string "I think I'm capable of anything now.$"
|
||||
|
||||
Route126_Text_LeonardoDefeat:
|
||||
.string "Sheesh, getting greedy didn't do\n"
|
||||
.string "a thing for me.$"
|
||||
|
||||
Route126_Text_LeonardoPostBattle:
|
||||
.string "If you practice at something,\n"
|
||||
.string "you will get better at it.\p"
|
||||
.string "You're young--don't be afraid to\n"
|
||||
.string "try all sorts of things!$"
|
||||
|
||||
Route126_Text_IsobelIntro:
|
||||
.string "If seawater gets up your nose,\n"
|
||||
.string "doesn't it feel terrible?$"
|
||||
|
||||
Route126_Text_IsobelDefeat:
|
||||
.string "Ack! Why, you…\n"
|
||||
.string "Glub!$"
|
||||
|
||||
Route126_Text_IsobelPostBattle:
|
||||
.string "Ooh, I choked on some water!\n"
|
||||
.string "It's bitter! It's salty!!$"
|
||||
|
||||
Route126_Text_SiennaIntro:
|
||||
.string "I'm throwing my whole heart\n"
|
||||
.string "into this!$"
|
||||
|
||||
Route126_Text_SiennaDefeat:
|
||||
.string "You had more heart!$"
|
||||
|
||||
Route126_Text_SiennaPostBattle:
|
||||
.string "I need to cool down now…\n"
|
||||
.string "I think I'll go for a dive.$"
|
||||
|
||||
Route127_Text_CamdenIntro:
|
||||
.string "I can see it in your face.\n"
|
||||
.string "You want to challenge me.$"
|
||||
|
||||
Route127_Text_CamdenDefeat:
|
||||
.string "Awawawawawa…$"
|
||||
|
||||
Route127_Text_CamdenPostBattle:
|
||||
.string "A well-played match leaves me feeling\n"
|
||||
.string "refreshed and serene.$"
|
||||
|
||||
Route127_Text_DonnyIntro:
|
||||
.string "Do you have a rival whom you just\n"
|
||||
.string "hate to lose against?$"
|
||||
|
||||
Route127_Text_DonnyDefeat:
|
||||
.string "Arrrgh!\n"
|
||||
.string "I hate losing!$"
|
||||
|
||||
Route127_Text_DonnyPostBattle:
|
||||
.string "If you have a rival, don't you get the\n"
|
||||
.string "feeling that you have to keep getting\l"
|
||||
.string "better?$"
|
||||
|
||||
Route127_Text_JonahIntro:
|
||||
.string "Through fishing, I have attained a\n"
|
||||
.string "state of becalmed serenity…\p"
|
||||
.string "Please, allow me to demonstrate…$"
|
||||
|
||||
Route127_Text_JonahDefeat:
|
||||
.string "Though I have lost, my heart remains\n"
|
||||
.string "calm…$"
|
||||
|
||||
Route127_Text_JonahPostBattle:
|
||||
.string "It matters not that I catch nothing.\n"
|
||||
.string "The line remains in the water…$"
|
||||
|
||||
Route127_Text_HenryIntro:
|
||||
.string "Whoops! Don't tell me I snagged\n"
|
||||
.string "a SURFING POKéMON?$"
|
||||
|
||||
Route127_Text_HenryDefeat:
|
||||
.string "I can't keep up!$"
|
||||
|
||||
Route127_Text_HenryPostBattle:
|
||||
.string "It'd be a handful if I hooked\n"
|
||||
.string "your tough POKéMON!$"
|
||||
|
||||
Route127_Text_RogerIntro:
|
||||
.string "Well, hey! This is a match between\n"
|
||||
.string "a POKéMON fan and a fishing buff!$"
|
||||
|
||||
Route127_Text_RogerDefeat:
|
||||
.string "No! My line's all tangled!\n"
|
||||
.string "The party's over!$"
|
||||
|
||||
Route127_Text_RogerPostBattle:
|
||||
.string "My fishing line's doing a dance!\n"
|
||||
.string "The tangle tango! Hahaha, snarl!$"
|
||||
|
||||
Route127_Text_AidanIntro:
|
||||
.string "BIRD POKéMON have excellent vision.\n"
|
||||
.string "They spot prey from great heights.$"
|
||||
|
||||
Route127_Text_AidanDefeat:
|
||||
.string "Whew… I give up.$"
|
||||
|
||||
Route127_Text_AidanPostBattle:
|
||||
.string "There're lots of diving spots in\n"
|
||||
.string "the sea around here.\p"
|
||||
.string "You can spot them easily from the sky\n"
|
||||
.string "because of their darker color.$"
|
||||
|
||||
Route127_Text_KojiIntro:
|
||||
.string "Run in your bare feet.\n"
|
||||
.string "That will toughen up your soles!$"
|
||||
|
||||
Route127_Text_KojiDefeat:
|
||||
.string "Yowch!\n"
|
||||
.string "I got a pebble under a toenail!$"
|
||||
|
||||
Route127_Text_KojiPostBattle:
|
||||
.string "Going barefoot feels great.\n"
|
||||
.string "But your RUNNING SHOES are cool, too.$"
|
||||
|
||||
Route127_Text_KojiRegister:
|
||||
.string "This is what I do to people who beat me!\n"
|
||||
.string "I hope we can do this again.$"
|
||||
|
||||
Route127_Text_KojiRematchIntro:
|
||||
.string "I still run in my bare feet daily.\n"
|
||||
.string "My soles are tough!$"
|
||||
|
||||
Route127_Text_KojiRematchDefeat:
|
||||
.string "Yowch!\n"
|
||||
.string "Pebbles dug into my arches!$"
|
||||
|
||||
Route127_Text_KojiPostRematch:
|
||||
.string "Want to go barefoot for a while?\n"
|
||||
.string "So I can try your RUNNING SHOES?$"
|
||||
|
||||
Route127_Text_AthenaIntro:
|
||||
.string "We should have a slow and methodical\n"
|
||||
.string "match.$"
|
||||
|
||||
Route127_Text_AthenaDefeat:
|
||||
.string "You didn't give me the chance to\n"
|
||||
.string "do any strategizing.$"
|
||||
|
||||
Route127_Text_AthenaPostBattle:
|
||||
.string "When I'm surrounded by the blue sea\n"
|
||||
.string "and sky, it feels as if time slows down.$"
|
||||
|
||||
Route128_Text_IsaiahIntro:
|
||||
.string "EVER GRANDE CITY is still a long ways\n"
|
||||
.string "away…$"
|
||||
|
||||
Route128_Text_IsaiahDefeat:
|
||||
.string "My first victory seems to be far\n"
|
||||
.string "away, too…$"
|
||||
|
||||
Route128_Text_IsaiahPostBattle:
|
||||
.string "My whole life has been about losing,\n"
|
||||
.string "but I will never give up!$"
|
||||
|
||||
Route128_Text_IsaiahRegister:
|
||||
.string "I know I'm not good now, but I think\n"
|
||||
.string "I can win eventually.\p"
|
||||
.string "Please register me in your POKéNAV.$"
|
||||
|
||||
Route128_Text_IsaiahRematchIntro:
|
||||
.string "I'm still feeling good. I'll keep on\n"
|
||||
.string "swimming to EVER GRANDE CITY.$"
|
||||
|
||||
Route128_Text_IsaiahRematchDefeat:
|
||||
.string "I've yet to taste my first victory…$"
|
||||
|
||||
Route128_Text_IsaiahPostRematch:
|
||||
.string "I'll eventually reach EVER GRANDE CITY\n"
|
||||
.string "where I can eventually win…$"
|
||||
|
||||
Route128_Text_KatelynIntro:
|
||||
.string "You have to swim, cycle, and then run\n"
|
||||
.string "a marathon in a triathlon.\p"
|
||||
.string "It's a grueling race that consists\n"
|
||||
.string "of three events.$"
|
||||
|
||||
Route128_Text_KatelynDefeat:
|
||||
.string "A POKéMON battle is grueling, too…$"
|
||||
|
||||
Route128_Text_KatelynPostBattle:
|
||||
.string "I have to ride a BIKE next, but…\n"
|
||||
.string "I'm about to throw in the towel…$"
|
||||
|
||||
Route128_Text_KatelynRegister:
|
||||
.string "Well, I may as well make the best\n"
|
||||
.string "of this. I'd like a rematch sometime.$"
|
||||
|
||||
Route128_Text_KatelynRematchIntro:
|
||||
.string "A triathlon is long. But I guess the\n"
|
||||
.string "road to become the POKéMON CHAMPION\l"
|
||||
.string "is also a long and grueling one.$"
|
||||
|
||||
Route128_Text_KatelynRematchDefeat:
|
||||
.string "A POKéMON battle really is harsh\n"
|
||||
.string "and unforgiving…$"
|
||||
|
||||
Route128_Text_KatelynPostRematch:
|
||||
.string "You should give serious thought to\n"
|
||||
.string "challenges on VICTORY ROAD.$"
|
||||
|
||||
Route128_Text_AlexaIntro:
|
||||
.string "We've been working so hard to mount\n"
|
||||
.string "a POKéMON LEAGUE challenge…\p"
|
||||
.string "We can't afford to lose now!$"
|
||||
|
||||
Route128_Text_AlexaDefeat:
|
||||
.string "Oh!\n"
|
||||
.string "How could this happen?!$"
|
||||
|
||||
Route128_Text_AlexaPostBattle:
|
||||
.string "After all I've done to get here,\n"
|
||||
.string "I won't give up after one setback.$"
|
||||
|
||||
Route128_Text_RubenIntro:
|
||||
.string "There is no stronger TRAINER than I!$"
|
||||
|
||||
Route128_Text_RubenDefeat:
|
||||
.string "This can't be!$"
|
||||
|
||||
Route128_Text_RubenPostBattle:
|
||||
.string "There probably is no stronger TRAINER\n"
|
||||
.string "than you!$"
|
||||
|
||||
Route128_Text_WayneIntro:
|
||||
.string "I want to visit EVER GRANDE, so I\n"
|
||||
.string "caught myself a POKéMON that knows\l"
|
||||
.string "the move WATERFALL to crest the falls.$"
|
||||
|
||||
Route128_Text_WayneDefeat:
|
||||
.string "I'm crestfallen!$"
|
||||
|
||||
Route128_Text_WaynePostBattle:
|
||||
.string "Awww, phooey!\p"
|
||||
.string "My POKéMON knows WATERFALL, but\n"
|
||||
.string "I don't have the SOOTOPOLIS GYM BADGE!$"
|
||||
|
||||
Route128_Text_HarrisonIntro:
|
||||
.string "You're looking awfully tough.\n"
|
||||
.string "I wonder if I can win?$"
|
||||
|
||||
Route128_Text_HarrisonDefeat:
|
||||
.string "Ouch!\n"
|
||||
.string "I guess it was impossible to win.$"
|
||||
|
||||
Route128_Text_HarrisonPostBattle:
|
||||
.string "There are tough TRAINERS galore\n"
|
||||
.string "around EVER GRANDE.\p"
|
||||
.string "Do you think I may be out\n"
|
||||
.string "of my league?$"
|
||||
|
||||
Route128_Text_CarleeIntro:
|
||||
.string "The sunlight seems to be more harsh\n"
|
||||
.string "in this area.$"
|
||||
|
||||
Route128_Text_CarleeDefeat:
|
||||
.string "I couldn't see very well because of\n"
|
||||
.string "the sun's glare.$"
|
||||
|
||||
Route128_Text_CarleePostBattle:
|
||||
.string "I should go back soon.\n"
|
||||
.string "I need to reapply my sunscreen.$"
|
||||
|
||||
Route129_Text_ChaseIntro:
|
||||
.string "This is my first triathlon.\n"
|
||||
.string "I'm all tense and nervous!$"
|
||||
|
||||
Route129_Text_ChaseDefeat:
|
||||
.string "Wroooaaar!\n"
|
||||
.string "I failed to win!$"
|
||||
|
||||
Route129_Text_ChasePostBattle:
|
||||
.string "If I'm all tensed up, I won't be able to\n"
|
||||
.string "give it my all.$"
|
||||
|
||||
Route129_Text_AllisonIntro:
|
||||
.string "I'm in the middle of a triathlon,\n"
|
||||
.string "but, sure, why don't we battle?$"
|
||||
|
||||
Route129_Text_AllisonDefeat:
|
||||
.string "I was sure I'd win!$"
|
||||
|
||||
Route129_Text_AllisonPostBattle:
|
||||
.string "Do you know what's the greatest thing\n"
|
||||
.string "about triathlons?\p"
|
||||
.string "Testing the limits of your own\n"
|
||||
.string "strength and endurance against\l"
|
||||
.string "Mother Nature!$"
|
||||
|
||||
Route129_Text_ReedIntro:
|
||||
.string "Say hey, hey!\n"
|
||||
.string "Let's get on with it!$"
|
||||
|
||||
Route129_Text_ReedDefeat:
|
||||
.string "Beat, I'm beaten.\n"
|
||||
.string "That's it, done!$"
|
||||
|
||||
Route129_Text_ReedPostBattle:
|
||||
.string "There's nothing for a loser.\n"
|
||||
.string "Time for me to beat it home.$"
|
||||
|
||||
Route129_Text_TishaIntro:
|
||||
.string "What's the hurry?\n"
|
||||
.string "Let's take it slow and easy.$"
|
||||
|
||||
Route129_Text_TishaDefeat:
|
||||
.string "Oh, my.\n"
|
||||
.string "I wanted to relax a little more…$"
|
||||
|
||||
Route129_Text_TishaPostBattle:
|
||||
.string "Don't you hate making mistakes when\n"
|
||||
.string "you're in a rush?\p"
|
||||
.string "That's why I try to take things\n"
|
||||
.string "slowly.$"
|
||||
|
||||
Route129_Text_ClarenceIntro:
|
||||
.string "Surfing isn't as easy as it seems,\n"
|
||||
.string "isn't that right?$"
|
||||
|
||||
Route129_Text_ClarenceDefeat:
|
||||
.string "Winning sure isn't easy.$"
|
||||
|
||||
Route129_Text_ClarencePostBattle:
|
||||
.string "You have your sights on the POKéMON\n"
|
||||
.string "LEAGUE? Keep at it!$"
|
||||
|
||||
Route130_Text_RodneyIntro:
|
||||
.string "What a surprise! I didn't expect to\n"
|
||||
.string "see a TRAINER out in the sea.\p"
|
||||
.string "I think we should battle!$"
|
||||
|
||||
Route130_Text_RodneyDefeat:
|
||||
.string "This kid's awfully tough…$"
|
||||
|
||||
Route130_Text_RodneyPostBattle:
|
||||
.string "Your eyes have that look of someone\n"
|
||||
.string "who's experienced harsh challenges\l"
|
||||
.string "and won. It suits you well!$"
|
||||
|
||||
Route130_Text_KatieIntro:
|
||||
.string "In the deep blue sea,\n"
|
||||
.string "my shattered blue heart finds\l"
|
||||
.string "comfort among waves.$"
|
||||
|
||||
Route130_Text_KatieDefeat:
|
||||
.string "Like the vast blue sea,\n"
|
||||
.string "the world of POKéMON spans\l"
|
||||
.string "depths beyond belief.$"
|
||||
|
||||
Route130_Text_KatiePostBattle:
|
||||
.string "The world's children dream\n"
|
||||
.string "of one day becoming\l"
|
||||
.string "the POKéMON CHAMPION.$"
|
||||
|
||||
Route130_Text_SantiagoIntro:
|
||||
.string "Floating on the open sea like this…\n"
|
||||
.string "It's peaceful.$"
|
||||
|
||||
Route130_Text_SantiagoDefeat:
|
||||
.string "I needed to be a little less peaceful!$"
|
||||
|
||||
Route130_Text_SantiagoPostBattle:
|
||||
.string "Swimming and battling like this…\n"
|
||||
.string "I'm one happy guy…$"
|
||||
|
||||
Route131_Text_RichardIntro:
|
||||
.string "The sea is teeming with POKéMON.\n"
|
||||
.string "It's not easy swimming, I tell you.$"
|
||||
|
||||
Route131_Text_RichardDefeat:
|
||||
.string "POKéMON raised by TRAINERS are\n"
|
||||
.string "seriously tough…$"
|
||||
|
||||
Route131_Text_RichardPostBattle:
|
||||
.string "Gasp… Gasp…\n"
|
||||
.string "I'm wiped out…\p"
|
||||
.string "The going's easy. It's the leaving\n"
|
||||
.string "that's the hard part.\p"
|
||||
.string "Will I have any energy left to make\n"
|
||||
.string "the return trip?$"
|
||||
|
||||
Route131_Text_HermanIntro:
|
||||
.string "The sea… The sea… The sea…\n"
|
||||
.string "The sea as far as these eyes can see!\l"
|
||||
.string "I'm sick and tired of the sea!$"
|
||||
|
||||
Route131_Text_HermanDefeat:
|
||||
.string "Bleah!$"
|
||||
|
||||
Route131_Text_HermanPostBattle:
|
||||
.string "Bored I am by the sea, but swim I must.\p"
|
||||
.string "I'm a born swimmer!\n"
|
||||
.string "That's what I am.$"
|
||||
|
||||
Route131_Text_SusieIntro:
|
||||
.string "Hi, sweetie, wait!\n"
|
||||
.string "We should battle, you and I!$"
|
||||
|
||||
Route131_Text_SusieDefeat:
|
||||
.string "You're tough in spite of the way\n"
|
||||
.string "you look!$"
|
||||
|
||||
Route131_Text_SusiePostBattle:
|
||||
.string "Did you see a guy over there who whines\n"
|
||||
.string "that he's bored of the sea?\p"
|
||||
.string "That's all talk.\n"
|
||||
.string "He's hopelessly in love with the sea!$"
|
||||
|
||||
Route131_Text_KaraIntro:
|
||||
.string "Why do men love bathing suits so much?\p"
|
||||
.string "They all ogle me!$"
|
||||
|
||||
Route131_Text_KaraDefeat:
|
||||
.string "I'm out of my depth!$"
|
||||
|
||||
Route131_Text_KaraPostBattle:
|
||||
.string "Maybe it's not my bathing suit that\n"
|
||||
.string "makes men look. It must be my beauty!$"
|
||||
|
||||
Route131_Text_ReliIntro:
|
||||
.string "RELI: We'll work together as siblings\n"
|
||||
.string "to take you on!$"
|
||||
|
||||
Route131_Text_ReliDefeat:
|
||||
.string "RELI: We couldn't win even though we\n"
|
||||
.string "worked together…$"
|
||||
|
||||
Route131_Text_ReliPostBattle:
|
||||
.string "RELI: The people of PACIFIDLOG are\n"
|
||||
.string "together with the sea and POKéMON from\l"
|
||||
.string "the time they are born.$"
|
||||
|
||||
Route131_Text_ReliNotEnoughMons:
|
||||
.string "RELI: You don't have two POKéMON?\n"
|
||||
.string "We can't enjoy a battle, then.$"
|
||||
|
||||
Route131_Text_IanIntro:
|
||||
.string "IAN: I'm doing my best together with\n"
|
||||
.string "my sis!$"
|
||||
|
||||
Route131_Text_IanDefeat:
|
||||
.string "IAN: I did my best with my sis,\n"
|
||||
.string "but we still couldn't win…$"
|
||||
|
||||
Route131_Text_IanPostBattle:
|
||||
.string "IAN: You know how PACIFIDLOG is\n"
|
||||
.string "a floating town?\p"
|
||||
.string "So, wherever there is the sea,\n"
|
||||
.string "that's a part of PACIFIDLOG!$"
|
||||
|
||||
Route131_Text_IanNotEnoughMons:
|
||||
.string "IAN: If you have two POKéMON,\n"
|
||||
.string "we'll take you on!$"
|
||||
|
||||
Route131_Text_TaliaIntro:
|
||||
.string "If you can beat me, I'll give you some\n"
|
||||
.string "great information!$"
|
||||
|
||||
Route131_Text_TaliaDefeat:
|
||||
.string "Oh?\n"
|
||||
.string "Did I lose?$"
|
||||
|
||||
Route131_Text_TaliaPostBattle:
|
||||
.string "There is an odd place nearby.\n"
|
||||
.string "There's a huge tower there.\l"
|
||||
.string "Why don't you go take a look?$"
|
||||
|
||||
Route131_Text_KevinIntro:
|
||||
.string "The people of PACIFIDLOG are\n"
|
||||
.string "a peaceful bunch.\p"
|
||||
.string "They never get angry.\n"
|
||||
.string "That goes for me, too.$"
|
||||
|
||||
Route131_Text_KevinDefeat:
|
||||
.string "Oops!$"
|
||||
|
||||
Route131_Text_KevinPostBattle:
|
||||
.string "Tch! …Oh, wait.\n"
|
||||
.string "I'm not angry. Honestly!\p"
|
||||
.string "But, boy, you're strong!\n"
|
||||
.string "Hahaha!$"
|
||||
|
||||
Route132_Text_GilbertIntro:
|
||||
.string "I used to catch colds all the time as\n"
|
||||
.string "a kid, but I became totally fit after\l"
|
||||
.string "I started swimming.$"
|
||||
|
||||
Route132_Text_GilbertDefeat:
|
||||
.string "I crave more power…$"
|
||||
|
||||
Route132_Text_GilbertPostBattle:
|
||||
.string "TRAINERS travel the fields and\n"
|
||||
.string "mountains, so they must be fit, too.$"
|
||||
|
||||
Route132_Text_DanaIntro:
|
||||
.string "I try not to swim where the currents\n"
|
||||
.string "are too strong.$"
|
||||
|
||||
Route132_Text_DanaDefeat:
|
||||
.string "Oh, please, no!$"
|
||||
|
||||
Route132_Text_DanaPostBattle:
|
||||
.string "If I get swept away, I'll lose all my\n"
|
||||
.string "sense of place…$"
|
||||
|
||||
Route132_Text_RonaldIntro:
|
||||
.string "Win or lose, you'll never know until\n"
|
||||
.string "you try!$"
|
||||
|
||||
Route132_Text_RonaldDefeat:
|
||||
.string "Waah!\n"
|
||||
.string "I sank in defeat!$"
|
||||
|
||||
Route132_Text_RonaldPostBattle:
|
||||
.string "I never battle when I know I'll win.\n"
|
||||
.string "I like to battle at the razor's edge of\l"
|
||||
.string "victory and defeat!$"
|
||||
|
||||
Route132_Text_KiyoIntro:
|
||||
.string "I contemplate POKéMON 24 hours a day.\n"
|
||||
.string "How could you possibly beat me?$"
|
||||
|
||||
Route132_Text_KiyoDefeat:
|
||||
.string "I lose.\n"
|
||||
.string "I will concede defeat.$"
|
||||
|
||||
Route132_Text_KiyoPostBattle:
|
||||
.string "Urggh…\n"
|
||||
.string "You're a POKéMON fanatic, aren't you?\p"
|
||||
.string "You must contemplate POKéMON 24 hours\n"
|
||||
.string "a day, don't you?$"
|
||||
|
||||
Route132_Text_MakaylaIntro:
|
||||
.string "I'm always with my husband,\n"
|
||||
.string "but I can win even without him.$"
|
||||
|
||||
Route132_Text_MakaylaDefeat:
|
||||
.string "Oh, I guess I wasn't good enough.$"
|
||||
|
||||
Route132_Text_MakaylaPostBattle:
|
||||
.string "That young man over there looks just\n"
|
||||
.string "like my husband when he was young.\p"
|
||||
.string "He's making me blush!$"
|
||||
|
||||
Route132_Text_JonathanIntro:
|
||||
.string "Someone's been watching me intently.\n"
|
||||
.string "Was it you?$"
|
||||
|
||||
Route132_Text_JonathanDefeat:
|
||||
.string "Wow!\n"
|
||||
.string "That's pretty strong, all right!$"
|
||||
|
||||
Route132_Text_JonathanPostBattle:
|
||||
.string "I can't shake this feeling that\n"
|
||||
.string "someone's watching me.\p"
|
||||
.string "I can't concentrate!$"
|
||||
|
||||
Route132_Text_PaxtonIntro:
|
||||
.string "Now where could my wife have gone?\n"
|
||||
.string "I'm always with her.\l"
|
||||
.string "I wonder if I can win on my own.$"
|
||||
|
||||
Route132_Text_PaxtonDefeat:
|
||||
.string "Ah, I see that I couldn't manage\n"
|
||||
.string "to win on my own after all.$"
|
||||
|
||||
Route132_Text_PaxtonPostBattle:
|
||||
.string "My wife must be looking for me.\n"
|
||||
.string "I'd best go find her right away.$"
|
||||
|
||||
Route132_Text_DarcyIntro:
|
||||
.string "I liked training here by myself.\n"
|
||||
.string "It's awful that all these people came!$"
|
||||
|
||||
Route132_Text_DarcyDefeat:
|
||||
.string "Okay! I won't complain about other\n"
|
||||
.string "people being here.$"
|
||||
|
||||
Route132_Text_DarcyPostBattle:
|
||||
.string "I suppose I can partner up with that\n"
|
||||
.string "old man and challenge that other team.$"
|
||||
|
||||
Route133_Text_FranklinIntro:
|
||||
.string "Did the currents carry you here, too?\n"
|
||||
.string "This must have been fated.\l"
|
||||
.string "Let's battle!$"
|
||||
|
||||
Route133_Text_FranklinDefeat:
|
||||
.string "Strong!\n"
|
||||
.string "Too much so!$"
|
||||
|
||||
Route133_Text_FranklinPostBattle:
|
||||
.string "It's just my luck that a tough TRAINER\n"
|
||||
.string "like you would drift here…\l"
|
||||
.string "I must be cursed…$"
|
||||
|
||||
Route133_Text_DebraIntro:
|
||||
.string "I've led a life of woe and misery…\n"
|
||||
.string "I've been cast away, and this is where\l"
|
||||
.string "I've drifted…$"
|
||||
|
||||
Route133_Text_DebraDefeat:
|
||||
.string "Another loss…$"
|
||||
|
||||
Route133_Text_DebraPostBattle:
|
||||
.string "A life adrift…\n"
|
||||
.string "I don't want it anymore!$"
|
||||
|
||||
Route133_Text_LindaIntro:
|
||||
.string "Welcome!\n"
|
||||
.string "I've been expecting you!$"
|
||||
|
||||
Route133_Text_LindaDefeat:
|
||||
.string "No! Please!$"
|
||||
|
||||
Route133_Text_LindaPostBattle:
|
||||
.string "A strong child TRAINER…\n"
|
||||
.string "That's so annoying!$"
|
||||
|
||||
Route133_Text_WarrenIntro:
|
||||
.string "I want to win like everyone else, but I\n"
|
||||
.string "won't raise POKéMON like everyone else.$"
|
||||
|
||||
Route133_Text_WarrenDefeat:
|
||||
.string "Darn it!\n"
|
||||
.string "My way is still too slack!$"
|
||||
|
||||
Route133_Text_WarrenPostBattle:
|
||||
.string "It's way more fun to do things the way\n"
|
||||
.string "I want than to be like everybody else.\l"
|
||||
.string "I mean, that's obvious!$"
|
||||
|
||||
Route133_Text_BeckIntro:
|
||||
.string "I came all the way out here with my\n"
|
||||
.string "BIRD POKéMON.$"
|
||||
|
||||
Route133_Text_BeckDefeat:
|
||||
.string "You…\n"
|
||||
.string "You're stunningly cool!$"
|
||||
|
||||
Route133_Text_BeckPostBattle:
|
||||
.string "I'd like to go back to FORTREE,\n"
|
||||
.string "but I've grown to like this place, too.$"
|
||||
|
||||
Route133_Text_MollieIntro:
|
||||
.string "I must have battled thousands\n"
|
||||
.string "of times. I've lost count.$"
|
||||
|
||||
Route133_Text_MollieDefeat:
|
||||
.string "I may have lost thousands of times,\n"
|
||||
.string "but a loss still stings.$"
|
||||
|
||||
Route133_Text_MolliePostBattle:
|
||||
.string "Keep at this, youngster. So you can\n"
|
||||
.string "become like my husband and me.$"
|
||||
|
||||
Route133_Text_ConorIntro:
|
||||
.string "Young people are too happy to go with\n"
|
||||
.string "the flow. They're without direction.$"
|
||||
|
||||
Route133_Text_ConorDefeat:
|
||||
.string "You have a firm sense of purpose.$"
|
||||
|
||||
Route133_Text_ConorPostBattle:
|
||||
.string "Don't let others lead you astray.\n"
|
||||
.string "Don't lose direction as you grow older.$"
|
||||
|
||||
Route134_Text_JackIntro:
|
||||
.string "Even those POKéMON that can swim are\n"
|
||||
.string "carried along by the rapid currents.$"
|
||||
|
||||
Route134_Text_JackDefeat:
|
||||
.string "Aiyeeeeh!$"
|
||||
|
||||
Route134_Text_JackPostBattle:
|
||||
.string "I think POKéMON enjoy the fast-running\n"
|
||||
.string "currents around these parts.$"
|
||||
|
||||
Route134_Text_LaurelIntro:
|
||||
.string "My LUVDISC are looking for a fun\n"
|
||||
.string "match. Will you join us?$"
|
||||
|
||||
Route134_Text_LaurelDefeat:
|
||||
.string "Oopsie!$"
|
||||
|
||||
Route134_Text_LaurelPostBattle:
|
||||
.string "There's a collector who's after\n"
|
||||
.string "the SCALES of LUVDISC.$"
|
||||
|
||||
Route134_Text_AlexIntro:
|
||||
.string "Okeydokey! That's enough rest, gang!\n"
|
||||
.string "It's time for a match!$"
|
||||
|
||||
Route134_Text_AlexDefeat:
|
||||
.string "Tuckered out again…$"
|
||||
|
||||
Route134_Text_AlexPostBattle:
|
||||
.string "My BIRD POKéMON get tired quickly after\n"
|
||||
.string "a long flight…$"
|
||||
|
||||
Route134_Text_HitoshiIntro:
|
||||
.string "You're a POKéMON TRAINER.\n"
|
||||
.string "No need for words. We battle now.$"
|
||||
|
||||
Route134_Text_HitoshiDefeat:
|
||||
.string "… … … … … …\n"
|
||||
.string "… … … … … …$"
|
||||
|
||||
Route134_Text_HitoshiPostBattle:
|
||||
.string "It was I who challenged you, and yet\n"
|
||||
.string "I lost. I am deeply shamed…$"
|
||||
|
||||
Route134_Text_AaronIntro:
|
||||
.string "The savage tide in this area serves to\n"
|
||||
.string "make us stronger than ever.$"
|
||||
|
||||
Route134_Text_AaronDefeat:
|
||||
.string "I willingly concede defeat.$"
|
||||
|
||||
Route134_Text_AaronPostBattle:
|
||||
.string "We will return for more training at\n"
|
||||
.string "METEOR FALLS.\p"
|
||||
.string "If you'd like, you should go, too.\n"
|
||||
.string "It will definitely toughen you up!$"
|
||||
|
||||
Route134_Text_KelvinIntro:
|
||||
.string "O-our boat!\n"
|
||||
.string "The tide carried it away!$"
|
||||
|
||||
Route134_Text_KelvinDefeat:
|
||||
.string "Awawawawah!\n"
|
||||
.string "Please, stop! Please!$"
|
||||
|
||||
Route134_Text_KelvinPostBattle:
|
||||
.string "If we can't SURF, how are we supposed\n"
|
||||
.string "to get home?\p"
|
||||
.string "Actually, I know a fainted POKéMON\n"
|
||||
.string "can still SURF, but it feels wrong.$"
|
||||
|
||||
Route134_Text_MarleyIntro:
|
||||
.string "Can your POKéMON dodge our\n"
|
||||
.string "lightning-quick attacks?$"
|
||||
|
||||
Route134_Text_MarleyDefeat:
|
||||
.string "I never knew such a technique existed!\n"
|
||||
.string "You've defeated us thoroughly.$"
|
||||
|
||||
Route134_Text_MarleyPostBattle:
|
||||
.string "I haven't lost my passion for speed.\n"
|
||||
.string "I will try harder.$"
|
||||
|
||||
Route134_Text_ReynaIntro:
|
||||
.string "My POKéMON can't be taken down\n"
|
||||
.string "easily!$"
|
||||
|
||||
Route134_Text_ReynaDefeat:
|
||||
.string "You're kidding!\n"
|
||||
.string "Explain how I lost!$"
|
||||
|
||||
Route134_Text_ReynaPostBattle:
|
||||
.string "Haha!\n"
|
||||
.string "You won, all right!\p"
|
||||
.string "I'll work my way back up by taking on\n"
|
||||
.string "TRAINERS I happen to meet!$"
|
||||
|
||||
Route134_Text_HudsonIntro:
|
||||
.string "Listen, have you seen another SAILOR\n"
|
||||
.string "around here?$"
|
||||
|
||||
Route134_Text_HudsonDefeat:
|
||||
.string "Now, that's something!$"
|
||||
|
||||
Route134_Text_HudsonPostBattle:
|
||||
.string "Our boat drifted out to sea.\p"
|
||||
.string "My buddy's a timid fellow, so I'm\n"
|
||||
.string "worried about him.$"
|
134
data/text/trick_house_mechadolls.inc
Normal file
134
data/text/trick_house_mechadolls.inc
Normal file
@ -0,0 +1,134 @@
|
||||
gTrickHouse_Mechadoll_Oddish::
|
||||
.string "ODDISH$"
|
||||
|
||||
gTrickHouse_Mechadoll_Poochyena::
|
||||
.string "POOCHYENA$"
|
||||
|
||||
gTrickHouse_Mechadoll_Taillow::
|
||||
.string "TAILLOW$"
|
||||
|
||||
gTrickHouse_Mechadoll_Azurill::
|
||||
.string "AZURILL$"
|
||||
|
||||
gTrickHouse_Mechadoll_Lotad::
|
||||
.string "LOTAD$"
|
||||
|
||||
gTrickHouse_Mechadoll_Wingull::
|
||||
.string "WINGULL$"
|
||||
|
||||
gTrickHouse_Mechadoll_Dustox::
|
||||
.string "DUSTOX$"
|
||||
|
||||
gTrickHouse_Mechadoll_Zubat::
|
||||
.string "ZUBAT$"
|
||||
|
||||
gTrickHouse_Mechadoll_Nincada::
|
||||
.string "NINCADA$"
|
||||
|
||||
gTrickHouse_Mechadoll_Ralts::
|
||||
.string "RALTS$"
|
||||
|
||||
gTrickHouse_Mechadoll_Zigzagoon::
|
||||
.string "ZIGZAGOON$"
|
||||
|
||||
gTrickHouse_Mechadoll_Slakoth::
|
||||
.string "SLAKOTH$"
|
||||
|
||||
gTrickHouse_Mechadoll_Poochyena2::
|
||||
.string "POOCHYENA$"
|
||||
|
||||
gTrickHouse_Mechadoll_Shroomish::
|
||||
.string "SHROOMISH$"
|
||||
|
||||
gTrickHouse_Mechadoll_Zigzagoon2::
|
||||
.string "ZIGZAGOON$"
|
||||
|
||||
gTrickHouse_Mechadoll_Poochyena3::
|
||||
.string "POOCHYENA$"
|
||||
|
||||
gTrickHouse_Mechadoll_Zubat2::
|
||||
.string "ZUBAT$"
|
||||
|
||||
gTrickHouse_Mechadoll_Carvanha::
|
||||
.string "CARVANHA$"
|
||||
|
||||
gTrickHouse_Mechadoll_BurnHeal::
|
||||
.string "BURN HEAL$"
|
||||
|
||||
gTrickHouse_Mechadoll_HarborMail::
|
||||
.string "HARBOR MAIL$"
|
||||
|
||||
gTrickHouse_Mechadoll_SamePrice::
|
||||
.string "Same price$"
|
||||
|
||||
gTrickHouse_Mechadoll_60Yen::
|
||||
.string "¥60$"
|
||||
|
||||
gTrickHouse_Mechadoll_55Yen::
|
||||
.string "¥55$"
|
||||
|
||||
gTrickHouse_Mechadoll_Nothing::
|
||||
.string "Nothing$"
|
||||
|
||||
gTrickHouse_Mechadoll_CostMore::
|
||||
.string "They will cost more.$"
|
||||
|
||||
gTrickHouse_Mechadoll_CostLess::
|
||||
.string "They will cost less.$"
|
||||
|
||||
gTrickHouse_Mechadoll_SamePrice2::
|
||||
.string "Same price$"
|
||||
|
||||
gTrickHouse_Mechadoll_Male::
|
||||
.string "Male$"
|
||||
|
||||
gTrickHouse_Mechadoll_Female::
|
||||
.string "Female$"
|
||||
|
||||
gTrickHouse_Mechadoll_Neither::
|
||||
.string "Neither$"
|
||||
|
||||
gTrickHouse_Mechadoll_ElderlyMen::
|
||||
.string "Elderly men$"
|
||||
|
||||
gTrickHouse_Mechadoll_ElderlyLadies::
|
||||
.string "Elderly ladies$"
|
||||
|
||||
gTrickHouse_Mechadoll_SameNumber::
|
||||
.string "Same number$"
|
||||
|
||||
gTrickHouse_Mechadoll_None::
|
||||
.string "None$"
|
||||
|
||||
gTrickHouse_Mechadoll_One::
|
||||
.string "1$"
|
||||
|
||||
gTrickHouse_Mechadoll_Two::
|
||||
.string "2$"
|
||||
|
||||
gTrickHouse_Mechadoll_Two2::
|
||||
.string "2$"
|
||||
|
||||
gTrickHouse_Mechadoll_Three::
|
||||
.string "3$"
|
||||
|
||||
gTrickHouse_Mechadoll_Four::
|
||||
.string "4$"
|
||||
|
||||
gTrickHouse_Mechadoll_Six::
|
||||
.string "6$"
|
||||
|
||||
gTrickHouse_Mechadoll_Seven::
|
||||
.string "7$"
|
||||
|
||||
gTrickHouse_Mechadoll_Eight::
|
||||
.string "8$"
|
||||
|
||||
gTrickHouse_Mechadoll_Six2::
|
||||
.string "6$"
|
||||
|
||||
gTrickHouse_Mechadoll_Seven2::
|
||||
.string "7$"
|
||||
|
||||
gTrickHouse_Mechadoll_Eight2::
|
||||
.string "8$"
|
2997
data/text/tv.inc
Normal file
2997
data/text/tv.inc
Normal file
@ -0,0 +1,2997 @@
|
||||
LilycoveCity_ContestLobby_Text_InterviewRequest:
|
||||
.string "Oh, hello! You were in a POKéMON\n"
|
||||
.string "CONTEST, weren't you?\l"
|
||||
.string "It's easy to tell from your POKéMON.\p"
|
||||
.string "I'm a reporter. I'm working on a story\n"
|
||||
.string "on POKéMON CONTESTS.\p"
|
||||
.string "If I may, would you be willing to answer\n"
|
||||
.string "a few questions?$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_DescribeContest:
|
||||
.string "Oh, you will?\n"
|
||||
.string "Thank you.\p"
|
||||
.string "Briefly, how would you describe the\n"
|
||||
.string "CONTEST you just entered?$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_WhatImageWhenYouHearX:
|
||||
.string "Ah, I see.\n"
|
||||
.string "That's a very edifying comment.\p"
|
||||
.string "You get a good feel for what\n"
|
||||
.string "the CONTEST was like.\p"
|
||||
.string "I've got one last question.\p"
|
||||
.string "When you hear the word “{STR_VAR_2},”\n"
|
||||
.string "what image do you get?$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_ThatsAllForInterview:
|
||||
.string "I see!\p"
|
||||
.string "So that's how you imagine the concept\n"
|
||||
.string "of “{STR_VAR_2}” to be.\p"
|
||||
.string "Thank you!\n"
|
||||
.string "You've given me some good ideas.\p"
|
||||
.string "I think I can write a good story on\n"
|
||||
.string "POKéMON CONTESTS now.\p"
|
||||
.string "Maybe, just maybe, this story will even\n"
|
||||
.string "make it to television.\l"
|
||||
.string "I hope you'll look forward to it!$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_PleaseDoShareStoryWithMe:
|
||||
.string "Oh, too bad…\p"
|
||||
.string "Well, if you come across a good story,\n"
|
||||
.string "please do share it with me.$"
|
||||
|
||||
LilycoveCity_ContestLobby_Text_LookingForwardToNextContest:
|
||||
.string "I'll be looking forward to your next\n"
|
||||
.string "POKéMON CONTEST.$"
|
||||
|
||||
gTVBravoTrainerText00::
|
||||
.string "Yeah!\n"
|
||||
.string "It's BRAVO TRAINER time!\p"
|
||||
.string "Today, we're going to profile a POKéMON\n"
|
||||
.string "belonging to {STR_VAR_1}.\p"
|
||||
.string "Now, this POKéMON boasts a {STR_VAR_3}\n"
|
||||
.string "Rank in the {STR_VAR_2} Category.$"
|
||||
|
||||
gTVBravoTrainerText01::
|
||||
.string "Introducing {STR_VAR_2} the\n"
|
||||
.string "{STR_VAR_1}!\p"
|
||||
.string "The nickname {STR_VAR_2}…\p"
|
||||
.string "Even the nickname exudes an air that\n"
|
||||
.string "proclaims “{STR_VAR_3}”!$"
|
||||
|
||||
gTVBravoTrainerText02::
|
||||
.string "Anyway, when the TRAINER {STR_VAR_1}\n"
|
||||
.string "entered the POKéMON in a CONTEST,\l"
|
||||
.string "we managed to get a few impassioned\l"
|
||||
.string "quotes about the trusty partner.$"
|
||||
|
||||
gTVBravoTrainerText03::
|
||||
.string "Asked about the CONTEST afterwards,\n"
|
||||
.string "{STR_VAR_1} happily replied with a huge\l"
|
||||
.string "grin, “{STR_VAR_2}!”\p"
|
||||
.string "Well, sure, {STR_VAR_1}'s POKéMON came in\n"
|
||||
.string "number {STR_VAR_3} in the CONTEST.\p"
|
||||
.string "That line perfectly suits {STR_VAR_1}\n"
|
||||
.string "right now, I'd say!$"
|
||||
|
||||
gTVBravoTrainerText04::
|
||||
.string "Asked about the CONTEST afterwards,\n"
|
||||
.string "{STR_VAR_1} replied with a tinge of\l"
|
||||
.string "bitterness, “{STR_VAR_2}.”\p"
|
||||
.string "Well, sure, {STR_VAR_1}'s POKéMON came in\n"
|
||||
.string "number {STR_VAR_3} in the CONTEST.\p"
|
||||
.string "{STR_VAR_1}'s disappointment comes across\n"
|
||||
.string "loud and clear, I'd say!$"
|
||||
|
||||
gTVBravoTrainerText05::
|
||||
.string "Wouldn't you also like to know what\n"
|
||||
.string "{STR_VAR_1} imagines {STR_VAR_2} to be?\p"
|
||||
.string "You bet we did!\n"
|
||||
.string "So we asked, of course!\p"
|
||||
.string "The answer is all perfectly condensed:\n"
|
||||
.string "“{STR_VAR_3}!”\p"
|
||||
.string "That's what the concept of {STR_VAR_2}\n"
|
||||
.string "represents to {STR_VAR_1}!$"
|
||||
|
||||
gTVBravoTrainerText06::
|
||||
.string "The last move {STR_VAR_2} used by\n"
|
||||
.string "the {STR_VAR_1} is entirely about\l"
|
||||
.string "“{STR_VAR_3}”!$"
|
||||
|
||||
gTVBravoTrainerText07::
|
||||
.string "Bravo, {STR_VAR_1}!\n"
|
||||
.string "Bravo, {STR_VAR_2}!\p"
|
||||
.string "I hope we can count on seeing\n"
|
||||
.string "{STR_VAR_1} scale even greater heights!\p"
|
||||
.string "That's all the time we have!\n"
|
||||
.string "Until next time, see you!$"
|
||||
|
||||
gTVBravoTrainerText08::
|
||||
.string "Introducing the TRAINER's {STR_VAR_1}!$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_InterviewRequest::
|
||||
.string "Hello! You're the TRAINER who just had\n"
|
||||
.string "a battle, right?\p"
|
||||
.string "I'm gathering interviews with TRAINERS\n"
|
||||
.string "all over the place.\p"
|
||||
.string "May I get a few words from you about\n"
|
||||
.string "your impressions on battling?$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_HowDidBattleTowerTurnOut::
|
||||
.string "You will? Really?\n"
|
||||
.string "Thank you!\l"
|
||||
.string "Then, uh…\p"
|
||||
.string "How did things turn out in\n"
|
||||
.string "the BATTLE TOWER today?\p"
|
||||
.string "Were you satisfied with the battle?\n"
|
||||
.string "Or are you unhappy?$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_SorryWeDisturbedYou::
|
||||
.string "Oh…\n"
|
||||
.string "Sorry we disturbed you.\p"
|
||||
.string "Please give us an interview the next\n"
|
||||
.string "time you visit the BATTLE TOWER.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_ObviousYouHadGreatBattle::
|
||||
.string "Well, of course!\p"
|
||||
.string "That unmistakable look of satisfaction\n"
|
||||
.string "on your face…\p"
|
||||
.string "It's obvious that you've had a great\n"
|
||||
.string "battle.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_DifficultToMakeBattleTurnOutAsPlanned::
|
||||
.string "Oh, I see…\p"
|
||||
.string "Well, it certainly is difficult to make a\n"
|
||||
.string "battle turn out exactly as planned.$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_DescribeYourBattle::
|
||||
.string "Oh, oh, may I ask one more question?\p"
|
||||
.string "If you were to describe your\n"
|
||||
.string "impressions about this battle with\l"
|
||||
.string "one saying, what would it be?$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_ThatsGreatLine::
|
||||
.string "Oh, that is stunningly cool!\p"
|
||||
.string "That's a great line!\n"
|
||||
.string "I hope you'll do great next time, too.\p"
|
||||
.string "I hope to see you again!$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_SilentType::
|
||||
.string "Oh, I see…\p"
|
||||
.string "Still, being the silent type is also\n"
|
||||
.string "cool, isn't it?\p"
|
||||
.string "I hope you'll give me the opportunity\n"
|
||||
.string "to share your thoughts again!$"
|
||||
|
||||
BattleFrontier_BattleTowerLobby_Text_LookingForwardToNextBattle::
|
||||
.string "I'll be looking forward to your\n"
|
||||
.string "next battle!$"
|
||||
|
||||
gTVBravoTrainerBattleTowerText00::
|
||||
.string "Yeah!\n"
|
||||
.string "It's BRAVO TRAINER time!\p"
|
||||
.string "Today, we're going to profile {STR_VAR_1},\n"
|
||||
.string "who took the BATTLE TOWER challenge!\p"
|
||||
.string "For the challenge, {STR_VAR_1} entered\n"
|
||||
.string "one wicked {STR_VAR_2}.$"
|
||||
|
||||
gTVBravoTrainerBattleTowerText01::
|
||||
.string "The pair set a new record of {STR_VAR_2} wins\n"
|
||||
.string "in a row in {STR_VAR_1} competition!\l"
|
||||
.string "Bravo, TRAINER!$"
|
||||
|
||||
gTVBravoTrainerBattleTowerText02::
|
||||
.string "The twosome finally succumbed to\n"
|
||||
.string "{STR_VAR_1} in match number {STR_VAR_2}.\l"
|
||||
.string "Nice try, TRAINER!\p"
|
||||
.string "But, hey, it's just bad luck to run into\n"
|
||||
.string "{STR_VAR_1} so early in the challenge.\p"
|
||||
.string "We asked the TRAINER for impressions\n"
|
||||
.string "on the match with {STR_VAR_1}.$"
|
||||
|
||||
gTVBravoTrainerBattleTowerText03::
|
||||
.string "The twosome won it all by defeating\n"
|
||||
.string "{STR_VAR_1}'s {STR_VAR_2} thoroughly.\l"
|
||||
.string "Bravo, TRAINER!\p"
|
||||
.string "Knocking off even {STR_VAR_1}…\n"
|
||||
.string "It defies belief! Simply astounding!\p"
|
||||
.string "We asked the TRAINER for impressions\n"
|
||||
.string "on the moment of glory.$"
|
||||
|
||||
gTVBravoTrainerBattleTowerText04::
|
||||
.string "After a string of wins, the pair finally\n"
|
||||
.string "succumbed to {STR_VAR_1}'s {STR_VAR_2},\l"
|
||||
.string "their final hurdle.\p"
|
||||
.string "Nice try, TRAINER!\p"
|
||||
.string "Still, you have to give credit.\n"
|
||||
.string "You don't see many famous combinations\l"
|
||||
.string "like {STR_VAR_1} and {STR_VAR_2}.\p"
|
||||
.string "We asked the TRAINER for impressions\n"
|
||||
.string "on battling the celebrity pair.$"
|
||||
|
||||
gTVBravoTrainerBattleTowerText05::
|
||||
.string "This is what the TRAINER had to say:\n"
|
||||
.string "“I'm satisfied!”\p"
|
||||
.string "Now isn't that a refreshing reply?\n"
|
||||
.string "Bravo, TRAINER!\p"
|
||||
.string "Isn't it out-and-out awesome to be\n"
|
||||
.string "able to battle to full satisfaction?\p"
|
||||
.string "I found out exactly how satisfied\n"
|
||||
.string "when I heard the TRAINER say this:$"
|
||||
|
||||
gTVBravoTrainerBattleTowerText06::
|
||||
.string "This is what the TRAINER had to say:\n"
|
||||
.string "“I'm not satisfied…”\p"
|
||||
.string "Our TRAINER was obviously a little down\n"
|
||||
.string "when that was uttered.\p"
|
||||
.string "Still, it's not easy to be able to battle\n"
|
||||
.string "with complete satisfaction, am I right?\p"
|
||||
.string "Anyway, I found out how dissatisfied\n"
|
||||
.string "our TRAINER was when I heard this:$"
|
||||
|
||||
gTVBravoTrainerBattleTowerText07::
|
||||
.string "None$"
|
||||
|
||||
gTVBravoTrainerBattleTowerText08::
|
||||
.string "None$"
|
||||
|
||||
gTVBravoTrainerBattleTowerText09::
|
||||
.string "None$"
|
||||
|
||||
gTVBravoTrainerBattleTowerText10::
|
||||
.string "None$"
|
||||
|
||||
gTVBravoTrainerBattleTowerText11::
|
||||
.string "“{STR_VAR_1}.”$"
|
||||
|
||||
gTVBravoTrainerBattleTowerText12::
|
||||
.string "“{STR_VAR_1}.”\n"
|
||||
.string "Now isn't that great?\p"
|
||||
.string "It really expresses {STR_VAR_2}'s joy,\n"
|
||||
.string "I'd say.\p"
|
||||
.string "That battle with {STR_VAR_3} at the\n"
|
||||
.string "end… It really was what you'd call\l"
|
||||
.string "“{STR_VAR_1}”!$"
|
||||
|
||||
gTVBravoTrainerBattleTowerText13::
|
||||
.string "“{STR_VAR_1}.”\n"
|
||||
.string "Now isn't that fitting?\p"
|
||||
.string "That battle with {STR_VAR_3} at the\n"
|
||||
.string "end… You can't describe it as anything\l"
|
||||
.string "else but “{STR_VAR_1}”!\p"
|
||||
.string "{STR_VAR_2}'s disappointment comes across\n"
|
||||
.string "loud and clear, I'd say!$"
|
||||
|
||||
gTVBravoTrainerBattleTowerText14::
|
||||
.string "Bravo, {STR_VAR_1}!\n"
|
||||
.string "Bravo, {STR_VAR_2}!\p"
|
||||
.string "I hope we can count on seeing\n"
|
||||
.string "{STR_VAR_1} scale even greater heights!\p"
|
||||
.string "That's all the time we have!\n"
|
||||
.string "Until next time, see you!$"
|
||||
|
||||
SlateportCity_PokemonFanClub_Text_InterviewRequestHasName:
|
||||
.string "Wow!\p"
|
||||
.string "It's plain to see that you lavish your\n"
|
||||
.string "love on your {STR_VAR_1}.\p"
|
||||
.string "Okay, it's named {STR_VAR_2}.\p"
|
||||
.string "Can I ask you a favor?\p"
|
||||
.string "I'm a TV reporter, and I'm running\n"
|
||||
.string "a survey on POKéMON.\p"
|
||||
.string "Would you be willing to answer a few\n"
|
||||
.string "simple questions for me?$"
|
||||
|
||||
SlateportCity_PokemonFanClub_Text_HereGoesQuickAnswers:
|
||||
.string "Great! Thank you!\p"
|
||||
.string "Okay, here goes.\n"
|
||||
.string "I just need quick answers, okay?$"
|
||||
|
||||
SlateportCity_PokemonFanClub_Text_DescribeFeelingsFirstMetMon:
|
||||
.string "When you first met {STR_VAR_1},\n"
|
||||
.string "what did you feel?\p"
|
||||
.string "How would you describe your feelings\n"
|
||||
.string "at the time?$"
|
||||
|
||||
SlateportCity_PokemonFanClub_Text_LikenMonToSomethingYouLike:
|
||||
.string "Your {STR_VAR_1} is cared for lovingly.\p"
|
||||
.string "If you were to liken it to something\n"
|
||||
.string "that you like, what would it be?$"
|
||||
|
||||
SlateportCity_PokemonFanClub_Text_WhatAttractedYouAboutMon:
|
||||
.string "This question also relates to your\n"
|
||||
.string "beloved {STR_VAR_1}.\p"
|
||||
.string "What was it about {STR_VAR_1} that\n"
|
||||
.string "attracted you?$"
|
||||
|
||||
SlateportCity_PokemonFanClub_Text_WhatDoPokemonMeanToYou:
|
||||
.string "Okay, that makes sense.\p"
|
||||
.string "The next question might be a little\n"
|
||||
.string "on the tough side.\p"
|
||||
.string "Here goes…\p"
|
||||
.string "What do POKéMON mean to you?$"
|
||||
|
||||
SlateportCity_PokemonFanClub_Text_ThatsAllForInterview:
|
||||
.string "I see!\p"
|
||||
.string "Hmhm…\p"
|
||||
.string "Okay!\n"
|
||||
.string "Thanks for helping me out.\p"
|
||||
.string "It was fun and enlightening\n"
|
||||
.string "chatting with you.\p"
|
||||
.string "It's possible that our interview will\n"
|
||||
.string "end up on TV. Tune in and check!\p"
|
||||
.string "Okay, that's all.\n"
|
||||
.string "Bye-bye!$"
|
||||
|
||||
SlateportCity_PokemonFanClub_Text_HereIfYouGetUrgeToTellMe:
|
||||
.string "Oh, okay…\p"
|
||||
.string "Well, if you get the urge to tell me\n"
|
||||
.string "about POKéMON, I'll be here!$"
|
||||
|
||||
SlateportCity_PokemonFanClub_Text_EnjoyDoingInterviews:
|
||||
.string "I enjoy this job--you get to learn\n"
|
||||
.string "about POKéMON by doing interviews.$"
|
||||
|
||||
SlateportCity_PokemonFanClub_Text_InterviewRequest:
|
||||
.string "Hi, you seem to be very close to your\n"
|
||||
.string "{STR_VAR_1}.\p"
|
||||
.string "Do you know what?\n"
|
||||
.string "I'm a TV reporter.\p"
|
||||
.string "I travel around interviewing people\n"
|
||||
.string "about POKéMON.\p"
|
||||
.string "I'm wondering if you'd be willing to tell\n"
|
||||
.string "me a little about your {STR_VAR_1}?$"
|
||||
|
||||
SlateportCity_PokemonFanClub_Text_TellMeAnythingAboutYourMon:
|
||||
.string "Wow, thank you!\p"
|
||||
.string "Okay, then, please tell me anything\n"
|
||||
.string "you'd like about your {STR_VAR_1}.$"
|
||||
|
||||
SlateportCity_PokemonFanClub_Text_ThatsAllForInterview2:
|
||||
.string "Wow…\n"
|
||||
.string "That's an interesting account.\p"
|
||||
.string "You really are tight with {STR_VAR_1},\n"
|
||||
.string "aren't you?\p"
|
||||
.string "I get the feeling that your account\n"
|
||||
.string "will make a great TV story.\p"
|
||||
.string "I promise that I'll turn this into\n"
|
||||
.string "an entertaining show.\l"
|
||||
.string "Keep your eyes out for it.\p"
|
||||
.string "Okay, that's all.\n"
|
||||
.string "Bye-bye!$"
|
||||
|
||||
gTVFanClubOpinionsText00::
|
||||
.string "WE ARE THE POKéMON FAN CLUB!\p"
|
||||
.string "We're on the air!\p"
|
||||
.string "On this program, we get your opinions,\n"
|
||||
.string "and I shout them out on your behalf!\l"
|
||||
.string "Isn't it a fantastic program concept?\p"
|
||||
.string "Today, we bring you this report from\n"
|
||||
.string "our reporter, who we sent out to the\l"
|
||||
.string "POKéMON FAN CLUB.\p"
|
||||
.string "So, just who is today's featured\n"
|
||||
.string "POKéMON fan?\p"
|
||||
.string "… … … … … … … …\p"
|
||||
.string "{STR_VAR_1}!\p"
|
||||
.string "So, let's hear what {STR_VAR_1} has to\n"
|
||||
.string "say about {STR_VAR_3} the {STR_VAR_2}.\p"
|
||||
.string "And, I will shout those words of love\n"
|
||||
.string "out loud on TV!\p"
|
||||
.string "Hoo-hah!\p"
|
||||
.string "Let's shout!$"
|
||||
|
||||
gTVFanClubOpinionsText01::
|
||||
.string "We asked {STR_VAR_1}, “When you first\n"
|
||||
.string "laid eyes on your {STR_VAR_2}, what was\l"
|
||||
.string "your initial thought?”\p"
|
||||
.string "“{STR_VAR_3}!”\p"
|
||||
.string "Yeahah! That's a mighty fine shout!\p"
|
||||
.string "Doesn't it bring back memories of those\n"
|
||||
.string "days long gone by?$"
|
||||
|
||||
gTVFanClubOpinionsText02::
|
||||
.string "We asked {STR_VAR_1}, “If you were to\n"
|
||||
.string "liken your {STR_VAR_2} to something,\l"
|
||||
.string "it would be…”\p"
|
||||
.string "… … … … … … … …\p"
|
||||
.string "“{STR_VAR_3}!”\p"
|
||||
.string "Whoah-oh, now that's an original idea!\p"
|
||||
.string "You sure can sense the intensity of\n"
|
||||
.string "feeling the TRAINER has for\l"
|
||||
.string "{STR_VAR_2}.$"
|
||||
|
||||
gTVFanClubOpinionsText03::
|
||||
.string "And let's see…\n"
|
||||
.string "What was it about that {STR_VAR_2}\l"
|
||||
.string "that so attracted {STR_VAR_1}?\p"
|
||||
.string "… … … … … … … …\p"
|
||||
.string "“{STR_VAR_3}!”\p"
|
||||
.string "Whoa! Such a spectacular declaration!\p"
|
||||
.string "The TRAINER's love for the {STR_VAR_2}\n"
|
||||
.string "comes across loud and clear!$"
|
||||
|
||||
gTVFanClubOpinionsText04::
|
||||
.string "Hm? Oh, there's still more.\n"
|
||||
.string "Let's check it out!\p"
|
||||
.string "Let me see, now…\p"
|
||||
.string "We asked {STR_VAR_1}, “What do POKéMON\n"
|
||||
.string "mean to you?”\p"
|
||||
.string "… … … … … …\p"
|
||||
.string "“{STR_VAR_3}!”\p"
|
||||
.string "Bravo!\p"
|
||||
.string "That's the best shout I've had all day!\p"
|
||||
.string "“{STR_VAR_3}!”\p"
|
||||
.string "It makes you want to shout it out loud\n"
|
||||
.string "again and again!\p"
|
||||
.string "Now that we've had a great shout, it's\n"
|
||||
.string "time to say good-bye until next time!\p"
|
||||
.string "So, let's all have one last shout!\n"
|
||||
.string "All together now…\p"
|
||||
.string "“{STR_VAR_3}!”$"
|
||||
|
||||
gTVFanClubText00::
|
||||
.string "WE ARE THE POKéMON FAN CLUB!\p"
|
||||
.string "We're on the air!\p"
|
||||
.string "Today, we'll get rolling with the\n"
|
||||
.string "POKéMON SURVEY CORNER.\p"
|
||||
.string "Out of all the tales woven by POKéMON\n"
|
||||
.string "and TRAINERS, what startling new drama\l"
|
||||
.string "will grab our attention today?\p"
|
||||
.string "Let me see…\p"
|
||||
.string "This one!\p"
|
||||
.string "We'll start with this letter!\p"
|
||||
.string "It's a letter from {STR_VAR_1} about a\n"
|
||||
.string "beloved {STR_VAR_2}.\p"
|
||||
.string "Let's see how passionately our writer\n"
|
||||
.string "can express love for the {STR_VAR_2}!\l"
|
||||
.string "Hmhm…$"
|
||||
|
||||
gTVFanClubText01::
|
||||
.string "Whoah!\n"
|
||||
.string "What an amazing letter!$"
|
||||
|
||||
gTVFanClubText02::
|
||||
.string "I loved it, so here it is again!$"
|
||||
|
||||
gTVFanClubText03::
|
||||
.string "A great letter bears reading over\n"
|
||||
.string "and over!$"
|
||||
|
||||
gTVFanClubText04::
|
||||
.string "The bit “{STR_VAR_3},” that really\n"
|
||||
.string "accentuates emotional impact!\p"
|
||||
.string "It's a great letter that has real\n"
|
||||
.string "heartfelt depth!$"
|
||||
|
||||
gTVFanClubText05::
|
||||
.string "Especially that “{STR_VAR_3}” bit!\p"
|
||||
.string "I love how “{STR_VAR_3}” is used!$"
|
||||
|
||||
gTVFanClubText06::
|
||||
.string "By the way, and it's not important,\n"
|
||||
.string "but “{STR_VAR_3}” is a great saying.\p"
|
||||
.string "I've been using “{STR_VAR_3}” a lot\n"
|
||||
.string "in conversations lately.$"
|
||||
|
||||
gTVFanClubText07::
|
||||
.string "If I had to score this letter,\n"
|
||||
.string "I'd give it {STR_VAR_3} points.\p"
|
||||
.string "Next time, I'll be expecting an even\n"
|
||||
.string "better letter, {STR_VAR_1}!\p"
|
||||
.string "A-whoops, will you look at the time?\n"
|
||||
.string "Time to say good-bye until next time!$"
|
||||
|
||||
SlateportCity_OceanicMuseum_1F_Text_InterviewRequest:
|
||||
.string "Oh?\n"
|
||||
.string "Do you perhaps like POKéMON?\p"
|
||||
.string "I'm on assignment with the TV network.\p"
|
||||
.string "I'm gathering stories on POKéMON and\n"
|
||||
.string "TRAINERS that occurred recently.\p"
|
||||
.string "If you don't mind, could you tell me\n"
|
||||
.string "something about yourself?$"
|
||||
|
||||
SlateportCity_OceanicMuseum_1F_Text_InterviewRequestShort:
|
||||
.string "I'm gathering stories on POKéMON and\n"
|
||||
.string "TRAINERS that occurred recently.\p"
|
||||
.string "If you don't mind, could you tell me\n"
|
||||
.string "something about yourself?$"
|
||||
|
||||
SlateportCity_OceanicMuseum_1F_Text_TellMeExperienceInvolvingPokemon:
|
||||
.string "Oh, you will?\n"
|
||||
.string "Thank you!\p"
|
||||
.string "Then, please, tell me anything of\n"
|
||||
.string "interest that you experienced recently\l"
|
||||
.string "involving POKéMON.$"
|
||||
|
||||
SlateportCity_OceanicMuseum_1F_Text_LetMeKnowIfYouHaveStory:
|
||||
.string "Oh, I see…\p"
|
||||
.string "Well, if you do have an interesting\n"
|
||||
.string "story to tell, please let me know.$"
|
||||
|
||||
SlateportCity_OceanicMuseum_1F_Text_ThatsAllForInterview:
|
||||
.string "Oh, what an uplifting story!\p"
|
||||
.string "I'll be sure to get your story told\n"
|
||||
.string "on television.\p"
|
||||
.string "It should be aired sometime, I think,\n"
|
||||
.string "so please look forward to it.$"
|
||||
|
||||
SlateportCity_OceanicMuseum_1F_Text_BetterWriteUpStory:
|
||||
.string "Hmmm…\n"
|
||||
.string "I've got a good story for a TV program.\p"
|
||||
.string "I'd better write it up in a hurry!$"
|
||||
|
||||
gTVRecentHappeningsText00::
|
||||
.string "Hello, it's time for RECENT HAPPENINGS.\p"
|
||||
.string "For POKéMON TRAINERS, every day\n"
|
||||
.string "is a storybook tale.\p"
|
||||
.string "What we want to do is to introduce you\n"
|
||||
.string "to some of these POKéMON tales.\p"
|
||||
.string "Today, we bring you the story\n"
|
||||
.string "of the TRAINER {STR_VAR_1}.\p"
|
||||
.string "What did {STR_VAR_1} experience recently?\n"
|
||||
.string "Let's find out.\p"
|
||||
.string "Let's see…$"
|
||||
|
||||
gTVRecentHappeningsText01::
|
||||
.string "Wasn't that enlightening?\p"
|
||||
.string "The story gives you a clear idea of what\n"
|
||||
.string "{STR_VAR_1} has experienced recently.\l"
|
||||
.string "It's as if we were there as witnesses!$"
|
||||
|
||||
gTVRecentHappeningsText02::
|
||||
.string "“{STR_VAR_3}.” That\n"
|
||||
.string "accents the tale and gives it depth.$"
|
||||
|
||||
gTVRecentHappeningsText03::
|
||||
.string "“{STR_VAR_3}.”\n"
|
||||
.string "That gives the tale a sense of place.\l"
|
||||
.string "It lets us envision the tale's setting.$"
|
||||
|
||||
gTVRecentHappeningsText04::
|
||||
.string "The “{STR_VAR_3}”\n"
|
||||
.string "section of the tale is very expressive.$"
|
||||
|
||||
gTVRecentHappeningsText05::
|
||||
.string "{STR_VAR_1} has recounted a wonderful\n"
|
||||
.string "tale involving POKéMON.\p"
|
||||
.string "And now {STR_VAR_1}'s tale is indelibly\n"
|
||||
.string "etched into your soul, too.\p"
|
||||
.string "That's it for today.\n"
|
||||
.string "Please tune in next time.$"
|
||||
|
||||
gTVMassOutbreakText00::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "We've just received word of a very\n"
|
||||
.string "rare occurrence.\p"
|
||||
.string "There have been reports of a mass\n"
|
||||
.string "outbreak of {STR_VAR_2} in the vicinity\l"
|
||||
.string "of {STR_VAR_1}.\p"
|
||||
.string "{STR_VAR_2}, as you're probably aware,\n"
|
||||
.string "is known as a POKéMON that's rare\l"
|
||||
.string "and hard to find.\p"
|
||||
.string "It sounds like a rare opportunity to\n"
|
||||
.string "see the mystifying outbreak of\l"
|
||||
.string "{STR_VAR_2} in the wild.\p"
|
||||
.string "That's the news on POKéMON NEWS.$"
|
||||
|
||||
gTV3CheersForPokeblocksText00::
|
||||
.string "MC: We hope you're in good cheer,\n"
|
||||
.string "“3 CHEERS FOR {POKEBLOCK}S” is here!\p"
|
||||
.string "Today, we examine the {POKEBLOCK} blended\n"
|
||||
.string "by {STR_VAR_1} and associates.\p"
|
||||
.string "Without any delay, let me feed it\n"
|
||||
.string "to my gourmet POKéMON GULPIN.\p"
|
||||
.string "… … … … … …\n"
|
||||
.string "… … … … … …$"
|
||||
|
||||
gTV3CheersForPokeblocksText01::
|
||||
.string "GULPIN: Gubi! Gubii!\p"
|
||||
.string "MC: And the verdict is very {STR_VAR_1}!\n"
|
||||
.string "GULPIN says it tastes “{STR_VAR_2}!”\p"
|
||||
.string "Thank you so much, {STR_VAR_3}!$"
|
||||
|
||||
gTV3CheersForPokeblocksText02::
|
||||
.string "{STR_VAR_1}'s blending performance\n"
|
||||
.string "left something to be desired.\p"
|
||||
.string "If this TRAINER could blend better,\n"
|
||||
.string "the {POKEBLOCK} would be much tastier.$"
|
||||
|
||||
gTV3CheersForPokeblocksText03::
|
||||
.string "GULPIN: Gubi! Gubii!\p"
|
||||
.string "MC: Hmm… It's too {STR_VAR_1}.\n"
|
||||
.string "GULPIN says it tastes “{STR_VAR_2}!”\p"
|
||||
.string "It looks like {STR_VAR_3}'s errors\n"
|
||||
.string "hurt the blending quality…$"
|
||||
|
||||
gTV3CheersForPokeblocksText04::
|
||||
.string "It's too bad that {STR_VAR_1}'s\n"
|
||||
.string "leading effort went to waste.\p"
|
||||
.string "Let's hope {STR_VAR_2} can turn in\n"
|
||||
.string "a better showing next time!$"
|
||||
|
||||
gTV3CheersForPokeblocksText05::
|
||||
.string "Tune in next time!\n"
|
||||
.string "Our slogan is “3 CHEERS FOR {POKEBLOCK}S!”$"
|
||||
|
||||
LilycoveCity_PokemonTrainerFanClub_Text_WhatsYourOpinionOfTrainer::
|
||||
.string "Hi, there!\p"
|
||||
.string "I'm a big fan of {STR_VAR_1}.\n"
|
||||
.string "What's your opinion of {STR_VAR_1}?$"
|
||||
|
||||
LilycoveCity_PokemonTrainerFanClub_Text_ThatsWhatYouThink::
|
||||
.string "I see, I see. That's what you think\n"
|
||||
.string "about the TRAINER.$"
|
||||
|
||||
LilycoveCity_PokemonTrainerFanClub_Text_HaveYouForgottenTrainer::
|
||||
.string "Have you completely forgotten\n"
|
||||
.string "about {STR_VAR_1}?$"
|
||||
|
||||
LilycoveCity_PokemonTrainerFanClub_Text_WhatsYourOpinionOfTrainer2::
|
||||
.string "I'm a big fan of {STR_VAR_1}.\n"
|
||||
.string "What's your opinion of {STR_VAR_1}?$"
|
||||
|
||||
LilycoveCity_PokemonTrainerFanClub_Text_HowStrongRateTrainer::
|
||||
.string "How strong would you rate {STR_VAR_1}\n"
|
||||
.string "on a scale of one hundred?$"
|
||||
|
||||
LilycoveCity_PokemonTrainerFanClub_Text_HaveYouForgottenTrainer2::
|
||||
.string "Have you completely forgotten\n"
|
||||
.string "about {STR_VAR_1}?$"
|
||||
|
||||
LilycoveCity_PokemonTrainerFanClub_Text_YouShouldMeetTrainer::
|
||||
.string "Oh, I see!\n"
|
||||
.string "You should meet {STR_VAR_1} sometime.\l"
|
||||
.string "I'm sure you'll become a fan, too!$"
|
||||
|
||||
LilycoveCity_PokemonTrainerFanClub_Text_ThankYouIllShareThisInfo::
|
||||
.string "I see, I see.\p"
|
||||
.string "Thank you!\n"
|
||||
.string "That's very useful to know.\p"
|
||||
.string "I'll share this information with other\n"
|
||||
.string "{STR_VAR_1} fans and discuss it.$"
|
||||
|
||||
LilycoveCity_PokemonTrainerFanClub_HopeYouCatchTVSpecial::
|
||||
.string "There's going to be a TV special on\n"
|
||||
.string "{STR_VAR_1} very soon.\p"
|
||||
.string "I hope you catch it!$"
|
||||
|
||||
gTVTrainerFanClubSpecialText00::
|
||||
.string "TRAINER FAN CLUB\n"
|
||||
.string "{STR_VAR_1} SPECIAL!\p"
|
||||
.string "This is a special presentation for\n"
|
||||
.string "the fans of {STR_VAR_1} all over HOENN!\p"
|
||||
.string "Today, we ask the question, “What do\n"
|
||||
.string "people think of {STR_VAR_1}?”\p"
|
||||
.string "We posed the question to {STR_VAR_2}\n"
|
||||
.string "as the TRAINER representative.\p"
|
||||
.string "We asked, “In one word, how would\n"
|
||||
.string "you describe {STR_VAR_1}?”\p"
|
||||
.string "The reply: “{STR_VAR_3}.”\p"
|
||||
.string "Kudos to {STR_VAR_2}!\n"
|
||||
.string "What a perceptive opinion!\p"
|
||||
.string "“{STR_VAR_3} {STR_VAR_1}.”\n"
|
||||
.string "It has such a nice ring to it!\p"
|
||||
.string "{STR_VAR_2} also scored {STR_VAR_1}'s\n"
|
||||
.string "strength from 0 to 100.$"
|
||||
|
||||
gTVTrainerFanClubSpecialText01::
|
||||
.string "The score was {STR_VAR_3} points!\n"
|
||||
.string "That is a very high score indeed!\p"
|
||||
.string "{STR_VAR_2} must obviously hold\n"
|
||||
.string "{STR_VAR_1} in very high esteem.$"
|
||||
|
||||
gTVTrainerFanClubSpecialText02::
|
||||
.string "The score was {STR_VAR_3} points!\n"
|
||||
.string "That is quite a good score.\p"
|
||||
.string "{STR_VAR_2} must consider\n"
|
||||
.string "{STR_VAR_1} to be a rival.$"
|
||||
|
||||
gTVTrainerFanClubSpecialText03::
|
||||
.string "The score was {STR_VAR_3} points!\n"
|
||||
.string "That's a rather weak score.\p"
|
||||
.string "{STR_VAR_2} must consider\n"
|
||||
.string "{STR_VAR_1} to be a mere sidekick.$"
|
||||
|
||||
gTVTrainerFanClubSpecialText04::
|
||||
.string "The score was {STR_VAR_3} point(s)!\n"
|
||||
.string "That's a terrible score.\p"
|
||||
.string "{STR_VAR_2} must consider\n"
|
||||
.string "{STR_VAR_1} to be an underling.$"
|
||||
|
||||
gTVTrainerFanClubSpecialText05::
|
||||
.string "There you have it, folks!\p"
|
||||
.string "I think we all learned something\n"
|
||||
.string "new about {STR_VAR_1}.\p"
|
||||
.string "In closing, I'll leave you with\n"
|
||||
.string "{STR_VAR_2}'s words.\p"
|
||||
.string "{STR_VAR_3} {STR_VAR_1}!$"
|
||||
|
||||
gTVNameRaterText00::
|
||||
.string "And now, it's time for…\n"
|
||||
.string "THE NAME RATER SHOW.\p"
|
||||
.string "I tell your POKéMON's fortune from\n"
|
||||
.string "the nickname you've bestowed.\p"
|
||||
.string "Advice is what I have to give, and it is\n"
|
||||
.string "helpful advice that I offer.\p"
|
||||
.string "Today, I shall do a reading of\n"
|
||||
.string "the nickname {STR_VAR_3} of {STR_VAR_1}'s\l"
|
||||
.string "POKéMON {STR_VAR_2}.\p"
|
||||
.string "Hmhm…\p"
|
||||
.string "Hmm…\n"
|
||||
.string "This nickname is…$"
|
||||
|
||||
gTVNameRaterText01::
|
||||
.string "A nickname that hints at talent in many\n"
|
||||
.string "different ways.\p"
|
||||
.string "I urge this TRAINER to take courage\n"
|
||||
.string "and take on many challenges.$"
|
||||
|
||||
gTVNameRaterText02::
|
||||
.string "A nickname that perfectly complements\n"
|
||||
.string "{STR_VAR_1}, the TRAINER's name.\p"
|
||||
.string "It suggests that you will forge a fine\n"
|
||||
.string "partnership with precise timing.$"
|
||||
|
||||
gTVNameRaterText03::
|
||||
.string "A nickname fit for a unique individual\n"
|
||||
.string "of a POKéMON!\p"
|
||||
.string "If raised properly, this POKéMON's\n"
|
||||
.string "uniqueness will bloom excessively!$"
|
||||
|
||||
gTVNameRaterText04::
|
||||
.string "A nickname that will nurture the caring\n"
|
||||
.string "and compassionate side of POKéMON.\p"
|
||||
.string "If raised properly, this POKéMON will\n"
|
||||
.string "come to exhibit real warmth!$"
|
||||
|
||||
gTVNameRaterText05::
|
||||
.string "A very fine nickname that hints at\n"
|
||||
.string "greatness to come.\p"
|
||||
.string "I am intrigued about what the future\n"
|
||||
.string "holds in store for this POKéMON.$"
|
||||
|
||||
gTVNameRaterText06::
|
||||
.string "A good nickname that should make the\n"
|
||||
.string "POKéMON hale and hearty!\p"
|
||||
.string "That POKéMON should remain fit and\n"
|
||||
.string "robust for a long, long time.$"
|
||||
|
||||
gTVNameRaterText07::
|
||||
.string "A good nickname that should make the\n"
|
||||
.string "POKéMON very active!\p"
|
||||
.string "I should think that this POKéMON will be\n"
|
||||
.string "a strong performer in battles.$"
|
||||
|
||||
gTVNameRaterText08::
|
||||
.string "An appealing nickname that should make\n"
|
||||
.string "the POKéMON very charming!\p"
|
||||
.string "I don't doubt that this POKéMON will be\n"
|
||||
.string "quite the charmer in POKéMON CONTESTS.$"
|
||||
|
||||
gTVNameRaterText09::
|
||||
.string "The nickname {STR_VAR_1} is rooted by\n"
|
||||
.string "the letter “{STR_VAR_3}.”\p"
|
||||
.string "That letter is supported by the first\n"
|
||||
.string "letter “{STR_VAR_2},” which gives it a solid sense\l"
|
||||
.string "of presence as a nickname.$"
|
||||
|
||||
gTVNameRaterText10::
|
||||
.string "The nickname {STR_VAR_1} is very\n"
|
||||
.string "shapely in a pleasing manner.\p"
|
||||
.string "The presence of the letters “{STR_VAR_2}” and\n"
|
||||
.string "“{STR_VAR_3}”--now that is remarkably good!$"
|
||||
|
||||
gTVNameRaterText11::
|
||||
.string "The nickname {STR_VAR_1}--it has a\n"
|
||||
.string "sublime, flowing feel to it.\p"
|
||||
.string "The flow from the initial letter “{STR_VAR_2}” to\n"
|
||||
.string "“{STR_VAR_3}” is especially wonderful.$"
|
||||
|
||||
gTVNameRaterText12::
|
||||
.string "Let's examine other examples of fine\n"
|
||||
.string "nicknames, shall we?$"
|
||||
|
||||
gTVNameRaterText13::
|
||||
.string "Try this example. Take a part of the\n"
|
||||
.string "TRAINER name of {STR_VAR_1}, and end\l"
|
||||
.string "up with the fine nickname {STR_VAR_2}{STR_VAR_3}.$"
|
||||
|
||||
gTVNameRaterText14::
|
||||
.string "The nickname {STR_VAR_2}{STR_VAR_3} would also work\n"
|
||||
.string "quite well.$"
|
||||
|
||||
gTVNameRaterText15::
|
||||
.string "The POKéMON's species name of\n"
|
||||
.string "{STR_VAR_2} could be used as the basis\l"
|
||||
.string "for making the nickname {STR_VAR_1}{STR_VAR_3}.$"
|
||||
|
||||
gTVNameRaterText16::
|
||||
.string "{STR_VAR_1}{STR_VAR_3} would also be an effective\n"
|
||||
.string "nickname.$"
|
||||
|
||||
gTVNameRaterText17::
|
||||
.string "What should always be avoided is using\n"
|
||||
.string "another POKéMON species name.\p"
|
||||
.string "For instance, avoid taking the name of\n"
|
||||
.string "{STR_VAR_2} to make the nickname {STR_VAR_1}{STR_VAR_3}.\l"
|
||||
.string "That is unacceptable.$"
|
||||
|
||||
gTVNameRaterText18::
|
||||
.string "I must say that {STR_VAR_1} is quite\n"
|
||||
.string "a good nickname.\p"
|
||||
.string "I hope that the TRAINER will continue\n"
|
||||
.string "to treat {STR_VAR_1} with love.\p"
|
||||
.string "That's it for today's show.\n"
|
||||
.string "May we meet again.$"
|
||||
|
||||
gTVPokemonAnglerText00::
|
||||
.string "{STR_VAR_2} ANGLER\p"
|
||||
.string "ANNOUNCER: Hello! Today, we'll get tips\n"
|
||||
.string "on fishing for {STR_VAR_2}.\p"
|
||||
.string "GURU, what advice can you give for\n"
|
||||
.string "catching {STR_VAR_2}?\p"
|
||||
.string "GURU: Hm? Catching {STR_VAR_2}?\n"
|
||||
.string "Well, let me tell you, be patient and\l"
|
||||
.string "wait. That's the bottom line.\p"
|
||||
.string "Do you see {STR_VAR_1} over there?\n"
|
||||
.string "That TRAINER makes a good example.\p"
|
||||
.string "That TRAINER's already had\n"
|
||||
.string "{STR_VAR_3} POKéMON get away.\p"
|
||||
.string "But there {STR_VAR_1} waits. No giving up.\n"
|
||||
.string "That's the law for catching {STR_VAR_2}.\p"
|
||||
.string "ANNOUNCER: I see…\p"
|
||||
.string "Oh! {STR_VAR_1} has finally landed an\n"
|
||||
.string "elusive {STR_VAR_2}!\p"
|
||||
.string "The TRAINER appears close to tears\n"
|
||||
.string "out of sheer joy!\p"
|
||||
.string "Seeing that elated look, I'm getting\n"
|
||||
.string "the itch to go fishing, too!\p"
|
||||
.string "Viewers, why not take this as a cue to\n"
|
||||
.string "try some {STR_VAR_2} fishing?\p"
|
||||
.string "Until our next broadcast, farewell and\n"
|
||||
.string "good fishing to you all!$"
|
||||
|
||||
gTVPokemonAnglerText01::
|
||||
.string "{STR_VAR_2} ANGLER\p"
|
||||
.string "ANNOUNCER: Hello! Today, we'll get tips\n"
|
||||
.string "on fishing for {STR_VAR_2}.\p"
|
||||
.string "GURU, what advice can you give for\n"
|
||||
.string "catching {STR_VAR_2}?\p"
|
||||
.string "GURU: Hm? Catching {STR_VAR_2}?\n"
|
||||
.string "Well, let me tell you, use your fishing\l"
|
||||
.string "ROD with vigor!\p"
|
||||
.string "Do you see {STR_VAR_1} over there?\n"
|
||||
.string "See how the ROD is handled?\p"
|
||||
.string "That TRAINER's already caught\n"
|
||||
.string "{STR_VAR_3} in a row.\p"
|
||||
.string "ANNOUNCER: It's incredible!\n"
|
||||
.string "It looks like a storm…\p"
|
||||
.string "Seeing technique of that caliber, I'm\n"
|
||||
.string "getting the itch to go fishing, too.\p"
|
||||
.string "Viewers, why not take this as a cue to\n"
|
||||
.string "try some {STR_VAR_2} fishing?\p"
|
||||
.string "Until our next broadcast, farewell and\n"
|
||||
.string "good fishing to you all!$"
|
||||
|
||||
gTVPokemonTodayFailedText00::
|
||||
.string "Hello!\p"
|
||||
.string "It's time for POKéMON TODAY!\p"
|
||||
.string "BIG SIS: Hi! Is everyone peachy and\n"
|
||||
.string "perky today?\p"
|
||||
.string "Today, we're going to look at {STR_VAR_1}'s\n"
|
||||
.string "POKéMON {STR_VAR_2}!\p"
|
||||
.string "BIG BRO: Yeah! That's what we're going\n"
|
||||
.string "to do!$"
|
||||
|
||||
gTVPokemonTodayFailedText01::
|
||||
.string "Oh!\n"
|
||||
.string "Speaking of {STR_VAR_1}…\p"
|
||||
.string "BIG SIS, I saw the TRAINER with my very\n"
|
||||
.string "own eyes!\p"
|
||||
.string "BIG SIS: Oh, what did you see?\p"
|
||||
.string "BIG BRO: Well, I had to go on a trip to\n"
|
||||
.string "{STR_VAR_2}.\p"
|
||||
.string "That's when I happened to come across\n"
|
||||
.string "{STR_VAR_1}, who was trying to catch the\l"
|
||||
.string "POKéMON {STR_VAR_3}, but…$"
|
||||
|
||||
gTVPokemonTodayFailedText02::
|
||||
.string "The POKéMON managed to get away!\p"
|
||||
.string "It ended up wasting this many\n"
|
||||
.string "POKé BALLS: {STR_VAR_2}!\p"
|
||||
.string "You should have seen the expression\n"
|
||||
.string "of frustration on {STR_VAR_1}'s face when\l"
|
||||
.string "the POKéMON took off!$"
|
||||
|
||||
gTVPokemonTodayFailedText03::
|
||||
.string "But {STR_VAR_1} goofed and made the\n"
|
||||
.string "POKéMON faint!\p"
|
||||
.string "It ended up wasting this many\n"
|
||||
.string "POKé BALLS: {STR_VAR_2}!\p"
|
||||
.string "You should have seen the expression\n"
|
||||
.string "of stunned dismay on {STR_VAR_1}'s face\l"
|
||||
.string "when the POKéMON fainted!$"
|
||||
|
||||
gTVPokemonTodayFailedText04::
|
||||
.string "BIG SIS: Hey, there!\n"
|
||||
.string "That's not nice!\p"
|
||||
.string "You shouldn't be laughing at other\n"
|
||||
.string "people's misfortune!\p"
|
||||
.string "Oh, poor {STR_VAR_1}.\n"
|
||||
.string "What a shame!\p"
|
||||
.string "BIG BRO: That's true!\n"
|
||||
.string "Sorry for laughing.$"
|
||||
|
||||
gTVPokemonTodayFailedText05::
|
||||
.string "BIG SIS: Bufufu…\p"
|
||||
.string "BIG BRO: Hey!\n"
|
||||
.string "You just laughed, too!\p"
|
||||
.string "BIG SIS: Huh?!\p"
|
||||
.string "I didn't laugh!\n"
|
||||
.string "Honestly, I didn't!\p"
|
||||
.string "Oh, poor {STR_VAR_1}.\n"
|
||||
.string "What a shame!\p"
|
||||
.string "BIG BRO: …$"
|
||||
|
||||
gTVPokemonTodayFailedText06::
|
||||
.string "BIG SIS: That's enough silliness!\n"
|
||||
.string "Let's look at today's POKéMON…\p"
|
||||
.string "Huh?\n"
|
||||
.string "We're out of time already?\p"
|
||||
.string "Aww!\n"
|
||||
.string "We couldn't profile a POKéMON today!\p"
|
||||
.string "BIG BRO: See you again next time!\p"
|
||||
.string "BIG SIS: Hey, don't end the show\n"
|
||||
.string "without me!$"
|
||||
|
||||
gTVPokemonTodaySuccessfulText00::
|
||||
.string "Hello!\p"
|
||||
.string "It's time for POKéMON TODAY!\p"
|
||||
.string "BIG SIS: Hi! Is everyone peachy and\n"
|
||||
.string "perky today?\p"
|
||||
.string "Today, we're going to look at {STR_VAR_1}'s\n"
|
||||
.string "POKéMON {STR_VAR_2}!\p"
|
||||
.string "BIG BRO: Yeah! That's what we're going\n"
|
||||
.string "to do!$"
|
||||
|
||||
gTVPokemonTodaySuccessfulText01::
|
||||
.string "BIG SIS: {STR_VAR_1} gave the nickname\n"
|
||||
.string "{STR_VAR_3} to the {STR_VAR_2}!\p"
|
||||
.string "It sounds like {STR_VAR_3} is getting\n"
|
||||
.string "good, loving care!$"
|
||||
|
||||
gTVPokemonTodaySuccessfulText02::
|
||||
.string "BIG BRO: The TRAINER had to throw this\n"
|
||||
.string "many POKé BALLS to catch it: {STR_VAR_3}!\p"
|
||||
.string "It finally took a single {STR_VAR_2}\n"
|
||||
.string "to catch it!$"
|
||||
|
||||
gTVPokemonTodaySuccessfulText03::
|
||||
.string "BIG SIS: If it was that easy to catch,\n"
|
||||
.string "it must have been destiny that brought\l"
|
||||
.string "{STR_VAR_1} and the {STR_VAR_2} together!$"
|
||||
|
||||
gTVPokemonTodaySuccessfulText04::
|
||||
.string "BIG SIS: Wow! That's so neat!\p"
|
||||
.string "But you know what they say, a POKéMON\n"
|
||||
.string "that takes a lot of effort to catch\l"
|
||||
.string "earns the love of its TRAINER!$"
|
||||
|
||||
gTVPokemonTodaySuccessfulText05::
|
||||
.string "BIG SIS: {STR_VAR_1}'s {STR_VAR_2} is a\n"
|
||||
.string "memorable POKéMON because it took an\l"
|
||||
.string "invaluable MASTER BALL to catch!\p"
|
||||
.string "BIG BRO: Wow! That's mega-awesome!\p"
|
||||
.string "BIG SIS: {STR_VAR_1} must have really\n"
|
||||
.string "wanted that {STR_VAR_2}, for sure!$"
|
||||
|
||||
gTVPokemonTodaySuccessfulText06::
|
||||
.string "BIG BRO: Then to give the nickname\n"
|
||||
.string "{STR_VAR_3} to that {STR_VAR_2}…\p"
|
||||
.string "You really get a good idea about\n"
|
||||
.string "{STR_VAR_1}'s TRAINER sense.\p"
|
||||
.string "BIG SIS: I second that notion!$"
|
||||
|
||||
gTVPokemonTodaySuccessfulText07::
|
||||
.string "If it were me, I'd give that nickname\n"
|
||||
.string "to something like this {STR_VAR_3}!\p"
|
||||
.string "BIG BRO: Whoa! That could be the start\n"
|
||||
.string "of something new!$"
|
||||
|
||||
gTVPokemonTodaySuccessfulText08::
|
||||
.string "{STR_VAR_2} the {STR_VAR_1}?\n"
|
||||
.string "Doesn't that sound perfect?\p"
|
||||
.string "The letters and everything--they\n"
|
||||
.string "sound just right for the POKéMON\l"
|
||||
.string "{STR_VAR_1}!\p"
|
||||
.string "BIG BRO: Yeah, true, that!$"
|
||||
|
||||
gTVPokemonTodaySuccessfulText09::
|
||||
.string "As far as I know, no TRAINER has ever\n"
|
||||
.string "given the nickname {STR_VAR_2} to their\l"
|
||||
.string "{STR_VAR_1}!\p"
|
||||
.string "BIG BRO: That just goes to show what\n"
|
||||
.string "great taste the TRAINER has in picking\l"
|
||||
.string "nicknames!$"
|
||||
|
||||
gTVPokemonTodaySuccessfulText10::
|
||||
.string "The next time I catch a POKéMON,\n"
|
||||
.string "I should give it the name {STR_VAR_2}.\p"
|
||||
.string "BIG BRO: Huh? Me, too!\n"
|
||||
.string "I'll use the nickname {STR_VAR_2}, too!$"
|
||||
|
||||
gTVPokemonTodaySuccessfulText11::
|
||||
.string "BIG SIS: Oh, no!\n"
|
||||
.string "Look at the time!\p"
|
||||
.string "Well, gang, this is it for today.\n"
|
||||
.string "See you again next time!\p"
|
||||
.string "BIG BRO: Remember, it could be your\n"
|
||||
.string "POKéMON in the spotlight next time!$"
|
||||
|
||||
SmartShopper_Text_Intro::
|
||||
.string "Hello!\p"
|
||||
.string "It's time for TODAY'S SMART SHOPPER.\p"
|
||||
.string "INTERVIEWER: How are you, viewers?\p"
|
||||
.string "Today we're visiting a shop\n"
|
||||
.string "in {STR_VAR_2}.\p"
|
||||
.string "Let's check on what the hot sellers\n"
|
||||
.string "have been recently.$"
|
||||
|
||||
SmartShopper_Text_ClerkNormal::
|
||||
.string "Let's interview the clerk to get the\n"
|
||||
.string "lowdown.\p"
|
||||
.string "Hi, how's your business?\p"
|
||||
.string "CLERK: Oh, we're doing excellent.\p"
|
||||
.string "Recently, {STR_VAR_2} has been\n"
|
||||
.string "selling especially strongly.\p"
|
||||
.string "Why, just the other day a TRAINER\n"
|
||||
.string "named {STR_VAR_1} bought {STR_VAR_3}.$"
|
||||
|
||||
SmartShopper_Text_RandomComment1::
|
||||
.string "INTERVIEWER: The TRAINER bought\n"
|
||||
.string "{STR_VAR_3} {STR_VAR_2}S? That's a haul!\p"
|
||||
.string "If I may say so, {STR_VAR_1} must have\n"
|
||||
.string "been stocking up for a long journey\l"
|
||||
.string "to far-off places.\p"
|
||||
.string "For traveling, {STR_VAR_2}S are so\n"
|
||||
.string "important!$"
|
||||
|
||||
SmartShopper_Text_RandomComment2::
|
||||
.string "INTERVIEWER: Speaking of the item\n"
|
||||
.string "{STR_VAR_2}, I just bought {STR_VAR_3} of\l"
|
||||
.string "them recently.\p"
|
||||
.string "After all, {STR_VAR_2}'s a great item!$"
|
||||
|
||||
SmartShopper_Text_RandomComment3::
|
||||
.string "INTERVIEWER: {STR_VAR_2}?!\n"
|
||||
.string "But {STR_VAR_3} of them?!\p"
|
||||
.string "I didn't think there would be anyone\n"
|
||||
.string "buying that many.\p"
|
||||
.string "My goodness, I can only afford one or\n"
|
||||
.string "two at a time…$"
|
||||
|
||||
SmartShopper_Text_RandomComment4::
|
||||
.string "INTERVIEWER: One time, I bought\n"
|
||||
.string "a whole lot of the item {STR_VAR_2}.\p"
|
||||
.string "But it turned out to be too many.\n"
|
||||
.string "I ended up regretting it…\p"
|
||||
.string "Since then, I only buy strictly what\n"
|
||||
.string "I absolutely need…\p"
|
||||
.string "Oops!\p"
|
||||
.string "There's no point talking about me!$"
|
||||
|
||||
SmartShopper_Text_SecondItem::
|
||||
.string "CLERK: {STR_VAR_1} also bought the item\n"
|
||||
.string "{STR_VAR_2} in bulk, taking {STR_VAR_3}.\p"
|
||||
.string "INTERVIEWER: Oh, that's smart.\n"
|
||||
.string "{STR_VAR_2}'s a very good item, too.$"
|
||||
|
||||
SmartShopper_Text_ThirdItem::
|
||||
.string "CLERK: And, the TRAINER also bought\n"
|
||||
.string "{STR_VAR_3} of the item {STR_VAR_2}.$"
|
||||
|
||||
SmartShopper_Text_DuringSale::
|
||||
.string "CLERK: Plus, it was during a big sale.\n"
|
||||
.string "That's smart shopping.$"
|
||||
|
||||
SmartShopper_Text_OutroNormal::
|
||||
.string "INTERVIEWER: Hmm… {STR_VAR_1} sounds like\n"
|
||||
.string "quite the shrewd bargain hunter!\p"
|
||||
.string "In total, {STR_VAR_1}'s purchases came to…\p"
|
||||
.string "¥{STR_VAR_2}?!\n"
|
||||
.string "What an amazing sum!\p"
|
||||
.string "Oops! We're out of time!\n"
|
||||
.string "See you on our next broadcast!$"
|
||||
|
||||
SmartShopper_Text_IsVIP::
|
||||
.string "CLERK: {STR_VAR_1} is a VIP customer,\n"
|
||||
.string "no doubt about it.$"
|
||||
|
||||
SmartShopper_Text_ClerkMax::
|
||||
.string "Let's interview the clerk to get the\n"
|
||||
.string "lowdown.\p"
|
||||
.string "Hi, how's your business?\p"
|
||||
.string "CLERK: Oh, we're doing unbelievable\n"
|
||||
.string "business. It's almost overwhelming.\p"
|
||||
.string "Recently, a TRAINER named {STR_VAR_1}\n"
|
||||
.string "bought the item {STR_VAR_2} in bulk.\p"
|
||||
.string "The TRAINER almost cleared out our\n"
|
||||
.string "entire stock of {STR_VAR_2}S.\p"
|
||||
.string "I never dreamt that any customer\n"
|
||||
.string "would ever need so many {STR_VAR_2}S.\l"
|
||||
.string "It's just unheard of!\p"
|
||||
.string "INTERVIEWER: So that would be like 100\n"
|
||||
.string "or 200 sold?\p"
|
||||
.string "CLERK: Oh, no, much more than that!\p"
|
||||
.string "INTERVIEWER: Oh, my goodness!\n"
|
||||
.string "{STR_VAR_1} must be a special shopper!\p"
|
||||
.string "CLERK: {STR_VAR_1} is a VIP customer,\n"
|
||||
.string "no doubt about it.$"
|
||||
|
||||
SmartShopper_Text_OutroMax::
|
||||
.string "INTERVIEWER: Hmm…\n"
|
||||
.string "That is amazing.\p"
|
||||
.string "But why would the TRAINER need to buy\n"
|
||||
.string "so many?\p"
|
||||
.string "… …\p"
|
||||
.string "The mystery deepens, but this is all\n"
|
||||
.string "the time we have today.\l"
|
||||
.string "See you on our next broadcast!\p"
|
||||
.string "Still, {STR_VAR_1} is certainly an enigma…$"
|
||||
|
||||
gTVWorldOfMastersText00::
|
||||
.string "THE WORLD OF MASTERS\p"
|
||||
.string "Hello, viewers.\p"
|
||||
.string "Perhaps you are aware of a TRAINER\n"
|
||||
.string "named {STR_VAR_1}.\p"
|
||||
.string "{STR_VAR_1} is famous as a master at\n"
|
||||
.string "catching POKéMON.\p"
|
||||
.string "{STR_VAR_1}'s quest for POKéMON depends\n"
|
||||
.string "entirely on a careful search on foot.\p"
|
||||
.string "On one memorable day, the TRAINER\n"
|
||||
.string "walked some {STR_VAR_2} steps.\p"
|
||||
.string "The total number of POKéMON caught\n"
|
||||
.string "that day reached an impressive {STR_VAR_3}!$"
|
||||
|
||||
gTVWorldOfMastersText01::
|
||||
.string "That remarkable feat must have been\n"
|
||||
.string "possible because of the trust between\l"
|
||||
.string "the TRAINER and {STR_VAR_1}.$"
|
||||
|
||||
gTVWorldOfMastersText02::
|
||||
.string "The master caught the day's last\n"
|
||||
.string "{STR_VAR_3} near {STR_VAR_2}.\p"
|
||||
.string "That POKéMON apparently enjoys\n"
|
||||
.string "a special status as a record holder.\p"
|
||||
.string "Skilled TRAINERS should be encouraged\n"
|
||||
.string "to challenge this fine record.\p"
|
||||
.string "That's all for today.\n"
|
||||
.string "Please tune in next time.$"
|
||||
|
||||
gTVTodaysRivalTrainerText00::
|
||||
.string "TODAY'S RIVAL TRAINER!\p"
|
||||
.string "Hello, fellow POKéMON TRAINERS!\n"
|
||||
.string "How are we all doing today?\p"
|
||||
.string "Today, like every other day,\n"
|
||||
.string "we'll examine one of our rivals!$"
|
||||
|
||||
gTVTodaysRivalTrainerText07::
|
||||
.string "Today's rival TRAINER is {STR_VAR_1},\n"
|
||||
.string "who's around {STR_VAR_3} now.\p"
|
||||
.string "{STR_VAR_1} has so far registered\n"
|
||||
.string "{STR_VAR_2} POKéMON in the POKéDEX.$"
|
||||
|
||||
gTVTodaysRivalTrainerText08::
|
||||
.string "Today's rival TRAINER is {STR_VAR_1},\n"
|
||||
.string "who's in a SECRET BASE now.\p"
|
||||
.string "{STR_VAR_1} has so far registered\n"
|
||||
.string "{STR_VAR_2} POKéMON in the POKéDEX.$"
|
||||
|
||||
gTVTodaysRivalTrainerText09::
|
||||
.string "Today's rival TRAINER is {STR_VAR_1}.\p"
|
||||
.string "So far, {STR_VAR_1} has registered\n"
|
||||
.string "{STR_VAR_2} POKéMON in the POKéDEX.$"
|
||||
|
||||
gTVTodaysRivalTrainerText10::
|
||||
.string "Today's rival TRAINER is {STR_VAR_1},\n"
|
||||
.string "who's on a ferry now.\p"
|
||||
.string "{STR_VAR_1} has so far registered\n"
|
||||
.string "{STR_VAR_2} POKéMON in the POKéDEX.$"
|
||||
|
||||
.string "$"
|
||||
|
||||
gTVTodaysRivalTrainerText01::
|
||||
.string "And how many BADGES does our rival\n"
|
||||
.string "have? The number is {STR_VAR_1}!$"
|
||||
|
||||
gTVTodaysRivalTrainerText02::
|
||||
.string "But our rival hasn't obtained\n"
|
||||
.string "a single BADGE yet!$"
|
||||
|
||||
gTVTodaysRivalTrainerText03::
|
||||
.string "Our rival hasn't obtained a single\n"
|
||||
.string "BATTLE FRONTIER Symbol yet.$"
|
||||
|
||||
gTVTodaysRivalTrainerText04::
|
||||
.string "Let's see how many BATTLE FRONTIER\n"
|
||||
.string "Symbols our rival has.\p"
|
||||
.string "Gold Symbols: {STR_VAR_1}!\n"
|
||||
.string "Silver Symbols: {STR_VAR_2}!$"
|
||||
|
||||
gTVTodaysRivalTrainerText05::
|
||||
.string "Our rival has collected {STR_VAR_1} Battle\n"
|
||||
.string "Point(s) at the BATTLE FRONTIER.$"
|
||||
|
||||
gTVTodaysRivalTrainerText06::
|
||||
.string "So, how did you measure up in\n"
|
||||
.string "comparison to {STR_VAR_1}?\p"
|
||||
.string "The adventure rolls on!\p"
|
||||
.string "Fellow TRAINERS!\p"
|
||||
.string "Let's all keep moving forward\n"
|
||||
.string "and ahead of our rivals!$"
|
||||
|
||||
TrendWatcher_Text_Intro::
|
||||
.string "DEWFORD TREND-WATCHER NETWORK!\p"
|
||||
.string "MC: Wassup?\n"
|
||||
.string "We'll keep it real with the latest on\l"
|
||||
.string "what's hip and happening in DEWFORD.\p"
|
||||
.string "Our guest today is this old cat whose\n"
|
||||
.string "claim to fame is being the authority\l"
|
||||
.string "on all things in DEWFORD.\p"
|
||||
.string "Old man: Glad to be here.\p"
|
||||
.string "MC: Let's cut to the chase, right on.\p"
|
||||
.string "What's your word on what's groovin'\n"
|
||||
.string "the good folks of DEWFORD?\p"
|
||||
.string "Old man: {STR_VAR_1} {STR_VAR_2}.\p"
|
||||
.string "MC: {STR_VAR_1} {STR_VAR_2},\n"
|
||||
.string "you say?\p"
|
||||
.string "Old man: No.\p"
|
||||
.string "{STR_VAR_1} {STR_VAR_2} never\n"
|
||||
.string "did get popular at all.\p"
|
||||
.string "Would you like to hear about it?\p"
|
||||
.string "MC: Uh, no. What we want to know is\n"
|
||||
.string "what's the in thing of the moment…$"
|
||||
|
||||
@ Identical to below, may have been different in other languages
|
||||
TrendWatcher_Text_MaleTaughtMePhrase::
|
||||
.string "Old man: {STR_VAR_1} {STR_VAR_2}\n"
|
||||
.string "was what {STR_VAR_3} from LITTLEROOT\l"
|
||||
.string "taught me as being trendy…$"
|
||||
|
||||
TrendWatcher_Text_FemaleTaughtMePhrase::
|
||||
.string "Old man: {STR_VAR_1} {STR_VAR_2}\n"
|
||||
.string "was what {STR_VAR_3} from LITTLEROOT\l"
|
||||
.string "taught me as being trendy…$"
|
||||
|
||||
TrendWatcher_Text_PhraseWasHopeless::
|
||||
.string "But it was utterly hopeless.\p"
|
||||
.string "{STR_VAR_1} {STR_VAR_2} festival!\p"
|
||||
.string "{STR_VAR_1} {STR_VAR_2} contest!\p"
|
||||
.string "I tried teaching everyone the best\n"
|
||||
.string "I could, but…\p"
|
||||
.string "Perhaps the {STR_VAR_1} part just\n"
|
||||
.string "wasn't right…\p"
|
||||
.string "MC: Uh, excuse me, compadre, I need\n"
|
||||
.string "to hear about what's in now…$"
|
||||
|
||||
@ Identical to below, may have been different in other languages
|
||||
TrendWatcher_Text_MaleTellMeBigger::
|
||||
.string "Old man: {STR_VAR_3}!\n"
|
||||
.string "Please, tell me something bigger than\l"
|
||||
.string "that {STR_VAR_1} {STR_VAR_2}!$"
|
||||
|
||||
TrendWatcher_Text_FemaleTellMeBigger::
|
||||
.string "Old man: {STR_VAR_3}!\n"
|
||||
.string "Please, tell me something bigger than\l"
|
||||
.string "that {STR_VAR_1} {STR_VAR_2}!$"
|
||||
|
||||
TrendWatcher_Text_Outro::
|
||||
.string "MC: …Uh… So, there you have it,\n"
|
||||
.string "all you trendy, hep cats out there!\p"
|
||||
.string "{STR_VAR_1} {STR_VAR_2}…uh…\n"
|
||||
.string "Didn't get hip or happening in DEWFORD!\p"
|
||||
.string "My time is up. Catch you on the fly!\p"
|
||||
.string "Old man: {STR_VAR_1} {STR_VAR_2}!$"
|
||||
|
||||
gTVHoennTreasureInvestigatorsText00::
|
||||
.string "HOENN TREASURE INVESTIGATORS!\p"
|
||||
.string "Hi, gang!\n"
|
||||
.string "Score any secret items lately?\p"
|
||||
.string "As always, we'll examine eyewitness\n"
|
||||
.string "reports of secrets from all over!\p"
|
||||
.string "Let's start with a letter.\n"
|
||||
.string "It says, “{STR_VAR_1} discovered!”$"
|
||||
|
||||
gTVHoennTreasureInvestigatorsText01::
|
||||
.string "Wow, we'd better check this letter\n"
|
||||
.string "out! Let me read it to you.\p"
|
||||
.string "…Dear INVESTIGATORS,\n"
|
||||
.string "I hope you are well.\p"
|
||||
.string "I recently saw {STR_VAR_2} somewhere\n"
|
||||
.string "around {STR_VAR_3}.\p"
|
||||
.string "The TRAINER found the item\n"
|
||||
.string "{STR_VAR_1}. It made me envious.\p"
|
||||
.string "…Well, good going, {STR_VAR_2}!\p"
|
||||
.string "Viewers, let that motivate you to\n"
|
||||
.string "fire up your ITEMFINDERS and search!\p"
|
||||
.string "I'll be waiting for exciting news\n"
|
||||
.string "from all of you!$"
|
||||
|
||||
gTVHoennTreasureInvestigatorsText02::
|
||||
.string "Wow, we'd better check this letter\n"
|
||||
.string "out! Let me read it to you.\p"
|
||||
.string "…Dear INVESTIGATORS,\n"
|
||||
.string "I hope you are well.\p"
|
||||
.string "I recently saw {STR_VAR_2} on a ferry.\p"
|
||||
.string "The TRAINER found the item\n"
|
||||
.string "{STR_VAR_1}. It made me envious.\p"
|
||||
.string "…Well, good going, {STR_VAR_2}!\p"
|
||||
.string "Viewers, let that motivate you to\n"
|
||||
.string "fire up your ITEMFINDERS and search!\p"
|
||||
.string "I'll be waiting for exciting news\n"
|
||||
.string "from all of you!$"
|
||||
|
||||
gTVFindThatGamerText00::
|
||||
.string "FIND THAT GAMER!\p"
|
||||
.string "Hey, all you gamers!\n"
|
||||
.string "How's your {STR_VAR_2} spinning?\p"
|
||||
.string "Like always, we'll cast our spotlight\n"
|
||||
.string "on a rare TRAINER who's visited the\l"
|
||||
.string "GAME CORNER!\p"
|
||||
.string "Today, our no. 1 gamer is…\n"
|
||||
.string "{STR_VAR_1}!$"
|
||||
|
||||
gTVFindThatGamerText01::
|
||||
.string "{STR_VAR_1} played the {STR_VAR_2} game\n"
|
||||
.string "and won a rare {STR_VAR_3} COINS.\p"
|
||||
.string "“When {STR_VAR_1} comes, we need to\n"
|
||||
.string "make sure we have enough COINS.”\p"
|
||||
.string "That's what the GAME CORNER clerks\n"
|
||||
.string "mutter when our gamer is in play!\p"
|
||||
.string "Viewers, it's best to watch your COINS\n"
|
||||
.string "like {STR_VAR_1} if you visit the GAME\l"
|
||||
.string "CORNER and play the {STR_VAR_2} game.\p"
|
||||
.string "This is live from the GAME CORNER--\n"
|
||||
.string "where you can feel the excitement!\p"
|
||||
.string "That's all for today!$"
|
||||
|
||||
gTVFindThatGamerText02::
|
||||
.string "{STR_VAR_1} played the {STR_VAR_2} game\n"
|
||||
.string "and lost {STR_VAR_3} COINS.\p"
|
||||
.string "“When {STR_VAR_1} comes, our COIN\n"
|
||||
.string "sales seem to increase.”\p"
|
||||
.string "That's what the GAME CORNER clerks\n"
|
||||
.string "say when our gamer is in play!$"
|
||||
|
||||
gTVFindThatGamerText03::
|
||||
.string "Viewers, it's best to watch your COINS\n"
|
||||
.string "like {STR_VAR_1} if you visit the GAME\l"
|
||||
.string "CORNER and play the {STR_VAR_2} game.\p"
|
||||
.string "This is live from the GAME CORNER--\n"
|
||||
.string "where you can feel the excitement!\p"
|
||||
.string "That's all for today!$"
|
||||
|
||||
gTVBreakingNewsText00::
|
||||
.string "BREAKING NEWS TV!$"
|
||||
|
||||
gTVBreakingNewsText01::
|
||||
.string "Rare {STR_VAR_2} caught by\n"
|
||||
.string "{STR_VAR_1}!\p"
|
||||
.string "We're live from the vicinity of\n"
|
||||
.string "{STR_VAR_3}!\p"
|
||||
.string "{STR_VAR_1} successfully captured\n"
|
||||
.string "a rare {STR_VAR_2} earlier here!$"
|
||||
|
||||
gTVBreakingNewsText02::
|
||||
.string "When {STR_VAR_1} encountered the rare\n"
|
||||
.string "{STR_VAR_2}, the TRAINER sent out\l"
|
||||
.string "the POKéMON {STR_VAR_3}.$"
|
||||
|
||||
gTVBreakingNewsText03::
|
||||
.string "In the battle, the number of POKé\n"
|
||||
.string "BALLS thrown by the TRAINER was {STR_VAR_1}.\p"
|
||||
.string "Ultimately, the rare POKéMON was\n"
|
||||
.string "caught by the {STR_VAR_2} used last.$"
|
||||
|
||||
gTVBreakingNewsText04::
|
||||
.string "In that instant, {STR_VAR_2}\n"
|
||||
.string "echoed with {STR_VAR_1}'s roars of\l"
|
||||
.string "triumphant joy.\p"
|
||||
.string "I must say I'm a little envious of\n"
|
||||
.string "{STR_VAR_1}. I'd love to roar, too.\p"
|
||||
.string "…That ends the live feed from\n"
|
||||
.string "the happy scene!$"
|
||||
|
||||
gTVBreakingNewsText05::
|
||||
.string "{STR_VAR_1} fails to capture a rare\n"
|
||||
.string "{STR_VAR_2}!\p"
|
||||
.string "We're live from the vicinity of\n"
|
||||
.string "{STR_VAR_3}!\p"
|
||||
.string "It was here that {STR_VAR_1} failed\n"
|
||||
.string "to capture a rare {STR_VAR_2}!$"
|
||||
|
||||
gTVBreakingNewsText06::
|
||||
.string "When {STR_VAR_1} encountered the rare\n"
|
||||
.string "{STR_VAR_2}, the TRAINER sent out\l"
|
||||
.string "the POKéMON {STR_VAR_3}.$"
|
||||
|
||||
gTVBreakingNewsText07::
|
||||
.string "The TRAINER made the {STR_VAR_2}\n"
|
||||
.string "use the move {STR_VAR_1}.\p"
|
||||
.string "Without meaning to, the TRAINER\n"
|
||||
.string "made the rare POKéMON faint…$"
|
||||
|
||||
gTVBreakingNewsText12::
|
||||
.string "However, {STR_VAR_1} panicked at\n"
|
||||
.string "the sight of the rare {STR_VAR_2}.\p"
|
||||
.string "In confusion, the TRAINER ordered\n"
|
||||
.string "{STR_VAR_3} to attack.\p"
|
||||
.string "Without meaning to, the TRAINER\n"
|
||||
.string "made the rare POKéMON faint.$"
|
||||
|
||||
gTVBreakingNewsText08::
|
||||
.string "In that instant, {STR_VAR_2}\n"
|
||||
.string "echoed with {STR_VAR_1}'s shrieks of\l"
|
||||
.string "frustration…$"
|
||||
|
||||
gTVBreakingNewsText09::
|
||||
.string "However, {STR_VAR_1} seemed to run\n"
|
||||
.string "out of POKé BALLS.\p"
|
||||
.string "The TRAINER had to break off\n"
|
||||
.string "the battle with the rare {STR_VAR_2}.\p"
|
||||
.string "In that instant, {STR_VAR_3}\n"
|
||||
.string "echoed with {STR_VAR_1}'s shrieks of\l"
|
||||
.string "frustration…$"
|
||||
|
||||
gTVBreakingNewsText10::
|
||||
.string "However, the {STR_VAR_2} fled without\n"
|
||||
.string "warning.\p"
|
||||
.string "In that instant, {STR_VAR_3}\n"
|
||||
.string "echoed with {STR_VAR_1}'s shrieks of\l"
|
||||
.string "frustration…$"
|
||||
|
||||
gTVBreakingNewsText11::
|
||||
.string "I must say I feel for {STR_VAR_1}.\n"
|
||||
.string "Why, it makes me want to shriek, too.\p"
|
||||
.string "…That ends the live feed from\n"
|
||||
.string "the melancholy scene!$"
|
||||
|
||||
gTVSecretBaseVisitText00::
|
||||
.string "Hello, folks!\n"
|
||||
.string "It's time again for\l"
|
||||
.string "a SECRET BASE VISIT.\p"
|
||||
.string "Today, we visit the SECRET BASE\n"
|
||||
.string "of {STR_VAR_1}.\p"
|
||||
.string "How has {STR_VAR_1} personalized\n"
|
||||
.string "the SECRET BASE?\p"
|
||||
.string "Let's find out!\n"
|
||||
.string "… … … … … …$"
|
||||
|
||||
gTVSecretBaseVisitText01::
|
||||
.string "Oh!\n"
|
||||
.string "How marvelous!\p"
|
||||
.string "This {STR_VAR_2}…\n"
|
||||
.string "It's not what one would expect to\l"
|
||||
.string "find here!$"
|
||||
|
||||
gTVSecretBaseVisitText02::
|
||||
.string "Oh!\n"
|
||||
.string "How remarkable!\p"
|
||||
.string "There isn't a single piece\n"
|
||||
.string "of furniture or interior goods!\p"
|
||||
.string "Mere mortals couldn't hope to\n"
|
||||
.string "imitate this bold statement!\p"
|
||||
.string "It's simple, but it bursts, yes,\n"
|
||||
.string "bursts with wildness!\p"
|
||||
.string "My hat's off to you, {STR_VAR_1}.\n"
|
||||
.string "It had to be you!$"
|
||||
|
||||
gTVSecretBaseVisitText03::
|
||||
.string "Oh! I see!\n"
|
||||
.string "With perfect clarity, I see it!\p"
|
||||
.string "This {STR_VAR_2} being here…\n"
|
||||
.string "It sends an effective message!$"
|
||||
|
||||
gTVSecretBaseVisitText04::
|
||||
.string "Oh! I see!\n"
|
||||
.string "With perfect clarity, I see it!\p"
|
||||
.string "This space is kept deliberately\n"
|
||||
.string "clear of interior items!\p"
|
||||
.string "It sends an effective message!$"
|
||||
|
||||
gTVSecretBaseVisitText05::
|
||||
.string "Wheeew!\p"
|
||||
.string "The pairing of the {STR_VAR_2}\n"
|
||||
.string "with the {STR_VAR_3}!\p"
|
||||
.string "It's a dream combination if there\n"
|
||||
.string "ever was one!$"
|
||||
|
||||
gTVSecretBaseVisitText06::
|
||||
.string "Wheeew!\p"
|
||||
.string "The placement of this {STR_VAR_2}\n"
|
||||
.string "right here…\p"
|
||||
.string "It has a presence that fills\n"
|
||||
.string "the entire SECRET BASE!$"
|
||||
|
||||
gTVSecretBaseVisitText07::
|
||||
.string "Wheeew!\p"
|
||||
.string "There's nothing in place here.\p"
|
||||
.string "This empty space has an effect on\n"
|
||||
.string "the entire SECRET BASE.$"
|
||||
|
||||
gTVSecretBaseVisitText08::
|
||||
.string "Oh!\n"
|
||||
.string "Here comes {STR_VAR_1}!\l"
|
||||
.string "Let's challenge the TRAINER!\p"
|
||||
.string "… … … … … …\n"
|
||||
.string "… … … … … …$"
|
||||
|
||||
gTVSecretBaseVisitText09::
|
||||
.string "Sigh…\n"
|
||||
.string "I've got to hand it to {STR_VAR_1}.\p"
|
||||
.string "The TRAINER's POKéMON were truly\n"
|
||||
.string "worthy of the CHAMPION's title.\p"
|
||||
.string "They gave ample proof of {STR_VAR_1}'s\n"
|
||||
.string "toughness as a TRAINER.\p"
|
||||
.string "That the {STR_VAR_2} knew the move\n"
|
||||
.string "{STR_VAR_3}…\p"
|
||||
.string "It shows you what sort of a TRAINER\n"
|
||||
.string "{STR_VAR_1} is.\p"
|
||||
.string "Certainly, it was quite a lesson!$"
|
||||
|
||||
gTVSecretBaseVisitText10::
|
||||
.string "Aiyeeh!\n"
|
||||
.string "I've got to hand it to {STR_VAR_1}.\p"
|
||||
.string "The TRAINER's POKéMON were\n"
|
||||
.string "monstrously tough!\p"
|
||||
.string "They gave ample proof of {STR_VAR_1}'s\n"
|
||||
.string "tenacity as a TRAINER.\p"
|
||||
.string "That the {STR_VAR_2} knew the move\n"
|
||||
.string "{STR_VAR_3}…\p"
|
||||
.string "It shows you what sort of a TRAINER\n"
|
||||
.string "{STR_VAR_1} is.\p"
|
||||
.string "Certainly, it was quite a lesson!$"
|
||||
|
||||
gTVSecretBaseVisitText11::
|
||||
.string "Wheeew!\n"
|
||||
.string "I've got to hand it to {STR_VAR_1}.\p"
|
||||
.string "The TRAINER's POKéMON were clearly\n"
|
||||
.string "raised in a well-balanced manner.\p"
|
||||
.string "They gave ample proof of {STR_VAR_1}'s\n"
|
||||
.string "thoughtfulness as a TRAINER.\p"
|
||||
.string "That the {STR_VAR_2} knew the move\n"
|
||||
.string "{STR_VAR_3}…\p"
|
||||
.string "It shows you what sort of a TRAINER\n"
|
||||
.string "{STR_VAR_1} is.\p"
|
||||
.string "Certainly, it was quite a lesson!$"
|
||||
|
||||
gTVSecretBaseVisitText12::
|
||||
.string "Well, well!\n"
|
||||
.string "I've got to hand it to {STR_VAR_1}.\p"
|
||||
.string "The TRAINER's POKéMON showed\n"
|
||||
.string "great promise for future growth.\p"
|
||||
.string "They represented {STR_VAR_1}'s\n"
|
||||
.string "hopes and dreams.\p"
|
||||
.string "That the {STR_VAR_2} knew the move\n"
|
||||
.string "{STR_VAR_3}…\p"
|
||||
.string "It shows you what sort of a TRAINER\n"
|
||||
.string "{STR_VAR_1} is.\p"
|
||||
.string "Certainly, it was quite a lesson!$"
|
||||
|
||||
gTVSecretBaseVisitText13::
|
||||
.string "I must say, what a superb SECRET BASE\n"
|
||||
.string "it was!\p"
|
||||
.string "Viewers, if you have the chance,\n"
|
||||
.string "do visit {STR_VAR_1}'s SECRET BASE.\p"
|
||||
.string "Until next time, I bid you adieu!$"
|
||||
|
||||
gTVPokemonLotteryWinnerFlashReportText00::
|
||||
.string "It's exciting!\n"
|
||||
.string "It's dramatic!\p"
|
||||
.string "It's the POKéMON LOTTERY\n"
|
||||
.string "WINNER FLASH REPORT!\p"
|
||||
.string "Hello! We're coming at you live from\n"
|
||||
.string "the POKéMON LOTTERY CORNER on\l"
|
||||
.string "the ground floor of the LILYCOVE\l"
|
||||
.string "DEPARTMENT STORE!\p"
|
||||
.string "Like it always happens, another\n"
|
||||
.string "lucky TRAINER appeared today!\p"
|
||||
.string "That TRAINER's name…\n"
|
||||
.string "{STR_VAR_1}!\p"
|
||||
.string "{STR_VAR_1} won the {STR_VAR_2} prize\n"
|
||||
.string "and took home the {STR_VAR_3}!\p"
|
||||
.string "{STR_VAR_1}!\n"
|
||||
.string "Congratulations!\p"
|
||||
.string "Viewers, don't just watch,\n"
|
||||
.string "get in on the action!\p"
|
||||
.string "All of us at the LILYCOVE DEPARTMENT\n"
|
||||
.string "STORE look forward to your next visit!\p"
|
||||
.string "This has been a live broadcast from\n"
|
||||
.string "the LILYCOVE DEPARTMENT STORE,\l"
|
||||
.string "offering you the greatest selection\l"
|
||||
.string "in all HOENN!$"
|
||||
|
||||
gTVThePokemonBattleSeminarText00::
|
||||
.string "THE POKéMON BATTLE SEMINAR!\p"
|
||||
.string "We examine battles to see what\n"
|
||||
.string "lessons we may learn from others.\p"
|
||||
.string "Today's case study is on {STR_VAR_1}'s\n"
|
||||
.string "battle.\p"
|
||||
.string "{STR_VAR_1}'s {STR_VAR_2} was\n"
|
||||
.string "battling one {STR_VAR_3}…$"
|
||||
|
||||
gTVThePokemonBattleSeminarText01::
|
||||
.string "And it used the move {STR_VAR_3}\n"
|
||||
.string "on the {STR_VAR_2}…\p"
|
||||
.string "Hmm… {STR_VAR_1}!\n"
|
||||
.string "That's the wrong thing to do!$"
|
||||
|
||||
gTVThePokemonBattleSeminarText02::
|
||||
.string "In addition to the doomed move,\n"
|
||||
.string "the TRAINER's {STR_VAR_1} also knew$"
|
||||
|
||||
gTVThePokemonBattleSeminarText03::
|
||||
.string "the moves {STR_VAR_1}, {STR_VAR_2},\n"
|
||||
.string "and {STR_VAR_3}.$"
|
||||
|
||||
gTVThePokemonBattleSeminarText04::
|
||||
.string "the moves {STR_VAR_1} and\n"
|
||||
.string "{STR_VAR_2}.$"
|
||||
|
||||
gTVThePokemonBattleSeminarText05::
|
||||
.string "the move {STR_VAR_2}.$"
|
||||
|
||||
gTVThePokemonBattleSeminarText06::
|
||||
.string "So, in this situation, what should\n"
|
||||
.string "the TRAINER have used?\p"
|
||||
.string "… … … … … …\n"
|
||||
.string "The move {STR_VAR_1}!\p"
|
||||
.string "The move {STR_VAR_1} would have been\n"
|
||||
.string "absolutely better than {STR_VAR_2}.\p"
|
||||
.string "Viewers, I urge you to learn from this\n"
|
||||
.string "case and battle with intelligence!\p"
|
||||
.string "Until next time, farewell!$"
|
||||
|
||||
gTVTrainerFanClubText00::
|
||||
.string "All together now!\n"
|
||||
.string "TRAINER FAN CLUB!\p"
|
||||
.string "MC: How's everyone groovin'?\n"
|
||||
.string "Today, we've rounded up the fans of\l"
|
||||
.string "the hyper-popular TRAINER {STR_VAR_1}!\p"
|
||||
.string "FANS: Wrooooooaaaaah!\p"
|
||||
.string "FANS: {STR_VAR_1}!\p"
|
||||
.string "MC: Everyone!\n"
|
||||
.string "How do you like {STR_VAR_1}?!\p"
|
||||
.string "FANS: We love {STR_VAR_1}!\p"
|
||||
.string "MC: What do you love about\n"
|
||||
.string "{STR_VAR_1}?!$"
|
||||
|
||||
gTVTrainerFanClubText01::
|
||||
.string "FANS: Their cool way of throwing\n"
|
||||
.string "POKé BALLS!$"
|
||||
|
||||
gTVTrainerFanClubText02::
|
||||
.string "FANS: Their adorable way of running!$"
|
||||
|
||||
gTVTrainerFanClubText03::
|
||||
.string "FANS: How the TRAINER turns tough\n"
|
||||
.string "when the going gets tough!$"
|
||||
|
||||
gTVTrainerFanClubText04::
|
||||
.string "FANS: The TRAINER's knowledge of\n"
|
||||
.string "POKéMON!$"
|
||||
|
||||
gTVTrainerFanClubText05::
|
||||
.string "FANS: The TRAINER's kindness toward\n"
|
||||
.string "all POKéMON!$"
|
||||
|
||||
gTVTrainerFanClubText06::
|
||||
.string "FANS: The TRAINER's amazing\n"
|
||||
.string "BIKE-riding techniques!$"
|
||||
|
||||
gTVTrainerFanClubText07::
|
||||
.string "FANS: The TRAINER's impressive\n"
|
||||
.string "item-buying style!$"
|
||||
|
||||
gTVTrainerFanClubText08::
|
||||
.string "FANS: The TRAINER's charming way\n"
|
||||
.string "of nicknaming POKéMON!$"
|
||||
|
||||
gTVTrainerFanClubText09::
|
||||
.string "FANS: The TRAINER's nifty style of\n"
|
||||
.string "decorating a SECRET BASE!$"
|
||||
|
||||
gTVTrainerFanClubText10::
|
||||
.string "FANS: The TRAINER's bold ways of\n"
|
||||
.string "using TMs!$"
|
||||
|
||||
gTVTrainerFanClubText11::
|
||||
.string "MC: As you've just seen, {STR_VAR_1}\n"
|
||||
.string "is hot! Like, too hot to touch, yow!\p"
|
||||
.string "Among {STR_VAR_1}'s FANS\n"
|
||||
.string "there's a special slogan!\p"
|
||||
.string "MC: When I say {STR_VAR_1},\n"
|
||||
.string "you say…\p"
|
||||
.string "FANS: {STR_VAR_2}!\p"
|
||||
.string "FANS: {STR_VAR_3}!\p"
|
||||
.string "FANS: {STR_VAR_2}!\p"
|
||||
.string "FANS: {STR_VAR_3}!\p"
|
||||
.string "MC: That's right, when someone says,\n"
|
||||
.string "“{STR_VAR_1}”…\p"
|
||||
.string "Come back with, “{STR_VAR_2}\n"
|
||||
.string "{STR_VAR_3}!”\p"
|
||||
.string "That has such a unique ring to it!\n"
|
||||
.string "I can see why people become FANS\l"
|
||||
.string "of {STR_VAR_1}!\p"
|
||||
.string "Okay, you, in front of the TV, join us!\n"
|
||||
.string "All together now!\p"
|
||||
.string "MC: When I say {STR_VAR_1},\n"
|
||||
.string "you say…\p"
|
||||
.string "FANS: {STR_VAR_2}!\p"
|
||||
.string "FANS: {STR_VAR_3}!\p"
|
||||
.string "FANS: {STR_VAR_2}!\p"
|
||||
.string "FANS: {STR_VAR_3}!\p"
|
||||
.string "MC: Thanks for joining us, all you\n"
|
||||
.string "wild FANS of {STR_VAR_1}!\l"
|
||||
.string "That's the show! See you again!\p"
|
||||
.string "MC: When I say {STR_VAR_1},\n"
|
||||
.string "you say…\p"
|
||||
.string "FANS: {STR_VAR_2}!\p"
|
||||
.string "FANS: {STR_VAR_3}!$"
|
||||
|
||||
TVSpotTheCuties_Text_Intro::
|
||||
.string "SPOT THE CUTIES!\n"
|
||||
.string "POKéMON IN RIBBONS!\p"
|
||||
.string "Hello, my sweet viewers!\p"
|
||||
.string "I just know you'll agree, but a POKéMON\n"
|
||||
.string "wearing RIBBONS is simply divine!\p"
|
||||
.string "Today, I want to share with you\n"
|
||||
.string "a lovely POKéMON I spotted while\l"
|
||||
.string "out on a stroll in town.\p"
|
||||
.string "Today's featured pretty POKéMON\n"
|
||||
.string "is {STR_VAR_1}'s {STR_VAR_2}.$"
|
||||
|
||||
TVSpotTheCuties_Text_RibbonsLow::
|
||||
.string "The number of RIBBONS that\n"
|
||||
.string "{STR_VAR_2} wears is {STR_VAR_3}.\p"
|
||||
.string "It says a lot about how much\n"
|
||||
.string "{STR_VAR_1} adores the POKéMON.$"
|
||||
|
||||
TVSpotTheCuties_Text_RibbonsMid::
|
||||
.string "{STR_VAR_2} wears an amazing\n"
|
||||
.string "{STR_VAR_3} RIBBONS!\p"
|
||||
.string "It speaks volumes about {STR_VAR_1}'s\n"
|
||||
.string "commitment to the POKéMON!$"
|
||||
|
||||
TVSpotTheCuties_Text_RibbonsHigh::
|
||||
.string "{STR_VAR_2} wears an incredible\n"
|
||||
.string "{STR_VAR_3} RIBBONS!\p"
|
||||
.string "It shows you {STR_VAR_1}'s total\n"
|
||||
.string "dedication as a collector!$"
|
||||
|
||||
TVSpotTheCuties_Text_RibbonIntro::
|
||||
.string "Let us take a closer look at the many\n"
|
||||
.string "RIBBONS worn by {STR_VAR_2}.$"
|
||||
|
||||
TVSpotTheCuties_Text_RibbonChampion::
|
||||
.string "The CHAMPION RIBBON is especially\n"
|
||||
.string "fetching.\p"
|
||||
.string "{STR_VAR_2} received it upon entering\n"
|
||||
.string "the HALL OF FAME.\p"
|
||||
.string "It verily draws out the bravery\n"
|
||||
.string "of {STR_VAR_2}.\p"
|
||||
.string "{STR_VAR_2} and the CHAMP RIBBON!\n"
|
||||
.string "The combination is super effective!$"
|
||||
|
||||
TVSpotTheCuties_Text_RibbonCool::
|
||||
.string "The COOL RIBBON is especially\n"
|
||||
.string "fetching.\p"
|
||||
.string "{STR_VAR_2} received it for winning\n"
|
||||
.string "a COOL CONTEST.\p"
|
||||
.string "It verily draws out the coolness\n"
|
||||
.string "of {STR_VAR_2}.\p"
|
||||
.string "{STR_VAR_2} and the COOL RIBBON!\n"
|
||||
.string "The combination is super effective!$"
|
||||
|
||||
TVSpotTheCuties_Text_RibbonBeauty::
|
||||
.string "The BEAUTY RIBBON is especially\n"
|
||||
.string "fetching.\p"
|
||||
.string "{STR_VAR_2} received it for winning\n"
|
||||
.string "a BEAUTY CONTEST.\p"
|
||||
.string "It verily draws out the beauty\n"
|
||||
.string "of {STR_VAR_2}.\p"
|
||||
.string "{STR_VAR_2} and the BEAUTY RIBBON!\n"
|
||||
.string "The combination is super effective!$"
|
||||
|
||||
TVSpotTheCuties_Text_RibbonCute::
|
||||
.string "The CUTE RIBBON is especially\n"
|
||||
.string "fetching.\p"
|
||||
.string "{STR_VAR_2} received it for winning\n"
|
||||
.string "a CUTE CONTEST.\p"
|
||||
.string "It verily draws out the cuteness\n"
|
||||
.string "of {STR_VAR_2}.\p"
|
||||
.string "{STR_VAR_2} and the CUTE RIBBON!\n"
|
||||
.string "The combination is super effective!$"
|
||||
|
||||
TVSpotTheCuties_Text_RibbonSmart::
|
||||
.string "The SMART RIBBON is especially\n"
|
||||
.string "fetching.\p"
|
||||
.string "{STR_VAR_2} received it for winning\n"
|
||||
.string "a SMART CONTEST.\p"
|
||||
.string "It verily draws out the smartness\n"
|
||||
.string "of {STR_VAR_2}.\p"
|
||||
.string "{STR_VAR_2} and the SMART RIBBON!\n"
|
||||
.string "The combination is super effective!$"
|
||||
|
||||
TVSpotTheCuties_Text_RibbonTough::
|
||||
.string "The TOUGH RIBBON is especially\n"
|
||||
.string "fetching.\p"
|
||||
.string "{STR_VAR_2} received it for winning\n"
|
||||
.string "a TOUGH CONTEST.\p"
|
||||
.string "It verily draws out the toughness\n"
|
||||
.string "of {STR_VAR_2}.\p"
|
||||
.string "{STR_VAR_2} and the TOUGH RIBBON!\n"
|
||||
.string "The combination is super effective!$"
|
||||
|
||||
TVSpotTheCuties_Text_RibbonWinning::
|
||||
.string "The WINNING RIBBON is especially\n"
|
||||
.string "fetching.\p"
|
||||
.string "{STR_VAR_2} received it for its feats\n"
|
||||
.string "at the BATTLE TOWER.\p"
|
||||
.string "It verily draws out the mightiness\n"
|
||||
.string "of {STR_VAR_2}.\p"
|
||||
.string "{STR_VAR_2} and the WINNING RIBBON!\n"
|
||||
.string "The combination is super effective!$"
|
||||
|
||||
TVSpotTheCuties_Text_RibbonVictory::
|
||||
.string "The VICTORY RIBBON is especially\n"
|
||||
.string "fetching.\p"
|
||||
.string "{STR_VAR_2} received it for its feats\n"
|
||||
.string "at the BATTLE TOWER.\p"
|
||||
.string "It verily draws out the incredible\n"
|
||||
.string "mightiness of {STR_VAR_2}.\p"
|
||||
.string "{STR_VAR_2} and the VICTORY RIBBON!\n"
|
||||
.string "The combination is super effective!$"
|
||||
|
||||
TVSpotTheCuties_Text_RibbonArtist::
|
||||
.string "The ARTIST RIBBON is especially\n"
|
||||
.string "fetching.\p"
|
||||
.string "{STR_VAR_2} received it for being\n"
|
||||
.string "the model for an artist.\p"
|
||||
.string "It verily draws out the pop-star charm\n"
|
||||
.string "of {STR_VAR_2}.\p"
|
||||
.string "{STR_VAR_2} and the ARTIST RIBBON!\n"
|
||||
.string "The combination is super effective!$"
|
||||
|
||||
TVSpotTheCuties_Text_RibbonEffort::
|
||||
.string "The Hard Worker RIBBON is\n"
|
||||
.string "especially fetching.\p"
|
||||
.string "{STR_VAR_2} received it for being\n"
|
||||
.string "an especially dedicated worker.\p"
|
||||
.string "It verily draws out the determination\n"
|
||||
.string "of {STR_VAR_2}.\p"
|
||||
.string "{STR_VAR_2} and the Hard Worker RIBBON!\n"
|
||||
.string "The combination is super effective!$"
|
||||
|
||||
TVSpotTheCuties_Text_Outro::
|
||||
.string "…Sigh…\p"
|
||||
.string "RIBBONS and POKéMON…\n"
|
||||
.string "They go so wonderfully together!\p"
|
||||
.string "Before I swoon,\n"
|
||||
.string "I bid you all farewell!$"
|
||||
|
||||
gTVPokemonNewsBattleFrontierText00::
|
||||
.string "Greetings!\n"
|
||||
.string "It's time for POKéMON NEWS.\p"
|
||||
.string "We've got some uplifting news from\n"
|
||||
.string "the BATTLE FRONTIER.$"
|
||||
|
||||
gTVPokemonNewsBattleFrontierText01::
|
||||
.string "The TRAINER {STR_VAR_1} set a new\n"
|
||||
.string "{STR_VAR_2}-win-streak record while on\l"
|
||||
.string "the BATTLE TOWER's SINGLE BATTLE\l"
|
||||
.string "ROOM challenge.\p"
|
||||
.string "Here's to {STR_VAR_1}!$"
|
||||
|
||||
gTVPokemonNewsBattleFrontierText02::
|
||||
.string "The TRAINER {STR_VAR_1} set a new\n"
|
||||
.string "{STR_VAR_2}-win-streak record while on\l"
|
||||
.string "the BATTLE TOWER's DOUBLE BATTLE\l"
|
||||
.string "ROOM challenge.\p"
|
||||
.string "Here's to {STR_VAR_1}!$"
|
||||
|
||||
gTVPokemonNewsBattleFrontierText03::
|
||||
.string "The TRAINER {STR_VAR_1} set a new\n"
|
||||
.string "{STR_VAR_2}-win-streak record while on\l"
|
||||
.string "the BATTLE TOWER's MULTI BATTLE\l"
|
||||
.string "ROOM challenge.\p"
|
||||
.string "Here's to {STR_VAR_1}!$"
|
||||
|
||||
gTVPokemonNewsBattleFrontierText04::
|
||||
.string "The TRAINER {STR_VAR_1} set a new\n"
|
||||
.string "{STR_VAR_2}-win-streak record while on\l"
|
||||
.string "the BATTLE TOWER's LINK MULTI BATTLE\l"
|
||||
.string "ROOM challenge.\p"
|
||||
.string "Here's to {STR_VAR_1}!$"
|
||||
|
||||
gTVPokemonNewsBattleFrontierText05::
|
||||
.string "The TRAINER {STR_VAR_1} set a new\n"
|
||||
.string "{STR_VAR_2}-championship-streak record\l"
|
||||
.string "competing in the BATTLE DOME's\l"
|
||||
.string "SINGLE BATTLE Tournaments.\p"
|
||||
.string "Here's to {STR_VAR_1}!$"
|
||||
|
||||
gTVPokemonNewsBattleFrontierText06::
|
||||
.string "The TRAINER {STR_VAR_1} set a new\n"
|
||||
.string "{STR_VAR_2}-championship-streak record\l"
|
||||
.string "competing in the BATTLE DOME's\l"
|
||||
.string "DOUBLE BATTLE Tournaments.\p"
|
||||
.string "Here's to {STR_VAR_1}!$"
|
||||
|
||||
gTVPokemonNewsBattleFrontierText07::
|
||||
.string "The TRAINER {STR_VAR_1} set a new\n"
|
||||
.string "{STR_VAR_2}-win-streak record while on\l"
|
||||
.string "the BATTLE FACTORY's Battle\l"
|
||||
.string "Swap Single challenge.\p"
|
||||
.string "Here's to {STR_VAR_1}!$"
|
||||
|
||||
gTVPokemonNewsBattleFrontierText08::
|
||||
.string "The TRAINER {STR_VAR_1} set a new\n"
|
||||
.string "{STR_VAR_2}-win-streak record while on\l"
|
||||
.string "the BATTLE FACTORY's Battle\l"
|
||||
.string "Swap Double challenge.\p"
|
||||
.string "Here's to {STR_VAR_1}!$"
|
||||
|
||||
gTVPokemonNewsBattleFrontierText09::
|
||||
.string "The TRAINER {STR_VAR_1} set a new\n"
|
||||
.string "record of clearing {STR_VAR_2} rooms\l"
|
||||
.string "while on the BATTLE PIKE's Battle\l"
|
||||
.string "Choice challenge.\p"
|
||||
.string "Here's to {STR_VAR_1}!$"
|
||||
|
||||
gTVPokemonNewsBattleFrontierText10::
|
||||
.string "The TRAINER {STR_VAR_1} set a new\n"
|
||||
.string "{STR_VAR_2}-win-streak record while\l"
|
||||
.string "competing in the BATTLE ARENA's\l"
|
||||
.string "Set KO Tournaments.\p"
|
||||
.string "Here's to {STR_VAR_1}!$"
|
||||
|
||||
gTVPokemonNewsBattleFrontierText11::
|
||||
.string "The TRAINER {STR_VAR_1} set a new\n"
|
||||
.string "{STR_VAR_2}-win-streak record while on\l"
|
||||
.string "the BATTLE PALACE's SINGLE BATTLE\l"
|
||||
.string "HALL challenge.\p"
|
||||
.string "Here's to {STR_VAR_1}!$"
|
||||
|
||||
gTVPokemonNewsBattleFrontierText12::
|
||||
.string "The TRAINER {STR_VAR_1} set a new\n"
|
||||
.string "{STR_VAR_2}-win-streak record while on\l"
|
||||
.string "the BATTLE PALACE's DOUBLE BATTLE\l"
|
||||
.string "HALL challenge.\p"
|
||||
.string "Here's to {STR_VAR_1}!$"
|
||||
|
||||
gTVPokemonNewsBattleFrontierText13::
|
||||
.string "The TRAINER {STR_VAR_1} set a new\n"
|
||||
.string "record of clearing {STR_VAR_2} floors\l"
|
||||
.string "while on the BATTLE PYRAMID's\l"
|
||||
.string "Battle Quest challenge.\p"
|
||||
.string "Here's to {STR_VAR_1}!$"
|
||||
|
||||
gTVPokemonNewsBattleFrontierText14::
|
||||
.string "And to the three POKéMON, {STR_VAR_1},\n"
|
||||
.string "{STR_VAR_2}, and {STR_VAR_3}!\p"
|
||||
.string "Congratulations for your\n"
|
||||
.string "record-breaking performance!$"
|
||||
|
||||
gTVPokemonNewsBattleFrontierText15::
|
||||
.string "And to the two POKéMON, {STR_VAR_1}\n"
|
||||
.string "and {STR_VAR_2}!\p"
|
||||
.string "Congratulations for your\n"
|
||||
.string "record-breaking performance!$"
|
||||
|
||||
gTVPokemonNewsBattleFrontierText16::
|
||||
.string "And to the four POKéMON: {STR_VAR_1}!\p"
|
||||
.string "{STR_VAR_2}!\p"
|
||||
.string "{STR_VAR_3}!$"
|
||||
|
||||
gTVPokemonNewsBattleFrontierText17::
|
||||
.string "And {STR_VAR_1}!\p"
|
||||
.string "Congratulations for your\n"
|
||||
.string "record-breaking performance!$"
|
||||
|
||||
gTVPokemonNewsBattleFrontierText18::
|
||||
.string "Let's hope for more record-setting\n"
|
||||
.string "feats from {STR_VAR_1} and the loyal\l"
|
||||
.string "POKéMON!\p"
|
||||
.string "That's the news on POKéMON NEWS!$"
|
||||
|
||||
gTVWhatsNo1InHoennTodayText00::
|
||||
.string "WHAT'S NO. 1 IN HOENN TODAY?\n"
|
||||
.string "Yes, it's that time again!\p"
|
||||
.string "Hello, viewers! Are you giving your\n"
|
||||
.string "best at whatever you do?\p"
|
||||
.string "Let's have a look at the TRAINER\n"
|
||||
.string "who did the very best today!\p"
|
||||
.string "Today's no. 1 TRAINER is none other\n"
|
||||
.string "than {STR_VAR_1}!$"
|
||||
|
||||
gTVWhatsNo1InHoennTodayText01::
|
||||
.string "In one day, {STR_VAR_1} spun the SLOTS\n"
|
||||
.string "at the GAME CORNER {STR_VAR_2} times.\p"
|
||||
.string "While playing, {STR_VAR_1} was heard\n"
|
||||
.string "murmuring, “For me, the reels don't\l"
|
||||
.string "even move…”\l"
|
||||
.string "Isn't that interesting?$"
|
||||
|
||||
gTVWhatsNo1InHoennTodayText02::
|
||||
.string "In one day, {STR_VAR_1} played\n"
|
||||
.string "the ROULETTE game at the GAME\l"
|
||||
.string "CORNER {STR_VAR_2} times.\p"
|
||||
.string "While playing, {STR_VAR_1} shouted,\n"
|
||||
.string "“Let the balls decide!”\p"
|
||||
.string "The TRAINER's eyes were focused and\n"
|
||||
.string "the face showed concentration.$"
|
||||
|
||||
gTVWhatsNo1InHoennTodayText03::
|
||||
.string "In one day, {STR_VAR_1} battled\n"
|
||||
.string "wild POKéMON {STR_VAR_2} times!\p"
|
||||
.string "Apparently, {STR_VAR_1}'s POKéMON\n"
|
||||
.string "have grown incomparably stronger.\p"
|
||||
.string "They appear eager to battle anywhere,\n"
|
||||
.string "anytime, and anyhow!$"
|
||||
|
||||
gTVWhatsNo1InHoennTodayText04::
|
||||
.string "In just one day, {STR_VAR_1} spun\n"
|
||||
.string "the BERRY BLENDER {STR_VAR_2} times!\p"
|
||||
.string "Toward the end, even {STR_VAR_1}\n"
|
||||
.string "seemed to get dizzy.\p"
|
||||
.string "The TRAINER appeared to totter\n"
|
||||
.string "around like a SPINDA!$"
|
||||
|
||||
gTVWhatsNo1InHoennTodayText05::
|
||||
.string "In just one day, {STR_VAR_1} planted\n"
|
||||
.string "{STR_VAR_2} BERRIES!\p"
|
||||
.string "As a result, {STR_VAR_1}'s clothes\n"
|
||||
.string "became filthy with dirt.\p"
|
||||
.string "Where the TRAINER planted, countless\n"
|
||||
.string "flowers have burst into bloom.\p"
|
||||
.string "The flowers are said to soothe\n"
|
||||
.string "the emotions of people.$"
|
||||
|
||||
gTVWhatsNo1InHoennTodayText06::
|
||||
.string "In just one day, {STR_VAR_1} picked\n"
|
||||
.string "{STR_VAR_2} BERRIES!\p"
|
||||
.string "{STR_VAR_1}'s BAG became so filled\n"
|
||||
.string "with BERRIES, the TRAINER had trouble\l"
|
||||
.string "walking afterward!$"
|
||||
|
||||
gTVWhatsNo1InHoennTodayText07::
|
||||
.string "In just one day, {STR_VAR_1} obtained\n"
|
||||
.string "{STR_VAR_2} Battle Points!\p"
|
||||
.string "{STR_VAR_1} was later seen wrestling\n"
|
||||
.string "with the choice of exchanging\l"
|
||||
.string "the Battle Points for a cool item or\l"
|
||||
.string "a nifty interior decoration.\p"
|
||||
.string "The TRAINER reportedly was grinning\n"
|
||||
.string "while mulling options.$"
|
||||
|
||||
gTVWhatsNo1InHoennTodayText08::
|
||||
.string "Well, isn't that something!\p"
|
||||
.string "{STR_VAR_1}!\n"
|
||||
.string "You're today's no. 1 TRAINER!\p"
|
||||
.string "Viewers, take heart from {STR_VAR_1}!\n"
|
||||
.string "You, too, can be no. 1 every day!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_Intro::
|
||||
.string "SECRET BASE SECRETS!\p"
|
||||
.string "What do TRAINERS do in the secrecy\n"
|
||||
.string "of SECRET BASES?\p"
|
||||
.string "Today, we investigate {STR_VAR_1}'s\n"
|
||||
.string "SECRET BASE.\p"
|
||||
.string "Oh? It looks like {STR_VAR_2} has come\n"
|
||||
.string "for a visit.\p"
|
||||
.string "Let's have a peek!\p"
|
||||
.string "What will {STR_VAR_2} do?$"
|
||||
|
||||
TVSecretBaseSecrets_Text_WhatWillPlayerDoNext1::
|
||||
.string "What will {STR_VAR_2} do next?$"
|
||||
|
||||
TVSecretBaseSecrets_Text_WhatWillPlayerDoNext2::
|
||||
.string "And now, what will {STR_VAR_2} do?$"
|
||||
|
||||
TVSecretBaseSecrets_Text_TookXStepsBeforeLeaving::
|
||||
.string "In the end, {STR_VAR_2} took {STR_VAR_3} steps\n"
|
||||
.string "in {STR_VAR_1}'s SECRET BASE before\l"
|
||||
.string "leaving.$"
|
||||
|
||||
TVSecretBaseSecrets_Text_BaseFailedToInterestPlayer::
|
||||
.string "Hmm…\p"
|
||||
.string "It appears as if {STR_VAR_1}'s SECRET\n"
|
||||
.string "BASE failed to interest {STR_VAR_2}…$"
|
||||
|
||||
TVSecretBaseSecrets_Text_PlayerEnjoyedBase::
|
||||
.string "{STR_VAR_2} appears to have enjoyed\n"
|
||||
.string "{STR_VAR_1}'s SECRET BASE thoroughly.$"
|
||||
|
||||
TVSecretBaseSecrets_Text_PlayerHugeFanOfBase::
|
||||
.string "{STR_VAR_2} appears to have become\n"
|
||||
.string "a huge fan of {STR_VAR_1}'s\l"
|
||||
.string "SECRET BASE.$"
|
||||
|
||||
TVSecretBaseSecrets_Text_Outro::
|
||||
.string "Viewers may want to check out\n"
|
||||
.string "{STR_VAR_1}'s SECRET BASE, too.\p"
|
||||
.string "Tune in next time as we visit another\n"
|
||||
.string "SECRET BASE! Thanks for joining us!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_StoppedMoving1::
|
||||
.string "The visitor has stopped!\p"
|
||||
.string "The visitor isn't moving at all!\p"
|
||||
.string "Was {STR_VAR_1}'s SECRET BASE\n"
|
||||
.string "that unimpressive?$"
|
||||
|
||||
TVSecretBaseSecrets_Text_StoppedMoving2::
|
||||
.string "The visitor has stopped!\p"
|
||||
.string "The visitor isn't moving at all!\p"
|
||||
.string "Is it fatigue?\n"
|
||||
.string "Has the visitor grown weary?$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedChair::
|
||||
.string "The visitor sat down on a chair!\n"
|
||||
.string "The visitor is seated!\p"
|
||||
.string "Look at that look of delight!\p"
|
||||
.string "That chair must be very comfortable\n"
|
||||
.string "to get that response!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedBalloon::
|
||||
.string "The visitor charged at a balloon!\p"
|
||||
.string "It burst!\n"
|
||||
.string "Oh, my goodness, it popped!\p"
|
||||
.string "The visitor appears startled by\n"
|
||||
.string "the sudden noise!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedTent::
|
||||
.string "The visitor entered a TENT!\p"
|
||||
.string "The visitor is running around!\p"
|
||||
.string "Oh, my, the visitor is frolicking!\p"
|
||||
.string "The visitor appears surprised by\n"
|
||||
.string "the TENT's size!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedPlant::
|
||||
.string "The visitor is examining\n"
|
||||
.string "a potted plant!\p"
|
||||
.string "The visitor has surprisingly\n"
|
||||
.string "mature taste!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedGoldShield::
|
||||
.string "The visitor is examining\n"
|
||||
.string "a GOLD SHIELD!\p"
|
||||
.string "The visitor's eyes appear to be\n"
|
||||
.string "lit up with wonder!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedSilverShield::
|
||||
.string "The visitor is examining\n"
|
||||
.string "a SILVER SHIELD!\p"
|
||||
.string "The visitor appears to be wide-eyed!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedGlassOrnament::
|
||||
.string "The visitor is examining\n"
|
||||
.string "a GLASS ORNAMENT!\p"
|
||||
.string "Oh, no!\p"
|
||||
.string "The visitor is touching it!\p"
|
||||
.string "It's getting covered with\n"
|
||||
.string "fingerprints…$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedTV::
|
||||
.string "The visitor is watching television!\p"
|
||||
.string "Looks like we have a big fan of TV!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedMudBall::
|
||||
.string "The visitor stomped on a MUD BALL!\p"
|
||||
.string "The visitor looks delighted!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedBag::
|
||||
.string "…Oh?\p"
|
||||
.string "The visitor is reaching for their own\n"
|
||||
.string "BAG and rummaging about in it!\p"
|
||||
.string "The visitor pulled out\n"
|
||||
.string "one {STR_VAR_2}!\p"
|
||||
.string "Look at the visitor smile while\n"
|
||||
.string "holding up the {STR_VAR_2}!\p"
|
||||
.string "It's like a TV commercial!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedCushion::
|
||||
.string "The visitor grabs a cushion and…$"
|
||||
|
||||
TVSecretBaseSecrets_Text_HitCushion::
|
||||
.string "…begins hitting it!\p"
|
||||
.string "Is the visitor under a lot of stress?$"
|
||||
|
||||
TVSecretBaseSecrets_Text_HuggedCushion::
|
||||
.string "…hugs it tight!\p"
|
||||
.string "Could the visitor be feeling happy\n"
|
||||
.string "about something?$"
|
||||
|
||||
TVSecretBaseSecrets_Text_BattledWon::
|
||||
.string "The visitor is chatting with\n"
|
||||
.string "{STR_VAR_1}!\p"
|
||||
.string "It looks like they're going to\n"
|
||||
.string "have a battle!\p"
|
||||
.string "And…\p"
|
||||
.string "It's the visitor!\n"
|
||||
.string "The visitor won an away match!\p"
|
||||
.string "The visitor is doing\n"
|
||||
.string "a victory dance!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_BattledLost::
|
||||
.string "The visitor is chatting with\n"
|
||||
.string "{STR_VAR_1}!\p"
|
||||
.string "It looks like they're going to\n"
|
||||
.string "have a battle!\p"
|
||||
.string "And…\p"
|
||||
.string "It's {STR_VAR_1}!\n"
|
||||
.string "The visitor has lost!\p"
|
||||
.string "The visitor looks dejected!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_DeclinedBattle::
|
||||
.string "The visitor is chatting with\n"
|
||||
.string "{STR_VAR_1}!\p"
|
||||
.string "It looks like they're going to\n"
|
||||
.string "have a battle!\p"
|
||||
.string "And…\p"
|
||||
.string "No, the visitor has refused!\p"
|
||||
.string "There won't be a battle after all!\p"
|
||||
.string "Did the visitor find {STR_VAR_1}\n"
|
||||
.string "unappealing?$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedPoster::
|
||||
.string "The visitor is staring intently\n"
|
||||
.string "at a poster!\p"
|
||||
.string "Is the poster to the visitor's\n"
|
||||
.string "liking?\p"
|
||||
.string "…But… There's something disturbing\n"
|
||||
.string "about the visitor's stares.$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedNoteMat::
|
||||
.string "The visitor stepped on a NOTE MAT!\p"
|
||||
.string "…Hmm…\n"
|
||||
.string "The visitor composed a funny tune!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_BattledDraw::
|
||||
.string "The visitor is chatting with\n"
|
||||
.string "{STR_VAR_1}!\p"
|
||||
.string "It looks like they're going to\n"
|
||||
.string "have a battle!\p"
|
||||
.string "And…\p"
|
||||
.string "It's a draw!\n"
|
||||
.string "Nothing's resolved!\p"
|
||||
.string "Both TRAINERS appear to be very\n"
|
||||
.string "disappointed!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedSpinMat::
|
||||
.string "The visitor stepped on\n"
|
||||
.string "a SPIN MAT!\p"
|
||||
.string "It looks like the visitor is dizzy!\p"
|
||||
.string "The visitor is tottering about!\n"
|
||||
.string "Look out!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedSandOrnament::
|
||||
.string "The visitor is reaching for\n"
|
||||
.string "a SAND ORNAMENT!\p"
|
||||
.string "Oh!\p"
|
||||
.string "It crumbled!\n"
|
||||
.string "It's fallen apart!\p"
|
||||
.string "The visitor looks sheepish\n"
|
||||
.string "and guilty!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedDesk::
|
||||
.string "The visitor is rubbing a desktop\n"
|
||||
.string "with their finger!\p"
|
||||
.string "Apparently, the visitor disapproves\n"
|
||||
.string "of dust!\p"
|
||||
.string "The visitor is surprisingly concerned\n"
|
||||
.string "about neatness!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedBrick::
|
||||
.string "The visitor is staring at a BRICK!\p"
|
||||
.string "Perhaps the visitor is thinking about\n"
|
||||
.string "the object on the BRICK.$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedSolidBoard::
|
||||
.string "The visitor is walking across\n"
|
||||
.string "the SOLID BOARD.\p"
|
||||
.string "The visitor keeps looking down.\p"
|
||||
.string "The visitor appears to be surprisingly\n"
|
||||
.string "timid and cautious!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedFence::
|
||||
.string "The visitor is looking intently\n"
|
||||
.string "at a FENCE!\p"
|
||||
.string "Has a new idea for a trap popped\n"
|
||||
.string "into the visitor's head?$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedGlitterMat::
|
||||
.string "The visitor stepped on\n"
|
||||
.string "a GLITTER MAT!\p"
|
||||
.string "The visitor is striking a variety\n"
|
||||
.string "of poses!\p"
|
||||
.string "The visitor appears to be fantasizing\n"
|
||||
.string "about being an idol!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedTire::
|
||||
.string "The visitor is staring intently\n"
|
||||
.string "at a TIRE!\p"
|
||||
.string "Could the visitor be thinking about\n"
|
||||
.string "the kind of car that would use it?$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedStand::
|
||||
.string "The visitor climbed a STAND!\p"
|
||||
.string "The visitor is looking out across\n"
|
||||
.string "{STR_VAR_1}'s BASE from high up!\p"
|
||||
.string "And…\p"
|
||||
.string "Lets loose a roar!\n"
|
||||
.string "The visitor is roaring!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_BrokeDoor::
|
||||
.string "The visitor charged headlong into\n"
|
||||
.string "a BREAKABLE DOOR!\p"
|
||||
.string "The visitor is laughing uproariously!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedDoll::
|
||||
.string "The visitor is talking to a DOLL!\p"
|
||||
.string "…It's a little creepy…$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedSlide::
|
||||
.string "The visitor is climbing the ladder\n"
|
||||
.string "on a SLIDE!\p"
|
||||
.string "And…\p"
|
||||
.string "The visitor slid down!\p"
|
||||
.string "Looks like the visitor is having\n"
|
||||
.string "a grand old time!$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedSlideButDidntGoDown::
|
||||
.string "The visitor is climbing the ladder\n"
|
||||
.string "on a SLIDE!\p"
|
||||
.string "And…\p"
|
||||
.string "The visitor went back down\n"
|
||||
.string "the ladder!\p"
|
||||
.string "Did the visitor suddenly chicken out?$"
|
||||
|
||||
TVSecretBaseSecrets_Text_UsedJumpMat::
|
||||
.string "The visitor stepped on\n"
|
||||
.string "a JUMP MAT!\p"
|
||||
.string "The visitor jumped once!\p"
|
||||
.string "Jumped twice!\p"
|
||||
.string "And a successful landing!\p"
|
||||
.string "The visitor is clapping!\n"
|
||||
.string "What a solo performance!$"
|
||||
|
||||
gTVSafariFanClubText00::
|
||||
.string "SAFARI FAN CLUB!\p"
|
||||
.string "REPORTER: All right, mates!\n"
|
||||
.string "Tossing them SAFARI BALLS, are you?\p"
|
||||
.string "You can bet I am here in the SAFARI\n"
|
||||
.string "ZONE chock-full of amazing POKéMON!\p"
|
||||
.string "Let's get with it and have a chat with\n"
|
||||
.string "this good fellow of a SAFARI GUIDE!\p"
|
||||
.string "All right, mate, how are the visiting\n"
|
||||
.string "TRAINERS looking?$"
|
||||
|
||||
gTVSafariFanClubText01::
|
||||
.string "GUIDE: Everyone seems to be going\n"
|
||||
.string "hard at it.\p"
|
||||
.string "{STR_VAR_1} is doing especially well.\p"
|
||||
.string "Why, before, {STR_VAR_1} caught\n"
|
||||
.string "{STR_VAR_2} POKéMON.$"
|
||||
|
||||
gTVSafariFanClubText02::
|
||||
.string "The TRAINER is clever with {POKEBLOCK}S.\n"
|
||||
.string "Used {STR_VAR_2} that time, I think.$"
|
||||
|
||||
gTVSafariFanClubText03::
|
||||
.string "The TRAINER didn't use a single\n"
|
||||
.string "{POKEBLOCK}! Not a one!\p"
|
||||
.string "There's an expert for you.$"
|
||||
|
||||
gTVSafariFanClubText04::
|
||||
.string "REPORTER: Is that right, then?\p"
|
||||
.string "Sounds like our mate {STR_VAR_1}\n"
|
||||
.string "is a stout SAFARI master!\p"
|
||||
.string "GUIDE: I hope the TRAINER comes back\n"
|
||||
.string "and shows us that great technique.$"
|
||||
|
||||
gTVSafariFanClubText05::
|
||||
.string "GUIDE: No one seems to be doing\n"
|
||||
.string "very well.\p"
|
||||
.string "{STR_VAR_1} had it especially bad.\p"
|
||||
.string "Why, before, the TRAINER only\n"
|
||||
.string "managed to catch {STR_VAR_2} POKéMON.$"
|
||||
|
||||
gTVSafariFanClubText06::
|
||||
.string "GUIDE: No one seems to be doing\n"
|
||||
.string "very well.\p"
|
||||
.string "{STR_VAR_1} had it especially bad.\p"
|
||||
.string "Why, before, the TRAINER didn't\n"
|
||||
.string "catch one POKéMON. Not a one!$"
|
||||
|
||||
gTVSafariFanClubText07::
|
||||
.string "The TRAINER does use {POKEBLOCK}S.\n"
|
||||
.string "Used {STR_VAR_2} that time, I think.\p"
|
||||
.string "But, boy, I wish the TRAINER would\n"
|
||||
.string "get a bit better at this.$"
|
||||
|
||||
gTVSafariFanClubText08::
|
||||
.string "I think the TRAINER would have better\n"
|
||||
.string "luck using {POKEBLOCK}S, which weren't\l"
|
||||
.string "used at all that time.$"
|
||||
|
||||
gTVSafariFanClubText09::
|
||||
.string "REPORTER: Is that right, then?\p"
|
||||
.string "Sounds like our mate {STR_VAR_1}\n"
|
||||
.string "needs more SAFARI seasoning.\p"
|
||||
.string "GUIDE: I hope the TRAINER visits\n"
|
||||
.string "over and over to get the hang of it.$"
|
||||
|
||||
gTVSafariFanClubText10::
|
||||
.string "REPORTER: Quite right, it is!\n"
|
||||
.string "Facing up to challenges is important!\p"
|
||||
.string "Viewers, come on down to the SAFARI\n"
|
||||
.string "and make the challenge yourself!\p"
|
||||
.string "Until next time, cheerio!$"
|
||||
|
||||
ContestLiveUpdates_Text_Intro::
|
||||
.string "“POKéMON CONTEST LIVE UPDATES!”\p"
|
||||
.string "MC: Thanks for joining us!\p"
|
||||
.string "We're live from the just-ended\n"
|
||||
.string "{STR_VAR_1} site.\p"
|
||||
.string "The hall is still filled with\n"
|
||||
.string "an audience unwilling to leave.\p"
|
||||
.string "Spectator: {STR_VAR_2}!\p"
|
||||
.string "Spectator: {STR_VAR_3}!\p"
|
||||
.string "MC: As you've just heard, the CONTEST\n"
|
||||
.string "was won by the POKéMON {STR_VAR_2}\l"
|
||||
.string "of {STR_VAR_3}.\p"
|
||||
.string "Spectator: {STR_VAR_2}!\n"
|
||||
.string "You're the best!\p"
|
||||
.string "Spectator: {STR_VAR_3}!\n"
|
||||
.string "Way to go!\p"
|
||||
.string "MC: Let's hear what the fans have\n"
|
||||
.string "to say about this CONTEST.$"
|
||||
|
||||
ContestLiveUpdates_Text_WonBothRounds::
|
||||
.string "Spectator: The {STR_VAR_2} was tops in\n"
|
||||
.string "both primary and secondary judging!\p"
|
||||
.string "That {STR_VAR_2} will keep winning!$"
|
||||
|
||||
ContestLiveUpdates_Text_BetterRound2::
|
||||
.string "Spectator: The {STR_VAR_2} didn't do\n"
|
||||
.string "well in the primary judging, but it\l"
|
||||
.string "cleaned up in the secondary judging!\p"
|
||||
.string "It was a miraculous comeback\n"
|
||||
.string "for that {STR_VAR_2}. Yippee!$"
|
||||
|
||||
ContestLiveUpdates_Text_EqualRounds::
|
||||
.string "Spectator: The {STR_VAR_2} remained\n"
|
||||
.string "consistent throughout both primary\l"
|
||||
.string "and secondary judging.\p"
|
||||
.string "{STR_VAR_3} and the {STR_VAR_2},\n"
|
||||
.string "they're no ordinary combo!$"
|
||||
|
||||
ContestLiveUpdates_Text_BetterRound1::
|
||||
.string "Spectator: In terms of being {STR_VAR_1},\n"
|
||||
.string "that {STR_VAR_2} was outstanding.\p"
|
||||
.string "I hope it makes better appeals\n"
|
||||
.string "next time, though.$"
|
||||
|
||||
ContestLiveUpdates_Text_GotNervous::
|
||||
.string "Spectator: When the {STR_VAR_2} got\n"
|
||||
.string "nervous, I couldn't stop myself from\l"
|
||||
.string "shouting encouragement.\p"
|
||||
.string "I'd like to say this to that\n"
|
||||
.string "{STR_VAR_2}, “Congratulations!”$"
|
||||
|
||||
ContestLiveUpdates_Text_StartledFoes::
|
||||
.string "Spectator: That {STR_VAR_2}'s appeal\n"
|
||||
.string "startled even me!\p"
|
||||
.string "{STR_VAR_2}, you were awesome!$"
|
||||
|
||||
ContestLiveUpdates_Text_UsedCombo::
|
||||
.string "Spectator: That {STR_VAR_2}'s combo\n"
|
||||
.string "appeal was stunning!\p"
|
||||
.string "It's shaken me to the core!$"
|
||||
|
||||
ContestLiveUpdates_Text_ExcitingAppeal::
|
||||
.string "Spectator: The winning {STR_VAR_2}'s\n"
|
||||
.string "appeal got my heart pounding!$"
|
||||
|
||||
ContestLiveUpdates_Text_WasCool::
|
||||
.string "{STR_VAR_2}!\n"
|
||||
.string "You were cool!$"
|
||||
|
||||
ContestLiveUpdates_Text_WasBeautiful::
|
||||
.string "{STR_VAR_2}!\n"
|
||||
.string "You were beautiful!$"
|
||||
|
||||
ContestLiveUpdates_Text_WasCute::
|
||||
.string "{STR_VAR_2}!\n"
|
||||
.string "You were cute!$"
|
||||
|
||||
ContestLiveUpdates_Text_WasSmart::
|
||||
.string "{STR_VAR_2}!\n"
|
||||
.string "You were smart!$"
|
||||
|
||||
ContestLiveUpdates_Text_WasTough::
|
||||
.string "{STR_VAR_2}!\n"
|
||||
.string "You were tough!$"
|
||||
|
||||
ContestLiveUpdates_Text_VeryExcitingAppeal::
|
||||
.string "Spectator: The winning {STR_VAR_2}'s\n"
|
||||
.string "appeal still has my heart pounding!$"
|
||||
|
||||
ContestLiveUpdates_Text_VeryCool::
|
||||
.string "{STR_VAR_2}!\n"
|
||||
.string "You're the last word in cool!$"
|
||||
|
||||
ContestLiveUpdates_Text_VeryBeautiful::
|
||||
.string "{STR_VAR_2}!\n"
|
||||
.string "You're the most beautiful!$"
|
||||
|
||||
ContestLiveUpdates_Text_VeryCute::
|
||||
.string "{STR_VAR_2}!\n"
|
||||
.string "You're simply the cutest!$"
|
||||
|
||||
ContestLiveUpdates_Text_VerySmart::
|
||||
.string "{STR_VAR_2}!\n"
|
||||
.string "You're the smartest among the smart!$"
|
||||
|
||||
ContestLiveUpdates_Text_VeryTough::
|
||||
.string "{STR_VAR_2}!\n"
|
||||
.string "You're the toughest of the tough!$"
|
||||
|
||||
ContestLiveUpdates_Text_TookBreak::
|
||||
.string "Spectator: Even when the {STR_VAR_2}\n"
|
||||
.string "took a break from making appeals,\l"
|
||||
.string "I couldn't take my eyes off it.\p"
|
||||
.string "I'm captivated by that {STR_VAR_2}.$"
|
||||
|
||||
ContestLiveUpdates_Text_GotStartled::
|
||||
.string "Spectator: When the {STR_VAR_2} was\n"
|
||||
.string "startled by another POKéMON's appeal,\l"
|
||||
.string "I was close to tears.\p"
|
||||
.string "{STR_VAR_2}, you were resilient!\n"
|
||||
.string "Way to go!$"
|
||||
|
||||
ContestLiveUpdates_Text_MoveWonderful::
|
||||
.string "Spectator: Oh…\n"
|
||||
.string "That {STR_VAR_2}'s {STR_VAR_3}!\l"
|
||||
.string "{STR_VAR_2}'s {STR_VAR_3}!\l"
|
||||
.string "{STR_VAR_2}'s {STR_VAR_3}!\l"
|
||||
.string "How could it be so wonderful?$"
|
||||
|
||||
ContestLiveUpdates_Text_TalkAboutAnotherMon::
|
||||
.string "MC: Well, there you have it. This place\n"
|
||||
.string "is full of the {STR_VAR_1}'s fans!\p"
|
||||
.string "I should also mention that another\n"
|
||||
.string "POKéMON, {STR_VAR_2}'s {STR_VAR_3}, \l"
|
||||
.string "caught my eye.\p"
|
||||
.string "{STR_VAR_2}'s {STR_VAR_3}…$"
|
||||
|
||||
ContestLiveUpdates_Text_FailedToAppeal::
|
||||
.string "It failed to make a single appeal during\n"
|
||||
.string "secondary judging out of nervousness.\p"
|
||||
.string "Next time, I would like to see this\n"
|
||||
.string "{STR_VAR_1} make even one appeal.$"
|
||||
|
||||
ContestLiveUpdates_Text_LastInBothRounds::
|
||||
.string "It came dead last in both primary\n"
|
||||
.string "and secondary judging.\p"
|
||||
.string "I hope that {STR_VAR_1} will retrain this\n"
|
||||
.string "{STR_VAR_2} and erase the shame of\l"
|
||||
.string "this undisputed last-place finish.$"
|
||||
|
||||
ContestLiveUpdates_Text_NotExcitingEnough::
|
||||
.string "It failed to take advantage of\n"
|
||||
.string "the audience's excitement and make\l"
|
||||
.string "an appropriate appeal.\p"
|
||||
.string "We hope {STR_VAR_1} will learn how to get\n"
|
||||
.string "a feel for the audience and whip their\l"
|
||||
.string "excitement to a fever pitch next time.$"
|
||||
|
||||
ContestLiveUpdates_Text_LostAfterWinningRound1::
|
||||
.string "While finishing first in the primary\n"
|
||||
.string "judging, its appeals in the secondary\l"
|
||||
.string "judging failed to click.\p"
|
||||
.string "It suffered a humiliating come-from-\n"
|
||||
.string "behind loss.\p"
|
||||
.string "I'm sure {STR_VAR_1} is studying how to\n"
|
||||
.string "make more effective appeals now.$"
|
||||
|
||||
ContestLiveUpdates_Text_NeverExciting::
|
||||
.string "The audience never got excited by its\n"
|
||||
.string "appeals during the secondary judging.\p"
|
||||
.string "We hope it will stop worrying about\n"
|
||||
.string "other POKéMON and learn to pitch\l"
|
||||
.string "its appeals to the audience more.$"
|
||||
|
||||
ContestLiveUpdates_Text_LostBySmallMargin::
|
||||
.string "It lost to {STR_VAR_1}'s {STR_VAR_2}\n"
|
||||
.string "by only a small margin.\p"
|
||||
.string "It must be heartbreaking to come\n"
|
||||
.string "so close to victory only to fail.\p"
|
||||
.string "I wouldn't be surprised if {STR_VAR_3}\n"
|
||||
.string "were weeping over this outcome.$"
|
||||
|
||||
ContestLiveUpdates_Text_RepeatedAppeals::
|
||||
.string "It disappointed the JUDGE by\n"
|
||||
.string "repeating the same appeals.\p"
|
||||
.string "It's an unforgivable error in any\n"
|
||||
.string "CONTEST, and the POKéMON paid.\p"
|
||||
.string "{STR_VAR_1} should feel guilty for\n"
|
||||
.string "this sorry showing.$"
|
||||
|
||||
ContestLiveUpdates_Text_ValiantEffortButLost::
|
||||
.string "{STR_VAR_1} turned in a valiant effort,\n"
|
||||
.string "but…\p"
|
||||
.string "It was all for naught, finishing last.\p"
|
||||
.string "{STR_VAR_1} should learn from this loss\n"
|
||||
.string "and put the knowledge to good use.$"
|
||||
|
||||
ContestLiveUpdates_Text_Outro::
|
||||
.string "I'd like to end this program with our\n"
|
||||
.string "usual farewell to the winners.\p"
|
||||
.string "This time, it's {STR_VAR_1} and\n"
|
||||
.string "the {STR_VAR_2}!\p"
|
||||
.string "MC: Is everyone ready?\n"
|
||||
.string "All together now!\p"
|
||||
.string "Audience: {STR_VAR_1}! {STR_VAR_2}!\n"
|
||||
.string "Congratulations!\l"
|
||||
.string "You're the CONTEST winner!$"
|
||||
|
||||
gTVPokemonBattleUpdateText00::
|
||||
.string "“POKéMON BATTLE UPDATE!”\p"
|
||||
.string "Bringing you the results of POKéMON\n"
|
||||
.string "battles as they come in!$"
|
||||
|
||||
gTVPokemonBattleUpdateText01::
|
||||
.string "The TRAINERS {STR_VAR_1} and\n"
|
||||
.string "{STR_VAR_2} faced each other in\l"
|
||||
.string "a {STR_VAR_3} BATTLE.\p"
|
||||
.string "This match ended in victory for\n"
|
||||
.string "{STR_VAR_1}!$"
|
||||
|
||||
gTVPokemonBattleUpdateText02::
|
||||
.string "In the battle, {STR_VAR_1}'s\n"
|
||||
.string "{STR_VAR_2} was a formidable force\l"
|
||||
.string "using {STR_VAR_3}!$"
|
||||
|
||||
gTVPokemonBattleUpdateText03::
|
||||
.string "{STR_VAR_1}'s {STR_VAR_2} had a weak\n"
|
||||
.string "showing that really hurt.$"
|
||||
|
||||
gTVPokemonBattleUpdateText04::
|
||||
.string "Congratulations on your victory,\n"
|
||||
.string "{STR_VAR_1}!\p"
|
||||
.string "And for the defeated {STR_VAR_2},\n"
|
||||
.string "we hope for a better result next time!\p"
|
||||
.string "This concludes this episode of\n"
|
||||
.string "“POKéMON BATTLE UPDATE!”$"
|
||||
|
||||
gTVPokemonBattleUpdateText05::
|
||||
.string "The teams of TRAINERS {STR_VAR_1} and\n"
|
||||
.string "{STR_VAR_2} met in a MULTI BATTLE.\p"
|
||||
.string "This match ended in victory for\n"
|
||||
.string "{STR_VAR_1}'s team.$"
|
||||
|
||||
gTVPokemonBattleUpdateText06::
|
||||
.string "In the battle, the {STR_VAR_2} on\n"
|
||||
.string "{STR_VAR_1}'s team was a formidable\l"
|
||||
.string "force using {STR_VAR_3}.$"
|
||||
|
||||
gTVPokemonBattleUpdateText07::
|
||||
.string "The weak showing by the {STR_VAR_3}\n"
|
||||
.string "on {STR_VAR_2}'s team really hurt.\p"
|
||||
.string "Congratulations on your team's\n"
|
||||
.string "victory, {STR_VAR_1}!\p"
|
||||
.string "As for the defeated {STR_VAR_2}'s team,\n"
|
||||
.string "we hope for a better result next time!\p"
|
||||
.string "This concludes this episode of\n"
|
||||
.string "“POKéMON BATTLE UPDATE!”$"
|
||||
|
||||
GabbyAndTy_Text_GabbyPreFirstBattle:
|
||||
.string "GABBY: Oh! We've just spotted a tough-\n"
|
||||
.string "looking TRAINER here of all places!\p"
|
||||
.string "Okay, roll camera!\n"
|
||||
.string "Let's get this interview.$"
|
||||
|
||||
GabbyAndTy_Text_GabbyIntro:
|
||||
.string "GABBY: Oh! You're {PLAYER}! Hi!\n"
|
||||
.string "Do you remember us from last time?\p"
|
||||
.string "Can you show us how much stronger\n"
|
||||
.string "you've become? Okay, cue interview!$"
|
||||
|
||||
GabbyAndTy_Text_GabbyDefeatFirstTime:
|
||||
.string "GABBY: My eyes didn't lie!\n"
|
||||
.string "I did discover an astonishing TRAINER!$"
|
||||
|
||||
GabbyAndTy_Text_WhoAreYouInterview:
|
||||
.string "GABBY: Awesome! Awesome!\n"
|
||||
.string "Who are you?!\p"
|
||||
.string "I knew we were onto something wild\n"
|
||||
.string "when we spotted you!\p"
|
||||
.string "Oh, please let me explain. We travel\n"
|
||||
.string "around everywhere interviewing all\l"
|
||||
.string "sorts of TRAINERS.\p"
|
||||
.string "So, would you give us a bit of your time\n"
|
||||
.string "for an interview?$"
|
||||
|
||||
GabbyAndTy_Text_QuoteFromLastInterview:
|
||||
.string "GABBY: “{STR_VAR_1}!”\p"
|
||||
.string "Remember? That's the quote you gave\n"
|
||||
.string "us as the battle clincher last time.\p"
|
||||
.string "I never, ever forget stuff like that!$"
|
||||
|
||||
GabbyAndTy_Text_YouStompedUsInterviewAgain:
|
||||
.string "The last time we battled, you stomped\n"
|
||||
.string "us before we could brace ourselves…\p"
|
||||
.string "Anyway, what do you think?\n"
|
||||
.string "Do you want to be interviewed again?$"
|
||||
|
||||
GabbyAndTy_Text_YouThrewABallAtUsInterviewAgain:
|
||||
.string "The last time we battled, didn't you\n"
|
||||
.string "throw a POKé BALL at us?\p"
|
||||
.string "We were shocked! So we told everyone,\n"
|
||||
.string "just everyone, about it!\p"
|
||||
.string "Anyway, what do you think?\n"
|
||||
.string "Do you want to be interviewed again?$"
|
||||
|
||||
GabbyAndTy_Text_CleverItemSkillsInterviewAgain:
|
||||
.string "The last time we battled, your item\n"
|
||||
.string "skills cleverly did us in.\p"
|
||||
.string "Anyway, what do you think?\n"
|
||||
.string "Do you want to be interviewed again?$"
|
||||
|
||||
GabbyAndTy_Text_WeLookedRespectableInterviewAgain:
|
||||
.string "The last time we battled, we managed\n"
|
||||
.string "to look respectable.\p"
|
||||
.string "Anyway, what do you think?\n"
|
||||
.string "Do you want to be interviewed again?$"
|
||||
|
||||
GabbyAndTy_Text_InterviewAgain:
|
||||
.string "Anyway, what do you think?\n"
|
||||
.string "Do you want to be interviewed again?$"
|
||||
|
||||
GabbyAndTy_Text_DescribeYourFeelings:
|
||||
.string "You will?\n"
|
||||
.string "Thank you!\p"
|
||||
.string "Okay, I need you to describe your\n"
|
||||
.string "feelings about our battle, but it\l"
|
||||
.string "has to be short and sweet. Go!$"
|
||||
|
||||
GabbyAndTy_Text_PerfectWellBeSeeingYou:
|
||||
.string "GABBY: Mmm, yeah!\n"
|
||||
.string "That's the perfect clincher!\p"
|
||||
.string "I get the feeling that this will make\n"
|
||||
.string "a great TV show.\p"
|
||||
.string "There's a chance that they'll air this\n"
|
||||
.string "on TV, so make sure to look for us!\p"
|
||||
.string "Okay!\n"
|
||||
.string "We'll be seeing you!$"
|
||||
|
||||
GabbyAndTy_Text_DontGiveUpKeepingEyeOut:
|
||||
.string "GABBY: Oh…\p"
|
||||
.string "Okay, but don't give up!\n"
|
||||
.string "We'll be keeping an eye out for you!$"
|
||||
|
||||
GabbyAndTy_Text_KeepingAnEyeOutForYou:
|
||||
.string "GABBY: We'll be keeping an eye out\n"
|
||||
.string "for you!$"
|
||||
|
||||
GabbyAndTy_Text_GabbyNotEnoughMons:
|
||||
.string "GABBY: Is there a strong TRAINER\n"
|
||||
.string "anywhere with a lot of POKéMON?$"
|
||||
|
||||
GabbyAndTy_Text_GiveUsAnInterviewThisTime:
|
||||
.string "GABBY: Wow, you are something!\p"
|
||||
.string "You've gotten a lot stronger--a lot--\n"
|
||||
.string "since we last battled.\p"
|
||||
.string "We were right about you when we\n"
|
||||
.string "spotted you as a hot TRAINER.\p"
|
||||
.string "So, anyway, what do you think?\n"
|
||||
.string "Are you willing to give us an interview\l"
|
||||
.string "this time?$"
|
||||
|
||||
GabbyAndTy_Text_GabbyDefeat:
|
||||
.string "GABBY: That was an intense battle!\n"
|
||||
.string "Did you get all that on camera?$"
|
||||
|
||||
GabbyAndTy_Text_TyPreFirstBattle:
|
||||
.string "TY: Hey, lookie here! A tough-looking\n"
|
||||
.string "TRAINER here, of all places!\l"
|
||||
.string "Camera's rolling!$"
|
||||
|
||||
GabbyAndTy_Text_TyIntro:
|
||||
.string "TY: Hey, lookie here!\n"
|
||||
.string "I remember you!\p"
|
||||
.string "I'll get this battle all on this\n"
|
||||
.string "here camera!$"
|
||||
|
||||
GabbyAndTy_Text_TyPostBattle:
|
||||
.string "TY: You're a natural!\n"
|
||||
.string "Got me some prime footage right here!$"
|
||||
|
||||
GabbyAndTy_Text_TyNotEnoughMons:
|
||||
.string "TY: Do you only have the one POKéMON\n"
|
||||
.string "and that's it?\p"
|
||||
.string "If you had more POKéMON, it'd make for\n"
|
||||
.string "better footage, but…$"
|
||||
|
||||
GabbyAndTy_Text_TyDefeatFirstTime:
|
||||
.string "TY: Yep, we sure spotted a hot TRAINER.\n"
|
||||
.string "This is a huge scoop for us!$"
|
||||
|
||||
GabbyAndTy_Text_TyDefeat:
|
||||
.string "TY: Yep, I got it all.\n"
|
||||
.string "That whole battle's on camera.$"
|
||||
|
||||
gTVInSearchOfTrainersText00::
|
||||
.string "IN SEARCH OF TRAINERS…\p"
|
||||
.string "GABBY: Hi! Today I'm visiting an area\n"
|
||||
.string "near {STR_VAR_1}.\p"
|
||||
.string "We're trying to spot some up-and-\n"
|
||||
.string "coming new talent in the field.\p"
|
||||
.string "Today, we turned our lens on the\n"
|
||||
.string "TRAINER {PLAYER}.\p"
|
||||
.string "There's something about this TRAINER\n"
|
||||
.string "that piqued our interest.$"
|
||||
|
||||
gTVInSearchOfTrainersText01::
|
||||
.string "We've battled {PLAYER} before, but we\n"
|
||||
.string "can attest that the TRAINER has most\l"
|
||||
.string "definitely improved from before.\p"
|
||||
.string "I knew we were onto someone special\n"
|
||||
.string "when we spotted this TRAINER!$"
|
||||
|
||||
gTVInSearchOfTrainersText02::
|
||||
.string "The best way to determine how strong\n"
|
||||
.string "a TRAINER is…\p"
|
||||
.string "Well, the fastest way is to battle.\n"
|
||||
.string "And so we began our investigation!\p"
|
||||
.string "… …\p"
|
||||
.string "That's how we ended up in battle\n"
|
||||
.string "with {PLAYER}.\p"
|
||||
.string "In a dominating performance, we were\n"
|
||||
.string "flattened, rolled up, and tossed aside!\p"
|
||||
.string "{PLAYER} is ruthlessly strong…\p"
|
||||
.string "Here's our impressions after having\n"
|
||||
.string "battled our featured TRAINER.$"
|
||||
|
||||
gTVInSearchOfTrainersText03::
|
||||
.string "The combination of {STR_VAR_1} and\n"
|
||||
.string "{STR_VAR_3} was divine!\p"
|
||||
.string "The sight of them--{STR_VAR_1} and\n"
|
||||
.string "{STR_VAR_3}--selflessly supporting\l"
|
||||
.string "each other in the thick of battle…\p"
|
||||
.string "It was a marvelous sight to behold!\p"
|
||||
.string "{STR_VAR_2} was the move the TRAINER\n"
|
||||
.string "used last in our battle.\p"
|
||||
.string "The move {STR_VAR_2} is {STR_VAR_1}\n"
|
||||
.string "and {STR_VAR_3}'s sign of friendship!$"
|
||||
|
||||
gTVInSearchOfTrainersText04::
|
||||
.string "…I lost confidence in myself as\n"
|
||||
.string "a result of our encounter.\p"
|
||||
.string "We were beaten before we could launch\n"
|
||||
.string "a single attack.\l"
|
||||
.string "Ohhh… Snivel…\p"
|
||||
.string "In spite of that, {PLAYER}'s battles\n"
|
||||
.string "are worth seeing.\p"
|
||||
.string "I recommend confident TRAINERS to\n"
|
||||
.string "challenge {PLAYER}.$"
|
||||
|
||||
gTVInSearchOfTrainersText05::
|
||||
.string "There's only one thing to be said.\n"
|
||||
.string "Don't you dare throw a POKé BALL during\l"
|
||||
.string "a TRAINER battle!\p"
|
||||
.string "{PLAYER} is certainly strong, but has\n"
|
||||
.string "no clue about the basic rules.\p"
|
||||
.string "To our TV audience, I have a request.\p"
|
||||
.string "If you see {PLAYER}, please caution\n"
|
||||
.string "the TRAINER!$"
|
||||
|
||||
gTVInSearchOfTrainersText06::
|
||||
.string "{PLAYER} is adept at reading the\n"
|
||||
.string "opponent's actions.\p"
|
||||
.string "The timing of item usage was remarkably\n"
|
||||
.string "effective!$"
|
||||
|
||||
gTVInSearchOfTrainersText07::
|
||||
.string "Honestly speaking, I thought that\n"
|
||||
.string "I might even be pretty good.\p"
|
||||
.string "While we did end up losing, we did have\n"
|
||||
.string "a hotly contested battle.\p"
|
||||
.string "But if you're struggling against me,\n"
|
||||
.string "you have a ways to go, {PLAYER}!$"
|
||||
|
||||
gTVInSearchOfTrainersText08::
|
||||
.string "After our battle, we asked {PLAYER} for\n"
|
||||
.string "a succinct summary.\p"
|
||||
.string "The TRAINER replied, “{STR_VAR_1}.”\p"
|
||||
.string "{PLAYER}'s POKéMON {STR_VAR_2} and\n"
|
||||
.string "{STR_VAR_3}…\l"
|
||||
.string "And “{STR_VAR_1}”…\p"
|
||||
.string "Mmm! That's deep! There's deep\n"
|
||||
.string "significance behind that quote!\p"
|
||||
.string "It's no surprise--a good TRAINER has\n"
|
||||
.string "good things to say.\p"
|
||||
.string "That's all for today!\n"
|
||||
.string "See you again on our next broadcast!$"
|
||||
|
||||
ContestLadyShow_Text_Intro::
|
||||
.string "“POKéMON CONTEST LIVE UPDATES!”\p"
|
||||
.string "MC: Sorry to interrupt the regular\n"
|
||||
.string "programming, and thanks for joining us!\p"
|
||||
.string "We bring you this live from\n"
|
||||
.string "the scene of a just-completed\l"
|
||||
.string "{STR_VAR_1}!\p"
|
||||
.string "Spectators: ?!!!!\p"
|
||||
.string "MC: Oh! It looks like the CONTEST\n"
|
||||
.string "participants are headed this way!\p"
|
||||
.string "I'll try to get an impromptu interview\n"
|
||||
.string "for you folks at home!\p"
|
||||
.string "Spectators: ?!!!!\n"
|
||||
.string "?!!!!$"
|
||||
|
||||
ContestLadyShow_Text_Won::
|
||||
.string "MC: Excuse me!\n"
|
||||
.string "Thanks for joining us on live TV!\p"
|
||||
.string "May I congratulate you on your win?\p"
|
||||
.string "What was the key factor in today's\n"
|
||||
.string "stunning victory?\p"
|
||||
.string "BEAUTY: We gave it our best effort\n"
|
||||
.string "today, my {STR_VAR_2} and I!\p"
|
||||
.string "But I'm sure we wouldn't have made it\n"
|
||||
.string "if it weren't for all the help we\l"
|
||||
.string "received leading up to the CONTEST!\p"
|
||||
.string "MC: Do you have a special someone\n"
|
||||
.string "with whom you'd like to share your joy?\l"
|
||||
.string "Let's hear it live!\p"
|
||||
.string "BEAUTY: Hey, out there!\p"
|
||||
.string "{STR_VAR_3}! Are you watching?\n"
|
||||
.string "We did it!\l"
|
||||
.string "Thank you!$"
|
||||
|
||||
ContestLadyShow_Text_Lost::
|
||||
.string "MC: Excuse me!\n"
|
||||
.string "Thanks for joining us on live TV!\p"
|
||||
.string "You must be disappointed by that turn\n"
|
||||
.string "of events. Do you have any comments?\p"
|
||||
.string "BEAUTY: It's heartbreaking…\n"
|
||||
.string "My {STR_VAR_2} and I, we did our best…\p"
|
||||
.string "But I feel like I've let down everyone\n"
|
||||
.string "who has supported us through this.\p"
|
||||
.string "MC: I hate to say it, but the POKéMON's\n"
|
||||
.string "coloration is a little wanting.\p"
|
||||
.string "BEAUTY: {STR_VAR_3}, I'm so sorry…\n"
|
||||
.string "I'll do better next time, I swear…\l"
|
||||
.string "…Sniff… Waaaaah!\p"
|
||||
.string "Spectators: See that?\n"
|
||||
.string "The poor girl!\p"
|
||||
.string "MC: Uh… Uh-oh…\p"
|
||||
.string "Uh… That's all the time we have today!\n"
|
||||
.string "Thanks for tuning in!$"
|
||||
|
||||
ContestLadyShow_Text_LostBadly::
|
||||
.string "MC: Excuse me!\n"
|
||||
.string "Thanks for joining us on live TV!\p"
|
||||
.string "How did your CONTEST appearance go?\p"
|
||||
.string "BEAUTY: Nothing went right…\n"
|
||||
.string "For some reason, my {STR_VAR_2}\l"
|
||||
.string "couldn't attract any popularity.\p"
|
||||
.string "MC: I hate to say it, but the POKéMON's\n"
|
||||
.string "coloration is a little wanting.\p"
|
||||
.string "BEAUTY: … … … … … …\n"
|
||||
.string "…Sniff… Waaaaah!\p"
|
||||
.string "Spectators: See that?\n"
|
||||
.string "The poor girl!\p"
|
||||
.string "MC: Uh… Uh-oh…\p"
|
||||
.string "Uh… That's all the time we have today!\n"
|
||||
.string "Thanks for tuning in!$"
|
Reference in New Issue
Block a user