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68
data/maps/SlateportCity_SternsShipyard_2F/map.json
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data/maps/SlateportCity_SternsShipyard_2F/map.json
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{
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"id": "MAP_SLATEPORT_CITY_STERNS_SHIPYARD_2F",
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"name": "SlateportCity_SternsShipyard_2F",
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"layout": "LAYOUT_SLATEPORT_CITY_STERNS_SHIPYARD_2F",
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"music": "MUS_SLATEPORT",
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"region_map_section": "MAPSEC_SLATEPORT_CITY",
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"requires_flash": false,
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"weather": "WEATHER_NONE",
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"map_type": "MAP_TYPE_INDOOR",
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"allow_cycling": false,
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"allow_escaping": false,
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"allow_running": false,
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"show_map_name": false,
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"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
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"connections": null,
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"object_events": [
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{
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"graphics_id": "OBJ_EVENT_GFX_SCIENTIST_1",
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"x": 10,
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"y": 7,
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"elevation": 3,
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"movement_type": "MOVEMENT_TYPE_FACE_UP",
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"movement_range_x": 0,
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"movement_range_y": 0,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "0x0",
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"flag": "0"
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},
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{
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"graphics_id": "OBJ_EVENT_GFX_SCIENTIST_1",
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"x": 8,
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"y": 4,
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"elevation": 3,
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"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
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"movement_range_x": 0,
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"movement_range_y": 0,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "SlateportCity_SternsShipyard_2F_EventScript_Scientist1",
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"flag": "0"
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},
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{
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"graphics_id": "OBJ_EVENT_GFX_SCIENTIST_1",
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"x": 0,
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"y": 9,
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"elevation": 3,
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"movement_type": "MOVEMENT_TYPE_FACE_UP",
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"movement_range_x": 0,
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"movement_range_y": 0,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "SlateportCity_SternsShipyard_2F_EventScript_Scientist2",
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"flag": "0"
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}
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],
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"warp_events": [
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{
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"x": 3,
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"y": 1,
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"elevation": 0,
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"dest_map": "MAP_SLATEPORT_CITY_STERNS_SHIPYARD_1F",
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"dest_warp_id": 2
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}
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],
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"coord_events": [],
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"bg_events": []
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}
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data/maps/SlateportCity_SternsShipyard_2F/scripts.inc
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data/maps/SlateportCity_SternsShipyard_2F/scripts.inc
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SlateportCity_SternsShipyard_2F_MapScripts::
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.byte 0
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SlateportCity_SternsShipyard_2F_EventScript_Scientist1::
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msgbox SlateportCity_SternsShipyard_2F_Text_ShipDesignMoreLikeBuilding, MSGBOX_NPC
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end
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SlateportCity_SternsShipyard_2F_EventScript_Scientist2::
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msgbox SlateportCity_SternsShipyard_2F_Text_FloatsBecauseBuoyancy, MSGBOX_NPC
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end
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SlateportCity_SternsShipyard_2F_Text_ShipDesignMoreLikeBuilding:
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.string "Designing a large ship is more like\n"
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.string "making a big building than putting\l"
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.string "together a transportation vehicle.$"
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SlateportCity_SternsShipyard_2F_Text_FloatsBecauseBuoyancy:
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.string "Don't you think it's strange that\n"
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.string "a ship made of heavy iron floats?\p"
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.string "It floats because of a principle\n"
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.string "called buoyancy.$"
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