import from github
This commit is contained in:
110
data/maps/SlateportCity_BattleTentLobby/map.json
Normal file
110
data/maps/SlateportCity_BattleTentLobby/map.json
Normal file
@ -0,0 +1,110 @@
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{
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"id": "MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY",
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"name": "SlateportCity_BattleTentLobby",
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"layout": "LAYOUT_BATTLE_TENT_LOBBY",
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"music": "MUS_B_TOWER_RS",
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"region_map_section": "MAPSEC_SLATEPORT_CITY",
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"requires_flash": false,
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"weather": "WEATHER_NONE",
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||||
"map_type": "MAP_TYPE_INDOOR",
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"allow_cycling": false,
|
||||
"allow_escaping": false,
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||||
"allow_running": false,
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"show_map_name": false,
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"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
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"connections": null,
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"object_events": [
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{
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"graphics_id": "OBJ_EVENT_GFX_SCIENTIST_1",
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"x": 6,
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"y": 5,
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"elevation": 3,
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"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
|
||||
"movement_range_x": 1,
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||||
"movement_range_y": 1,
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||||
"trainer_type": "TRAINER_TYPE_NONE",
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||||
"trainer_sight_or_berry_tree_id": "0",
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"script": "SlateportCity_BattleTentLobby_EventScript_Attendant",
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"flag": "0"
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},
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{
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"graphics_id": "OBJ_EVENT_GFX_SAILOR",
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"x": 1,
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"y": 5,
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"elevation": 3,
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||||
"movement_type": "MOVEMENT_TYPE_WANDER_AROUND",
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"movement_range_x": 1,
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||||
"movement_range_y": 1,
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"trainer_type": "TRAINER_TYPE_NONE",
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||||
"trainer_sight_or_berry_tree_id": "0",
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||||
"script": "SlateportCity_BattleTentLobby_EventScript_TormentGiver",
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"flag": "0"
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||||
},
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{
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"graphics_id": "OBJ_EVENT_GFX_MAN_3",
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"x": 3,
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"y": 7,
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"elevation": 3,
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"movement_type": "MOVEMENT_TYPE_FACE_UP",
|
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"movement_range_x": 1,
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"movement_range_y": 1,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "SlateportCity_BattleTentLobby_EventScript_Man",
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"flag": "0"
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||||
},
|
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{
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"graphics_id": "OBJ_EVENT_GFX_GIRL_1",
|
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"x": 1,
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"y": 8,
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"elevation": 3,
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"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
|
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"movement_range_x": 1,
|
||||
"movement_range_y": 1,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "SlateportCity_BattleTentLobby_EventScript_Girl",
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"flag": "0"
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},
|
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{
|
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"graphics_id": "OBJ_EVENT_GFX_WOMAN_2",
|
||||
"x": 11,
|
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"y": 8,
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"elevation": 3,
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"movement_type": "MOVEMENT_TYPE_FACE_LEFT",
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"movement_range_x": 1,
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"movement_range_y": 1,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "SlateportCity_BattleTentLobby_EventScript_Woman",
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"flag": "0"
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}
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],
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"warp_events": [
|
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{
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"x": 6,
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"y": 9,
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"elevation": 0,
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"dest_map": "MAP_SLATEPORT_CITY",
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"dest_warp_id": 3
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},
|
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{
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"x": 7,
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||||
"y": 9,
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"elevation": 0,
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||||
"dest_map": "MAP_SLATEPORT_CITY",
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||||
"dest_warp_id": 3
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}
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||||
],
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"coord_events": [],
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"bg_events": [
|
||||
{
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"type": "sign",
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||||
"x": 4,
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||||
"y": 5,
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||||
"elevation": 0,
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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||||
"script": "SlateportCity_BattleTentLobby_EventScript_RulesBoard"
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||||
}
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]
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}
|
309
data/maps/SlateportCity_BattleTentLobby/scripts.inc
Normal file
309
data/maps/SlateportCity_BattleTentLobby/scripts.inc
Normal file
@ -0,0 +1,309 @@
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.set LOCALID_ATTENDANT, 1
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SlateportCity_BattleTentLobby_MapScripts::
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map_script MAP_SCRIPT_ON_FRAME_TABLE, SlateportCity_BattleTentLobby_OnFrame
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, SlateportCity_BattleTentLobby_OnWarp
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.byte 0
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SlateportCity_BattleTentLobby_OnWarp:
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map_script_2 VAR_TEMP_1, 0, SlateportCity_BattleTentLobby_EventScript_TurnPlayerNorth
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.2byte 0
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SlateportCity_BattleTentLobby_EventScript_TurnPlayerNorth::
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setvar VAR_TEMP_1, 1
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turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
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end
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SlateportCity_BattleTentLobby_OnFrame:
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map_script_2 VAR_TEMP_0, 0, SlateportCity_BattleTentLobby_EventScript_GetChallengeStatus
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map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, SlateportCity_BattleTentLobby_EventScript_QuitWithoutSaving
|
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map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, SlateportCity_BattleTentLobby_EventScript_ResumeChallenge
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map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, SlateportCity_BattleTentLobby_EventScript_WonChallenge
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map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, SlateportCity_BattleTentLobby_EventScript_LostChallenge
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.2byte 0
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SlateportCity_BattleTentLobby_EventScript_GetChallengeStatus::
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frontier_getstatus
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end
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SlateportCity_BattleTentLobby_EventScript_QuitWithoutSaving::
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lockall
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msgbox SlateportCity_BattleTentLobby_Text_DidntSaveBeforeQuitting, MSGBOX_DEFAULT
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closemessage
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
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setvar VAR_TEMP_0, 255
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frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
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||||
releaseall
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||||
end
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||||
SlateportCity_BattleTentLobby_EventScript_WonChallenge::
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||||
lockall
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||||
message SlateportCity_BattleTentLobby_Text_WonThreeMatchesReturnMons
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waitmessage
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slateporttent_setrandomprize
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frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
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slateporttent_save 0
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playse SE_SAVE
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waitse
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SlateportCity_BattleTentLobby_EventScript_GivePrize::
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msgbox SlateportCity_BattleTentLobby_Text_AwardYouThisPrize, MSGBOX_DEFAULT
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slateporttent_giveprize
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switch VAR_RESULT
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case FALSE, SlateportCity_BattleTentLobby_EventScript_NoRoomForPrize
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
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message BattleFrontier_BattleTowerLobby_Text_ReceivedPrize @ Odd that it uses Tower's instead of Factory's or its own
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waitmessage
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playfanfare MUS_OBTAIN_ITEM
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waitfanfare
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goto SlateportCity_BattleTentLobby_EventScript_EndGivePrize
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SlateportCity_BattleTentLobby_EventScript_NoRoomForPrize::
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msgbox SlateportCity_BattleTentLobby_Text_NoRoomInBagMakeRoom, MSGBOX_DEFAULT
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goto SlateportCity_BattleTentLobby_EventScript_EndGivePrize
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SlateportCity_BattleTentLobby_EventScript_LostChallenge::
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lockall
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message SlateportCity_BattleTentLobby_Text_ReturnRentalMonsSaveResults
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waitmessage
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frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
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slateporttent_save 0
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playse SE_SAVE
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waitse
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SlateportCity_BattleTentLobby_EventScript_EndGivePrize::
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msgbox SlateportCity_BattleTentLobby_Text_LookForwardToNextVisit, MSGBOX_DEFAULT
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closemessage
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setvar VAR_TEMP_0, 255
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releaseall
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end
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SlateportCity_BattleTentLobby_EventScript_ResumeChallenge::
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lockall
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message SlateportCity_BattleTentLobby_Text_BeenWaitingForYou
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waitmessage
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slateporttent_save CHALLENGE_STATUS_SAVING
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playse SE_SAVE
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waitse
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frontier_set FRONTIER_DATA_PAUSED, FALSE
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setvar VAR_TEMP_0, 255
|
||||
setvar VAR_0x8006, 2
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goto SlateportCity_BattleTentLobby_EventScript_EnterChallenge
|
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|
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SlateportCity_BattleTentLobby_EventScript_Attendant::
|
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lock
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||||
faceplayer
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||||
slateporttent_getprize
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goto_if_ne VAR_RESULT, ITEM_NONE, SlateportCity_BattleTentLobby_EventScript_GivePrize
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special SavePlayerParty
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msgbox SlateportCity_BattleTentLobby_Text_WelcomeToBattleTent, MSGBOX_DEFAULT
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SlateportCity_BattleTentLobby_EventScript_AskEnterChallenge::
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message SlateportCity_BattleTentLobby_Text_TakeChallenge
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waitmessage
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multichoice 17, 6, MULTI_CHALLENGEINFO, FALSE
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switch VAR_RESULT
|
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case 0, SlateportCity_BattleTentLobby_EventScript_TryEnterChallenge
|
||||
case 1, SlateportCity_BattleTentLobby_EventScript_ExplainChallenge
|
||||
case 2, SlateportCity_BattleTentLobby_EventScript_CancelChallenge
|
||||
case MULTI_B_PRESSED, SlateportCity_BattleTentLobby_EventScript_CancelChallenge
|
||||
|
||||
SlateportCity_BattleTentLobby_EventScript_TryEnterChallenge::
|
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setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_FACTORY
|
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setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
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frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_TENT
|
||||
msgbox SlateportCity_BattleTentLobby_Text_SaveBeforeChallenge, MSGBOX_YESNO
|
||||
switch VAR_RESULT
|
||||
case NO, SlateportCity_BattleTentLobby_EventScript_LoadPartyCancelChallenge
|
||||
case YES, SlateportCity_BattleTentLobby_EventScript_SaveBeforeChallenge
|
||||
case MULTI_B_PRESSED, SlateportCity_BattleTentLobby_EventScript_LoadPartyCancelChallenge
|
||||
|
||||
SlateportCity_BattleTentLobby_EventScript_SaveBeforeChallenge::
|
||||
setvar VAR_TEMP_0, 0
|
||||
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
|
||||
slateporttent_init
|
||||
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
|
||||
frontier_set FRONTIER_DATA_PAUSED, FALSE
|
||||
closemessage
|
||||
delay 2
|
||||
call Common_EventScript_SaveGame
|
||||
setvar VAR_TEMP_0, 255
|
||||
goto_if_eq VAR_RESULT, 0, SlateportCity_BattleTentLobby_EventScript_CancelChallengeSaveFailed
|
||||
setvar VAR_0x8006, 0
|
||||
SlateportCity_BattleTentLobby_EventScript_EnterChallenge::
|
||||
msgbox SlateportCity_BattleTentLobby_Text_StepThisWay, MSGBOX_DEFAULT
|
||||
closemessage
|
||||
call SlateportCity_BattleTentLobby_EventScript_WalkToDoor
|
||||
warp MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR, 2, 7
|
||||
setvar VAR_TEMP_0, 0
|
||||
waitstate
|
||||
end
|
||||
|
||||
SlateportCity_BattleTentLobby_EventScript_WalkToDoor::
|
||||
applymovement LOCALID_ATTENDANT, SlateportCity_BattleTentLobby_Movement_AttendantWalkToDoor
|
||||
applymovement OBJ_EVENT_ID_PLAYER, SlateportCity_BattleTentLobby_Movement_PlayerWalkToDoor
|
||||
waitmovement 0
|
||||
opendoor 6, 1
|
||||
waitdooranim
|
||||
applymovement LOCALID_ATTENDANT, SlateportCity_BattleTentLobby_Movement_AttendantEnterDoor
|
||||
applymovement OBJ_EVENT_ID_PLAYER, SlateportCity_BattleTentLobby_Movement_PlayerEnterDoor
|
||||
waitmovement 0
|
||||
closedoor 6, 1
|
||||
waitdooranim
|
||||
return
|
||||
|
||||
SlateportCity_BattleTentLobby_Movement_AttendantWalkToDoor:
|
||||
walk_up
|
||||
walk_up
|
||||
walk_up
|
||||
step_end
|
||||
|
||||
SlateportCity_BattleTentLobby_Movement_AttendantEnterDoor:
|
||||
walk_up
|
||||
set_invisible
|
||||
step_end
|
||||
|
||||
SlateportCity_BattleTentLobby_Movement_PlayerWalkToDoor:
|
||||
walk_up
|
||||
walk_up
|
||||
walk_up
|
||||
step_end
|
||||
|
||||
SlateportCity_BattleTentLobby_Movement_PlayerEnterDoor:
|
||||
walk_up
|
||||
walk_up
|
||||
set_invisible
|
||||
step_end
|
||||
|
||||
SlateportCity_BattleTentLobby_EventScript_ExplainChallenge::
|
||||
msgbox SlateportCity_BattleTentLobby_Text_ExplainSlateportTent, MSGBOX_DEFAULT
|
||||
goto SlateportCity_BattleTentLobby_EventScript_AskEnterChallenge
|
||||
|
||||
SlateportCity_BattleTentLobby_EventScript_CancelChallengeSaveFailed::
|
||||
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
|
||||
goto SlateportCity_BattleTentLobby_EventScript_CancelChallenge
|
||||
|
||||
SlateportCity_BattleTentLobby_EventScript_LoadPartyCancelChallenge::
|
||||
special LoadPlayerParty
|
||||
SlateportCity_BattleTentLobby_EventScript_CancelChallenge::
|
||||
msgbox SlateportCity_BattleTentLobby_Text_LookForwardToNextVisit, MSGBOX_DEFAULT
|
||||
release
|
||||
end
|
||||
|
||||
@ Unused
|
||||
SlateportCity_BattleTentLobby_Movement_UnusedEnterDoor::
|
||||
walk_up
|
||||
walk_up
|
||||
walk_up
|
||||
set_invisible
|
||||
step_end
|
||||
|
||||
SlateportCity_BattleTentLobby_EventScript_TormentGiver::
|
||||
lock
|
||||
faceplayer
|
||||
goto_if_set FLAG_RECEIVED_TM41, SlateportCity_BattleTentLobby_EventScript_ReceivedTorment
|
||||
msgbox SlateportCity_BattleTentLobby_Text_CouldntFindMonForMe, MSGBOX_DEFAULT
|
||||
giveitem ITEM_TM41
|
||||
goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull
|
||||
setflag FLAG_RECEIVED_TM41
|
||||
msgbox SlateportCity_BattleTentLobby_Text_ExplainTorment, MSGBOX_DEFAULT
|
||||
release
|
||||
end
|
||||
|
||||
SlateportCity_BattleTentLobby_EventScript_ReceivedTorment::
|
||||
msgbox SlateportCity_BattleTentLobby_Text_ExplainTorment, MSGBOX_DEFAULT
|
||||
release
|
||||
end
|
||||
|
||||
SlateportCity_BattleTentLobby_EventScript_Man::
|
||||
msgbox SlateportCity_BattleTentLobby_Text_IllTryUsingBugMons, MSGBOX_NPC
|
||||
end
|
||||
|
||||
SlateportCity_BattleTentLobby_EventScript_Girl::
|
||||
msgbox SlateportCity_BattleTentLobby_Text_BattleEvenWithoutToughMons, MSGBOX_NPC
|
||||
end
|
||||
|
||||
SlateportCity_BattleTentLobby_EventScript_Woman::
|
||||
msgbox SlateportCity_BattleTentLobby_Text_NiceIfMoreSelection, MSGBOX_NPC
|
||||
end
|
||||
|
||||
SlateportCity_BattleTentLobby_EventScript_RulesBoard::
|
||||
lockall
|
||||
msgbox BattleFrontier_BattleFactoryLobby_Text_RulesAreListed, MSGBOX_DEFAULT
|
||||
goto SlateportCity_BattleTentLobby_EventScript_ReadRulesBoard
|
||||
end
|
||||
|
||||
SlateportCity_BattleTentLobby_EventScript_ReadRulesBoard::
|
||||
message BattleFrontier_BattleFactoryLobby_Text_ReadWhichHeading
|
||||
waitmessage
|
||||
multichoice 17, 0, MULTI_SLATEPORT_TENT_RULES, FALSE
|
||||
switch VAR_RESULT
|
||||
case 0, SlateportCity_BattleTentLobby_EventScript_RulesBasics
|
||||
case 1, SlateportCity_BattleTentLobby_EventScript_RulesSwapPartner
|
||||
case 2, SlateportCity_BattleTentLobby_EventScript_RulesSwapNumber
|
||||
case 3, SlateportCity_BattleTentLobby_EventScript_RulesSwapNotes
|
||||
case 4, SlateportCity_BattleTentLobby_EventScript_RulesMons
|
||||
case 5, SlateportCity_BattleTentLobby_EventScript_ExitRules
|
||||
case MULTI_B_PRESSED, SlateportCity_BattleTentLobby_EventScript_ExitRules
|
||||
end
|
||||
|
||||
SlateportCity_BattleTentLobby_EventScript_RulesBasics::
|
||||
msgbox SlateportCity_BattleTentLobby_Text_ExplainBasicRules, MSGBOX_DEFAULT
|
||||
goto SlateportCity_BattleTentLobby_EventScript_ReadRulesBoard
|
||||
end
|
||||
|
||||
SlateportCity_BattleTentLobby_EventScript_RulesSwapPartner::
|
||||
msgbox SlateportCity_BattleTentLobby_Text_ExplainSwapPartnerRules, MSGBOX_DEFAULT
|
||||
goto SlateportCity_BattleTentLobby_EventScript_ReadRulesBoard
|
||||
end
|
||||
|
||||
SlateportCity_BattleTentLobby_EventScript_RulesSwapNumber::
|
||||
msgbox SlateportCity_BattleTentLobby_Text_ExplainSwapNumberRules, MSGBOX_DEFAULT
|
||||
goto SlateportCity_BattleTentLobby_EventScript_ReadRulesBoard
|
||||
end
|
||||
|
||||
SlateportCity_BattleTentLobby_EventScript_RulesSwapNotes::
|
||||
msgbox SlateportCity_BattleTentLobby_Text_ExplainSwapNotes, MSGBOX_DEFAULT
|
||||
goto SlateportCity_BattleTentLobby_EventScript_ReadRulesBoard
|
||||
end
|
||||
|
||||
SlateportCity_BattleTentLobby_EventScript_RulesMons::
|
||||
msgbox SlateportCity_BattleTentLobby_Text_ExplainMonRules, MSGBOX_DEFAULT
|
||||
goto SlateportCity_BattleTentLobby_EventScript_ReadRulesBoard
|
||||
end
|
||||
|
||||
SlateportCity_BattleTentLobby_EventScript_ExitRules::
|
||||
releaseall
|
||||
end
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_CouldntFindMonForMe:
|
||||
.string "So, like, I couldn't find myself any\n"
|
||||
.string "POKéMON that were, like, for me.\p"
|
||||
.string "So, I figured, like, hey, I should file\n"
|
||||
.string "a complaint to the guy there?\p"
|
||||
.string "And he wouldn't hear me out, like, hey!\n"
|
||||
.string "So, like, total bummer, man!\p"
|
||||
.string "Hey, like, you! Zip it, you know?\n"
|
||||
.string "Just, you know, take this!$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_ExplainTorment:
|
||||
.string "That's, like, TM41, you know?\n"
|
||||
.string "Hey, it's TORMENT, you hearing me?\p"
|
||||
.string "Like, it won't let the other guy\n"
|
||||
.string "use the same move twice in a row, see?\p"
|
||||
.string "Hey, now, you listen here, like,\n"
|
||||
.string "I'm not laying a torment on you!$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_IllTryUsingBugMons:
|
||||
.string "I don't really like BUG POKéMON,\n"
|
||||
.string "but maybe I'll try using some for\l"
|
||||
.string "a change of pace.\p"
|
||||
.string "Who knows, I might even get to like\n"
|
||||
.string "them!$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_BattleEvenWithoutToughMons:
|
||||
.string "You can battle all you want here even\n"
|
||||
.string "if you don't have any tough POKéMON.$"
|
||||
|
||||
SlateportCity_BattleTentLobby_Text_NiceIfMoreSelection:
|
||||
.string "Wouldn't it be nice if they had more of\n"
|
||||
.string "a selection?$"
|
||||
|
Reference in New Issue
Block a user