import from github

This commit is contained in:
2022-05-19 17:14:13 +00:00
parent 5247c34f50
commit ab32b30591
12612 changed files with 1905035 additions and 83 deletions

View File

@ -0,0 +1,104 @@
{
"id": "MAP_ROUTE110_TRICK_HOUSE_PUZZLE6",
"name": "Route110_TrickHousePuzzle6",
"layout": "LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE6",
"music": "MUS_TRICK_HOUSE",
"region_map_section": "MAPSEC_ROUTE_110",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_INDOOR",
"allow_cycling": false,
"allow_escaping": false,
"allow_running": false,
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
"connections": null,
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_PICNICKER",
"x": 7,
"y": 9,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "TRAINER_TYPE_NORMAL",
"trainer_sight_or_berry_tree_id": "1",
"script": "Route110_TrickHousePuzzle6_EventScript_Sophia",
"flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_MAN_5",
"x": 11,
"y": 10,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "TRAINER_TYPE_NORMAL",
"trainer_sight_or_berry_tree_id": "3",
"script": "Route110_TrickHousePuzzle6_EventScript_Benny",
"flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_CAMPER",
"x": 4,
"y": 5,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_UP",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "TRAINER_TYPE_NORMAL",
"trainer_sight_or_berry_tree_id": "1",
"script": "Route110_TrickHousePuzzle6_EventScript_Sebastian",
"flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_ITEM_BALL",
"x": 11,
"y": 21,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "Route110_TrickHousePuzzle6_EventScript_ItemGlitterMail",
"flag": "FLAG_ITEM_TRICK_HOUSE_PUZZLE_6_GLITTER_MAIL"
}
],
"warp_events": [
{
"x": 0,
"y": 21,
"elevation": 3,
"dest_map": "MAP_ROUTE110_TRICK_HOUSE_ENTRANCE",
"dest_warp_id": 2
},
{
"x": 1,
"y": 21,
"elevation": 3,
"dest_map": "MAP_ROUTE110_TRICK_HOUSE_ENTRANCE",
"dest_warp_id": 2
},
{
"x": 13,
"y": 1,
"elevation": 3,
"dest_map": "MAP_ROUTE110_TRICK_HOUSE_END",
"dest_warp_id": 0
}
],
"coord_events": [],
"bg_events": [
{
"type": "sign",
"x": 0,
"y": 10,
"elevation": 3,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "Route110_TrickHousePuzzle6_EventScript_Scroll"
}
]
}

View File

@ -0,0 +1,86 @@
Route110_TrickHousePuzzle6_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, Route110_TrickHousePuzzle6_OnTransition
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, Route110_TrickHousePuzzle6_OnWarp
.byte 0
Route110_TrickHousePuzzle6_OnTransition:
special RotatingGate_InitPuzzle
end
Route110_TrickHousePuzzle6_OnWarp:
map_script_2 VAR_TEMP_0, VAR_TEMP_0, Route110_TrickHousePuzzle6_EventScript_InitPuzzle
.2byte 0
Route110_TrickHousePuzzle6_EventScript_InitPuzzle::
special RotatingGate_InitPuzzleAndGraphics
end
Route110_TrickHousePuzzle6_EventScript_Scroll::
lockall
goto_if_eq VAR_TRICK_HOUSE_PUZZLE_6_STATE, 0, Route110_TrickHousePuzzle6_EventScript_FoundScroll
goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain
end
Route110_TrickHousePuzzle6_EventScript_FoundScroll::
setvar VAR_TRICK_HOUSE_PUZZLE_6_STATE, 1
goto Route110_TrickHousePuzzle_EventScript_FoundScroll
end
Route110_TrickHousePuzzle6_EventScript_Sophia::
trainerbattle_single TRAINER_SOPHIA, Route110_TrickHousePuzzle6_Text_SophiaIntro, Route110_TrickHousePuzzle6_Text_SophiaDefeat
msgbox Route110_TrickHousePuzzle6_Text_SophiaPostBattle, MSGBOX_AUTOCLOSE
end
Route110_TrickHousePuzzle6_EventScript_Benny::
trainerbattle_single TRAINER_BENNY, Route110_TrickHousePuzzle6_Text_BennyIntro, Route110_TrickHousePuzzle6_Text_BennyDefeat
msgbox Route110_TrickHousePuzzle6_Text_BennyPostBattle, MSGBOX_AUTOCLOSE
end
Route110_TrickHousePuzzle6_EventScript_Sebastian::
trainerbattle_single TRAINER_SEBASTIAN, Route110_TrickHousePuzzle6_Text_SebastianIntro, Route110_TrickHousePuzzle6_Text_SebastianDefeat
msgbox Route110_TrickHousePuzzle6_Text_SebastianPostBattle, MSGBOX_AUTOCLOSE
end
Route110_TrickHousePuzzle6_Text_WroteSecretCodeLockOpened:
.string "{PLAYER} wrote down the secret code\n"
.string "on the door.\p"
.string "“TRICK MASTER is my life.”\n"
.string "… … … … … … … …\p"
.string "The lock clicked open!$"
Route110_TrickHousePuzzle6_Text_SophiaIntro:
.string "When I heard there was a strange\n"
.string "house, I had to check it out.$"
Route110_TrickHousePuzzle6_Text_SophiaDefeat:
.string "I've discovered a tough TRAINER!$"
Route110_TrickHousePuzzle6_Text_SophiaPostBattle:
.string "I'm sure having a good time checking\n"
.string "this place out.\p"
.string "It's a challenge I've found worth\n"
.string "repeating!$"
Route110_TrickHousePuzzle6_Text_BennyIntro:
.string "Maybe I could get my BIRD POKéMON\n"
.string "to fly over the wall…$"
Route110_TrickHousePuzzle6_Text_BennyDefeat:
.string "Gwaaah! I blew it!$"
Route110_TrickHousePuzzle6_Text_BennyPostBattle:
.string "Ehehehe… I guess I lost because\n"
.string "I was trying to cheat.$"
Route110_TrickHousePuzzle6_Text_SebastianIntro:
.string "I'm getting dizzy from these rotating\n"
.string "doors…$"
Route110_TrickHousePuzzle6_Text_SebastianDefeat:
.string "Everything's spinning around and\n"
.string "around. I can't take this anymore…$"
Route110_TrickHousePuzzle6_Text_SebastianPostBattle:
.string "You don't seem to be affected at all.\n"
.string "Or do you have your poker face on?$"