import from github

This commit is contained in:
2022-05-19 17:14:13 +00:00
parent 5247c34f50
commit ab32b30591
12612 changed files with 1905035 additions and 83 deletions

View File

@ -0,0 +1,154 @@
{
"id": "MAP_ROUTE110_TRICK_HOUSE_PUZZLE2",
"name": "Route110_TrickHousePuzzle2",
"layout": "LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE2",
"music": "MUS_TRICK_HOUSE",
"region_map_section": "MAPSEC_ROUTE_110",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_INDOOR",
"allow_cycling": false,
"allow_escaping": false,
"allow_running": false,
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
"connections": null,
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_SCHOOL_KID_M",
"x": 13,
"y": 10,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "TRAINER_TYPE_NORMAL",
"trainer_sight_or_berry_tree_id": "1",
"script": "Route110_TrickHousePuzzle2_EventScript_Ted",
"flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_SCHOOL_KID_M",
"x": 10,
"y": 17,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "TRAINER_TYPE_NORMAL",
"trainer_sight_or_berry_tree_id": "4",
"script": "Route110_TrickHousePuzzle2_EventScript_Paul",
"flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_GIRL_3",
"x": 11,
"y": 9,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_LEFT",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "TRAINER_TYPE_NORMAL",
"trainer_sight_or_berry_tree_id": "2",
"script": "Route110_TrickHousePuzzle2_EventScript_Georgia",
"flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_ITEM_BALL",
"x": 8,
"y": 17,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "Route110_TrickHousePuzzle2_EventScript_ItemWaveMail",
"flag": "FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_WAVE_MAIL"
},
{
"graphics_id": "OBJ_EVENT_GFX_ITEM_BALL",
"x": 3,
"y": 13,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "Route110_TrickHousePuzzle2_EventScript_ItemHarborMail",
"flag": "FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_HARBOR_MAIL"
}
],
"warp_events": [
{
"x": 0,
"y": 21,
"elevation": 3,
"dest_map": "MAP_ROUTE110_TRICK_HOUSE_ENTRANCE",
"dest_warp_id": 2
},
{
"x": 1,
"y": 21,
"elevation": 3,
"dest_map": "MAP_ROUTE110_TRICK_HOUSE_ENTRANCE",
"dest_warp_id": 2
},
{
"x": 13,
"y": 1,
"elevation": 3,
"dest_map": "MAP_ROUTE110_TRICK_HOUSE_END",
"dest_warp_id": 0
}
],
"coord_events": [
{
"type": "trigger",
"x": 11,
"y": 12,
"elevation": 3,
"var": "VAR_TEMP_1",
"var_value": "0",
"script": "Route110_TrickHousePuzzle2_EventScript_Button1"
},
{
"type": "trigger",
"x": 0,
"y": 4,
"elevation": 0,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "Route110_TrickHousePuzzle2_EventScript_Button2"
},
{
"type": "trigger",
"x": 14,
"y": 5,
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "0",
"script": "Route110_TrickHousePuzzle2_EventScript_Button3"
},
{
"type": "trigger",
"x": 7,
"y": 11,
"elevation": 3,
"var": "VAR_TEMP_4",
"var_value": "0",
"script": "Route110_TrickHousePuzzle2_EventScript_Button4"
}
],
"bg_events": [
{
"type": "sign",
"x": 14,
"y": 14,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "Route110_TrickHousePuzzle2_EventScript_Scroll"
}
]
}

View File

@ -0,0 +1,141 @@
Route110_TrickHousePuzzle2_MapScripts::
map_script MAP_SCRIPT_ON_RESUME, Route110_TrickHousePuzzle2_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, Route110_TrickHousePuzzle2_OnTransition
.byte 0
Route110_TrickHousePuzzle2_OnResume:
call_if_eq VAR_TEMP_1, 1, Route110_TrickHousePuzzle2_EventScript_PressButton1
call_if_eq VAR_TEMP_2, 1, Route110_TrickHousePuzzle2_EventScript_PressButton2
call_if_eq VAR_TEMP_3, 1, Route110_TrickHousePuzzle2_EventScript_PressButton3
call_if_eq VAR_TEMP_4, 1, Route110_TrickHousePuzzle2_EventScript_PressButton4
end
Route110_TrickHousePuzzle2_OnTransition:
setvar VAR_TEMP_1, 0
setvar VAR_TEMP_2, 0
setvar VAR_TEMP_3, 0
setvar VAR_TEMP_4, 0
end
Route110_TrickHousePuzzle2_EventScript_Scroll::
lockall
goto_if_eq VAR_TRICK_HOUSE_PUZZLE_2_STATE, 0, Route110_TrickHousePuzzle2_EventScript_FoundScroll
goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain
end
Route110_TrickHousePuzzle2_EventScript_FoundScroll::
setvar VAR_TRICK_HOUSE_PUZZLE_2_STATE, 1
goto Route110_TrickHousePuzzle_EventScript_FoundScroll
end
Route110_TrickHousePuzzle2_EventScript_Button1::
lockall
setvar VAR_TEMP_1, 1
playse SE_PIN
call Route110_TrickHousePuzzle2_EventScript_PressButton1
special DrawWholeMapView
releaseall
end
Route110_TrickHousePuzzle2_EventScript_Button2::
lockall
setvar VAR_TEMP_2, 1
playse SE_PIN
call Route110_TrickHousePuzzle2_EventScript_PressButton2
special DrawWholeMapView
releaseall
end
Route110_TrickHousePuzzle2_EventScript_Button3::
lockall
setvar VAR_TEMP_3, 1
playse SE_PIN
call Route110_TrickHousePuzzle2_EventScript_PressButton3
special DrawWholeMapView
releaseall
end
Route110_TrickHousePuzzle2_EventScript_Button4::
lockall
setvar VAR_TEMP_4, 1
playse SE_PIN
call Route110_TrickHousePuzzle2_EventScript_PressButton4
special DrawWholeMapView
releaseall
end
Route110_TrickHousePuzzle2_EventScript_PressButton1::
setmetatile 11, 12, METATILE_TrickHousePuzzle_Button_Pressed, FALSE
setmetatile 1, 13, METATILE_TrickHousePuzzle_Door_Shuttered, FALSE
return
Route110_TrickHousePuzzle2_EventScript_PressButton2::
setmetatile 0, 4, METATILE_TrickHousePuzzle_Button_Pressed, FALSE
setmetatile 5, 6, METATILE_TrickHousePuzzle_Door_Shuttered, FALSE
return
Route110_TrickHousePuzzle2_EventScript_PressButton3::
setmetatile 14, 5, METATILE_TrickHousePuzzle_Button_Pressed, FALSE
setmetatile 7, 15, METATILE_TrickHousePuzzle_Door_Shuttered, FALSE
return
Route110_TrickHousePuzzle2_EventScript_PressButton4::
setmetatile 7, 11, METATILE_TrickHousePuzzle_Button_Pressed, FALSE
setmetatile 14, 12, METATILE_TrickHousePuzzle_Door_Shuttered, FALSE
return
Route110_TrickHousePuzzle2_EventScript_Ted::
trainerbattle_single TRAINER_TED, Route110_TrickHousePuzzle2_Text_TedIntro, Route110_TrickHousePuzzle2_Text_TedDefeat
msgbox Route110_TrickHousePuzzle2_Text_TedPostBattle, MSGBOX_AUTOCLOSE
end
Route110_TrickHousePuzzle2_EventScript_Paul::
trainerbattle_single TRAINER_PAUL, Route110_TrickHousePuzzle2_Text_PaulIntro, Route110_TrickHousePuzzle2_Text_PaulDefeat
msgbox Route110_TrickHousePuzzle2_Text_PaulPostBattle, MSGBOX_AUTOCLOSE
end
Route110_TrickHousePuzzle2_EventScript_Georgia::
trainerbattle_single TRAINER_GEORGIA, Route110_TrickHousePuzzle2_Text_GeorgiaIntro, Route110_TrickHousePuzzle2_Text_GeorgiaDefeat
msgbox Route110_TrickHousePuzzle2_Text_GeorgiaPostBattle, MSGBOX_AUTOCLOSE
end
Route110_TrickHousePuzzle2_Text_WroteSecretCodeLockOpened:
.string "{PLAYER} wrote down the secret code\n"
.string "on the door.\p"
.string "“TRICK MASTER is smart.”\n"
.string "… … … … … … … …\p"
.string "The lock clicked open!$"
Route110_TrickHousePuzzle2_Text_TedIntro:
.string "Which switch closes which hole?$"
Route110_TrickHousePuzzle2_Text_TedDefeat:
.string "After that battle, I'm even more\n"
.string "confused!$"
Route110_TrickHousePuzzle2_Text_TedPostBattle:
.string "Can I get you to push all the buttons\n"
.string "for me?$"
Route110_TrickHousePuzzle2_Text_PaulIntro:
.string "Oh! You're on your second TRICK HOUSE\n"
.string "challenge!$"
Route110_TrickHousePuzzle2_Text_PaulDefeat:
.string "You're good at battling too?$"
Route110_TrickHousePuzzle2_Text_PaulPostBattle:
.string "The TRICK MASTER rigged all the tricks\n"
.string "in this house all by himself.$"
Route110_TrickHousePuzzle2_Text_GeorgiaIntro:
.string "I want to make my own GYM one day.\n"
.string "So, I'm studying how to set traps.$"
Route110_TrickHousePuzzle2_Text_GeorgiaDefeat:
.string "I didn't study battling enough!$"
Route110_TrickHousePuzzle2_Text_GeorgiaPostBattle:
.string "You're strong, aren't you?\n"
.string "Maybe even enough to be a GYM LEADER!$"