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75
data/maps/DewfordTown_House1/map.json
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data/maps/DewfordTown_House1/map.json
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{
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"id": "MAP_DEWFORD_TOWN_HOUSE1",
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"name": "DewfordTown_House1",
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"layout": "LAYOUT_HOUSE3",
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"music": "MUS_DEWFORD",
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"region_map_section": "MAPSEC_DEWFORD_TOWN",
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"requires_flash": false,
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"weather": "WEATHER_NONE",
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"map_type": "MAP_TYPE_INDOOR",
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"allow_cycling": false,
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"allow_escaping": false,
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"allow_running": false,
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"show_map_name": false,
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"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
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"connections": null,
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"object_events": [
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{
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"graphics_id": "OBJ_EVENT_GFX_WOMAN_3",
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"x": 6,
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"y": 3,
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"elevation": 3,
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"movement_type": "MOVEMENT_TYPE_FACE_LEFT",
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"movement_range_x": 0,
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"movement_range_y": 0,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "DewfordTown_House1_EventScript_Woman",
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"flag": "0"
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},
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{
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"graphics_id": "OBJ_EVENT_GFX_MAN_1",
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"x": 3,
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"y": 3,
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"elevation": 3,
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"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
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"movement_range_x": 0,
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"movement_range_y": 0,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "DewfordTown_House1_EventScript_Man",
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"flag": "0"
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},
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{
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"graphics_id": "OBJ_EVENT_GFX_ZIGZAGOON_2",
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"x": 4,
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"y": 2,
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"elevation": 3,
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"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
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"movement_range_x": 3,
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"movement_range_y": 1,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "DewfordTown_House1_EventScript_Zigzagoon",
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"flag": "0"
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}
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],
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"warp_events": [
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{
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"x": 3,
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"y": 7,
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"elevation": 0,
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"dest_map": "MAP_DEWFORD_TOWN",
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"dest_warp_id": 3
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},
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{
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"x": 4,
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"y": 7,
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"elevation": 0,
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"dest_map": "MAP_DEWFORD_TOWN",
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"dest_warp_id": 3
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}
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],
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"coord_events": [],
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"bg_events": []
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}
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36
data/maps/DewfordTown_House1/scripts.inc
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36
data/maps/DewfordTown_House1/scripts.inc
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DewfordTown_House1_MapScripts::
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.byte 0
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DewfordTown_House1_EventScript_Man::
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msgbox DewfordTown_House1_Text_LotToBeSaidForLivingOnIsland, MSGBOX_NPC
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end
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DewfordTown_House1_EventScript_Woman::
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msgbox DewfordTown_House1_Text_LifeGoesSlowlyOnIsland, MSGBOX_NPC
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end
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DewfordTown_House1_EventScript_Zigzagoon::
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lock
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faceplayer
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waitse
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playmoncry SPECIES_ZIGZAGOON, CRY_MODE_NORMAL
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msgbox DewfordTown_House1_Text_Zigzagoon, MSGBOX_DEFAULT
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waitmoncry
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release
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end
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DewfordTown_House1_Text_LotToBeSaidForLivingOnIsland:
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.string "There's a lot to be said for living on\n"
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.string "a small island like this in harmony with\l"
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.string "POKéMON and the family.$"
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DewfordTown_House1_Text_LifeGoesSlowlyOnIsland:
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.string "I left the major port of SLATEPORT\n"
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.string "CITY when I married my husband here.\p"
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.string "Life goes by slowly on this little\n"
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.string "island. But being surrounded by the\l"
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.string "beautiful sea--that's happiness, too.$"
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DewfordTown_House1_Text_Zigzagoon:
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.string "ZIGZAGOON: Guguuh!$"
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