import from github
This commit is contained in:
81
data/maps/BattleFrontier_Lounge7/map.json
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81
data/maps/BattleFrontier_Lounge7/map.json
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@ -0,0 +1,81 @@
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{
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"id": "MAP_BATTLE_FRONTIER_LOUNGE7",
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"name": "BattleFrontier_Lounge7",
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"layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2",
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"music": "MUS_B_TOWER_RS",
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"region_map_section": "MAPSEC_BATTLE_FRONTIER",
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"requires_flash": false,
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"weather": "WEATHER_NONE",
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"map_type": "MAP_TYPE_INDOOR",
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"allow_cycling": false,
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"allow_escaping": false,
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"allow_running": false,
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"show_map_name": false,
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"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
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"connections": null,
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"object_events": [
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{
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"graphics_id": "OBJ_EVENT_GFX_SAILOR",
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"x": 0,
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"y": 7,
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"elevation": 0,
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"movement_type": "MOVEMENT_TYPE_WANDER_AROUND",
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"movement_range_x": 1,
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"movement_range_y": 1,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "BattleFrontier_Lounge7_EventScript_Sailor",
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"flag": "0"
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},
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{
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"graphics_id": "OBJ_EVENT_GFX_EXPERT_F",
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"x": 2,
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"y": 5,
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"elevation": 0,
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"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
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"movement_range_x": 1,
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"movement_range_y": 1,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "BattleFrontier_Lounge7_EventScript_LeftMoveTutor",
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"flag": "0"
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},
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{
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"graphics_id": "OBJ_EVENT_GFX_EXPERT_F",
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"x": 6,
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"y": 5,
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"elevation": 0,
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"movement_type": "MOVEMENT_TYPE_FACE_LEFT",
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"movement_range_x": 1,
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"movement_range_y": 1,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "BattleFrontier_Lounge7_EventScript_RightMoveTutor",
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"flag": "0"
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},
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{
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"graphics_id": "OBJ_EVENT_GFX_GENTLEMAN",
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"x": 8,
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"y": 3,
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"elevation": 0,
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"movement_type": "MOVEMENT_TYPE_FACE_LEFT",
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"movement_range_x": 1,
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"movement_range_y": 1,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "BattleFrontier_Lounge7_EventScript_Gentleman",
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"flag": "0"
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}
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],
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"warp_events": [
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{
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"x": 4,
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"y": 9,
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"elevation": 0,
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"dest_map": "MAP_BATTLE_FRONTIER_OUTSIDE_WEST",
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"dest_warp_id": 7
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}
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],
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"coord_events": [],
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"bg_events": []
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}
|
479
data/maps/BattleFrontier_Lounge7/scripts.inc
Normal file
479
data/maps/BattleFrontier_Lounge7/scripts.inc
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@ -0,0 +1,479 @@
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BattleFrontier_Lounge7_MapScripts::
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.byte 0
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BattleFrontier_Lounge7_EventScript_LeftMoveTutor::
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lock
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faceplayer
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setvar VAR_TEMP_C, SCROLL_MULTI_BF_MOVE_TUTOR_1
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goto_if_set FLAG_MET_FRONTIER_BEAUTY_MOVE_TUTOR, BattleFrontier_Lounge7_EventScript_AlreadyMetLeftTutor
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msgbox BattleFrontier_Lounge7_Text_LeftTutorIntro, MSGBOX_DEFAULT
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setflag FLAG_MET_FRONTIER_BEAUTY_MOVE_TUTOR
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goto BattleFrontier_Lounge7_EventScript_ChooseLeftTutorMove
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end
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BattleFrontier_Lounge7_EventScript_AlreadyMetLeftTutor::
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msgbox BattleFrontier_Lounge7_Text_LeftTutorWelcomeBack, MSGBOX_DEFAULT
|
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goto BattleFrontier_Lounge7_EventScript_ChooseLeftTutorMove
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end
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BattleFrontier_Lounge7_EventScript_ChooseLeftTutorMove::
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message BattleFrontier_Lounge7_Text_TeachWhichMove
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waitmessage
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special ShowBattlePointsWindow
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setvar VAR_TEMP_E, 0
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setvar VAR_0x8004, SCROLL_MULTI_BF_MOVE_TUTOR_1
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setvar VAR_0x8006, 0
|
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special ShowScrollableMultichoice
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waitstate
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copyvar VAR_TEMP_D, VAR_RESULT
|
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switch VAR_RESULT
|
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case 0, BattleFrontier_Lounge7_EventScript_Softboiled
|
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case 1, BattleFrontier_Lounge7_EventScript_SeismicToss
|
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case 2, BattleFrontier_Lounge7_EventScript_DreamEater
|
||||
case 3, BattleFrontier_Lounge7_EventScript_MegaPunch
|
||||
case 4, BattleFrontier_Lounge7_EventScript_MegaKick
|
||||
case 5, BattleFrontier_Lounge7_EventScript_BodySlam
|
||||
case 6, BattleFrontier_Lounge7_EventScript_RockSlide
|
||||
case 7, BattleFrontier_Lounge7_EventScript_Counter
|
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case 8, BattleFrontier_Lounge7_EventScript_ThunderWave
|
||||
case 9, BattleFrontier_Lounge7_EventScript_SwordsDance
|
||||
case 10, BattleFrontier_Lounge7_EventScript_ExitTutorMoveSelect
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case MULTI_B_PRESSED, BattleFrontier_Lounge7_EventScript_ExitTutorMoveSelect
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||||
end
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BattleFrontier_Lounge7_EventScript_ChooseNewLeftTutorMove::
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message BattleFrontier_Lounge7_Text_TeachWhichMove
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waitmessage
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setvar VAR_TEMP_E, 0
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setvar VAR_0x8004, SCROLL_MULTI_BF_MOVE_TUTOR_1
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setvar VAR_0x8006, 1
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special ShowScrollableMultichoice
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waitstate
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copyvar VAR_TEMP_D, VAR_RESULT
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switch VAR_RESULT
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case 0, BattleFrontier_Lounge7_EventScript_Softboiled
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case 1, BattleFrontier_Lounge7_EventScript_SeismicToss
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case 2, BattleFrontier_Lounge7_EventScript_DreamEater
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case 3, BattleFrontier_Lounge7_EventScript_MegaPunch
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case 4, BattleFrontier_Lounge7_EventScript_MegaKick
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case 5, BattleFrontier_Lounge7_EventScript_BodySlam
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case 6, BattleFrontier_Lounge7_EventScript_RockSlide
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case 7, BattleFrontier_Lounge7_EventScript_Counter
|
||||
case 8, BattleFrontier_Lounge7_EventScript_ThunderWave
|
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case 9, BattleFrontier_Lounge7_EventScript_SwordsDance
|
||||
case 10, BattleFrontier_Lounge7_EventScript_ExitTutorMoveSelect
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case MULTI_B_PRESSED, BattleFrontier_Lounge7_EventScript_ExitTutorMoveSelect
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||||
end
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BattleFrontier_Lounge7_EventScript_Softboiled::
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setvar VAR_0x8008, 16
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_SeismicToss::
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setvar VAR_0x8008, 24
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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||||
end
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||||
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||||
BattleFrontier_Lounge7_EventScript_DreamEater::
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setvar VAR_0x8008, 24
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_MegaPunch::
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setvar VAR_0x8008, 24
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_MegaKick::
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setvar VAR_0x8008, 48
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_BodySlam::
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setvar VAR_0x8008, 48
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_RockSlide::
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setvar VAR_0x8008, 48
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_Counter::
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setvar VAR_0x8008, 48
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_ThunderWave::
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setvar VAR_0x8008, 48
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_SwordsDance::
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setvar VAR_0x8008, 48
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_RightMoveTutor::
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lock
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faceplayer
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setvar VAR_TEMP_C, SCROLL_MULTI_BF_MOVE_TUTOR_2
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||||
goto_if_set FLAG_MET_FRONTIER_SWIMMER_MOVE_TUTOR, BattleFrontier_Lounge7_EventScript_AlreadyMetRightTutor
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msgbox BattleFrontier_Lounge7_Text_RightTutorIntro, MSGBOX_DEFAULT
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setflag FLAG_MET_FRONTIER_SWIMMER_MOVE_TUTOR
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goto BattleFrontier_Lounge7_EventScript_ChooseRightTutorMove
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||||
end
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||||
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||||
BattleFrontier_Lounge7_EventScript_AlreadyMetRightTutor::
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msgbox BattleFrontier_Lounge7_Text_RightTutorWelcomeBack, MSGBOX_DEFAULT
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goto BattleFrontier_Lounge7_EventScript_ChooseRightTutorMove
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end
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||||
BattleFrontier_Lounge7_EventScript_ChooseRightTutorMove::
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||||
message BattleFrontier_Lounge7_Text_TeachWhichMove
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waitmessage
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special ShowBattlePointsWindow
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setvar VAR_TEMP_E, 1
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setvar VAR_0x8004, SCROLL_MULTI_BF_MOVE_TUTOR_2
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setvar VAR_0x8006, 0
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special ShowScrollableMultichoice
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waitstate
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copyvar VAR_TEMP_D, VAR_RESULT
|
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switch VAR_RESULT
|
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case 0, BattleFrontier_Lounge7_EventScript_DefenseCurl
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||||
case 1, BattleFrontier_Lounge7_EventScript_Snore
|
||||
case 2, BattleFrontier_Lounge7_EventScript_MudSlap
|
||||
case 3, BattleFrontier_Lounge7_EventScript_Swift
|
||||
case 4, BattleFrontier_Lounge7_EventScript_IcyWind
|
||||
case 5, BattleFrontier_Lounge7_EventScript_Endure
|
||||
case 6, BattleFrontier_Lounge7_EventScript_PsychUp
|
||||
case 7, BattleFrontier_Lounge7_EventScript_IcePunch
|
||||
case 8, BattleFrontier_Lounge7_EventScript_ThunderPunch
|
||||
case 9, BattleFrontier_Lounge7_EventScript_FirePunch
|
||||
case 10, BattleFrontier_Lounge7_EventScript_ExitTutorMoveSelect
|
||||
case MULTI_B_PRESSED, BattleFrontier_Lounge7_EventScript_ExitTutorMoveSelect
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge7_EventScript_ChooseNewRightTutorMove::
|
||||
message BattleFrontier_Lounge7_Text_TeachWhichMove
|
||||
waitmessage
|
||||
setvar VAR_TEMP_E, 1
|
||||
setvar VAR_0x8004, SCROLL_MULTI_BF_MOVE_TUTOR_2
|
||||
setvar VAR_0x8006, 1
|
||||
special ShowScrollableMultichoice
|
||||
waitstate
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||||
copyvar VAR_TEMP_D, VAR_RESULT
|
||||
switch VAR_RESULT
|
||||
case 0, BattleFrontier_Lounge7_EventScript_DefenseCurl
|
||||
case 1, BattleFrontier_Lounge7_EventScript_Snore
|
||||
case 2, BattleFrontier_Lounge7_EventScript_MudSlap
|
||||
case 3, BattleFrontier_Lounge7_EventScript_Swift
|
||||
case 4, BattleFrontier_Lounge7_EventScript_IcyWind
|
||||
case 5, BattleFrontier_Lounge7_EventScript_Endure
|
||||
case 6, BattleFrontier_Lounge7_EventScript_PsychUp
|
||||
case 7, BattleFrontier_Lounge7_EventScript_IcePunch
|
||||
case 8, BattleFrontier_Lounge7_EventScript_ThunderPunch
|
||||
case 9, BattleFrontier_Lounge7_EventScript_FirePunch
|
||||
case 10, BattleFrontier_Lounge7_EventScript_ExitTutorMoveSelect
|
||||
case MULTI_B_PRESSED, BattleFrontier_Lounge7_EventScript_ExitTutorMoveSelect
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge7_EventScript_DefenseCurl::
|
||||
setvar VAR_0x8008, 16
|
||||
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge7_EventScript_Snore::
|
||||
setvar VAR_0x8008, 24
|
||||
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge7_EventScript_MudSlap::
|
||||
setvar VAR_0x8008, 24
|
||||
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge7_EventScript_Swift::
|
||||
setvar VAR_0x8008, 24
|
||||
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge7_EventScript_IcyWind::
|
||||
setvar VAR_0x8008, 24
|
||||
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge7_EventScript_Endure::
|
||||
setvar VAR_0x8008, 48
|
||||
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge7_EventScript_PsychUp::
|
||||
setvar VAR_0x8008, 48
|
||||
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge7_EventScript_IcePunch::
|
||||
setvar VAR_0x8008, 48
|
||||
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge7_EventScript_ThunderPunch::
|
||||
setvar VAR_0x8008, 48
|
||||
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge7_EventScript_FirePunch::
|
||||
setvar VAR_0x8008, 48
|
||||
goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge7_EventScript_ExitTutorMoveSelect::
|
||||
special CloseBattleFrontierTutorWindow
|
||||
special CloseBattlePointsWindow
|
||||
msgbox BattleFrontier_Lounge7_Text_YouDontWantTo, MSGBOX_DEFAULT
|
||||
release
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge7_EventScript_CancelChooseMon::
|
||||
msgbox BattleFrontier_Lounge7_Text_YouDontWantTo, MSGBOX_DEFAULT
|
||||
release
|
||||
end
|
||||
|
||||
@ VAR_0x8008 is the price
|
||||
@ VAR_TEMP_C is the scroll multichoice ID
|
||||
@ VAR_TEMP_D is the move selection
|
||||
@ VAR_TEMP_E is which move tutor was spoken to
|
||||
BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection::
|
||||
copyvar VAR_0x8004, VAR_TEMP_D
|
||||
copyvar VAR_0x8005, VAR_TEMP_E
|
||||
special BufferBattleFrontierTutorMoveName
|
||||
buffernumberstring STR_VAR_2, VAR_0x8008
|
||||
copyvar VAR_0x8004, VAR_TEMP_C
|
||||
msgbox BattleFrontier_Lounge7_Text_MoveWillBeXBattlePoints, MSGBOX_YESNO
|
||||
goto_if_eq VAR_RESULT, NO, BattleFrontier_Lounge7_EventScript_ChooseNewMove
|
||||
specialvar VAR_TEMP_1, GetFrontierBattlePoints
|
||||
goto_if_ge VAR_TEMP_1, VAR_0x8008, BattleFrontier_Lounge7_EventScript_TeachTutorMove
|
||||
msgbox BattleFrontier_Lounge7_Text_HaventGotEnoughPoints, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_Lounge7_EventScript_ChooseNewMove
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge7_EventScript_TeachTutorMove::
|
||||
msgbox BattleFrontier_Lounge7_Text_TeachMoveToWhichMon, MSGBOX_DEFAULT
|
||||
special GetBattleFrontierTutorMoveIndex
|
||||
fadescreen FADE_TO_BLACK
|
||||
special CloseBattlePointsWindow
|
||||
special CloseBattleFrontierTutorWindow
|
||||
special ChooseMonForMoveTutor
|
||||
waitstate
|
||||
goto_if_eq VAR_RESULT, FALSE, BattleFrontier_Lounge7_EventScript_CancelChooseMon
|
||||
msgbox BattleFrontier_Lounge7_Text_IllTakeBattlePoints, MSGBOX_DEFAULT
|
||||
copyvar VAR_0x8004, VAR_0x8008
|
||||
special TakeFrontierBattlePoints
|
||||
release
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge7_EventScript_ChooseNewMove::
|
||||
goto_if_eq VAR_TEMP_E, 0, BattleFrontier_Lounge7_EventScript_ChooseNewLeftTutorMove
|
||||
goto BattleFrontier_Lounge7_EventScript_ChooseNewRightTutorMove
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge7_EventScript_Sailor::
|
||||
msgbox BattleFrontier_Lounge7_Text_ThinkLadiesDontGetAlong, MSGBOX_NPC
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge7_EventScript_Gentleman::
|
||||
msgbox BattleFrontier_Lounge7_Text_LadiesWereStrongAndBeautiful, MSGBOX_NPC
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge7_Text_LeftTutorIntro:
|
||||
.string "Buhahaha!\p"
|
||||
.string "You couldn't tell it from looking now,\n"
|
||||
.string "but I used to be one tough TRAINER.\p"
|
||||
.string "I had a reputation as the toughest\n"
|
||||
.string "BEAUTY around, I tell you!\p"
|
||||
.string "… … … … … …\p"
|
||||
.string "What is it now?\n"
|
||||
.string "You don't believe me.\p"
|
||||
.string "I'm not like that blowhard woman over\n"
|
||||
.string "there. I'm actually talented!\p"
|
||||
.string "Let me prove it to you.\n"
|
||||
.string "I can teach your POKéMON special and\l"
|
||||
.string "yet cute moves.\p"
|
||||
.string "But my lessons don't come free.\n"
|
||||
.string "How about paying for the moves I teach\l"
|
||||
.string "with a wee bit of Battle Points?$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_LeftTutorWelcomeBack:
|
||||
.string "Buhahaha!\p"
|
||||
.string "Are you back to learn special and\n"
|
||||
.string "yet cute POKéMON moves?$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_TeachWhichMove:
|
||||
.string "Fine, fine, look here!\n"
|
||||
.string "Which move should I teach?$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_MoveWillBeXBattlePoints:
|
||||
.string "The move {STR_VAR_1}, is it?\n"
|
||||
.string "That will be {STR_VAR_2} Battle Points, okay?$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_TeachMoveToWhichMon:
|
||||
.string "Fine, fine, now pick the POKéMON\n"
|
||||
.string "I should teach the move to.$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_HaventGotEnoughPoints:
|
||||
.string "What the…\n"
|
||||
.string "You haven't got enough Battle Points!$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_IllTakeBattlePoints:
|
||||
.string "Do you see how skilled I am now?\n"
|
||||
.string "I'll take your Battle Points, thanks!$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_YouDontWantTo:
|
||||
.string "What's that?\n"
|
||||
.string "You don't want to…\p"
|
||||
.string "If you want to see how skilled I am,\n"
|
||||
.string "you come see me anytime!$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_RightTutorIntro:
|
||||
.string "Ihihihi!\p"
|
||||
.string "I know it's hard to see now, but I used\n"
|
||||
.string "to be one fantastic TRAINER.\p"
|
||||
.string "I had a reputation as the most\n"
|
||||
.string "invincible SWIMMER around, I tell you!\p"
|
||||
.string "… … … … … …\p"
|
||||
.string "What's wrong?\n"
|
||||
.string "You don't believe me.\p"
|
||||
.string "I'm not like that buffoonish woman over\n"
|
||||
.string "there. I'm actually experienced!\p"
|
||||
.string "I can prove it to you.\n"
|
||||
.string "I can teach your POKéMON hard and\l"
|
||||
.string "yet pretty moves.\p"
|
||||
.string "But my lessons don't come free.\n"
|
||||
.string "How about paying for the moves I teach\l"
|
||||
.string "with a wee bit of Battle Points?$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_RightTutorWelcomeBack:
|
||||
.string "Ihihihi!\p"
|
||||
.string "Have you come to learn hard and\n"
|
||||
.string "yet pretty POKéMON moves?$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_ThinkLadiesDontGetAlong:
|
||||
.string "Those ladies, the way they bad-mouth\n"
|
||||
.string "each other, you probably think that\l"
|
||||
.string "they don't get along.\p"
|
||||
.string "But if that were true, they wouldn't\n"
|
||||
.string "stay out here together, would they?$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_LadiesWereStrongAndBeautiful:
|
||||
.string "When I was just a wee YOUNGSTER,\n"
|
||||
.string "those ladies were strong and beautiful.\p"
|
||||
.string "They were idols among us TRAINERS.\p"
|
||||
.string "Even now, age hasn't dulled their\n"
|
||||
.string "abilities.\p"
|
||||
.string "In fact, their POKéMON moves have\n"
|
||||
.string "grown even more polished.\p"
|
||||
.string "But… For some reason, I can't help\n"
|
||||
.string "but feel this…\p"
|
||||
.string "Time is so cruel…$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_SoftboiledDesc::
|
||||
.string "Recovers up to\n"
|
||||
.string "half the user's\n"
|
||||
.string "maximum HP.$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_SeismicTossDesc::
|
||||
.string "Inflicts damage\n"
|
||||
.string "identical to the\n"
|
||||
.string "user's level.$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_DreamEaterDesc::
|
||||
.string "Recovers half the\n"
|
||||
.string "damage inflicted\n"
|
||||
.string "on a sleeping foe.$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_MegaPunchDesc::
|
||||
.string "A strong punch\n"
|
||||
.string "thrown with\n"
|
||||
.string "incredible power.$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_MegaKickDesc::
|
||||
.string "An extremely\n"
|
||||
.string "powerful kick with\n"
|
||||
.string "intense force.$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_BodySlamDesc::
|
||||
.string "A full-body slam\n"
|
||||
.string "that may cause\n"
|
||||
.string "paralysis.$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_RockSlideDesc::
|
||||
.string "Large boulders\n"
|
||||
.string "are hurled. May\n"
|
||||
.string "cause flinching.$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_CounterDesc::
|
||||
.string "Retaliates any\n"
|
||||
.string "physical hit with\n"
|
||||
.string "double the power.$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_ThunderWaveDesc::
|
||||
.string "A weak jolt of\n"
|
||||
.string "electricity that\n"
|
||||
.string "paralyzes the foe.$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_SwordsDanceDesc::
|
||||
.string "A fighting dance\n"
|
||||
.string "that sharply\n"
|
||||
.string "raises ATTACK.$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_DefenseCurlDesc::
|
||||
.string "Curls up to con-\n"
|
||||
.string "ceal weak spots\n"
|
||||
.string "and raise DEFENSE.$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_SnoreDesc::
|
||||
.string "A loud attack\n"
|
||||
.string "that can be used\n"
|
||||
.string "only while asleep.$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_MudSlapDesc::
|
||||
.string "Hurls mud in the\n"
|
||||
.string "foe's face to re-\n"
|
||||
.string "duce its accuracy.$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_SwiftDesc::
|
||||
.string "Sprays star-\n"
|
||||
.string "shaped rays\n"
|
||||
.string "that never miss.$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_IcyWindDesc::
|
||||
.string "A chilling attack\n"
|
||||
.string "that lowers the\n"
|
||||
.string "foe's SPEED.$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_EndureDesc::
|
||||
.string "Endures any at-\n"
|
||||
.string "tack for 1 turn,\n"
|
||||
.string "leaving 1HP.$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_PsychUpDesc::
|
||||
.string "Copies the foe's\n"
|
||||
.string "effect(s) and\n"
|
||||
.string "gives to the user.$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_IcePunchDesc::
|
||||
.string "An icy punch\n"
|
||||
.string "that may\n"
|
||||
.string "freeze the foe.$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_ThunderPunchDesc::
|
||||
.string "An electrified\n"
|
||||
.string "punch that may\n"
|
||||
.string "paralyze the foe.$"
|
||||
|
||||
BattleFrontier_Lounge7_Text_FirePunchDesc::
|
||||
.string "A fiery punch\n"
|
||||
.string "that may burn\n"
|
||||
.string "the foe.$"
|
Reference in New Issue
Block a user