import from github
This commit is contained in:
94
data/maps/BattleFrontier_Lounge3/map.json
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94
data/maps/BattleFrontier_Lounge3/map.json
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@ -0,0 +1,94 @@
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{
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"id": "MAP_BATTLE_FRONTIER_LOUNGE3",
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"name": "BattleFrontier_Lounge3",
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"layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2",
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"music": "MUS_B_TOWER_RS",
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"region_map_section": "MAPSEC_BATTLE_FRONTIER",
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"requires_flash": false,
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"weather": "WEATHER_NONE",
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"map_type": "MAP_TYPE_INDOOR",
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"allow_cycling": false,
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"allow_escaping": false,
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"allow_running": false,
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"show_map_name": false,
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"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
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"connections": null,
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"object_events": [
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{
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"graphics_id": "OBJ_EVENT_GFX_HIKER",
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"x": 4,
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"y": 6,
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"elevation": 0,
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"movement_type": "MOVEMENT_TYPE_FACE_UP",
|
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"movement_range_x": 1,
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"movement_range_y": 1,
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"trainer_type": "TRAINER_TYPE_NONE",
|
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"trainer_sight_or_berry_tree_id": "0",
|
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"script": "BattleFrontier_Lounge3_EventScript_Gambler",
|
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"flag": "0"
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},
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{
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"graphics_id": "OBJ_EVENT_GFX_FAT_MAN",
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"x": 4,
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"y": 4,
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"elevation": 0,
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"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
|
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"movement_range_x": 1,
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||||
"movement_range_y": 1,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "BattleFrontier_Lounge3_EventScript_FatMan",
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"flag": "0"
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},
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{
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"graphics_id": "OBJ_EVENT_GFX_WOMAN_2",
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"x": 3,
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"y": 5,
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"elevation": 0,
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"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
|
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"movement_range_x": 1,
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"movement_range_y": 1,
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"trainer_type": "TRAINER_TYPE_NONE",
|
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"trainer_sight_or_berry_tree_id": "0",
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"script": "BattleFrontier_Lounge3_EventScript_Woman",
|
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"flag": "0"
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},
|
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{
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"graphics_id": "OBJ_EVENT_GFX_POKEFAN_F",
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"x": 5,
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"y": 5,
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"elevation": 0,
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"movement_type": "MOVEMENT_TYPE_FACE_LEFT",
|
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"movement_range_x": 1,
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"movement_range_y": 1,
|
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"trainer_type": "TRAINER_TYPE_NONE",
|
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"trainer_sight_or_berry_tree_id": "0",
|
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"script": "BattleFrontier_Lounge3_EventScript_PokefanF",
|
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"flag": "0"
|
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},
|
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{
|
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"graphics_id": "OBJ_EVENT_GFX_MAN_3",
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"x": 0,
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"y": 6,
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"elevation": 0,
|
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"movement_type": "MOVEMENT_TYPE_WANDER_AROUND",
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"movement_range_x": 0,
|
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"movement_range_y": 3,
|
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"trainer_type": "TRAINER_TYPE_NONE",
|
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"trainer_sight_or_berry_tree_id": "0",
|
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"script": "BattleFrontier_Lounge3_EventScript_Man",
|
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"flag": "0"
|
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}
|
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],
|
||||
"warp_events": [
|
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{
|
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"x": 4,
|
||||
"y": 9,
|
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"elevation": 0,
|
||||
"dest_map": "MAP_BATTLE_FRONTIER_OUTSIDE_EAST",
|
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"dest_warp_id": 9
|
||||
}
|
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],
|
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"coord_events": [],
|
||||
"bg_events": []
|
||||
}
|
468
data/maps/BattleFrontier_Lounge3/scripts.inc
Normal file
468
data/maps/BattleFrontier_Lounge3/scripts.inc
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@ -0,0 +1,468 @@
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BattleFrontier_Lounge3_MapScripts::
|
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.byte 0
|
||||
|
||||
.set BET_AMOUNT_5, 5
|
||||
.set BET_AMOUNT_10, 10
|
||||
.set BET_AMOUNT_15, 15
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_Gambler::
|
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lock
|
||||
faceplayer
|
||||
goto_if_set FLAG_MET_BATTLE_FRONTIER_GAMBLER, BattleFrontier_Lounge3_EventScript_AlreadyMetGambler
|
||||
call BattleFrontier_Lounge3_EventScript_CountSilverSymbols
|
||||
goto_if_le VAR_0x8004, 2, BattleFrontier_Lounge3_EventScript_NotEnoughSilverSymbols
|
||||
setflag FLAG_MET_BATTLE_FRONTIER_GAMBLER
|
||||
msgbox BattleFrontier_Lounge3_Text_YouLookToughExplainGambling, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_Lounge3_EventScript_AskToEnterChallenge
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_AskToEnterChallenge::
|
||||
special ShowFrontierGamblerLookingMessage
|
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waitmessage
|
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waitbuttonpress
|
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msgbox BattleFrontier_Lounge3_Text_HowAboutEnteringEventForMe, MSGBOX_YESNO
|
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goto_if_eq VAR_RESULT, NO, BattleFrontier_Lounge3_EventScript_DeclineChallenge
|
||||
msgbox BattleFrontier_Lounge3_Text_SpotMeSomeBattlePoints, MSGBOX_YESNO
|
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goto_if_eq VAR_RESULT, NO, BattleFrontier_Lounge3_EventScript_DeclineChallenge
|
||||
message BattleFrontier_Lounge3_Text_HowMuchCanYouSpot
|
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waitmessage
|
||||
special ShowBattlePointsWindow
|
||||
goto BattleFrontier_Lounge3_EventScript_ChooseBetAmount
|
||||
end
|
||||
|
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BattleFrontier_Lounge3_EventScript_ChooseBetAmount::
|
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multichoice 20, 4, MULTI_FRONTIER_GAMBLER_BET, FALSE
|
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copyvar VAR_FRONTIER_GAMBLER_AMOUNT_BET, VAR_RESULT
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switch VAR_RESULT
|
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case FRONTIER_GAMBLER_BET_5, BattleFrontier_Lounge3_EventScript_Bet5
|
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case FRONTIER_GAMBLER_BET_10, BattleFrontier_Lounge3_EventScript_Bet10
|
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case FRONTIER_GAMBLER_BET_15, BattleFrontier_Lounge3_EventScript_Bet15
|
||||
case FRONTIER_GAMBLER_BET_CANCEL, BattleFrontier_Lounge3_EventScript_CancelBet
|
||||
case MULTI_B_PRESSED, BattleFrontier_Lounge3_EventScript_CancelBet
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_Bet5::
|
||||
setvar VAR_0x8008, BET_AMOUNT_5
|
||||
goto BattleFrontier_Lounge3_EventScript_TryPlaceBet
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_Bet10::
|
||||
setvar VAR_0x8008, BET_AMOUNT_10
|
||||
goto BattleFrontier_Lounge3_EventScript_TryPlaceBet
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_Bet15::
|
||||
setvar VAR_0x8008, BET_AMOUNT_15
|
||||
goto BattleFrontier_Lounge3_EventScript_TryPlaceBet
|
||||
end
|
||||
|
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BattleFrontier_Lounge3_EventScript_TryPlaceBet::
|
||||
specialvar VAR_TEMP_1, GetFrontierBattlePoints
|
||||
goto_if_ge VAR_TEMP_1, VAR_0x8008, BattleFrontier_Lounge3_EventScript_PlaceBet
|
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msgbox BattleFrontier_Lounge3_Text_YouDontHaveEnoughPoints, MSGBOX_DEFAULT
|
||||
message BattleFrontier_Lounge3_Text_HowMuchCanYouSpot
|
||||
waitmessage
|
||||
goto BattleFrontier_Lounge3_EventScript_ChooseBetAmount
|
||||
end
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||||
|
||||
BattleFrontier_Lounge3_EventScript_PlaceBet::
|
||||
copyvar VAR_0x8004, VAR_0x8008
|
||||
special TakeFrontierBattlePoints
|
||||
setvar VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_PLACED_BET
|
||||
special UpdateBattlePointsWindow
|
||||
playse SE_SHOP
|
||||
msgbox BattleFrontier_Lounge3_Text_ThanksOffYouGo, MSGBOX_DEFAULT
|
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goto BattleFrontier_Lounge3_EventScript_FinishBet
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_FinishBet::
|
||||
special ShowFrontierGamblerGoMessage
|
||||
waitmessage
|
||||
waitbuttonpress
|
||||
special CloseBattlePointsWindow
|
||||
release
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_CountSilverSymbols::
|
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setvar VAR_0x8004, 0
|
||||
call_if_set FLAG_SYS_TOWER_SILVER, BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount
|
||||
call_if_set FLAG_SYS_DOME_SILVER, BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount
|
||||
call_if_set FLAG_SYS_PALACE_SILVER, BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount
|
||||
call_if_set FLAG_SYS_ARENA_SILVER, BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount
|
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call_if_set FLAG_SYS_FACTORY_SILVER, BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount
|
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call_if_set FLAG_SYS_PIKE_SILVER, BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount
|
||||
call_if_set FLAG_SYS_PYRAMID_SILVER, BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount
|
||||
return
|
||||
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||||
BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount::
|
||||
addvar VAR_0x8004, 1
|
||||
return
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_NotEnoughSilverSymbols::
|
||||
msgbox BattleFrontier_Lounge3_Text_CantYouSeeWereBusyHere, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_Lounge3_EventScript_FaceOriginalDirection
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_AlreadyMetGambler::
|
||||
msgbox BattleFrontier_Lounge3_Text_Oh, MSGBOX_DEFAULT
|
||||
goto_if_ge VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_PLACED_BET, BattleFrontier_Lounge3_EventScript_CheckBetResults
|
||||
goto BattleFrontier_Lounge3_EventScript_AskToEnterChallenge
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_CheckBetResults::
|
||||
goto_if_eq VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_PLACED_BET, BattleFrontier_Lounge3_EventScript_ChallengeNotAttempted
|
||||
goto_if_eq VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_WON, BattleFrontier_Lounge3_EventScript_WonChallenge
|
||||
goto BattleFrontier_Lounge3_EventScript_LostChallenge
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_WonChallenge::
|
||||
msgbox BattleFrontier_Lounge3_Text_HelloChampHeresYourPoints, MSGBOX_DEFAULT
|
||||
call_if_eq VAR_FRONTIER_GAMBLER_AMOUNT_BET, FRONTIER_GAMBLER_BET_5, BattleFrontier_Lounge3_EventScript_RewardBet5
|
||||
call_if_eq VAR_FRONTIER_GAMBLER_AMOUNT_BET, FRONTIER_GAMBLER_BET_10, BattleFrontier_Lounge3_EventScript_RewardBet10
|
||||
call_if_eq VAR_FRONTIER_GAMBLER_AMOUNT_BET, FRONTIER_GAMBLER_BET_15, BattleFrontier_Lounge3_EventScript_RewardBet15
|
||||
msgbox BattleFrontier_Lounge3_Text_ObtainedBattlePoints, MSGBOX_GETPOINTS
|
||||
special GiveFrontierBattlePoints
|
||||
msgbox BattleFrontier_Lounge3_Text_ThinkOfMeForAnotherChallenge, MSGBOX_DEFAULT
|
||||
setvar VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_WAITING
|
||||
release
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_LostChallenge::
|
||||
msgbox BattleFrontier_Lounge3_Text_NiceTryCantReturnPoints, MSGBOX_DEFAULT
|
||||
setvar VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_WAITING
|
||||
release
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_RewardBet5::
|
||||
buffernumberstring STR_VAR_1, (BET_AMOUNT_5 * 2)
|
||||
setvar VAR_0x8004, (BET_AMOUNT_5 * 2)
|
||||
return
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_RewardBet10::
|
||||
buffernumberstring STR_VAR_1, (BET_AMOUNT_10 * 2)
|
||||
setvar VAR_0x8004, (BET_AMOUNT_10 * 2)
|
||||
return
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_RewardBet15::
|
||||
buffernumberstring STR_VAR_1, (BET_AMOUNT_15 * 2)
|
||||
setvar VAR_0x8004, (BET_AMOUNT_15 * 2)
|
||||
return
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_ChallengeNotAttempted::
|
||||
special ShowFrontierGamblerGoMessage
|
||||
waitmessage
|
||||
waitbuttonpress
|
||||
release
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_DeclineChallenge::
|
||||
msgbox BattleFrontier_Lounge3_Text_NotInterested, MSGBOX_DEFAULT
|
||||
release
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_CancelBet::
|
||||
special CloseBattlePointsWindow
|
||||
goto BattleFrontier_Lounge3_EventScript_DeclineChallenge
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_Man::
|
||||
msgbox BattleFrontier_Lounge3_Text_ShouldBeTakingChallenges, MSGBOX_NPC
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_Woman::
|
||||
lock
|
||||
faceplayer
|
||||
msgbox BattleFrontier_Lounge3_Text_BackedWrongTrainer, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_Lounge3_EventScript_FaceOriginalDirection
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_PokefanF::
|
||||
lock
|
||||
faceplayer
|
||||
msgbox BattleFrontier_Lounge3_Text_KnowWinnerWhenISeeOne, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_Lounge3_EventScript_FaceOriginalDirection
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_FatMan::
|
||||
lock
|
||||
faceplayer
|
||||
msgbox BattleFrontier_Lounge3_Text_TrainerGoodButRattled, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_Lounge3_EventScript_FaceOriginalDirection
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge3_EventScript_FaceOriginalDirection::
|
||||
closemessage
|
||||
applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
|
||||
waitmovement 0
|
||||
release
|
||||
end
|
||||
|
||||
BattleFrontier_Lounge3_Text_CantYouSeeWereBusyHere::
|
||||
.string "…What's that you want?\p"
|
||||
.string "Can't you see we're kind of busy here?\n"
|
||||
.string "Can't your business wait till later?$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_YouLookToughExplainGambling::
|
||||
.string "…Huh?\n"
|
||||
.string "You look to me like a tough TRAINER.\p"
|
||||
.string "Heheh…\n"
|
||||
.string "Listen, I have this proposition.\p"
|
||||
.string "We have a little group going here,\n"
|
||||
.string "and we play a little game with what\l"
|
||||
.string "goes on in the BATTLE FRONTIER.\p"
|
||||
.string "The rules are really simple.\p"
|
||||
.string "First, we pick one of the facilities\n"
|
||||
.string "in the BATTLE FRONTIER.\p"
|
||||
.string "Then, we each pick a different TRAINER\n"
|
||||
.string "who's taking that facility's challenge,\l"
|
||||
.string "and bet with our Battle Points.\p"
|
||||
.string "The guy who bet on the TRAINER with\n"
|
||||
.string "the best record takes all the Battle\l"
|
||||
.string "Points in the pool.\p"
|
||||
.string "Sounds simple, huh?\n"
|
||||
.string "So, anyway…$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_ChallengeBattleTowerSingle::
|
||||
.string "What I'm looking for is a TRAINER who's\n"
|
||||
.string "going to be challenging the BATTLE\l"
|
||||
.string "TOWER's SINGLE BATTLE ROOMS.\p"
|
||||
.string "But so far, I haven't seen a TRAINER\n"
|
||||
.string "that has that winning quality.$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_ChallengeBattleTowerDouble::
|
||||
.string "What I'm looking for is a TRAINER who's\n"
|
||||
.string "going to be challenging the BATTLE\l"
|
||||
.string "TOWER's DOUBLE BATTLE ROOMS.\p"
|
||||
.string "But so far, I haven't seen a TRAINER\n"
|
||||
.string "that has that winning quality.$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_ChallengeBattleTowerMulti::
|
||||
.string "What I'm looking for is a TRAINER who's\n"
|
||||
.string "going to be challenging the BATTLE\l"
|
||||
.string "TOWER's MULTI BATTLE ROOMS.\p"
|
||||
.string "But so far, I haven't seen a TRAINER\n"
|
||||
.string "that has that winning quality.$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_ChallengeBattleDomeSingle::
|
||||
.string "What I'm looking for is a TRAINER who's\n"
|
||||
.string "going to be entering the BATTLE\l"
|
||||
.string "DOME's SINGLE BATTLE Tourney.\p"
|
||||
.string "But so far, I haven't seen a TRAINER\n"
|
||||
.string "that has that winning quality.$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_ChallengeBattleDomeDouble::
|
||||
.string "What I'm looking for is a TRAINER who's\n"
|
||||
.string "going to be entering the BATTLE\l"
|
||||
.string "DOME's DOUBLE BATTLE Tourney.\p"
|
||||
.string "But so far, I haven't seen a TRAINER\n"
|
||||
.string "that has that winning quality.$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_ChallengeBattleFactorySingle::
|
||||
.string "What I'm looking for is a TRAINER who's\n"
|
||||
.string "going to be entering the BATTLE\l"
|
||||
.string "FACTORY's Battle Swap Single Tourney.\p"
|
||||
.string "But so far, I haven't seen a TRAINER\n"
|
||||
.string "that has that winning quality.$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_ChallengeBattleFactoryDouble::
|
||||
.string "What I'm looking for is a TRAINER who's\n"
|
||||
.string "going to be entering the BATTLE\l"
|
||||
.string "FACTORY's Battle Swap Double Tourney.\p"
|
||||
.string "But so far, I haven't seen a TRAINER\n"
|
||||
.string "that has that winning quality.$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_ChallengeBattlePalaceSingle::
|
||||
.string "What I'm looking for is a TRAINER who's\n"
|
||||
.string "going to be challenging the BATTLE\l"
|
||||
.string "PALACE's SINGLE BATTLE HALLS.\p"
|
||||
.string "But so far, I haven't seen a TRAINER\n"
|
||||
.string "that has that winning quality.$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_ChallengeBattlePalaceDouble::
|
||||
.string "What I'm looking for is a TRAINER who's\n"
|
||||
.string "going to be challenging the BATTLE\l"
|
||||
.string "PALACE's DOUBLE BATTLE HALLS.\p"
|
||||
.string "But so far, I haven't seen a TRAINER\n"
|
||||
.string "that has that winning quality.$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_ChallengeBattleArena::
|
||||
.string "What I'm looking for is a TRAINER who's\n"
|
||||
.string "going to be entering the BATTLE\l"
|
||||
.string "ARENA's Set KO Tourney.\p"
|
||||
.string "But so far, I haven't seen a TRAINER\n"
|
||||
.string "that has that winning quality.$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_ChallengeBattlePike::
|
||||
.string "What I'm looking for is a TRAINER who's\n"
|
||||
.string "going to be entering the BATTLE PIKE's\l"
|
||||
.string "Battle Choice.\p"
|
||||
.string "But so far, I haven't seen a TRAINER\n"
|
||||
.string "that has that winning quality.$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_ChallengeBattlePyramid::
|
||||
.string "What I'm looking for is a TRAINER who's\n"
|
||||
.string "going to be entering the BATTLE\l"
|
||||
.string "PYRAMID's Battle Quest.\p"
|
||||
.string "But so far, I haven't seen a TRAINER\n"
|
||||
.string "that has that winning quality.$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_HowAboutEnteringEventForMe::
|
||||
.string "I'll see to it that you benefit, too.\n"
|
||||
.string "So how about it?\l"
|
||||
.string "How about entering that event for me?$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_SpotMeSomeBattlePoints::
|
||||
.string "All right, that's perfect.\n"
|
||||
.string "So, uh… How about spotting me some\l"
|
||||
.string "of your Battle Points?\p"
|
||||
.string "Trust me, I'll show you my gratitude\n"
|
||||
.string "afterward.$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_HowMuchCanYouSpot::
|
||||
.string "Great, great!\n"
|
||||
.string "So, how much can you spot me?$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_YouDontHaveEnoughPoints::
|
||||
.string "Oh, no, no, no!\n"
|
||||
.string "You don't have enough Battle Points!\p"
|
||||
.string "I wish you wouldn't monkey around and\n"
|
||||
.string "waste everyone's time!$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_ThanksOffYouGo::
|
||||
.string "Heheh! Thanks much!\n"
|
||||
.string "So, off you go!$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_GetToBattleTowerSingle::
|
||||
.string "Get to the BATTLE TOWER's\n"
|
||||
.string "SINGLE BATTLE ROOMS pronto!\p"
|
||||
.string "It's a must-win situation!\n"
|
||||
.string "Don't blow your chance!\l"
|
||||
.string "Both of our futures depend on you!$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_GetToBattleTowerDouble::
|
||||
.string "Get to the BATTLE TOWER's\n"
|
||||
.string "DOUBLE BATTLE ROOMS pronto!\p"
|
||||
.string "It's a must-win situation!\n"
|
||||
.string "Don't blow your chance!\l"
|
||||
.string "Both of our futures depend on you!$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_GetToBattleTowerMulti::
|
||||
.string "Get to the BATTLE TOWER's\n"
|
||||
.string "MULTI BATTLE ROOMS pronto!\p"
|
||||
.string "It's a must-win situation!\n"
|
||||
.string "Don't blow your chance!\l"
|
||||
.string "Both of our futures depend on you!$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_GetToBattleDomeSingle::
|
||||
.string "Get to the BATTLE DOME's\n"
|
||||
.string "SINGLE BATTLE Tourney pronto!\p"
|
||||
.string "It's a must-win situation!\n"
|
||||
.string "Don't blow your chance!\l"
|
||||
.string "Both of our futures depend on you!$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_GetToBattleDomeDouble::
|
||||
.string "Get to the BATTLE DOME's\n"
|
||||
.string "DOUBLE BATTLE Tourney pronto!\p"
|
||||
.string "It's a must-win situation!\n"
|
||||
.string "Don't blow your chance!\l"
|
||||
.string "Both of our futures depend on you!$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_GetToBattleFactorySingle::
|
||||
.string "Get to the BATTLE FACTORY's\n"
|
||||
.string "Battle Swap Single Tourney pronto!\p"
|
||||
.string "It's a must-win situation!\n"
|
||||
.string "Don't blow your chance!\l"
|
||||
.string "Both of our futures depend on you!$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_GetToBattleFactoryDouble::
|
||||
.string "Get to the BATTLE FACTORY's\n"
|
||||
.string "Battle Swap Double Tourney pronto!\p"
|
||||
.string "It's a must-win situation!\n"
|
||||
.string "Don't blow your chance!\l"
|
||||
.string "Both of our futures depend on you!$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_GetToBattlePalaceSingle::
|
||||
.string "Get to the BATTLE PALACE's\n"
|
||||
.string "SINGLE BATTLE HALLS pronto!\p"
|
||||
.string "It's a must-win situation!\n"
|
||||
.string "Don't blow your chance!\l"
|
||||
.string "Both of our futures depend on you!$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_GetToBattlePalaceDouble::
|
||||
.string "Get to the BATTLE PALACE's\n"
|
||||
.string "DOUBLE BATTLE HALLS pronto!\p"
|
||||
.string "It's a must-win situation!\n"
|
||||
.string "Don't blow your chance!\l"
|
||||
.string "Both of our futures depend on you!$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_GetToBattleArena::
|
||||
.string "Get to the BATTLE ARENA's\n"
|
||||
.string "Set KO Tourney pronto!\p"
|
||||
.string "It's a must-win situation!\n"
|
||||
.string "Don't blow your chance!\l"
|
||||
.string "Both of our futures depend on you!$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_GetToBattlePike::
|
||||
.string "Get to the BATTLE PIKE's\n"
|
||||
.string "Battle Choice pronto!\p"
|
||||
.string "It's a must-win situation!\n"
|
||||
.string "Don't blow your chance!\l"
|
||||
.string "Both of our futures depend on you!$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_GetToBattlePyramid::
|
||||
.string "Get to the BATTLE PYRAMID's\n"
|
||||
.string "Battle Quest pronto!\p"
|
||||
.string "It's a must-win situation!\n"
|
||||
.string "Don't blow your chance!\l"
|
||||
.string "Both of our futures depend on you!$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_NiceTryCantReturnPoints::
|
||||
.string "Oh, it's you…\n"
|
||||
.string "Nice try…\p"
|
||||
.string "I hate to break it to you, but I can't\n"
|
||||
.string "return your Battle Points…\p"
|
||||
.string "I guess we'll have to let it motivate\n"
|
||||
.string "us to try harder next time!$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_HelloChampHeresYourPoints::
|
||||
.string "Oh, yes!\n"
|
||||
.string "Hello there, champ!\p"
|
||||
.string "I knew you could!\n"
|
||||
.string "I knew you would!\l"
|
||||
.string "We're both big winners!\p"
|
||||
.string "I'll return your Battle Points and,\n"
|
||||
.string "of course, a little extra from me!$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_ObtainedBattlePoints::
|
||||
.string "{PLAYER} obtained\n"
|
||||
.string "{STR_VAR_1} Battle Points.$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_ThinkOfMeForAnotherChallenge::
|
||||
.string "If you're up for another challenge,\n"
|
||||
.string "please do think of me!$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_NotInterested::
|
||||
.string "Not interested?! You shouldn't be\n"
|
||||
.string "so afraid to take a chance!$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_Oh::
|
||||
.string "Oh…$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_BackedWrongTrainer::
|
||||
.string "I backed the wrong TRAINER again!\p"
|
||||
.string "Maybe I should be battling normally\n"
|
||||
.string "like everyone else…$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_TrainerGoodButRattled::
|
||||
.string "That TRAINER…\p"
|
||||
.string "He's good, but he gets rattled too\n"
|
||||
.string "easily to survive the BATTLE DOME…$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_KnowWinnerWhenISeeOne::
|
||||
.string "Giggle!\n"
|
||||
.string "I know a winner when I see one!$"
|
||||
|
||||
BattleFrontier_Lounge3_Text_ShouldBeTakingChallenges::
|
||||
.string "Those TRAINERS…\n"
|
||||
.string "What are they doing?\l"
|
||||
.string "They should be taking challenges.$"
|
Reference in New Issue
Block a user