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69
data/maps/AbandonedShip_Rooms_B1F/map.json
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69
data/maps/AbandonedShip_Rooms_B1F/map.json
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{
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"id": "MAP_ABANDONED_SHIP_ROOMS_B1F",
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"name": "AbandonedShip_Rooms_B1F",
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"layout": "LAYOUT_ABANDONED_SHIP_ROOMS_B1F",
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"music": "MUS_ABANDONED_SHIP",
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"region_map_section": "MAPSEC_ABANDONED_SHIP",
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"requires_flash": false,
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"weather": "WEATHER_SHADE",
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"map_type": "MAP_TYPE_UNDERGROUND",
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"allow_cycling": true,
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"allow_escaping": true,
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"allow_running": true,
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"show_map_name": true,
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"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
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"connections": null,
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"object_events": [
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{
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"graphics_id": "OBJ_EVENT_GFX_FAT_MAN",
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"x": 25,
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"y": 6,
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"elevation": 3,
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"movement_type": "MOVEMENT_TYPE_FACE_LEFT",
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"movement_range_x": 0,
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"movement_range_y": 0,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "AbandonedShip_Rooms_B1F_EventScript_FatMan",
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"flag": "0"
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},
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{
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"graphics_id": "OBJ_EVENT_GFX_ITEM_BALL",
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"x": 6,
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"y": 7,
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"elevation": 3,
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"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
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"movement_range_x": 1,
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"movement_range_y": 1,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "AbandonedShip_Rooms_B1F_EventScript_ItemEscapeRope",
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"flag": "FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_ESCAPE_ROPE"
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}
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],
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"warp_events": [
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{
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"x": 4,
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"y": 1,
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"elevation": 3,
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"dest_map": "MAP_ABANDONED_SHIP_CORRIDORS_B1F",
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"dest_warp_id": 2
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},
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{
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"x": 13,
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"y": 1,
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"elevation": 3,
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"dest_map": "MAP_ABANDONED_SHIP_CORRIDORS_B1F",
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"dest_warp_id": 3
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},
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{
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"x": 22,
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"y": 1,
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"elevation": 3,
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"dest_map": "MAP_ABANDONED_SHIP_CORRIDORS_B1F",
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"dest_warp_id": 4
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}
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],
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"coord_events": [],
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"bg_events": []
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}
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18
data/maps/AbandonedShip_Rooms_B1F/scripts.inc
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data/maps/AbandonedShip_Rooms_B1F/scripts.inc
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AbandonedShip_Rooms_B1F_MapScripts::
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map_script MAP_SCRIPT_ON_RESUME, AbandonedShip_Rooms_B1F_OnResume
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.byte 0
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AbandonedShip_Rooms_B1F_OnResume:
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setdivewarp MAP_ABANDONED_SHIP_UNDERWATER2, 17, 4
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end
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AbandonedShip_Rooms_B1F_EventScript_FatMan::
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msgbox AbandonedShip_Rooms_B1F_Text_GettingQueasy, MSGBOX_NPC
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end
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AbandonedShip_Rooms_B1F_Text_GettingQueasy:
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.string "Urrrrppp…\p"
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.string "I'm getting queasy just being aboard\n"
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.string "this ship…\p"
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.string "It's not even moving, but…$"
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