import from github

This commit is contained in:
2022-05-19 17:14:13 +00:00
parent 5247c34f50
commit ab32b30591
12612 changed files with 1905035 additions and 83 deletions

View File

@ -0,0 +1,116 @@
{
"id": "MAP_ABANDONED_SHIP_ROOMS_1F",
"name": "AbandonedShip_Rooms_1F",
"layout": "LAYOUT_ABANDONED_SHIP_ROOMS_1F",
"music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_SHADE",
"map_type": "MAP_TYPE_UNDERGROUND",
"allow_cycling": true,
"allow_escaping": true,
"allow_running": true,
"show_map_name": true,
"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
"connections": null,
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_GENTLEMAN",
"x": 12,
"y": 5,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_WANDER_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "AbandonedShip_Rooms_1F_EventScript_Gentleman",
"flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_ITEM_BALL",
"x": 4,
"y": 5,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "AbandonedShip_Rooms_1F_EventScript_ItemHarborMail",
"flag": "FLAG_ITEM_ABANDONED_SHIP_ROOMS_1F_HARBOR_MAIL"
},
{
"graphics_id": "OBJ_EVENT_GFX_BEAUTY",
"x": 10,
"y": 11,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "TRAINER_TYPE_NORMAL",
"trainer_sight_or_berry_tree_id": "4",
"script": "AbandonedShip_Rooms_1F_EventScript_Thalia",
"flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_YOUNGSTER",
"x": 10,
"y": 16,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_UP_AND_RIGHT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "TRAINER_TYPE_NORMAL",
"trainer_sight_or_berry_tree_id": "4",
"script": "AbandonedShip_Rooms_1F_EventScript_Demetrius",
"flag": "0"
}
],
"warp_events": [
{
"x": 4,
"y": 16,
"elevation": 3,
"dest_map": "MAP_ABANDONED_SHIP_CORRIDORS_1F",
"dest_warp_id": 4
},
{
"x": 5,
"y": 16,
"elevation": 3,
"dest_map": "MAP_ABANDONED_SHIP_CORRIDORS_1F",
"dest_warp_id": 4
},
{
"x": 4,
"y": 1,
"elevation": 3,
"dest_map": "MAP_ABANDONED_SHIP_CORRIDORS_1F",
"dest_warp_id": 6
},
{
"x": 13,
"y": 16,
"elevation": 3,
"dest_map": "MAP_ABANDONED_SHIP_CORRIDORS_1F",
"dest_warp_id": 5
},
{
"x": 13,
"y": 1,
"elevation": 3,
"dest_map": "MAP_ABANDONED_SHIP_CORRIDORS_1F",
"dest_warp_id": 7
},
{
"x": 14,
"y": 16,
"elevation": 3,
"dest_map": "MAP_ABANDONED_SHIP_CORRIDORS_1F",
"dest_warp_id": 5
}
],
"coord_events": [],
"bg_events": []
}

View File

@ -0,0 +1,77 @@
AbandonedShip_Rooms_1F_MapScripts::
.byte 0
AbandonedShip_Rooms_1F_EventScript_Gentleman::
msgbox AbandonedShip_Rooms_1F_Text_TakingALookAround, MSGBOX_NPC
end
AbandonedShip_Rooms_1F_EventScript_Demetrius::
trainerbattle_single TRAINER_DEMETRIUS, AbandonedShip_Rooms_1F_Text_DemetriusIntro, AbandonedShip_Rooms_1F_Text_DemetriusDefeat
msgbox AbandonedShip_Rooms_1F_Text_DemetriusPostBattle, MSGBOX_AUTOCLOSE
end
AbandonedShip_Rooms_1F_EventScript_Thalia::
trainerbattle_single TRAINER_THALIA_1, AbandonedShip_Rooms_1F_Text_ThaliaIntro, AbandonedShip_Rooms_1F_Text_ThaliaDefeat, AbandonedShip_Rooms_1F_EventScript_RegisterThalia
specialvar VAR_RESULT, ShouldTryRematchBattle
goto_if_eq VAR_RESULT, TRUE, AbandonedShip_Rooms_1F_EventScript_ThaliaRematch
msgbox AbandonedShip_Rooms_1F_Text_ThaliaPostBattle, MSGBOX_DEFAULT
release
end
AbandonedShip_Rooms_1F_EventScript_RegisterThalia::
special PlayerFaceTrainerAfterBattle
waitmovement 0
msgbox AbandonedShip_Rooms_1F_Text_ThaliaRegister, MSGBOX_DEFAULT
register_matchcall TRAINER_THALIA_1
release
end
AbandonedShip_Rooms_1F_EventScript_ThaliaRematch::
trainerbattle_rematch TRAINER_THALIA_1, AbandonedShip_Rooms_1F_Text_ThaliaRematchIntro, AbandonedShip_Rooms_1F_Text_ThaliaRematchDefeat
msgbox AbandonedShip_Rooms_1F_Text_ThaliaPostRematch, MSGBOX_AUTOCLOSE
end
AbandonedShip_Rooms_1F_Text_TakingALookAround:
.string "Ships of this sort are rare, so I'm\n"
.string "taking a look around.\p"
.string "Hmhm…\n"
.string "There appear to be other cabins…$"
AbandonedShip_Rooms_1F_Text_ThaliaIntro:
.string "What on earth would compel you to\n"
.string "come here? You must be curious!$"
AbandonedShip_Rooms_1F_Text_ThaliaDefeat:
.string "Not just curious, but also strong…$"
AbandonedShip_Rooms_1F_Text_ThaliaPostBattle:
.string "The man next door…\p"
.string "He says he's just sightseeing,\n"
.string "but I don't know about that.$"
AbandonedShip_Rooms_1F_Text_ThaliaRegister:
.string "You're such a tough TRAINER!\n"
.string "Let me register you as a memento!$"
AbandonedShip_Rooms_1F_Text_ThaliaRematchIntro:
.string "What on earth would compel you to\n"
.string "come back? You must really be curious!$"
AbandonedShip_Rooms_1F_Text_ThaliaRematchDefeat:
.string "Aren't you too strong?$"
AbandonedShip_Rooms_1F_Text_ThaliaPostRematch:
.string "I'm sure that man's up to something!\n"
.string "He just acts so suspiciously!$"
AbandonedShip_Rooms_1F_Text_DemetriusIntro:
.string "Waaah!\n"
.string "I've been found! …Huh?$"
AbandonedShip_Rooms_1F_Text_DemetriusDefeat:
.string "Oh, you're not my mom.$"
AbandonedShip_Rooms_1F_Text_DemetriusPostBattle:
.string "I'm in trouble with my mom, so I ran.\n"
.string "Keep it a secret where I am!$"