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49
asm/macros/battle_frontier/battle_arena.inc
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49
asm/macros/battle_frontier/battle_arena.inc
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@ Initialize the Battle Arena challenge
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.macro arena_init
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setvar VAR_0x8004, BATTLE_ARENA_FUNC_INIT
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special CallBattleArenaFunction
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.endm
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@ Unused. Get the value of some ARENA_DATA_*. See GetArenaData for the data types that can be retrieved
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.macro arena_get data:req
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setvar VAR_0x8004, BATTLE_ARENA_FUNC_GET_DATA
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setvar VAR_0x8005, \data
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special CallBattleArenaFunction
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.endm
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@ Set some ARENA_DATA_* to val. See SetArenaData for the data types that can be set
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.macro arena_set data:req, val:req
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setvar VAR_0x8004, BATTLE_ARENA_FUNC_SET_DATA
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setvar VAR_0x8005, \data
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.if \val >= VARS_START
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copyvar VAR_0x8006, \val
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.else
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setvar VAR_0x8006, \val
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.endif
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special CallBattleArenaFunction
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.endm
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@ Save the game and set the challenge status
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.macro arena_save challengeStatus:req
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setvar VAR_0x8004, BATTLE_ARENA_FUNC_SAVE
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setvar VAR_0x8005, \challengeStatus
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special CallBattleArenaFunction
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.endm
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@ Unused. Set the prize item to give from one of two lists of possible prizes, depending on streak.
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.macro arena_setprize
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setvar VAR_0x8004, BATTLE_ARENA_FUNC_SET_PRIZE
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special CallBattleArenaFunction
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.endm
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@ Unused. Give the set prize item to the player. TRUE if room in Bag for prize, FALSE otherwise
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.macro arena_giveprize
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setvar VAR_0x8004, BATTLE_ARENA_FUNC_GIVE_PRIZE
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special CallBattleArenaFunction
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.endm
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@ Buffer the opponents name to STR_VAR_1
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.macro arena_gettrainername
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setvar VAR_0x8004, BATTLE_ARENA_FUNC_GET_TRAINER_NAME
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special CallBattleArenaFunction
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.endm
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