import from github
This commit is contained in:
163
agbcc/include/ansidecl.h
Executable file
163
agbcc/include/ansidecl.h
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@ -0,0 +1,163 @@
|
||||
/* ANSI and traditional C compatability macros
|
||||
Copyright 1991, 1992, 1996 Free Software Foundation, Inc.
|
||||
This file is part of the GNU C Library.
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
|
||||
|
||||
/* ANSI and traditional C compatibility macros
|
||||
|
||||
ANSI C is assumed if __STDC__ is #defined.
|
||||
|
||||
Macro ANSI C definition Traditional C definition
|
||||
----- ---- - ---------- ----------- - ----------
|
||||
PTR `void *' `char *'
|
||||
LONG_DOUBLE `long double' `double'
|
||||
VOLATILE `volatile' `'
|
||||
SIGNED `signed' `'
|
||||
PTRCONST `void *const' `char *'
|
||||
ANSI_PROTOTYPES 1 not defined
|
||||
|
||||
CONST is also defined, but is obsolete. Just use const.
|
||||
|
||||
obsolete -- DEFUN (name, arglist, args)
|
||||
|
||||
Defines function NAME.
|
||||
|
||||
ARGLIST lists the arguments, separated by commas and enclosed in
|
||||
parentheses. ARGLIST becomes the argument list in traditional C.
|
||||
|
||||
ARGS list the arguments with their types. It becomes a prototype in
|
||||
ANSI C, and the type declarations in traditional C. Arguments should
|
||||
be separated with `AND'. For functions with a variable number of
|
||||
arguments, the last thing listed should be `DOTS'.
|
||||
|
||||
obsolete -- DEFUN_VOID (name)
|
||||
|
||||
Defines a function NAME, which takes no arguments.
|
||||
|
||||
obsolete -- EXFUN (name, (prototype)) -- obsolete.
|
||||
|
||||
Replaced by PARAMS. Do not use; will disappear someday soon.
|
||||
Was used in external function declarations.
|
||||
In ANSI C it is `NAME PROTOTYPE' (so PROTOTYPE should be enclosed in
|
||||
parentheses). In traditional C it is `NAME()'.
|
||||
For a function that takes no arguments, PROTOTYPE should be `(void)'.
|
||||
|
||||
obsolete -- PROTO (type, name, (prototype) -- obsolete.
|
||||
|
||||
This one has also been replaced by PARAMS. Do not use.
|
||||
|
||||
PARAMS ((args))
|
||||
|
||||
We could use the EXFUN macro to handle prototype declarations, but
|
||||
the name is misleading and the result is ugly. So we just define a
|
||||
simple macro to handle the parameter lists, as in:
|
||||
|
||||
static int foo PARAMS ((int, char));
|
||||
|
||||
This produces: `static int foo();' or `static int foo (int, char);'
|
||||
|
||||
EXFUN would have done it like this:
|
||||
|
||||
static int EXFUN (foo, (int, char));
|
||||
|
||||
but the function is not external...and it's hard to visually parse
|
||||
the function name out of the mess. EXFUN should be considered
|
||||
obsolete; new code should be written to use PARAMS.
|
||||
|
||||
DOTS is also obsolete.
|
||||
|
||||
Examples:
|
||||
|
||||
extern int printf PARAMS ((const char *format, ...));
|
||||
*/
|
||||
|
||||
#ifndef _ANSIDECL_H
|
||||
|
||||
#define _ANSIDECL_H 1
|
||||
|
||||
|
||||
/* Every source file includes this file,
|
||||
so they will all get the switch for lint. */
|
||||
/* LINTLIBRARY */
|
||||
|
||||
|
||||
#if defined (__STDC__) || defined (_AIX) || (defined (__mips) && defined (_SYSTYPE_SVR4)) || defined(_WIN32)
|
||||
/* All known AIX compilers implement these things (but don't always
|
||||
define __STDC__). The RISC/OS MIPS compiler defines these things
|
||||
in SVR4 mode, but does not define __STDC__. */
|
||||
|
||||
#define PTR void *
|
||||
#define PTRCONST void *CONST
|
||||
#define LONG_DOUBLE long double
|
||||
|
||||
#ifndef IN_GCC
|
||||
#define AND ,
|
||||
#define NOARGS void
|
||||
#define VOLATILE volatile
|
||||
#define SIGNED signed
|
||||
#endif /* ! IN_GCC */
|
||||
|
||||
#define PARAMS(paramlist) paramlist
|
||||
#define ANSI_PROTOTYPES 1
|
||||
|
||||
#define VPARAMS(ARGS) ARGS
|
||||
#define VA_START(va_list,var) va_start(va_list,var)
|
||||
|
||||
/* These are obsolete. Do not use. */
|
||||
#ifndef IN_GCC
|
||||
#define CONST const
|
||||
#define DOTS , ...
|
||||
#define PROTO(type, name, arglist) type name arglist
|
||||
#define EXFUN(name, proto) name proto
|
||||
#define DEFUN(name, arglist, args) name(args)
|
||||
#define DEFUN_VOID(name) name(void)
|
||||
#endif /* ! IN_GCC */
|
||||
|
||||
#else /* Not ANSI C. */
|
||||
|
||||
#define PTR char *
|
||||
#define PTRCONST PTR
|
||||
#define LONG_DOUBLE double
|
||||
|
||||
#ifndef IN_GCC
|
||||
#define AND ;
|
||||
#define NOARGS
|
||||
#define VOLATILE
|
||||
#define SIGNED
|
||||
#endif /* !IN_GCC */
|
||||
|
||||
#ifndef const /* some systems define it in header files for non-ansi mode */
|
||||
#define const
|
||||
#endif
|
||||
|
||||
#define PARAMS(paramlist) ()
|
||||
|
||||
#define VPARAMS(ARGS) (va_alist) va_dcl
|
||||
#define VA_START(va_list,var) va_start(va_list)
|
||||
|
||||
/* These are obsolete. Do not use. */
|
||||
#ifndef IN_GCC
|
||||
#define CONST
|
||||
#define DOTS
|
||||
#define PROTO(type, name, arglist) type name ()
|
||||
#define EXFUN(name, proto) name()
|
||||
#define DEFUN(name, arglist, args) name arglist args;
|
||||
#define DEFUN_VOID(name) name()
|
||||
#endif /* ! IN_GCC */
|
||||
|
||||
#endif /* ANSI C. */
|
||||
|
||||
#endif /* ansidecl.h */
|
180
agbcc/include/libiberty.h
Executable file
180
agbcc/include/libiberty.h
Executable file
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|
||||
/* Function declarations for libiberty.
|
||||
Written by Cygnus Support, 1994.
|
||||
|
||||
The libiberty library provides a number of functions which are
|
||||
missing on some operating systems. We do not declare those here,
|
||||
to avoid conflicts with the system header files on operating
|
||||
systems that do support those functions. In this file we only
|
||||
declare those functions which are specific to libiberty. */
|
||||
|
||||
#ifndef LIBIBERTY_H
|
||||
#define LIBIBERTY_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "ansidecl.h"
|
||||
|
||||
/* Build an argument vector from a string. Allocates memory using
|
||||
malloc. Use freeargv to free the vector. */
|
||||
|
||||
extern char **buildargv PARAMS ((char *));
|
||||
|
||||
/* Free a vector returned by buildargv. */
|
||||
|
||||
extern void freeargv PARAMS ((char **));
|
||||
|
||||
/* Duplicate an argument vector. Allocates memory using malloc. Use
|
||||
freeargv to free the vector. */
|
||||
|
||||
extern char **dupargv PARAMS ((char **));
|
||||
|
||||
|
||||
/* Return the last component of a path name. Note that we can't use a
|
||||
prototype here because the parameter is declared inconsistently
|
||||
across different systems, sometimes as "char *" and sometimes as
|
||||
"const char *" */
|
||||
|
||||
#if defined (__GNU_LIBRARY__ ) || defined (__linux__) || defined (__FreeBSD__)
|
||||
extern char *basename PARAMS ((const char *));
|
||||
#else
|
||||
extern char *basename ();
|
||||
#endif
|
||||
|
||||
/* Concatenate an arbitrary number of strings, up to (char *) NULL.
|
||||
Allocates memory using xmalloc. */
|
||||
|
||||
extern char *concat PARAMS ((const char *, ...));
|
||||
|
||||
/* Check whether two file descriptors refer to the same file. */
|
||||
|
||||
extern int fdmatch PARAMS ((int fd1, int fd2));
|
||||
|
||||
/* Get the amount of time the process has run, in microseconds. */
|
||||
|
||||
extern long get_run_time PARAMS ((void));
|
||||
|
||||
/* Choose a temporary directory to use for scratch files. */
|
||||
|
||||
extern char *choose_temp_base PARAMS ((void));
|
||||
|
||||
/* Allocate memory filled with spaces. Allocates using malloc. */
|
||||
|
||||
extern const char *spaces PARAMS ((int count));
|
||||
|
||||
/* Return the maximum error number for which strerror will return a
|
||||
string. */
|
||||
|
||||
extern int errno_max PARAMS ((void));
|
||||
|
||||
/* Return the name of an errno value (e.g., strerrno (EINVAL) returns
|
||||
"EINVAL"). */
|
||||
|
||||
extern const char *strerrno PARAMS ((int));
|
||||
|
||||
/* Given the name of an errno value, return the value. */
|
||||
|
||||
extern int strtoerrno PARAMS ((const char *));
|
||||
|
||||
/* ANSI's strerror(), but more robust. */
|
||||
|
||||
extern char *xstrerror PARAMS ((int));
|
||||
|
||||
/* Return the maximum signal number for which strsignal will return a
|
||||
string. */
|
||||
|
||||
extern int signo_max PARAMS ((void));
|
||||
|
||||
/* Return a signal message string for a signal number
|
||||
(e.g., strsignal (SIGHUP) returns something like "Hangup"). */
|
||||
/* This is commented out as it can conflict with one in system headers.
|
||||
We still document its existence though. */
|
||||
|
||||
/*extern const char *strsignal PARAMS ((int));*/
|
||||
|
||||
/* Return the name of a signal number (e.g., strsigno (SIGHUP) returns
|
||||
"SIGHUP"). */
|
||||
|
||||
extern const char *strsigno PARAMS ((int));
|
||||
|
||||
/* Given the name of a signal, return its number. */
|
||||
|
||||
extern int strtosigno PARAMS ((const char *));
|
||||
|
||||
/* Register a function to be run by xexit. Returns 0 on success. */
|
||||
|
||||
extern int xatexit PARAMS ((void (*fn) (void)));
|
||||
|
||||
/* Exit, calling all the functions registered with xatexit. */
|
||||
|
||||
#ifndef __GNUC__
|
||||
extern void xexit PARAMS ((int status));
|
||||
#else
|
||||
void xexit PARAMS ((int status)) __attribute__ ((noreturn));
|
||||
#endif
|
||||
|
||||
/* Set the program name used by xmalloc. */
|
||||
|
||||
extern void xmalloc_set_program_name PARAMS ((const char *));
|
||||
|
||||
/* Allocate memory without fail. If malloc fails, this will print a
|
||||
message to stderr (using the name set by xmalloc_set_program_name,
|
||||
if any) and then call xexit. */
|
||||
|
||||
#ifdef ANSI_PROTOTYPES
|
||||
/* Get a definition for size_t. */
|
||||
#include <stddef.h>
|
||||
#endif
|
||||
extern PTR xmalloc PARAMS ((size_t));
|
||||
|
||||
/* Reallocate memory without fail. This works like xmalloc.
|
||||
|
||||
FIXME: We do not declare the parameter types for the same reason as
|
||||
xmalloc. */
|
||||
|
||||
extern PTR xrealloc PARAMS ((PTR, size_t));
|
||||
|
||||
/* Allocate memory without fail and set it to zero. This works like
|
||||
xmalloc. */
|
||||
|
||||
extern PTR xcalloc PARAMS ((size_t, size_t));
|
||||
|
||||
/* Copy a string into a memory buffer without fail. */
|
||||
|
||||
extern char *xstrdup PARAMS ((const char *));
|
||||
|
||||
/* hex character manipulation routines */
|
||||
|
||||
#define _hex_array_size 256
|
||||
#define _hex_bad 99
|
||||
extern char _hex_value[_hex_array_size];
|
||||
extern void hex_init PARAMS ((void));
|
||||
#define hex_p(c) (hex_value (c) != _hex_bad)
|
||||
/* If you change this, note well: Some code relies on side effects in
|
||||
the argument being performed exactly once. */
|
||||
#define hex_value(c) (_hex_value[(unsigned char) (c)])
|
||||
|
||||
/* Definitions used by the pexecute routine. */
|
||||
|
||||
#define PEXECUTE_FIRST 1
|
||||
#define PEXECUTE_LAST 2
|
||||
#define PEXECUTE_ONE (PEXECUTE_FIRST + PEXECUTE_LAST)
|
||||
#define PEXECUTE_SEARCH 4
|
||||
#define PEXECUTE_VERBOSE 8
|
||||
|
||||
/* Execute a program. */
|
||||
|
||||
extern int pexecute PARAMS ((const char *, char * const *, const char *,
|
||||
const char *, char **, char **, int));
|
||||
|
||||
/* Wait for pexecute to finish. */
|
||||
|
||||
extern int pwait PARAMS ((int, int *, int));
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#endif /* ! defined (LIBIBERTY_H) */
|
594
agbcc/include/obstack.h
Executable file
594
agbcc/include/obstack.h
Executable file
@ -0,0 +1,594 @@
|
||||
/* obstack.h - object stack macros
|
||||
Copyright (C) 1988,89,90,91,92,93,94,96,97,98 Free Software Foundation, Inc.
|
||||
|
||||
|
||||
NOTE: The canonical source of this file is maintained with the GNU C Library.
|
||||
Bugs can be reported to bug-glibc@gnu.org.
|
||||
|
||||
This program is free software; you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by the
|
||||
Free Software Foundation; either version 2, or (at your option) any
|
||||
later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
|
||||
USA. */
|
||||
|
||||
/* Summary:
|
||||
|
||||
All the apparent functions defined here are macros. The idea
|
||||
is that you would use these pre-tested macros to solve a
|
||||
very specific set of problems, and they would run fast.
|
||||
Caution: no side-effects in arguments please!! They may be
|
||||
evaluated MANY times!!
|
||||
|
||||
These macros operate a stack of objects. Each object starts life
|
||||
small, and may grow to maturity. (Consider building a word syllable
|
||||
by syllable.) An object can move while it is growing. Once it has
|
||||
been "finished" it never changes address again. So the "top of the
|
||||
stack" is typically an immature growing object, while the rest of the
|
||||
stack is of mature, fixed size and fixed address objects.
|
||||
|
||||
These routines grab large chunks of memory, using a function you
|
||||
supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
|
||||
by calling `obstack_chunk_free'. You must define them and declare
|
||||
them before using any obstack macros.
|
||||
|
||||
Each independent stack is represented by a `struct obstack'.
|
||||
Each of the obstack macros expects a pointer to such a structure
|
||||
as the first argument.
|
||||
|
||||
One motivation for this package is the problem of growing char strings
|
||||
in symbol tables. Unless you are "fascist pig with a read-only mind"
|
||||
--Gosper's immortal quote from HAKMEM item 154, out of context--you
|
||||
would not like to put any arbitrary upper limit on the length of your
|
||||
symbols.
|
||||
|
||||
In practice this often means you will build many short symbols and a
|
||||
few long symbols. At the time you are reading a symbol you don't know
|
||||
how long it is. One traditional method is to read a symbol into a
|
||||
buffer, realloc()ating the buffer every time you try to read a symbol
|
||||
that is longer than the buffer. This is beaut, but you still will
|
||||
want to copy the symbol from the buffer to a more permanent
|
||||
symbol-table entry say about half the time.
|
||||
|
||||
With obstacks, you can work differently. Use one obstack for all symbol
|
||||
names. As you read a symbol, grow the name in the obstack gradually.
|
||||
When the name is complete, finalize it. Then, if the symbol exists already,
|
||||
free the newly read name.
|
||||
|
||||
The way we do this is to take a large chunk, allocating memory from
|
||||
low addresses. When you want to build a symbol in the chunk you just
|
||||
add chars above the current "high water mark" in the chunk. When you
|
||||
have finished adding chars, because you got to the end of the symbol,
|
||||
you know how long the chars are, and you can create a new object.
|
||||
Mostly the chars will not burst over the highest address of the chunk,
|
||||
because you would typically expect a chunk to be (say) 100 times as
|
||||
long as an average object.
|
||||
|
||||
In case that isn't clear, when we have enough chars to make up
|
||||
the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
|
||||
so we just point to it where it lies. No moving of chars is
|
||||
needed and this is the second win: potentially long strings need
|
||||
never be explicitly shuffled. Once an object is formed, it does not
|
||||
change its address during its lifetime.
|
||||
|
||||
When the chars burst over a chunk boundary, we allocate a larger
|
||||
chunk, and then copy the partly formed object from the end of the old
|
||||
chunk to the beginning of the new larger chunk. We then carry on
|
||||
accreting characters to the end of the object as we normally would.
|
||||
|
||||
A special macro is provided to add a single char at a time to a
|
||||
growing object. This allows the use of register variables, which
|
||||
break the ordinary 'growth' macro.
|
||||
|
||||
Summary:
|
||||
We allocate large chunks.
|
||||
We carve out one object at a time from the current chunk.
|
||||
Once carved, an object never moves.
|
||||
We are free to append data of any size to the currently
|
||||
growing object.
|
||||
Exactly one object is growing in an obstack at any one time.
|
||||
You can run one obstack per control block.
|
||||
You may have as many control blocks as you dare.
|
||||
Because of the way we do it, you can `unwind' an obstack
|
||||
back to a previous state. (You may remove objects much
|
||||
as you would with a stack.)
|
||||
*/
|
||||
|
||||
|
||||
/* Don't do the contents of this file more than once. */
|
||||
|
||||
#ifndef _OBSTACK_H
|
||||
#define _OBSTACK_H 1
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* We use subtraction of (char *) 0 instead of casting to int
|
||||
because on word-addressable machines a simple cast to int
|
||||
may ignore the byte-within-word field of the pointer. */
|
||||
|
||||
#ifndef __PTR_TO_INT
|
||||
# define __PTR_TO_INT(P) ((P) - (char *) 0)
|
||||
#endif
|
||||
|
||||
#ifndef __INT_TO_PTR
|
||||
# define __INT_TO_PTR(P) ((P) + (char *) 0)
|
||||
#endif
|
||||
|
||||
/* We need the type of the resulting object. If __PTRDIFF_TYPE__ is
|
||||
defined, as with GNU C, use that; that way we don't pollute the
|
||||
namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is
|
||||
available, include it and use ptrdiff_t. In traditional C, long is
|
||||
the best that we can do. */
|
||||
|
||||
#ifdef __PTRDIFF_TYPE__
|
||||
# define PTR_INT_TYPE __PTRDIFF_TYPE__
|
||||
#else
|
||||
# ifdef HAVE_STDDEF_H
|
||||
# include <stddef.h>
|
||||
# define PTR_INT_TYPE ptrdiff_t
|
||||
# else
|
||||
# define PTR_INT_TYPE long
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined _LIBC || defined HAVE_STRING_H
|
||||
# include <string.h>
|
||||
# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
|
||||
#else
|
||||
# ifdef memcpy
|
||||
# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
|
||||
# else
|
||||
# define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N))
|
||||
# endif
|
||||
#endif
|
||||
|
||||
struct _obstack_chunk /* Lives at front of each chunk. */
|
||||
{
|
||||
char *limit; /* 1 past end of this chunk */
|
||||
struct _obstack_chunk *prev; /* address of prior chunk or NULL */
|
||||
char contents[4]; /* objects begin here */
|
||||
};
|
||||
|
||||
struct obstack /* control current object in current chunk */
|
||||
{
|
||||
long chunk_size; /* preferred size to allocate chunks in */
|
||||
struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
|
||||
char *object_base; /* address of object we are building */
|
||||
char *next_free; /* where to add next char to current object */
|
||||
char *chunk_limit; /* address of char after current chunk */
|
||||
PTR_INT_TYPE temp; /* Temporary for some macros. */
|
||||
int alignment_mask; /* Mask of alignment for each object. */
|
||||
#if defined __STDC__ && __STDC__
|
||||
/* These prototypes vary based on `use_extra_arg', and we use
|
||||
casts to the prototypeless function type in all assignments,
|
||||
but having prototypes here quiets -Wstrict-prototypes. */
|
||||
struct _obstack_chunk *(*chunkfun) (void *, long);
|
||||
void (*freefun) (void *, struct _obstack_chunk *);
|
||||
void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
|
||||
#else
|
||||
struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */
|
||||
void (*freefun) (); /* User's function to free a chunk. */
|
||||
char *extra_arg; /* first arg for chunk alloc/dealloc funcs */
|
||||
#endif
|
||||
unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
|
||||
unsigned maybe_empty_object:1;/* There is a possibility that the current
|
||||
chunk contains a zero-length object. This
|
||||
prevents freeing the chunk if we allocate
|
||||
a bigger chunk to replace it. */
|
||||
unsigned alloc_failed:1; /* No longer used, as we now call the failed
|
||||
handler on error, but retained for binary
|
||||
compatibility. */
|
||||
};
|
||||
|
||||
/* Declare the external functions we use; they are in obstack.c. */
|
||||
|
||||
#if defined __STDC__ && __STDC__
|
||||
extern void _obstack_newchunk (struct obstack *, int);
|
||||
extern void _obstack_free (struct obstack *, void *);
|
||||
extern int _obstack_begin (struct obstack *, int, int,
|
||||
void *(*) (long), void (*) (void *));
|
||||
extern int _obstack_begin_1 (struct obstack *, int, int,
|
||||
void *(*) (void *, long),
|
||||
void (*) (void *, void *), void *);
|
||||
extern int _obstack_memory_used (struct obstack *);
|
||||
#else
|
||||
extern void _obstack_newchunk ();
|
||||
extern void _obstack_free ();
|
||||
extern int _obstack_begin ();
|
||||
extern int _obstack_begin_1 ();
|
||||
extern int _obstack_memory_used ();
|
||||
#endif
|
||||
|
||||
#if defined __STDC__ && __STDC__
|
||||
|
||||
/* Do the function-declarations after the structs
|
||||
but before defining the macros. */
|
||||
|
||||
void obstack_init (struct obstack *obstack);
|
||||
|
||||
void * obstack_alloc (struct obstack *obstack, int size);
|
||||
|
||||
void * obstack_copy (struct obstack *obstack, void *address, int size);
|
||||
void * obstack_copy0 (struct obstack *obstack, void *address, int size);
|
||||
|
||||
void obstack_free (struct obstack *obstack, void *block);
|
||||
|
||||
void obstack_blank (struct obstack *obstack, int size);
|
||||
|
||||
void obstack_grow (struct obstack *obstack, void *data, int size);
|
||||
void obstack_grow0 (struct obstack *obstack, void *data, int size);
|
||||
|
||||
void obstack_1grow (struct obstack *obstack, int data_char);
|
||||
void obstack_ptr_grow (struct obstack *obstack, void *data);
|
||||
void obstack_int_grow (struct obstack *obstack, int data);
|
||||
|
||||
void * obstack_finish (struct obstack *obstack);
|
||||
|
||||
int obstack_object_size (struct obstack *obstack);
|
||||
|
||||
int obstack_room (struct obstack *obstack);
|
||||
void obstack_make_room (struct obstack *obstack, int size);
|
||||
void obstack_1grow_fast (struct obstack *obstack, int data_char);
|
||||
void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
|
||||
void obstack_int_grow_fast (struct obstack *obstack, int data);
|
||||
void obstack_blank_fast (struct obstack *obstack, int size);
|
||||
|
||||
void * obstack_base (struct obstack *obstack);
|
||||
void * obstack_next_free (struct obstack *obstack);
|
||||
int obstack_alignment_mask (struct obstack *obstack);
|
||||
int obstack_chunk_size (struct obstack *obstack);
|
||||
int obstack_memory_used (struct obstack *obstack);
|
||||
|
||||
#endif /* __STDC__ */
|
||||
|
||||
/* Non-ANSI C cannot really support alternative functions for these macros,
|
||||
so we do not declare them. */
|
||||
|
||||
/* Error handler called when `obstack_chunk_alloc' failed to allocate
|
||||
more memory. This can be set to a user defined function. The
|
||||
default action is to print a message and abort. */
|
||||
#if defined __STDC__ && __STDC__
|
||||
extern void (*obstack_alloc_failed_handler) (void);
|
||||
#else
|
||||
extern void (*obstack_alloc_failed_handler) ();
|
||||
#endif
|
||||
|
||||
/* Exit value used when `print_and_abort' is used. */
|
||||
extern int obstack_exit_failure;
|
||||
|
||||
/* Pointer to beginning of object being allocated or to be allocated next.
|
||||
Note that this might not be the final address of the object
|
||||
because a new chunk might be needed to hold the final size. */
|
||||
|
||||
#define obstack_base(h) ((h)->object_base)
|
||||
|
||||
/* Size for allocating ordinary chunks. */
|
||||
|
||||
#define obstack_chunk_size(h) ((h)->chunk_size)
|
||||
|
||||
/* Pointer to next byte not yet allocated in current chunk. */
|
||||
|
||||
#define obstack_next_free(h) ((h)->next_free)
|
||||
|
||||
/* Mask specifying low bits that should be clear in address of an object. */
|
||||
|
||||
#define obstack_alignment_mask(h) ((h)->alignment_mask)
|
||||
|
||||
/* To prevent prototype warnings provide complete argument list in
|
||||
standard C version. */
|
||||
#if defined __STDC__ && __STDC__
|
||||
|
||||
# define obstack_init(h) \
|
||||
_obstack_begin ((h), 0, 0, \
|
||||
(void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
|
||||
|
||||
# define obstack_begin(h, size) \
|
||||
_obstack_begin ((h), (size), 0, \
|
||||
(void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
|
||||
|
||||
# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
|
||||
_obstack_begin ((h), (size), (alignment), \
|
||||
(void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
|
||||
|
||||
# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
|
||||
_obstack_begin_1 ((h), (size), (alignment), \
|
||||
(void *(*) (void *, long)) (chunkfun), \
|
||||
(void (*) (void *, void *)) (freefun), (arg))
|
||||
|
||||
# define obstack_chunkfun(h, newchunkfun) \
|
||||
((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
|
||||
|
||||
# define obstack_freefun(h, newfreefun) \
|
||||
((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
|
||||
|
||||
#else
|
||||
|
||||
# define obstack_init(h) \
|
||||
_obstack_begin ((h), 0, 0, \
|
||||
(void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
|
||||
|
||||
# define obstack_begin(h, size) \
|
||||
_obstack_begin ((h), (size), 0, \
|
||||
(void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
|
||||
|
||||
# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
|
||||
_obstack_begin ((h), (size), (alignment), \
|
||||
(void *(*) ()) (chunkfun), (void (*) ()) (freefun))
|
||||
|
||||
# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
|
||||
_obstack_begin_1 ((h), (size), (alignment), \
|
||||
(void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
|
||||
|
||||
# define obstack_chunkfun(h, newchunkfun) \
|
||||
((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
|
||||
|
||||
# define obstack_freefun(h, newfreefun) \
|
||||
((h) -> freefun = (void (*)()) (newfreefun))
|
||||
|
||||
#endif
|
||||
|
||||
#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
|
||||
|
||||
#define obstack_blank_fast(h,n) ((h)->next_free += (n))
|
||||
|
||||
#define obstack_memory_used(h) _obstack_memory_used (h)
|
||||
|
||||
#if defined __GNUC__ && defined __STDC__ && __STDC__
|
||||
/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
|
||||
does not implement __extension__. But that compiler doesn't define
|
||||
__GNUC_MINOR__. */
|
||||
# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
|
||||
# define __extension__
|
||||
# endif
|
||||
|
||||
/* For GNU C, if not -traditional,
|
||||
we can define these macros to compute all args only once
|
||||
without using a global variable.
|
||||
Also, we can avoid using the `temp' slot, to make faster code. */
|
||||
|
||||
# define obstack_object_size(OBSTACK) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o = (OBSTACK); \
|
||||
(unsigned) (__o->next_free - __o->object_base); })
|
||||
|
||||
# define obstack_room(OBSTACK) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o = (OBSTACK); \
|
||||
(unsigned) (__o->chunk_limit - __o->next_free); })
|
||||
|
||||
# define obstack_make_room(OBSTACK,length) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o = (OBSTACK); \
|
||||
int __len = (length); \
|
||||
if (__o->chunk_limit - __o->next_free < __len) \
|
||||
_obstack_newchunk (__o, __len); \
|
||||
(void) 0; })
|
||||
|
||||
# define obstack_empty_p(OBSTACK) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o = (OBSTACK); \
|
||||
(__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
|
||||
|
||||
# define obstack_grow(OBSTACK,where,length) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o = (OBSTACK); \
|
||||
int __len = (length); \
|
||||
if (__o->next_free + __len > __o->chunk_limit) \
|
||||
_obstack_newchunk (__o, __len); \
|
||||
_obstack_memcpy (__o->next_free, (char *) (where), __len); \
|
||||
__o->next_free += __len; \
|
||||
(void) 0; })
|
||||
|
||||
# define obstack_grow0(OBSTACK,where,length) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o = (OBSTACK); \
|
||||
int __len = (length); \
|
||||
if (__o->next_free + __len + 1 > __o->chunk_limit) \
|
||||
_obstack_newchunk (__o, __len + 1); \
|
||||
_obstack_memcpy (__o->next_free, (char *) (where), __len); \
|
||||
__o->next_free += __len; \
|
||||
*(__o->next_free)++ = 0; \
|
||||
(void) 0; })
|
||||
|
||||
# define obstack_1grow(OBSTACK,datum) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o = (OBSTACK); \
|
||||
if (__o->next_free + 1 > __o->chunk_limit) \
|
||||
_obstack_newchunk (__o, 1); \
|
||||
*(__o->next_free)++ = (datum); \
|
||||
(void) 0; })
|
||||
|
||||
/* These assume that the obstack alignment is good enough for pointers or ints,
|
||||
and that the data added so far to the current object
|
||||
shares that much alignment. */
|
||||
|
||||
# define obstack_ptr_grow(OBSTACK,datum) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o = (OBSTACK); \
|
||||
if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
|
||||
_obstack_newchunk (__o, sizeof (void *)); \
|
||||
*((void **)__o->next_free) = ((void *)datum); \
|
||||
__o->next_free += sizeof (void *); \
|
||||
(void) 0; })
|
||||
|
||||
# define obstack_int_grow(OBSTACK,datum) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o = (OBSTACK); \
|
||||
if (__o->next_free + sizeof (int) > __o->chunk_limit) \
|
||||
_obstack_newchunk (__o, sizeof (int)); \
|
||||
*((int *)__o->next_free)++ = ((int)datum); \
|
||||
(void) 0; })
|
||||
|
||||
# define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr)
|
||||
# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
|
||||
|
||||
# define obstack_blank(OBSTACK,length) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o = (OBSTACK); \
|
||||
int __len = (length); \
|
||||
if (__o->chunk_limit - __o->next_free < __len) \
|
||||
_obstack_newchunk (__o, __len); \
|
||||
__o->next_free += __len; \
|
||||
(void) 0; })
|
||||
|
||||
# define obstack_alloc(OBSTACK,length) \
|
||||
__extension__ \
|
||||
({ struct obstack *__h = (OBSTACK); \
|
||||
obstack_blank (__h, (length)); \
|
||||
obstack_finish (__h); })
|
||||
|
||||
# define obstack_copy(OBSTACK,where,length) \
|
||||
__extension__ \
|
||||
({ struct obstack *__h = (OBSTACK); \
|
||||
obstack_grow (__h, (where), (length)); \
|
||||
obstack_finish (__h); })
|
||||
|
||||
# define obstack_copy0(OBSTACK,where,length) \
|
||||
__extension__ \
|
||||
({ struct obstack *__h = (OBSTACK); \
|
||||
obstack_grow0 (__h, (where), (length)); \
|
||||
obstack_finish (__h); })
|
||||
|
||||
/* The local variable is named __o1 to avoid a name conflict
|
||||
when obstack_blank is called. */
|
||||
# define obstack_finish(OBSTACK) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o1 = (OBSTACK); \
|
||||
void *value; \
|
||||
value = (void *) __o1->object_base; \
|
||||
if (__o1->next_free == value) \
|
||||
__o1->maybe_empty_object = 1; \
|
||||
__o1->next_free \
|
||||
= __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
|
||||
& ~ (__o1->alignment_mask)); \
|
||||
if (__o1->next_free - (char *)__o1->chunk \
|
||||
> __o1->chunk_limit - (char *)__o1->chunk) \
|
||||
__o1->next_free = __o1->chunk_limit; \
|
||||
__o1->object_base = __o1->next_free; \
|
||||
value; })
|
||||
|
||||
# define obstack_free(OBSTACK, OBJ) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o = (OBSTACK); \
|
||||
void *__obj = (OBJ); \
|
||||
if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
|
||||
__o->next_free = __o->object_base = __obj; \
|
||||
else (obstack_free) (__o, __obj); })
|
||||
|
||||
#else /* not __GNUC__ or not __STDC__ */
|
||||
|
||||
# define obstack_object_size(h) \
|
||||
(unsigned) ((h)->next_free - (h)->object_base)
|
||||
|
||||
# define obstack_room(h) \
|
||||
(unsigned) ((h)->chunk_limit - (h)->next_free)
|
||||
|
||||
# define obstack_empty_p(h) \
|
||||
((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
|
||||
|
||||
/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
|
||||
so that we can avoid having void expressions
|
||||
in the arms of the conditional expression.
|
||||
Casting the third operand to void was tried before,
|
||||
but some compilers won't accept it. */
|
||||
|
||||
# define obstack_make_room(h,length) \
|
||||
( (h)->temp = (length), \
|
||||
(((h)->next_free + (h)->temp > (h)->chunk_limit) \
|
||||
? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
|
||||
|
||||
# define obstack_grow(h,where,length) \
|
||||
( (h)->temp = (length), \
|
||||
(((h)->next_free + (h)->temp > (h)->chunk_limit) \
|
||||
? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
|
||||
_obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp), \
|
||||
(h)->next_free += (h)->temp)
|
||||
|
||||
# define obstack_grow0(h,where,length) \
|
||||
( (h)->temp = (length), \
|
||||
(((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
|
||||
? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
|
||||
_obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp), \
|
||||
(h)->next_free += (h)->temp, \
|
||||
*((h)->next_free)++ = 0)
|
||||
|
||||
# define obstack_1grow(h,datum) \
|
||||
( (((h)->next_free + 1 > (h)->chunk_limit) \
|
||||
? (_obstack_newchunk ((h), 1), 0) : 0), \
|
||||
(*((h)->next_free)++ = (datum)))
|
||||
|
||||
# define obstack_ptr_grow(h,datum) \
|
||||
( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
|
||||
? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
|
||||
(*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum)))
|
||||
|
||||
# define obstack_int_grow(h,datum) \
|
||||
( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
|
||||
? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
|
||||
(*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
|
||||
|
||||
# define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr)
|
||||
# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
|
||||
|
||||
# define obstack_blank(h,length) \
|
||||
( (h)->temp = (length), \
|
||||
(((h)->chunk_limit - (h)->next_free < (h)->temp) \
|
||||
? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
|
||||
((h)->next_free += (h)->temp))
|
||||
|
||||
# define obstack_alloc(h,length) \
|
||||
(obstack_blank ((h), (length)), obstack_finish ((h)))
|
||||
|
||||
# define obstack_copy(h,where,length) \
|
||||
(obstack_grow ((h), (where), (length)), obstack_finish ((h)))
|
||||
|
||||
# define obstack_copy0(h,where,length) \
|
||||
(obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
|
||||
|
||||
# define obstack_finish(h) \
|
||||
( ((h)->next_free == (h)->object_base \
|
||||
? (((h)->maybe_empty_object = 1), 0) \
|
||||
: 0), \
|
||||
(h)->temp = __PTR_TO_INT ((h)->object_base), \
|
||||
(h)->next_free \
|
||||
= __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
|
||||
& ~ ((h)->alignment_mask)), \
|
||||
(((h)->next_free - (char *) (h)->chunk \
|
||||
> (h)->chunk_limit - (char *) (h)->chunk) \
|
||||
? ((h)->next_free = (h)->chunk_limit) : 0), \
|
||||
(h)->object_base = (h)->next_free, \
|
||||
__INT_TO_PTR ((h)->temp))
|
||||
|
||||
# if defined __STDC__ && __STDC__
|
||||
# define obstack_free(h,obj) \
|
||||
( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
|
||||
(((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
|
||||
? (int) ((h)->next_free = (h)->object_base \
|
||||
= (h)->temp + (char *) (h)->chunk) \
|
||||
: (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
|
||||
# else
|
||||
# define obstack_free(h,obj) \
|
||||
( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
|
||||
(((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
|
||||
? (int) ((h)->next_free = (h)->object_base \
|
||||
= (h)->temp + (char *) (h)->chunk) \
|
||||
: (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
|
||||
# endif
|
||||
|
||||
#endif /* not __GNUC__ or not __STDC__ */
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* C++ */
|
||||
#endif
|
||||
|
||||
#endif /* obstack.h */
|
112
agbcc/include/splay-tree.h
Executable file
112
agbcc/include/splay-tree.h
Executable file
@ -0,0 +1,112 @@
|
||||
/* A splay-tree datatype.
|
||||
Copyright (C) 1998 Free Software Foundation, Inc.
|
||||
Contributed by Mark Mitchell (mark@markmitchell.com).
|
||||
|
||||
This file is part of GNU CC.
|
||||
|
||||
GNU CC is free software; you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2, or (at your option)
|
||||
any later version.
|
||||
|
||||
GNU CC is distributed in the hope that it will be useful, but
|
||||
WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with GNU CC; see the file COPYING. If not, write to
|
||||
the Free Software Foundation, 59 Temple Place - Suite 330,
|
||||
Boston, MA 02111-1307, USA. */
|
||||
|
||||
/* For an easily readable description of splay-trees, see:
|
||||
|
||||
Lewis, Harry R. and Denenberg, Larry. Data Structures and Their
|
||||
Algorithms. Harper-Collins, Inc. 1991.
|
||||
|
||||
The major feature of splay trees is that all basic tree operations
|
||||
are amortized O(log n) time for a tree with n nodes. */
|
||||
|
||||
#ifndef _SPLAY_TREE_H
|
||||
#define _SPLAY_TREE_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#include <ansidecl.h>
|
||||
|
||||
/* Use typedefs for the key and data types to facilitate changing
|
||||
these types, if necessary. These types should be sufficiently wide
|
||||
that any pointer or scalar can be cast to these types, and then
|
||||
cast back, without loss of precision. */
|
||||
typedef unsigned long int splay_tree_key;
|
||||
typedef unsigned long int splay_tree_value;
|
||||
|
||||
/* Forward declaration for a node in the tree. */
|
||||
typedef struct splay_tree_node *splay_tree_node;
|
||||
|
||||
/* The type of a function which compares two splay-tree keys. The
|
||||
function should return values as for qsort. */
|
||||
typedef int (*splay_tree_compare_fn) PARAMS((splay_tree_key, splay_tree_key));
|
||||
|
||||
/* The type of a function used to deallocate any resources associated
|
||||
with the key. */
|
||||
typedef void (*splay_tree_delete_key_fn) PARAMS((splay_tree_key));
|
||||
|
||||
/* The type of a function used to deallocate any resources associated
|
||||
with the value. */
|
||||
typedef void (*splay_tree_delete_value_fn) PARAMS((splay_tree_value));
|
||||
|
||||
/* The type of a function used to iterate over the tree. */
|
||||
typedef int (*splay_tree_foreach_fn) PARAMS((splay_tree_node, void*));
|
||||
|
||||
/* The nodes in the splay tree. */
|
||||
struct splay_tree_node
|
||||
{
|
||||
/* The key. */
|
||||
splay_tree_key key;
|
||||
|
||||
/* The value. */
|
||||
splay_tree_value value;
|
||||
|
||||
/* The left and right children, respectively. */
|
||||
splay_tree_node left;
|
||||
splay_tree_node right;
|
||||
};
|
||||
|
||||
/* The splay tree itself. */
|
||||
typedef struct splay_tree
|
||||
{
|
||||
/* The root of the tree. */
|
||||
splay_tree_node root;
|
||||
|
||||
/* The comparision function. */
|
||||
splay_tree_compare_fn comp;
|
||||
|
||||
/* The deallocate-key function. NULL if no cleanup is necessary. */
|
||||
splay_tree_delete_key_fn delete_key;
|
||||
|
||||
/* The deallocate-value function. NULL if no cleanup is necessary. */
|
||||
splay_tree_delete_value_fn delete_value;
|
||||
} *splay_tree;
|
||||
|
||||
extern splay_tree splay_tree_new PARAMS((splay_tree_compare_fn,
|
||||
splay_tree_delete_key_fn,
|
||||
splay_tree_delete_value_fn));
|
||||
extern void splay_tree_delete PARAMS((splay_tree));
|
||||
extern void splay_tree_insert PARAMS((splay_tree,
|
||||
splay_tree_key,
|
||||
splay_tree_value));
|
||||
extern splay_tree_node splay_tree_lookup
|
||||
PARAMS((splay_tree,
|
||||
splay_tree_key));
|
||||
extern int splay_tree_foreach PARAMS((splay_tree,
|
||||
splay_tree_foreach_fn,
|
||||
void*));
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* _SPLAY_TREE_H */
|
Reference in New Issue
Block a user