Speed up saving

This commit is contained in:
Jess 2022-05-20 14:07:31 +00:00
parent d9bdbd40e9
commit 71222ec579
2 changed files with 4 additions and 8 deletions

View File

@ -3,12 +3,10 @@ gText_ConfirmSave::
.string "Would you like to save the game?$" .string "Would you like to save the game?$"
gText_AlreadySavedFile:: gText_AlreadySavedFile::
.string "There is already a saved file.\n" .string "u sus$"
.string "Is it okay to overwrite it?$"
gText_SavingDontTurnOff:: gText_SavingDontTurnOff::
.string "SAVING…\n" .string "Now saving…$"
.string "DON'T TURN OFF THE POWER.$"
gText_PlayerSavedGame:: gText_PlayerSavedGame::
.string "{PLAYER} saved the game.$" .string "{PLAYER} saved the game.$"
@ -29,5 +27,4 @@ gText_SaveError::
.string "backup memory.$" .string "backup memory.$"
gText_SavingDontTurnOffPower:: gText_SavingDontTurnOffPower::
.string "SAVING…\n" .string "Now saving…"
.string "DON'T TURN OFF THE POWER.$"

View File

@ -474,8 +474,7 @@ void DisplayYesNoMenuWithDefault(u8 initialCursorPos)
u32 GetPlayerTextSpeed(void) u32 GetPlayerTextSpeed(void)
{ {
if (gTextFlags.forceMidTextSpeed) return OPTIONS_TEXT_SPEED_FAST;
return OPTIONS_TEXT_SPEED_MID;
return gSaveBlock2Ptr->optionsTextSpeed; return gSaveBlock2Ptr->optionsTextSpeed;
} }