14 lines
460 B
C
14 lines
460 B
C
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#ifndef GUARD_EVENT_OBJECT_LOCK_H
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#define GUARD_EVENT_OBJECT_LOCK_H
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bool8 IsFreezePlayerFinished(void);
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bool8 IsFreezeSelectedObjectAndPlayerFinished(void);
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void FreezeObjects_WaitForPlayer(void);
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void FreezeObjects_WaitForPlayerAndSelected(void);
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void FreezeForApproachingTrainers(void);
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bool8 IsFreezeObjectAndPlayerFinished(void);
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void ScriptUnfreezeObjectEvents(void);
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void UnionRoom_UnlockPlayerAndChatPartner(void);
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#endif // GUARD_EVENT_OBJECT_LOCK_H
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