tumbledemerald-legacy/include/pokedex_cry_screen.h

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2022-05-19 19:14:13 +02:00
#ifndef GUARD_POKEDEX_CRY_SCREEN_H
#define GUARD_POKEDEX_CRY_SCREEN_H
struct CryScreenWindow
{
u16 unk0; // Assigned to val that's never read
u8 unk2; // Never read
u8 paletteNo;
u8 xPos;
u8 yPos;
};
extern u8 gDexCryScreenState;
bool8 LoadCryWaveformWindow(struct CryScreenWindow*, u8);
void UpdateCryWaveformWindow(u8);
void CryScreenPlayButton(u16);
bool8 LoadCryMeter(struct CryScreenWindow*, u8);
void FreeCryScreen(void);
#endif