345 lines
10 KiB
C
345 lines
10 KiB
C
|
#include "global.h"
|
||
|
#include "contest.h"
|
||
|
#include "contest_link.h"
|
||
|
#include "event_data.h"
|
||
|
#include "link.h"
|
||
|
#include "random.h"
|
||
|
#include "task.h"
|
||
|
|
||
|
/*
|
||
|
The functions in this file handle preliminary communication
|
||
|
for Emerald-only link contests. If the link contest has an RS
|
||
|
player linked, none of these functions are used.
|
||
|
|
||
|
The equivalent functions for RS-linked contests are spread
|
||
|
between contest_link.c and contest_util.c, and are suffixed RS
|
||
|
instead of Em
|
||
|
*/
|
||
|
|
||
|
static void Task_LinkContest_CommunicateMonsEm(u8);
|
||
|
static void Task_LinkContest_StartCommunicateRngEm(u8);
|
||
|
static void Task_LinkContest_CommunicateRngEm(u8);
|
||
|
static void Task_LinkContest_StartCommunicateLeaderIdsEm(u8);
|
||
|
static void Task_LinkContest_CommunicateLeaderIdsEm(u8);
|
||
|
static void Task_LinkContest_StartCommunicateCategoryEm(u8);
|
||
|
static void Task_LinkContest_CommunicateCategoryEm(u8);
|
||
|
static void Task_LinkContest_SetUpContestEm(u8);
|
||
|
static void Task_LinkContest_CommunicateAIMonsEm(u8);
|
||
|
static void Task_LinkContest_CalculateRound1Em(u8);
|
||
|
static void Task_LinkContest_CalculateTurnOrderEm(u8);
|
||
|
|
||
|
#define tCategory data[9]
|
||
|
|
||
|
void Task_LinkContest_StartCommunicationEm(u8 taskId)
|
||
|
{
|
||
|
int gameCleared;
|
||
|
|
||
|
switch (gTasks[taskId].tCategory)
|
||
|
{
|
||
|
case CONTEST_CATEGORY_COOL:
|
||
|
gHighestRibbonRank = GetMonData(&gPlayerParty[gContestMonPartyIndex], MON_DATA_COOL_RIBBON);
|
||
|
break;
|
||
|
case CONTEST_CATEGORY_BEAUTY:
|
||
|
gHighestRibbonRank = GetMonData(&gPlayerParty[gContestMonPartyIndex], MON_DATA_BEAUTY_RIBBON);
|
||
|
break;
|
||
|
case CONTEST_CATEGORY_CUTE:
|
||
|
gHighestRibbonRank = GetMonData(&gPlayerParty[gContestMonPartyIndex], MON_DATA_CUTE_RIBBON);
|
||
|
break;
|
||
|
case CONTEST_CATEGORY_SMART:
|
||
|
gHighestRibbonRank = GetMonData(&gPlayerParty[gContestMonPartyIndex], MON_DATA_SMART_RIBBON);
|
||
|
break;
|
||
|
case CONTEST_CATEGORY_TOUGH:
|
||
|
default:
|
||
|
gHighestRibbonRank = GetMonData(&gPlayerParty[gContestMonPartyIndex], MON_DATA_TOUGH_RIBBON);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
gContestMons[gContestPlayerMonIndex].highestRank = gHighestRibbonRank;
|
||
|
gameCleared = FlagGet(FLAG_SYS_GAME_CLEAR) > 0;
|
||
|
gContestMons[gContestPlayerMonIndex].gameCleared = gameCleared;
|
||
|
SetTaskFuncWithFollowupFunc(taskId, Task_LinkContest_CommunicateMonsEm, Task_LinkContest_StartCommunicateRngEm);
|
||
|
}
|
||
|
|
||
|
static void Task_LinkContest_StartCommunicateRngEm(u8 taskId)
|
||
|
{
|
||
|
SetTaskFuncWithFollowupFunc(taskId, Task_LinkContest_CommunicateRngEm, Task_LinkContest_StartCommunicateLeaderIdsEm);
|
||
|
}
|
||
|
|
||
|
static void Task_LinkContest_StartCommunicateLeaderIdsEm(u8 taskId)
|
||
|
{
|
||
|
SetTaskFuncWithFollowupFunc(taskId, Task_LinkContest_CommunicateLeaderIdsEm, Task_LinkContest_StartCommunicateCategoryEm);
|
||
|
}
|
||
|
|
||
|
static void Task_LinkContest_StartCommunicateCategoryEm(u8 taskId)
|
||
|
{
|
||
|
SetTaskFuncWithFollowupFunc(taskId, Task_LinkContest_CommunicateCategoryEm, Task_LinkContest_SetUpContestEm);
|
||
|
}
|
||
|
|
||
|
static void Task_LinkContest_SetUpContestEm(u8 taskId)
|
||
|
{
|
||
|
u8 i;
|
||
|
u8 rank;
|
||
|
int gameCleared;
|
||
|
u8 categories[CONTESTANT_COUNT];
|
||
|
u8 leaderIds[CONTESTANT_COUNT];
|
||
|
|
||
|
memset(categories, 0, sizeof(categories));
|
||
|
memset(leaderIds, 0, sizeof(leaderIds));
|
||
|
|
||
|
for (i = 0; i < gNumLinkContestPlayers; i++)
|
||
|
categories[i] = gTasks[taskId].data[i + 1];
|
||
|
|
||
|
// Ensure all players are doing the same category
|
||
|
for (i = 0; i < gNumLinkContestPlayers && categories[0] == categories[i]; i++)
|
||
|
;
|
||
|
|
||
|
if (i == gNumLinkContestPlayers)
|
||
|
gSpecialVar_0x8004 = FALSE; // Category choices the same
|
||
|
else
|
||
|
gSpecialVar_0x8004 = TRUE; // Category choices differ
|
||
|
|
||
|
for (i = 0; i < gNumLinkContestPlayers; i++)
|
||
|
leaderIds[i] = gTasks[taskId].data[i + 5];
|
||
|
|
||
|
// If < 4 players and player is leader, set AI contestants based on rank and game clear
|
||
|
if (gNumLinkContestPlayers != CONTESTANT_COUNT && GetMultiplayerId() == 0)
|
||
|
{
|
||
|
rank = gContestMons[0].highestRank;
|
||
|
for (i = 1; i < gNumLinkContestPlayers; i++)
|
||
|
{
|
||
|
if (rank < gContestMons[i].highestRank)
|
||
|
rank = gContestMons[i].highestRank;
|
||
|
}
|
||
|
|
||
|
if (rank)
|
||
|
rank--;
|
||
|
|
||
|
gameCleared = TRUE;
|
||
|
for (i = 0; i < gNumLinkContestPlayers; i++)
|
||
|
{
|
||
|
if (!gContestMons[i].gameCleared)
|
||
|
{
|
||
|
gameCleared = FALSE;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
SetLinkAIContestants(categories[0], rank, gameCleared);
|
||
|
}
|
||
|
|
||
|
// Assign link leader. After initial communication all players will read data only from them
|
||
|
gContestLinkLeaderIndex = LinkContest_GetLeaderIndex(leaderIds);
|
||
|
|
||
|
if (gNumLinkContestPlayers < CONTESTANT_COUNT)
|
||
|
SetTaskFuncWithFollowupFunc(taskId, Task_LinkContest_CommunicateAIMonsEm, Task_LinkContest_CalculateRound1Em);
|
||
|
else
|
||
|
gTasks[taskId].func = Task_LinkContest_CalculateRound1Em;
|
||
|
}
|
||
|
|
||
|
static void Task_LinkContest_CalculateRound1Em(u8 taskId)
|
||
|
{
|
||
|
CalculateRound1Points(gSpecialVar_ContestCategory);
|
||
|
SetTaskFuncWithFollowupFunc(taskId, Task_LinkContest_CommunicateRound1Points, Task_LinkContest_CalculateTurnOrderEm);
|
||
|
}
|
||
|
|
||
|
static void Task_LinkContest_CalculateTurnOrderEm(u8 taskId)
|
||
|
{
|
||
|
SortContestants(FALSE);
|
||
|
SetTaskFuncWithFollowupFunc(taskId, Task_LinkContest_CommunicateTurnOrder, Task_LinkContest_FinalizeConnection);
|
||
|
}
|
||
|
|
||
|
static void Task_LinkContest_CommunicateMonsEm(u8 taskId)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
if (!LinkContest_TryLinkStandby(&gTasks[taskId].data[12]))
|
||
|
return;
|
||
|
|
||
|
switch (gTasks[taskId].data[0])
|
||
|
{
|
||
|
default:
|
||
|
gTasks[taskId].data[0] = 0;
|
||
|
gTasks[taskId].data[12] = 0;
|
||
|
SwitchTaskToFollowupFunc(taskId);
|
||
|
break;
|
||
|
case 0:
|
||
|
if (IsLinkTaskFinished())
|
||
|
{
|
||
|
if (LinkContest_SendBlock(&gContestMons[gContestPlayerMonIndex], sizeof(struct ContestPokemon)) == 1)
|
||
|
gTasks[taskId].data[0]++;
|
||
|
}
|
||
|
break;
|
||
|
case 1:
|
||
|
if (LinkContest_GetBlockReceivedFromAllPlayers())
|
||
|
{
|
||
|
for (i = 0; i < gNumLinkContestPlayers; i++)
|
||
|
{
|
||
|
memcpy(&gContestMons[i], gBlockRecvBuffer[i], sizeof(struct ContestPokemon));
|
||
|
StripPlayerAndMonNamesForLinkContest(&gContestMons[i], gLinkPlayers[i].language);
|
||
|
}
|
||
|
|
||
|
gTasks[taskId].data[0]++;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void Task_LinkContest_CommunicateRngEm(u8 taskId)
|
||
|
{
|
||
|
if (!LinkContest_TryLinkStandby(&gTasks[taskId].data[12]))
|
||
|
return;
|
||
|
|
||
|
switch (gTasks[taskId].data[0])
|
||
|
{
|
||
|
default:
|
||
|
gTasks[taskId].data[0] = 0;
|
||
|
gTasks[taskId].data[12] = 0;
|
||
|
SwitchTaskToFollowupFunc(taskId);
|
||
|
break;
|
||
|
case 0:
|
||
|
if (GetMultiplayerId() == 0)
|
||
|
{
|
||
|
// Only the leader sends the RNG seed
|
||
|
if (!IsLinkTaskFinished())
|
||
|
return;
|
||
|
|
||
|
if (LinkContest_SendBlock(&gRngValue, sizeof(gRngValue)) == 1)
|
||
|
gTasks[taskId].data[0]++;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Other link members skip to waiting
|
||
|
gTasks[taskId].data[0]++;
|
||
|
}
|
||
|
break;
|
||
|
case 1:
|
||
|
// Wait to receive RNG data
|
||
|
if (LinkContest_GetBlockReceived(0))
|
||
|
{
|
||
|
memcpy(&gRngValue, gBlockRecvBuffer[0], sizeof(gRngValue));
|
||
|
memcpy(&gContestRngValue, gBlockRecvBuffer[0], sizeof(gContestRngValue));
|
||
|
gTasks[taskId].data[0]++;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void Task_LinkContest_CommunicateLeaderIdsEm(u8 taskId)
|
||
|
{
|
||
|
int i;
|
||
|
u16 data[CONTESTANT_COUNT];
|
||
|
u16 leaderId;
|
||
|
|
||
|
if (!LinkContest_TryLinkStandby(&gTasks[taskId].data[12]))
|
||
|
return;
|
||
|
|
||
|
switch (gTasks[taskId].data[0])
|
||
|
{
|
||
|
default:
|
||
|
gTasks[taskId].data[0] = 0;
|
||
|
gTasks[taskId].data[12] = 0;
|
||
|
SwitchTaskToFollowupFunc(taskId);
|
||
|
break;
|
||
|
case 0:
|
||
|
if (IsLinkTaskFinished())
|
||
|
{
|
||
|
leaderId = 0x6E;
|
||
|
if (LinkContest_SendBlock(&leaderId, sizeof(leaderId)) == 1)
|
||
|
gTasks[taskId].data[0]++;
|
||
|
}
|
||
|
break;
|
||
|
case 1:
|
||
|
if (LinkContest_GetBlockReceivedFromAllPlayers())
|
||
|
{
|
||
|
for (i = 0; i < gNumLinkContestPlayers; i++)
|
||
|
{
|
||
|
data[i] = gBlockRecvBuffer[i][0];
|
||
|
gTasks[taskId].data[i + 5] = data[i];
|
||
|
}
|
||
|
|
||
|
gTasks[taskId].data[0]++;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void Task_LinkContest_CommunicateCategoryEm(u8 taskId)
|
||
|
{
|
||
|
int i;
|
||
|
u16 data[CONTESTANT_COUNT];
|
||
|
u16 category;
|
||
|
|
||
|
if (!LinkContest_TryLinkStandby(&gTasks[taskId].data[12]))
|
||
|
return;
|
||
|
|
||
|
switch (gTasks[taskId].data[0])
|
||
|
{
|
||
|
default:
|
||
|
gTasks[taskId].data[0] = 0;
|
||
|
gTasks[taskId].data[12] = 0;
|
||
|
SwitchTaskToFollowupFunc(taskId);
|
||
|
break;
|
||
|
case 0:
|
||
|
if (IsLinkTaskFinished())
|
||
|
{
|
||
|
category = gTasks[taskId].tCategory;
|
||
|
if (LinkContest_SendBlock(&category, sizeof(category)) == 1)
|
||
|
gTasks[taskId].data[0]++;
|
||
|
}
|
||
|
break;
|
||
|
case 1:
|
||
|
if (LinkContest_GetBlockReceivedFromAllPlayers())
|
||
|
{
|
||
|
for (i = 0; i < gNumLinkContestPlayers; i++)
|
||
|
{
|
||
|
data[i] = gBlockRecvBuffer[i][0];
|
||
|
gTasks[taskId].data[i + 1] = data[i];
|
||
|
}
|
||
|
|
||
|
gTasks[taskId].data[0]++;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void Task_LinkContest_CommunicateAIMonsEm(u8 taskId)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
if (!LinkContest_TryLinkStandby(&gTasks[taskId].data[12]))
|
||
|
return;
|
||
|
|
||
|
switch (gTasks[taskId].data[0])
|
||
|
{
|
||
|
default:
|
||
|
gTasks[taskId].data[0] = 0;
|
||
|
gTasks[taskId].data[12] = 0;
|
||
|
SwitchTaskToFollowupFunc(taskId);
|
||
|
break;
|
||
|
case 0:
|
||
|
if (GetMultiplayerId() == 0)
|
||
|
{
|
||
|
if (!IsLinkTaskFinished())
|
||
|
return;
|
||
|
|
||
|
if (LinkContest_SendBlock(&gContestMons[gNumLinkContestPlayers], (CONTESTANT_COUNT - gNumLinkContestPlayers) * sizeof(struct ContestPokemon)) == 1)
|
||
|
gTasks[taskId].data[0]++;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
gTasks[taskId].data[0]++;
|
||
|
}
|
||
|
break;
|
||
|
case 1:
|
||
|
if (LinkContest_GetBlockReceived(0))
|
||
|
{
|
||
|
memcpy(&gContestMons[gNumLinkContestPlayers], gBlockRecvBuffer[0], (CONTESTANT_COUNT - gNumLinkContestPlayers) * sizeof(struct ContestPokemon));
|
||
|
for (i = gNumLinkContestPlayers; i < CONTESTANT_COUNT; i++)
|
||
|
StripPlayerAndMonNamesForLinkContest(&gContestMons[i], gLinkPlayers[0].language);
|
||
|
|
||
|
gTasks[taskId].data[0]++;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|