tumbledemerald-legacy/data/maps/SootopolisCity_LotadAndSeedotHouse/scripts.inc

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SootopolisCity_LotadAndSeedotHouse_MapScripts::
.byte 0
SootopolisCity_LotadAndSeedotHouse_EventScript_SeedotBrother::
special GetSeedotSizeRecordInfo
lock
faceplayer
msgbox SootopolisCity_LotadAndSeedotHouse_Text_PleaseShowMeBigSeedot, MSGBOX_DEFAULT
special ChoosePartyMon
waitstate
copyvar VAR_RESULT, VAR_0x8004
goto_if_eq VAR_RESULT, PARTY_NOTHING_CHOSEN, SootopolisCity_LotadAndSeedotHouse_EventScript_CancelShowSeedot
special CompareSeedotSize
goto_if_eq VAR_RESULT, 1, SootopolisCity_LotadAndSeedotHouse_EventScript_NotSeedot
goto_if_eq VAR_RESULT, 2, SootopolisCity_LotadAndSeedotHouse_EventScript_SmallSeedot
goto_if_eq VAR_RESULT, 3, SootopolisCity_LotadAndSeedotHouse_EventScript_BigSeedot
release
end
SootopolisCity_LotadAndSeedotHouse_EventScript_CancelShowSeedot::
msgbox SootopolisCity_LotadAndSeedotHouse_Text_DontHaveBigSeedot, MSGBOX_DEFAULT
release
end
SootopolisCity_LotadAndSeedotHouse_EventScript_NotSeedot::
msgbox SootopolisCity_LotadAndSeedotHouse_Text_ThatsNotSeedot, MSGBOX_DEFAULT
release
end
SootopolisCity_LotadAndSeedotHouse_EventScript_SmallSeedot::
msgbox SootopolisCity_LotadAndSeedotHouse_Text_SeenBiggerSeedot, MSGBOX_DEFAULT
release
end
SootopolisCity_LotadAndSeedotHouse_EventScript_BigSeedot::
msgbox SootopolisCity_LotadAndSeedotHouse_Text_GoshMightBeBiggerThanLotad, MSGBOX_DEFAULT
giveitem ITEM_ELIXIR
goto_if_eq VAR_RESULT, FALSE, SootopolisCity_LotadAndSeedotHouse_EventScript_NoRoomForElixir1
closemessage
release
end
SootopolisCity_LotadAndSeedotHouse_EventScript_NoRoomForElixir1::
msgbox SootopolisCity_LotadAndSeedotHouse_Text_BagCrammedFull1, MSGBOX_DEFAULT
release
end
SootopolisCity_LotadAndSeedotHouse_EventScript_LotadBrother::
special GetLotadSizeRecordInfo
lock
faceplayer
msgbox SootopolisCity_LotadAndSeedotHouse_Text_PleaseShowMeBigLotad, MSGBOX_DEFAULT
special ChoosePartyMon
waitstate
copyvar VAR_RESULT, VAR_0x8004
goto_if_eq VAR_RESULT, PARTY_NOTHING_CHOSEN, SootopolisCity_LotadAndSeedotHouse_EventScript_CancelShowLotad
special CompareLotadSize
goto_if_eq VAR_RESULT, 1, SootopolisCity_LotadAndSeedotHouse_EventScript_NotLotad
goto_if_eq VAR_RESULT, 2, SootopolisCity_LotadAndSeedotHouse_EventScript_SmallLotad
goto_if_eq VAR_RESULT, 3, SootopolisCity_LotadAndSeedotHouse_EventScript_BigLotad
release
end
SootopolisCity_LotadAndSeedotHouse_EventScript_CancelShowLotad::
msgbox SootopolisCity_LotadAndSeedotHouse_Text_DontHaveBigLotad, MSGBOX_DEFAULT
release
end
SootopolisCity_LotadAndSeedotHouse_EventScript_NotLotad::
msgbox SootopolisCity_LotadAndSeedotHouse_Text_ThatsNotLotad, MSGBOX_DEFAULT
release
end
SootopolisCity_LotadAndSeedotHouse_EventScript_SmallLotad::
msgbox SootopolisCity_LotadAndSeedotHouse_Text_SeenBiggerLotad, MSGBOX_DEFAULT
release
end
SootopolisCity_LotadAndSeedotHouse_EventScript_BigLotad::
msgbox SootopolisCity_LotadAndSeedotHouse_Text_WowMightBeBiggerThanSeedot, MSGBOX_DEFAULT
giveitem ITEM_ELIXIR
goto_if_eq VAR_RESULT, FALSE, SootopolisCity_LotadAndSeedotHouse_EventScript_NoRoomForElixir2
closemessage
release
end
SootopolisCity_LotadAndSeedotHouse_EventScript_NoRoomForElixir2::
msgbox SootopolisCity_LotadAndSeedotHouse_Text_BagCrammedFull2, MSGBOX_DEFAULT
release
end
SootopolisCity_LotadAndSeedotHouse_EventScript_SeedotSizeRecord::
special GetSeedotSizeRecordInfo
lockall
msgbox SootopolisCity_LotadAndSeedotHouse_Text_BiggestSeedotInHistory, MSGBOX_DEFAULT
releaseall
end
SootopolisCity_LotadAndSeedotHouse_EventScript_LotadSizeRecord::
special GetLotadSizeRecordInfo
lockall
msgbox SootopolisCity_LotadAndSeedotHouse_Text_BiggestLotadInHistory, MSGBOX_DEFAULT
releaseall
end
SootopolisCity_LotadAndSeedotHouse_Text_PleaseShowMeBigSeedot:
.string "Do you know the Pokémon Seedot?\n"
.string "It's hardly ever seen in Sootopolis.\p"
.string "Anyway, I love big Seedot.\n"
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.string "The bigger the better.\p"
.string "But my younger brother, he says that\n"
.string "Lotad is bigger.\p"
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.string "That's silly.\n"
.string "Seedot has to be bigger than that!\p"
.string "Huh? Do you have a Seedot with you?\n"
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.string "P-p-please, show me!$"
SootopolisCity_LotadAndSeedotHouse_Text_GoshMightBeBiggerThanLotad:
.string "{STR_VAR_2} inches!\n"
.string "Oh, my gosh, this is a big one!\p"
.string "It might even beat the big Lotad\n"
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.string "my younger brother saw!\p"
.string "Thanks for showing me.\n"
.string "This is my thanks!$"
@ Unused
SootopolisCity_LotadAndSeedotHouse_Text_ReceivedPotion1:
.string "{PLAYER} received a Potion.$"
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SootopolisCity_LotadAndSeedotHouse_Text_BagCrammedFull1:
.string "Hunh?\n"
.string "Your Bag is crammed full.$"
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SootopolisCity_LotadAndSeedotHouse_Text_SeenBiggerSeedot:
.string "{STR_VAR_2} inches, is it?\p"
.string "Hmm… I've seen a bigger Seedot\n"
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.string "than this one.$"
SootopolisCity_LotadAndSeedotHouse_Text_ThatsNotSeedot:
.string "Oh, now this is quite something…\n"
.string "But it's not a Seedot!$"
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SootopolisCity_LotadAndSeedotHouse_Text_DontHaveBigSeedot:
.string "You don't have a big Seedot?\n"
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.string "That's too bad…\p"
.string "If you get a big Seedot, please\n"
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.string "come show me.$"
SootopolisCity_LotadAndSeedotHouse_Text_BiggestSeedotInHistory:
.string "The biggest Seedot in history!\n"
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.string "{STR_VAR_2}'s {STR_VAR_3}-inch giant!\p"
.string "A Seedot bigger than a Lotad\n"
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.string "always wanted!$"
SootopolisCity_LotadAndSeedotHouse_Text_PleaseShowMeBigLotad:
.string "Do you know the Pokémon Lotad?\n"
.string "It's rarely seen in Sootopolis.\p"
.string "I love, I mean love, big Lotad!\p"
.string "My big brother says that Seedot is\n"
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.string "bigger.\p"
.string "But that's wrong! Everyone knows that\n"
.string "Lotad is a lot bigger.\p"
.string "Hunh? Do you have a Lotad?\n"
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.string "P-p-please show me!$"
SootopolisCity_LotadAndSeedotHouse_Text_WowMightBeBiggerThanSeedot:
.string "{STR_VAR_2} inches!\n"
.string "Wow, that is big!\p"
.string "It might be even bigger than the huge\n"
.string "Seedot my big brother saw.\p"
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.string "Thanks for showing me!\n"
.string "This is my thanks!$"
@ Unused
SootopolisCity_LotadAndSeedotHouse_Text_ReceivedPotion2:
.string "{PLAYER} received a Potion.$"
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SootopolisCity_LotadAndSeedotHouse_Text_BagCrammedFull2:
.string "Hunh?\n"
.string "Your Bag is crammed full.$"
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SootopolisCity_LotadAndSeedotHouse_Text_SeenBiggerLotad:
.string "{STR_VAR_2} inches?\p"
.string "Hmm… I've seen a bigger Lotad\n"
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.string "than this one here.$"
SootopolisCity_LotadAndSeedotHouse_Text_ThatsNotLotad:
.string "Well, isn't this something!\n"
.string "But it's no Lotad!$"
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SootopolisCity_LotadAndSeedotHouse_Text_DontHaveBigLotad:
.string "Don't you have a big Lotad?\n"
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.string "How disappointing…\p"
.string "If you get a big Lotad, please\n"
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.string "come show me!$"
SootopolisCity_LotadAndSeedotHouse_Text_BiggestLotadInHistory:
.string "The biggest Lotad in history!\n"
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.string "{STR_VAR_2}'s {STR_VAR_3}-inch colossus!\p"
.string "A Lotad bigger than a Seedot\n"
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.string "always wanted!$"