101 lines
2.2 KiB
C
101 lines
2.2 KiB
C
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#ifndef GUARD_MYSTERY_GIFT_SERVER_H
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#define GUARD_MYSTERY_GIFT_SERVER_H
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#include "mystery_gift_link.h"
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// Return values for Server_* functions.
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// Other than SVR_RET_END, effectively useless (not checked for).
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enum {
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SVR_RET_INIT,
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SVR_RET_ACTIVE,
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SVR_RET_UNUSED,
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SVR_RET_END
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};
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// IDs for server script instructions
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enum {
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SVR_RETURN,
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SVR_SEND,
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SVR_RECV,
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SVR_GOTO,
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SVR_GOTO_IF_EQ,
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SVR_COPY_GAME_DATA,
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SVR_CHECK_GAME_DATA_CARD,
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SVR_CHECK_EXISTING_CARD,
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SVR_READ_RESPONSE,
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SVR_CHECK_EXISTING_STAMPS,
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SVR_GET_CARD_STAT,
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SVR_CHECK_QUESTIONNAIRE,
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SVR_COMPARE,
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SVR_LOAD_CARD,
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SVR_LOAD_NEWS,
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SVR_LOAD_RAM_SCRIPT,
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SVR_LOAD_STAMP,
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SVR_LOAD_UNK_2,
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SVR_LOAD_CLIENT_SCRIPT,
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SVR_LOAD_EREADER_TRAINER,
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SVR_LOAD_MSG,
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SVR_COPY_STAMP,
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SVR_COPY_CARD,
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SVR_COPY_NEWS,
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SVR_SET_RAM_SCRIPT,
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SVR_SET_CLIENT_SCRIPT,
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SVR_COPY_SAVED_CARD,
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SVR_COPY_SAVED_NEWS,
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SVR_COPY_SAVED_RAM_SCRIPT,
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SVR_LOAD_UNK_1,
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SVR_CHECK_GAME_DATA_NEWS,
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};
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// IDs for server messages when ending a script.
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// Given as the parameter to SVR_RETURN, and resolved to text in GetServerResultMessage
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enum {
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SVR_MSG_NOTHING_SENT,
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SVR_MSG_RECORD_UPLOADED,
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SVR_MSG_CARD_SENT,
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SVR_MSG_NEWS_SENT,
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SVR_MSG_STAMP_SENT,
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SVR_MSG_HAS_CARD,
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SVR_MSG_HAS_STAMP,
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SVR_MSG_HAS_NEWS,
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SVR_MSG_NO_ROOM_STAMPS,
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SVR_MSG_CLIENT_CANCELED,
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SVR_MSG_CANT_SEND_GIFT_1,
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SVR_MSG_COMM_ERROR,
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SVR_MSG_GIFT_SENT_1,
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SVR_MSG_GIFT_SENT_2,
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SVR_MSG_CANT_SEND_GIFT_2,
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};
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struct MysteryGiftServerCmd
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{
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u32 instr;
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u32 parameter;
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const void * ptr;
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};
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struct MysteryGiftServer
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{
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u32 unused;
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u32 param;
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u32 funcId;
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u32 cmdidx;
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const struct MysteryGiftServerCmd * script;
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void * recvBuffer;
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struct WonderCard * card;
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struct WonderNews * news;
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struct MysteryGiftLinkGameData * linkGameData;
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const void * ramScript;
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u32 ramScriptSize;
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const void * clientScript;
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u32 clientScriptSize;
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u32 stamp;
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struct MysteryGiftLink link;
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};
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void MysterGiftServer_CreateForCard();
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void MysterGiftServer_CreateForNews();
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u32 MysterGiftServer_Run(u16 * endVal);
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#endif //GUARD_MYSTERY_GIFT_SERVER_H
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