50 lines
648 B
PHP
50 lines
648 B
PHP
|
Std_MsgboxNPC:
|
||
|
lock
|
||
|
faceplayer
|
||
|
message NULL
|
||
|
waitmessage
|
||
|
waitbuttonpress
|
||
|
release
|
||
|
return
|
||
|
|
||
|
Std_MsgboxSign:
|
||
|
lockall
|
||
|
message NULL
|
||
|
waitmessage
|
||
|
waitbuttonpress
|
||
|
releaseall
|
||
|
return
|
||
|
|
||
|
Std_MsgboxDefault:
|
||
|
message NULL
|
||
|
waitmessage
|
||
|
waitbuttonpress
|
||
|
return
|
||
|
|
||
|
Std_MsgboxYesNo:
|
||
|
message NULL
|
||
|
waitmessage
|
||
|
yesnobox 20, 8
|
||
|
return
|
||
|
|
||
|
Std_MsgboxGetPoints:
|
||
|
message NULL
|
||
|
playfanfare MUS_OBTAIN_B_POINTS
|
||
|
waitfanfare
|
||
|
waitmessage
|
||
|
return
|
||
|
|
||
|
@ Never used, pokenavcall is always used directly instead
|
||
|
Std_MsgboxPokenav:
|
||
|
pokenavcall NULL
|
||
|
waitmessage
|
||
|
return
|
||
|
|
||
|
EventScript_UnusedReturn:
|
||
|
return
|
||
|
|
||
|
Common_EventScript_SaveGame::
|
||
|
special SaveGame
|
||
|
waitstate
|
||
|
return
|