tumbledemerald-legacy/data/maps/PacifidlogTown/scripts.inc

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PacifidlogTown_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, PacifidlogTown_OnTransition
map_script MAP_SCRIPT_ON_RESUME, PacifidlogTown_OnResume
.byte 0
PacifidlogTown_OnTransition:
setflag FLAG_VISITED_PACIFIDLOG_TOWN
end
PacifidlogTown_OnResume:
setstepcallback STEP_CB_PACIFIDLOG_BRIDGE
end
PacifidlogTown_EventScript_NinjaBoy::
msgbox PacifidlogTown_Text_NeatHousesOnWater, MSGBOX_NPC
end
PacifidlogTown_EventScript_Girl::
msgbox PacifidlogTown_Text_FastRunningCurrent, MSGBOX_NPC
end
PacifidlogTown_EventScript_Fisherman::
msgbox PacifidlogTown_Text_SkyPillarTooScary, MSGBOX_NPC
end
PacifidlogTown_EventScript_TownSign::
msgbox PacifidlogTown_Text_TownSign, MSGBOX_SIGN
end
PacifidlogTown_Text_FastRunningCurrent:
.string "The sea between Pacifidlog and\n"
.string "Slateport has a fast-running tide.\p"
.string "If you decide to Surf, you could end\n"
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.string "up swept away somewhere else.$"
PacifidlogTown_Text_NeatHousesOnWater:
.string "See, isn't it neat?\n"
.string "These houses are on water!\p"
.string "I was born here!$"
PacifidlogTown_Text_SkyPillarTooScary:
.string "The Sky Pillar?\p"
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.string "…Oh, you must mean that tall, tall\n"
.string "tower a little further out.\p"
.string "If you asked me, I wouldn't climb it.\n"
.string "It's too scary to get up that high.\p"
.string "Life at sea level in Pacifidlog,\n"
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.string "that suits me fine.$"
PacifidlogTown_Text_TownSign:
.string "Pacifidlog Town\p"
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.string "“Where the morning sun smiles upon\n"
.string "the waters.”$"