tumbledemerald-legacy/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc

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.set LOCALID_RICH_BOY, 1
.set LOCALID_GENTLEMAN, 2
.set LOCALID_SCIENTIST, 3
.set LOCALID_STEVEN, 4
@ Grunt names numbered like their Trainer values (which are for the full Space Center)
.set LOCALID_GRUNT_6, 5
.set LOCALID_GRUNT_5, 6
.set LOCALID_GRUNT_7, 7
.set LOCALID_TABITHA, 8
.set LOCALID_MAXIE, 9
MossdeepCity_SpaceCenter_2F_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, MossdeepCity_SpaceCenter_2F_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, MossdeepCity_SpaceCenter_2F_OnFrame
.byte 0
MossdeepCity_SpaceCenter_2F_OnTransition:
call_if_eq VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_MoveCivilians
call_if_eq VAR_MOSSDEEP_SPACE_CENTER_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_MoveDefeatedGrunts
end
MossdeepCity_SpaceCenter_2F_EventScript_MoveCivilians::
clearflag FLAG_INTERACTED_WITH_STEVEN_SPACE_CENTER
setobjectxyperm LOCALID_SCIENTIST, 5, 3
setobjectmovementtype LOCALID_SCIENTIST, MOVEMENT_TYPE_FACE_RIGHT
setobjectxyperm LOCALID_RICH_BOY, 3, 2
setobjectmovementtype LOCALID_RICH_BOY, MOVEMENT_TYPE_FACE_RIGHT
setobjectxyperm LOCALID_GENTLEMAN, 1, 3
setobjectmovementtype LOCALID_GENTLEMAN, MOVEMENT_TYPE_FACE_RIGHT
return
MossdeepCity_SpaceCenter_2F_EventScript_MoveDefeatedGrunts::
setobjectxyperm LOCALID_GRUNT_6, 11, 2
setobjectxyperm LOCALID_GRUNT_7, 15, 2
setobjectxyperm LOCALID_GRUNT_5, 13, 4
return
MossdeepCity_SpaceCenter_2F_OnFrame:
map_script_2 VAR_MOSSDEEP_SPACE_CENTER_STATE, 1, MossdeepCity_SpaceCenter_2F_EventScript_ThreeMagmaGrunts
.2byte 0
MossdeepCity_SpaceCenter_2F_EventScript_ThreeMagmaGrunts::
playse SE_PIN
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_ExclamationMark
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_Delay48
waitmovement 0
msgbox MossdeepCity_SpaceCenter_2F_Text_YoureOutnumberedTakeUsOn, MSGBOX_YESNO
goto_if_eq VAR_RESULT, YES, MossdeepCity_SpaceCenter_2F_EventScript_BattleThreeMagmaGrunts
msgbox MossdeepCity_SpaceCenter_2F_Text_GoodAnswer, MSGBOX_DEFAULT
closemessage
applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_SpaceCenter_2F_Movement_PlayerExit
waitmovement 0
warp MAP_MOSSDEEP_CITY_SPACE_CENTER_1F, 13, 1
waitstate
releaseall
end
MossdeepCity_SpaceCenter_2F_Movement_PlayerExit:
walk_up
step_end
MossdeepCity_SpaceCenter_2F_EventScript_BattleThreeMagmaGrunts::
msgbox MossdeepCity_SpaceCenter_2F_Text_Grunt5Intro, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_GRUNT_SPACE_CENTER_5, MossdeepCity_SpaceCenter_2F_Text_Grunt5Defeat
applymovement LOCALID_GRUNT_5, MossdeepCity_SpaceCenter_2F_Movement_Grunt5Defeated
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft
waitmovement 0
msgbox MossdeepCity_SpaceCenter_2F_Text_Grunt6Intro, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_GRUNT_SPACE_CENTER_6, MossdeepCity_SpaceCenter_2F_Text_Grunt6Defeat
applymovement LOCALID_GRUNT_6, MossdeepCity_SpaceCenter_2F_Movement_Grunt6Defeated
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight
waitmovement 0
msgbox MossdeepCity_SpaceCenter_2F_Text_Grunt7Intro, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_GRUNT_SPACE_CENTER_7, MossdeepCity_SpaceCenter_2F_Text_Grunt7Defeat
applymovement LOCALID_GRUNT_7, MossdeepCity_SpaceCenter_2F_Movement_Grunt7Defeated
waitmovement 0
setvar VAR_MOSSDEEP_SPACE_CENTER_STATE, 2
copyobjectxytoperm LOCALID_GRUNT_6
copyobjectxytoperm LOCALID_GRUNT_7
copyobjectxytoperm LOCALID_GRUNT_5
releaseall
end
MossdeepCity_SpaceCenter_2F_Movement_Grunt6Defeated:
lock_facing_direction
walk_left
unlock_facing_direction
step_end
MossdeepCity_SpaceCenter_2F_Movement_Grunt5Defeated:
lock_facing_direction
walk_down
unlock_facing_direction
step_end
MossdeepCity_SpaceCenter_2F_Movement_Grunt7Defeated:
lock_facing_direction
walk_right
unlock_facing_direction
step_end
MossdeepCity_SpaceCenter_2F_EventScript_Scientist::
lock
faceplayer
goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_SpaceCenter_2F_EventScript_ScientistNormal
goto_if_eq VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_ScientistMagma
goto_if_lt VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_ScientistNormal
goto MossdeepCity_SpaceCenter_2F_EventScript_ScientistMagma
end
MossdeepCity_SpaceCenter_2F_EventScript_ScientistNormal::
msgbox MossdeepCity_SpaceCenter_2F_Text_MossdeepIdealForRockets, MSGBOX_DEFAULT
release
end
MossdeepCity_SpaceCenter_2F_EventScript_ScientistMagma::
msgbox MossdeepCity_SpaceCenter_2F_Text_WhyWouldMagmaStealRocketFuel, MSGBOX_DEFAULT
release
end
MossdeepCity_SpaceCenter_2F_EventScript_Gentleman::
lock
faceplayer
goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_SpaceCenter_2F_EventScript_GentlemanNormal
goto_if_eq VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_GentlemanMagma
goto_if_lt VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_GentlemanNormal
goto MossdeepCity_SpaceCenter_2F_EventScript_GentlemanMagma
end
MossdeepCity_SpaceCenter_2F_EventScript_GentlemanNormal::
msgbox MossdeepCity_SpaceCenter_2F_Text_WouldveLikedToBeAstronaut, MSGBOX_DEFAULT
release
end
MossdeepCity_SpaceCenter_2F_EventScript_GentlemanMagma::
msgbox MossdeepCity_SpaceCenter_2F_Text_MagmaCantGetAwayWithThis, MSGBOX_DEFAULT
release
end
MossdeepCity_SpaceCenter_2F_EventScript_RichBoy::
lock
faceplayer
goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_SpaceCenter_2F_EventScript_RichBoyNormal
goto_if_eq VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_RichBoyMagma
goto_if_lt VAR_MOSSDEEP_CITY_STATE, 2, MossdeepCity_SpaceCenter_2F_EventScript_RichBoyNormal
goto MossdeepCity_SpaceCenter_2F_EventScript_RichBoyMagma
end
MossdeepCity_SpaceCenter_2F_EventScript_RichBoyNormal::
msgbox MossdeepCity_SpaceCenter_2F_Text_WishOrdinaryPeopleCouldGoIntoSpace, MSGBOX_DEFAULT
release
end
MossdeepCity_SpaceCenter_2F_EventScript_RichBoyMagma::
msgbox MossdeepCity_SpaceCenter_2F_Text_DoesMagmaWantToGoToSpace, MSGBOX_DEFAULT
release
end
@ Battle for the below 3 grunts is handled in MossdeepCity_SpaceCenter_2F_EventScript_BattleThreeMagmaGrunts
MossdeepCity_SpaceCenter_2F_EventScript_Grunt6::
msgbox MossdeepCity_SpaceCenter_2F_Text_Grunt6PostBattle, MSGBOX_NPC
end
MossdeepCity_SpaceCenter_2F_EventScript_Grunt7::
msgbox MossdeepCity_SpaceCenter_2F_Text_Grunt7PostBattle, MSGBOX_NPC
end
MossdeepCity_SpaceCenter_2F_EventScript_Grunt5::
msgbox MossdeepCity_SpaceCenter_2F_Text_Grunt5PostBattle, MSGBOX_NPC
end
MossdeepCity_SpaceCenter_2F_EventScript_Tabitha::
lock
faceplayer
msgbox MossdeepCity_SpaceCenter_2F_Text_WellTakeCareOfYou, MSGBOX_DEFAULT
applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
MossdeepCity_SpaceCenter_2F_EventScript_Maxie::
lockall
msgbox MossdeepCity_SpaceCenter_2F_Text_MaxieDontInterfere, MSGBOX_DEFAULT
releaseall
end
MossdeepCity_SpaceCenter_2F_EventScript_Steven::
lockall
goto_if_set FLAG_INTERACTED_WITH_STEVEN_SPACE_CENTER, MossdeepCity_SpaceCenter_2F_EventScript_ReadyForBattlePrompt
setflag FLAG_INTERACTED_WITH_STEVEN_SPACE_CENTER
msgbox MossdeepCity_SpaceCenter_2F_Text_StevenWhyStealRocketFuel, MSGBOX_DEFAULT
msgbox MossdeepCity_SpaceCenter_2F_Text_MaxieUseFuelToEruptVolcano, MSGBOX_DEFAULT
closemessage
delay 30
playse SE_NOT_EFFECTIVE
switch VAR_FACING
case DIR_SOUTH, MossdeepCity_SpaceCenter_2F_EventScript_StevenFightMovementSouth
applymovement LOCALID_STEVEN, MossdeepCity_SpaceCenter_2F_Movement_StevenFight
waitmovement 0
releaseall
end
MossdeepCity_SpaceCenter_2F_EventScript_StevenFightMovementSouth::
applymovement LOCALID_STEVEN, MossdeepCity_SpaceCenter_2F_Movement_StevenFightSouth
waitmovement 0
releaseall
end
MossdeepCity_SpaceCenter_2F_Movement_StevenFight:
lock_facing_direction
walk_fast_up
walk_fast_up
unlock_facing_direction
delay_16
delay_16
walk_slow_down
walk_slow_down
step_end
MossdeepCity_SpaceCenter_2F_Movement_StevenFightSouth:
face_left
lock_facing_direction
walk_fast_right
walk_fast_right
unlock_facing_direction
delay_16
delay_16
walk_slow_left
walk_slow_left
face_down
step_end
MossdeepCity_SpaceCenter_2F_EventScript_ReadyForBattlePrompt::
applymovement VAR_LAST_TALKED, Common_Movement_FacePlayer
waitmovement 0
msgbox MossdeepCity_SpaceCenter_2F_Text_StevenAreYouReadyToBattle, MSGBOX_YESNO
goto_if_eq VAR_RESULT, YES, MossdeepCity_SpaceCenter_2F_EventScript_ChoosePartyForMultiBattle
msgbox MossdeepCity_SpaceCenter_2F_Text_StevenHurryGetReadyQuickly, MSGBOX_DEFAULT
closemessage
applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterDown
waitmovement 0
releaseall
end
MossdeepCity_SpaceCenter_2F_EventScript_ChoosePartyForMultiBattle::
applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterDown
waitmovement 0
special SavePlayerParty
fadescreen FADE_TO_BLACK
special ChooseHalfPartyForBattle
waitstate
goto_if_ne VAR_RESULT, 0, MossdeepCity_SpaceCenter_2F_EventScript_DoStevenMultiBattle
special LoadPlayerParty
goto MossdeepCity_SpaceCenter_2F_EventScript_ReadyForBattlePrompt
MossdeepCity_SpaceCenter_2F_EventScript_DoStevenMultiBattle::
special ReducePlayerPartyToSelectedMons
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_0x8004, SPECIAL_BATTLE_STEVEN
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
frontier_saveparty
special LoadPlayerParty
switch VAR_RESULT
case 1, MossdeepCity_SpaceCenter_2F_EventScript_DefeatedMaxieTabitha
fadescreen FADE_TO_BLACK
special SetCB2WhiteOut
waitstate
MossdeepCity_SpaceCenter_2F_EventScript_DefeatedMaxieTabitha::
msgbox MossdeepCity_SpaceCenter_2F_Text_MaxieWeFailedIsAquaAlsoMisguided, MSGBOX_DEFAULT
closemessage
delay 20
applymovement LOCALID_MAXIE, Common_Movement_WalkInPlaceFasterLeft
applymovement LOCALID_TABITHA, Common_Movement_WalkInPlaceFasterDown
waitmovement 0
delay 60
applymovement LOCALID_MAXIE, Common_Movement_WalkInPlaceFasterUp
applymovement LOCALID_TABITHA, Common_Movement_WalkInPlaceFasterRight
waitmovement 0
delay 20
msgbox MossdeepCity_SpaceCenter_2F_Text_MaxieWeWillGiveUp, MSGBOX_DEFAULT
closemessage
setvar VAR_MOSSDEEP_CITY_STATE, 3
fadedefaultbgm
fadescreen FADE_TO_BLACK
setvar VAR_MOSSDEEP_SPACE_CENTER_STATE, 3
setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA
setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA
setflag FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA
removeobject LOCALID_GRUNT_6
removeobject LOCALID_GRUNT_7
removeobject LOCALID_GRUNT_5
removeobject LOCALID_TABITHA
removeobject LOCALID_MAXIE
setobjectxy LOCALID_SCIENTIST, 5, 6
turnobject LOCALID_SCIENTIST, DIR_SOUTH
setobjectxy LOCALID_GENTLEMAN, 11, 8
turnobject LOCALID_GENTLEMAN, DIR_NORTH
setobjectxy LOCALID_RICH_BOY, 6, 2
turnobject LOCALID_RICH_BOY, DIR_NORTH
call MossdeepCity_SpaceCenter_2F_EventScript_StevenFacePlayer
fadescreen FADE_FROM_BLACK
msgbox MossdeepCity_SpaceCenter_2F_Text_StevenThankYouComeSeeMeAtHome, MSGBOX_DEFAULT
closemessage
fadescreen FADE_TO_BLACK
setflag FLAG_DEFEATED_MAGMA_SPACE_CENTER
setflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN
removeobject LOCALID_STEVEN
setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_MAGMA_NOTE
clearflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN
setvar VAR_STEVENS_HOUSE_STATE, 1
setflag FLAG_HIDE_MOSSDEEP_CITY_SCOTT
removeobject LOCALID_SCIENTIST
setobjectxyperm LOCALID_SCIENTIST, 5, 6
setobjectmovementtype LOCALID_SCIENTIST, MOVEMENT_TYPE_WANDER_AROUND
addobject LOCALID_SCIENTIST
fadescreen FADE_FROM_BLACK
end
MossdeepCity_SpaceCenter_2F_EventScript_StevenFacePlayer::
switch VAR_FACING
case DIR_SOUTH, MossdeepCity_SpaceCenter_2F_EventScript_StevenFacePlayerSouth
case DIR_WEST, MossdeepCity_SpaceCenter_2F_EventScript_StevenFacePlayerWest
return
MossdeepCity_SpaceCenter_2F_EventScript_StevenFacePlayerSouth::
turnobject LOCALID_STEVEN, DIR_NORTH
return
MossdeepCity_SpaceCenter_2F_EventScript_StevenFacePlayerWest::
turnobject LOCALID_STEVEN, DIR_EAST
return
MossdeepCity_SpaceCenter_2F_EventScript_MaxieTrainer::
trainerbattle TRAINER_BATTLE_SET_TRAINER_A, TRAINER_MAXIE_MOSSDEEP, 0, MossdeepCity_SpaceCenter_2F_Text_JustWantToExpandLand, MossdeepCity_SpaceCenter_2F_Text_JustWantToExpandLand
end
MossdeepCity_SpaceCenter_2F_EventScript_TabithaTrainer::
trainerbattle TRAINER_BATTLE_SET_TRAINER_B, TRAINER_TABITHA_MOSSDEEP, 0, MossdeepCity_SpaceCenter_Text_TabithaDefeat, MossdeepCity_SpaceCenter_Text_TabithaDefeat
end
MossdeepCity_SpaceCenter_2F_EventScript_RivalRayquazaCall::
lockall
checkplayergender
call_if_eq VAR_RESULT, MALE, MossdeepCity_SpaceCenter_2F_EventScript_MayRayquazaCall
call_if_eq VAR_RESULT, FEMALE, MossdeepCity_SpaceCenter_2F_EventScript_BrendanRayquazaCall
closemessage
clearflag FLAG_DEFEATED_MAGMA_SPACE_CENTER
releaseall
end
MossdeepCity_SpaceCenter_2F_EventScript_MayRayquazaCall::
pokenavcall MatchCall_Text_MayRayquazaCall
waitmessage
return
MossdeepCity_SpaceCenter_2F_EventScript_BrendanRayquazaCall::
pokenavcall MatchCall_Text_BrendanRayquazaCall
waitmessage
return
MossdeepCity_SpaceCenter_2F_Text_MossdeepIdealForRockets:
.string "Mossdeep has mainly sunny weather,\n"
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.string "and its winds are stable.\p"
.string "It's an ideal location for launching\n"
.string "rockets.$"
MossdeepCity_SpaceCenter_2F_Text_WhyWouldMagmaStealRocketFuel:
.string "Why would Team Magma want to steal\n"
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.string "our rocket fuel in the first place?$"
MossdeepCity_SpaceCenter_2F_Text_WouldveLikedToBeAstronaut:
.string "If only I was a little younger, I would\n"
.string "have liked being an astronaut…\p"
.string "No… It's not too late!\n"
.string "I can and will try!$"
MossdeepCity_SpaceCenter_2F_Text_MagmaCantGetAwayWithThis:
.string "If Team Magma takes the rocket fuel,\n"
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.string "I won't be able to go to space!\p"
.string "They can't be allowed to get away\n"
.string "with such an outrage!$"
MossdeepCity_SpaceCenter_2F_Text_WishOrdinaryPeopleCouldGoIntoSpace:
.string "I wish ordinary people could go into\n"
.string "space one day…$"
MossdeepCity_SpaceCenter_2F_Text_DoesMagmaWantToGoToSpace:
.string "Team Magma…\n"
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.string "Do they want to go to space, too?$"
MossdeepCity_SpaceCenter_2F_Text_YoureOutnumberedTakeUsOn:
.string "What's wrong with you?\p"
.string "You're outnumbered three to one,\n"
.string "but you still want to take us on?$"
MossdeepCity_SpaceCenter_2F_Text_GoodAnswer:
.string "Good answer!\n"
.string "That's what a smart person'll do!$"
MossdeepCity_SpaceCenter_2F_Text_Grunt5Intro:
.string "A reckless go-getter, are you?\n"
.string "Okay, I'll go first!$"
MossdeepCity_SpaceCenter_2F_Text_Grunt5Defeat:
.string "I lost!\n"
.string "But!$"
MossdeepCity_SpaceCenter_2F_Text_Grunt6Intro:
.string "It's too soon to be relieved!\n"
.string "I'm up next!$"
MossdeepCity_SpaceCenter_2F_Text_Grunt6Defeat:
.string "I lost, too!\n"
.string "But!$"
MossdeepCity_SpaceCenter_2F_Text_Grunt7Intro:
.string "I bet you want to take a break.\n"
.string "But I'm not about to let you do that!$"
MossdeepCity_SpaceCenter_2F_Text_Grunt7Defeat:
.string "We should've taken a break…\n"
.string "That's what we should've done…$"
MossdeepCity_SpaceCenter_2F_Text_Grunt6PostBattle:
.string "Three of us here, and look at the sorry\n"
.string "mess we got ourselves into.$"
MossdeepCity_SpaceCenter_2F_Text_Grunt7PostBattle:
.string "We three losing like this…\n"
.string "We look worse than usual by triple!$"
MossdeepCity_SpaceCenter_2F_Text_Grunt5PostBattle:
.string "Are we being useful to our leader\n"
.string "at all?$"
MossdeepCity_SpaceCenter_2F_Text_WellTakeCareOfYou:
.string "Hehehe!\p"
.string "We come all the way here to get some\n"
.string "fuel, and we're interfered with again!\p"
.string "If you're going to mess with us too,\n"
.string "we'll take care of you at the same time!$"
MossdeepCity_SpaceCenter_2F_Text_MaxieDontInterfere:
.string "Maxie: Clear out of the way!\n"
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.string "Don't you dare interfere!$"
MossdeepCity_SpaceCenter_2F_Text_StevenWhyStealRocketFuel:
.string "Steven: Team Magma…\p"
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.string "What's the point of stealing rocket\n"
.string "fuel?$"
MossdeepCity_SpaceCenter_2F_Text_MaxieUseFuelToEruptVolcano:
.string "Maxie: Fufufu… Since you're so\n"
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.string "curious, you deserve an explanation.\p"
.string "We're going to jettison the entire\n"
.string "load into Mt. Chimney!\p"
.string "With Groudon gone, we have no need\n"
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.string "for that slag heap of a mountain!\p"
.string "So we'll use the fuel's power to make\n"
.string "the volcano erupt!\p"
.string "It will be savage!$"
MossdeepCity_SpaceCenter_2F_Text_StevenAreYouReadyToBattle:
.string "Steven: {PLAYER}{KUN}!\n"
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.string "You're going to help me?\p"
.string "Let's go into battle together!\n"
.string "Are you ready?$"
MossdeepCity_SpaceCenter_2F_Text_StevenHurryGetReadyQuickly:
.string "Steven: Then, hurry!\n"
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.string "Get ready quickly!$"
MossdeepCity_SpaceCenter_2F_Text_JustWantToExpandLand:
.string "All I want…\n"
.string "I just want to expand the land mass…$"
MossdeepCity_SpaceCenter_Text_TabithaDefeat:
.string "I'm with our leader…$"
MossdeepCity_SpaceCenter_2F_Text_MaxieWeFailedIsAquaAlsoMisguided:
.string "Maxie: We failed to make the volcano\n"
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.string "erupt…\p"
.string "We failed to control Groudon after\n"
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.string "we had awoken it…\p"
.string "Is our goal to expand the land\n"
.string "misguided?\p"
.string "… … … … … …\n"
.string "… … … … … …\p"
.string "If…\n"
.string "If we, Team Magma, are wrong…\l"
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.string "… … … … … …\p"
.string "Then might Team Aqua's goal to expand\n"
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.string "the sea also be equally misguided?$"
MossdeepCity_SpaceCenter_2F_Text_MaxieWeWillGiveUp:
.string "Maxie: All right…\n"
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.string "We will give up on the fuel…\p"
.string "There appear to be more important\n"
.string "matters that I must examine…$"
MossdeepCity_SpaceCenter_2F_Text_StevenThankYouComeSeeMeAtHome:
.string "Steven: Whew, that was too tense.\n"
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.string "{PLAYER}{KUN}, thank you.\p"
.string "I have something to give you as\n"
.string "thanks for your support.\p"
.string "Please come see me at home\n"
.string "after this.\p"
.string "Oh, yes, I don't live in Rustboro City.\n"
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.string "I live right here on this island.$"