tumbledemerald-legacy/data/maps/FallarborTown_PokemonCenter_1F/scripts.inc

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.set LOCALID_NURSE, 1
.set LOCALID_LANETTE, 4
FallarborTown_PokemonCenter_1F_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, FallarborTown_PokemonCenter_1F_OnTransition
map_script MAP_SCRIPT_ON_RESUME, CableClub_OnResume
.byte 0
FallarborTown_PokemonCenter_1F_OnTransition:
setrespawn HEAL_LOCATION_FALLARBOR_TOWN
call Common_EventScript_UpdateBrineyLocation
end
FallarborTown_PokemonCenter_1F_EventScript_Nurse::
setvar VAR_0x800B, LOCALID_NURSE
call Common_EventScript_PkmnCenterNurse
waitmessage
waitbuttonpress
release
end
FallarborTown_PokemonCenter_1F_EventScript_Girl::
msgbox FallarborTown_PokemonCenter_1F_Text_FossilManiacEdgeOfTown, MSGBOX_NPC
end
FallarborTown_PokemonCenter_1F_EventScript_ExpertM::
msgbox FallarborTown_PokemonCenter_1F_Text_PlantHardyTrees, MSGBOX_NPC
end
FallarborTown_PokemonCenter_1F_EventScript_Lanette::
lock
faceplayer
msgbox FallarborTown_PokemonCenter_1F_Text_LanetteGreeting, MSGBOX_DEFAULT
closemessage
switch VAR_FACING
case DIR_NORTH, FallarborTown_PokemonCenter_1F_EventScript_LanetteExitNorth
case DIR_WEST, FallarborTown_PokemonCenter_1F_EventScript_LanetteExitWest
end
FallarborTown_PokemonCenter_1F_EventScript_LanetteExitNorth::
applymovement LOCALID_LANETTE, FallarborTown_PokemonCenter_1F_Movement_LanetteExitNorth
waitmovement 0
goto FallarborTown_PokemonCenter_1F_EventScript_LanetteExited
end
FallarborTown_PokemonCenter_1F_EventScript_LanetteExitWest::
applymovement LOCALID_LANETTE, FallarborTown_PokemonCenter_1F_Movement_LanetteExitWest
waitmovement 0
goto FallarborTown_PokemonCenter_1F_EventScript_LanetteExited
end
FallarborTown_PokemonCenter_1F_EventScript_LanetteExited::
playse SE_SLIDING_DOOR
removeobject LOCALID_LANETTE
clearflag FLAG_HIDE_LANETTES_HOUSE_LANETTE
release
end
FallarborTown_PokemonCenter_1F_Movement_LanetteExitNorth:
walk_right
walk_down
walk_down
walk_left
walk_left
walk_left
walk_left
walk_down
walk_down
walk_down
walk_down
delay_8
step_end
FallarborTown_PokemonCenter_1F_Movement_LanetteExitWest:
walk_down
walk_down
walk_left
walk_left
walk_left
walk_down
walk_down
walk_down
walk_down
delay_8
step_end
FallarborTown_PokemonCenter_1F_Text_LanetteGreeting:
.string "Oh, hello.\n"
.string "You are?\p"
.string "Okay, your name's {PLAYER}{KUN}.\n"
.string "I can see that you're a Trainer.\p"
.string "So that means you use the Pokémon\n"
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.string "Storage System I developed.\p"
.string "How I arrived at that conclusion is\n"
.string "a simple deductive process.\p"
.string "You spoke to me because you wanted\n"
.string "to access something on this PC.\p"
.string "Oh, I'm sorry. I'm Lanette.\p"
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.string "Honestly, I'm glad to meet you--it's\n"
.string "great you're using the Storage System.\p"
.string "If you could, please visit me at home.\n"
.string "My house is on Route 114.$"
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FallarborTown_PokemonCenter_1F_Text_FossilManiacEdgeOfTown:
.string "I wonder what Pokémon looked like\n"
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.string "long, long ago?\p"
.string "Maybe the Fossil Maniac at the edge\n"
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.string "of town will know.$"
FallarborTown_PokemonCenter_1F_Text_PlantHardyTrees:
.string "In the fields of Fallarbor, we plant\n"
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.string "seedlings of hardy trees that thrive\l"
.string "even in volcanic ash.$"