431 lines
14 KiB
C
431 lines
14 KiB
C
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#include "global.h"
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#include "task.h"
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#include "bg.h"
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#include "palette.h"
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#include "gpu_regs.h"
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#include "malloc.h"
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#include "scanline_effect.h"
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#include "m4a.h"
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#include "dynamic_placeholder_text_util.h"
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#include "overworld.h"
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#include "strings.h"
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#include "string_util.h"
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#include "international_string_util.h"
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#include "sound.h"
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#include "menu.h"
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#include "librfu.h"
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#include "link_rfu.h"
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#include "union_room.h"
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#include "constants/songs.h"
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#include "constants/union_room.h"
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enum {
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COLORMODE_NORMAL,
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COLORMODE_WHITE_LGRAY,
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COLORMODE_RED,
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COLORMODE_GREEN,
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COLORMODE_WHITE_DGRAY,
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};
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#define GROUPTYPE_TRADE 0
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#define GROUPTYPE_BATTLE 1
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#define GROUPTYPE_UNION 2
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#define GROUPTYPE_TOTAL 3
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#define GROUPTYPE_NONE -1
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#define NUM_GROUPTYPES 4
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struct WirelessCommunicationStatusScreen
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{
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u32 groupCounts[NUM_GROUPTYPES];
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u32 prevGroupCounts[NUM_GROUPTYPES];
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u32 activities[NUM_TASK_DATA];
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u8 taskId;
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u8 rfuTaskId;
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u8 filler[10];
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};
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static struct WirelessCommunicationStatusScreen * sStatusScreen;
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static void CB2_InitWirelessCommunicationScreen(void);
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static void Task_WirelessCommunicationScreen(u8);
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static void WCSS_AddTextPrinterParameterized(u8, u8, const u8 *, u8, u8, u8);
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static bool32 UpdateCommunicationCounts(u32 *, u32 *, u32 *, u8);
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static const u16 sBgTiles_Pal[] = INCBIN_U16("graphics/interface/wireless_info_screen.gbapal");
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static const u32 sBgTiles_Gfx[] = INCBIN_U32("graphics/interface/wireless_info_screen.4bpp.lz");
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static const u32 sBgTiles_Tilemap[] = INCBIN_U32("graphics/interface/wireless_info_screen.bin.lz");
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static const struct BgTemplate sBgTemplates[] = {
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{
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.bg = 0,
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.charBaseIndex = 2,
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.mapBaseIndex = 31,
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.priority = 0
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}, {
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.bg = 1,
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.charBaseIndex = 0,
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.mapBaseIndex = 8,
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.priority = 1
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}
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};
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static const struct WindowTemplate sWindowTemplates[] = {
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{
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.bg = 0,
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.tilemapLeft = 3,
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.tilemapTop = 0,
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.width = 24,
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.height = 3,
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.paletteNum = 15,
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.baseBlock = 0x0001
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}, {
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.bg = 0,
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.tilemapLeft = 3,
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.tilemapTop = 4,
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.width = 21,
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.height = 15,
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.paletteNum = 15,
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.baseBlock = 0x0049
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}, {
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.bg = 0,
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.tilemapLeft = 24,
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.tilemapTop = 4,
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.width = 3,
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.height = 15,
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.paletteNum = 15,
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.baseBlock = 0x0184
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}, DUMMY_WIN_TEMPLATE
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};
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static const u8 *const sHeaderTexts[NUM_GROUPTYPES + 1] = {
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[0] = gText_WirelessCommStatus,
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[GROUPTYPE_TRADE + 1] = gText_PeopleTrading,
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[GROUPTYPE_BATTLE + 1] = gText_PeopleBattling,
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[GROUPTYPE_UNION + 1] = gText_PeopleInUnionRoom,
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[GROUPTYPE_TOTAL + 1] = gText_PeopleCommunicating
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};
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// Activity, group type, number of players
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// 0 players means the number of players can change and should be counted dynamically
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// GROUPTYPE_TOTAL have no unique group and are simply counted in the total of "people communicating"
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// UB: GROUPTYPE_NONE (-1) can potentially be used as an index into a u8[4] in CountPlayersInGroupAndGetActivity
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static const u8 sActivityGroupInfo[][3] = {
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{ACTIVITY_BATTLE_SINGLE, GROUPTYPE_BATTLE, 2},
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{ACTIVITY_BATTLE_DOUBLE, GROUPTYPE_BATTLE, 2},
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{ACTIVITY_BATTLE_MULTI, GROUPTYPE_BATTLE, 4},
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{ACTIVITY_TRADE, GROUPTYPE_TRADE, 2},
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{ACTIVITY_WONDER_CARD_DUP, GROUPTYPE_TOTAL, 2},
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{ACTIVITY_WONDER_NEWS_DUP, GROUPTYPE_TOTAL, 2},
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{ACTIVITY_POKEMON_JUMP, GROUPTYPE_TOTAL, 0},
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{ACTIVITY_BERRY_CRUSH, GROUPTYPE_TOTAL, 0},
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{ACTIVITY_BERRY_PICK, GROUPTYPE_TOTAL, 0},
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{ACTIVITY_SEARCH, GROUPTYPE_NONE, 0},
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{ACTIVITY_SPIN_TRADE, GROUPTYPE_TRADE, 0},
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{ACTIVITY_BERRY_BLENDER, GROUPTYPE_TOTAL, 0},
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{ACTIVITY_RECORD_CORNER, GROUPTYPE_TOTAL, 0},
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{ACTIVITY_NONE | IN_UNION_ROOM, GROUPTYPE_UNION, 1},
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{ACTIVITY_BATTLE_SINGLE | IN_UNION_ROOM, GROUPTYPE_UNION, 2},
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{ACTIVITY_TRADE | IN_UNION_ROOM, GROUPTYPE_UNION, 2},
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{ACTIVITY_CHAT | IN_UNION_ROOM, GROUPTYPE_UNION, 0},
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{ACTIVITY_CARD | IN_UNION_ROOM, GROUPTYPE_UNION, 2},
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{ACTIVITY_PLYRTALK | IN_UNION_ROOM, GROUPTYPE_UNION, 1},
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{ACTIVITY_NPCTALK | IN_UNION_ROOM, GROUPTYPE_UNION, 2},
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{ACTIVITY_ACCEPT | IN_UNION_ROOM, GROUPTYPE_UNION, 1},
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{ACTIVITY_DECLINE | IN_UNION_ROOM, GROUPTYPE_UNION, 1},
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{ACTIVITY_WONDER_CARD, GROUPTYPE_TOTAL, 2},
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{ACTIVITY_WONDER_NEWS, GROUPTYPE_TOTAL, 2},
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{ACTIVITY_CONTEST_COOL, GROUPTYPE_TOTAL, 0},
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{ACTIVITY_CONTEST_BEAUTY, GROUPTYPE_TOTAL, 0},
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{ACTIVITY_CONTEST_CUTE, GROUPTYPE_TOTAL, 0},
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{ACTIVITY_CONTEST_SMART, GROUPTYPE_TOTAL, 0},
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{ACTIVITY_CONTEST_TOUGH, GROUPTYPE_TOTAL, 0},
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{ACTIVITY_BATTLE_TOWER, GROUPTYPE_BATTLE, 2},
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{ACTIVITY_BATTLE_TOWER_OPEN, GROUPTYPE_BATTLE, 2}
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};
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static void CB2_RunWirelessCommunicationScreen(void)
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{
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if (!IsDma3ManagerBusyWithBgCopy())
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{
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RunTasks();
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RunTextPrinters();
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AnimateSprites();
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BuildOamBuffer();
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UpdatePaletteFade();
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}
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}
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static void VBlankCB_WirelessCommunicationScreen(void)
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{
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LoadOam();
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ProcessSpriteCopyRequests();
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TransferPlttBuffer();
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}
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void ShowWirelessCommunicationScreen(void)
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{
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SetMainCallback2(CB2_InitWirelessCommunicationScreen);
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}
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static void CB2_InitWirelessCommunicationScreen(void)
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{
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SetGpuReg(REG_OFFSET_DISPCNT, 0);
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sStatusScreen = AllocZeroed(sizeof(struct WirelessCommunicationStatusScreen));
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SetVBlankCallback(NULL);
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ResetBgsAndClearDma3BusyFlags(0);
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InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates));
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SetBgTilemapBuffer(1, Alloc(BG_SCREEN_SIZE));
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SetBgTilemapBuffer(0, Alloc(BG_SCREEN_SIZE));
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DecompressAndLoadBgGfxUsingHeap(1, sBgTiles_Gfx, 0, 0, 0);
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CopyToBgTilemapBuffer(1, sBgTiles_Tilemap, 0, 0);
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InitWindows(sWindowTemplates);
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DeactivateAllTextPrinters();
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ResetPaletteFade();
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ResetSpriteData();
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ResetTasks();
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ScanlineEffect_Stop();
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m4aSoundVSyncOn();
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SetVBlankCallback(VBlankCB_WirelessCommunicationScreen);
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sStatusScreen->taskId = CreateTask(Task_WirelessCommunicationScreen, 0);
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sStatusScreen->rfuTaskId = CreateTask_ListenToWireless();
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sStatusScreen->prevGroupCounts[GROUPTYPE_TOTAL] = 1;
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ChangeBgX(0, 0, BG_COORD_SET);
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ChangeBgY(0, 0, BG_COORD_SET);
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ChangeBgX(1, 0, BG_COORD_SET);
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ChangeBgY(1, 0, BG_COORD_SET);
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LoadPalette(sBgTiles_Pal, 0x00, 0x20);
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Menu_LoadStdPalAt(0xF0);
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DynamicPlaceholderTextUtil_Reset();
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FillBgTilemapBufferRect(0, 0, 0, 0, 32, 32, 0x0F);
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CopyBgTilemapBufferToVram(1);
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SetMainCallback2(CB2_RunWirelessCommunicationScreen);
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RunTasks();
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RunTextPrinters();
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AnimateSprites();
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BuildOamBuffer();
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UpdatePaletteFade();
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}
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static void CB2_ExitWirelessCommunicationStatusScreen(void)
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{
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s32 i;
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FreeAllWindowBuffers();
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for (i = 0; i < (int)ARRAY_COUNT(sBgTemplates); i++)
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{
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Free(GetBgTilemapBuffer(i));
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}
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Free(sStatusScreen);
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SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
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}
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static void WCSS_CyclePalette(s16 * counter, s16 * palIdx)
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{
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if (++(*counter) > 5)
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{
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if (++(*palIdx) == 14)
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*palIdx = 0;
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*counter = 0;
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}
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LoadPalette(sBgTiles_Pal + 16 * (*palIdx + 2), 0, 0x10);
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}
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static void PrintHeaderTexts(void)
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{
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s32 i;
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FillWindowPixelBuffer(0, PIXEL_FILL(0));
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FillWindowPixelBuffer(1, PIXEL_FILL(0));
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FillWindowPixelBuffer(2, PIXEL_FILL(0));
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WCSS_AddTextPrinterParameterized(0, FONT_NORMAL, sHeaderTexts[0], GetStringCenterAlignXOffset(FONT_NORMAL, sHeaderTexts[0], 0xC0), 6, COLORMODE_GREEN);
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for (i = 0; i < (int)ARRAY_COUNT(*sHeaderTexts) - 1; i++)
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{
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WCSS_AddTextPrinterParameterized(1, FONT_NORMAL, sHeaderTexts[i + 1], 0, 30 * i + 8, COLORMODE_WHITE_LGRAY);
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}
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WCSS_AddTextPrinterParameterized(1, FONT_NORMAL, sHeaderTexts[i + 1], 0, 30 * i + 8, COLORMODE_RED);
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PutWindowTilemap(0);
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CopyWindowToVram(0, COPYWIN_GFX);
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PutWindowTilemap(1);
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CopyWindowToVram(1, COPYWIN_GFX);
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}
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#define tState data[0]
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static void Task_WirelessCommunicationScreen(u8 taskId)
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{
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s32 i;
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switch (gTasks[taskId].tState)
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{
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case 0:
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PrintHeaderTexts();
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gTasks[taskId].tState++;
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break;
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case 1:
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BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, 0);
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ShowBg(1);
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CopyBgTilemapBufferToVram(0);
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ShowBg(0);
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gTasks[taskId].tState++;
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break;
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case 2:
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if (!gPaletteFade.active)
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{
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gTasks[taskId].tState++;
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}
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break;
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case 3:
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if (UpdateCommunicationCounts(sStatusScreen->groupCounts, sStatusScreen->prevGroupCounts, sStatusScreen->activities, sStatusScreen->rfuTaskId))
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{
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FillWindowPixelBuffer(2, PIXEL_FILL(0));
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for (i = 0; i < NUM_GROUPTYPES; i++)
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{
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ConvertIntToDecimalStringN(gStringVar4, sStatusScreen->groupCounts[i], STR_CONV_MODE_RIGHT_ALIGN, 2);
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if (i != GROUPTYPE_TOTAL)
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WCSS_AddTextPrinterParameterized(2, FONT_NORMAL, gStringVar4, 12, 30 * i + 8, COLORMODE_WHITE_LGRAY);
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else
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WCSS_AddTextPrinterParameterized(2, FONT_NORMAL, gStringVar4, 12, 98, COLORMODE_RED);
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}
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PutWindowTilemap(2);
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CopyWindowToVram(2, COPYWIN_FULL);
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}
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if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
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{
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PlaySE(SE_SELECT);
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gTasks[sStatusScreen->rfuTaskId].data[15] = 0xFF;
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gTasks[taskId].tState++;
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}
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WCSS_CyclePalette(&gTasks[taskId].data[7], &gTasks[taskId].data[8]);
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break;
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case 4:
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BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, 0);
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gTasks[taskId].tState++;
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break;
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case 5:
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if (!gPaletteFade.active)
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{
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SetMainCallback2(CB2_ExitWirelessCommunicationStatusScreen);
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DestroyTask(taskId);
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}
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break;
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}
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}
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#undef tState
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static void WCSS_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 * str, u8 x, u8 y, u8 mode)
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{
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u8 color[3];
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switch (mode)
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{
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case COLORMODE_NORMAL:
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color[0] = TEXT_COLOR_TRANSPARENT;
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color[1] = TEXT_COLOR_DARK_GRAY;
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color[2] = TEXT_COLOR_LIGHT_GRAY;
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break;
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case COLORMODE_WHITE_LGRAY:
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color[0] = TEXT_COLOR_TRANSPARENT;
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color[1] = TEXT_COLOR_WHITE;
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color[2] = TEXT_COLOR_LIGHT_GRAY;
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break;
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case COLORMODE_RED:
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color[0] = TEXT_COLOR_TRANSPARENT;
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color[1] = TEXT_COLOR_RED;
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color[2] = TEXT_COLOR_LIGHT_RED;
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break;
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case COLORMODE_GREEN:
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color[0] = TEXT_COLOR_TRANSPARENT;
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color[1] = TEXT_COLOR_LIGHT_GREEN;
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color[2] = TEXT_COLOR_GREEN;
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break;
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case COLORMODE_WHITE_DGRAY:
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color[0] = TEXT_COLOR_TRANSPARENT;
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color[1] = TEXT_COLOR_WHITE;
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color[2] = TEXT_COLOR_DARK_GRAY;
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break;
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}
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AddTextPrinterParameterized4(windowId, fontId, x, y, 0, 0, color, TEXT_SKIP_DRAW, str);
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}
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static u32 CountPlayersInGroupAndGetActivity(struct RfuPlayer * player, u32 * groupCounts)
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{
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int i, j, k;
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u32 activity = player->rfu.data.activity;
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#define group_activity(i) (sActivityGroupInfo[(i)][0])
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#define group_type(i) (sActivityGroupInfo[(i)][1])
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#define group_players(i) (sActivityGroupInfo[(i)][2])
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for (i = 0; i < ARRAY_COUNT(sActivityGroupInfo); i++)
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{
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if (activity == group_activity(i) && player->groupScheduledAnim == UNION_ROOM_SPAWN_IN)
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{
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if (group_players(i) == 0)
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{
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k = 0;
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for (j = 0; j < RFU_CHILD_MAX; j++)
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if (player->rfu.data.partnerInfo[j] != 0) k++;
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k++;
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groupCounts[group_type(i)] += k;
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}
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else
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{
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groupCounts[group_type(i)] += group_players(i);
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}
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}
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}
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return activity;
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#undef group_activity
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#undef group_type
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#undef group_players
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}
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static bool32 HaveCountsChanged(u32 * currCounts, u32 * prevCounts)
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{
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s32 i;
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for (i = 0; i < NUM_GROUPTYPES; i++)
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{
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if (currCounts[i] != prevCounts[i])
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||
|
return TRUE;
|
||
|
}
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
static bool32 UpdateCommunicationCounts(u32 * groupCounts, u32 * prevGroupCounts, u32 * activities, u8 taskId)
|
||
|
{
|
||
|
bool32 activitiesChanged = FALSE;
|
||
|
u32 groupCountBuffer[NUM_GROUPTYPES] = {0, 0, 0, 0};
|
||
|
struct RfuPlayer ** players = (void *)gTasks[taskId].data;
|
||
|
s32 i;
|
||
|
|
||
|
for (i = 0; i < NUM_TASK_DATA; i++)
|
||
|
{
|
||
|
u32 activity = CountPlayersInGroupAndGetActivity(&(*players)[i], groupCountBuffer);
|
||
|
if (activity != activities[i])
|
||
|
{
|
||
|
activities[i] = activity;
|
||
|
activitiesChanged = TRUE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!HaveCountsChanged(groupCountBuffer, prevGroupCounts))
|
||
|
{
|
||
|
if (activitiesChanged == TRUE)
|
||
|
return TRUE;
|
||
|
else
|
||
|
return FALSE;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
memcpy(groupCounts, groupCountBuffer, sizeof(groupCountBuffer));
|
||
|
memcpy(prevGroupCounts, groupCountBuffer, sizeof(groupCountBuffer));
|
||
|
|
||
|
groupCounts[GROUPTYPE_TOTAL] = groupCounts[GROUPTYPE_TRADE]
|
||
|
+ groupCounts[GROUPTYPE_BATTLE]
|
||
|
+ groupCounts[GROUPTYPE_UNION]
|
||
|
+ groupCounts[GROUPTYPE_TOTAL];
|
||
|
return TRUE;
|
||
|
}
|
||
|
}
|