tumbledemerald-legacy/src/data/party_menu.h

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2022-05-19 19:14:13 +02:00
static const struct BgTemplate sPartyMenuBgTemplates[] =
{
{
.bg = 0,
.charBaseIndex = 0,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0
},
{
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 30,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0
},
{
.bg = 2,
.charBaseIndex = 0,
.mapBaseIndex = 28,
.screenSize = 1,
.paletteMode = 0,
.priority = 0,
.baseTile = 0
},
};
enum
{
PARTY_BOX_LEFT_COLUMN,
PARTY_BOX_RIGHT_COLUMN
};
static const struct PartyMenuBoxInfoRects sPartyBoxInfoRects[] =
{
[PARTY_BOX_LEFT_COLUMN] =
{
BlitBitmapToPartyWindow_LeftColumn,
{
//The below are the x, y, width, and height for each of the following info
24, 11, 40, 13, // Nickname
32, 20, 32, 8, // Level
64, 20, 8, 8, // Gender
38, 37, 24, 8, // HP
53, 37, 24, 8, // Max HP
24, 35, 48, 3 // HP bar
},
12, 34, 64, 16 // Description text (e.g. NO USE)
},
[PARTY_BOX_RIGHT_COLUMN] =
{
BlitBitmapToPartyWindow_RightColumn,
{
// See above comment
22, 3, 40, 13, // Nickname
30, 12, 32, 8, // Level
62, 12, 8, 8, // Gender
102, 12, 24, 8, // HP
117, 12, 24, 8, // Max HP
88, 10, 48, 3 // HP bar
},
77, 4, 64, 16 // Description text
},
};
// Each layout array has an array for each of the 6 party slots
// The array for each slot has the sprite coords of its various sprites in the following order
// Pokemon icon (x, y), held item (x, y), status condition (x, y), menu pokeball (x, y)
static const u8 sPartyMenuSpriteCoords[PARTY_LAYOUT_COUNT][PARTY_SIZE][4 * 2] =
{
[PARTY_LAYOUT_SINGLE] =
{
{ 16, 40, 20, 50, 50, 52, 16, 34},
{104, 18, 108, 28, 136, 27, 102, 25},
{104, 42, 108, 52, 136, 51, 102, 49},
{104, 66, 108, 76, 136, 75, 102, 73},
{104, 90, 108, 100, 136, 99, 102, 97},
{104, 114, 108, 124, 136, 123, 102, 121},
},
[PARTY_LAYOUT_DOUBLE] =
{
{16, 24, 20, 34, 50, 36, 16, 18},
{16, 80, 20, 90, 50, 92, 16, 74},
{104, 18, 108, 28, 136, 27, 102, 25},
{104, 50, 108, 60, 136, 59, 102, 57},
{104, 82, 108, 92, 136, 91, 102, 89},
{104, 114, 108, 124, 136, 123, 102, 121},
},
[PARTY_LAYOUT_MULTI] =
{
{16, 24, 20, 34, 50, 36, 16, 18},
{16, 80, 20, 90, 50, 92, 16, 74},
{104, 26, 106, 36, 136, 35, 102, 33},
{104, 50, 106, 60, 136, 59, 102, 57},
{104, 82, 106, 92, 136, 91, 102, 89},
{104, 106, 106, 116, 136, 115, 102, 113},
},
[PARTY_LAYOUT_MULTI_SHOWCASE] =
{
{16, 32, 20, 42, 50, 44, 16, 26},
{104, 34, 106, 44, 136, 43, 102, 41},
{104, 58, 106, 68, 136, 67, 102, 65},
{16, 104, 20, 114, 50, 116, 16, 98},
{104, 106, 106, 116, 136, 115, 102, 113},
{104, 130, 106, 140, 136, 139, 102, 137},
},
};
// Used only when both Cancel and Confirm are present
static const u32 sConfirmButton_Tilemap[] = INCBIN_U32("graphics/interface/party_menu_confirm_button.bin");
static const u32 sCancelButton_Tilemap[] = INCBIN_U32("graphics/interface/party_menu_cancel_button.bin");
// Text colors for BG, FG, and Shadow in that order
static const u8 sFontColorTable[][3] =
{
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GRAY, TEXT_COLOR_DARK_GRAY}, // Default
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_GREEN}, // Unused
{TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_2, TEXT_DYNAMIC_COLOR_3}, // Gender symbol
{TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY}, // Selection actions
{TEXT_COLOR_WHITE, TEXT_COLOR_BLUE, TEXT_COLOR_LIGHT_BLUE}, // Field moves
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY}, // Unused
};
static const struct WindowTemplate sSinglePartyMenuWindowTemplate[] =
{
{
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 3,
.width = 10,
.height = 7,
.paletteNum = 3,
.baseBlock = 0x63,
},
{
.bg = 0,
.tilemapLeft = 12,
.tilemapTop = 1,
.width = 18,
.height = 3,
.paletteNum = 4,
.baseBlock = 0xA9,
},
{
.bg = 0,
.tilemapLeft = 12,
.tilemapTop = 4,
.width = 18,
.height = 3,
.paletteNum = 5,
.baseBlock = 0xDF,
},
{
.bg = 0,
.tilemapLeft = 12,
.tilemapTop = 7,
.width = 18,
.height = 3,
.paletteNum = 6,
.baseBlock = 0x115,
},
{
.bg = 0,
.tilemapLeft = 12,
.tilemapTop = 10,
.width = 18,
.height = 3,
.paletteNum = 7,
.baseBlock = 0x14B,
},
{
.bg = 0,
.tilemapLeft = 12,
.tilemapTop = 13,
.width = 18,
.height = 3,
.paletteNum = 8,
.baseBlock = 0x181,
},
{
.bg = 2,
.tilemapLeft = 1,
.tilemapTop = 15,
.width = 28,
.height = 4,
.paletteNum = 14,
.baseBlock = 0x1DF,
},
DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate sDoublePartyMenuWindowTemplate[] =
{
{
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 1,
.width = 10,
.height = 7,
.paletteNum = 3,
.baseBlock = 0x63,
},
{
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 8,
.width = 10,
.height = 7,
.paletteNum = 4,
.baseBlock = 0xA9,
},
{
.bg = 0,
.tilemapLeft = 12,
.tilemapTop = 1,
.width = 18,
.height = 3,
.paletteNum = 5,
.baseBlock = 0xEF,
},
{
.bg = 0,
.tilemapLeft = 12,
.tilemapTop = 5,
.width = 18,
.height = 3,
.paletteNum = 6,
.baseBlock = 0x125,
},
{
.bg = 0,
.tilemapLeft = 12,
.tilemapTop = 9,
.width = 18,
.height = 3,
.paletteNum = 7,
.baseBlock = 0x15B,
},
{
.bg = 0,
.tilemapLeft = 12,
.tilemapTop = 13,
.width = 18,
.height = 3,
.paletteNum = 8,
.baseBlock = 0x191,
},
{
.bg = 2,
.tilemapLeft = 1,
.tilemapTop = 15,
.width = 28,
.height = 4,
.paletteNum = 14,
.baseBlock = 0x1DF,
},
DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate sMultiPartyMenuWindowTemplate[] =
{
{
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 1,
.width = 10,
.height = 7,
.paletteNum = 3,
.baseBlock = 0x63,
},
{
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 8,
.width = 10,
.height = 7,
.paletteNum = 4,
.baseBlock = 0xA9,
},
{
.bg = 0,
.tilemapLeft = 12,
.tilemapTop = 2,
.width = 18,
.height = 3,
.paletteNum = 5,
.baseBlock = 0xEF,
},
{
.bg = 0,
.tilemapLeft = 12,
.tilemapTop = 5,
.width = 18,
.height = 3,
.paletteNum = 6,
.baseBlock = 0x125,
},
{
.bg = 0,
.tilemapLeft = 12,
.tilemapTop = 9,
.width = 18,
.height = 3,
.paletteNum = 7,
.baseBlock = 0x15B,
},
{
.bg = 0,
.tilemapLeft = 12,
.tilemapTop = 12,
.width = 18,
.height = 3,
.paletteNum = 8,
.baseBlock = 0x191,
},
{
.bg = 2,
.tilemapLeft = 1,
.tilemapTop = 15,
.width = 28,
.height = 4,
.paletteNum = 14,
.baseBlock = 0x1DF,
},
DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate sShowcaseMultiPartyMenuWindowTemplate[] =
{
{
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 2,
.width = 10,
.height = 7,
.paletteNum = 3,
.baseBlock = 0x63,
},
{
.bg = 0,
.tilemapLeft = 12,
.tilemapTop = 3,
.width = 18,
.height = 3,
.paletteNum = 5,
.baseBlock = 0xA9,
},
{
.bg = 0,
.tilemapLeft = 12,
.tilemapTop = 6,
.width = 18,
.height = 3,
.paletteNum = 6,
.baseBlock = 0xDF,
},
{
.bg = 2,
.tilemapLeft = 1,
.tilemapTop = 11,
.width = 10,
.height = 7,
.paletteNum = 4,
.baseBlock = 0x115,
},
{
.bg = 2,
.tilemapLeft = 12,
.tilemapTop = 12,
.width = 18,
.height = 3,
.paletteNum = 7,
.baseBlock = 0x16B,
},
{
.bg = 2,
.tilemapLeft = 12,
.tilemapTop = 15,
.width = 18,
.height = 3,
.paletteNum = 8,
.baseBlock = 0x1A1,
},
DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate sCancelButtonWindowTemplate =
{
.bg = 0,
.tilemapLeft = 24,
.tilemapTop = 17,
.width = 6,
.height = 2,
.paletteNum = 3,
.baseBlock = 0x1C7,
};
static const struct WindowTemplate sMultiCancelButtonWindowTemplate =
{
.bg = 0,
.tilemapLeft = 24,
.tilemapTop = 18,
.width = 6,
.height = 2,
.paletteNum = 3,
.baseBlock = 0x1C7,
};
static const struct WindowTemplate sConfirmButtonWindowTemplate =
{
.bg = 0,
.tilemapLeft = 24,
.tilemapTop = 16,
.width = 6,
.height = 2,
.paletteNum = 3,
.baseBlock = 0x1D3,
};
static const struct WindowTemplate sDefaultPartyMsgWindowTemplate =
{
.bg = 2,
.tilemapLeft = 1,
.tilemapTop = 17,
.width = 21,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x24F,
};
static const struct WindowTemplate sDoWhatWithMonMsgWindowTemplate =
{
.bg = 2,
.tilemapLeft = 1,
.tilemapTop = 17,
.width = 16,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x279,
};
static const struct WindowTemplate sDoWhatWithItemMsgWindowTemplate =
{
.bg = 2,
.tilemapLeft = 1,
.tilemapTop = 17,
.width = 20,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x299,
};
static const struct WindowTemplate sDoWhatWithMailMsgWindowTemplate =
{
.bg = 2,
.tilemapLeft = 1,
.tilemapTop = 17,
.width = 18,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x299,
};
static const struct WindowTemplate sWhichMoveMsgWindowTemplate =
{
.bg = 2,
.tilemapLeft = 1,
.tilemapTop = 17,
.width = 16,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x299,
};
static const struct WindowTemplate sAlreadyHoldingOneMsgWindowTemplate =
{
.bg = 2,
.tilemapLeft = 1,
.tilemapTop = 15,
.width = 20,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x299,
};
static const struct WindowTemplate sItemGiveTakeWindowTemplate =
{
.bg = 2,
.tilemapLeft = 23,
.tilemapTop = 13,
.width = 6,
.height = 6,
.paletteNum = 14,
.baseBlock = 0x39D,
};
static const struct WindowTemplate sMailReadTakeWindowTemplate =
{
.bg = 2,
.tilemapLeft = 21,
.tilemapTop = 13,
.width = 8,
.height = 6,
.paletteNum = 14,
.baseBlock = 0x39D,
};
static const struct WindowTemplate sMoveSelectWindowTemplate =
{
.bg = 2,
.tilemapLeft = 19,
.tilemapTop = 11,
.width = 10,
.height = 8,
.paletteNum = 14,
.baseBlock = 0x2E9,
};
static const struct WindowTemplate sPartyMenuYesNoWindowTemplate =
{
.bg = 2,
.tilemapLeft = 21,
.tilemapTop = 9,
.width = 5,
.height = 4,
.paletteNum = 14,
.baseBlock = 0x2E9,
};
static const struct WindowTemplate sLevelUpStatsWindowTemplate =
{
.bg = 2,
.tilemapLeft = 19,
.tilemapTop = 1,
.width = 10,
.height = 11,
.paletteNum = 14,
.baseBlock = 0x2E9,
};
static const struct WindowTemplate sUnusedWindowTemplate1 =
{
.bg = 2,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 27,
.height = 4,
.paletteNum = 14,
.baseBlock = 0x1DF,
};
static const struct WindowTemplate sUnusedWindowTemplate2 =
{
.bg = 2,
.tilemapLeft = 0,
.tilemapTop = 13,
.width = 18,
.height = 3,
.paletteNum = 12,
.baseBlock = 0x39D,
};
// Tile nums
static const u8 sMainSlotTileNums[] = {24, 25, 25, 25, 25, 25, 25, 25, 25, 26,
32, 33, 33, 33, 33, 33, 33, 33, 33, 34,
32, 33, 33, 33, 33, 33, 33, 33, 33, 34,
32, 33, 33, 33, 33, 33, 33, 33, 33, 34,
40, 59, 60, 58, 58, 58, 58, 58, 58, 61,
15, 16, 16, 16, 16, 16, 16, 16, 16, 17,
46, 47, 47, 47, 47, 47, 47, 47, 47, 48};
static const u8 sMainSlotTileNums_Egg[] = {24, 25, 25, 25, 25, 25, 25, 25, 25, 26,
32, 33, 33, 33, 33, 33, 33, 33, 33, 34,
32, 33, 33, 33, 33, 33, 33, 33, 33, 34,
32, 33, 33, 33, 33, 33, 33, 33, 33, 34,
40, 41, 41, 41, 41, 41, 41, 41, 41, 42,
15, 16, 16, 16, 16, 16, 16, 16, 16, 17,
46, 47, 47, 47, 47, 47, 47, 47, 47, 48};
static const u8 sOtherSlotsTileNums[] = {43, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 45,
49, 33, 33, 33, 33, 33, 33, 33, 33, 52, 53, 51, 51, 51, 51, 51, 51, 54,
55, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 57};
static const u8 sOtherSlotsTileNums_Egg[] = {43, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 45,
49, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 50,
55, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 57};
static const u8 sEmptySlotTileNums[] = {21, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23,
30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31,
37, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 39};
// Palette offsets
static const u8 sGenderPalOffsets[] = {11, 12};
static const u8 sHPBarPalOffsets[] = {9, 10};
static const u8 sPartyBoxPalOffsets1[] = {4, 5, 6};
static const u8 sPartyBoxPalOffsets2[] = {1, 7, 8};
static const u8 sPartyBoxNoMonPalOffsets[] = {1, 11, 12};
// Palette ids
static const u8 sGenderMalePalIds[] = {59, 60};
static const u8 sGenderFemalePalIds[] = {75, 76};
static const u8 sHPBarGreenPalIds[] = {57, 58};
static const u8 sHPBarYellowPalIds[] = {73, 74};
static const u8 sHPBarRedPalIds[] = {89, 90};
static const u8 sPartyBoxEmptySlotPalIds1[] = {52, 53, 54};
static const u8 sPartyBoxMultiPalIds1[] = {68, 69, 70};
static const u8 sPartyBoxFaintedPalIds1[] = {84, 85, 86};
static const u8 sPartyBoxCurrSelectionPalIds1[] = {116, 117, 118};
static const u8 sPartyBoxCurrSelectionMultiPalIds[] = {132, 133, 134};
static const u8 sPartyBoxCurrSelectionFaintedPalIds[] = {148, 149, 150};
static const u8 sPartyBoxSelectedForActionPalIds1[] = {100, 101, 102};
static const u8 sPartyBoxEmptySlotPalIds2[] = {49, 55, 56};
static const u8 sPartyBoxMultiPalIds2[] = {65, 71, 72};
static const u8 sPartyBoxFaintedPalIds2[] = {81, 87, 88};
static const u8 sPartyBoxCurrSelectionPalIds2[] = {97, 103, 104};
static const u8 sPartyBoxSelectedForActionPalIds2[] = {161, 167, 168};
static const u8 sPartyBoxNoMonPalIds[] = {17, 27, 28};
static const u8 *const sActionStringTable[] =
{
[PARTY_MSG_CHOOSE_MON] = gText_ChoosePokemon,
[PARTY_MSG_CHOOSE_MON_OR_CANCEL] = gText_ChoosePokemonCancel,
[PARTY_MSG_CHOOSE_MON_AND_CONFIRM] = gText_ChoosePokemonConfirm,
[PARTY_MSG_MOVE_TO_WHERE] = gText_MoveToWhere,
[PARTY_MSG_TEACH_WHICH_MON] = gText_TeachWhichPokemon,
[PARTY_MSG_USE_ON_WHICH_MON] = gText_UseOnWhichPokemon,
[PARTY_MSG_GIVE_TO_WHICH_MON] = gText_GiveToWhichPokemon,
[PARTY_MSG_NOTHING_TO_CUT] = gText_NothingToCut,
[PARTY_MSG_CANT_SURF_HERE] = gText_CantSurfHere,
[PARTY_MSG_ALREADY_SURFING] = gText_AlreadySurfing,
[PARTY_MSG_CURRENT_TOO_FAST] = gText_CurrentIsTooFast,
[PARTY_MSG_ENJOY_CYCLING] = gText_EnjoyCycling,
[PARTY_MSG_ALREADY_IN_USE] = gText_InUseAlready_PM,
[PARTY_MSG_CANT_USE_HERE] = gText_CantUseHere,
[PARTY_MSG_NO_MON_FOR_BATTLE] = gText_NoPokemonForBattle,
[PARTY_MSG_CHOOSE_MON_2] = gText_ChoosePokemon2,
[PARTY_MSG_NOT_ENOUGH_HP] = gText_NotEnoughHp,
[PARTY_MSG_X_MONS_ARE_NEEDED] = gText_PokemonAreNeeded,
[PARTY_MSG_MONS_CANT_BE_SAME] = gText_PokemonCantBeSame,
[PARTY_MSG_NO_SAME_HOLD_ITEMS] = gText_NoIdenticalHoldItems,
[PARTY_MSG_UNUSED] = gText_EmptyString2,
[PARTY_MSG_DO_WHAT_WITH_MON] = gText_DoWhatWithPokemon,
[PARTY_MSG_RESTORE_WHICH_MOVE] = gText_RestoreWhichMove,
[PARTY_MSG_BOOST_PP_WHICH_MOVE] = gText_BoostPp,
[PARTY_MSG_DO_WHAT_WITH_ITEM] = gText_DoWhatWithItem,
[PARTY_MSG_DO_WHAT_WITH_MAIL] = gText_DoWhatWithMail,
[PARTY_MSG_ALREADY_HOLDING_ONE] = gText_AlreadyHoldingOne,
};
static const u8 *const sDescriptionStringTable[] =
{
[PARTYBOX_DESC_NO_USE] = gText_NoUse,
[PARTYBOX_DESC_ABLE_3] = gText_Able,
[PARTYBOX_DESC_FIRST] = gText_First_PM,
[PARTYBOX_DESC_SECOND] = gText_Second_PM,
[PARTYBOX_DESC_THIRD] = gText_Third_PM,
[PARTYBOX_DESC_FOURTH] = gText_Fourth,
[PARTYBOX_DESC_ABLE] = gText_Able2,
[PARTYBOX_DESC_NOT_ABLE] = gText_NotAble,
[PARTYBOX_DESC_ABLE_2] = gText_Able3,
[PARTYBOX_DESC_NOT_ABLE_2] = gText_NotAble2,
[PARTYBOX_DESC_LEARNED] = gText_Learned,
[PARTYBOX_DESC_HAVE] = gText_Have,
[PARTYBOX_DESC_DONT_HAVE] = gText_DontHave,
};
static const u16 sUnusedData[] =
{
0x0108, 0x0151, 0x0160, 0x015b, 0x002e, 0x005c, 0x0102, 0x0153, 0x014b, 0x00ed, 0x00f1, 0x010d, 0x003a, 0x003b, 0x003f, 0x0071,
0x00b6, 0x00f0, 0x00ca, 0x00db, 0x00da, 0x004c, 0x00e7, 0x0055, 0x0057, 0x0059, 0x00d8, 0x005b, 0x005e, 0x00f7, 0x0118, 0x0068,
0x0073, 0x015f, 0x0035, 0x00bc, 0x00c9, 0x007e, 0x013d, 0x014c, 0x0103, 0x0107, 0x0122, 0x009c, 0x00d5, 0x00a8, 0x00d3, 0x011d,
0x0121, 0x013b, 0x000f, 0x0013, 0x0039, 0x0046, 0x0094, 0x00f9, 0x007f, 0x0123,
};
enum
{
MENU_SUMMARY,
MENU_SWITCH,
MENU_CANCEL1,
MENU_ITEM,
MENU_GIVE,
MENU_TAKE_ITEM,
MENU_MAIL,
MENU_TAKE_MAIL,
MENU_READ,
MENU_CANCEL2,
MENU_SHIFT,
MENU_SEND_OUT,
MENU_ENTER,
MENU_NO_ENTRY,
MENU_STORE,
MENU_REGISTER,
MENU_TRADE1,
MENU_TRADE2,
MENU_TOSS,
MENU_FIELD_MOVES,
};
enum
{
FIELD_MOVE_CUT,
FIELD_MOVE_FLASH,
FIELD_MOVE_ROCK_SMASH,
FIELD_MOVE_STRENGTH,
FIELD_MOVE_SURF,
FIELD_MOVE_FLY,
FIELD_MOVE_DIVE,
FIELD_MOVE_WATERFALL,
FIELD_MOVE_TELEPORT,
FIELD_MOVE_DIG,
FIELD_MOVE_SECRET_POWER,
FIELD_MOVE_MILK_DRINK,
FIELD_MOVE_SOFT_BOILED,
FIELD_MOVE_SWEET_SCENT,
};
// What a weird choice of table termination;
#define FIELD_MOVE_TERMINATOR MOVE_SWORDS_DANCE
struct
{
const u8 *text;
TaskFunc func;
} static const sCursorOptions[] =
{
[MENU_SUMMARY] = {gText_Summary5, CursorCb_Summary},
[MENU_SWITCH] = {gText_Switch2, CursorCb_Switch},
[MENU_CANCEL1] = {gText_Cancel2, CursorCb_Cancel1},
[MENU_ITEM] = {gText_Item, CursorCb_Item},
[MENU_GIVE] = {gMenuText_Give, CursorCb_Give},
[MENU_TAKE_ITEM] = {gText_Take, CursorCb_TakeItem},
[MENU_MAIL] = {gText_Mail, CursorCb_Mail},
[MENU_TAKE_MAIL] = {gText_Take2, CursorCb_TakeMail},
[MENU_READ] = {gText_Read2, CursorCb_Read},
[MENU_CANCEL2] = {gText_Cancel2, CursorCb_Cancel2},
[MENU_SHIFT] = {gText_Shift, CursorCb_SendMon},
[MENU_SEND_OUT] = {gText_SendOut, CursorCb_SendMon},
[MENU_ENTER] = {gText_Enter, CursorCb_Enter},
[MENU_NO_ENTRY] = {gText_NoEntry, CursorCb_NoEntry},
[MENU_STORE] = {gText_Store, CursorCb_Store},
[MENU_REGISTER] = {gText_Register, CursorCb_Register},
[MENU_TRADE1] = {gText_Trade4, CursorCb_Trade1},
[MENU_TRADE2] = {gText_Trade4, CursorCb_Trade2},
[MENU_TOSS] = {gMenuText_Toss, CursorCb_Toss},
[MENU_FIELD_MOVES + FIELD_MOVE_CUT] = {gMoveNames[MOVE_CUT], CursorCb_FieldMove},
[MENU_FIELD_MOVES + FIELD_MOVE_FLASH] = {gMoveNames[MOVE_FLASH], CursorCb_FieldMove},
[MENU_FIELD_MOVES + FIELD_MOVE_ROCK_SMASH] = {gMoveNames[MOVE_ROCK_SMASH], CursorCb_FieldMove},
[MENU_FIELD_MOVES + FIELD_MOVE_STRENGTH] = {gMoveNames[MOVE_STRENGTH], CursorCb_FieldMove},
[MENU_FIELD_MOVES + FIELD_MOVE_SURF] = {gMoveNames[MOVE_SURF], CursorCb_FieldMove},
[MENU_FIELD_MOVES + FIELD_MOVE_FLY] = {gMoveNames[MOVE_FLY], CursorCb_FieldMove},
[MENU_FIELD_MOVES + FIELD_MOVE_DIVE] = {gMoveNames[MOVE_DIVE], CursorCb_FieldMove},
[MENU_FIELD_MOVES + FIELD_MOVE_WATERFALL] = {gMoveNames[MOVE_WATERFALL], CursorCb_FieldMove},
[MENU_FIELD_MOVES + FIELD_MOVE_TELEPORT] = {gMoveNames[MOVE_TELEPORT], CursorCb_FieldMove},
[MENU_FIELD_MOVES + FIELD_MOVE_DIG] = {gMoveNames[MOVE_DIG], CursorCb_FieldMove},
[MENU_FIELD_MOVES + FIELD_MOVE_SECRET_POWER] = {gMoveNames[MOVE_SECRET_POWER], CursorCb_FieldMove},
[MENU_FIELD_MOVES + FIELD_MOVE_MILK_DRINK] = {gMoveNames[MOVE_MILK_DRINK], CursorCb_FieldMove},
[MENU_FIELD_MOVES + FIELD_MOVE_SOFT_BOILED] = {gMoveNames[MOVE_SOFT_BOILED], CursorCb_FieldMove},
[MENU_FIELD_MOVES + FIELD_MOVE_SWEET_SCENT] = {gMoveNames[MOVE_SWEET_SCENT], CursorCb_FieldMove},
};
static const u8 sPartyMenuAction_SummarySwitchCancel[] = {MENU_SUMMARY, MENU_SWITCH, MENU_CANCEL1};
static const u8 sPartyMenuAction_ShiftSummaryCancel[] = {MENU_SHIFT, MENU_SUMMARY, MENU_CANCEL1};
static const u8 sPartyMenuAction_SendOutSummaryCancel[] = {MENU_SEND_OUT, MENU_SUMMARY, MENU_CANCEL1};
static const u8 sPartyMenuAction_SummaryCancel[] = {MENU_SUMMARY, MENU_CANCEL1};
static const u8 sPartyMenuAction_EnterSummaryCancel[] = {MENU_ENTER, MENU_SUMMARY, MENU_CANCEL1};
static const u8 sPartyMenuAction_NoEntrySummaryCancel[] = {MENU_NO_ENTRY, MENU_SUMMARY, MENU_CANCEL1};
static const u8 sPartyMenuAction_StoreSummaryCancel[] = {MENU_STORE, MENU_SUMMARY, MENU_CANCEL1};
static const u8 sPartyMenuAction_GiveTakeItemCancel[] = {MENU_GIVE, MENU_TAKE_ITEM, MENU_CANCEL2};
static const u8 sPartyMenuAction_ReadTakeMailCancel[] = {MENU_READ, MENU_TAKE_MAIL, MENU_CANCEL2};
static const u8 sPartyMenuAction_RegisterSummaryCancel[] = {MENU_REGISTER, MENU_SUMMARY, MENU_CANCEL1};
static const u8 sPartyMenuAction_TradeSummaryCancel1[] = {MENU_TRADE1, MENU_SUMMARY, MENU_CANCEL1};
static const u8 sPartyMenuAction_TradeSummaryCancel2[] = {MENU_TRADE2, MENU_SUMMARY, MENU_CANCEL1};
static const u8 sPartyMenuAction_TakeItemTossCancel[] = {MENU_TAKE_ITEM, MENU_TOSS, MENU_CANCEL1};
// IDs for the action lists that appear when a party mon is selected
enum
{
ACTIONS_NONE,
ACTIONS_SWITCH,
ACTIONS_SHIFT,
ACTIONS_SEND_OUT,
ACTIONS_ENTER,
ACTIONS_NO_ENTRY,
ACTIONS_STORE,
ACTIONS_SUMMARY_ONLY,
ACTIONS_ITEM,
ACTIONS_MAIL,
ACTIONS_REGISTER,
ACTIONS_TRADE,
ACTIONS_SPIN_TRADE,
ACTIONS_TAKEITEM_TOSS
};
static const u8 *const sPartyMenuActions[] =
{
[ACTIONS_NONE] = NULL,
[ACTIONS_SWITCH] = sPartyMenuAction_SummarySwitchCancel,
[ACTIONS_SHIFT] = sPartyMenuAction_ShiftSummaryCancel,
[ACTIONS_SEND_OUT] = sPartyMenuAction_SendOutSummaryCancel,
[ACTIONS_ENTER] = sPartyMenuAction_EnterSummaryCancel,
[ACTIONS_NO_ENTRY] = sPartyMenuAction_NoEntrySummaryCancel,
[ACTIONS_STORE] = sPartyMenuAction_StoreSummaryCancel,
[ACTIONS_SUMMARY_ONLY] = sPartyMenuAction_SummaryCancel,
[ACTIONS_ITEM] = sPartyMenuAction_GiveTakeItemCancel,
[ACTIONS_MAIL] = sPartyMenuAction_ReadTakeMailCancel,
[ACTIONS_REGISTER] = sPartyMenuAction_RegisterSummaryCancel,
[ACTIONS_TRADE] = sPartyMenuAction_TradeSummaryCancel1,
[ACTIONS_SPIN_TRADE] = sPartyMenuAction_TradeSummaryCancel2,
[ACTIONS_TAKEITEM_TOSS] = sPartyMenuAction_TakeItemTossCancel,
};
static const u8 sPartyMenuActionCounts[] =
{
[ACTIONS_NONE] = 0,
[ACTIONS_SWITCH] = ARRAY_COUNT(sPartyMenuAction_SummarySwitchCancel),
[ACTIONS_SHIFT] = ARRAY_COUNT(sPartyMenuAction_ShiftSummaryCancel),
[ACTIONS_SEND_OUT] = ARRAY_COUNT(sPartyMenuAction_SendOutSummaryCancel),
[ACTIONS_ENTER] = ARRAY_COUNT(sPartyMenuAction_EnterSummaryCancel),
[ACTIONS_NO_ENTRY] = ARRAY_COUNT(sPartyMenuAction_NoEntrySummaryCancel),
[ACTIONS_STORE] = ARRAY_COUNT(sPartyMenuAction_StoreSummaryCancel),
[ACTIONS_SUMMARY_ONLY] = ARRAY_COUNT(sPartyMenuAction_SummaryCancel),
[ACTIONS_ITEM] = ARRAY_COUNT(sPartyMenuAction_GiveTakeItemCancel),
[ACTIONS_MAIL] = ARRAY_COUNT(sPartyMenuAction_ReadTakeMailCancel),
[ACTIONS_REGISTER] = ARRAY_COUNT(sPartyMenuAction_RegisterSummaryCancel),
[ACTIONS_TRADE] = ARRAY_COUNT(sPartyMenuAction_TradeSummaryCancel1),
[ACTIONS_SPIN_TRADE] = ARRAY_COUNT(sPartyMenuAction_TradeSummaryCancel2),
[ACTIONS_TAKEITEM_TOSS] = ARRAY_COUNT(sPartyMenuAction_TakeItemTossCancel)
};
static const u16 sFieldMoves[] =
{
MOVE_CUT, MOVE_FLASH, MOVE_ROCK_SMASH, MOVE_STRENGTH, MOVE_SURF, MOVE_FLY, MOVE_DIVE, MOVE_WATERFALL, MOVE_TELEPORT,
MOVE_DIG, MOVE_SECRET_POWER, MOVE_MILK_DRINK, MOVE_SOFT_BOILED, MOVE_SWEET_SCENT, FIELD_MOVE_TERMINATOR
};
struct
{
bool8 (*fieldMoveFunc)(void);
u8 msgId;
} static const sFieldMoveCursorCallbacks[] =
{
[FIELD_MOVE_CUT] = {SetUpFieldMove_Cut, PARTY_MSG_NOTHING_TO_CUT},
[FIELD_MOVE_FLASH] = {SetUpFieldMove_Flash, PARTY_MSG_CANT_USE_HERE},
[FIELD_MOVE_ROCK_SMASH] = {SetUpFieldMove_RockSmash, PARTY_MSG_CANT_USE_HERE},
[FIELD_MOVE_STRENGTH] = {SetUpFieldMove_Strength, PARTY_MSG_CANT_USE_HERE},
[FIELD_MOVE_SURF] = {SetUpFieldMove_Surf, PARTY_MSG_CANT_SURF_HERE},
[FIELD_MOVE_FLY] = {SetUpFieldMove_Fly, PARTY_MSG_CANT_USE_HERE},
[FIELD_MOVE_DIVE] = {SetUpFieldMove_Dive, PARTY_MSG_CANT_USE_HERE},
[FIELD_MOVE_WATERFALL] = {SetUpFieldMove_Waterfall, PARTY_MSG_CANT_USE_HERE},
[FIELD_MOVE_TELEPORT] = {SetUpFieldMove_Teleport, PARTY_MSG_CANT_USE_HERE},
[FIELD_MOVE_DIG] = {SetUpFieldMove_Dig, PARTY_MSG_CANT_USE_HERE},
[FIELD_MOVE_SECRET_POWER] = {SetUpFieldMove_SecretPower, PARTY_MSG_CANT_USE_HERE},
[FIELD_MOVE_MILK_DRINK] = {SetUpFieldMove_SoftBoiled, PARTY_MSG_NOT_ENOUGH_HP},
[FIELD_MOVE_SOFT_BOILED] = {SetUpFieldMove_SoftBoiled, PARTY_MSG_NOT_ENOUGH_HP},
[FIELD_MOVE_SWEET_SCENT] = {SetUpFieldMove_SweetScent, PARTY_MSG_CANT_USE_HERE},
};
static const u8 *const sUnionRoomTradeMessages[] =
{
[UR_TRADE_MSG_NOT_MON_PARTNER_WANTS - 1] = gText_NotPkmnOtherTrainerWants,
[UR_TRADE_MSG_NOT_EGG - 1] = gText_ThatIsntAnEgg,
[UR_TRADE_MSG_MON_CANT_BE_TRADED_1 - 1] = gText_PkmnCantBeTradedNow,
[UR_TRADE_MSG_MON_CANT_BE_TRADED_2 - 1] = gText_PkmnCantBeTradedNow,
[UR_TRADE_MSG_PARTNERS_MON_CANT_BE_TRADED - 1] = gText_OtherTrainersPkmnCantBeTraded,
[UR_TRADE_MSG_EGG_CANT_BE_TRADED -1] = gText_EggCantBeTradedNow,
[UR_TRADE_MSG_PARTNER_CANT_ACCEPT_MON - 1] = gText_OtherTrainerCantAcceptPkmn,
[UR_TRADE_MSG_CANT_TRADE_WITH_PARTNER_1 - 1] = gText_CantTradeWithTrainer,
[UR_TRADE_MSG_CANT_TRADE_WITH_PARTNER_2 - 1] = gText_CantTradeWithTrainer,
};
static const u32 sHeldItemGfx[] = INCBIN_U32("graphics/interface/hold_icons.4bpp");
static const u16 sHeldItemPalette[] = INCBIN_U16("graphics/interface/hold_icons.gbapal");
static const struct OamData sOamData_HeldItem =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(8x8),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(8x8),
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
.affineParam = 0,
};
static const union AnimCmd sSpriteAnim_HeldItem[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_HeldMail[] =
{
ANIMCMD_FRAME(1, 1),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_HeldItem[] =
{
sSpriteAnim_HeldItem,
sSpriteAnim_HeldMail,
};
static const struct SpriteSheet sSpriteSheet_HeldItem =
{
sHeldItemGfx, sizeof(sHeldItemGfx), 0xd750
};
static const struct SpritePalette sSpritePalette_HeldItem =
{
sHeldItemPalette, 0xd750
};
static const struct SpriteTemplate sSpriteTemplate_HeldItem =
{
0xd750,
0xd750,
&sOamData_HeldItem,
sSpriteAnimTable_HeldItem,
NULL,
gDummySpriteAffineAnimTable,
SpriteCallbackDummy
};
static const struct OamData sOamData_MenuPokeball =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(32x32),
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
.affineParam = 0
};
static const union AnimCmd sPokeballAnim_Closed[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END
};
static const union AnimCmd sPokeballAnim_Open[] =
{
ANIMCMD_FRAME(16, 0),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_MenuPokeball[] =
{
sPokeballAnim_Closed,
sPokeballAnim_Open
};
static const struct CompressedSpriteSheet sSpriteSheet_MenuPokeball =
{
gPartyMenuPokeball_Gfx, 0x400, 0x04b0
};
static const struct CompressedSpritePalette sSpritePalette_MenuPokeball =
{
gPartyMenuPokeball_Pal, 0x04b0
};
// Used for the pokeball sprite on each party slot / Cancel button
static const struct SpriteTemplate sSpriteTemplate_MenuPokeball =
{
.tileTag = 0x04b0,
.paletteTag = 0x04b0,
.oam = &sOamData_MenuPokeball,
.anims = sSpriteAnimTable_MenuPokeball,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
static const struct OamData sOamData_MenuPokeballSmall =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(16x16),
.tileNum = 0,
.priority = 2,
.paletteNum = 0,
.affineParam = 0
};
static const union AnimCmd sSmallPokeballAnim_Closed[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END
};
static const union AnimCmd sSmallPokeballAnim_Open[] =
{
ANIMCMD_FRAME(4, 0),
ANIMCMD_END
};
static const union AnimCmd sSmallPokeballAnim_Blank1[] =
{
ANIMCMD_FRAME(8, 0),
ANIMCMD_END
};
static const union AnimCmd sSmallPokeballAnim_Blank2[] =
{
ANIMCMD_FRAME(12, 0),
ANIMCMD_END
};
static const union AnimCmd sSmallPokeballAnim_Blank3[] =
{
ANIMCMD_FRAME(16, 0),
ANIMCMD_END
};
static const union AnimCmd sSmallPokeballAnim_Blank4[] =
{
ANIMCMD_FRAME(20, 0),
ANIMCMD_END
};
// The blanks below are never used. See SpriteCB_BounceConfirmCancelButton, where they were intended to be used
static const union AnimCmd *const sSpriteAnimTable_MenuPokeballSmall[] =
{
sSmallPokeballAnim_Closed,
sSmallPokeballAnim_Open,
sSmallPokeballAnim_Blank1,
sSmallPokeballAnim_Blank2,
sSmallPokeballAnim_Blank3,
sSmallPokeballAnim_Blank4
};
static const struct CompressedSpriteSheet sSpriteSheet_MenuPokeballSmall =
{
gPartyMenuPokeballSmall_Gfx, 0x0300, 0x04b1
};
// Used for the pokeball sprite next to Cancel and Confirm when both are present, otherwise sSpriteTemplate_MenuPokeball is used
static const struct SpriteTemplate sSpriteTemplate_MenuPokeballSmall =
{
.tileTag = 1201,
.paletteTag = 1200,
.oam = &sOamData_MenuPokeballSmall,
.anims = sSpriteAnimTable_MenuPokeballSmall,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
static const struct OamData sOamData_StatusCondition =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x8),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(32x8),
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
.affineParam = 0
};
static const union AnimCmd sSpriteAnim_StatusPoison[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_StatusParalyzed[] =
{
ANIMCMD_FRAME(4, 0),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_StatusSleep[] =
{
ANIMCMD_FRAME(8, 0),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_StatusFrozen[] =
{
ANIMCMD_FRAME(12, 0),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_StatusBurn[] =
{
ANIMCMD_FRAME(16, 0),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_StatusPokerus[] =
{
ANIMCMD_FRAME(20, 0),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_StatusFaint[] =
{
ANIMCMD_FRAME(24, 0),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_Blank[] =
{
ANIMCMD_FRAME(28, 0),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteTemplate_StatusCondition[] =
{
sSpriteAnim_StatusPoison,
sSpriteAnim_StatusParalyzed,
sSpriteAnim_StatusSleep,
sSpriteAnim_StatusFrozen,
sSpriteAnim_StatusBurn,
sSpriteAnim_StatusPokerus,
sSpriteAnim_StatusFaint,
sSpriteAnim_Blank
};
static const struct CompressedSpriteSheet sSpriteSheet_StatusIcons =
{
gStatusGfx_Icons, 0x400, 1202
};
static const struct CompressedSpritePalette sSpritePalette_StatusIcons =
{
gStatusPal_Icons, 1202
};
static const struct SpriteTemplate sSpriteTemplate_StatusIcons =
{
.tileTag = 1202,
.paletteTag = 1202,
.oam = &sOamData_StatusCondition,
.anims = sSpriteTemplate_StatusCondition,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
// Mask for the partners party in a multi battle. TRUE if in the partners party, FALSE otherwise
// The 7th slot is Cancel, and the 8th slot is unreachable
// Used only to determine whether or not to show the Deoxys form icon sprite
static const bool8 sMultiBattlePartnersPartyMask[PARTY_SIZE + 2] =
{
FALSE,
TRUE,
FALSE,
FALSE,
TRUE,
TRUE,
FALSE
};
static const u8 *const sUnused_StatStrings[] =
{
gText_HP4,
gText_Attack3,
gText_Defense3,
gText_SpAtk4,
gText_SpDef4,
gText_Speed2
};
static const u16 sTMHMMoves[] =
{
[ITEM_TM01 - ITEM_TM01] = MOVE_FOCUS_PUNCH,
[ITEM_TM02 - ITEM_TM01] = MOVE_DRAGON_CLAW,
[ITEM_TM03 - ITEM_TM01] = MOVE_WATER_PULSE,
[ITEM_TM04 - ITEM_TM01] = MOVE_CALM_MIND,
[ITEM_TM05 - ITEM_TM01] = MOVE_ROAR,
[ITEM_TM06 - ITEM_TM01] = MOVE_TOXIC,
[ITEM_TM07 - ITEM_TM01] = MOVE_HAIL,
[ITEM_TM08 - ITEM_TM01] = MOVE_BULK_UP,
[ITEM_TM09 - ITEM_TM01] = MOVE_BULLET_SEED,
[ITEM_TM10 - ITEM_TM01] = MOVE_HIDDEN_POWER,
[ITEM_TM11 - ITEM_TM01] = MOVE_SUNNY_DAY,
[ITEM_TM12 - ITEM_TM01] = MOVE_TAUNT,
[ITEM_TM13 - ITEM_TM01] = MOVE_ICE_BEAM,
[ITEM_TM14 - ITEM_TM01] = MOVE_BLIZZARD,
[ITEM_TM15 - ITEM_TM01] = MOVE_HYPER_BEAM,
[ITEM_TM16 - ITEM_TM01] = MOVE_LIGHT_SCREEN,
[ITEM_TM17 - ITEM_TM01] = MOVE_PROTECT,
[ITEM_TM18 - ITEM_TM01] = MOVE_RAIN_DANCE,
[ITEM_TM19 - ITEM_TM01] = MOVE_GIGA_DRAIN,
[ITEM_TM20 - ITEM_TM01] = MOVE_SAFEGUARD,
[ITEM_TM21 - ITEM_TM01] = MOVE_FRUSTRATION,
[ITEM_TM22 - ITEM_TM01] = MOVE_SOLAR_BEAM,
[ITEM_TM23 - ITEM_TM01] = MOVE_IRON_TAIL,
[ITEM_TM24 - ITEM_TM01] = MOVE_THUNDERBOLT,
[ITEM_TM25 - ITEM_TM01] = MOVE_THUNDER,
[ITEM_TM26 - ITEM_TM01] = MOVE_EARTHQUAKE,
[ITEM_TM27 - ITEM_TM01] = MOVE_RETURN,
[ITEM_TM28 - ITEM_TM01] = MOVE_DIG,
[ITEM_TM29 - ITEM_TM01] = MOVE_PSYCHIC,
[ITEM_TM30 - ITEM_TM01] = MOVE_SHADOW_BALL,
[ITEM_TM31 - ITEM_TM01] = MOVE_BRICK_BREAK,
[ITEM_TM32 - ITEM_TM01] = MOVE_DOUBLE_TEAM,
[ITEM_TM33 - ITEM_TM01] = MOVE_REFLECT,
[ITEM_TM34 - ITEM_TM01] = MOVE_SHOCK_WAVE,
[ITEM_TM35 - ITEM_TM01] = MOVE_FLAMETHROWER,
[ITEM_TM36 - ITEM_TM01] = MOVE_SLUDGE_BOMB,
[ITEM_TM37 - ITEM_TM01] = MOVE_SANDSTORM,
[ITEM_TM38 - ITEM_TM01] = MOVE_FIRE_BLAST,
[ITEM_TM39 - ITEM_TM01] = MOVE_ROCK_TOMB,
[ITEM_TM40 - ITEM_TM01] = MOVE_AERIAL_ACE,
[ITEM_TM41 - ITEM_TM01] = MOVE_TORMENT,
[ITEM_TM42 - ITEM_TM01] = MOVE_FACADE,
[ITEM_TM43 - ITEM_TM01] = MOVE_SECRET_POWER,
[ITEM_TM44 - ITEM_TM01] = MOVE_REST,
[ITEM_TM45 - ITEM_TM01] = MOVE_ATTRACT,
[ITEM_TM46 - ITEM_TM01] = MOVE_THIEF,
[ITEM_TM47 - ITEM_TM01] = MOVE_STEEL_WING,
[ITEM_TM48 - ITEM_TM01] = MOVE_SKILL_SWAP,
[ITEM_TM49 - ITEM_TM01] = MOVE_SNATCH,
[ITEM_TM50 - ITEM_TM01] = MOVE_OVERHEAT,
[ITEM_HM01 - ITEM_TM01] = MOVE_CUT,
[ITEM_HM02 - ITEM_TM01] = MOVE_FLY,
[ITEM_HM03 - ITEM_TM01] = MOVE_SURF,
[ITEM_HM04 - ITEM_TM01] = MOVE_STRENGTH,
[ITEM_HM05 - ITEM_TM01] = MOVE_FLASH,
[ITEM_HM06 - ITEM_TM01] = MOVE_ROCK_SMASH,
[ITEM_HM07 - ITEM_TM01] = MOVE_WATERFALL,
[ITEM_HM08 - ITEM_TM01] = MOVE_DIVE,
};