469 lines
17 KiB
PHP
469 lines
17 KiB
PHP
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BattleFrontier_Lounge3_MapScripts::
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.byte 0
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.set BET_AMOUNT_5, 5
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.set BET_AMOUNT_10, 10
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.set BET_AMOUNT_15, 15
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BattleFrontier_Lounge3_EventScript_Gambler::
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lock
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faceplayer
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goto_if_set FLAG_MET_BATTLE_FRONTIER_GAMBLER, BattleFrontier_Lounge3_EventScript_AlreadyMetGambler
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call BattleFrontier_Lounge3_EventScript_CountSilverSymbols
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goto_if_le VAR_0x8004, 2, BattleFrontier_Lounge3_EventScript_NotEnoughSilverSymbols
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setflag FLAG_MET_BATTLE_FRONTIER_GAMBLER
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msgbox BattleFrontier_Lounge3_Text_YouLookToughExplainGambling, MSGBOX_DEFAULT
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goto BattleFrontier_Lounge3_EventScript_AskToEnterChallenge
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end
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BattleFrontier_Lounge3_EventScript_AskToEnterChallenge::
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special ShowFrontierGamblerLookingMessage
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waitmessage
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waitbuttonpress
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msgbox BattleFrontier_Lounge3_Text_HowAboutEnteringEventForMe, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_Lounge3_EventScript_DeclineChallenge
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msgbox BattleFrontier_Lounge3_Text_SpotMeSomeBattlePoints, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, BattleFrontier_Lounge3_EventScript_DeclineChallenge
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message BattleFrontier_Lounge3_Text_HowMuchCanYouSpot
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waitmessage
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special ShowBattlePointsWindow
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goto BattleFrontier_Lounge3_EventScript_ChooseBetAmount
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end
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BattleFrontier_Lounge3_EventScript_ChooseBetAmount::
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multichoice 20, 4, MULTI_FRONTIER_GAMBLER_BET, FALSE
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copyvar VAR_FRONTIER_GAMBLER_AMOUNT_BET, VAR_RESULT
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switch VAR_RESULT
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case FRONTIER_GAMBLER_BET_5, BattleFrontier_Lounge3_EventScript_Bet5
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case FRONTIER_GAMBLER_BET_10, BattleFrontier_Lounge3_EventScript_Bet10
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case FRONTIER_GAMBLER_BET_15, BattleFrontier_Lounge3_EventScript_Bet15
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case FRONTIER_GAMBLER_BET_CANCEL, BattleFrontier_Lounge3_EventScript_CancelBet
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case MULTI_B_PRESSED, BattleFrontier_Lounge3_EventScript_CancelBet
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end
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BattleFrontier_Lounge3_EventScript_Bet5::
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setvar VAR_0x8008, BET_AMOUNT_5
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goto BattleFrontier_Lounge3_EventScript_TryPlaceBet
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end
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BattleFrontier_Lounge3_EventScript_Bet10::
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setvar VAR_0x8008, BET_AMOUNT_10
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goto BattleFrontier_Lounge3_EventScript_TryPlaceBet
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end
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BattleFrontier_Lounge3_EventScript_Bet15::
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setvar VAR_0x8008, BET_AMOUNT_15
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goto BattleFrontier_Lounge3_EventScript_TryPlaceBet
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end
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BattleFrontier_Lounge3_EventScript_TryPlaceBet::
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specialvar VAR_TEMP_1, GetFrontierBattlePoints
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goto_if_ge VAR_TEMP_1, VAR_0x8008, BattleFrontier_Lounge3_EventScript_PlaceBet
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msgbox BattleFrontier_Lounge3_Text_YouDontHaveEnoughPoints, MSGBOX_DEFAULT
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message BattleFrontier_Lounge3_Text_HowMuchCanYouSpot
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waitmessage
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goto BattleFrontier_Lounge3_EventScript_ChooseBetAmount
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end
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BattleFrontier_Lounge3_EventScript_PlaceBet::
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copyvar VAR_0x8004, VAR_0x8008
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special TakeFrontierBattlePoints
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setvar VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_PLACED_BET
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special UpdateBattlePointsWindow
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playse SE_SHOP
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msgbox BattleFrontier_Lounge3_Text_ThanksOffYouGo, MSGBOX_DEFAULT
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goto BattleFrontier_Lounge3_EventScript_FinishBet
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end
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BattleFrontier_Lounge3_EventScript_FinishBet::
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special ShowFrontierGamblerGoMessage
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waitmessage
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waitbuttonpress
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special CloseBattlePointsWindow
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release
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end
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BattleFrontier_Lounge3_EventScript_CountSilverSymbols::
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setvar VAR_0x8004, 0
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call_if_set FLAG_SYS_TOWER_SILVER, BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount
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call_if_set FLAG_SYS_DOME_SILVER, BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount
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call_if_set FLAG_SYS_PALACE_SILVER, BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount
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call_if_set FLAG_SYS_ARENA_SILVER, BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount
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call_if_set FLAG_SYS_FACTORY_SILVER, BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount
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call_if_set FLAG_SYS_PIKE_SILVER, BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount
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call_if_set FLAG_SYS_PYRAMID_SILVER, BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount
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return
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BattleFrontier_Lounge3_EventScript_AddSilverSymbolCount::
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addvar VAR_0x8004, 1
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return
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BattleFrontier_Lounge3_EventScript_NotEnoughSilverSymbols::
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msgbox BattleFrontier_Lounge3_Text_CantYouSeeWereBusyHere, MSGBOX_DEFAULT
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goto BattleFrontier_Lounge3_EventScript_FaceOriginalDirection
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end
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BattleFrontier_Lounge3_EventScript_AlreadyMetGambler::
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msgbox BattleFrontier_Lounge3_Text_Oh, MSGBOX_DEFAULT
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goto_if_ge VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_PLACED_BET, BattleFrontier_Lounge3_EventScript_CheckBetResults
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goto BattleFrontier_Lounge3_EventScript_AskToEnterChallenge
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end
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BattleFrontier_Lounge3_EventScript_CheckBetResults::
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goto_if_eq VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_PLACED_BET, BattleFrontier_Lounge3_EventScript_ChallengeNotAttempted
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goto_if_eq VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_WON, BattleFrontier_Lounge3_EventScript_WonChallenge
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goto BattleFrontier_Lounge3_EventScript_LostChallenge
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end
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BattleFrontier_Lounge3_EventScript_WonChallenge::
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msgbox BattleFrontier_Lounge3_Text_HelloChampHeresYourPoints, MSGBOX_DEFAULT
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call_if_eq VAR_FRONTIER_GAMBLER_AMOUNT_BET, FRONTIER_GAMBLER_BET_5, BattleFrontier_Lounge3_EventScript_RewardBet5
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call_if_eq VAR_FRONTIER_GAMBLER_AMOUNT_BET, FRONTIER_GAMBLER_BET_10, BattleFrontier_Lounge3_EventScript_RewardBet10
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call_if_eq VAR_FRONTIER_GAMBLER_AMOUNT_BET, FRONTIER_GAMBLER_BET_15, BattleFrontier_Lounge3_EventScript_RewardBet15
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msgbox BattleFrontier_Lounge3_Text_ObtainedBattlePoints, MSGBOX_GETPOINTS
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special GiveFrontierBattlePoints
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msgbox BattleFrontier_Lounge3_Text_ThinkOfMeForAnotherChallenge, MSGBOX_DEFAULT
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setvar VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_WAITING
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release
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end
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BattleFrontier_Lounge3_EventScript_LostChallenge::
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msgbox BattleFrontier_Lounge3_Text_NiceTryCantReturnPoints, MSGBOX_DEFAULT
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setvar VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_WAITING
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release
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end
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BattleFrontier_Lounge3_EventScript_RewardBet5::
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buffernumberstring STR_VAR_1, (BET_AMOUNT_5 * 2)
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setvar VAR_0x8004, (BET_AMOUNT_5 * 2)
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return
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BattleFrontier_Lounge3_EventScript_RewardBet10::
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buffernumberstring STR_VAR_1, (BET_AMOUNT_10 * 2)
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setvar VAR_0x8004, (BET_AMOUNT_10 * 2)
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return
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BattleFrontier_Lounge3_EventScript_RewardBet15::
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buffernumberstring STR_VAR_1, (BET_AMOUNT_15 * 2)
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setvar VAR_0x8004, (BET_AMOUNT_15 * 2)
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return
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BattleFrontier_Lounge3_EventScript_ChallengeNotAttempted::
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special ShowFrontierGamblerGoMessage
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waitmessage
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waitbuttonpress
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release
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end
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BattleFrontier_Lounge3_EventScript_DeclineChallenge::
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msgbox BattleFrontier_Lounge3_Text_NotInterested, MSGBOX_DEFAULT
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release
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end
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BattleFrontier_Lounge3_EventScript_CancelBet::
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special CloseBattlePointsWindow
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goto BattleFrontier_Lounge3_EventScript_DeclineChallenge
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end
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BattleFrontier_Lounge3_EventScript_Man::
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msgbox BattleFrontier_Lounge3_Text_ShouldBeTakingChallenges, MSGBOX_NPC
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end
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BattleFrontier_Lounge3_EventScript_Woman::
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lock
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faceplayer
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msgbox BattleFrontier_Lounge3_Text_BackedWrongTrainer, MSGBOX_DEFAULT
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goto BattleFrontier_Lounge3_EventScript_FaceOriginalDirection
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end
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BattleFrontier_Lounge3_EventScript_PokefanF::
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lock
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faceplayer
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msgbox BattleFrontier_Lounge3_Text_KnowWinnerWhenISeeOne, MSGBOX_DEFAULT
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goto BattleFrontier_Lounge3_EventScript_FaceOriginalDirection
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end
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BattleFrontier_Lounge3_EventScript_FatMan::
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lock
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faceplayer
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msgbox BattleFrontier_Lounge3_Text_TrainerGoodButRattled, MSGBOX_DEFAULT
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goto BattleFrontier_Lounge3_EventScript_FaceOriginalDirection
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end
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BattleFrontier_Lounge3_EventScript_FaceOriginalDirection::
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closemessage
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applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
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waitmovement 0
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release
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end
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BattleFrontier_Lounge3_Text_CantYouSeeWereBusyHere::
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.string "…What's that you want?\p"
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.string "Can't you see we're kind of busy here?\n"
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.string "Can't your business wait till later?$"
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BattleFrontier_Lounge3_Text_YouLookToughExplainGambling::
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.string "…Huh?\n"
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.string "You look to me like a tough TRAINER.\p"
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.string "Heheh…\n"
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.string "Listen, I have this proposition.\p"
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.string "We have a little group going here,\n"
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.string "and we play a little game with what\l"
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.string "goes on in the BATTLE FRONTIER.\p"
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.string "The rules are really simple.\p"
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.string "First, we pick one of the facilities\n"
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.string "in the BATTLE FRONTIER.\p"
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.string "Then, we each pick a different TRAINER\n"
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.string "who's taking that facility's challenge,\l"
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.string "and bet with our Battle Points.\p"
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.string "The guy who bet on the TRAINER with\n"
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.string "the best record takes all the Battle\l"
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.string "Points in the pool.\p"
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.string "Sounds simple, huh?\n"
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.string "So, anyway…$"
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BattleFrontier_Lounge3_Text_ChallengeBattleTowerSingle::
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.string "What I'm looking for is a TRAINER who's\n"
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.string "going to be challenging the BATTLE\l"
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.string "TOWER's SINGLE BATTLE ROOMS.\p"
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.string "But so far, I haven't seen a TRAINER\n"
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.string "that has that winning quality.$"
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BattleFrontier_Lounge3_Text_ChallengeBattleTowerDouble::
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.string "What I'm looking for is a TRAINER who's\n"
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.string "going to be challenging the BATTLE\l"
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.string "TOWER's DOUBLE BATTLE ROOMS.\p"
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.string "But so far, I haven't seen a TRAINER\n"
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.string "that has that winning quality.$"
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BattleFrontier_Lounge3_Text_ChallengeBattleTowerMulti::
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.string "What I'm looking for is a TRAINER who's\n"
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.string "going to be challenging the BATTLE\l"
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.string "TOWER's MULTI BATTLE ROOMS.\p"
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.string "But so far, I haven't seen a TRAINER\n"
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.string "that has that winning quality.$"
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BattleFrontier_Lounge3_Text_ChallengeBattleDomeSingle::
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.string "What I'm looking for is a TRAINER who's\n"
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.string "going to be entering the BATTLE\l"
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.string "DOME's SINGLE BATTLE Tourney.\p"
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.string "But so far, I haven't seen a TRAINER\n"
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.string "that has that winning quality.$"
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BattleFrontier_Lounge3_Text_ChallengeBattleDomeDouble::
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.string "What I'm looking for is a TRAINER who's\n"
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.string "going to be entering the BATTLE\l"
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.string "DOME's DOUBLE BATTLE Tourney.\p"
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.string "But so far, I haven't seen a TRAINER\n"
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.string "that has that winning quality.$"
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BattleFrontier_Lounge3_Text_ChallengeBattleFactorySingle::
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.string "What I'm looking for is a TRAINER who's\n"
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.string "going to be entering the BATTLE\l"
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.string "FACTORY's Battle Swap Single Tourney.\p"
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.string "But so far, I haven't seen a TRAINER\n"
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.string "that has that winning quality.$"
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BattleFrontier_Lounge3_Text_ChallengeBattleFactoryDouble::
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.string "What I'm looking for is a TRAINER who's\n"
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.string "going to be entering the BATTLE\l"
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.string "FACTORY's Battle Swap Double Tourney.\p"
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.string "But so far, I haven't seen a TRAINER\n"
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.string "that has that winning quality.$"
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BattleFrontier_Lounge3_Text_ChallengeBattlePalaceSingle::
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.string "What I'm looking for is a TRAINER who's\n"
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.string "going to be challenging the BATTLE\l"
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.string "PALACE's SINGLE BATTLE HALLS.\p"
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.string "But so far, I haven't seen a TRAINER\n"
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.string "that has that winning quality.$"
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BattleFrontier_Lounge3_Text_ChallengeBattlePalaceDouble::
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.string "What I'm looking for is a TRAINER who's\n"
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.string "going to be challenging the BATTLE\l"
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.string "PALACE's DOUBLE BATTLE HALLS.\p"
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.string "But so far, I haven't seen a TRAINER\n"
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.string "that has that winning quality.$"
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BattleFrontier_Lounge3_Text_ChallengeBattleArena::
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.string "What I'm looking for is a TRAINER who's\n"
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.string "going to be entering the BATTLE\l"
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.string "ARENA's Set KO Tourney.\p"
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.string "But so far, I haven't seen a TRAINER\n"
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.string "that has that winning quality.$"
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BattleFrontier_Lounge3_Text_ChallengeBattlePike::
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.string "What I'm looking for is a TRAINER who's\n"
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.string "going to be entering the BATTLE PIKE's\l"
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.string "Battle Choice.\p"
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.string "But so far, I haven't seen a TRAINER\n"
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.string "that has that winning quality.$"
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BattleFrontier_Lounge3_Text_ChallengeBattlePyramid::
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.string "What I'm looking for is a TRAINER who's\n"
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.string "going to be entering the BATTLE\l"
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.string "PYRAMID's Battle Quest.\p"
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.string "But so far, I haven't seen a TRAINER\n"
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.string "that has that winning quality.$"
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BattleFrontier_Lounge3_Text_HowAboutEnteringEventForMe::
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.string "I'll see to it that you benefit, too.\n"
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.string "So how about it?\l"
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.string "How about entering that event for me?$"
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BattleFrontier_Lounge3_Text_SpotMeSomeBattlePoints::
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.string "All right, that's perfect.\n"
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.string "So, uh… How about spotting me some\l"
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.string "of your Battle Points?\p"
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.string "Trust me, I'll show you my gratitude\n"
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.string "afterward.$"
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BattleFrontier_Lounge3_Text_HowMuchCanYouSpot::
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.string "Great, great!\n"
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.string "So, how much can you spot me?$"
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BattleFrontier_Lounge3_Text_YouDontHaveEnoughPoints::
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.string "Oh, no, no, no!\n"
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.string "You don't have enough Battle Points!\p"
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.string "I wish you wouldn't monkey around and\n"
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.string "waste everyone's time!$"
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BattleFrontier_Lounge3_Text_ThanksOffYouGo::
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.string "Heheh! Thanks much!\n"
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.string "So, off you go!$"
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BattleFrontier_Lounge3_Text_GetToBattleTowerSingle::
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.string "Get to the BATTLE TOWER's\n"
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.string "SINGLE BATTLE ROOMS pronto!\p"
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.string "It's a must-win situation!\n"
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.string "Don't blow your chance!\l"
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.string "Both of our futures depend on you!$"
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BattleFrontier_Lounge3_Text_GetToBattleTowerDouble::
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.string "Get to the BATTLE TOWER's\n"
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.string "DOUBLE BATTLE ROOMS pronto!\p"
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.string "It's a must-win situation!\n"
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.string "Don't blow your chance!\l"
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.string "Both of our futures depend on you!$"
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BattleFrontier_Lounge3_Text_GetToBattleTowerMulti::
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.string "Get to the BATTLE TOWER's\n"
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.string "MULTI BATTLE ROOMS pronto!\p"
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.string "It's a must-win situation!\n"
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.string "Don't blow your chance!\l"
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.string "Both of our futures depend on you!$"
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BattleFrontier_Lounge3_Text_GetToBattleDomeSingle::
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.string "Get to the BATTLE DOME's\n"
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.string "SINGLE BATTLE Tourney pronto!\p"
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.string "It's a must-win situation!\n"
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.string "Don't blow your chance!\l"
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.string "Both of our futures depend on you!$"
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BattleFrontier_Lounge3_Text_GetToBattleDomeDouble::
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.string "Get to the BATTLE DOME's\n"
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.string "DOUBLE BATTLE Tourney pronto!\p"
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.string "It's a must-win situation!\n"
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.string "Don't blow your chance!\l"
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.string "Both of our futures depend on you!$"
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BattleFrontier_Lounge3_Text_GetToBattleFactorySingle::
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.string "Get to the BATTLE FACTORY's\n"
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.string "Battle Swap Single Tourney pronto!\p"
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.string "It's a must-win situation!\n"
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.string "Don't blow your chance!\l"
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.string "Both of our futures depend on you!$"
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BattleFrontier_Lounge3_Text_GetToBattleFactoryDouble::
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.string "Get to the BATTLE FACTORY's\n"
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.string "Battle Swap Double Tourney pronto!\p"
|
||
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.string "It's a must-win situation!\n"
|
||
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.string "Don't blow your chance!\l"
|
||
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.string "Both of our futures depend on you!$"
|
||
|
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BattleFrontier_Lounge3_Text_GetToBattlePalaceSingle::
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.string "Get to the BATTLE PALACE's\n"
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.string "SINGLE BATTLE HALLS pronto!\p"
|
||
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.string "It's a must-win situation!\n"
|
||
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.string "Don't blow your chance!\l"
|
||
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.string "Both of our futures depend on you!$"
|
||
|
|
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BattleFrontier_Lounge3_Text_GetToBattlePalaceDouble::
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.string "Get to the BATTLE PALACE's\n"
|
||
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.string "DOUBLE BATTLE HALLS pronto!\p"
|
||
|
.string "It's a must-win situation!\n"
|
||
|
.string "Don't blow your chance!\l"
|
||
|
.string "Both of our futures depend on you!$"
|
||
|
|
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BattleFrontier_Lounge3_Text_GetToBattleArena::
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.string "Get to the BATTLE ARENA's\n"
|
||
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.string "Set KO Tourney pronto!\p"
|
||
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.string "It's a must-win situation!\n"
|
||
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.string "Don't blow your chance!\l"
|
||
|
.string "Both of our futures depend on you!$"
|
||
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|
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BattleFrontier_Lounge3_Text_GetToBattlePike::
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.string "Get to the BATTLE PIKE's\n"
|
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.string "Battle Choice pronto!\p"
|
||
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.string "It's a must-win situation!\n"
|
||
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.string "Don't blow your chance!\l"
|
||
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.string "Both of our futures depend on you!$"
|
||
|
|
||
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BattleFrontier_Lounge3_Text_GetToBattlePyramid::
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.string "Get to the BATTLE PYRAMID's\n"
|
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.string "Battle Quest pronto!\p"
|
||
|
.string "It's a must-win situation!\n"
|
||
|
.string "Don't blow your chance!\l"
|
||
|
.string "Both of our futures depend on you!$"
|
||
|
|
||
|
BattleFrontier_Lounge3_Text_NiceTryCantReturnPoints::
|
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.string "Oh, it's you…\n"
|
||
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.string "Nice try…\p"
|
||
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.string "I hate to break it to you, but I can't\n"
|
||
|
.string "return your Battle Points…\p"
|
||
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.string "I guess we'll have to let it motivate\n"
|
||
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.string "us to try harder next time!$"
|
||
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|
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BattleFrontier_Lounge3_Text_HelloChampHeresYourPoints::
|
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.string "Oh, yes!\n"
|
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.string "Hello there, champ!\p"
|
||
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.string "I knew you could!\n"
|
||
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.string "I knew you would!\l"
|
||
|
.string "We're both big winners!\p"
|
||
|
.string "I'll return your Battle Points and,\n"
|
||
|
.string "of course, a little extra from me!$"
|
||
|
|
||
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BattleFrontier_Lounge3_Text_ObtainedBattlePoints::
|
||
|
.string "{PLAYER} obtained\n"
|
||
|
.string "{STR_VAR_1} Battle Points.$"
|
||
|
|
||
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BattleFrontier_Lounge3_Text_ThinkOfMeForAnotherChallenge::
|
||
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.string "If you're up for another challenge,\n"
|
||
|
.string "please do think of me!$"
|
||
|
|
||
|
BattleFrontier_Lounge3_Text_NotInterested::
|
||
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.string "Not interested?! You shouldn't be\n"
|
||
|
.string "so afraid to take a chance!$"
|
||
|
|
||
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BattleFrontier_Lounge3_Text_Oh::
|
||
|
.string "Oh…$"
|
||
|
|
||
|
BattleFrontier_Lounge3_Text_BackedWrongTrainer::
|
||
|
.string "I backed the wrong TRAINER again!\p"
|
||
|
.string "Maybe I should be battling normally\n"
|
||
|
.string "like everyone else…$"
|
||
|
|
||
|
BattleFrontier_Lounge3_Text_TrainerGoodButRattled::
|
||
|
.string "That TRAINER…\p"
|
||
|
.string "He's good, but he gets rattled too\n"
|
||
|
.string "easily to survive the BATTLE DOME…$"
|
||
|
|
||
|
BattleFrontier_Lounge3_Text_KnowWinnerWhenISeeOne::
|
||
|
.string "Giggle!\n"
|
||
|
.string "I know a winner when I see one!$"
|
||
|
|
||
|
BattleFrontier_Lounge3_Text_ShouldBeTakingChallenges::
|
||
|
.string "Those TRAINERS…\n"
|
||
|
.string "What are they doing?\l"
|
||
|
.string "They should be taking challenges.$"
|