2022-05-19 19:14:13 +02:00
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DewfordTown_House2_MapScripts::
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.byte 0
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DewfordTown_House2_EventScript_Man::
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lock
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faceplayer
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goto_if_set FLAG_RECEIVED_SILK_SCARF, DewfordTown_House2_EventScript_ExplainSilkScarf
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msgbox DewfordTown_House2_Text_WantYouToHaveSilkScarf, MSGBOX_DEFAULT
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giveitem ITEM_SILK_SCARF
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goto_if_eq VAR_RESULT, FALSE, DewfordTown_House2_EventScript_NoRoomForScarf
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setflag FLAG_RECEIVED_SILK_SCARF
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release
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end
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DewfordTown_House2_EventScript_NoRoomForScarf::
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msgbox DewfordTown_House2_Text_NoRoom, MSGBOX_DEFAULT
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release
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end
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DewfordTown_House2_EventScript_ExplainSilkScarf::
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msgbox DewfordTown_House2_Text_ExplainSilkScarf, MSGBOX_DEFAULT
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release
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end
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DewfordTown_House2_EventScript_Boy::
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msgbox DewfordTown_House2_Text_BrawlySoCool, MSGBOX_NPC
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end
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DewfordTown_House2_Text_WantYouToHaveSilkScarf:
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.string "Gorge your eyes on this!\p"
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2022-08-21 22:56:26 +02:00
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.string "It's a Silk Scarf. It's right at the\n"
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2022-05-19 19:14:13 +02:00
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.string "cutting edge of fashion, yeah!\p"
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.string "Oh, I can see your eyes twinkling!\n"
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.string "You appreciate my dazzling style!\p"
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.string "Oh, you're a delight!\n"
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.string "Here you go. I want you to have it!$"
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DewfordTown_House2_Text_NoRoom:
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.string "Oh, you don't have room?\p"
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2022-08-21 22:56:26 +02:00
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.string "Now, listen tight, this Scarf is a must-\n"
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2022-05-19 19:14:13 +02:00
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.string "have! Why, I would sell all my items\l"
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.string "in order to get it!$"
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DewfordTown_House2_Text_ExplainSilkScarf:
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2022-08-21 22:56:26 +02:00
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.string "The Silk Scarf raises the power of\n"
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.string "Normal-type moves.\p"
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.string "It's a marvelous Scarf that will go\n"
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.string "with almost all Pokémon!$"
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2022-05-19 19:14:13 +02:00
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DewfordTown_House2_Text_BrawlySoCool:
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.string "Wow, you bothered to cross the sea\n"
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2022-08-21 22:56:26 +02:00
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.string "to visit Dewford?\p"
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2022-05-19 19:14:13 +02:00
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.string "Did you maybe come here because you\n"
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2022-08-21 22:56:26 +02:00
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.string "heard about Brawly?\p"
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2022-05-19 19:14:13 +02:00
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.string "He's so cool…\n"
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.string "Everyone idolizes him.$"
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