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2022-05-19 17:14:13 +00:00
AbandonedShip_Underwater1_MapScripts::
map_script MAP_SCRIPT_ON_RESUME, AbandonedShip_Underwater1_OnResume
.byte 0
AbandonedShip_Underwater1_OnResume:
setdivewarp MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS, 0, 10
end