tumbledemerald-legacy/include/battle_util2.h

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2022-05-19 19:14:13 +02:00
#ifndef GUARD_BATTLE_UTIL2_H
#define GUARD_BATTLE_UTIL2_H
void AllocateBattleResources(void);
void FreeBattleResources(void);
void AdjustFriendshipOnBattleFaint(u8 battler);
void SwitchPartyOrderInGameMulti(u8 battler, u8 arg1);
u32 BattlePalace_TryEscapeStatus(u8 battler);
#endif // GUARD_BATTLE_UTIL_H