starting to implement register allocation by first creating SA
Single Assignment means a register is only every assigned a value once. Hence for any operation involving another register, a new register is created.
We do this with a naming scheme for the registers in dot notation (as it would be in c) which means 2 registers with the same name, should have the same contents. This does not apply to temporaries, but that is another day.
Starting WIP now, and will create many red commits before merging when green.
Just added the compiler, that can parse Slot directly into SlotMachine code (no language layer in between)
Still unclear wheather the Maker is a thing, but since it was in the Language layer i did not remove it (yet)
Otherwise just the compiler and all the tests, moved from the slot_language.
slots used to ba an array of symbols
Now we have an object for each slot, that holds the name and the next_slot
relatively easy change, though quite broad
Since we already have Macros. Macros are nothing more than a list of SlotMachine Instructions. This is what we are aiming to create (which is also what is created in Sol .to_slot)
So the idea came to slot the MacroMaker in there after its done
Simple is really the descriptive name for the layer
Sure, it is "virtual" but that is not as important as the fact that it is simple (or simplified)
Also objct (based really) is better, since orientated implies it is a little like that, but only orientated, not really it. Sol only has objects, nothing else
Just cause i was renaming anyway
Just for future, as this gives us a way to know immediately in the type, which represent normal, and which singleton classes
Also instantiate singleton class lazily (with singleton type)
This makes the type of class single, ie unique, immediately when it is used, ie methods or variables defined.
Fixes a design mistake, where all singletonn classes shared the same type, and thus unique methods per class were impossible
(Also some misc in commit)
the typed method has to be created in the to_pafait pass for it to work correctly, ie for the sends to have something to call
also means that when during compilation creating (raising?) a method, not only vool. but also callable has to be created
resolve had the wrong approach, sort of class based oo
It took methods from "derived" types and just used them
To be correct, those methods would have to be recompiled for the current type, rubyx is type, not class based.
Started on that, still soe strange hang though
Later, type and method analysis may reveal "compatible" types (down only off course) where one could use the exact same code, but that is phase 2