getting back into it
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5b27ae7ddf
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@ -1,8 +1,8 @@
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# passed in? name and cache_entry
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word! << name_
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cache_entry! << cache_entry_
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word! = name_
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cache_entry! = cache_entry_
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# local var assignment
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callable_method << cache_entry.cached_type.methods
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callable_method = cache_entry.cached_type.methods
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while_start_label
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@ -1,5 +1,8 @@
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module SlotLanguage
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class MessageSlot
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def to_s
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"message"
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end
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end
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end
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@ -3,6 +3,7 @@ require "ast"
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module SlotLanguage
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class SlotCompiler < AST::Processor
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DEBUG = false
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def self.compile(input)
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ast = Parser::CurrentRuby.parse( input )
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@ -16,7 +17,6 @@ module SlotLanguage
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not_implemented(node)
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end
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def on_send(statement)
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#puts "Send #{statement}"
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kids = statement.children.dup
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receiver = process(kids.shift) || MessageSlot.new
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name = kids.shift
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@ -24,12 +24,15 @@ module SlotLanguage
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return goto(name,kids) if(name == :goto)
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return check(name,receiver, kids) if(name == :==)
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return assign(receiver, name , kids) if(name.to_s.end_with?("="))
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puts "Send #{name} , #{receiver} kids=#{kids}" if DEBUG
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SlotMaker.new( name )
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end
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def on_lvar(lvar)
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puts "lvar #{lvar}" if DEBUG
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SlotMaker.new(lvar.children.first )
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end
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def on_lvasgn( expression)
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puts "lvasgn #{expression}" if DEBUG
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name = expression.children[0]
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value = process(expression.children[1])
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LoadMaker.new(SlotMaker.new(name),value)
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@ -37,6 +40,7 @@ module SlotLanguage
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alias :on_ivasgn :on_lvasgn
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def on_if(expression)
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puts "if #{expression}" if DEBUG
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condition = process(expression.children[0])
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condition.set_goto( process(expression.children[1]) )
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condition
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@ -48,7 +52,8 @@ module SlotLanguage
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process_all(exp)
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end
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end
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def on_ivar expression
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def on_ivar( expression)
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puts "ivar #{expression}" if DEBUG
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SlotMaker.new(expression.children.first)
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end
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@ -58,20 +63,22 @@ module SlotLanguage
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end
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def goto(name , args)
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# error handling would not hurt
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puts "goto #{name} , #{args}" if DEBUG
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label = process(args.first)
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SlotMachine::Jump.new( label )
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end
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def check(name , receiver , kids)
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raise "Only ==, not #{name}" unless name == :==
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raise "Familiy too large #{kids}" if kids.length > 1
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#puts "Kids " + kids.to_s
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puts "Kids " + kids.to_s if DEBUG
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right = process(kids.first)
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CheckMaker.new(name , receiver , right)
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end
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def assign(receiver , name , kids)
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name = name.to_s[0...-1].to_sym
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receiver.add_slot_name(name)
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right = process kids.first
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right = process kids.shift
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puts "Assign #{name} , #{receiver}" if DEBUG
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LoadMaker.new(receiver,right)
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end
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end
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@ -20,5 +20,9 @@ module SlotLanguage
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def slot_def(compiler)
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SlotMachine::SlotDefinition.new(:message , leaps)
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end
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def to_s
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"message." + leaps.join(",")
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end
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end
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end
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@ -56,5 +56,11 @@ module SlotLanguage
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assert_equal SlotMachine::Label , multi.first.class
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assert_equal SlotMachine::Jump , multi.last.class
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end
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def test_shift
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load = compile("word = name.member")
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assert_equal LoadMaker , load.class
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assert_equal :word , load.left.leaps.first
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assert_equal SlotMaker , load.right.class
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end
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end
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end
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