rename left to first in instruction and started on logic instruction cleanup
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@ -10,29 +10,29 @@ require_relative "constants"
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module Arm
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class ArmMachine < Vm::CMachine
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def integer_less_or_equal block , left , right
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block.add_code cmp( left , right: right )
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def integer_less_or_equal block , first , right
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block.add_code cmp( first , right: right )
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Vm::Bool.new
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end
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def integer_plus block , result , left , right
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block.add_code add( result , right: left , :extra => right )
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def integer_plus block , result , first , right
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block.add_code add( result , right: first , :extra => right )
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result
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end
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def integer_minus block , result , left , right
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block.add_code sub( result , right: left , :extra => right )
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def integer_minus block , result , first , right
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block.add_code sub( result , right: first , :extra => right )
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result
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end
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def integer_load block , left , right
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block.add_code mov( left , right: right )
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left
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def integer_load block , first , right
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block.add_code mov( first , right: right )
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first
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end
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def integer_move block , left , right
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block.add_code mov( left , right: right )
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left
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def integer_move block , first , right
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block.add_code mov( first , right: right )
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first
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end
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def string_load block , str_lit , reg
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@ -111,16 +111,17 @@ module Arm
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# returns quotient in r1, remainder in r2
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# SUB r2, r1, #10 # keep (x-10) for later
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block.add_code sub( remainder , right: number , :extra => 10 )
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# SUB r1, r1, r1, lsr #2
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# ADD r1, r1, r1, lsr #4
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# ADD r1, r1, r1, lsr #8
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# ADD r1, r1, r1, lsr #16
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# MOV r1, r1, lsr #3
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# ADD r3, r1, r1, asl #2
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# SUBS r2, r2, r3, asl #1 # calc (x-10) - (x/10)*10
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# ADDPL r1, r1, #1 # fix-up quotient
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# ADDMI r2, r2, #10 # fix-up remainder
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# MOV pc, lr
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# SUB r1, r1, r1, lsr #2
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block.add_code add( number , right: number , extra: number , shift_right: 4)
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# ADD r1, r1, r1, lsr #4
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# ADD r1, r1, r1, lsr #8
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# ADD r1, r1, r1, lsr #16
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# MOV r1, r1, lsr #3
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# ADD r3, r1, r1, asl #2
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# SUBS r2, r2, r3, asl #1 # calc (x-10) - (x/10)*10
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# ADDPL r1, r1, #1 # fix-up quotient
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# ADDMI r2, r2, #10 # fix-up remainder
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# MOV pc, lr
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end
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def syscall block , num
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@ -20,8 +20,8 @@ module Arm
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4
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end
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def initialize(left, attributes)
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super(left , attributes)
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def initialize(first, attributes)
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super(first , attributes)
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@attributes[:update_status_flag] = 0
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@attributes[:condition_code] = :al if @attributes[:condition_code] == nil
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end
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@ -29,7 +29,7 @@ module Arm
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def assemble(io)
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case @attributes[:opcode]
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when :b, :call
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arg = @left
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arg = @first
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#puts "BLAB #{arg.inspect}"
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if( arg.is_a? Fixnum ) #HACK to not have to change the code just now
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arg = Vm::IntegerConstant.new( arg )
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@ -49,7 +49,7 @@ module Arm
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end
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io.write_uint8 op_bit_code | (COND_CODES[@attributes[:condition_code]] << 4)
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when :swi
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arg = @left
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arg = @first
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if( arg.is_a? Fixnum ) #HACK to not have to change the code just now
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arg = Vm::IntegerConstant.new( arg )
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end
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@ -5,13 +5,13 @@ module Arm
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include Arm::Constants
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include LogicHelper
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def initialize(left , attributes)
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super(left , attributes)
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def initialize(first , attributes)
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super(first , attributes)
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@attributes[:condition_code] = :al if @attributes[:condition_code] == nil
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@operand = 0
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@i = 0
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@attributes[:update_status_flag] = 1
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@rn = left
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@rn = first
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@rd = :r0
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end
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def build
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@ -4,23 +4,102 @@ module Arm
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class LogicInstruction < Vm::LogicInstruction
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include Arm::Constants
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include LogicHelper
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def initialize(left , attributes)
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super(left , attributes)
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def initialize(first , attributes)
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super(first , attributes)
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@attributes[:update_status_flag] = 0 if @attributes[:update_status_flag] == nil
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@attributes[:condition_code] = :al if @attributes[:condition_code] == nil
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@operand = 0
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@rn = nil
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@i = 0
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@rd = @left
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end
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attr_accessor :i, :rn, :rd
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attr_accessor :i, :rn
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# Build representation for source value
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def build
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@rn = @attributes[:right]
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do_build @attributes[:extra]
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end
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# arm intrucioons are pretty sensible, and always 4 bytes (thumb not supported)
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def length
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4
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end
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#(stays in subclases, while build is overriden to provide different arguments)
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def do_build(arg)
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if arg.is_a?(Vm::StringConstant)
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# do pc relative addressing with the difference to the instuction
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# 8 is for the funny pipeline adjustment (ie oc pointing to fetch and not execute)
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arg = Vm::IntegerConstant.new( arg.position - self.position - 8 )
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@rn = :pc
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end
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if( arg.is_a? Fixnum ) #HACK to not have to change the code just now
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arg = Vm::IntegerConstant.new( arg )
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end
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if (arg.is_a?(Vm::IntegerConstant))
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if (arg.integer.fits_u8?)
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# no shifting needed
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@operand = arg.integer
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@i = 1
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elsif (op_with_rot = calculate_u8_with_rr(arg))
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@operand = op_with_rot
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@i = 1
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raise "hmm"
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else
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raise "cannot fit numeric literal argument in operand #{arg.inspect}"
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end
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elsif (arg.is_a?(Symbol) or arg.is_a?(Vm::Integer))
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@operand = arg
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@i = 0
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elsif (arg.is_a?(Arm::Shift))
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rm_ref = arg.argument
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@i = 0
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shift_op = {'lsl' => 0b000, 'lsr' => 0b010, 'asr' => 0b100,
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'ror' => 0b110, 'rrx' => 0b110}[arg.type]
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if (arg.type == 'ror' and arg.value.nil?)
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# ror #0 == rrx
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raise "cannot rotate by zero #{arg} #{inspect}"
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end
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arg1 = arg.value
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if (arg1.is_a?(Vm::IntegerConstant))
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if (arg1.value >= 32)
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raise "cannot shift by more than 31 #{arg1} #{inspect}"
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end
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shift_imm = arg1.value
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elsif (arg1.is_a?(Arm::Register))
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shift_op val |= 0x1;
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shift_imm = arg1.number << 1
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elsif (arg.type == 'rrx')
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shift_imm = 0
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end
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@operand = rm_ref | (shift_op << 4) | (shift_imm << 4+3)
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else
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raise "invalid operand argument #{arg.inspect} , #{inspect}"
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end
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end
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def assemble(io)
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build
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instuction_class = 0b00 # OPC_DATA_PROCESSING
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val = (@operand.is_a?(Symbol) or @operand.is_a?(Vm::Integer)) ? reg_code(@operand) : @operand
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val = 0 if val == nil
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val = shift(val , 0)
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raise inspect unless reg_code(@first)
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val |= shift(reg_code(@first) , 12)
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val |= shift(reg_code(@rn) , 12+4)
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val |= shift(@attributes[:update_status_flag] , 12+4+4)#20
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val |= shift(op_bit_code , 12+4+4 +1)
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val |= shift(@i , 12+4+4 +1+4)
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val |= shift(instuction_class , 12+4+4 +1+4+1)
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val |= shift(cond_bit_code , 12+4+4 +1+4+1+2)
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io.write_uint32 val
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end
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def shift val , by
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raise "Not integer #{val}:#{val.class}" unless val.is_a? Fixnum
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val << by
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end
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end
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end
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@ -6,8 +6,8 @@ module Arm
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class MemoryInstruction < Vm::MemoryInstruction
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include Arm::Constants
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def initialize(left , attributes)
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super(left , attributes)
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def initialize(first , attributes)
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super(first , attributes)
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@attributes[:update_status_flag] = 0 if @attributes[:update_status_flag] == nil
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@attributes[:condition_code] = :al if @attributes[:condition_code] == nil
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@operand = 0
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@ -75,7 +75,7 @@ module Arm
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val = @operand
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val = reg_code(@operand) if @operand.is_a?(Symbol)
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val = shift(val , 0 ) # for the test
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val |= shift(reg_code(@left) , 12 )
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val |= shift(reg_code(@first) , 12 )
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val |= shift(reg_code(@rn) , 12+4) #16
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val |= shift(@is_load , 12+4 +4)
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val |= shift(w , 12+4 +4+1)
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@ -6,15 +6,15 @@ module Arm
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include Arm::Constants
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include LogicHelper
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def initialize(left , attributes)
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super(left , attributes)
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def initialize(first , attributes)
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super(first , attributes)
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@attributes[:update_status_flag] = 0 if @attributes[:update_status_flag] == nil
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@attributes[:condition_code] = :al if @attributes[:condition_code] == nil
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@attributes[:opcode] = attributes[:opcode]
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@operand = 0
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@i = 0
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@rd = @left
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@rd = @first
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@rn = :r0 # register zero = zero bit pattern
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end
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@ -11,8 +11,8 @@ module Arm
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4
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end
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def initialize(left , attributes)
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super(left , attributes)
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def initialize(first , attributes)
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super(first , attributes)
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@attributes[:update_status_flag] = 0 if @attributes[:update_status_flag] == nil
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@attributes[:condition_code] = :al if @attributes[:condition_code] == nil
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@attributes[:opcode] = attributes[:opcode]
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@ -55,7 +55,7 @@ module Arm
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private
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# Build representation for source value
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def build
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regs = @left
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regs = @first
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if (regs.is_a?(Array))
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@operand = 0
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regs.each do |reg |
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@ -10,8 +10,8 @@ module Elf
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Elf::Constants::SHT_PROGBITS
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end
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def flags
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Elf::Constants::SHF_ALLOC | Elf::Constants::SHF_EXECINSTR
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def flags #making the text writable !gogogo
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Elf::Constants::SHF_WRITE | Elf::Constants::SHF_ALLOC | Elf::Constants::SHF_EXECINSTR
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end
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def alignment
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@ -81,11 +81,11 @@ module Vm
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# defaults gets merged into the instructions options hash, ie passed on to the (machine specific)
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# Instruction constructor and as such can be used to influence that classes behaviour
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def define_instruction(inst , clazz , defaults = {} )
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create_method(inst) do |left , options|
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create_method(inst) do |first , options|
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options = {} if options == nil
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options.merge defaults
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options[:opcode] = inst
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clazz.new(left , options)
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clazz.new(first , options)
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end
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end
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@ -25,8 +25,8 @@ module Vm
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# Make hash attributes to object attributes
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include Support::HashAttributes
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def initialize left , options
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@left = left
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def initialize first , options
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@first = first
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@attributes = options
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end
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end
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@ -44,7 +44,7 @@ module Vm
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class MoveInstruction < Instruction
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end
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class CallInstruction < Instruction
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def initialize left , options
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def initialize first , options
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super
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opcode = @attributes[:opcode].to_s
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if opcode.length == 3 and opcode[0] == "b"
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@ -63,11 +63,11 @@ module Vm
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CMachine.instance.integer_less_or_equal block , self , right
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end
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def plus block , left , right
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CMachine.instance.integer_plus block , self , left , right
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def plus block , first , right
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CMachine.instance.integer_plus block , self , first , right
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end
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def minus block , left , right
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CMachine.instance.integer_minus block , self , left , right
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def minus block , first , right
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CMachine.instance.integer_minus block , self , first , right
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end
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def load block , right
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