starting to clear up slots
mostly docs
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@ -1,8 +1,5 @@
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module Virtual
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# The Virtual Machine is a value based virtual machine in which ruby is implemented.
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# While it is value based, it resembles oo in basic ways of object encapsulation and method
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# invocation, it is a "closed" / static sytem in that all types are know and there is no
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# dynamic dispatch (so we don't bite our tail here).
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# The Virtual Machine is a object based virtual machine in which ruby is implemented.
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#
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# It is minimal and realistic and low level
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# - minimal means that if one thing can be implemented by another, it is left out. This is quite
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@ -10,17 +7,13 @@ module Virtual
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# - realistic means it is easy to implement on a 32 bit machine (arm) and possibly 64 bit.
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# Memory access,some registers of same size are the underlying hardware. (not ie byte machine)
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# - low level means it's basic instructions are realively easily implemented in a register machine.
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# ie send is not a an instruction but a function.
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# Low level means low level in oo terms though, so basic instruction to implement oo
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# #
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# The ast is transformed to virtual-machine objects, some of which represent code, some data.
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#
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# So the memory model of the machine allows for indexed access into an "object" .
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# A fixed number of objects exist (ie garbage collection is reclaming, not destroying and
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# recreating) although there may be a way to increase that number.
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# The next step transforms to the register machine layer, which is quite close to what actually
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# executes. The step after transforms to Arm, which creates executables.
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#
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# The ast is transformed to virtaul-machine objects, some of which represent code, some data.
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#
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# The next step transforms to the register machine layer, which is what actually executes.
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#
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# More concretely, a virtual machine is a sort of oo turing machine, it has a current instruction,
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# executes the instructions, fetches the next one and so on.
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# Off course the instructions are not soo simple, but in oo terms quite so.
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@ -28,16 +21,23 @@ module Virtual
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# The machine is virtual in the sense that it is completely modeled in software,
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# it's complete state explicitly available (not implicitly by walking stacks or something)
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# The machine has a no register, but local variables, a scope at each point in time.
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# Scope changes with calls and blocks, but is saved at each level. In terms of lower level
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# implementation this means that the the model is such that what is a variable in ruby,
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# never ends up being just on the pysical stack.
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# The machine has a no register, but objects that represent it's state. There are four
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# - message : the currently executing message (See Parfait::Message)
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# - receiver : or self. This is actually an instance of Message, but "hoisted" out
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# - frame : A pssible frame for temporary data. Also part of the message and "hoisted" out
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# - next_message: A message object that the current activation wants to send.
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#
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# Messages form a linked list (not a stack) and the Space is responsible for storing
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# and handing out empty messages
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#
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# The "machine" is not part of the run-time (Parfait)
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class Machine
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FIRST_PASS = "Virtual::SendImplementation"
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def initialize
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@parser = Parser::Salama.new
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@passes = [ "Virtual::SendImplementation" ]
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@passes = [ FIRST_PASS ]
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@objects = []
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@booted = false
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end
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@ -82,8 +82,8 @@ module Virtual
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# as before, run all passes that are registered
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# (but now finer control with before/after versions)
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def run_passes
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run_before "Virtual::SendImplementation"
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run_after "Virtual::SendImplementation"
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run_before FIRST_PASS
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run_after FIRST_PASS
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end
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# Objects are data and get assembled after functions
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